NationStates Jolt Archive


Star Forge Cyberware & Genetic Enhancements Hospital

Huntaer
04-07-2005, 19:26
Star Forge Cyberware and Genetic Enhancement Hospital

Yes! You've guessed it! We're now going to produce Cyberware for your special armies or your nations characters! Also Available would be genetic enhancements such as increase in size (up to 7ft max), eye color, hair color, longer life span....Just about everything. Or, perhaps your main character has been injured? We can help you cure him/her quickly as possible through experts. We can also heal armies should one of your more preferred armies gets severely injured.

Rules and Regulations


1) Calculate your own purchase please! I have little time to spend, and I'm not a calculator(lol). I could find out what your military budget is, but that is about it. I'll know whether or not you have an Umpteen Trillion military budget. There will be honesty here. If you don't know your military budget, here is a suggested economy calculator: Economy Calculator (http://www.sunsetrpg.com/nsxmlparser.php)


2) "LOANS"
(continued from rule #1) However, if the items you wish to purchase are beyond your budget, there is no need to worry for the process is simple. You may take out "Loans."
I will have a list of nations for those who take out loans and how much they owe us. To pay off the loans, you could send a TG to either me, or Fal (depending on the product you bought. SW me, 40k Fal). You must make sure that if you do take out a "Loan" you must pay it off consistently to gain reliability. If we deem you trust worthy, your nation will be granted a "Shopping Spree" as a special reward. Failure to continue paying off loans will result in being banned. A nation may take out one loan at a time. Loans consist of up to the maximum price of a product in our store front, excluding packages unless you’re purchasing a package.


3) When purchasing products, you MUST put down the product costs. Failure to do so will result in a warning. There will be a 3 warning MAXIMUM. If this is repeated after the 3rd warning, then the nation will be banned without questions. We (me and Fal) simply don't have the time to double check the product's cost. Most computers (if not all) have a calculator. Most Window calculators are located under “Accessories” and Macintosh calculators (G4 and up) are located under “Applications” within Macintosh HD.
(I know this is unfair, but this helps with security and reliability)


4) Sales/discounts:
A person with a discount (you know who you are, lists are/will be provided)
may add it to the sale event. Essentially, on our 50% off weeks, you could save a maximum of 70% off of any items (suggested to be used on packages as it is they are very expencive).


5) We accept any CONSTRUCTIVE suggestions/comments about our store front. If you have any suggestions on to improve it, just simply post it down. If there is something you don't like (like, pricing or ship specifications) please post it up.


6) There will be no reproductions of our products unless purchased, or is considered to be primarily old ships/fighters (list will be provided).

7) Shopping Sprees
A shopping spree is given out to the nation which has spent over 100,000,000,000,000 Credits at our storefront(s) or to those who have remained honest.

8) We promise to not ban our costumers based on: Religious point of view, political point of view, government form, former confrontations (such as debating on a certain position and having either me or fal getting furious...) ect. The only reason why the nation has been banned would be that the nation has broken rules #3, #6 or delayed in #2.



Special Sales (you may use your discounts to help you get a higher % off any items, 70% maxiumum)

January: New Years Week Sale = 50% off
February: Presidents Week Sale = 30% off
March: St. Patrick's Week Sale = 10% off
April: Easter Week Sale = 40% off
May: Memorial Week Sale = 20% off
June: Summer Sale Event = 20% off all summer long
July: 4th of July week sale = 50% off
August: TBA
September: TBA
October: Halloween week sale = 10% off
November: Thanksgiving week sale = 30% off
December: Christmas two week sale = 50% off


Discounts:

Discount Cards: 15% off
Huntarian Embassy: (http://forums.jolt.co.uk/showthread.php?t=416149) 10% off
Aphotic Galaxy "Member" (http://forums.jolt.co.uk/showthread.php?t=414579) = 10% off
Ally = 20% off
G.E. Member (http://forums.jolt.co.uk/showpost.php?p=8995413&postcount=1) = 15% off
Joint-Military Defense partners = 30%
Huntaer
04-07-2005, 19:26
Cyberware Enhancements
Here is where you purchase your Enhancements. There is an item cost for each Cyberware, and at an optional choice, you may have us do the surgery for you.

A table has been provided:

Surgery Cost
Very Easy 5,000 Credits
Easy 11,000 Credits
Moderate 20,000 Credits
Difficult 50,000 Credits
Very Difficult 70,000 Credits
Heroic 100,000 Credits

Cyberware:

Night vision eyes
The night vision eyes features electronic light-amplification, allowing the user to see in anything but total darkness. Fog and smoke affect as normal.
Model: Electrobody 648/C night vision eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4,000 Credits


Parabolic Hearing Chip
The inside of the ear is removed and replaced with a advanced sound chip. The user can ”zoom in” on a particular distant sound or area, filtering out background noise.
Model: Soundcom.inc PH chip
Type: Cyberware hearing aid
Surgery: Moderate
Difficulty noticing: Difficult
Cost: 2500 Credits


Thermografic eyes
The user of thermografic eyes is able to see by sensing temperature differences between objects. When using the thermografic vision the user suffers no penalty for fog, smoke or darkness. However, thermografic vision is colour-blind, and objects of same temperature show no contrast, generally a ten degree difference in heat is needed to distinguish objects from their background. While using thermografic vision the user cannot see the normal visual spectrum, and switch counts as an action.

