NationStates Jolt Archive


Trekys Factbook

Trekys
27-07-2005, 18:16
The United States of Trekys
http://www.nationstates.net/images/flags/uploads/trekys.jpg

Goverment Offices

Goverment Leaders:
President: President Leonard McCoy

Vice President: Alfred K. John

Cheif of Staff: William Groubler

Cheif of Space Navy: Fleet Admiral Thomas Kirk

Cheif of Diplomatic Core: Ambassador Jason Reignier

Cheif of Armed Forces: General Howard T. Pluto

Presidential Aide: John W. Brooker


Goverment Statistics

Domestic Statistics:
UN Category: Inoffensive Centrist Democracy

Civil Rights: Some

Economy: Frightening

Political Freedoms: Below Average

Tax Rate: 100%

Government Priority: Defense

Major Industry: Book Publishing

National Animal: Monkey

National Currency: Treky Credit

Total Population: 4.396 billion (4,396,000,000)


Government Budget Details:
Administration: $0.00 ---- 0%

Social Welfare: $14,340,556,260,838.50 ---- 11%

Healthcare: $10,429,495,462,428.00 ---- 8%

Education: $14,340,556,260,838.50 ---- 11%

Religion & Spirituality: $0.00 ---- 0%

Defence: $36,503,234,118,498.02 ---- 28%

Law & Order: $24,770,051,723,266.51 ---- 19%

Commerce: $18,251,617,059,249.01 ---- 14%

Public Transport: $9,125,808,529,624.50 ---- 7%

The Environment: $3,911,060,798,410.50 ---- 3%

Social Equality: $0.00 ---- 0%

Trekys Economic Statistics:
Exchange Rate: 1 Treky Credit = $1.6029

Gross Domestic Product: $130,368,693,280,350.05

GDP Per Capita: $29,656.21

Unemployment Rate: 2.59%

Consumption: $0.00

Government Budget: $137,230,203,453,000.05

Government Expenditures: $130,368,693,280,350.05

Goverment Waste: $6,861,510,172,650.00

Exports: $15,976,555,549,062.50

Imports: $15,976,555,549,062.50

Trade Surplus: $0.00

All Economic Statistics are updated weekly

Current State of The United States of Trekys

Current Goverment State:
The United States of Trekys has been one of the few nations to keep a solid form of democracy. Never, has the UST ever been a dictatorship, even though it may seem that it is to outsiders. The current form of goverment is as follows:
The Planetary Senate and The Galactic House of Representatives, as well as the President, are the governing bodies of the nation. The President is the civilian head of all the armed forces and space naval forces, however the USTSC (The United States of Trekys Space Command) is the official, military head of the fleets and armed forces.
Since the beginning, the UST has always put its people first and the reason we do things is for their protection. All the wars, all the movings and all the defence budget credits are used to protect the people of the United States of Trekys and the people are 100% behind every decision the ruling body makes, which has been the Party for a Stronger Trekys, the party that the current President has is apart of.

Current Leader of the United States of Trekys
Trekys
27-07-2005, 18:16
The Planets and Systems owned by The United States of Trekys

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Matrix Galaxy
The Matrix Galaxy is one of the smallest known galaxies in the Universe. Presently, the United States of Trekys has only explored and designated 8 solar systems for colonization, however, there are said to be roughly 25 million solar systems. The number, however, is truely unknown, considering the current state of the Trekys' sensors. But the systems that Trekys has fully explored and designated for colonization, are void of any known intelligent life that could one day evolve into a civilization. There are animals and plant life, but nothing more, on all of the designated planets. There are those few planets that are fully dead, with either no atomosphere, or a violent one. There are also many asteriods within this galaxy, and daily, the United States of Trekys gather enough minerals to keep her growth on par with the avalible resources. The United States of Trekys constantly monitors the edges of the Matrix Galaxy to prevent any othersiders from getting in illegally. The only way, legally, for a ship to enter the Matrix Galaxy is to enter one of the two Galaxy Entrance Stations. These stations are massive, and are run by minimal crews. They are meant as a means for ships to 'check-in' with the goverment, so if any other nation is looking for them, they can be tracked easily. It also acts as a refueling station for those ships going on long voyages outside of the Matrix Galaxy.

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Rigel System, Capital
Rigel I: Rigel I is so close to the sun (where mercury is located in the Sol System), that most of its surface is just lava, however, the planet is unusaual as only one side of it is only ever facing the sun. Thus, one side is always in complete darkness, with little volcanic activity, and the other side is always in light with much volcanic activity and much lava on its surface. What few continents there are on the planet are ever changing due to the lava on the light side never fully hardens. However, on the darkside, since the lava has dried, is all one big land mass. There have been no attempts to land on the surface as we know very, very little about the composition of the landmass, and it could breakaway after a shuttle lands on it.

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Rigel II: Rigel II is very far from the sun, it is acturally located in the realitive same spot as Earth in the Sol System. It has yet to be inhabited by the people of Trekys. When Trekys moved itself from Earth (See "History of Trekys" one post down) the first planet they came to was Rigel III, and not Rigel II. They saw life on Rigel III would be easier because it also had a moon and they could settle a colony there. While there is expected to be a colony built here soon, it will probably be in a few generations.

