NationStates Jolt Archive


Construction of Star Dreadnaught begins

Xessmithia
13-06-2005, 04:09
Secret IC:

The massive drydock floated serenely in space. Every now and then points of light more brilliant than Twilight Prime would spark to life where the construction robots were assembling the keel of Xessmithia's first and only planned Nightingale-class Star Dreadnaught.

The 18 km long ship had been designed from the ground up engage and defeat other Star Dreadnaughts, such as the Eclipse-class of the Galactic Empire, to engage fleets of smaller craft and to open holes in planetary shields facilitating ground invasion.

Its weapons and shielding compare in power to a large star. Its reactor annihilates 45 billion tons of matter per second at maximum output. Even with such a high rate of fuel consumption this starship can run it's reactor for years from its hyper-dense fuel silos containg the complex mass of Ripstars.

But such magnificent performance is hard to achieve. For this vessel will not be completed for 30 years.


OOC: This will be complete on Jul 12th.
Kyanges
13-06-2005, 04:13
(OOC: What are "Ripstars?" I had a friend that made up something with the same name a few years back.)
Xessmithia
13-06-2005, 04:18
(OOC: What are "Ripstars?" I had a friend that made up something with the same name a few years back.)

I got the name from Tachyon: The Fringe. My version of them has them being complex mass that has a extremely high ration of imaginary mass to real mass so that I only have to deal with a small fraction of all that fuel's inertia.
Xessmithia
13-06-2005, 22:34
Construction continued on the mighty vessel. Even now the two kilometer diameter reactor casing was being moved into position. It is in this massive sphere where the complex matter of Ripstars will be annhilated in a fury of exotic physics providing the massive energy required for the vessel.
Balrogga
13-06-2005, 22:55
*TAG*

Sounds interesting. I hope I will never face one of these in the future.
Kindura
13-06-2005, 22:58
I think the idea is to blow it up in the drydocks, preferably when it's nearly complete.
Einhauser
13-06-2005, 23:08
Well, I wont participate in any attacks. Xessmithia has helped me with my own ships too much to have me turn on him now.
Otagia
13-06-2005, 23:12
OOC: 45 Billion ton matter-antimatter annihilation? That's 45,000,000,000,000 kilograms, roughly, with a 3.78 megaton yeild per kilo, coming out to 170,100,000,000,000 megatons, or 170.1 exatons per second. What the heck do you need that much power for?

Other than that, looks pretty neat, tho without further stats, I'm guessing.
Einhauser
13-06-2005, 23:17
Maybe it has a REALLY big gun for use in the whole "smashing holes in planetary shields" thing.
Firehelper
13-06-2005, 23:23
i hope my new space defence system will hold the ion cannons should prvide a means of breaking the sheilds followed by a computer virus that will break up and destroy the wepons system. after that the defenceless craft will be destroyed by nukes
Kindura
13-06-2005, 23:26
Or maybe SNuF Pellet Guns.
Einhauser
13-06-2005, 23:27
i hope my new space defence system will hold the ion cannons should prvide a means of breaking the sheilds followed by a computer virus that will break up and destroy the wepons system. after that the defenceless craft will be destroyed by nukes

...o...k...
Kindura
13-06-2005, 23:32
Use FTLi from beyond weapons range. Form a spherical perimeter and maintain similar velocity. Send in fighters and missiles to occupy enemy fire and use these, along with long range weaponry, to destroy escorts. Saturate with shield-battering weapons, then use SNuF guns and antimatter bombs.
Firehelper
13-06-2005, 23:41
in closer proximity to the origin of the comp virus the systems will fail causing it to crach inso the shield(i could modify it to destroy life suport or just about anything)
nukes cou;d destroy the bombs causing them to detonate then making them hit the ship and the sheild while the earth will suffer minor damage the ships are gone
Kindura
13-06-2005, 23:56
in closer proximity to the origin of the comp virus the systems will fail causing it to crach inso the shield(i could modify it to destroy life suport or just about anything)

The computer virus would require a lot of advance planning and good espionage to understand and exploit their computer networks. If you're going to go to that extreme you could have your own spies designing the programs that the ship uses. *cough*newBSG*cough*

nukes cou;d destroy the bombs causing them to detonate then making them hit the ship and the sheild while the earth will suffer minor damage the ships are gone

The planet won't have anything to worry about except an 18-kilometer-long hulk of metal, or the fragments thereof, crashing into it. It would be better to do it in deep space, since you can concentrate on mobile assets, rather than stationary ones, and the enemy won't be able to simply destroy everything EXCEPT the fortified world.

And you didn't even ask what a SNuF Gun is!
Xessmithia
13-06-2005, 23:58
OOC: 45 Billion ton matter-antimatter annihilation? That's 45,000,000,000,000 kilograms, roughly, with a 3.78 megaton yeild per kilo, coming out to 170,100,000,000,000 megatons, or 170.1 exatons per second. What the heck do you need that much power for?

Other than that, looks pretty neat, tho without further stats, I'm guessing.

One kilo of matter is equivalent to 21.43 megatons not 3.78. It has a max reactor peak of 4.05e30 Watts, or 964.3 exatons per second.

I need that much power for the big ass guns I have on it. I'm working on full stats.


Other questions and points:

1)What is a SNuF gun?
2) You people do realize that you don't ICly know that this ship is being built or where Twilight Shipyards is?
3)a: My shields stop Ion cannon shots as they are just a particle beam.
b: The odds of building a working computer virus for a completely foreign computer system is slim to none.
c: Unless the nukes are several gigatons they won't get through the armor.
Firehelper
14-06-2005, 00:05
The computer virus would require a lot of advance planning and good espionage to understand and exploit their computer networks. If you're going to go to that extreme you could have your own spies designing the programs that the ship uses. *cough*newBSG*cough*



The planet won't have anything to worry about except an 18-kilometer-long hulk of metal, or the fragments thereof, crashing into it. It would be better to do it in deep space, since you can concentrate on mobile assets, rather than stationary ones, and the enemy won't be able to simply destroy everything EXCEPT the fortified world.