Model: Cydeal v.05 thermografic eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Very easy
Cost: 4000 Credits


Zooming eyes
By using the zooming ability of these cyber eyes the user can have his eyes zoom in on objects of interest. The user may perform certain analytic and scientific tasks without instruments.

Model: Cybernology outcome zoom eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4500 Credits

Adrenaline increaser
An adrenaline increser is placed in the head of the patient to artificially increase the level of adrenaline, when the increaser is turned on. The result is more strength and better reflexes.

Model: Cybernology V2 Adrenaline increaser
Type: Headware
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 2000 Credits

Balance enhancer
The balance enhancer is a piece of electronic balance equipment, operated into the brain and connected to the users balance nerve. The electronic balance will give the user near perfect balance, but if the device for some reason shuts down the user is left with no sense of balance at all.

Model: Electrobody 464/F Balance enhancer
Type: Headware
Surgery: Very difficult
Difficulty noticing: Impossible
Cost: 7500 Credits

Cable jack
A cable jack in the head allows the user to read from and operate datapads and pocket computers by thought. The user needs a cable to connect to the datapad or pocket computer.

Model: Cybernology V5 cable jack
Type: Cyberware cable jack
Surgery: Difficult
Difficulty noticing: Difficult
Cost: 2000 Credits

Comlink
By installing a comlink in the head, connected to a speaker in the inner ear, the user is able to receive radio transmissions. The user can switch the comlink on and off, and change frequencies by thought. The comlink can only receive not transmit.

Model: Eylan 0111001 Comlink
Type: Cyberware comlink
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 800 Credits

ECS
The ECS, or experience chip slot, is among the most advanced technology in the galaxy. The chip slot is used to hold ”experience” chips (EC) that gives the users brain access to lots of artificial ”memory” about a specific subject. With the ECS you can do and know things you never have learned. Because an experience chips ”memory imaging” encoding differs radically from actual memories or learned experiences the user may already have, the ECS must override the users own reflexes, experiences and memories, forcing the user to rely only on the ECS and EC.
Other Notes: Each experience chip holds information about one subject. When a Experience chip is put into the ECS, the user must use the chips encription code, when using the chip. The ECS can only hold one chip at a time to avoid brain damage.

Model: Catal/05 ECS
Type: Headware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 17,000 Credits

Slave module
The slave module is a cruel invention, used by few slavers and corporations. All parts of the brain containing personality and memory, is removed to make room when the module is inserted into the users head. The user is left only with the brain parts controlling the body and the most basic instincts and reflexes.
When fittet inside the head, the module works like a simple droid “brain” using the “host” body to carrie out the commands of the modules owner.
Persons controlled by a slave module is sometimes refered to as cyberzombies, and is often used as guards, or labor workers. The use of slave modules is illigal in most systems.

Model: Catal/01 Slave module
Type: Cyber headware
Surgery: Very difficult
Difficulty noticing: Impossible
Cost: 2600 Credits

Cyber arm, simple
Replacement metal arm. Servo assisted hydraulics allow the carrying of heavier items. It also gives a small increase for the user's arm

Model: Electrobody 834/D Cyber arm
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 9000 Credits

Cyber arm, heavy
Extremely heavy cyberarm making the wearer a deadly opponent, even if unarmed.

Model: TokoTecnology Heavy cyber arm V3
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 13,000 Credits

Cyber leg
Advances in foam-metal technologies have produced this cybernetic limb system. Constructed of a lightweight plaststeel core, with iron outer coating. These artificial legs provide immediate improvement to the patients speed.

Model: Cyborg.inc Cyber legs
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 12,000 Credits

Cyber chest
A metal chest cage. All internal organs are shielded by metal casing. Acts like body armor or light armor. The Person's strenght is also increased.

Model: NoPainReg. Cyber chest No.6
Type: Cyberware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 20,000 Credits

Cyber weapons
A cyber weapon is placed in the users body, often replacing an arm, and is connected by wires to the users brain. Many types and designs can be found throughout the galaxy, but generally any ranged or melee weapon can be found as cyber version.

Type: Cyber weapon
Surgery: Difficult
Difficulty noticing: Auto
Cost: Weapons price x2 (See Star Forge Infantry Store Front (http://forums.jolt.co.uk/showthread.php?t=415328))

Heart regulator
Heart stimulator. Monitors and maintains the heart rate of the individual.

Model: Onelife 569 Heart regulator
Type: Cyberware
Surgery: Moderate
Difficulty noticing: Impossible
Cost: 1500 Credits

Genetic Enhancements
Here is where we can increase your height, strength, dexterity, speed ect.

Increased Speed:
x2 = 100,000 Credits
x3 = 400,000 Credits
x4 = 900,000 Credits
x5 = 1,500,000 Credits

Increased Strength:
x2 = 5,000,000 Credits
x3 = 11,000,000 Credits
x4 = 30,000,000 Credits
x5 = 70,000,000 Credits

Increased Height:
(depending on species's height, maximum increase of 7'0")
5'0" = 2,000,000 Credits
5'5" = 10,000,000 Credits
6'0" = 25,000,000 Credits
6'5" = 45,000,000 Credits
7'0" = 98,000,000 Credits

Increased Body Toughness(how long a person can last in a fight and blaster resistance):
x2 = 10,000,000 Credits
x3 = 20,000,000 Credits
x4 = 70,000,000 Credits
x5 = 100,000,000 Credits

Increased Hearing:
x2 = 100,000 Credits
x3 = 500,000 Credits
x4 = 1,500,000 Credits
x5 = 6,000,000 Credits

Increased Sight:
x2 = 600,000 Credits
x3 = 1,400,000 Credits
x4 = 6,800,000 Credits
x5 = 14,200,000 Credits



Bacta Tanks
Treat your wounded here.