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Rigel III: Rigel III was found to be the best choise for the people of Trekys. It was not as big as Rigel IV, but it had more landmass than Rigel II. It also had a large supply of forests, animals and also fresh water. It did contain metals, but only a few. The need for a colony after they settled here rose, and thus they looked to the stars once more. Rigel III is located in the same spot as Mars in the Sol System, however it is slightly closer to the sun than Mars. How any of these planets can sustain live, and HAVE live on them is a wonder.

Rigel III's Moon, Titan: The only moon of Rigel III, Titan, was colonized shortly after the Trekys nation moved to the Rigel System from Sol. It was named after the ship that landed there, the USTS Titan. Titan was unlike any other moon Trekys had come across. It had an atomosphere, and its oceans were not made of salt water, but rather, fresh water. This is still being debated to this day, however, the people who live on Titan care little, but are just gratefull that they have a HUGE supply of drinkable water. The planet had a lack of life when the Trekys colony was settleted here, but had an abundent supply of trees, water and most of all, Metals. Scientists believe that some many mellenia before Trekys arrived, the Planets lifeforms all died off. How this happened is unknown, but is being debated to this day. Today, Titan is one of the largest settlements as its being called nowadays, outside of Rigel III.

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Rigel IV: Rigel IV is the biggest planet in the Rigel System. It has three moons, all inhabited, but the planet itself is not habited by any Trekys citizens. There is believed to be humaniod lifeforms, much like the Cave People and nomads on Earth 50,000 years ago. There is also believed to be a science outpost on the planet studying these humanoids, however that is only speculation and the goverment has yet to denounce, or openly accept its existence. If there are humanoid lifeforms on the planet, this would be amazing because this would be one of the first planets other then Earth, to create life.

Rigel IV's Top-Left Moon, Journey: Journey, Rigel IV's eldest moon, is about the same age as the solar system, which is around 10 billion years, give or take a billion. It is very rich in minerals, and is similar to the Titan, as its main body of water is fresh water. Journey was named after the first person to set foot on the planet, Mike T. Journey. There was no life found on the planet...other than grass. This planet has surprisingly large amounts of oxygen, but very few forests. Scientists believe that the grass lets off more oxygen when it goes through photosynthesis then the grass on Earth. Further studies are being conducted.

Rigel IV's Bottom-Left Moon, Casta: Casta is different from the other moons of Rigel IV, because it only contains one big, huge land mass. Very little is known about the moon, even though it houses around 234 Million Citizens of Trekys. It has some forests and much grass, and its ocean is one of the only one, out of the four moons in this system, that contains salt water.

Rigel IV's Bottom-Right Moon, Pariah: Pariah, while looks hosbitable fron space, is acturally not. The first colony sent there failed because of the odd animals on the planet. They seemed to have been competeing with the colonists. The second colony almost failed, if not for the mind of a Captian sent there to enforce law. He got together everyone who could fire a gun and started the Animal Hunt. Every year since then, The Great Animal Hunt has been reenacted, although it has gotten to the point were only 5000 of the animals can be killed, and much like the other two moons, Pariah has a fresh body of water.

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Rigel V: Rigel V is one of the most unusal planet in the system, somehow this planet is all one big body of water. Scientists have no idea how the planet stays together. There is no atomosphere, and also no life in the seas. The water is ALL fresh water. Very little is else known, other then that there is a large dense object in the center of the planet.

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Rigel VI: Rigel VI is the most unusual planet in the system. Its oceans are made out of lava, however the planet has 3 to 4 continents. Somehow the lava is not melting the stone or metal that composes the continents. This make this metal or stone one of the strongest in the universe perhaps, and it could be used, if it is ever mined, it could make Trekys' ships very strong. Also, from various scans of the planet, there seems to be early stages of life on it, fungi. However, the sensors do have much trouble breaking through the dense atomosphere and thus cannot ascertain all the information on the planet.

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Destina System
Destina I:

Destina I's Moon, Nexus:

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Destina II:

Destina II's Lower Right Moon:


Destina II's Lower Right Moon:

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Destina III:


Destina III's Moon:

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Destina IV:

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Mikov System
Mikov I:

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Mikov II:

Mikov II's Upper Left Moon:

Mikov II's Upper Right Moon, Segan:

Mikov II's Lower Right Moon, Thegand:

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Mikov III:

Mikov III's Upper Left Moon:

Mikov III's Upper Moon, Chik'tan:

Mikov III's Upper Right Moon:

Mikov III's Right Moon:

Mikov III's Lower Moon:

Mikov III's Lower Left Moon, Agnes:

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Nikolae System
Nikolae I:

Nikolae I's Moon, Ocean:

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Nikolae II, Beta:

Nikolae II, Theta:

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Nikolae III:

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Pride System
Pride I:

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Pride II:

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Pride III:

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Pride IV:

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Trekys System
Trekys Asteriod Belt:

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Trekys I:

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Trekys II:

Trekys II's Upper Left Moon, Jungle:

Trekys II's Lower Left Moon, Dansk:

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Trekys IIII:

Trekys III's Upper Moon, S'eri:

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Odessey System
Odessey's Asteriod Belt:

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Odessey I:

Odessey I's Moon:

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Odessey II:

Odessey II's Moon:

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Odessey III:

Odessey IIII's Moon:


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H4A-N774 System
H4A-I: H4A-I was the first planet to be colonized in this system. When Trekys' Citizens first started arriving here, they found a planet lush with forests and animals, but nothing to show that there were other humaniod lifeforms, this however, changed rather quickly. As the citizens began moving about the globe, they witnessed strange things, people going missing when they went on camping trips, houses being burned and destroyed, people being kidnapped. Then, the military moved in and found an entire civilization right under the ground, a sort of mole people. Instead of eradicating this mole people populous, a new home was found for them and they were moved almost immediatly.