And you didn't even ask what a SNuF Gun is!

what is a SnUF gun

anyway i wont have to ill use your communicatio system i will use a series of radio signals to use it to make the virus work
Kindura
14-06-2005, 00:05
Pride goeth before the fall.
Firehelper
14-06-2005, 00:14
sheild have to have a frequency i can modulate my ion cannons till i hight the weak spot then i can get through your sheilds uf i can de molecularlize a person and put him in your ship as a sueside bomber it would greatly increase the effectiveness of the virus
Theao
14-06-2005, 00:16
How would your ship stand up to repeated 50 megaton blasts, 50 gigaton blasts and 50 teraton blasts respectively?
Xessmithia
14-06-2005, 00:21
sheild have to have a frequency i can modulate my ion cannons till i hight the weak spot then i can get through your sheilds uf i can de molecularlize a person and put him in your ship as a sueside bomber it would greatly increase the effectiveness of the virus

1) Shields DON'T have to have a frequency and mine don't.

2) Even if you somehow manage to get a person through my shields and dense armor he would be killed by the automated defense system before he could do anything. And having a person there still doesn't change the fact that the virus will still have a slim to none chance of doing anything at all let alone something harmful.
Xessmithia
14-06-2005, 00:23
How would your ship stand up to repeated 50 megaton blasts, 50 gigaton blasts and 50 teraton blasts respectively?

Depends on whether the shields are up or not. If the shields are up all three of those yields are within their instaneous dissipation rate and would be harmlessly radiated away as neutrinos. The armor plate could handle the first two yields easily while the 50 TT blast would cause some serious damage.
Theao
14-06-2005, 00:28
So the shields could dissapate 209.2 yottajoules? or 209.2 X 10^24 joules? 2.092 X 10^26 Joules
5.5 × 10^24J – total energy from the Sun that hits the Earth in one year
3.827 × 10^26 J — energy output of the Sun in one second(slightly under)
Xessmithia
14-06-2005, 00:33
So the shields could dissapate 209.2 yottajoules? or 209.2 X 10^24 joules?
5.5 × 10^24J – total energy from the Sun that hits the Earth in one year

Max shield dissipation rate is 3x10^27 Watts with a heat sink capacity of 3x10^30 Joules. Equivalent to the output of a large star.
Theao
14-06-2005, 00:35
So it could take about 5-10 50 TT blasts before overloading?
Xessmithia
14-06-2005, 00:39
So it could take about 5-10 50 TT blasts before overloading?

Assuming continuos bombardment of 1/50th of a second 50 TT blasts the shield will hold as long as the ship has fuel. If we assume 1x10^-6 second blasts the shield will hold for ~14 million blasts or when the ship runs out of fuel, whichever comes first.
Kindura
14-06-2005, 00:43
Well if it's a general-purpose thing, you might want to use some advanced mathematical problem. I just saw a Star Trek episode where they were going to kill the Borg with computer simulation of a geometrical shape that couldn't exist in real space. They would come up with hundreds of incompatible solutions to the problem and shut down, then more Borg would try to figure out why they crashed, and start analysing the problem. I don't think that could be controlled remotely though, and anyhow Xess would try to jam the radio waves.

You asked about the SNuF Gun. (cackle)
Kindura
14-06-2005, 00:46
Er, uh, I hate to be impolite, but how much is this costing you?!?!
Xessmithia
14-06-2005, 00:46
Er, uh, I hate to be impolite, but how much is this costing you?!?!

Lots.
Kindura
14-06-2005, 00:49
Sounds like a deathstar.
Xessmithia
14-06-2005, 00:50
Sounds like a deathstar.

It's no where near that powerful. Max alpha strike capability is ~1e29 Joules compared to the deathstar's ~1e38 Joules.
Firehelper
14-06-2005, 01:09
1) Shields DON'T have to have a frequency and mine don't.

2) Even if you somehow manage to get a person through my shields and dense armor he would be killed by the automated defense system before he could do anything. And having a person there still doesn't change the fact that the virus will still have a slim to none chance of doing anything at all let alone something harmful.

sheilds are energy therefore i can modulate the frqency to get through

also i can regerate someone as elsctrons and they act as a independant entity like if you were downowdingsomething of the internet
Artitsa
14-06-2005, 01:26
Hmm

A) Why not just ram like 4 cruisers or maybe 10 to 12 destroyers into that thing? It'd be worth it, plus suicide missions are fun.

B) Insert a single person with a crowbar and let him have at the propulsion system ;)
Firehelper
14-06-2005, 01:31
there are sheilds thats why im useing the nice ion cannons (mabey i should add phasers)

also dident you here the automated defence system the person can cause havoc because he cant be sestroyed until the ship is destroyed or they shit off the computer making the ship ussless
Xessmithia
14-06-2005, 02:08
sheilds are energy therefore i can modulate the frqency to get through

All shields are not like Trek shields with a rotating frequency. My shields do not have a frequency you can use to bypass them, deal with it.

also i can regerate someone as elsctrons and they act as a independant entity like if you were downowdingsomething of the internet

Good for you, now get him through my shields, dense armor, somehow download him into a military computer that isn't crappily designed like Trek ones and won't run any program sent to it.

I design my ships so that they can't be taken over by fancy technobabble tricks and so that the shields have to be taken down by brute force. If you don't like it that's too bad for you.
Firehelper
14-06-2005, 02:16
yell me how will you make sheilds without useing energy
like heat in the form of infared gamma ect you have to have a frequency

if i download a person he will act like a entity that will eventualy get through firewalls and it can flow with the elctricity
Balrogga
14-06-2005, 02:18
*stands back and away from the pack of rabid dogs trying to gnaw at the SECRET PROJECT*

Well, whatever you are developing in that space construction facility I cannot see or even know about please don't point it at me or mine.

