NationStates Jolt Archive


Designs for Future Super Command Ships- Retiring the Super, Sovereign & Eclipse SSDs

Huntaer
27-06-2005, 02:23
H.S.S. Hound's Tooth
http://i11.photobucket.com/albums/a172/Huntaer/capitalships/JurisdictorClassTSDcopy.jpg

Manufacturer: Huntarian Forge Worlds

Designation: Fighter Carrier/Dreadnaught

Length: 4000 meters

Crew: 50,000

Troops: 80,000

Cargo Capacity: 70,000,000 Metric Tons

Consumables: 1 year
Time before refit: 6 years
Expected Durration: 90 years

FTL: Necrominus Drives Mk III

Speed: 7 MGLT

Hull: 300,000 RU

Shields: 150,000 SBD
M.L.S.S.
Multi-Phased Shields
Shield Capacitors

Weapons:
500 Advanced Heavy Turbolaser Batteries, 400 Advanced Turbolasers, 500 Advanced Laser Batteries, 400 Advanced Ion Cannons, Lightning Field, 600 Torpdoe launchers (2000 Quantum, 800 Transphasic), 100 Tractor Beams

Special Capabilities: Includes a small fighter production facility, hold's large number of fighters, offers an optional cloak, A.S.C.S., H.E.W.S.

Onboard Craft:
4,000 Huntarian Tie Fighter Variants (2000 Tie Darts, 1500 Tie Reapers, 500 Tie PB's), 500 Reliant Starfighters, 500 Vampire Starfighters, 500 Kirtir Starfighters, 200 Hornet Class Lambda Shuttles, 100 Planetary Hopper Class Dropships

Description:
This carrier takes on what would've been the Grand Class Towerless Super Star Destroyer hull, but was instead renamed to the TIE Class Carrier. The Emperor saw a need for a ship which could hold a large amount of fighters in battle, and could take some good punches from heavy weaponery and anti-matter weapons. The TIE Carrier holds roughly 6,000 Huntarian Tie Fighter Varrients, as well as another 500 Hornet Class Lambda Shuttles.

Unlike most ships of her size, the TIE Carrier does not contain an axiel laser. Instead, she has a large amount of cannons.

The Huntarian Empire intends to build a total of 5 of these carriers, one for each fleet to help maximize the number of fighters offered in combat.
Huntaer
27-06-2005, 02:24
Nemesis Class Towerless Super Star Destroyer Refit
http://i11.photobucket.com/albums/a172/Huntaer/capitalships/UltraSDtype3copy.jpg

Model: Nemesis Class Towerless Super Star Destroyer

Manufacturer: Huntarian Forge Worlds

Designation: Super-Heavy Command Ship/Carrier

Length: 18,000 meters

Crew: 215,000

Troops: 500,000

Cargo Capacity: 650,000 metric tons

Consumables: 6 years
Expected Duration: 90 years
Time before refit: 15 years

FTL: Necrosis Drives Mk III

Speed: 6 MGLT

Hull: 256,895

Shields: 485,563
M.L.S.S.
Multi-Phased Shields
Reflection Field
Shield Capacitor

Special Features: Advanced Starship Combat System,

Weapons: 400 Advanced Heavy Turbolaser Batteries 400 Advanced Heavy Turbolasers, 350 Advanced Turbolasers, 100 Ion Cannons, 75 Tractor beams, 1 Axial Super Laser, Lightning Field (Point Defense)

Onboard Craft:
1000 Tie Series Fighters (500 Tie Darts (http://forums.jolt.co.uk/showpost.php?p=10182722&postcount=23), 200 [http://forums.jolt.co.uk/showpost.php?p=11709483&postcount=41]Tie Vampire II's[/url], 200Tie Enforcers (http://forums.jolt.co.uk/showpost.php?p=10587408&postcount=34), 200 Tie Furry (http://forums.jolt.co.uk/showpost.php?p=9324966&postcount=12) 200 Kirtir Fighters (http://forums.jolt.co.uk/showpost.php?p=9312676&postcount=2), 200 Vampire Starfighters (http://forums.jolt.co.uk/showpost.php?p=9312704&postcount=4), 200 Reliant Starfighters (http://forums.jolt.co.uk/showpost.php?p=9324500&postcount=10), 200 Hornet Class Lambda Shuttle (http://forums.jolt.co.uk/showpost.php?p=10097477&postcount=20), 200 Planetary Hoppers (http://forums.jolt.co.uk/showpost.php?p=10587381&postcount=33)



