The Silver Sky
10-07-2005, 08:02
Neptune-Class Trimaran Super Dreadnaught
(OOC: No picture as of yet, anyone is welcome to make one)
History:
The inspiration for the Neptune-Class Super Dreadnaught began with the creation of both Credonia’s Credonia Class Super Dreadnought and Space Union’s Courageous-Class Super Dreadnaught and the possibility of them being exported to potentially hostile nations and the host of other SD’s built by PIW and exported to other nations. Up until then The Silver Sky Republican Navy had purchased Super Dreadnaughts from IPS or PIW, but these vessels were either lacking in power or everyone other nation and their grandma had one. After months of deliberation the decision was made that The Silver Sky Navy would design and produce their own Super Dreadnaught, and with the help of PIW we have produced what is before you today.
Armament:
Even before the Neptune-Class Super Dreadnaught had even begun design the decision was made to arm her with a main armament of at least 15x 25” guns. The mounting of 25” main guns on a SD was breaking the tradition of the usual main armament of either 27” or 30” guns, and although when you compare the guns the 25 incher seems to lack in stopping power gun for gun, the decrease in weight and increase in ROF was a great trade off, so while a Doujin-class or a ship like it is just about to fire, a Neptune-class would have already launched it’s 25” guns and be preparing another salvo. While this amount of guns (15) was good enough for awhile, with the arrival of the Northumberland Class Pocket-Superdreadnaught on the scene this amount was increased to 24 guns in 6 turrets. These guns are believed to have a broadside weight pound-per-pound greater then the Doujin-Class Super Dreadnaught. The Navy also made the decision to add 8x 8” railguns in four double turrets. The secondary armament consists of 24x 6” guns in 12 dual turrets, 12x 3” guns in single turrets along the out riggers.
The main missile armament consists of 12x 96 cell Mk 136 VLS and 18 Hornet Medium ranged SAM launchers. The CIWS is comprised of 36x 'Rattlesnake' CIWS which consist of a 35mm ‘Rattlesnake’ chain gun, ‘Yellow Jacket’ Mini-SAM and decoys.
The Primary ASW armament is comprised of 6x 650mm Torpedo tubes and 2x 324mm Torpedo tubes, an Anti-Torpedo CIWS is made up of 35mm Super-Cav rapid fire cannons and decoys to destroy/disable or confuse incoming enemy torpedoes.
Armor:
The Silver Sky Navy had decided early on that the Neptune-Class must be greatly armored if it were to survive in today’s world of huge Anti-Ship missiles and 30inch guns. The main armor scheme consist of layers of Advanced armour composite (titanium, vanadium, amorphous steel, aluminum, and ballistic ceramics.); further protection is provided by double-bottomed, reinforced keel, void spaces and a titanium honeycomb frame. Composite rods, KERI foam installed in void spaces, and ceramic kinetic reducing plates for further protection against KE attacks. With an average armor thickness of 1939.25mm and much greater in some areas the Neptune-class shrugs of anything below a 25 inch gun like a tank would shrug off small arms fire. This specific armor scheme was created in response to The Macabees’ Argentine-Class Galleon.
Other:
The Neptune-Class Super Dreadnaught incorporates many stealth and countermeasure devices. Most of the stealth devices on the ship are relatively low tech, these include the elimination of any and all 90 Degree surfaces from the ship, this includes railings, stairs, hatches, and the conning(sp?) tower, another measure is that all vertical/horizontal cylinder shapes have been removed including the gun barrel which is made up of a diamond shape, all radar/lidar/laser domes have been angled, and even the age old anchor ties have been reshaped. More high tech devices include LIDAR absorbing materials, and RADAR absorbing paint. Also included is a layer of Space Union’s Quiet Sound solution to the entire ship, this helps lower sound by up to 15-20 Decibels. Countermeasures include, Flares to confuse incoming IR-Seeking missiles; Electronic Jamming Optics System (EJOS); Chaff launchers to confuse incoming Active-Radar Seeking missiles; Active Directional and Un-Directional Radar Jamming System (ADUDRS): for use against Radar-seeking missiles and fighters, with limited capabilities against small surface ships; Laser Defense System (LDS): Consists of 6 Dome Laser emitters which target and destroy small missiles using lasers and can be used to disable laser guided weapons; 2 (1 bow and stern) Shortstop and Warlock Electronic Protection System (EPS): Disables most any incoming device with an electronically controlled fuse with an 85% success rate.
