New Members Wargame
(OOC: so i noticed the mass n00b bashing and so i have decided to start a wargame to help those who aren't greatly NS proficient along, i'm also watching the film "Wargames" and so have the perfect setting, rules to follow, oki, if any non newbs wanna step in and help me it would be greatly appreciated, oh and before you pin my start date and post count against me i am actually a puppet of a bigger nation called Spooty)
oki everyone starts out with 3 ships no more no less, they can be reasonably armed, no uberly rediculous guns or size's, no n00ks, you are not invincible, this is modern tech and so please only use things that have been invented, have fun, if anybody think's i've missed anything tell me.
Watchers:
Kaduna
Silver Sky
Mini Miehm
Bonstock
Buben
Caladonn
Zatarack
Players:
Barkozy
Kindura
Mini Miehm
Isolationist People
Bonstock
Buben
Zorfo
Caladonn
[NS]Kreynoria
Yayfulness
Teutonburg
Salatoria
Mini Miehm
08-07-2005, 21:58
(OOC: so i noticed the mass n00b bashing and so i have decided to start a wargame to help those who aren't greatly NS proficient along, i'm also watching the film "Wargames" and so have the perfect setting, rules to follow, oki, if any non newbs wanna step in and help me it would be greatly appreciated, oh and before you pin my start date and post count against me i am actually a puppet of a bigger nation called Spooty)
oki everyone starts out with 3 ships no more no less, they can be reasonably armed, no uberly rediculous guns or size's, no n00ks, you are not invincible, this is modern tech and so please only use things that have been invented, have fun, if anybody think's i've missed anything tell me.
Hey spooty, my advice, delete this thread, then title it in a less offensive manner, I know you know the difference, but they don't, ok?
EDIT: Much better my friend.
EDIT2: My eye is on this thread, if anyone needs help I'm watching, just put my name in the post somewhere.
The Silver Sky
08-07-2005, 21:59
Hmm, I'll keep a watch on this, sounds like a good set up to me.
OOC: You aren't your post count, your population, or your join date. Well, at least, that's what I think. I hate superdreadnoughts and i'd love to do a simple, no-BS wargame.
I'll send two auxiliary destroyers and a converted carrier.
Stats and even pictures on request.
Stats and even pictures on request.
if you please, my new member friend
I send one extremely generic-looking carrier loaded with 60 generic fighters, 30 generic bombers, and 20 other generic, yet specialized craft.
Along with the carrier there is one generic AEGIS missile cruiser and one cruiser utilizing new technology to realize older "big gun" naval theory.
Mini Miehm
08-07-2005, 22:18
I guess I'll throw in my two cents, an Iowa class battleship, retrofitted with air defense in mind, a second Iowa retrofitted specifically to defend against air threats, and a Destroyer escort.
Isolationist People
08-07-2005, 22:25
I'll join, if its not minded by anyone.
To this battle I'll send one Consortium-class Battle Carrier, one Triton-class Frigate, and one Aegis cruiser. (stats and pics for the carrier and frigate can be found at http://s10.invisionfree.com/Tech_Central/index.php?)
Mini Miehm
08-07-2005, 22:29
You're new to the forums, so I think there will be no trouble at all.(that's a hint to everyone else involoved, there will be NO trouble, understand?)
Bonstock
08-07-2005, 22:30
ooc: I'll help the newbs out here. How's this:
Captain Michael Mayar stood on the bridge of his old Seawolf-class submarine. Another sub was flanking it, and behind them toiled a subtender, with all the supplies they needed. But if that subtender were to be destroyed, both the subs would have to either abort or be destroyed. If they could only eliminate enemy supply ships, this mission would be over soon. Failure or victory was up to them...
http://img65.imageshack.us/img65/5885/auxships3qk.jpg (http://www.imageshack.us)
The Auxiliary-type ships are designed for low cost, high endurance, and easy conversion. Rather than heavy armor, these ships are made to have good damage control measures. The top ship is the carrier conversion, and the bottom ship is the standard version, able to carry cargo. The combat version is not shown(though it's mostly the same).