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H4A-II: This planet was the second planet in the system to be populated with Trekys. It was foudn to be suitable for life, all of its oceans somehow being fresh water, with a moderate supply of animals and fish. Whales were found in the oceans, and have been studied greatly by Trekys scientists, since whales on Earth had been all but killed off.

H4A-IIb Moon, Alpha: H4A-II's moon, Alpha, was the last... planet to be populated. Alpha is a strange world, it shares some of its atomoshpere with H4A-II, and there is much planetary debris inbetween the two worlds. Scientists agree that Alpha used to be a planet in the system, but catasphofic events brought the planet on a direct path with H4A-II, and the two worlds collided, however, both having strong gravitational pulls were able to unattract eachother, but the atomospheres would not let go, being fused together for millions of years. Since that day, both planets have shard an orbit around the sun in this system.

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H4A-III: Little is known abouth H4A-III, however scientists beleive that the surface is becoming solidified and within a few million years, life should be able to survive on its surface.

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Military Systems A-I
The United States of Trekys has a massive military and space navy. Since the development ofthe very first space craft, the UST began recruitment of anyone willing to join. The military and navy both give out higher then average salaries to all people who volunteer to protect and defend the UST and her allies. With well over 400 Million currently in the Military, perhaps less, the goverment saw that it could not house all of her military and naval assets on one planet, and thus went out into the Matrix Galaxy and found a bunch of systems that could house them. All the systems have one planet to sustain life, as well as countless other planets from which we mine valuable resources to construct the ships and weapons used by everyone inthe fleet. Due to its secrecy, the USTSC (United States of Trekys Space Command or Trekys Space Command for short) has released little to no information on it.
Trekys
27-07-2005, 18:17
History of The United States of Trekys

One Day is One NS Year, Timeline based on this

Timeline of The United States of Trekys
B.G.M. means Before Great Movement. A.G.M. means After Great Movement

Unknown NS Years Ago
An Unknown amount of NS Years ago ( i've been deleted so many times, i don't really know lol, and i remember the non Jolt forums...unless its always been a part of it and i nvr noticed it) The United States of Trekys is created.

Unknown NS Years ago
The United States of Trekys became a Father Knows Best state. The country went into fullscale termoil, however, the military helped the Goverment regain control.

Unknown NS Years ago
The United States of Trekys has a Democratic Election agian. The Dictator in charge saw fit to bring them back as full scale rebellion could have occured.

218 NS Years BGM
The United States of Trekys launches its first fully Trekys tought up carrier, the Targas Class Super Carrier.

217 NS Years BGM
The United States of Trekys Space Shuttle, Trekys, blows up over Federation City Space Center. 30 People died, the Terrorist Group, Commie Trekys, claims responsibility. They have ties with many people that lost their jobs when the Father Knows Best State left Trekys for GOOD.

217-209 NS Years BGM
Trekys and Hallad exchange fire as Trekys was aiding the Rebels overthrow the Hallad Goverment as it was a Dictatorship, however Capitalist. The President did everything without Congress' 'Yes'. When Congress DID vote, they voted a full retreat and 400 NS Years ago, Trekys ended all hostilities with Hallad.

206 NS Years BGM
The United States of Trekys, still stationed on Earth, is struck by 4 bombs. Many brave enlisted men and women perish and many naval ships are destroyed or damaged. Much of the port they were at is also destroyed and many civilians are injured...No one ever claimed responsibility.

206 NS Years BGM
The United States of Trekys sends 25 of its best Marines to the Nazi Weaponized Virus. There, they aid the Nazi Weaponized Virus army dispatch of zombies fromed from the IG Virus created by Communist Mississippi. Almost the Entire squad is killed, but many civilians are saved.

206 NS Years BGM
The United States of Trekys joins the Alliance of Free Nations, along with a list of other nations to help fight communism.

201 NS Years BGM
A Spy is sent into Gurian. No intel is ever sent back to Trekys. Trekys assumed he died and decided to close that chapter in their history. Little else has been declassified on the matter.

134 NS Years BGM
The United States of Trekys aides its ally Dark Archons stop a rebellion in their country. Aid was sent also.

0 NS Years AGM
The United States of Trekys states announceing it is a Space nation and finds a new life in the Rigel System and begins construction on its space fleet.

7 NS Years AGM
Evanesco and the United States of Trekys become formal allies.

8 NS Years AGM
The United States of Trekys formally attacks an unknown object in its newly found space. Later it is found out that it is The Fedral Union. A huge battle was fought and the Trekys Defense Fleet retreated back to Rigel III and the protection of its planetary guns. Many lives and ships were lost, but an alliance was formed.

12 NS Years AGM
Many personal and ships were lost while scientists were trying to create an AI for all ships in the fleet. The research was dropped after the team made one, however, it learned it could kill its creators. It did and decided to go berserk. The ship was never found and is presumed destroyed.

24-28 NS Years AGM
Gurian is attacked, and although the nation is MT the United States of Trekys sends aid to her old ally of times past.

77 NS Years AGM
First contact with Arizona Nova. They wanted to attack, but instead diplomacy ruled the day. We became formal allies, and are still to this day.