Also a virus cannot attack a computer system unless you know the exact version of the computer language it is programmed in and all the patches and security algolrythms being used to protect it. You might not even know the language Xess' nation speaks. I also believe a magnetic charge would scramble the assembly of your beaming assassin enough to disrupt the body, especially if it has an alternating cycle that causes the molecules to misalign as they assemble. If it sounds messy and painful, it would be.
Draconic Order
14-06-2005, 02:21
((Nukes are useless in space combat because most of the destructive power comes from the air around the detonation site... it would have to penetrate the hull of a vessel first before it could do any damage... exploding on the shield would be like a firecracker against a tank, it wouldn't do any significant damage.))
Otagia
14-06-2005, 02:41
There are plenty of ways to make a shield without using energy. Gravimetric shields for example, or subspace shields, neither of which uses an energy field.
Firehelper
14-06-2005, 02:46
gravity is technickaly a enrgy although very waeak it it was sup space it wouldent do anything exept cause distortions

computer language i could use a virus that can adapt to its surrounding or take up memory till theres none left
Hyperspatial Travel
14-06-2005, 02:55
Commander Xeit stood up. "Hm. A secret project, eh? I didn't even know we had spies in that country. Pity he was blind and deaf, so probably didn't find out that much..."

An aide answered him "Well, there was that one time with the huge computer error and all..."

Commander Xeit sighed. "Send them a basket of fruits."

"A basket of fruits?"

"Yes, if they have some huge secret project, we want to be on their good side. Send them a basket of the Realm's finest tachiba fruits".

"Aye, sir!"

Note to Xessmithia: A basket of delectable fruits will be arriving in around 4 hours NS time. Enjoy!
Xessmithia
14-06-2005, 03:03
Commander Xeit stood up. "Hm. A secret project, eh? I didn't even know we had spies in that country. Pity he was blind and deaf, so probably didn't find out that much..."

An aide answered him "Well, there was that one time with the huge computer error and all..."

Commander Xeit sighed. "Send them a basket of fruits."

"A basket of fruits?"

"Yes, if they have some huge secret project, we want to be on their good side. Send them a basket of the Realm's finest tachiba fruits".

"Aye, sir!"

Note to Xessmithia: A basket of delectable fruits will be arriving in around 4 hours NS time. Enjoy!


The secretary looked up as Admiral Elliot stepped out of her office. "These came for you Ma'am."

Elliot looked at the fruit basked, picked one up and took a bite. She smiled at the pleasant taste. "Send a thank you note to whoever sent that. That's damn fine fruit they've got."
Xessmithia
14-06-2005, 03:06
yell me how will you make sheilds without useing energy
like heat in the form of infared gamma ect you have to have a frequency

if i download a person he will act like a entity that will eventualy get through firewalls and it can flow with the elctricity

My shields are some form of static force field that doesn't have a frequency. Like I said earlier, deal with it.

The person won't be allowd access to the bloody computer network. The transmission won't be accepted and downloaded because of its hostile/suspicious origins. I don't build crappy computers where they accept any damn thing sent at them like you do apparently.
Einhauser
14-06-2005, 04:11
Id like to take this time to propose an allience with you. You seem like a nice guy with a good sense of humor, a big navy and a hell of a ship. I can see when im outclassed ;)
Balrogga
14-06-2005, 04:20
Apparently he does

*makes notes of poor computer security for future abuse*

Seriously, computers do not work like that even today.

A virus written to smash an Apple computer will not even bother with a Windows platform. The same virus would also not affect a Unix or Linux platform either. Then you have the different versions of OS for the apple. The virus would have to be designed for each version the creator wanted to affect. Any versions without the specific exploits the virus accesses would be ignored by the virus. There would be no memory dumps, no infection, or any corruption you described.

A computer virus looks for explicit exploits to use, They are written into the coding of the virus and it will only affect and infect the Oporating System (OS) it was written for.

This is with the computers we have today. Imagine how more diffacult it will be in the Future Tech nation like Xess. His computers would have so many levels of security in a MILITARY VESSEL you would not be able to get anywhere even if you could get into the system in the first place. You would also need intimate knowlege of his top secret OS in order for you to write exploits.

Translators would not work to help you because the raw data does not translate the source code into a readable form. Have you ever seen a print out of computer source code? It is all gibberish. There is no way you could translate that into another language and get anything out of it other than a headache.

There might be a way to infitrate his computer but that is a State Secret of the Balrogga Empire. I will not divulge it because I will then have to use it against Xess as he comes after me for telling it in the first place.

Keep building your ship.
Xessmithia
14-06-2005, 07:33
Id like to take this time to propose an allience with you. You seem like a nice guy with a good sense of humor, a big navy and a hell of a ship. I can see when im outclassed ;)

I think an alliance would be mutually beneficial. I may even be able to give you a blindfolded tour of the construction site :p

Shall I set up a Diplomatic RP?

And Balrogga thanks for the backup. I appreciate it.
Hyperspatial Travel
14-06-2005, 08:32
I also would like an alliance with Xessmithia. The Secular Realm of Hyperspatial Travel, having recently reformed into a sovereign state, is in need of alliances.
Balrogga
14-06-2005, 11:35
No problem. Even though you have pointed out things in the past that was not sound with my stuff, I don't hold grudges.

Another thing that they seem to be implying is if they do the molecular destabilization thing, they think the poor sod can enter the computer system himself somehow. Maybe I am wrong in my reading, but that is the way it seems.
Sovereign UN Territory
14-06-2005, 12:13
If you jump into a System and the Sun starts feeling inadequate, you might be wanking.Yes, fits perfectly well.
Kindura
14-06-2005, 16:45
1. This is taking him thirty years, and enormous expenditures.

2. The instant he announced it, the first thing anyone did was try to figure out how to blow it up. It's more than likely to be sabotaged during construction, and if, not when it is complete, I expect a wartime life-expectancy of several hours or days.
Chronosia
14-06-2005, 17:03
Tag.
Firehelper
14-06-2005, 18:57
i have no need for a war at the moment i still dont have enough money because of this i waould like a mutual non-agression pact(anyway your to strong)
Einhauser
14-06-2005, 19:55
Sure, a diplomatic RP would be great. I would, however, like to suggest we do it on your territory. Unless, of course, your ambassadors dont mind wearing chem-suits and resperators for days on end.

As for this ship having a short life, well, I cant really see that. Xessmithia has explained how it would be feasable in mathematical terms, and it makes sense to me. The ONLY way this thing is going down is sabotage, and since I assume security is tight, well, its simply not going to happen. However, if things get TOO hot, I could supply a small fleet (2-6 battlecruisers and 1 carrier) for security purposes.
Xessmithia
15-06-2005, 01:54
No problem. Even though you have pointed out things in the past that was not sound with my stuff, I don't hold grudges.