Auxiliary Type A Combat version
Displacement: 6200 tons fully loaded
Dimensions: 120m(l) x 36m(w) x 20m(h)
Max Speed: 29kts
Crew: 102
Armor: 6cm belt, 5cm deck, 5cm superstructure, 10cm turret
Armament:
2 x 5 in. naval gun in 2 single turrets
1 x 3 in. naval gun in 1 open mount
2 x gatling-type CIWS guns
1 x 8-round box launcher for SM-2 missiles
Auxiliary type A Aircraft Carrier version
Unless mentioned, stats are same as combat version
Crew: 822
Armament: N/A
Aircraft complement:
1 light piston-engined monoplane chaff plane
2 light piston-engined torpedo biplanes
2 ASW helicopters
With a carrier deck too short for jet aircraft, the piston engined planes use a tactic where the chaff plane acts as a decoy in front of the torpedo planes to head off SAMs and CIWS systems.
Mini Miehm
08-07-2005, 22:32
ooc: I'll help the newbs out here. How's this:
Captain Michael Mayar stood on the bridge of his old Seawolf-class submarine. Another sub was flanking it, and behind them toiled a subtender, with all the supplies they needed. But if that subtender were to be destroyed, both the subs would have to either abort or be destroyed. If they could only eliminate enemy supply ships, this mission would be over soon. Failure or victory was up to them...
OOC: Well written, but there's no supplies, we're going to introduce logistics later, for now it's "how to fight realistically, and without GM", the hard stuff comes later.
The Silver Sky
08-07-2005, 22:33
You're new to the forums, so I think there will be no trouble at all.(that's a hint to everyone else involoved, there will be NO trouble, understand?)
OOC: IP way be new to the forums, but he has alot of experince from W@W.
Mini Miehm
08-07-2005, 22:35
http://img252.imageshack.us/img252/1213/auxships1cv.th.jpg
The Auxiliary-type ships are designed for low cost, high endurance, and easy conversion. Rather than heavy armor, these ships are made to have good damage control measures. The top ship is the carrier conversion, and the bottom ship is the standard version, able to carry cargo. The combat version is not shown(though it's mostly the same).
Auxiliary Type A Combat version
Displacement: 6200 tons fully loaded
Dimensions: 120m(l) x 36m(w) x 20m(h)
Max Speed: 29kts
Crew: 42
Armor: 6cm belt, 5cm deck, 5cm superstructure, 10cm turret
Armament:
2 x 5 in. naval gun in 2 single turrets
1 x 3 in. naval gun in 1 open mount
2 x gatling-type CIWS guns
1 x 8-round box launcher for SM-2 missiles
Auxiliary type A Aircraft Carrier version
Unless mentioned, stats are same as combat version
Crew: 127
Armament: N/A
Aircraft complement:
1 light piston-engined monoplane chaff plane
2 light piston-engined torpedo biplanes
2 ASW helicopters
With a carrier deck too short for jet aircraft, the piston engined planes use a tactic where the chaff plane acts as a decoy in front of the torpedo planes to head off SAMs and CIWS systems.
OOC: Your crews are much too small, a real carrier is like a small city, at least 1000 is a good number, but it was a good try, and put the combat ship up where the carrier was, at least, if not 3-400, but again, it was a good try, the ships are balanced in terms of equipment, bt the crews are much too small, fix that and they'll be good to go.
Mini Miehm
08-07-2005, 22:36
OOC: IP way be new to the forums, but he has alot of experince from W@W.
I don't co anything but II, it's just one of those things, and I'll try not to hold his W@W membership against him ;) .
This isn't a Nimitz, this is a CVE with four planes. The DD's crew is a bit small, though.
Isolationist People
08-07-2005, 22:39
I don't co anything but II, it's just one of those things, and I'll try not to hold his W@W membership against him ;) .
You know your jealous of W@W. Just admit it and you'll feel better. :D
Mini Miehm
08-07-2005, 22:40
This isn't a Nimitz, this is a CVE with four planes. The DD's crew is a bit small, though.
I think even light carriers have crews close to 1000, but I'll go with it.
Note to the new members, flexibility is important, be willing to accept things that you're not completely comfortable with, you'll get much more respect and have alot more fun, but that doesn't mean you have to accept the 1337 4rmy uv \1\j4 3lv35 th4t k1ll j00 4ll, if it's something you refuse to accept, then be willing to stand up for it, you'll get respect from that too.
