Einhauser
26-07-2005, 23:26
This is just a little post detailing the major vehicles I use. They were all converted from the Star Wars universe. Note that the main scouting/ light troop transport vehicle, the WSV, is not talked about here. This post lists the original stats of the Star Wars vehicle, and then the modified stats of the converted one.
Original stats:
Make: LAAT/i
Dimensions: length (clearance with guns) 17.4 m; wingspan 17 m; depth 6.1 m
Maximum airspeed: 620 kph
Consumables: 8 hours fuel (approximately)
Crew: 1 pilot; 1 co-pilot/gunner; 2 auxiliary turret gunners
Passengers: 30 clone troopers
Armament: 3 anti-personnel turrets (2 front; 1 back); 2 mass-driver missile launchers (variable payload); 4 composite-beam, pinpoint laser turrets (2 manned; 2 remote); 8 light air-to-air rockets
New stats:
Make: Halcyon gunship
Dimensions: length (clearance with guns) 17.1 m; wingspan 17 m; depth 6.1 m
Maximum airspeed: 611 kph
Consumables: 8 hours fuel (approximately)
Crew: 1 pilot; 1 co-pilot/gunner; 2 auxiliary turret gunners
Passengers: 24 Marines
Armament: 3 lascannon turrets (2 front; 1 back); 4 Heavy Pulser turrets (2 on either side of the hull); 2 mass-driver missile launchers (variable payload); 4 twin-linked Heavy Pulser turrets (2 manned; 2 remote); 8 light air-to-air rockets
Other changes: Turning the LAAT/i into the Halcyon was a true challenge. For one thing, the LAAT is an atmospheric troop support and transport craft, while the halcyon is meant to ferry them from the ships in orbit all the way down to their LZ. In order for this to happen, several changes had to be made.
1)The sliding doors of the LAAT were sealed shut, in order to better retain pressure and atmosphere.
2)All view ports were either closed up with armor or glassteel.
3)The open side-doors on the LAAT were fitted with armored, up-swinging doors.
4)A pressurization system was installed.
5)The droid brains that controlled the two wing turrets were gutted and replaced with much more efficient Mk II machine spirits.
6)The repulsor-lift engines were replaced with rad-lift technology.
7)Extra armor was applied to the mass-driver ammo belts.
8)The speeder-bike racks were replaced with heavy D-rings and various clamps for holding light vehicles.
9)The main troop compartment has been fitted with a row of grav-couches to restrain the Marines during reentry.
10)Special shields have been installed that allow the gunship to enter and leave the atmosphere of a planet without burning up.
11)Void and 2-point energy shields have also been installed.
12)The ion engines were upgraded to provide more thrust in a vacuum.
Original stats:
Make: AT-TE
Dimensions: (hull only): length 12.4 m; width 5.32 m; height 5.02 m
Maximum landspeed: 60 kph
Consumables: fuel for 500 km walking; three standard weeks’ air and rations
Crew: 1 pilot; 1 spotter; 4 gunner/support crew; 1 turret gunner outside
Passengers: 20 clone troopers
Armament: 6 anti-personnel laser cannon turrets (4 front; 2 back); 1 heavy projectile cannon (variable yield)
New stats:
Make: Assault Walker
Dimensions: (hull only): length 12.4 m; width 5.32 m; height 5.02 m
Maximum landspeed: 64 kph
Consumables: fuel for 492 km walking; four standard weeks’ air and rations
Crew: 1 pilot; 1 turret gunner outside
Passengers: 20 Marines
Armamanet: 6 lascannon turrets (4 front; 2 back); 4 twin-linked Heavy Pulser turrets (2 on each side of the hull); 1 mass driver (variable yield)
Other changes: The Assault Walker is pretty much the same as the AT-TE. Only minor changes had to be made to the design for it to work perfectly. This walker was designed to provide heavy support for infantry squads, and also to bring them to battle.