Indavidual: 10,000 Credits

Squad: 80,000 Credits

Platoon: 100,000 Credits

Company: 500,000 Credits

Battalion: 800,000 Credits

Division: 2,000,000 Credits

Leigon: 6,000,000 Credits
(~14,000 troops 4 leigons at a time per nation)

Army: 15,000,000,000 Credits
(~350,000 Troops. One army at a time per nation)
Huntaer
04-07-2005, 19:37
I wish to request information on the price of cybernetic implants for speed increase and better sight abilities.

Hold your Horses man! I just started this up today. I don't know if I'll have speed enhancements as of now, but I definatly will be having sight enhancemnts. Prices will vary depending on difficulty.

Example: Easy: 1000 Credits
Moderate: 5000, ect,ect,ect.

Note that these are example of prices and will not be actuall prices. Some will be in the high hundred billions....
Huntaer
04-07-2005, 20:57
Updated Cyber Enhancements.
Huntaer
04-07-2005, 21:52
bump.
Huntaer
05-07-2005, 00:34
Updated and Complete!
Tanthan
05-07-2005, 00:37
OOC: My master plans have been leaked...

Very nice set up though, good info, a few spelling mistakes, but otherwise nice. The surgery costs are WAY too high I think. Might want to cut them by two decimals minimum.
Huntaer
05-07-2005, 00:39
OOC: My master plans have been leaked...

Very nice set up though, good info, a few spelling mistakes, but otherwise nice. The surgery costs are WAY too high I think. Might want to cut them by two decimals minimum.

Thanks. But, shouldn't surgery cost more due to insurance and being more difficult to handle rather than just changing the Genetic Code? (just currious)
Tanthan
05-07-2005, 00:46
OOC: Based on modern surgery values the costs are quite high, though not so high and varying that it is several hundred times more then the product itself. Even the most complex operations are rarely over 100k. Most surgery is between 2-30 thousand dollars. The item itself for the operation is usually a small part though.

Most of the charges from a medical stay are from a specialist doing the surgery, which a top doctor is paid much more for the specific line of work. Though a large part of the expenses are medicine, hospital stay and costs people get while there. In the future lasers and robotic operations will take over. This means with the human factor removed insurance isn't needed and with the increased technology so will cheaper medicines and faster healing time then current standards; thus removing error and providing safer surgery. Cutting costs and increasing success will be the ideal part of technology. Though still a few nights in a hospital will be needed to observe changes and reactions to any operation.

Just something to consider when doing the surgery costs.
Huntaer
05-07-2005, 00:49
OOC: Based on modern surgery values the costs are quite high, though not so high and varying that it is several hundred times more then the product itself. Even the most complex operations are rarely over 100k. Most surgery is between 2-30 thousand dollars. The item itself for the operation is usually a small part though.

Most of the charges from a medical stay are from a specialist doing the surgery, which a top doctor is paid much more for the specific line of work. Though a large part of the expenses are medicine, hospital stay and costs people get while there. In the future lasers and robotic operations will take over. This means with the human factor removed insurance isn't needed and with the increased technology so will cheaper medicines and faster healing time then current standards; thus removing error and providing safer surgery. Cutting costs and increasing success will be the ideal part of technology. Though still a few nights in a hospital will be needed to observe changes and reactions to any operation.

Just something to consider when doing the surgery costs.


Considered.
Huntaer
05-07-2005, 15:43
updated, and bump.
Huntaer
05-07-2005, 18:32
bump.
Mini Miehm
05-07-2005, 19:17
I would like to replace an arm on one of my Heroes with a Dark Eldar splinter gun, if that is possible I will supply the gun and pay you the equivalent of getting a bolter grafted for the surgery.

I would also like to get his legs replaced, if that is possible at the same time as the first I will send the money with the patient

Total price 10,000 with the 70% off(I'm guessing at the price of the splinter gun here, but hey, it seems about right)
Huntaer
05-07-2005, 19:20
I would like to replace an arm on one of my Heroes with a Dark Eldar splinter gun, if that is possible I will supply the gun and pay you the equivalent of getting a bolter grafted for the surgery.

I would also like to get his legs replaced, if that is possible at the same time as the first I will send the money with the patient

Total price 10,000 with the 70% off(I'm guessing at the price of the splinter gun here, but hey, it seems about right)

OOC: I think it's about right.

IC: Surgery will be complete in several hours.
Mini Miehm
05-07-2005, 19:21
OOC: I think it's about right.

IC: Surgery will be complete in several hours.

Understood

OOC: I wish fal was a bit more detailed on the infantry part.

EDIT: Can you do grafts on non-humans too, like on my ultraslisks and various other breeds for example?
Huntaer
05-07-2005, 19:24
Understood

OOC: I wish fal was a bit more detailed on the infantry part.

eh.... He has limited time here on NS.
Mini Miehm
05-07-2005, 19:25
eh.... He has limited time here on NS.