Another device to help lengthen the battle-life of a Neptune-Class SD is that each ‘Rattlesnake’ CIWS gun and ‘Yellow Jacket’ Mini-SAM launcher has its own RADAR and LIDAR emitter/receiver for totally independent targeting, this allows for the engaging of over 36 targets and tracking of over 50,000 targets. Another feature is that each gun turret aboard the Neptune can be used for engaging an enemy missile threat, from the big 25” guns to the small 3” guns, they can all fire Fin-Stabilized MetalStorm Canisters or huge shotgun like rounds (25” shotgun anyone?). This feature allows the Neptune-Class Super Dreadnaught to engage many more threats then other Super Dreadnaughts.
Stats:
Length: 992 m; Beam: 231 m; Draught: 26.9 m
Displacement: 2.96 million tons full load
Armament: 6 x 4 635mm (25”) ETC Guns in A, B, C, X, Y, Z positions
8 x 203mm (8”) naval railguns in 4 dual turrets port and starboard
24 x 6” ETC guns in 12 dual turrets (6 each port and starboard)
12 x 3” Anti-air/fast ship guns in single mounts (6 each port and starboard on out riggers)
36 x 'Rattlesnake' CIWS (18 each port and starboard [Includes ‘Yellow Jacket’ mini-SAM, and decoys])
16x Anti-torpedo CIWS (anti-torpedo super-cav 35mm cannon and countermeasures)
2 x 324 mm torpedo tubes for SarzTorp light torpedoes
6 x 650 mm torpedo tube for Bayonet Super heavy torpedo
12 x 96 cell Mk 136 VLS (Enough to hold 1152 'Scourge' anti-ship missiles, or many more smaller missiles)
18 x Hornet Medium Ranged SAM launchers (9 each port and starboard)
Protection: Advanced armour composite (titanium, vanadium, amorphous steel, aluminum, and ballistic ceramics); double-bottomed, reinforced keel, void spaces and a titanium honeycomb frame. Composite rods, KERI foam installed in void spaces, and ceramic kinetic reducing plates for further protection against KE attacks.
Engine Compartment: 1,967mm
Hull, Deck, and Hatches: 1,704mm
Magazine and Turret: 1,886mm
Glue Structures(Section that connects all the hulls): 2,200mm
Aircraft: Capable of carrying and launching 144 aircraft on two full flight decks along the outriggers. Also carries 45 medium helicopters for ASW patrols.
Complement: 11,500 naval; 4,150 aircrew; 1,500 Naval infantry, ability to carry and unload 20 LCAC, 40 Tanks, 80 IFVs and 8,000 Combat Troops.
Propulsion: 12x Pebblebed nuclear reactors with 14 propulsors and eight internalized waterjets. Compulsators provide power from central power system to turrets. Extensive thermal insulation surrounds each reactor to reduce noise emissions and infrared signature. 31.2 knots maximum 29.4 knots maximum cruise.
Electronics: AN/SLY-2 (V) Advanced Integrated Electronics Warfare System
AN/SPY-4 MFR and AN/SPN-23 navigational radars
AN/SQR-6 (B) passive towed array and AN/SQS-57 dual-mode mounted digital sonar array
A/P Mounted Sonar: AN/SQS-57 active/passive, preformed beam, digital sonar providing panoramic echo ranging and panoramic (DIMUS) passive surveillance.
Countermeasures: AN/SLQ-25 Nixie
Flares to confuse incoming IR-Seeking missiles
Electronic Jamming Optics System (EJOS)
Chaff launchers to confuse incoming Active-Radar Seeking missiles
Active Directional Radar Jamming System (ADRS): for use against Radar-seeking missiles and fighters, with limited capabilities against small surface ships; Max range:100km Effective range: 25km
Laser Defense System (LDS): Consists of 16 Dome Laser emitters which target and destroy small missiles using lasers and can be used to disable laser guided weapons.