Indeed I have, and I'm sure I was an asshole on occasion as well. And for that I apologize.

Another thing that they seem to be implying is if they do the molecular destabilization thing, they think the poor sod can enter the computer system himself somehow. Maybe I am wrong in my reading, but that is the way it seems.

No you're right. It's a very odd idea.
Xessmithia
15-06-2005, 01:58
Yes, fits perfectly well.

Well sure the star may feel jealous. But only if its less luminous than a B1 Main-Sequence star or a B2 Giant star. Super giant stars will laugh at the puny reactor output of this vessel.
Xessmithia
15-06-2005, 02:01
Sure, a diplomatic RP would be great. I would, however, like to suggest we do it on your territory. Unless, of course, your ambassadors dont mind wearing chem-suits and resperators for days on end.

I shall envite some of your diplomats to my home planet then. Look for the thread tommorow, I am not feeling too well today so my NS time is limited to replies to this thread.

As for this ship having a short life, well, I cant really see that. Xessmithia has explained how it would be feasable in mathematical terms, and it makes sense to me. The ONLY way this thing is going down is sabotage, and since I assume security is tight, well, its simply not going to happen. However, if things get TOO hot, I could supply a small fleet (2-6 battlecruisers and 1 carrier) for security purposes.

Thanks for the offer but it is unnecessary. I have more than enough security around Twilight Shipyards.
Firehelper
15-06-2005, 02:07
so can i have the non-agress. treaty or not ill do the negotiations on a nutral planet
East Coast Federation
15-06-2005, 02:22
so can i have the non-agress. treaty or not ill do the negotiations on a nutral planet
OOC: Do you have an AIM or MSN name?
**********************************************************

ICLY:

We would like to congradulate our bordering nation on this wonderful project, not sure what it is yet. But I have an idea, good luck.

President Kerry.
Xessmithia
15-06-2005, 04:15
so can i have the non-agress. treaty or not ill do the negotiations on a nutral planet

Non-agression is standard Xessmithian policy in 99% of foreign relations. We will not take hostile actions against you unless you do something to warrant them.
Kyanges
15-06-2005, 04:30
Well sure the star may feel jealous. But only if its less luminous than a B1 Main-Sequence star or a B2 Giant star. Super giant stars will laugh at the puny reactor output of this vessel.


(OOC: Then I guess I'll have to make a few of those then! ;P )
Einhauser
15-06-2005, 04:30
I shall envite some of your diplomats to my home planet then. Look for the thread tommorow, I am not feeling too well today so my NS time is limited to replies to this thread.

Ok, I usually dont get on until 10:00 AM western pacific USA time, so dont get miffed if I seem late. If it wouldnt be too much trouble, could you put something in the name to attract my attention (like "Attn Einhauser" or something). Im not really in to looking through all those topics ;). Hope I dont seem too picky.
England and Ireland
15-06-2005, 04:35
This may sound like a stupid question, but to get an approximation of this ship's power can we have some sort of comparison. Like what size of fleet would it take to match its firepower?
Otagia
15-06-2005, 04:45
From the description, I'm thinking a Battleplate.
Einhauser
15-06-2005, 05:02
Hmm

A) Why not just ram like 4 cruisers or maybe 10 to 12 destroyers into that thing? It'd be worth it, plus suicide missions are fun.

B) Insert a single person with a crowbar and let him have at the propulsion system ;)

Ha, that cracks me up. The thought of a guy with a crowbar beating away at trillion dollar anti-matter combustion chambers is so hilarious!

From the description, I'm thinking a Battleplate.

Forgive me if im a bit slow, but isnt battleplate a type of armor? As for what it would take to destroy it, Id guess anywhere from 20 - 50 destroyers, with around 80% casualties on the fleet.
Otagia
15-06-2005, 05:08
NP, you're a bit new to know what a Battleplate is. It's a rather large, dangerous, virtually unkillable type of superdreadnought under the control of Kanuckistan.
Xessmithia
15-06-2005, 07:30
Ok, I usually dont get on until 10:00 AM western pacific USA time, so dont get miffed if I seem late. If it wouldnt be too much trouble, could you put something in the name to attract my attention (like "Attn Einhauser" or something). Im not really in to looking through all those topics ;). Hope I dont seem too picky.

I always make sure to be clear in my thread titles, so don't worry.

From the description, I'm thinking a Battleplate.

From what I've heard Battleplate's can destroy planets. This ship can not, so the Battleplate would have more firepower.

This may sound like a stupid question, but to get an approximation of this ship's power can we have some sort of comparison. Like what size of fleet would it take to match its firepower?

Depends on the composition of the fleet. I designed it for ultra-heavy firepower to take on other super-capital ships and knock down planetary shields. It has 68 Ultra-heavy guns, 272 Super-heavy guns, 5000 standard heavy guns for smaller ships, a few hundred medium guns and 20,000 light guns so it can also take on many many ships.

If the fleet is composed of ISD's, which can devote about 3.6x10^26 Watts to their weapons with about 8x10^24 Watt shields and maybe 8x10^25 Joule heat sink. I'm just guessing on that although they should be in the right order of magnitude. It would take 10 ISD's to start to fill my ships heat sink under constant bombardment and would cause the shields to fail after 76,923 full broadsides.

If I return fire devoting all of my heavy scale guns to targets, I could destroy 108 ISD's with every one of my full broadsides which take 4 seconds.


Say a typical NS ISD fleet of 400 ships attacked it. If have 10% accuracy with my guns I could destroy them all in about 2.5 minutes. Using the two second broadside figure for ISD's that's 75 broadsides if none of them were destroyed and I'll use that as the number each ship gets off. The fleet would put ~2x10^29 Joules into the heat sink of my shields but they wouldn't fail. So the ISD's are destroyed. Using the 2x10^29 Joules/400 ISD figure we get that it would take 15 such fleets to take down this ship, or 6000 ISDs.