OOC: oh, well, it happens. I'll let it slide then, since he has a good reason.
Huntaer
06-07-2005, 01:41
bumpo.
Huntaer
07-07-2005, 14:49
bump.
Vilence
07-07-2005, 18:43
THe Nation of Vilence is willing to pay any amount of credits for the folowing implants to be placed in Prince Kai. Night vision eyes
The night vision eyes features electronic light-amplification, allowing the user to see in anything but total darkness. Fog and smoke affect as normal.
Model: Electrobody 648/C night vision eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4,000 Credits


Parabolic Hearing Chip
The inside of the ear is removed and replaced with a advanced sound chip. The user can ”zoom in” on a particular distant sound or area, filtering out background noise.
Model: Soundcom.inc PH chip
Type: Cyberware hearing aid
Surgery: Moderate
Difficulty noticing: Difficult
Cost: 2500 Credits


Thermografic eyes
The user of thermografic eyes is able to see by sensing temperature differences between objects. When using the thermografic vision the user suffers no penalty for fog, smoke or darkness. However, thermografic vision is colour-blind, and objects of same temperature show no contrast, generally a ten degree difference in heat is needed to distinguish objects from their background. While using thermografic vision the user cannot see the normal visual spectrum, and switch counts as an action.

Model: Cydeal v.05 thermografic eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Very easy
Cost: 4000 Credits


Zooming eyes
By using the zooming ability of these cyber eyes the user can have his eyes zoom in on objects of interest. The user may perform certain analytic and scientific tasks without instruments.

Model: Cybernology outcome zoom eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4500 Credits

Adrenaline increaser
An adrenaline increser is placed in the head of the patient to artificially increase the level of adrenaline, when the increaser is turned on. The result is more strength and better reflexes.

Model: Cybernology V2 Adrenaline increaser
Type: Headware
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 2000 Credits

Balance enhancer
The balance enhancer is a piece of electronic balance equipment, operated into the brain and connected to the users balance nerve. The electronic balance will give the user near perfect balance, but if the device for some reason shuts down the user is left with no sense of balance at all.

Model: Electrobody 464/F Balance enhancer
Type: Headware
Surgery: Very difficult
Difficulty noticing: Impossible
Cost: 7500 Credits

Cable jack
A cable jack in the head allows the user to read from and operate datapads and pocket computers by thought. The user needs a cable to connect to the datapad or pocket computer.

Model: Cybernology V5 cable jack
Type: Cyberware cable jack
Surgery: Difficult
Difficulty noticing: Difficult
Cost: 2000 Credits

Comlink
By installing a comlink in the head, connected to a speaker in the inner ear, the user is able to receive radio transmissions. The user can switch the comlink on and off, and change frequencies by thought. The comlink can only receive not transmit.

Model: Eylan 0111001 Comlink
Type: Cyberware comlink
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 800 Credits

ECS
The ECS, or experience chip slot, is among the most advanced technology in the galaxy. The chip slot is used to hold ”experience” chips (EC) that gives the users brain access to lots of artificial ”memory” about a specific subject. With the ECS you can do and know things you never have learned. Because an experience chips ”memory imaging” encoding differs radically from actual memories or learned experiences the user may already have, the ECS must override the users own reflexes, experiences and memories, forcing the user to rely only on the ECS and EC.
Other Notes: Each experience chip holds information about one subject. When a Experience chip is put into the ECS, the user must use the chips encription code, when using the chip. The ECS can only hold one chip at a time to avoid brain damage.

Model: Catal/05 ECS
Type: Headware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 17,000 Credits


Cyber arm, simple
Replacement metal arm. Servo assisted hydraulics allow the carrying of heavier items. It also gives a small increase for the user's arm

Model: Electrobody 834/D Cyber arm
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 9000 Credits

Cyber arm, heavy
Extremely heavy cyberarm making the wearer a deadly opponent, even if unarmed.

Model: TokoTecnology Heavy cyber arm V3
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 13,000 Credits

Cyber leg
Advances in foam-metal technologies have produced this cybernetic limb system. Constructed of a lightweight plaststeel core, with iron outer coating. These artificial legs provide immediate improvement to the patients speed.

Model: Cyborg.inc Cyber legs
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 12,000 Credits

Cyber chest
A metal chest cage. All internal organs are shielded by metal casing. Acts like body armor or light armor. The Person's strenght is also increased.

Model: NoPainReg. Cyber chest No.6
Type: Cyberware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 20,000 Credits

Cyber weapons
A cyber weapon is placed in the users body, often replacing an arm, and is connected by wires to the users brain. Many types and designs can be found throughout the galaxy, but generally any ranged or melee weapon can be found as cyber version.

Type: Cyber weapon
Surgery: Difficult
Difficulty noticing: Auto
Cost: Weapons price x2 (See Star Forge Infantry Store Front)

Heart regulator
Heart stimulator. Monitors and maintains the heart rate of the individual.