General Discription:
The Nemesis is one of the newer Super Command Ships which the Huntarian Forge Worlds has produced. This is a unique ship in itself where it is the one of the only ships to carry the Huntarian origonal Mini-Axiel Super Laser. Again it follows the Towerless Star Destryer concept, it will be the first Super Comand Ship to consist of the Towerless design, followed by the Tyrant and the Terminator Class Towerless Super Comand Ships (soon to be developed). It consists of many fighters, and can hold 2 armies if it needs to.

The Repair Station:
This is fairly unique to the Nemesis. The ship is large enough to hold a "small" repair station at the top of the ship, where the bridge would normaly be. Damaged Transports, Carriers, Frigates, Corvettes (ect) could dock here rather than the docking bays and get repaired here in the middle of intense battles.

The Towerless Concept:
To make this ship as formidable as possible, the Huntarian Forge World designers have decided to get rid of the docking bay and the Conning Tower in this special military vessile which is to be produced in relatively small numbers. The Emperor has occasionaly viewed the conning tower as a large target, vulnerable to attack. The docking bay, though one of the essential parts of the SD design, has also been considered to be a vulnerable target therefor this class isn't ment to be a transport vessile, carrying no extra passengers nor any onboard craft. This ship offers no real means of the possibility to take out the command deck by flying a ship into the bridge.

The "Stacking" Method:
A rather new method, newer TSD's (Towerless Star Destroyers) have what is known to huntarian designers as the "Stacking" Method. It was first introduced to the Imperator Mk I Class Towerless Star Destroyer where Tie Fighters are stacked up in rows, minimizing the amount of space they take up and allowing more space for more fighters to fit in.

Advanced Starship Combat System (A.S.C.S.):

This new tactical system combines all of the newest researched systems for staship combat operations such as the High Energy Focus System, Structural Analyzer System, and the Achilles Targeting Unit making the A.S.C.S. an advanced network of tactical system almost making it one unified system. This new system also enables more accuracy in the turbolasers, enabling more automation in starship combat. The A.S.C.S. also enables a ship to use the two newest cloking devices simultaneously, constantly switching from one to the other depending on the situation the starship in question is in.

Lightning Field

The lightning field is an experimental system that could revolutionize space-warfare. The system is designed to target and neutralize missiles and small fighters, such as Tie's and X-wings. While the system is active, any missile and fighter less than 55.1 tons (50 metric tons) that comes within 1 mile (1.6 km) of the ship is attacked by an incredibly powerful electronic field. This field is so powerful that is capable of frying a missile’s guidance system, preventing the missile from detonating upon impact. There is a 75% chance that a missile will be disabled. A fighter affected by this lightning field will see its sensors, targeting computer, and weapon systems rendered useless, the chance of affecting a fighter is 50%. The downside of this system is that it wrecks havoc on the Force Fields of the equipped ship. Another problem with this system is that it cannot tell the difference between enemy and friendly fighters, or friendly missiles not launched by the ship equipped with the active Lightning Field. Dispite this downside, the Empire feels that this is a worthy project to invest in.

Multi-Phased Shields:

Like the Shield Capacitor, this system interfaces with a Variable Force Field system. This system increases the damage capacity of the shield system by 50%, but while this system is active the shields recharge at twenty percent of their normal rate. This means that the shields will recharge at a rate of 1% every 30 seconds, but they will still have a much higher maximum capacity.