170 NS Years AGM
The United States of Trekys sends military and economical aid toThe Vuhifellian States, a Modern Tech nation. The marines sent were supposed to be aiding the The Vuhifellian States military, but towards the end switched sides. The President decided to bring all crew and marines home. Almost all supplies were sent to The Vuhifellian States, however, some of the transports were destroyed due to lack of escorts.

171 NS Years AGM
Trekys sends 2 military vessels and 3 science vessels to try and find out why people on El Cornado are decaying. A confrontation with Chronosia leaves 2 science vessels destroyed and a Freedom Class Destroyer Refit destroyed. Some of the crew got off the Freedom Class before it was destroyed, but the Bridge crew claims the Captian stayed behind and went down with his ship. The Captian was named a hero in Trekys and given the Trekys Star of Courage and Valor, the highest decoration anyone can ever recieve.

174 NS Years AGM
The United States of Trekys Mining Vessel, Kor-Nun, enters a system to scan it. They were looking for mining outposts and instead finds a Calpeian fleet. After a breif standoff, the system is marked as dangerous and the Captian radios Trekys Space Command to tell them to open relations with the Calpeian Goverment.

174 NS Years AGM
The United States of Trekys formally announces construction of an Embassy Station where other Nations can have embassies.


192 (July 27th 2005) NS Years AGM
The United States of Trekys begins putting together a Factbook on itself. Completion is supposed to end ETA 2 NS Years.

193 (July 28th 2005) NS Years AGM
The President and Ambassador Senik sign an Alliance agreement with Zactarn Prime. Congress did not like the idea and was always debating wheter or not to leave it. There were many things in the Alliance Treaty that Congress questioned, however, there was not enough people to vote yes on breakign the agreement.


361 (January 8th 2006) NS Years AGM
On this day, the United States of Trekys is fully and officially moved to the galaxy, the Matrix Galaxy. All ships have been reasigned, and full construction has begun. Colony ships shall hold all life until major cities are fully constructed. This should be completed in the coming years, since all the buildings were prefabricated in the original system.


488 (May 15th 2006) NS Years AGM
After 127 years, the United States of Trekys is fully spread out amongst the Matrix Galaxy. The Trekys Defense Fleet has been keeping our territory clear of pirates and enemy nations. President Leonard McCoy is still our Cyborg President, the first and only Cyborg human to hold political power. Also, the United States of Trekys has come back onto the political scene in the universe, stated in the Presidential Speech of 488 AGM.
Trekys
27-07-2005, 18:18
Biographies of Important People in The United States of Trekys

All images from Google Image Search

President Leonard H. McCoy
http://members.aol.com/tobe1701/c3.jpg
Age: Well into his 500's, however he looks like a 50 year old.
Place of Birth: Unknown
Occupation: President of the United States of Trekys
Biography:
Little is known about the life of Leonard McCoy before he entered politics, however what we do know is that he is not human. He is a cyborg, and while some cyborgs age as humans do, the only part of Leonard McCoy that is human is his brain, which is constantly monitored and maintained by his many onboard systems, which keep it in perfect condition.
From what we can gather, he was once a father and husband. He had three children, all boys when a tradgedy struck. He was the onl survivor in a plane crash, were his entire family was turned to ash. After many weeks in critical condition, the Doctor's decided that the only way to save him was to do a brain transplant into a new body, a body built for him so he may live forever. And the rest, as they say on Earth, is history...


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Fleet Admiral James Thomas Kirk
http://people.freenet.de/admiral.kirk/pictos_002.jpg
Age: 53
Place of Birth: CLASSIFIED
Occupation: Fleet Admiral of the entire United States of Trekys Space Fleet and Head of the United States of Trekys Space Command.
Biography:
Fleet Admiral Kirk wasn't a strong man, nor was he a rich man, but he was bright and was able to get into one of Trekys primier academies, The Academy of War and Science. Instead of taking the scientific route at the academy, he decided that he wanted to join the Space Fleet and so began taking classes teaching him about strategies and also on how to lead men into battle. He took more complicated courses later on at the academy, like how to pilot a starship and also on how to work the engineering section on one of the early Utopia Cruisers. When he gradurated, he was awarded command of his own ship.
He quickly gained prestige in the fleet, and began to come up with more efficient ways that the Space Fleet could be run. Leonard McCoy saw what Kirk was trying to do, however, Kirk was running into much opposition. So, to everyone's surprise, McCoy gave Kirk the rank of Fleet Admiral and put him in charge of the United States of Trekys Space Command, or USTSC. From the moment he took his first seat in his new ship, the UST Trekys, he knew he was hoem and began his radical reforms. He is single handedly the reason why the United States of Trekys can patrol the Matrix Galaxy effortlessly.


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High General Marcus Deliverous
http://www.covenant-clan.co.uk/images/Keyes.jpg
Age: 38
Place of Birth: Destina I, Destina System
Occupation: Leader of the Marines on all United States of Trekys Ships (USTS).
Biography:
Marcus was born on Destina I, one of the first systems colonized when the United States of Trekys arrived in this system. Both his parents had died when he was young, maybe 8 years old. For 10 years, he lived on the streets, making a name for hismelf as a pickpocket until he picked the pocket of a high ranking general in the UST Marine Force. Instead of severly beating Marcus, General Deliverous took the young Marcus in and formally adopted him some months later. At the age of 25, he began leading men in training exercises, becoming the youngest man and only person directly after training, to recieve a promotion to General for his tactics he used in the training exercises. Marcus took his adopted father's last name shortly after the general died, and since then has been given the job of commanding all the marines in the United States of Trekys Marine Force, USTMF.