Shortstop and Warlock Electronic Protection System (EPS): Disables any incoming device with an electronically controlled fuse with an 85% success rate. Effective range: 1500m
Price: $265 billion USD
Export Price: $280 billion USD (Only available to allies at this time)
----------------------------------------
Export Version:
Has only 20 guns in 6 turrets, (4,4,2,2,4,4), no active directional radar jammers, only 10 VSL systems and 16 Hornet SAMs
----------------------------------
OOC: Comments are welcome! :)
(OOC: No picture as of yet, anyone is welcome to make one)
History:
The inspiration for the Neptune-Class Super Dreadnaught began with the creation of both Credonia’s Credonia Class Super Dreadnought and Space Union’s Courageous-Class Super Dreadnaught and the possibility of them being exported to potentially hostile nations and the host of other SD’s built by PIW and exported to other nations. Up until then The Silver Sky Republican Navy had purchased Super Dreadnaughts from IPS or PIW, but these vessels were either lacking in power or everyone other nation and their grandma had one. After months of deliberation the decision was made that The Silver Sky Navy would design and produce their own Super Dreadnaught, and with the help of PIW we have produced what is before you today.
Armament:
Even before the Neptune-Class Super Dreadnaught had even begun design the decision was made to arm her with a main armament of at least 15x 25” guns. The mounting of 25” main guns on a SD was breaking the tradition of the usual main armament of either 27” or 30” guns, and although when you compare the guns the 25 incher seems to lack in stopping power gun for gun, the decrease in weight and increase in ROF was a great trade off, so while a Doujin-class or a ship like it is just about to fire, a Neptune-class would have already launched it’s 25” guns and be preparing another salvo. While this amount of guns (15) was good enough for awhile, with the arrival of the Northumberland Class Pocket-Superdreadnaught on the scene this amount was increased to 24 guns in 6 turrets. These guns are believed to have a broadside weight pound-per-pound greater then the Doujin-Class Super Dreadnaught. The Navy also made the decision to add 8x 8” railguns in four double turrets. The secondary armament consists of 24x 6” guns in 12 dual turrets, 12x 3” guns in single turrets along the out riggers.
The main missile armament consists of 12x 96 cell Mk 136 VLS and 18 Hornet Medium ranged SAM launchers. The CIWS is comprised of 36x 'Rattlesnake' CIWS which consist of a 35mm ‘Rattlesnake’ chain gun, ‘Yellow Jacket’ Mini-SAM and decoys.
The Primary ASW armament is comprised of 6x 650mm Torpedo tubes and 2x 324mm Torpedo tubes, an Anti-Torpedo CIWS is made up of 35mm Super-Cav rapid fire cannons and decoys to destroy/disable or confuse incoming enemy torpedoes.
Armor:
The Silver Sky Navy had decided early on that the Neptune-Class must be greatly armored if it were to survive in today’s world of huge Anti-Ship missiles and 30inch guns. The main armor scheme consist of layers of Advanced armour composite (titanium, vanadium, amorphous steel, aluminum, and ballistic ceramics.); further protection is provided by double-bottomed, reinforced keel, void spaces and a titanium honeycomb frame. Composite rods, KERI foam installed in void spaces, and ceramic kinetic reducing plates for further protection against KE attacks. With an average armor thickness of 1939.25mm and much greater in some areas the Neptune-class shrugs of anything below a 25 inch gun like a tank would shrug off small arms fire. This specific armor scheme was created in response to The Macabees’ Argentine-Class Galleon.
Other:
The Neptune-Class Super Dreadnaught incorporates many stealth and countermeasure devices. Most of the stealth devices on the ship are relatively low tech, these include the elimination of any and all 90 Degree surfaces from the ship, this includes railings, stairs, hatches, and the conning(sp?) tower, another measure is that all vertical/horizontal cylinder shapes have been removed including the gun barrel which is made up of a diamond shape, all radar/lidar/laser domes have been angled, and even the age old anchor ties have been reshaped. More high tech devices include LIDAR absorbing materials, and RADAR absorbing paint. Also included is a layer of Space Union’s Quiet Sound solution to the entire ship, this helps lower sound by up to 15-20 Decibels. Countermeasures include, Flares to confuse incoming IR-Seeking missiles; Electronic Jamming Optics System (EJOS); Chaff launchers to confuse incoming Active-Radar Seeking missiles; Active Directional and Un-Directional Radar Jamming System (ADUDRS): for use against Radar-seeking missiles and fighters, with limited capabilities against small surface ships; Laser Defense System (LDS): Consists of 6 Dome Laser emitters which target and destroy small missiles using lasers and can be used to disable laser guided weapons; 2 (1 bow and stern) Shortstop and Warlock Electronic Protection System (EPS): Disables most any incoming device with an electronically controlled fuse with an 85% success rate.