Actually, now that i look at it, it's really small.
The Silver Sky
08-07-2005, 22:43
Hey, Mini Miehm, I thought you RPed as non-humans, When did you switch?
But really, you should come to W@W
Mini Miehm
08-07-2005, 22:46
Actually, now that i look at it, it's really small.
Next lesson: Don't gloat when people make mistakes, it may seem obvious, but even saying I told you so is enough to lose you respect from some players. Also, be polite in accepting your own mistakes, that'll get you more respect than anything else I can think of, and respect is the lifeblood of II, be as polite as possible, but stand up for yourself at the same time.
Quite alright man, happens to the best of us.
I apologize if i seemed disrespectful.
Mini Miehm
08-07-2005, 22:48
Hey, Mini Miehm, I thought you RPed as non-humans, When did you switch?
But really, you should come to W@W
I generally do, but I thought that the slivers would be mildly unsuitable for this, so I'm using my amazing history knowledge to create my ships, I can rattle off quite a bit about the Iowa class off the top of my head, so it's no real effort to come up with this kind of thing.
Mini Miehm
08-07-2005, 22:50
I apologize if i seemed disrespectful.
Actually, the lecture was for everyone, you were good about admitting your mistake, and you learned from it, so now you get the point of the lesson, but I can't accept an apology where none is needed, so we'll just forget this happened.
Mini Miehm
08-07-2005, 22:52
This open to anyone...?
If you're willing to be patient with the newer members it is.
I have lot's of patient's, some are in a state of disillusion over the current state of the wor....
O wait I see what you mean...lol
K, seriously all wise crack's aside. Yes i'm patient able to help. Not to knowen here on NS, but I did see W@W stated here and have a somewhat inactive nation there, also have experiance from the Post America board's and other Earthly related non NS forum boards.
Anyway's for now I shall send the 3 ship limit...
1 - Bainbridge Class Escort Carrier
1 - Imperial Class Battleship
1 - Neah class, multipurpose anti-air warfare frigate(F3000S)
Stat's for which may be found here...
http://bubenmilitary.proboards23.com/index.cgi?board=vovo
Bonstock
08-07-2005, 23:05
OOC: Well written, but there's no supplies, we're going to introduce logistics later, for now it's "how to fight realistically, and without GM", the hard stuff comes later.
ooc: Yeah, but what we could do is say all those who are learning are trying to kill my subtender, so that my subs don't kill their merchant vessels or something. It could put a story behind this RP, make it interesting. I can be the "bad guy" if you will.
Mini Miehm
08-07-2005, 23:07
ooc: Yeah, but what we could do is say all those who are learning are trying to kill my subtender, so that my subs don't kill their merchant vessels or something. It could put a story behind this RP, make it interesting. I can be the "bad guy" if you will.
I understand why you're doing it, but my main thought is that nobody has any real ASW capability, but I think that if your subs run off after the tender is either crippled or destroyed it should be alright.
The Silver Sky
08-07-2005, 23:07
If you guys haven't started by the time I get back I'll join in.
Mini Miehm
08-07-2005, 23:11
If you guys haven't started by the time I get back I'll join in.
I don't know about the rest, but I'd like to have at least one more person before we started.
Isolationist People
08-07-2005, 23:36
Whenever is fine with me. I've only got about an hour left at work, and then my participation will dip some, due to a slow dialup connection I have at home. Just TG me when its ready to go.
I have ASW capability. I'm pretty sure all the other guys with carriers do also, except the carrier with 4 planes.
It was an enlightening experience for our military designers to be forced to work with such primative technology.
STATS
Generic Seabound Aircraft Carrier
The general appearance is drab and modular. It reminds you of the plastic kits used to construct playground equipment. Something leads you to believe it was made in a gigantic factory. In space.
