The Macabees
27-06-2005, 00:56
[Note: This is stretching modern technology. Consider this 2015 to 2020 technology.]
[Deployed in the Following Armies:]
The Macabees
Nebarri_Prime
El Caudillo
Samtonia
Halberdgardia
Stellar Nations
[BDU-64 Samson Battle Suit]
http://radio.weblogs.com/0121541/images/2005/02/14/killzone.jpg
http://www.spiderman.no/media%5Ckillzone%5Ckill2.JPG
[Abstract]
The Empire has never been a fan of battlesuits, but with the advent of New Empire's new M193 Orc Powered Battledress, and the already existant battle suits under the employment of Nanosoft and Greater Deustchland, it became largely imperative that the Empire also began its own research and design in the area. Consequently, around the year 2011 Jonach I placed two trillion Reichmarks into the research into a project dubbed Samson.
The end product was the BDU-64 , codenamed Samson after the project title. It incorporates some of the best technology yet developed by scientist around the world, making amongst one of the best battle suits in the field.
The Empire is expected to order enough for its mechanized infantry, although perhaps not for the standard infantry until far later. Production is expected to begin at five hundred thousand suits a month, and maximize at two million per month in about eight months, although said activity will require much money into the expansion of the current industry, although there is room for said expansion.
Regardless, the Samson is expected to have much success on the field of battle, for any country, and is a highly suggested piece of material for any importer of military hardware to consider.
[[b]Armor]
The core of the armor relies on a new type of armor called Dragon Skin [SOV-2000], developed by Pinnacle Armor. The SOV-2000 will defeat a 7.62 x 39mm round travelling at up to two thousand seven hundred feet per second. Moreover, it is the only armor only with level III ballistic charactiristics that is flexible enough to wrap around the whole torso area that "move when you move". No more restricted movements when rappelling, fast roping, diving, entry work, sky diving or other rigorous activities. The concept is very similar to that of the suit of armor on a knight - although protective, it did not really restrict movement or speed. The thickness of the layer of Dragon Skin varies from .796" to .858" from place to place. It is also quite light, being one of the lightest body armor in existance.
The armor also includes a layering of liquid body armor, which has been proven to block stabs, as well as shrapnel and low intensity bullets. The liquid body armor would be applied to reinforce the strength of the Dragon Skin, as well as be used in locations not covered by the Dragon Skin because the suit needs to stay flexible. It works through hard particles suspended in a liquid, or polyethylene glycol. At low strain rates, the particles flow with the fluid, enabling clothing to stay flexible. But when heavily strained, the particles become rigid. The transition happens very quickly, a millisecond or quicker.
The battlesuit also uses the concept of an exo-skeleton, although not the range of other battlesuits. The exoskeleton reverted to has been that sold throughout Japan for civilian use. It's designed to be able to allow the human body to do much more than it could do, such as carry heavier loads and weapons - in effect, the battle suit.
Finally, there is an overarching attempt to provide adaptive camouflage. The basic overall function of an adaptive camouflage system would be to project, on the near side of an object, the scene from the far side of the object. A typical adaptive camouflage system would likely include a network of flexible electronic flat-panel display units arrayed in the form of a blanket that would cover all observable surfaces of an object that one seeks to cloak. Each display panel would contain an active-pixel sensor (APS) [or possibly another advanced image sensor] that would look outward from the panel through an aperture that would occupy only a small fraction of the area of the panel.
The blanket would also contain a wiring harness that would include a cross-connected fiber-optic network, through which the image from each APS would be transferred to a complementary display panel on the opposite side of the cloaked object.
The positions and orientations of all the image sensors would be slaved to the position and orientation of one image sensor that would be designated a master imager. The orientations would be determined by a levelling instrument sensed by the master imager. A central controller connected to an external light meter would automatically adjust the brightness levels of all the display panels to make them conform to the to ambient lighting conditions.
The underside of the cloaked object would be illuminated artificially so that the display from the top of the cloaked object would show the ground as though in ambient light; if this were not done, then an obvious shadow-induced discontinuity would be seen by an observer looking down from above.
