NationStates Jolt Archive


Questions of Tech

Random Kingdom
30-06-2005, 22:34
I'm pretty confused when it comes to whether the tech I'm using is really the tech I should be using, so... I have a few pressing questions for those who know NS tech levels better than me...

Info: Random Kingdom is AFAIK an average Postmodern Tech nation, so here's the first problem. The year is 2054.

Question the First: For an average nation, what tech level would the 2050s generally fall into?

Question the Second: Which of these technologies I'm thinking about using would have most likely been researched in the 2050s?


Human cloning
Cybernetic implants (cyborgs?)
Cryogenics
Cold fusion (if it CAN be researched... a real hypothetical one here)
Basic-level planet terraforming (gas generation?)
Arcologies?
Protective atomic domes?
Any others I've missed?


Question the Third: Is future tech REALLY what it's cracked up to be?
Frisbeeteria
30-06-2005, 22:57
Roleplay questions should be asked in one of the roleplay forums.


http://img.photobucket.com/albums/v488/frisbeeteria/moved_sm.jpg Gameplay to II.
Theao
30-06-2005, 23:04
2050 is edge of PMT

Human cloning: Practical
Cybernetic implants (cyborgs?): Practica
Cryogenics: Practical
Cold fusion (if it CAN be researched... a real hypothetical one here): Experimental
Basic-level planet terraforming (gas generation?): Experimental
Arcologies?: ??
Protective atomic domes?: ??

FT is all it's cracked up to be, but so is PMT and MT, it's all a matter of choice. FT means as long as you are inventive/reasonable you can go as far as you want.
Tannenmille
30-06-2005, 23:04
# Human cloning Doubt it. Maybe minor cloning, such as organs and tissues, but I doubt full humans yet.
# Cybernetic implants (cyborgs?) I would imagine so, but on a more minor scale than seen in Halo or something.
# Cryogenics Again, most likely only for organs or tissues and not for full humans.
# Cold fusion (if it CAN be researched... a real hypothetical one here) I would doubt cold fusion, but hot fusion I would say would be implemented somewhat widely.
# Basic-level planet terraforming (gas generation?) Again, I'm doubting it, but you could have your civilizations more advanced in some areas.
# Arcologies? Quite possible
# Protective atomic domes? Doubt it, but see the answer I provided for terraforming.
Concremo
30-06-2005, 23:14
Human cloning is not that far off, and if there are no huge groups opposing it coughCHRISTIANScough then i think we will see it by about 2040 ish.
Random Kingdom
30-06-2005, 23:17
I already use small arcologies in RK, although they are rare. Most cities are crossed between Modern cities and multi-level complexes (a la Union City/BASS but without the "social level = city level" theory)

I'm thinking of using full-human cryogenics in my Space Project (my attempt to cross over to Future Tech by means other than advancing time (I advanced time 10-20 years to get to PMT)) but if this causes tech problems I can pass the project over into the actual FT timeline.

I will probably begin using cybernetic implants (more specifically primitive neural interfaces) in the near future with the Core Government Module (Random Kingdom's government IS a computer!!!), in the style of (yet another idea stolen from BASS) the LINC system and its requirement of a human brain to fully function.
Tekania
30-06-2005, 23:25
You're probably closer to "Near-Future Tech" as opposed to "post modern"; maybe just on the border of the two....

Interstellar transit, even via cryogenics, isn't really feasible; as far as maintaining a national space status (while you may avoid FTL drive systems, your external missions would still be limited by lack of any normative FTL communication system; which means your explorers would have to be "autonomous"; not operating with any coherant "connection" to the home-world. (Since communication would take years, or even decades....).

But it is at least some-what feasible. Most FT nation-states histories have at least some "sleeper-ship" history in their archives, if not anything else as for creation of autonomous colonies...

[In Tekanian history, several of the member-worlds we pre-FTL autonomous colonies of the home-world].
Random Kingdom
30-06-2005, 23:41
which means your explorers would have to be "autonomous"; not operating with any coherant "connection" to the home-world. (Since communication would take years, or even decades....).

That's exactly what I was planning to do... As part of the space project, RK scientists will attempt to find a clear route out of Sol and send a colony ship down it, just in case it survives the journey and crashlands on an inhabitable planet (very very very slim chances). Of course if this happened the colonists would be totally separate from Earth, and the purpose of it would not so much be as to find an inhabitable planet but extend mankind's spread. That's what the cryogenics were for...

They would also attempt to find a NEO with little chances of colliding with Earth and send an Ark up there to colonize.

If cryogenics won't work in my timeframe, then RK will develop and send out robots, or bide its time until cryo technology is feasible.
Tekania
30-06-2005, 23:45
That's exactly what I was planning to do... As part of the space project, RK scientists will attempt to find a clear route out of Sol and send a colony ship down it, just in case it survives the journey and crashlands on an inhabitable planet (very very very slim chances). Of course if this happened the colonists would be totally separate from Earth, and the purpose of it would not so much be as to find an inhabitable planet but extend mankind's spread. That's what the cryogenics were for...

They would also attempt to find a NEO with little chances of colliding with Earth and send an Ark up there to colonize.

If cryogenics won't work in my timeframe, then RK will develop and send out robots, or bide its time until cryo technology is feasible.

Your technology is abit advanced for normative "PMT"; and so I would probably classify you as entering NFT (Near Future); leaving PMT. (PMT generally doesn't extend its influence past the "system" it resides in. Extrasolar probes would be more in line with PMT; but if you're looking at an advancement "towards" FT anyway; NFT would be the intermediate step (much of sci-fi technology, sans the FTL drive systems...).
Random Kingdom
30-06-2005, 23:52
Your technology is abit advanced for normative "PMT"; and so I would probably classify you as entering NFT (Near Future); leaving PMT. (PMT generally doesn't extend its influence past the "system" it resides in. Extrasolar probes would be more in line with PMT; but if you're looking at an advancement "towards" FT anyway; NFT would be the intermediate step (much of sci-fi technology, sans the FTL drive systems...).
Possibly... the whole "send colony ship out of Sol" is really a shot in the dark...