Length: 350m
Width: 95m
Beam: 80m
Crew: 380
Flight: 180
Gunnery: 10
Deck: 40
Engine: 40
Other Maint: 30
Support: 60
Command: 20
Armament: 5 AA guns, 5 AA rocket launchers (6 each)
Complement: 30 SR fighters, 30 LR fighters, 20 high alt. bombers, 10 close supp. bombers, 10 missile choppers, 8 LR recon jets, 4 SR recon drones, 4 rescue choppers, 3 comm. support jets, 3 elec. warfare jets.
Power: 5 8-MW Uranium reactors
Engine: 2 electric turbine engines
Speed: 28 knots
Armor: 16-inch high-grade steel hull
heavy compartmentalization w/ high-grade steel bulkheads
standard early-21st-century sensor suite
Generic Primitive Seabound Cruiser Laughably Identified With the Godlike Powers of the AEGIS
Length: 200m
Width: 40m
Beam: 60m
Crew: 230
Gunnery: 80
Flight/deck: 10
Engine: 32
Other maint: 48
Support: 40
Command: 20
Armament: 10 LR missile launchers (3 each), 50 MR missile launchers (5 each), 20 AA missile launchers (10 each), 5 AA guns.
Complement: 1 rescue chopper, 2 SR recon drones.
Power: 4 8-MW Uranium reactors
Engine: 2 electric turbine engines
Speed: 36 knots
Armor: 28-inch high-grade steel hull
heavy compartmentalization w/ high-grade steel bulkheads
Advanced early-21st-century sensor suite
Generic "Big Gun Advanced" Cruiser
Uses a derivitive of our *chuckle* "AEGIS" Cruiser hull. The design team begged us to put primitive railguns on this ship. Sometimes you have to be firm...
Length: 200m
Width: 40m
Beam: 50m
Crew: 164
Gunnery: 60
Flight/deck: 10
Engine: 32
Other maint: 30
Support: 30
Command: 12
Armament: 6 heavy guns*, 4 light guns*, 2 LR missile launchers, 10 MR missile launchers, 10 AA missile launchers, 10 AA guns,
Complement: 1 rescue chopper, 2 SR recon drones
Power: 4 8-MW uranium reactors
Engine: 2 electic turbine engines
Speed: 38 knots
Armor: 28-inch high-grade steel hull
heavy compartmentalization w/ high-grade steel bulkheads
Standard early-21st-century sensor suite
*the main guns utilize contemporary rocket fuel to propel small shells at high velocity. Ranges up to 40 kilometers have been demonstrated.
[NS]Kreynoria
11-07-2005, 18:42
All right, I'll join. Here are my three ships:
1 Montana-class dreadnought
1 Kiev-class carrier
1 Verranzo-class cruiser
I used to have another nation on here, but I've been gone for a while and need to get back into RPing :) if you've still got room I'd like to send some ships to these wargames.
1 Ticonderoga class guided missile cruiser
1 Arleigh Burke class destroyer
1 Los Angeles class submarine
[NS]Kreynoria do you want to be a Watcher or a Player?
Zorfo added
Caladonn
11-07-2005, 19:06
If there's still room I'll join, I do have some experience with rps.
Diplodocious Class Medium Carrier
Crew 5,000
Nuclear Powered
10 SAM installation armament
100 planes, 5 Radar Jammers, 5 AWACs, 10 tankers, 80 Fighter-Attackers, Falcon Class
30 knot speed
Tiranoc Class AEGIS Cruiser
Crew 300
10 Heavy StA Missile Launchers, 50 Medium StA Missile Launchers, 50 Light StA Missile Launchers, two 135 mm guns
Rescue Helicopter
35 knot speed
Fortress Class Destroyer
Crew 200
30 Medium StA Missile Launchers, 10 Heavy StS Missile Launchers, 30 Sonar-Tracking Depth-Charge Launchers, two 120 mm guns
38 knot speed
Bare minimum in information, and some of it probably wrong, but will that do?
there is always room, a watcher right?
I'll start the IC now that we have enough members
Yayfulness
11-07-2005, 19:15
i guess i might as well. i just joined so i is a noob
General Characteristics, Enterprise
Builders: Newport News Shipbuilding Co., Newport News, Va.