The display panels could be sized and configured so that a common inventory of such panels could be used to cloak a variety of objects, without need to modify the objects. Sizes and weights of representative adaptive camouflage systems and subsystems have been estimated: The volume of a typical image sensor would be less than about 1 in.3 ( 16 cm3).
[Power]
The Samson is powered through a motor generator running through two hydrogen fuel cell stacks, weighing just about fifteen pounds. The fuel stacks are wired throughout the suit using ultra light weight ceramic super conductors, providing the suit with a zero percent energy transfer loss in heat and friction, making the power one hundred percent effective.
The suit is expected to have a life of twenty-four hours before the fuel stacks have to be refueled. This comes through the effectiveness of power distribution and the fact that not much power is needed for each operation, especially since soldiers do not always need to use combat operation battle suits.
In order to refuel the combatsuit it has to be fully disengaged from the body of the soldier.
[Systems]
For basic manuevering operations the Samson uses a central computing system in the armored pack, provided on the soldier's back. It's adress bus and CPU provide the orders, much like the brain of a human, for the movement of the battledress. Furthermore, neural inserts allow the human brain and the computer to 'intertwine', which means that the suit is commanded by the human brain.
The helmet includes a HUD system, which provides the user with targetting information, including wind velocity and such, making shots much more accurate and much faster. Moreover, it also decreases from friendly fire as the battle suit incorporates the IFF technology. A small transponder on the inside part of the right leg of the soldier provides a signal from suit to suit, which is changed every day for security purposes, and in that method a soldier can tell friendly from foe in a matter of microseconds.
The central CPU also commands, although not through the human brain, a liquid nitrogen injector to cool the suit at all times. In case the injectors fail at any time there are ten small fans distributed around the suit to provide for emergency cooling, giving the soldier the time to turn off the suit, disengage from it, and turn it in for maintenance.
[NBC Protection]
Nuclear/Biologica/Chemical protection comes in the form of the face mask, which provides general and simple NBC protection measures, as well as overpressure charactiristics within the battlesuit. Moreover, there is individual cooling using air-cooled overalls or vests, underneath the battle suit. The air-conditioners are designed to provide optimal cooling performance in worldwide operational conditions in accordance with NATO STANAG 2895 requirements.
[Cost]
50,000 USD
[Deployed in the Following Armies:]
The Macabees
Nebarri_Prime
El Caudillo
Samtonia
Halberdgardia
Stellar Nations
[BDU-64 Samson Battle Suit]
http://radio.weblogs.com/0121541/images/2005/02/14/killzone.jpg
http://www.spiderman.no/media%5Ckillzone%5Ckill2.JPG
[Abstract]
The Empire has never been a fan of battlesuits, but with the advent of New Empire's new M193 Orc Powered Battledress, and the already existant battle suits under the employment of Nanosoft and Greater Deustchland, it became largely imperative that the Empire also began its own research and design in the area. Consequently, around the year 2011 Jonach I placed two trillion Reichmarks into the research into a project dubbed Samson.
The end product was the BDU-64 , codenamed Samson after the project title. It incorporates some of the best technology yet developed by scientist around the world, making amongst one of the best battle suits in the field.
The Empire is expected to order enough for its mechanized infantry, although perhaps not for the standard infantry until far later. Production is expected to begin at five hundred thousand suits a month, and maximize at two million per month in about eight months, although said activity will require much money into the expansion of the current industry, although there is room for said expansion.
Regardless, the Samson is expected to have much success on the field of battle, for any country, and is a highly suggested piece of material for any importer of military hardware to consider.
[[b]Armor]
The core of the armor relies on a new type of armor called Dragon Skin [SOV-2000], developed by Pinnacle Armor. The SOV-2000 will defeat a 7.62 x 39mm round travelling at up to two thousand seven hundred feet per second. Moreover, it is the only armor only with level III ballistic charactiristics that is flexible enough to wrap around the whole torso area that "move when you move". No more restricted movements when rappelling, fast roping, diving, entry work, sky diving or other rigorous activities. The concept is very similar to that of the suit of armor on a knight - although protective, it did not really restrict movement or speed. The thickness of the layer of Dragon Skin varies from .796" to .858" from place to place. It is also quite light, being one of the lightest body armor in existance.