1)The gunner that mans the mass driver now has an armored pod surrounding him.
2)Void and 2-point energy shields have been installed.
3)The four turret gunners were replaced by Mk II machine spirits
Original stats:
Make: ARC-170
Dimensions: length 14.5 m; wingspan 22.6 m; height 4.78 m
Maximum acceleration (linear, in open space): 2,600G
Maximum airspeed (in standard atmosphere): 44,000 kph
Hyperdrive: class 1.5; 5,000 light-year range
Consumables: 5 days air
Crew: 1 pilot; 1 co-pilot; 1 gunner; 1 astromech droid
Armament: 2 medium laser cannons; 2 aft laser cannons; 6 proton torpedoes
New stats:
Make: Thunderfist starfighter
Dimensions: length 12.5 m; wingspan 22.6 m; height 4.78 m
Maximum acceleration (linear, in open space): 2,570G
Maximum airspeed (in standard atmosphere): 42,000 kph
FTL engine: fold drive
Consumables: 1 standard weeks’ air and rations
Crew: 1 pilot; 1 co-pilot/gunner
Armament: 3 lascannons; 2 aft Heavy Pulsers; 1 twin-linked Heavy Pulser turret; 4 air-to-air missiles
Other changes: Like the AT-TE, the ARC-170 was not hard to convert. A few simple changes and it was ready for front-like usage. The Thunderfist is the largest fighter ever used by Einhauser, and can be reconfigured to act as a medium bomber.
1)Replaced aft gunner with Mk II machine spirit
2)Replaced deflector shield with void and 2-point energy shields.
3)Replaced astromech droid with a Mk II machine spirit/ twin-linked Heavy Pulser turret.
Original stats:
Make: V-wing
Dimensions: length 7.9 m; width 3.8 m; height with open wings 5.84 m
Maximum acceleration (linear, in open space): 4,800G
Maximum airspeed (in standard atmosphere): 52,000 kph
Hyperdrive: none
Consumables: 15 hours air
Crew: 1 pilot; 1 astromech droid
Armament: 2 twin-linked laser cannons
New stats:
Make: Aerospear starfighter
Dimensions: length 8 m; width 3.9 m; height with open wings 5.84 m
Maximum acceleration (linear, in open space): 4,720G
Maximum airspeed (in standard atmosphere): 50,000 kph
FTL engine: none
Consumables: 1 standard days’ air and rations
Crew: 1 pilot
Armament: 2 twin-linked Heavy Pulsers; 1 lascannon
Other changes: The Aerospear is designed to be cheap, fast, and maneuverable. Although slower than the V-wing it’s based on, it packs a lascannon that can gut most fighters with ease. It is also extremely maneuverable, and can outrun what it can’t outshoot.
1)Replaced deflector shields with void and 1-point energy shields
2)Removed the deflector shield heat sinks
Original stats:
Make: HMP droid gunship
Dimensions: (excluding guns): length 12.3 m; width 11m; height 3.1 m
Maximum acceleration (linear, in open space): 100G
Maximum airspeed (in standard atmosphere): 14,200 kph
Crew: droid brain
Armament (standard configuration): 2 laser cannon turrets; 1 medium laser cannon; 2 light laser cannons; 14 missiles
New stats:
Make: Helios medium bomber
Dimensions: (excluding guns): length 12.3 m; width 11m; height 3.1 m
Maximum acceleration (linear, in open space): 1,500G
Maximum airspeed (in standard atmosphere): 16,580 kph
Crew: 1 Mk III machine spirit; 1 Mk II machine spirit
Armament: 2 twin-linked lascannon turrets; 1 heavy battlecannon; 2 lascannons; 30 hard points (modular hooks); 1 aft Heavy Pulser turret
Other changes: The upgraded reactor is the key to the Helios’ larger payload, upgraded speed, and heavier armor. It was designed with ground attack in mind, although anti-ship warfare is also in its wide range of abilities.