Model: Onelife 569 Heart regulator
Type: Cyberware
Surgery: Moderate
Difficulty noticing: Impossible
Cost: 1500 Credits
Huntaer
07-07-2005, 19:19
THe Nation of Vilence is willing to pay any amount of credits for the folowing implants to be placed in Prince Kai. Night vision eyes
The night vision eyes features electronic light-amplification, allowing the user to see in anything but total darkness. Fog and smoke affect as normal.
Model: Electrobody 648/C night vision eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4,000 Credits


Parabolic Hearing Chip
The inside of the ear is removed and replaced with a advanced sound chip. The user can ”zoom in” on a particular distant sound or area, filtering out background noise.
Model: Soundcom.inc PH chip
Type: Cyberware hearing aid
Surgery: Moderate
Difficulty noticing: Difficult
Cost: 2500 Credits


Thermografic eyes
The user of thermografic eyes is able to see by sensing temperature differences between objects. When using the thermografic vision the user suffers no penalty for fog, smoke or darkness. However, thermografic vision is colour-blind, and objects of same temperature show no contrast, generally a ten degree difference in heat is needed to distinguish objects from their background. While using thermografic vision the user cannot see the normal visual spectrum, and switch counts as an action.

Model: Cydeal v.05 thermografic eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Very easy
Cost: 4000 Credits


Zooming eyes
By using the zooming ability of these cyber eyes the user can have his eyes zoom in on objects of interest. The user may perform certain analytic and scientific tasks without instruments.

Model: Cybernology outcome zoom eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4500 Credits

Adrenaline increaser
An adrenaline increser is placed in the head of the patient to artificially increase the level of adrenaline, when the increaser is turned on. The result is more strength and better reflexes.

Model: Cybernology V2 Adrenaline increaser
Type: Headware
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 2000 Credits

Balance enhancer
The balance enhancer is a piece of electronic balance equipment, operated into the brain and connected to the users balance nerve. The electronic balance will give the user near perfect balance, but if the device for some reason shuts down the user is left with no sense of balance at all.

Model: Electrobody 464/F Balance enhancer
Type: Headware
Surgery: Very difficult
Difficulty noticing: Impossible
Cost: 7500 Credits

Cable jack
A cable jack in the head allows the user to read from and operate datapads and pocket computers by thought. The user needs a cable to connect to the datapad or pocket computer.

Model: Cybernology V5 cable jack
Type: Cyberware cable jack
Surgery: Difficult
Difficulty noticing: Difficult
Cost: 2000 Credits

Comlink
By installing a comlink in the head, connected to a speaker in the inner ear, the user is able to receive radio transmissions. The user can switch the comlink on and off, and change frequencies by thought. The comlink can only receive not transmit.

Model: Eylan 0111001 Comlink
Type: Cyberware comlink
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 800 Credits

ECS
The ECS, or experience chip slot, is among the most advanced technology in the galaxy. The chip slot is used to hold ”experience” chips (EC) that gives the users brain access to lots of artificial ”memory” about a specific subject. With the ECS you can do and know things you never have learned. Because an experience chips ”memory imaging” encoding differs radically from actual memories or learned experiences the user may already have, the ECS must override the users own reflexes, experiences and memories, forcing the user to rely only on the ECS and EC.
Other Notes: Each experience chip holds information about one subject. When a Experience chip is put into the ECS, the user must use the chips encription code, when using the chip. The ECS can only hold one chip at a time to avoid brain damage.

Model: Catal/05 ECS
Type: Headware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 17,000 Credits


Cyber arm, simple
Replacement metal arm. Servo assisted hydraulics allow the carrying of heavier items. It also gives a small increase for the user's arm

Model: Electrobody 834/D Cyber arm
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 9000 Credits

Cyber arm, heavy
Extremely heavy cyberarm making the wearer a deadly opponent, even if unarmed.

Model: TokoTecnology Heavy cyber arm V3
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 13,000 Credits

Cyber leg
Advances in foam-metal technologies have produced this cybernetic limb system. Constructed of a lightweight plaststeel core, with iron outer coating. These artificial legs provide immediate improvement to the patients speed.

Model: Cyborg.inc Cyber legs
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 12,000 Credits

Cyber chest
A metal chest cage. All internal organs are shielded by metal casing. Acts like body armor or light armor. The Person's strenght is also increased.

Model: NoPainReg. Cyber chest No.6
Type: Cyberware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 20,000 Credits

Cyber weapons
A cyber weapon is placed in the users body, often replacing an arm, and is connected by wires to the users brain. Many types and designs can be found throughout the galaxy, but generally any ranged or melee weapon can be found as cyber version.

Type: Cyber weapon
Surgery: Difficult
Difficulty noticing: Auto
Cost: Weapons price x2 (See Star Forge Infantry Store Front)

Heart regulator
Heart stimulator. Monitors and maintains the heart rate of the individual.

Model: Onelife 569 Heart regulator
Type: Cyberware
Surgery: Moderate
Difficulty noticing: Impossible
Cost: 1500 Credits


One Question: Are you doing the surgery yourself, or am I? If it's me, you need to pay according to the degree of difficulty for surgery costs as well as the items themselfs.
Toriga
07-07-2005, 22:17
A small ship descends from the endless reaches of space. On the side, the flag of Toriga is depicted in a small, inconspicuous tone. Gracefully, the small transport ship landed at a landing pad. Moments later, the ship was powered down, and the hatch opened. From the confines of the ship, several men emerged. They made their way along, towards the Star Forge laboratories. As they entered the building, they were greeted by a representative of the company. Without a spoken word, oen of the men from Toriga played a recored video message. Displayed on the screen was the face of Toriga's Counselor of Defence. The video message played quickly, to the point.