BTW, where would the computerized government system fall tech-wise? I mean, a supercomputer that simplifies politics into frequent multiple-choice polls and has influence over civil services (a major news story back in the 2020s was that the murder of a policeman was linked to the Core due to a error in the weaponry code!), and will someday use neural interface technology as a safeguard against human and computer error, and to simplify the programming process (thought programming! what a sci-fi idea).
Kazecistan
01-07-2005, 00:05
FT is great, and you don't have to worry about these things.
Warhaven
01-07-2005, 05:58
If you like, you could pay a FT nation to set up and operate a communications system for you so that you don't have to have a coloney seperate from earth, though a seperate coloney from earth would make for some good RP ideas once the cooloney and the main nation find each other via FTL, or some other such Tech. Heck, if you like, you could even contact a Magitech nation, and have them set up a location, where on could easily slip between worlds.

I fit both bills, I'm both FT, and magic. Either would really only require a small nominal fee of, 50,000$

I'm not pushin you into it, I'm just presenting it as an option, should you successfully send a colony out. Heck, I could even help you get it there.

But, I will admit, Magic isn't veiwed as a real tech. I encourage all of you to Read the White tower thread, and see how real we've made it. I'll warn you, its a monster though, it has over 9000 posts.
Hobbeebia
01-07-2005, 06:10
Tech levels are in my thinking really hard to define with alot of accuracy...
Vastiva
01-07-2005, 08:15
Cryogenics has made several leaps forward recently, to the extent of freezing dogs... rats, now I have to find the article...

[edit] Aha! Found it! Click here for zombie dogs.... (http://www.news.com.au/story/0,10117,15739502-13762,00.html)
The Most Glorious Hack
01-07-2005, 11:12
Info: Random Kingdom is AFAIK an average Postmodern Tech nation, so here's the first problem. The year is 2054.

Question the First: For an average nation, what tech level would the 2050s generally fall into?I'd call it "Near Future". I play (roughly) at 2070, so we're pretty close.


Human cloning
Cybernetic implants (cyborgs?)
Cryogenics
Cold fusion (if it CAN be researched... a real hypothetical one here)
Basic-level planet terraforming (gas generation?)
Arcologies?
Protective atomic domes? Easily possible, if you want it.
Common.
Possible
If you want it to be feasable, you'd have it.
Probably not.
Easily possible
Um... huh?

The key to all of this is if you chose to develop it. While cybernetics is easily within my abilities, and could be common as dirt without any problems, my nation hasn't chosen to develop in that direction. We do have highly efficient and effective cybernetics, but it's restricted to a few individuals in the military, and is highly classified.

A nation at 2054 probably wouldn't have everything in that list, but could easily have a couple of them if they devoted enough energy to it. It's all in how you play it. Tech should be favor, adding to the nation, not the whole point of the nation.
Tekania
01-07-2005, 13:12
Possibly... the whole "send colony ship out of Sol" is really a shot in the dark...

BTW, where would the computerized government system fall tech-wise? I mean, a supercomputer that simplifies politics into frequent multiple-choice polls and has influence over civil services (a major news story back in the 2020s was that the murder of a policeman was linked to the Core due to a error in the weaponry code!), and will someday use neural interface technology as a safeguard against human and computer error, and to simplify the programming process (thought programming! what a sci-fi idea).

Computerized government tends to lean more towards the NFT/FT realm (as opposed to PMT). PMT may have AI systems, and cybernetics; but they tend to take a back-seat role. A major use of AI/Cyborg integration is one of the areas that makes me want to classify you NFT as opposed to PMT.
Tekania
01-07-2005, 13:17
If you like, you could pay a FT nation to set up and operate a communications system for you so that you don't have to have a coloney seperate from earth, though a seperate coloney from earth would make for some good RP ideas once the cooloney and the main nation find each other via FTL, or some other such Tech. Heck, if you like, you could even contact a Magitech nation, and have them set up a location, where on could easily slip between worlds.

I fit both bills, I'm both FT, and magic. Either would really only require a small nominal fee of, 50,000$

I'm not pushin you into it, I'm just presenting it as an option, should you successfully send a colony out. Heck, I could even help you get it there.

But, I will admit, Magic isn't veiwed as a real tech. I encourage all of you to Read the White tower thread, and see how real we've made it. I'll warn you, its a monster though, it has over 9000 posts.

Yes, that's kinda how I set up Tekania's history.

The Tekaniou (natives of Tekania Prime) set up 2 colonies in their pre Kraskinov (FTL) days. Which were rediscovered after the massive economic crash which destroyed exploration of space some centuries ago. (And led to an eventual war between Tekania and her lunar colonies after the planet re-asserted its presence in the system). Eventually peace was settled and the Republic was born. After the invention and perfection of Kraskinov Wormhole Technology (sic. Name Derived from real-world Theoretical Astrophysicist Sergei Kraskinov of the St. Petersburg Observatory) rediscovery was made with pre-FTL colonies; who also entered in as equal dominions of the Republic (which eventually expanded to non-tekaniou planets; including one with Human [Terran] life; and another home to a silicate species).

It does make for good FT/FFT histories.
The tokera
01-07-2005, 15:03
I am not a pmt nation yet but I would think that Basic-level planet terraforming such as generating large amounts gases to create a atmosphere is possible. I would think it would even be MT or just at the end of it. Since the concept is arround today in real life and is possible.