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Rear Admiral Andrew Kristolf
http://www.trektothetroops.com/support/armstrong/images/armstrong.jpg
Age: 28
Place of Birth: Rigel III, Rigel System, Capital of Trekys
Occupation: Leader of the Rigel System Defense Fleet.
Biography:
Information of Rear Admiral Andrew is limited, and what information there is, has not been proven to be correct or false, but from what we gather he was an average joe, did everything a typical Trekys citizen would do on Rigel III, until he had an idea. An idea for a new ship, a ship so massive that it would take over a planet by itself, so he began crunching numbers and drawing statisitics, but no one at the UST Space Command, other then an up and coming Fleet Admiral Kirk, noticed his genious. But, when Kirk became Fleet Admiral, all that changed. Andrew was immediatly drafted into the Space Fleet and given the rank of Rear Admiral. His plans were given to the Trekys Homeland Shipyard, and construction began on the first Invasion Class ship. Today, Kirk saw fit to give Andrew the job of protecting the Captial system, having some 600 ships under his command, Andrew waits for an attack on board the USTS Invasione, the only ship of the Invasion Class to be retrofitted for space fight and not ground warfare.
Trekys
27-07-2005, 18:19
Space Fleets and Ships in The United States of Trekys Space Navy

Ships of The United States of Trekys
Scout Class 200 Crew, 100 Marines
Length: 400 meters
Width: 200 meters
Cargo Capacity: 500 tons
Consumables: 2 years
Max Acceleration: 3500 kpm
Propolsion Drive: Type 6 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 3 all in rear (2 on top, 1 on bottom)
Deflectors: Type 2 Deflectors
Weapons:
16 Machine Guns ---- 18 Missile Tubes (sideon missiles)
Forward: 2 ---- Forward: 4
rear: 2 ---- rear: 4
left: 4 ---- left: 5
right: 4 ---- right: 5
top: 2 ---- top: 0
bottom: 2 ---- bottom: 0

Star Class 300 Crew; 200 Scientists; 50 pilots
Length: 450 meters
Width: 255 meters
Cargo Capacity: 1200 tons
Consumables: 2.5 years
Max Acceleration: 3200 kpm
Propolsion Drive: Type 5 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 5 all in rear (3 on top, 2 on bottom)
Deflectors: Type 2 Deflectors
Special: 15 Science Bay Labs
Hanger Bays: One hanger bay in Center of ship
Weapons:
6 Machine Guns ---- 4 Missile Tubes (sideon missiles)
Forward: 1 ---- Forward: 2
rear: 1 ---- rear: 0
left: 1 ---- left: 1
right: 1 ---- right: 1
top: 1 ---- top: 0
bottom: 1 ---- bottom: 0

Utopia Class 900 crew; 500 marines; 100 pilots
Length: 770 meters
Width: 320 meters
Cargo Capacity: 3200 tons
Consumables: 4 years
Max Acceleration: 2900 kpm
Propolsion Drive: Type 4 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 5 all in rear (3 on top, 2 on bottom)
Deflectors: Type 4 Deflectors
Hanger Bays: Two Hange Bays [One right side, One left side]
Weapons:
62 Machine Guns ---- 36 Missile Tubes (sideon missiles and aceron missiles)
Forward: 6 ---- Forward: 4
rear: 6 ---- rear: 4
left: 19 ---- left: 14
right: 19 ---- right: 14
top: 6 ---- top: 0
bottom: 6 ---- bottom: 0

Freedom Class 1100 crew; 650 marines; 150 pilots
Length: 1.3 km
Width: 480 meters
Cargo Capacity: 6000 tons
Consumables: 5 years
Max Acceleration: 2400 kpm
Propolsion Drive: Type 6 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 6 all in rear (3 on top, 3 on bottom)
Deflectors: Type 7 Deflectors
Special: Has 3 Tactical Nukes on-board, can only be fired out of Forward tubes
Hanger Bays: 2 Hanger Bays [One rightside, One leftside]
Weapons:
86 Machine Guns ---- 48 Missile Tubes (sideon missiles)
Forward: 9 ---- Forward: 6
rear: 9 ---- rear: 4
left: 26 ---- left: 18
right: 26 ---- right: 18
top: 8 ---- top: 2
bottom: 8 ---- bottom: 0

Freedom Class[Refit] 1200 crew; 450 marines; 250 pilots
Length: 1.45 km
Width: 580 meters
Cargo Capacity: 8000 tons
Consumables: 5 years
Max Acceleration: 2560 kpm
Propolsion Drive: Type 7 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 7 all in rear (4 on top, 3 on bottom)
Deflectors: Type 8 Deflectors
Special: Has 6 Tactical Nukes on-board, can only be fired out of Forward tubes
4 Docking Ports [2 Left Side, 2 Right Side]
Hanger Bays: 2 Hanger Bays [One rightside, One leftside]
Weapons:
108 Machine Guns ---- 68 Missile Tubes (sideon missiles and aceron missiles)
Forward: 15 ---- Forward: 20
rear: 15 ---- rear: 0
left: 24 ---- left: 24
right: 24 ---- right: 24
top: 15 ---- top: 0
bottom: 15 ---- bottom: 0