Reflection Field:

As most ships have a Variable Force Field system, it seemed only natural that development work would go into ways to add new functionality to the shield systems. This system only operates when a ship’s shield system is active and has a chance to reflect a portion of an attacker’s energy weapons back onto the attacking ship, but the rest of the damage still hits the ship. The chance of reflecting a portion of the attack has a base of 10% of the facing shield and 1% of the attack, rounding all fractions down. The damage reflected is equal to 10% of the original weapon’s damage, +1% of the facing shield, rounding all fractions down

One problem with this system is that the beam must travel a long way. The beam must first travel from the attacking ship to the target ship and then back to the attacking ship. The beam is affected by energy weapon dissipation as normal and could cause even less damage then it would normally reflect. Also, because it can only reflect a beam attack back to its origin, it is possible for an enemy ship to have moved, especially if the weapon was fired over a long distance and the attacking ship was moving relative to the target ship at an angle and at a high sub-light speed.


Shield Capacitor:
This system interfaces with a Variable Force Field system already equipped on a ship. A ship equipped with a Shield Capacitor recharges at three times the normal rate.
Huntaer
27-06-2005, 02:24
Tyrant Class Towerless Super Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/capitalships/Ultratype2SDcopy.jpg

Model: Tyrant Class Towerless Super Star Destroyer

Manufacturer: Huntarian Forge Worlds

Designation: Super-Heavy Command Ship

Length: 20,000 meters

Crew: 800,000

Troops: 150,000

Cargo Capacity:

Consumables: 6 years

Hyperdrive Multiplier: x4

Hyperdrive Backup: x10

Speed: 8 MGLT

Hull: 345,256 RU

Shields: 653,245 SBD

Special Features: Axiel Super Laser, 4 Mini Axiel Super Lasers

Weapons: 600 Advanced [Heavy] Turbolasers, 200 Advanced Turbolaser Batteries, 200 Advanced Laser Batteries, 600 Advanced Heavy laser Cannons, 100 Advanced Ion Cannons, 50 Heavy Laser Gattling Cannons, 90 Tracter Beams


Onboard Craft:
None


General Discription:
The Tyrant Class Towerless Star Destroyer is a heavy fire-power super command ship without a hangar bay, but at the top of the TTSD there is a repair station where smaller cruisers can dock to repair themselfs durring a battle or for refuling.

Mini Axiel Super Lasers:
The MASL is ment more for targeting ships in combat rather than aiming at a planet, though it could easily make a crater the size of Australia. When targeted at a ship, it could literally blow a hole straight through the other side without much resistance. Unlike the Axiel Laser, the MASL can be modified much easier to make small holes in ships, allowing the enemy ship to still be intact for boarding action.

The Towerless Concept:
To make this ship as formidable as possible, the Huntarian Forge World designers have decided to get rid of the docking bay and the Conning Tower in this special military vessile which is to be produced in relatively small numbers. The Emperor has occasionaly viewed the conning tower as a large target, vulnerable to attack. The docking bay, though one of the essential parts of the SD design, has also been considered to be a vulnerable target therefor this class isn't ment to be a transport vessile, carrying no extra passengers nor any onboard craft. This ship offers no real means of the possibility to take out the command deck by flying a ship into the bridge.

"Stacking" Method":
A rather new method, newer TSD's (Towerless Star Destroyers) have what is known to huntarian designers as the "Stacking" Method. It was first introduced to the Imperator Mk I Class Towerless Star Destroyer where Tie Fighters are stacked up in rows, minimizing the amount of space they take up and allowing more space for more fighters to fit in.


Why No Hangars:
The docking bay, though one of the essential parts of the SD design, has also been considered to be a vulnerable target therefor this class isn't ment to be a transport vessile, carrying no extra passengers nor any onboard craft.