Now my guns don't have 10% accuracy but the 6000 ISDs to take it down should be a good estimate.
Hoopajoopita
15-06-2005, 07:43
Mukor rules all galaxies. Your puny weapons are no match for Mukor. Mukor.
Hyperspatial Travel
15-06-2005, 08:36
'Mukor is a weakling and impotent" HT Diplomatic Corps.
Sovereign UN Territory
15-06-2005, 10:54
1. This is taking him thirty years, and enormous expenditures.Correction. It takes him thirty days, running on a 1day = year scale. A scale which is, well, hilarious, but not particularly serious.

Xessmithia has explained how it would be feasable in mathematical terms, and it makes sense to me.Has he? Oh, yes, he gave numbers for the reactor energy output and for the length of the ship. Unfortunately, that's all.

He does not explain how it would be feasible to run a ship with a density roughly eleven orders of magnitude greater than iridium (Necessary, if he wants to have all his fuel). He does not explain how he contains this mass. He does not explain how his crew survives the density (And thus, gravity), especially seeing as he COMPLAINED about hyperdense buildings a while ago (Daniel Masaki condemnation). He does NOT explain how his material survives being bombarded with 900 exatons/ second (Oh, right, 'magic materials engineering'. Or, alternatively, 'shields'. Which do of course consume energy all by themselves, but nevermind that...). He does NOT explain how his hyperdense ship actually accelerates with more than a nanometer/ second.

In order words, any kind of feasibility hs been flushed down the toilet.

What he did do was throwing out some numbers and proving that he can use e=m*c^2. Very impressive, indeed, if you're in the kindergarten. But proving this... Thing to be feasible? Not really, no.

Of course, it's his choice to run around with numberwank that makes baby jesus cry, but just proving that one can throw out $number does not make it feasible. Not even remotely so. What this thing requires is a metric fuckton of suspension of disbelief, nothing else.
Xessmithia
15-06-2005, 11:44
Correction. It takes him thirty days, running on a 1day = year scale. A scale which is, well, hilarious, but not particularly serious.

But it is widely accepted in the FT community. Your dislike of it doesn't render it useless mmkay?

Has he? Oh, yes, he gave numbers for the reactor energy output and for the length of the ship. Unfortunately, that's all.

I have also made several mentions about how the fuel works. I suggest you go back and read them as it addresses many of your following points.

He does not explain how it would be feasible to run a ship with a density roughly eleven orders of magnitude greater than iridium (Necessary, if he wants to have all his fuel).

Nothing in FT is actually feasible. And yes my fuel is stored at a hyper-densities, ~10^18 kg/m^3.

He does not explain how he contains this mass.

It's circulated through a series of fuel tanks kept in zero-g.

He does not explain how his crew survives the density (And thus, gravity)

It is complex mass, which means that a portion of the mass is imaginary. This fuel is about 10^-26% real mass or some other incredibly low number. Since the imaginary mass doesn't add its inertia or gravity to the ship I can get away with having that much fuel and get amazing performance.

[/quote]especially seeing as he COMPLAINED about hyperdense buildings a while ago (Daniel Masaki condemnation).[/quote]

Which US corrected me on, and I did eventually concede the point.

He does NOT explain how his material survives being bombarded with 900 exatons/ second

It does it through some handwavium physics. The important part is that it does it.

Or, alternatively, 'shields'. Which do of course consume energy all by themselves, but nevermind that...).

And the thought that shields may be able to dissipate more energy than they consume to remain active never occured to you?

He does NOT explain how his hyperdense ship actually accelerates with more than a nanometer/ second.

Twelve big ass relatavistic thrust stream ion engines with 4x10^30 Watts of reactor power behind them.

In order words, any kind of feasibility hs been flushed down the toilet.

It's space opera, this kind of stuff is normal.

But proving this... Thing to be feasible? Not really, no.

Since nearly everything is FT isn't feasible you're just whining since I'm not a hard sci-fi fanwhore.

Of course, it's his choice to run around with numberwank that makes baby jesus cry, but just proving that one can throw out $number does not make it feasible. Not even remotely so. What this thing requires is a metric fuckton of suspension of disbelief, nothing else.


All of FT requires lots of SoD. Now either contribute something other than annoying bitching about how my Space Opera style ship isn't realistic or kindly shut the fuck up and get out of my thread.
Sovereign UN Territory
15-06-2005, 11:51
<snip>Odd, how you get worked up about my post, given that you concede my point about its feasibility (Unextant). Heck, not even concede, you're aware of it to begin with (And thus, you're actually agreeing with me, with regards to feasibility). I was not infringing on your right to pull out this kind of wank, I was merely having issues with Einhauser's idea that the ship is actually feasible.

... Well, I do have issues with the timescale, but nevermind.
Xessmithia
15-06-2005, 12:09
Odd, how you get worked up about my post, given that you concede my point about its feasibility (Unextant). Heck, not even concede, you're aware of it to begin with (And thus, you're actually agreeing with me, with regards to feasibility). I was not infringing on your right to pull out this kind of wank, I was merely having issues with Einhauser's idea that the ship is actually feasible.

... Well, I do have issues with the timescale, but nevermind.

I'm not worked up about the feasibility aspect, I just get pissed when people say I'm numberwanking for putting meaningful numbers on my stuff when someone who just uses vague descriptions of the same capabilites gets off scot free.
Firehelper
15-06-2005, 12:29
im wondering the cost of maintaing this ship year after year

ooc: my aim name is aquahelper
Sovereign UN Territory
15-06-2005, 12:37
I'm not worked up about the feasibility aspect, I just get pissed when people say I'm numberwanking for putting meaningful numbers on my stuff when someone who just uses vague descriptions of the same capabilites gets off scot free.And what is wrong with vague descriptions? Given the inherent infeasibility of, well, pretty much anything in NS, giving things like yields is inherently numberwank, as it is based on 'I have made up BIGGER! numbers than you! Thus, I am BETTER!'. It's inevitable. As everything is made up, using numbers (For yields, energy production, the likes) is inherently pointless, as everyone else can just claim bigger ones.

And so on, and so on, and so on. Personally, I don't find this particularly enjoyable.

Now, what the hell is wrong with being entirely vague when it comes to things like tanks ('They shoot and are armoured') Planes (They fly and carry bombs') ships (They float/ fly and shoot. Oh, and they have armour') and basing the overall capacities of a nation on the numbers the game actually gives you on the nation stats page?
Chrisstan
15-06-2005, 12:45
Now, what the hell is wrong with being entirely vague when it comes to things like tanks ('They shoot and are armoured') Planes (They fly and carry bombs') ships (They float/ fly and shoot. Oh, and they have armour') and basing the overall capacities of a nation on the numbers the game actually gives you on the nation stats page?