1)Replaced repulsor-lift engines with rad-lift system
2)Extra armor placed on fuel tanks
3)Replaced deflector shield with void and 2-point energy shields
Original stats:
Make: LAAT/i
Dimensions: length (clearance with guns) 17.4 m; wingspan 17 m; depth 6.1 m
Maximum airspeed: 620 kph
Consumables: 8 hours fuel (approximately)
Crew: 1 pilot; 1 co-pilot/gunner; 2 auxiliary turret gunners
Passengers: 30 clone troopers
Armament: 3 anti-personnel turrets (2 front; 1 back); 2 mass-driver missile launchers (variable payload); 4 composite-beam, pinpoint laser turrets (2 manned; 2 remote); 8 light air-to-air rockets
New stats:
Make: Halcyon gunship
Dimensions: length (clearance with guns) 17.1 m; wingspan 17 m; depth 6.1 m
Maximum airspeed: 611 kph
Consumables: 8 hours fuel (approximately)
Crew: 1 pilot; 1 co-pilot/gunner; 2 auxiliary turret gunners
Passengers: 24 Marines
Armament: 3 lascannon turrets (2 front; 1 back); 4 Heavy Pulser turrets (2 on either side of the hull); 2 mass-driver missile launchers (variable payload); 4 twin-linked Heavy Pulser turrets (2 manned; 2 remote); 8 light air-to-air rockets
Other changes: Turning the LAAT/i into the Halcyon was a true challenge. For one thing, the LAAT is an atmospheric troop support and transport craft, while the halcyon is meant to ferry them from the ships in orbit all the way down to their LZ. In order for this to happen, several changes had to be made.
1)The sliding doors of the LAAT were sealed shut, in order to better retain pressure and atmosphere.
2)All view ports were either closed up with armor or glassteel.
3)The open side-doors on the LAAT were fitted with armored, up-swinging doors.
4)A pressurization system was installed.
5)The droid brains that controlled the two wing turrets were gutted and replaced with much more efficient Mk II machine spirits.
6)The repulsor-lift engines were replaced with rad-lift technology.
7)Extra armor was applied to the mass-driver ammo belts.
8)The speeder-bike racks were replaced with heavy D-rings and various clamps for holding light vehicles.
9)The main troop compartment has been fitted with a row of grav-couches to restrain the Marines during reentry.
10)Special shields have been installed that allow the gunship to enter and leave the atmosphere of a planet without burning up.
11)Void and 2-point energy shields have also been installed.
12)The ion engines were upgraded to provide more thrust in a vacuum.
Original stats:
Make: AT-TE
Dimensions: (hull only): length 12.4 m; width 5.32 m; height 5.02 m
Maximum landspeed: 60 kph
Consumables: fuel for 500 km walking; three standard weeks’ air and rations
Crew: 1 pilot; 1 spotter; 4 gunner/support crew; 1 turret gunner outside
Passengers: 20 clone troopers
Armament: 6 anti-personnel laser cannon turrets (4 front; 2 back); 1 heavy projectile cannon (variable yield)
New stats:
Make: Assault Walker
Dimensions: (hull only): length 12.4 m; width 5.32 m; height 5.02 m
Maximum landspeed: 64 kph
Consumables: fuel for 492 km walking; four standard weeks’ air and rations
Crew: 1 pilot; 1 turret gunner outside
Passengers: 20 Marines
Armamanet: 6 lascannon turrets (4 front; 2 back); 4 twin-linked Heavy Pulser turrets (2 on each side of the hull); 1 mass driver (variable yield)
Other changes: The Assault Walker is pretty much the same as the AT-TE. Only minor changes had to be made to the design for it to work perfectly. This walker was designed to provide heavy support for infantry squads, and also to bring them to battle.
1)The gunner that mans the mass driver now has an armored pod surrounding him.
2)Void and 2-point energy shields have been installed.