Another device to help lengthen the battle-life of a Neptune-Class SD is that each ‘Rattlesnake’ CIWS gun and ‘Yellow Jacket’ Mini-SAM launcher has its own RADAR and LIDAR emitter/receiver for totally independent targeting, this allows for the engaging of over 36 targets and tracking of over 50,000 targets. Another feature is that each gun turret aboard the Neptune can be used for engaging an enemy missile threat, from the big 25” guns to the small 3” guns, they can all fire Fin-Stabilized MetalStorm Canisters or huge shotgun like rounds (25” shotgun anyone?). This feature allows the Neptune-Class Super Dreadnaught to engage many more threats then other Super Dreadnaughts.
Stats:
Length: 992 m; Beam: 231 m; Draught: 26.9 m
Displacement: 2.96 million tons full load
Armament: 6 x 4 635mm (25”) ETC Guns in A, B, C, X, Y, Z positions
8 x 203mm (8”) naval railguns in 4 dual turrets port and starboard
24 x 6” ETC guns in 12 dual turrets (6 each port and starboard)
12 x 3” Anti-air/fast ship guns in single mounts (6 each port and starboard on out riggers)
36 x 'Rattlesnake' CIWS (18 each port and starboard [Includes ‘Yellow Jacket’ mini-SAM, and decoys])
16x Anti-torpedo CIWS (anti-torpedo super-cav 35mm cannon and countermeasures)
2 x 324 mm torpedo tubes for SarzTorp light torpedoes
6 x 650 mm torpedo tube for Bayonet Super heavy torpedo
12 x 96 cell Mk 136 VLS (Enough to hold 1152 'Scourge' anti-ship missiles, or many more smaller missiles)
18 x Hornet Medium Ranged SAM launchers (9 each port and starboard)
Protection: Advanced armour composite (titanium, vanadium, amorphous steel, aluminum, and ballistic ceramics); double-bottomed, reinforced keel, void spaces and a titanium honeycomb frame. Composite rods, KERI foam installed in void spaces, and ceramic kinetic reducing plates for further protection against KE attacks.
Engine Compartment: 1,967mm
Hull, Deck, and Hatches: 1,704mm
Magazine and Turret: 1,886mm
Glue Structures(Section that connects all the hulls): 2,200mm
Aircraft: Capable of carrying and launching 144 aircraft on two full flight decks along the outriggers. Also carries 45 medium helicopters for ASW patrols.
Complement: 11,500 naval; 4,150 aircrew; 1,500 Naval infantry, ability to carry and unload 20 LCAC, 40 Tanks, 80 IFVs and 8,000 Combat Troops.
Propulsion: 12x Pebblebed nuclear reactors with 14 propulsors and eight internalized waterjets. Compulsators provide power from central power system to turrets. Extensive thermal insulation surrounds each reactor to reduce noise emissions and infrared signature. 31.2 knots maximum 29.4 knots maximum cruise.
Electronics: AN/SLY-2 (V) Advanced Integrated Electronics Warfare System
AN/SPY-4 MFR and AN/SPN-23 navigational radars
AN/SQR-6 (B) passive towed array and AN/SQS-57 dual-mode mounted digital sonar array
A/P Mounted Sonar: AN/SQS-57 active/passive, preformed beam, digital sonar providing panoramic echo ranging and panoramic (DIMUS) passive surveillance.
Countermeasures: AN/SLQ-25 Nixie
Flares to confuse incoming IR-Seeking missiles
Electronic Jamming Optics System (EJOS)
Chaff launchers to confuse incoming Active-Radar Seeking missiles
Active Directional Radar Jamming System (ADRS): for use against Radar-seeking missiles and fighters, with limited capabilities against small surface ships; Max range:100km Effective range: 25km
Laser Defense System (LDS): Consists of 16 Dome Laser emitters which target and destroy small missiles using lasers and can be used to disable laser guided weapons.
Shortstop and Warlock Electronic Protection System (EPS): Disables any incoming device with an electronically controlled fuse with an 85% success rate. Effective range: 1500m
Price: $265 billion USD
Export Price: $280 billion USD (Only available to allies at this time)
----------------------------------------
Export Version:
Has only 20 guns in 6 turrets, (4,4,2,2,4,4), no active directional radar jammers, only 10 VSL systems and 16 Hornet SAMs
----------------------------------
OOC: Comments are welcome! :)