That's perfectly fine for some RPers. Others however like to do stuff uber-realistically. I've been calculating my own military down to the weight of the equipment my soldiers have to carry in order to get the correct amount of logistics. I appreciate not everyone wants to do stuff to that degree, but some do.
Einhauser
15-06-2005, 18:49
In order words, any kind of feasibility hs been flushed down the toilet.



Of course it isnt feasable in RL. Come on, this is like, 40,000 years in the future! Anything is feasable within limits, and this certainly is. Not that youd know that, judging from your hysterical reaction, lol.

I suggest you go back to MT RPs and harass people who you actually have some valid points against.
Einhauser
15-06-2005, 22:15
So, uh, Xess, where is that DRP? Ive only got another.. *checks clock* 45 minutes on the computer today.
Draconic Order
16-06-2005, 00:13
So... what would we be seeing resistance wise if someone tried to destroy the ship being constructed in drydock?
Balrogga
16-06-2005, 00:28
Well, since it is a SECRET PROJECT, you would have to know about it IN CHARACTER. That means if you hadn't gotten all your information from this Thread directly or indirectly you might be able to act upon what you know.

Until then you have to sit in ignorant bliss.


*Balrogga Empire sits in ignorant bliss in regards to this project*
Kindura
16-06-2005, 00:36
Now if we want to avoid any unfairness, we should say that a ship able to go toe-to-toe with 6000 Star Destroyers should cost as much as 6000 Star Destroyers. Let's say we use the generic model: the Imperator. Going by the Star Forge Naval Storefront, the total cost is 600 Trillion dollars. My handy calculator says that you have a military budget of 2 trillion, but this is FT, so I'll figure it as 20 trillion. If you build the thing over 30 years, and spend practically nothing else on your military, you should just about make it.

Recommendation: surgical strike ten years into construction, when the remainder of Xess's navy has been nearly enervated.
Draconic Order
16-06-2005, 01:02
Now if we want to avoid any unfairness, we should say that a ship able to go toe-to-toe with 6000 Star Destroyers should cost as much as 6000 Star Destroyers. Let's say we use the generic model: the Imperator. Going by the Star Forge Naval Storefront, the total cost is 600 Trillion dollars. My handy calculator says that you have a military budget of 2 trillion, but this is FT, so I'll figure it as 20 trillion. If you build the thing over 30 years, and spend practically nothing else on your military, you should just about make it.

Recommendation: surgical strike ten years into construction, when the remainder of Xess's navy has been nearly enervated.

What is that in real time, as in the date?
Something like June 18th?
Draconic Order
16-06-2005, 01:06
Well, since it is a SECRET PROJECT, you would have to know about it IN CHARACTER. That means if you hadn't gotten all your information from this Thread directly or indirectly you might be able to act upon what you know.

Until then you have to sit in ignorant bliss.


*Balrogga Empire sits in ignorant bliss in regards to this project*

I think I would notice a massive concentration of fleet assets in one region of space... (and by me I would mean both the Dominion of the Draconic Order, and a seperatist faction I have been rping recently call The Order of the Galaxy's Hand.)
Xessmithia
16-06-2005, 01:14
Now if we want to avoid any unfairness, we should say that a ship able to go toe-to-toe with 6000 Star Destroyers should cost as much as 6000 Star Destroyers. Let's say we use the generic model: the Imperator. Going by the Star Forge Naval Storefront, the total cost is 600 Trillion dollars. My handy calculator says that you have a military budget of 2 trillion, but this is FT, so I'll figure it as 20 trillion. If you build the thing over 30 years, and spend practically nothing else on your military, you should just about make it.

You know that I don't have to follow Huntaer's price guide right? Besides I'm paying it off in many many many smaller payments over much longer than the contruction time. So I won't have it payed off for quite some time and I won't be ignoring the rest of my military.

Recommendation: surgical strike ten years into construction, when the remainder of Xess's navy has been nearly enervated.

It's being built at a secret shipyard, in a secret system that's nearly impossible to get to. Also you don't ICly know that it's being built.
Draconic Order
16-06-2005, 01:16
You know that I don't have to follow Huntaer's price guide right? Besides I'm paying it off in many many many smaller payments over much longer than the contruction time. So I won't have it payed off for quite some time and I won't be ignoring the rest of my military.



It's being built at a secret shipyard, in a secret system that's nearly impossible to get to. Also you don't ICly know that it's being built.

aww... thats no fun... :(
-edit: why even post the construction then? you could just bring it in another rp and post the background in a nice discriptive post...
Einhauser
16-06-2005, 01:24
So, is this "Twilight Shipyards" of yours something like the... now what was that place called... oh yea, "Maw Intsallation" from Star Wars? If it is, fat chance of anyone finding it...
Otagia
16-06-2005, 01:24
Documentation. To prove that the thing really is in her navy. The same reason we frequent storefronts.
Draconic Order
16-06-2005, 01:27
So, is this "Twilight Shipyards" of yours something like the... now what was that place called... oh yea, "Maw Intsallation" from Star Wars? If it is, fat chance of anyone finding it...

I think its more like the Twilight Station from Tachyon: The Fringe... if so it would be hard to pinpoint a structure within the Twilight (what they called a nebula region that was colorful but distorted sensors and other systems badly)... but with a fleet in the area, it wouldn't be...
Einhauser
16-06-2005, 01:31
I hadnt even heard of Tachyon: The Fringe until today, so your gonna have to elaborate...
Draconic Order
16-06-2005, 01:47
I hadnt even heard of Tachyon: The Fringe until today, so your gonna have to elaborate...

Ok... I'll walk you through it to the best of my abilities...
Ripstars are the resource that allows for faster than light travel, they look like globes of color (probably gas or liquidy) that have a strong magnetic pull on vessels nearby...
Jumpgates are energised by ripstars to allow starfighters and shuttles and other such small vessels that can't support the space required for a ripstar generator to move vast distances quickly.
Draconic Order
16-06-2005, 01:54
Ok... I'll walk you through it to the best of my abilities...
Ripstars are the resource that allows for faster than light travel, they look like globes of color (probably gas or liquidy) that have a strong magnetic pull on vessels nearby...
Jumpgates are energised by ripstars to allow starfighters and shuttles and other such small vessels that can't support the space required for a ripstar generator to move vast distances quickly.