3)The four turret gunners were replaced by Mk II machine spirits
Original stats:
Make: ARC-170
Dimensions: length 14.5 m; wingspan 22.6 m; height 4.78 m
Maximum acceleration (linear, in open space): 2,600G
Maximum airspeed (in standard atmosphere): 44,000 kph
Hyperdrive: class 1.5; 5,000 light-year range
Consumables: 5 days air
Crew: 1 pilot; 1 co-pilot; 1 gunner; 1 astromech droid
Armament: 2 medium laser cannons; 2 aft laser cannons; 6 proton torpedoes
New stats:
Make: Thunderfist starfighter
Dimensions: length 12.5 m; wingspan 22.6 m; height 4.78 m
Maximum acceleration (linear, in open space): 2,570G
Maximum airspeed (in standard atmosphere): 42,000 kph
FTL engine: fold drive
Consumables: 1 standard weeks’ air and rations
Crew: 1 pilot; 1 co-pilot/gunner
Armament: 3 lascannons; 2 aft Heavy Pulsers; 1 twin-linked Heavy Pulser turret; 4 air-to-air missiles
Other changes: Like the AT-TE, the ARC-170 was not hard to convert. A few simple changes and it was ready for front-like usage. The Thunderfist is the largest fighter ever used by Einhauser, and can be reconfigured to act as a medium bomber.
1)Replaced aft gunner with Mk II machine spirit
2)Replaced deflector shield with void and 2-point energy shields.
3)Replaced astromech droid with a Mk II machine spirit/ twin-linked Heavy Pulser turret.
Original stats:
Make: V-wing
Dimensions: length 7.9 m; width 3.8 m; height with open wings 5.84 m
Maximum acceleration (linear, in open space): 4,800G
Maximum airspeed (in standard atmosphere): 52,000 kph
Hyperdrive: none
Consumables: 15 hours air
Crew: 1 pilot; 1 astromech droid
Armament: 2 twin-linked laser cannons
New stats:
Make: Aerospear starfighter
Dimensions: length 8 m; width 3.9 m; height with open wings 5.84 m
Maximum acceleration (linear, in open space): 4,720G
Maximum airspeed (in standard atmosphere): 50,000 kph
FTL engine: none
Consumables: 1 standard days’ air and rations
Crew: 1 pilot
Armament: 2 twin-linked Heavy Pulsers; 1 lascannon
Other changes: The Aerospear is designed to be cheap, fast, and maneuverable. Although slower than the V-wing it’s based on, it packs a lascannon that can gut most fighters with ease. It is also extremely maneuverable, and can outrun what it can’t outshoot.
1)Replaced deflector shields with void and 1-point energy shields
2)Removed the deflector shield heat sinks
Original stats:
Make: HMP droid gunship
Dimensions: (excluding guns): length 12.3 m; width 11m; height 3.1 m
Maximum acceleration (linear, in open space): 100G
Maximum airspeed (in standard atmosphere): 14,200 kph
Crew: droid brain
Armament (standard configuration): 2 laser cannon turrets; 1 medium laser cannon; 2 light laser cannons; 14 missiles
New stats:
Make: Helios medium bomber
Dimensions: (excluding guns): length 12.3 m; width 11m; height 3.1 m
Maximum acceleration (linear, in open space): 1,500G
Maximum airspeed (in standard atmosphere): 16,580 kph
Crew: 1 Mk III machine spirit; 1 Mk II machine spirit
Armament: 2 twin-linked lascannon turrets; 1 heavy battlecannon; 2 lascannons; 30 hard points (modular hooks); 1 aft Heavy Pulser turret
Other changes: The upgraded reactor is the key to the Helios’ larger payload, upgraded speed, and heavier armor. It was designed with ground attack in mind, although anti-ship warfare is also in its wide range of abilities.
1)Replaced repulsor-lift engines with rad-lift system
2)Extra armor placed on fuel tanks
3)Replaced deflector shield with void and 2-point energy shields