Trekys Class (Flagship of the Nation) 3400 Crew, 2250 Marines, 850 pilots
Length: 1.8 km
Width: 1km
Cargo Capacity: 29,000
Consumables: 3 Years
Max Acceleration: 2900 kph
Propulsion Drive: Type 12 Sublight Engines and Jump Core
Sublight Engines: 11 all in rear (6 on top; 5 on bottom)
Deflectors: Type 12 Delfectors
Special: 16 diplomat Luxuray Rooms
-------- 5 Debating Halls
Hanger Bays: 3 Hanger Bays [One Left, One Center, One Right]
Weapons:
190 Machine Guns ---- 38 Missile Tubes
Forward: 20 ---- Forward: 14
Rear: 25 ---- Rear: 4
Left: 60 ---- Left: 8
Right: 60 ---- Right: 8
Up: 12 ---- Up: 2
Down: 13 ---- 2

Science Class 200 Crew; 450 Scientists; 50 pilots
Length: 950 meters
Width: 380 meters
Cargo Capacity: 2000 tons
Consumables: 6 years
Max Acceleration: 2200 kpm
Propolsion Drive: Type 4 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 3 all in rear
Deflectors: Type 4 Deflectors
Special: Five (5) Advanced Science Labs
One Expirmental Deflector Array
15 Science Labs
1 Astrometrics Lab
Hanger Bays: 1 Hange Bay
Weapons:
0 Machine Guns ---- 2 Missile Tubes (sideon missiles)
Forward: 0 ---- Forward: 2
rear: 0 ---- rear: 0
left: 0 ---- left: 0
right: 0 ---- right: 0
top: 0 ---- top: 0
bottom: 0 ---- bottom: 0

Marine Class 400 crew; 1000 marines; 20 pilots
Length: 885 meters
Width: 350 meters
Cargo Capacity: 1000 tons
Consumables: 1 years
Max Acceleration: 3360 kpm
Propolsion Drive: Type 5 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 3 all in rear
Deflectors: Type 4 Deflectors
Hanger Bays: 1 Hanger Bays [One Topside] -- 10 Troop Transports
Weapons:
20 Machine Guns ---- 20 Missile Tubes (sideon missiles and aceron missiles)
Forward: 4 ---- Forward: 8
rear: 2 ---- rear: 2
left: 5 ---- left: 5
right: 5 ---- right: 5
top: 2 ---- top: 0
bottom: 2 ---- bottom: 0

Carrier Class 1000 Crew; 300 marines; 600 pilots
Length: 1.45 km
Width: 880 meters
Cargo Capacity: 8000 tons
Consumables: 5 years
Max Acceleration: 2060 kpm
Propolsion Drive: Type 2 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 5 all in rear [3 on top, 2 on bottom]
Deflectors: Type 4 Deflectors
Hanger Bays: 4 Hanger Bays [One rightside, One leftside, One Bottom, One Top]
Weapons:
92 Machine Guns ---- 12 Missile Tubes (sideon missiles)
Forward: 9 ---- Forward: 6
rear: 9 ---- rear: 0
left: 26 ---- left: 3
right: 26 ---- right: 3
top: 15 ---- top: 0
bottom: 8 ---- bottom: 0

Mining Class 500 Crew; 50 marines; 50 pilots
Length: 1 km
Width: 480 meters
Cargo Capacity: 12000 tons
Consumables: 7 years
Max Acceleration: 2160 kpm
Propolsion Drive: Type 4 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 5 all in rear [3 on top, 2 on bottom]
Deflectors: Type 2 Deflectors
Special: 2 (two) Type-12 Mining Lasers on Forward part of ship. Capable of mining a 5km // 5km asteriod in approx. 2 months.
Hanger Bays: 1 Hanger Bays
Weapons:
30 Machine Guns ---- 6 Missile Tubes (sideon missiles)
Forward: 5 ---- Forward: 2
rear: 5 ---- rear: 0
left: 5 ---- left: 2
right: 5 ---- right: 2
top: 5 ---- top: 0
bottom: 5 ---- bottom: 0


Invasion Class 1600 Crew; 25,000 marines; 300 pilots
Length: 2.2 km
Width: 1.3 km
Cargo Capacity: 35,000 tons
Consumables: 1 years
Max Acceleration: 2600 kpm
Propolsion Drive: Type 12 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 9 all in rear [4 on top, 5 on bottom]
Deflectors: Type 10 Deflectors
Special: 300 Jeeps
-------- 650 tanks
-------- 18 Landing Pads to land on a Planet
Hanger Bays: 2 Hanger Bays [One Right, One Left]
Weapons:
30 Machine Guns ---- 6 Missile Tubes (sideon missiles)
Forward: 5 ---- Forward: 2
rear: 5 ---- rear: 0
left: 5 ---- left: 2
right: 5 ---- right: 2
top: 5 ---- top: 0
bottom: 5 ---- bottom: 0