Power Plant: Eight nuclear reactors, four shafts
Length, overall: 1,101 feet 2 inches (335.64 meters)
Flight Deck Width: 252 feet (75.6 meters)
Beam: 133 feet (39.9 meters)
Displacement: 89,600 tons ( 81,283.8 metric tons) full load
Speed: 30+ knots (34.5 miles per hour)
Aircraft: 85
Ship:USS Enterprise (CVN 65), Norfolk, Va.
Crew: Ship's Company: 3,350 - Air Wing 2,480
Armament: Two Sea Sparrow missile launchers, three Phalanx 20 mm CIWS mounts
Date Deployed: November 25, 1961 (USS Enterprise)
USS LOS ANGELES (SSN 688)
Keel Laid - 8 January 1972
Launched - 6 April 1974
Commissioned - 13 November 1976
SHIP CHARACTERISTICS
Length Overall - 360 feet
Maximum Beam - 33 feet
Surfaced Displacement - 6,100 tons
Submerged Displacement - 6,900 tons
Maximum Depth - In excess of 800 feet
Maximum Speed - In excess of 25 knots
Armament - Four 21-inch torpedo tubes
Power Source - S6G nuclear reactor
Ship Complement - 14 Officers/127 Enlisted Men
USS Bunker Hill
Builder: Ingalls Shipbuilding
Unit Cost: About $1 billion
Propulsion: 4 General Electric LM 2500 gas turbine engines; 2 shafts, 80,000 shaft horsepower total.
Length: 567 feet.
Beam: 55 feet.
Displacement: 9,600 tons (9,754.06 metric tons) full load.
Speed: 30 plus knots.
Crew: 24 Officers, 340 Enlisted.
Armament: Standard Missile (MR) or MK41 vertical launching system; Standard Missile (MR); Vertical Launch ASROC (VLA) Missile; Tomahawk Cruise Missile; Six MK-46 torpedoes (from two triple mounts); Two MK 45 5-inch/54 caliber lightweight guns; Two Phalanx close-in-weapons systems.
Aircraft: Two SH-60 Sea Hawk (LAMPS III).
sorry i entered right after it got started. i can back out if you want me to
[NS]Kreynoria
11-07-2005, 19:16
I'll be a player.
sorry i entered right after it got started. i can back out if you want me to
please don't, this will always be open as there will always be new nations
Zatarack
11-07-2005, 19:24
Mind If I watch?
Yayfulness
11-07-2005, 19:26
please don't, this will always be open as there will always be new nations
i assume you're saying to please not leave? if i am incorrect please tell me and i will try to fix it asap...sorry if i'm kinda slow cuz i'm in taiwan right now and it's 2:26 am
thankee
i assume you're saying to please not leave? if i am incorrect please tell me and i will try to fix it asap...sorry if i'm kinda slow cuz i'm in taiwan right now and it's 2:26 am
thankee
stay have fun my friend, the in character thread is up, start RPing and we'll all be happy, Zatarack added
Caladonn
11-07-2005, 21:47
Err... could we have a link please?
sorry, it's right here (http://forums.jolt.co.uk/showthread.php?t=431392)
Salatoria
11-07-2005, 22:02
i'll play but i'm real n00b
Teutonburg
11-07-2005, 22:05
(OOC: so i noticed the mass n00b bashing and so i have decided to start a wargame to help those who aren't greatly NS proficient along, i'm also watching the film "Wargames" and so have the perfect setting, rules to follow, oki, if any non newbs wanna step in and help me it would be greatly appreciated, oh and before you pin my start date and post count against me i am actually a puppet of a bigger nation called Spooty)
oki everyone starts out with 3 ships no more no less, they can be reasonably armed, no uberly rediculous guns or size's, no n00ks, you are not invincible, this is modern tech and so please only use things that have been invented, have fun, if anybody think's i've missed anything tell me.
Watchers:
Kaduna
Silver Sky
Mini Miehm
Bonstock
Buben
Caladonn
Zatarack
Players:
Barkozy
Kindura
Mini Miehm
Isolationist People
Bonstock
Buben
Zorfo
Caladonn
[NS]Kreynoria
Yayfulness
Can I play? I'm not new here (this is my third nation : P ) but I rarly ever post, and have not participated in many RPs.
both accepted, Salatoria don't worry so long as you listen to our instructions
Salatoria
11-07-2005, 22:08
k