The Twilight is a region in the Fringe (The Fringe is several large sections of space, far away from the Sol system, that is lawless. It is about 90-95% of the game's locations.) that is filled with colorful nebula, mostly green and blue, but there is a bit of yellow and red... The Galspan corporation in the game (if you side with them against the Bora colonists) finds a way to simulate the Twilight nebula to protect their ripstar processing center.
(In the game your ship needs to be outfitted with a system that protects against the twilight's radiation or your hud goes bonkers, and there is regions of the twighlight that would damage you without the proper protection.)
No endorse
16-06-2005, 02:11
-snip-

Any sufficiently advanced technology is almost indiscernable from magic.

especially the primative viewer

-badly contorted and probabbly added onto quote of someone, probably Arthur C Clarke or something. Anyone know the origin and/or wording?
Xessmithia
16-06-2005, 03:31
Documentation. To prove that the thing really is in her navy. The same reason we frequent storefronts.

To show that it's in his navy. Just so you know.


I think its more like the Twilight Station from Tachyon: The Fringe... if so it would be hard to pinpoint a structure within the Twilight (what they called a nebula region that was colorful but distorted sensors and other systems badly)... but with a fleet in the area, it wouldn't be...

It is similar to the Twilight Region in name only. It's actually a hard to reach system in the galactic core whose primary is in the M spectral class. This combined with the only inhabitable planet's thinck atmosphere makes it seem that the planet is continuosly in twilight when viewed in the visible spectrum.

The shipyard is in this system,
Balrogga
16-06-2005, 05:52
*hands Xess an unopened bottle of aspirin for headaches from these posts*
Kindura
16-06-2005, 06:00
The combination of 1) remote location, and 2) debt-based financing should serve to dramatically increase the costs.

1) The logistical costs of shipping materials to an isolated system in a covert manner are too obvious to require explaination

2) The simple matter of skyrocketing national debt is the more obvious, and less insidious danger. Your civilization has a definite industrial capacity. If you can only produce 100,000 cars in a year, you cannot take out a loan to produce 1,000,000. Perhaps you have large unemployment. Perhaps your increased spending will keep people employed. Nonetheless, the cost that you pay to construct this monstrosity is expressable in more than gold. It is not built out of money, it is built out of real matter, and it is built by human hands.

As much as you may delay the cost in money, you will still need real people and resources on hand at exactly this moment. You will need to move them from other areas, and they are very, very finite. At best, the increased spending provides a strong stimulus to your economy, but like any drug, you begin to develop a tolerance, and soon must spend more and more to bolster an atrophied infrastructure. At worst, there are shortages if vital resources, the key industries fail from lack of manpower ad attention, and the collapse that would have taken decades is accomplished in a few years.
Lanquassia
16-06-2005, 06:22
You're assuming that the location of the M-Class Spectral Star is nowhere near a major population or trade center within the Star Empire, or that he hasn't slowly built up the supplies to build the ship over a long period of time.
Balrogga
16-06-2005, 06:42
Xess has admitted OOC that he already has an entire shipyard established and functional. There is no reason he could also have an automated mobile factory and automated resource collectors.
Xessmithia
16-06-2005, 08:04
Xess has admitted OOC that he already has an entire shipyard established and functional. There is no reason he could also have an automated mobile factory and automated resource collectors.

Thanks again for the support.

1) This ship is being built primarily by tireless non-sentient robot slaves.
2) The resources are being collected by tireless non-sentient robot slaves.
3) The Twilight system has a substantial industrial capacity run by tireless non-sentient robot slaves.

I think that answers a few guestions.
Lanquassia
16-06-2005, 08:13
Question number four, you willing to send some minor useless technologies down through a wormhole to help out the Republic of Lanquassia?

Sadly, we're not a spacegoing nation yet, as we only recently arose from the fall of the Bari Empire...
Xessmithia
16-06-2005, 10:36
Question number four, you willing to send some minor useless technologies down through a wormhole to help out the Republic of Lanquassia?

Sadly, we're not a spacegoing nation yet, as we only recently arose from the fall of the Bari Empire...

Sure I'll send you some low end Ft technology. How about a 15 ly/hr FTL drive and reactionless thrusters that can provide accelerations up to 500 Gs?
Kindura
17-06-2005, 03:05
Those tireless non-sentient robot slaves could have been deployed elsewhere. And the way you're setting it up now, everyone can and must have tens of thousands of starships all produced by robots. This is plainly silly.
Einhauser
17-06-2005, 03:11
Kindura, you are plainly forgetting that Xessmithia is not the first nation to develop super ships. Look around you, they are everywhere. A large FT nation needs at least one super ship to survive nowadays.
Draconic Order
17-06-2005, 03:18
*jumps up and down*
I'm a pretty large FT nation and I don't have super ships!
-edit: ok, not as large as Xessmithia... but getting close.
Xessmithia
17-06-2005, 03:20
Those tireless non-sentient robot slaves could have been deployed elsewhere. And the way you're setting it up now, everyone can and must have tens of thousands of starships all produced by robots. This is plainly silly.


Look, it's being built. It won't destroy my navy do so because I say it won't. Deal with it.
Kindura
17-06-2005, 03:38
Yes, but he said it was a match for *6000* regular ships. That is a LOT of ships. With your economy, I don't think you could build that many, at least not lightly.
Xessmithia
25-06-2005, 23:24
The twelve massive engines sparkled in their frame. Their massive thrust would propel the behemoth that was the Nightingale at up to three-thousand gravities. On the dorsal structure the massive bracings for the ultra-heavy guns was being installed. When completed they would be able to keep the ship from tearing itself apart from the 500 petaton recoil of the ultra-heavies.
Xessmithia
30-06-2005, 22:20
Here are pictures of the completed vessel:
http://img.photobucket.com/albums/v422/Xessmithia/Stardread2.jpg

http://img.photobucket.com/albums/v422/Xessmithia/Stardread3.jpg

The turrets that are floating should be on the hull. I'm just too lazy to fix it at the moment.
Einhauser
30-06-2005, 22:26
Holy cow, its done all ready?
Xessmithia
01-07-2005, 03:31
Holy cow, its done all ready?