"Greetings. On behalf of the planet of Toriga, I wish to requsition a soldier for genetic modification. Your services come highly recomended, and we expect results. The soldier to be altered is Qual Zor. We are willing to pay any price for success."

With that, the message ended, and one of the men from Toriga stepped forward. This man was Qual Zor. Raising a translator to his mouth, he spoke into it in the native Torigan tounge. Moments later, he replayed the translated version.

"The Conselor of Defence wishes for me to undergo every genetic modification to it's fullest degree. The credits have already been deposited into your companies account."

The sales representative smiled, and motion for the men to follow. The group followed the man into the heart of the facility, where Toriga's future would grow into fruition.

~~~~~~~~~~~~~~
OOC: Every genetic modification to it's highest level. Height raised to 6 feet.
Total: 108,350,000 credits.
Huntaer
07-07-2005, 22:22
A small ship descends from the endless reaches of space. On the side, the flag of Toriga is depicted in a small, inconspicuous tone. Gracefully, the small transport ship landed at a landing pad. Moments later, the ship was powered down, and the hatch opened. From the confines of the ship, several men emerged. They made their way along, towards the Star Forge laboratories. As they entered the building, they were greeted by a representative of the company. Without a spoken word, oen of the men from Toriga played a recored video message. Displayed on the screen was the face of Toriga's Counselor of Defence. The video message played quickly, to the point.

"Greetings. On behalf of the planet of Toriga, I wish to requsition a soldier for genetic modification. Your services come highly recomended, and we expect results. The soldier to be altered is Qual Zor. We are willing to pay any price for success."

With that, the message ended, and one of the men from Toriga stepped forward. This man was Qual Zor. Raising a translator to his mouth, he spoke into it in the native Torigan tounge. Moments later, he replayed the translated version.

"The Conselor of Defence wishes for me to undergo every genetic modification to it's fullest degree. The credits have already been deposited into your companies account."

The sales representative smiled, and motion for the men to follow. The group followed the man into the heart of the facility, where Toriga's future would grow into fruition.

~~~~~~~~~~~~~~
OOC: Every genetic modification to it's highest level. Height raised to 6 feet.
Total: 108,350,000 credits.

The Guards took Toriga to the genetic tanks where he would stand still for most of the day.

OOC:
Order Confirmed. Pick him up at the end of the day (or whenever convenient to you).
The Fallen Races
08-07-2005, 13:53
The Fallen Races whishes to purchase some of your biometric enhancements on a MASSIVE scale.

If the cybernetic enhancements are meant to be purchased for a whole army, then I wish to purchase the following. In order to speed up the process of outfitting our entire army, the surgeons for the army will do them personally.

Night Vision eye enhancements - 900,000x at a cost of 3.6 billion credits.

Parabolic Hearing ear enhancements - 900,000x at a cost of 2.5 billion credits.

Zoom eye enhancements - 900,000x at a cost of 4.05 billion credits.

Cable jacks - 900,000x at a cost of 1.8 billion.

Total cost: 11.95 billion

Enacting Summer Sale discount: 20% off (9.5 billion still to pay)

Enacting 4th of July week sale discount: 50% off

Final cost if D/C's can be stacked: 3.585 billion

Final if D/C's cannot be stacked: 5.495 billion.
Huntaer
08-07-2005, 15:25
The Fallen Races whishes to purchase some of your biometric enhancements on a MASSIVE scale.

If the cybernetic enhancements are meant to be purchased for a whole army, then I wish to purchase the following. In order to speed up the process of outfitting our entire army, the surgeons for the army will do them personally.

Night Vision eye enhancements - 900,000x at a cost of 3.6 billion credits.

Parabolic Hearing ear enhancements - 900,000x at a cost of 2.5 billion credits.

Zoom eye enhancements - 900,000x at a cost of 4.05 billion credits.

Cable jacks - 900,000x at a cost of 1.8 billion.

Total cost: 11.95 billion

Enacting Summer Sale discount: 20% off (9.5 billion still to pay)

Enacting 4th of July week sale discount: 50% off

Final cost if D/C's can be stacked: 3.585 billion

Final if D/C's cannot be stacked: 5.495 billion.

This looks all good. Order Confirmed.
The Fallen Races
08-07-2005, 19:09
Two facts remain to be solved:

1. Is the credit 1:1 with the dollar?

and

2. How are the discounts handled?
Huntaer
08-07-2005, 21:06
Two facts remain to be solved:

1. Is the credit 1:1 with the dollar?

One Credit = I USD




2. How are the discounts handled?

If you are a G.E. Member, you'd subtract 15% off of the items you purchase, and it would work that way with every other discount. If you have multiple discounts, you will add up the discounts and that will be how much the item(s) will cost for you. EX: 15+20=35% off all items


Sales are similar to discounts. Subtract whatever
Today is the last day for the 1st and 4th of July sale, so you still get 50% off all items.
The Summer Sale Event is still on, and that's 20% off.
You add up the amount of discounts that is going on. EX:20+50=70% off all items.

This is one of the few months which all nations will have 70% off all items for a week.

If there is a weekly sale going on and you have a discount(or multiple discounts), you will add your discount to the sal. EX: Sale is 20%, discount 15%/ 20+15= 35% off everything.

There is a Maximum of 70% off discounts for all nations, no exceptions.

I hope this clarifies some things.
Vilence
09-07-2005, 11:49
One Question: Are you doing the surgery yourself, or am I? If it's me, you need to pay according to the degree of difficulty for surgery costs as well as the items themselfs.