Invasion Class Refit; USTS Invasione - ONLY SHIP OF CLASS 2500 Crew; 1,000 marines; 500 pilots
Length: 2.6 km
Width: 1.3 km
Cargo Capacity: 45,000 tons
Consumables: 3 years
Max Acceleration: 2600 kpm
Propolsion Drive: Type 12 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 9 all in rear [4 on top, 5 on bottom]
Deflectors: Type 10 Deflectors
Hanger Bays: 2 Hanger Bays [One Right, One Left]
Weapons:
185 Machine Guns ---- 44 Missile Tubes (sideon missiles)
Forward: 35 ---- Forward: 6
rear: 30 ---- rear: 2
left: 40 ---- left: 18
right: 40 ---- right: 18
top: 20 ---- top: 0
bottom: 20 ---- bottom: 0

Trade Class 400 Crew; 300 marines; 30 pilots
Length: 2.2 km
Width: 1.3 km
Cargo Capacity: 150,000 tons
Consumables: 5 year
Max Acceleration: 1800 kpm
Propolsion Drive: Type 10 Sub Light Engines and Jump Core for faster then light travel
Sub-Light Engines: 12 all in rear [6 on top, 6 on bottom]
Deflectors: Type 10 Deflectors
Hanger Bays: Hanger Bays [One Center]
Weapons:
30 Machine Guns ---- 6 Missile Tubes (sideon missiles)
Forward: 5 ---- Forward: 6
rear: 5 ---- rear: 0
left: 5 ---- left: 0
right: 5 ---- right: 0
top: 10 ---- top: 0
bottom: 0 ---- bottom: 0

-------------------------------
MPTroop Transports 25 marines MAX OCCUPANCY; 2 pilots
8 Machine Guns ---- 2 Missile Tubes (sideon missiles and aceron missiles)
Forward: 2 ---- Forward: 2
rear: ---- rear: 0
left: 3 ---- left: 0
right: 3 ---- right: 0
top: 0 ---- top: 0
bottom: 0 ---- bottom: 0
Can pink up ONE (1) Vechile. Carries it under the transport

MPSFighters 2 Pilots Requires fuel to run, can run upto 3 hours without refuel
3 Machine Guns ---- 8 Moniter Missiles
2 Forward ---- 4 Left wing
1 Rear ---- 4 Right Wing

MPSBombers 1 pilot Requires fuel to run, can run upto 5 hours without refuel
1 Machine Gun ---- 2 Bomber Bays; lock guided bombs
1 Forward ---- 40 bombs (20 each bay, 45 feet wide, 45 feet length)

Fleets of The United States of Trekys
Total Size of Trekys Space Fleet Personal and Ground Forces are 10% of the Population - 415,400,000 People
Rigel System Defense Fleet: UNKNOWN ships - Rear Admiral Andrew Kristolf

BEING DECLASSIFIED - Has around 600 ships including the USTS Invasione

---
Matrix Galaxy Defence Fleet: 1500 Ships - Fleet Admiral Thomas Kirk

Scout Class Ships - 90 - 18,000 Crew, 9,000 Marines

Utopia Class Ships - 548 - 493,200 Crew, 274,000 Marines, 54,800 Pilots

Freedom Class Ships - 285 - 313,500 Crew, 185,250 Marines, 42,750 Pilots

Freedom Class [Refit] Ships - 100 - 120,000 Crew, 45,000 Marines, 25,000 Pilots

Marine Class Ships - 225 - 90,000 Crew, 225,000 Marines, 4,500 Pilots

Trekys Class Ships - 2 - 6,800 Crew, 4,500 Marines, 1,700 pilots

Carrier Class Ships - 100 - 100,000 Crew, 30,000 Marines, 60,000 Pilots

Mining Class Ships - 150 - 75,000 Crew, 7,500 Marines, 7,500 Pilots


Trekys Space Fleets: 3000 Ships in Total
Trekys Space Fleet Alpha - 1000 Ships - Rear Admiral John Kowliski
Scout Class Ships - 109 - 21,800 Crew, 10,900 Marines

Utopia Class Ships - 400 - 360,000 Crew, 200,000 Marines, 40,000 Pilots

Freedom Class Ships - 150 - 165,000 Crew, 97,500 Marines, 22,500 Pilots

Freedom Class [Refit] Ships - 50 - 60,000 Crew, 22,500 Marines, 12,500 Pilots

Marine Class Ships - 100 - 40,000 Crew, 100,000 Marines, 2,000 Pilots

Trekys Class Ships - 1 - 3400 Crew, 2250 Marines, 850 Pilots

Invasion Class Ships - 30 - 48,000 Crew, 750,000 Marines, 9,000 Pilots

Carrier Class Ships - 60 - 60,000 Crew, 18,000 Marines, 36,000 Pilots

Mining Class Ships - 100 - 50,000 Crew, 5,000 Marines, 5,000 Pilots

---
Trekys Space Fleet Beta - 1000 Ships - Admiral Andrew Melbourne
Scout Class Ships - 109 - 21,800 Crew, 10,900 Marines

Utopia Class Ships - 400 - 360,000 Crew, 200,000 Marines, 40,000 Pilots

Freedom Class Ships - 150 - 165,000 Crew, 97,500 Marines, 22,500 Pilots

Freedom Class [Refit] Ships - 50 - 60,000 Crew, 22,500 Marines, 12,500 Pilots

Marine Class Ships - 100 - 40,000 Crew, 100,000 Marines, 2,000 Pilots

Trekys Class Ships - 1 - 3400 Crew, 2250 Marines, 850 Pilots

Invasion Class Ships - 30 - 48,000 Crew, 750,000 Marines, 9,000 Pilots

Carrier Class Ships - 60 - 60,000 Crew, 18,000 Marines, 36,000 Pilots

Mining Class Ships - 100 - 50,000 Crew, 5,000 Marines, 5,000 Pilots

---
Trekys Space Fleet Theta - 1000 Ships - Commodore Jason Koch
Scout Class Ships - 109 - 21,800 Crew, 10,900 Marines