Gattling Laser Cannons:
Huntaer
27-06-2005, 02:25
Terminator Class Towerless Super Star Destroyer
http://i11.photobucket.com/albums/a172/Huntaer/capitalships/UltraSSDcopy.jpg

Model: Terminator Class Towerless Star Destroyer

Manufacturer: Huntarian Forge Worlds

Designation: Interdictor/Capital Starship

Length: 28,000 Meters

Crew: 652,456

Troops: 150,000

Cargo Capacity: 450,000 Metric Tons

Consumables: 10 years

Hyperdrive Multiplier: x4

Hyperdrive Backup: x10

Speed: 10 MGLT

Hull: 586,794 RU

Shields: 856,565 SBD

Special Features: 1 Axiel Superlaser


Weapons:
600 Advanced Turbolasers, 600 Advanced Laser Cannons, 300 Heavy laser Gattling Cannons, 280 Ion Cannons, 150 Tractor Beams, 1 Axiel Superlaser


Onboard Craft:
1000 Tie Series Fighters, 500 Kirtir Fighters, 500 Vampire Starfighters, 500 Reliant Starfighters, 400 Transports

General Description: TBA
Kyanges
27-06-2005, 02:34
(OOC: My ally, taking the Star Destroyer to a whole new level. Nice.)
Narfnone
27-06-2005, 02:41
OOC: sup[er star destroyer = real name Exacuter(sp?) class SSD
Huntaer
27-06-2005, 02:47
H.S.S. Heart of War
http://i11.photobucket.com/albums/a172/Huntaer/capitalships/JurisdictorClassTSDcopy.jpg

Manufacturer: Huntarian Forge Worlds

Designation: Fighter Carrier/Dreadnaught

Length: 5000 meters

Crew: 56,000

Troops: 89,000

Cargo Capacity: 80,000,000 Metric Tons

Consumables: 1 year
Time before refit: 6 years
Expected Duration: 90 years

FTL: Necrominus Drives Mk III

Speed: 7 MGLT

Hull: 300,000 RU

Shields: 150,000 SBD
M.L.S.S.
Multi-Phased Shields
Shield Capacitors

Weapons:
500 Advanced Heavy Turbolaser Batteries, 400 Advanced Turbolasers, 500 Advanced Laser Batteries, 400 Advanced Ion Cannons, Lightning Field, 600 Torpdoe launchers (2000 Quantum, 800 Transphasic), 100 Tractor Beams

Onboard Craft:
5,000 Huntarian Tie Fighter Varients (2000 Tie Darts, 2000 Tie Reapers, 1000 Tie PB's) 1000 Vampire Fighters, 1000 Kirtir Marauders, 500 Hornet Class Lambda Shuttles, 200 Planet Hopper Class Drop Ship

Special Capabilities: Includes a small fighter production facility, hold's large number of fighters, offers an optional cloak.


Description:
This carrier takes on what would've been the Grand Class Towerless Super Star Destroyer hull, but was instead renamed to the TIE Class Carrier. The Emperor saw a need for a ship which could hold a large amount of fighters in battle, and could take some good punches from heavy weaponery and anti-matter weapons. The TIE Carrier holds roughly 6,000 Huntarian Tie Fighter Varrients, as well as another 500 Hornet Class Lambda Shuttles.

Unlike most ships of her size, the TIE Carrier does not contain an axiel laser. Instead, she has a large amount of cannons.

The Huntarian Empire intends to build a total of 5 of these carriers, one for each fleet to help maximize the number of fighters offered in combat.
Gaian Ascendancy
27-06-2005, 03:59
((OC- Does this mean cheaper prices in the store for the retired designs? *blinks eyes cutely.

..which is disturbing..* ))
Huntaer
27-06-2005, 04:00
((OC- Does this mean cheaper prices in the store for the retired designs? *blinks eyes cutely.

..which is disturbing..* ))

Yes, this does mean cheaper prices. Better ships lead to cheaper productions of older ones.
Gaian Ascendancy
27-06-2005, 04:06
((OC- Kewl.

Since the founding of the Guardianship Supercluster, uber-scale warships are suddenly a high priority for me. =^^=

..just need a way to improve relations, since.. well.. considering. =^^=;; ))
Huntaer
27-06-2005, 04:29
((OC- Kewl.

Since the founding of the Guardianship Supercluster, uber-scale warships are suddenly a high priority for me. =^^=

..just need a way to improve relations, since.. well.. considering. =^^=;; ))

Are we at war still even after the... Neo Zeta incident?