Our top surgeons will do the surgery themselves, now about thos starships.....
Clan Ansu
09-07-2005, 12:05
OOC: I'm gonna start a small war, with the Clan being employed by an unnamed bunch. Likely gonna be a bit of slaving involved, and some need for artificial limbs.

Just so you know.
Sephrioth
09-07-2005, 12:21
can you create a warrior from a fragment of dna with all enchancements ecxept slave module
Huntaer
09-07-2005, 16:15
can you create a warrior from a fragment of dna with all enchancements ecxept slave module

Though it is possible, we don't do that. If you want a clone, you can buy them by the indavidual at the infantry store front however and then you can request to have it modified.
Clan Ansu
09-07-2005, 17:30
SECRET IC:

The Clan wishes to purchase three hundred thousand (300,000) Slave Modules at a total cost of six hundred and twenty-four million (624,000,000) Credits. No records are to be kept of this transaction. Two hundred and fifty million (250,000,000) Credits will be included as insurance of this.

The Clan appreciates your reliability in these matters.

Iirich Ansu
Second Warrior
Huntaer
09-07-2005, 17:32
SECRET IC:

The Clan wishes to purchase three hundred thousand (300,000) Slave Modules at a total cost of six hundred and twenty-four million (624,000,000) Credits. No records are to be kept of this transaction. Two hundred and fifty million (250,000,000) Credits will be included as insurance of this.

The Clan appreciates your reliability in these matters.

Iirich Ansu
Second Warrior

order confirmed.
Huntaer
09-07-2005, 21:16
bump.
Sephrioth
10-07-2005, 11:10
1 clone with the following enchancements
THe Nation of sephrioth is willing to pay any amount of credits for the folowing implants to be placed in the clone of the great warrior ace sephrioth Night vision eyes
The night vision eyes features electronic light-amplification, allowing the user to see in anything but total darkness. Fog and smoke affect as normal.
Model: Electrobody 648/C night vision eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4,000 Credits


Parabolic Hearing Chip
The inside of the ear is removed and replaced with a advanced sound chip. The user can ”zoom in” on a particular distant sound or area, filtering out background noise.
Model: Soundcom.inc PH chip
Type: Cyberware hearing aid
Surgery: Moderate
Difficulty noticing: Difficult
Cost: 2500 Credits


Thermografic eyes
The user of thermografic eyes is able to see by sensing temperature differences between objects. When using the thermografic vision the user suffers no penalty for fog, smoke or darkness. However, thermografic vision is colour-blind, and objects of same temperature show no contrast, generally a ten degree difference in heat is needed to distinguish objects from their background. While using thermografic vision the user cannot see the normal visual spectrum, and switch counts as an action.

Model: Cydeal v.05 thermografic eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Very easy
Cost: 4000 Credits


Zooming eyes
By using the zooming ability of these cyber eyes the user can have his eyes zoom in on objects of interest. The user may perform certain analytic and scientific tasks without instruments.

Model: Cybernology outcome zoom eyes
Type: Cyberware eyes
Surgery: Moderate
Difficulty noticing: Easy
Cost: 4500 Credits

Adrenaline increaser
An adrenaline increser is placed in the head of the patient to artificially increase the level of adrenaline, when the increaser is turned on. The result is more strength and better reflexes.

Model: Cybernology V2 Adrenaline increaser
Type: Headware
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 2000 Credits

Balance enhancer
The balance enhancer is a piece of electronic balance equipment, operated into the brain and connected to the users balance nerve. The electronic balance will give the user near perfect balance, but if the device for some reason shuts down the user is left with no sense of balance at all.

Model: Electrobody 464/F Balance enhancer
Type: Headware
Surgery: Very difficult
Difficulty noticing: Impossible
Cost: 7500 Credits

Cable jack
A cable jack in the head allows the user to read from and operate datapads and pocket computers by thought. The user needs a cable to connect to the datapad or pocket computer.

Model: Cybernology V5 cable jack
Type: Cyberware cable jack
Surgery: Difficult
Difficulty noticing: Difficult
Cost: 2000 Credits

Comlink
By installing a comlink in the head, connected to a speaker in the inner ear, the user is able to receive radio transmissions. The user can switch the comlink on and off, and change frequencies by thought. The comlink can only receive not transmit.

Model: Eylan 0111001 Comlink
Type: Cyberware comlink
Surgery: Difficult
Difficulty noticing: Impossible
Cost: 800 Credits

ECS
The ECS, or experience chip slot, is among the most advanced technology in the galaxy. The chip slot is used to hold ”experience” chips (EC) that gives the users brain access to lots of artificial ”memory” about a specific subject. With the ECS you can do and know things you never have learned. Because an experience chips ”memory imaging” encoding differs radically from actual memories or learned experiences the user may already have, the ECS must override the users own reflexes, experiences and memories, forcing the user to rely only on the ECS and EC.
Other Notes: Each experience chip holds information about one subject. When a Experience chip is put into the ECS, the user must use the chips encription code, when using the chip. The ECS can only hold one chip at a time to avoid brain damage.

Model: Catal/05 ECS
Type: Headware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 17,000 Credits


Cyber arm, simple
Replacement metal arm. Servo assisted hydraulics allow the carrying of heavier items. It also gives a small increase for the user's arm

Model: Electrobody 834/D Cyber arm
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 9000 Credits

Cyber arm, heavy
Extremely heavy cyberarm making the wearer a deadly opponent, even if unarmed.