Utopia Class Ships - 400 - 360,000 Crew, 200,000 Marines, 40,000 Pilots

Freedom Class Ships - 150 - 165,000 Crew, 97,500 Marines, 22,500 Pilots

Freedom Class [Refit] Ships - 50 - 60,000 Crew, 22,500 Marines, 12,500 Pilots

Marine Class Ships - 100 - 40,000 Crew, 100,000 Marines, 2,000 Pilots

Trekys Class Ships - 1 - 3400 Crew, 2250 Marines, 850 Pilots

Invasion Class Ships - 30 - 48,000 Crew, 750,000 Marines, 9,000 Pilots

Carrier Class Ships - 60 - 60,000 Crew, 18,000 Marines, 36,000 Pilots

Mining Class Ships - 100 - 50,000 Crew, 5,000 Marines, 5,000 Pilots

---
Population Amounts updated Weekly
Trekys
28-07-2005, 00:07
Allies, Enemies and Nations Known by The United States of Trekys

Allies of the United States of Trekys
The Galactic Empire of Huntaer

The Minbari Empire of Calpe

The United States of The Fedral Union

The Empire of The Santos

The Federation of Evanesco

The Imperial Corporat Nautocracy of Arizona Nova

The Republic of Zactarn Prime

Enemies of the United States of Trekys
The United States of Trekys is unaware of any enemies. We wish to know all Enemies that we have (Remember, we are FT) and would like to post them here. If you are an Enemy of The United States of Trekys, please post here.

Nations Known of by the United States of Trekys
The Galactic Empire of Huntaer

The Minbari Empire of Calpe

The United States of The Fedral Union

The Empire of The Santos

The Federation of Evanesco

The Imperial Corporat Nautocracy of Arizona Nova

The Dominion of Theao

The Armed Republic of The Serene Death

The Commonwealth of Kethorgon

The Holy Empire of Shazbotdom

The Chaos Imperium of Chronosia

The Dominion of Rightous Knights

The Dominion of Clan Nightmare Dragon

The United Galactic Empire of Deatharon

The Republic of Deep Core Nations

The Democratic Socialist State of Tichang

The Democratic Republic of The Vuhifellian States

The United States of El Conado

The Imperial Dictatorship of Zatarack

The Allied State of Vi2o

The Colony of Matenbud
Chronosia
28-07-2005, 00:12
I wonder if I'll be mentioned in this...:P
Trekys
28-07-2005, 00:41
don't worry Chronosia, you will be, under the history of Trekys
Trekys
28-07-2005, 05:08
there chrono a BIG explanation lol
Chronosia
28-07-2005, 05:29
lol :P
Trekys
28-07-2005, 05:31
will anyone be willing to give me some input on it? i know its not done....cause i'm alittle lazy but lol
Chronosia
28-07-2005, 05:35
Its good :) Gives alot of information :P Put it on brochures at the Diplomacy Station! :)
Trekys
28-07-2005, 05:39
hahahahahahaha i thought everyone woulda forgotten about that by now....hrmmm one last bump for that lol
Trekys
28-07-2005, 05:53
i posted this on the embassy post:
http://i3.photobucket.com/albums/y95/bones6/brouchure.png
The United States of Trekys Factbook (http://forums.jolt.co.uk/showthread.php?p=9327738#post9327738)
Trekys
28-07-2005, 06:57
Hail to the Ruinous Powers! Glory to the Dark Gods!
Death to the False Emperor! Death to the Weakling Imperium of Man!

Sorta glad u don't want me dead :p
Chronosia
28-07-2005, 07:00
Course not; that was just a misunderstanding. I'm very forgiving.

That and plotting your eventual demise ;)
Trekys
28-07-2005, 07:57
i'd pay to see that lol especially once i add those 4 ships that are not yet added
Trekys
29-07-2005, 17:50
UPDATE
added more to the ships post, will add biographies of famous Trekys people later
New Dornalia
29-07-2005, 18:16
OOC: Nice factbook. Makes mine, planet description wise, seem....inadequate. Ah well.
Trekys
09-01-2006, 03:01
I know its not done yet, but i would like some feedback on what I have up. I totally reworked the maps section sicne I moved Trekys to a new galaxy (was my last thread before I left NS for school) but i'm back now and i'm gonna finish it in the coming days.
Amazonian Beasts
09-01-2006, 03:09
Jeez, thats pretty thorough...better than mine.
Trekys
17-05-2006, 01:34
OOC: Sorry for the lack of updating this, school work bogged me down eary in the year and wasn't able to get back, but since its now the END of senior year, i'm hopefully gonna have more time to RP, so i added pictures to more systems, i will be adding some more to my ship list (like what ships in which system) and then adding a few more people to my important peoples list! also... i still seem to be enemyless lol
Trekys
17-05-2006, 22:08
Finished adding the maps, just have to add two more people to the list of famous people, finish writhing the biographies and then, add descriptions of the systems and then i'm calling it FINISHED! Wouldn't mind getting some input on what I have up!
Trekys
30-11-2007, 14:11
I'm gonna give this a "Shameless Returning to NS bump" bump lol...