The armor also includes a layering of liquid body armor, which has been proven to block stabs, as well as shrapnel and low intensity bullets. The liquid body armor would be applied to reinforce the strength of the Dragon Skin, as well as be used in locations not covered by the Dragon Skin because the suit needs to stay flexible. It works through hard particles suspended in a liquid, or polyethylene glycol. At low strain rates, the particles flow with the fluid, enabling clothing to stay flexible. But when heavily strained, the particles become rigid. The transition happens very quickly, a millisecond or quicker.
The battlesuit also uses the concept of an exo-skeleton, although not the range of other battlesuits. The exoskeleton reverted to has been that sold throughout Japan for civilian use. It's designed to be able to allow the human body to do much more than it could do, such as carry heavier loads and weapons - in effect, the battle suit.
Finally, there is an overarching attempt to provide adaptive camouflage. The basic overall function of an adaptive camouflage system would be to project, on the near side of an object, the scene from the far side of the object. A typical adaptive camouflage system would likely include a network of flexible electronic flat-panel display units arrayed in the form of a blanket that would cover all observable surfaces of an object that one seeks to cloak. Each display panel would contain an active-pixel sensor (APS) [or possibly another advanced image sensor] that would look outward from the panel through an aperture that would occupy only a small fraction of the area of the panel.
The blanket would also contain a wiring harness that would include a cross-connected fiber-optic network, through which the image from each APS would be transferred to a complementary display panel on the opposite side of the cloaked object.
The positions and orientations of all the image sensors would be slaved to the position and orientation of one image sensor that would be designated a master imager. The orientations would be determined by a levelling instrument sensed by the master imager. A central controller connected to an external light meter would automatically adjust the brightness levels of all the display panels to make them conform to the to ambient lighting conditions.
The underside of the cloaked object would be illuminated artificially so that the display from the top of the cloaked object would show the ground as though in ambient light; if this were not done, then an obvious shadow-induced discontinuity would be seen by an observer looking down from above.
The display panels could be sized and configured so that a common inventory of such panels could be used to cloak a variety of objects, without need to modify the objects. Sizes and weights of representative adaptive camouflage systems and subsystems have been estimated: The volume of a typical image sensor would be less than about 1 in.3 ( 16 cm3).
[Power]
The Samson is powered through a motor generator running through two hydrogen fuel cell stacks, weighing just about fifteen pounds. The fuel stacks are wired throughout the suit using ultra light weight ceramic super conductors, providing the suit with a zero percent energy transfer loss in heat and friction, making the power one hundred percent effective.
The suit is expected to have a life of twenty-four hours before the fuel stacks have to be refueled. This comes through the effectiveness of power distribution and the fact that not much power is needed for each operation, especially since soldiers do not always need to use combat operation battle suits.
In order to refuel the combatsuit it has to be fully disengaged from the body of the soldier.
[Systems]
For basic manuevering operations the Samson uses a central computing system in the armored pack, provided on the soldier's back. It's adress bus and CPU provide the orders, much like the brain of a human, for the movement of the battledress. Furthermore, neural inserts allow the human brain and the computer to 'intertwine', which means that the suit is commanded by the human brain.
The helmet includes a HUD system, which provides the user with targetting information, including wind velocity and such, making shots much more accurate and much faster. Moreover, it also decreases from friendly fire as the battle suit incorporates the IFF technology. A small transponder on the inside part of the right leg of the soldier provides a signal from suit to suit, which is changed every day for security purposes, and in that method a soldier can tell friendly from foe in a matter of microseconds.
The central CPU also commands, although not through the human brain, a liquid nitrogen injector to cool the suit at all times. In case the injectors fail at any time there are ten small fans distributed around the suit to provide for emergency cooling, giving the soldier the time to turn off the suit, disengage from it, and turn it in for maintenance.
[NBC Protection]
Nuclear/Biologica/Chemical protection comes in the form of the face mask, which provides general and simple NBC protection measures, as well as overpressure charactiristics within the battlesuit. Moreover, there is individual cooling using air-cooled overalls or vests, underneath the battle suit. The air-conditioners are designed to provide optimal cooling performance in worldwide operational conditions in accordance with NATO STANAG 2895 requirements.
[Cost]
50,000 USD