Model: TokoTecnology Heavy cyber arm V3
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 13,000 Credits

Cyber leg
Advances in foam-metal technologies have produced this cybernetic limb system. Constructed of a lightweight plaststeel core, with iron outer coating. These artificial legs provide immediate improvement to the patients speed.

Model: Cyborg.inc Cyber legs
Type: Cyber limb
Surgery: Difficult
Difficulty noticing: Auto
Cost: 12,000 Credits

Cyber chest
A metal chest cage. All internal organs are shielded by metal casing. Acts like body armor or light armor. The Person's strenght is also increased.

Model: NoPainReg. Cyber chest No.6
Type: Cyberware
Surgery: Very difficult
Difficulty noticing: Moderate
Cost: 20,000 Credits

Cyber weapons
A cyber weapon is placed in the users body, often replacing an arm, and is connected by wires to the users brain. Many types and designs can be found throughout the galaxy, but generally any ranged or melee weapon can be found as cyber version.

Type: Cyber weapon
Surgery: Difficult
Difficulty noticing: Auto
Cost: SoroSuub SLX-445 Beam Laser Cannon = 16000 Credits (See Star Forge Infantry Store Front)

Heart regulator
Heart stimulator. Monitors and maintains the heart rate of the individual.

Model: Onelife 569 Heart regulator
Type: Cyberware
Surgery: Moderate
Difficulty noticing: Impossible
Cost: 1500 Credits
Huntaer
10-07-2005, 19:58
order confirmed.
Sephrioth
11-07-2005, 12:26
when will ace be ready
Sonaj
11-07-2005, 14:51
I wish to purchase:

Cyberware:
Nightvision Eyes x3
Cyber Arm, Heavy x6
Cyber Leg x6
Cyber Chest x3
Comlink x3
Parabolic Hearing Chip x3
Adrenaline increaser x3
Slave module x3

All including surgery.

Genetic, all x3:
Speedx5
Strengthx5
Height 7,0
Body Toughnessx5
Sightx5

Total:383,753,565
G.E member
Huntarian Embassy
Summer Sale
Total:45% off

or
596,949,990
Huntarian Embassy
Summer Sale
Total:30% off

The subjects will be sent with the money when the order is confirmed.

Tag
Huntaer
11-07-2005, 15:21
when will ace be ready
he'sd already done. Surgery and genetic enhancements shouldn't take more than 1 NS day(in other words, he'd one once I confirm it)

Sonaj, I saw your discounts. Two things,

1) I saw you request to be in the G.E., but for some reason U.S. didn't put you up. I'll take your discount for now, but you won't beable to do this again untill you're on the list.

2) In replacement of the G.E. discount, you forgot to add in the summer sale of 20% off (I didn't see it listed).
Sonaj
11-07-2005, 19:03
No, I didn´t list it, but it is included, and I can remove the GE discount if you wish.

EDIT: That should clear things up...Now you can charge either one.
Huntaer
11-07-2005, 22:42
No, I didn´t list it, but it is included, and I can remove the GE discount if you wish.

EDIT: That should clear things up...Now you can charge either one.

Well, now that the list has been updated, I'll take it again. Now Order Confirmed.
Sonaj
12-07-2005, 18:03
Excellent. The subjects will be arriving soon.

EDIT:OOC:What´s Heroic for? There´s nothing ith that difficulty.
Huntaer
17-07-2005, 00:32
Excellent. The subjects will be arriving soon.

EDIT:OOC:What´s Heroic for? There´s nothing ith that difficulty.

I know there isn't, but it's up there just for refference (I'm thinking of creating my own cyberware enhancements myself).
Huntaer
20-07-2005, 17:10
bump.
Huntaer
26-07-2005, 19:08
bump!
Katsufracistan
30-09-2005, 21:09
I, Supreme ruler of Katsifracistan, wish to purchase the Following cybernetic and genetic enchancements for myself.

Zooming eyes, Parabolic hearing chips, Adrenaline increaser, Balance enchancer, Cable Jack, COm link, ECS, Cybernetic Legs, Cybernetic chest, A cybernetic gatling assualt laser (for the right arm), a cybernetic K-11 Photon cannon (For the left arm), Heart regulator, and 5 increased speed enchancements.

The total cost comes to:
1590300 credits

Please schedule my surgery as soon as possible, and if you cna increase my speed more than 5 times let me know.

Signed,
Aikai Ar-nok
Leader of the Post Modern Society of Katsufracistan
Huntaer
07-10-2005, 18:21
I, Supreme ruler of Katsifracistan, wish to purchase the Following cybernetic and genetic enchancements for myself.

Zooming eyes, Parabolic hearing chips, Adrenaline increaser, Balance enchancer, Cable Jack, COm link, ECS, Cybernetic Legs, Cybernetic chest, A cybernetic gatling assualt laser (for the right arm), a cybernetic K-11 Photon cannon (For the left arm), Heart regulator, and 5 increased speed enchancements.

The total cost comes to:
1590300 credits

Please schedule my surgery as soon as possible, and if you cna increase my speed more than 5 times let me know.

Signed,
Aikai Ar-nok
Leader of the Post Modern Society of Katsufracistan

Confirmed.