No, it's not done till July 12th. I just wanted to post the pictures.
Draconic Order
01-07-2005, 04:07
((I think it would look cooler if the guns were built staight into the hull, or on retractable round things. The turrets don't look good sticking out like that. Messes with the sleek look.))
Balrogga
01-07-2005, 05:41
I am assuming the bottom is armed as well...
Xessmithia
01-07-2005, 17:05
I am assuming the bottom is armed as well...

Not with the ultra-heavy turrets that are visible on this scale. Besides, the ship can roll you know. It can do a 180 degree roll in 6-9 seconds.

(I think it would look cooler if the guns were built staight into the hull, or on retractable round things. The turrets don't look good sticking out like that. Messes with the sleek look.))

That would reduce their field of fire. That is not a good thing for a frontline ship.
No Cream and No Sugar
02-07-2005, 04:16
Here are pictures of the completed vessel:
http://img.photobucket.com/albums/v422/Xessmithia/Stardread2.jpg

http://img.photobucket.com/albums/v422/Xessmithia/Stardread3.jpg

The turrets that are floating should be on the hull. I'm just too lazy to fix it at the moment.That's... that's a lot of ship for a couple dozen guns...
Xessmithia
02-07-2005, 05:02
That's... that's a lot of ship for a couple dozen guns...

Those are the Ultra-heavies. The Super-heavies, heavies, mediums, and lights aren't visible on this scale.
Xessmithia
02-07-2005, 17:51
Not quite full stats of the ship:

Nightingale-class Star Dreadnaught

Dimensions:
Length - 18,000 meters
Beam - 5,400 meters
Height - 4,800 meters
Mass - 3.7x10^16 kg

Armaments:

- 68 Ultra-heavy Primary Canons (dual turrets)
-- 500 petaton max yield

- 272 Super-heavy Primary Canons (quad turrets)
-- 1 petaton max yield

- 5000 Heavy Primary Canons (quad turrets)
-- 50 teraton max yield

- 204 Medium Primary Canons (dual turrets)
-- 200 gigaton max yield

- 20,000 Light/PDF Primary Canons (quad turrets)
-- 500 megatons max yield

Armor: Mk. VI NISCS

Energy Shields:
- Max dissipation peak: 3x10^27 Watts
- Heat sink capacity: 3x10^30 Joules

Powerplant:
- Ripstar Annihilation Plant
-- Max reactor peak: 4x10^30 Watts

Performance:
- 3000 Gs max linear acceleration
- 30 degrees/second max radial velocity
- FTL velocity, 6000 LY/hr
- Range, 300,000 LY before refueling


Crew:
- 36,000
- 6,000 Marines

Miscellaneous:
- 147 VIP passenger quarters or 588 standard officer accommodation for passengers
- 40 pinnaces
- 500 million metric tons cargo capacity
Einhauser
02-07-2005, 21:27
only 2,000 marines? That hardly seems like enough. My Firebat houses 4,000, and it is half this ships size. I guess you could get away with so few, if you encorperate some kind of internal defense system, but I urge you to increase the number anyway.

The crew seems low as well. Even with extreme automation, its still low.
Xessmithia
02-07-2005, 22:12
only 2,000 marines? That hardly seems like enough. My Firebat houses 4,000, and it is half this ships size. I guess you could get away with so few, if you encorperate some kind of internal defense system, but I urge you to increase the number anyway.

The crew seems low as well. Even with extreme automation, its still low.

I do indeed have an internal defence system. I also never saw the need for having 36000 people per mile of ship. You don't need 100 people to man a turret.
imported_Ruet
02-07-2005, 22:47
Somewhere in the Multiverse

It wasn't much. It most certainly wasn't one of . Nor was it one of their, well, 'children' would possibly the appropriate term, nor was it one of their pets, their toys, their insects or parasites.

Compared to them, it was lower than a single base-pair in the DNA of a human being was to said human.

Infinitely lower, insignificant, pointless.

It was a frustrating existence. There was just no way to have fun by, say, turning all the electrons in a random galaxy into positrons when your parent-equivalents prevent you from doing so with less than a thought.

In a sense, it was like being in a prison.

So it did what it [i]could do without interference from other, higher beings, and watched the local universe (Well, several, but describing the other, rather odd universes it was watching, or even the outright surreal (Surreal in a sense that cannot really be comprehended by mere... Well, humans) pet universe it had been given to satisfy its need to be destructive would be a little too complex for the sake of this minor case), looking for oddities.

Soon enough, it found one of them.

How quaint.

Still, an admirable show of skill, all things considered, given the level of those... Beings? Well, not really beings in the true sense of the word, but better than nothing... That lived in there.

With that, it concentrated the (Very) small bit of its attention that had observed the local universe elsewhere, watching the fall of almost staresque entities in a neighbor universe, their semi-matter (Not that matter in the common sense of the word actually existend in the universe in question) cores collapsing in a galactic mating ritual.

It almost interfered, but a little 'smack' prevented it from doing so.

Meanie.
Sovereign UN Territory
02-07-2005, 22:51
I do indeed have an internal defence system. I also never saw the need for having 36000 people per mile of ship. You don't need 100 people to man a turret.Going by sheer volume comparisons, and treating a Nimitz as an ellipsoid, we get a 5000 men crew for the Nimitz' 400- 500k m^3, and for you we get roughly 2.4e11 m^3. Well, 2- 3e11 m^3. Going with maximum approximated volume for a nimitz and minimum approximated volume for you, we get your ship at 400000 times the volume of a Nimitz, which suggests about 400000 times the crew (2 billion people). Now, a bit more automatisation would of course be in place, given various kinds of advancements but still... 5 orders of magnitude?
Xessmithia
03-07-2005, 01:50
Going by sheer volume comparisons, and treating a Nimitz as an ellipsoid, we get a 5000 men crew for the Nimitz' 400- 500k m^3, and for you we get roughly 2.4e11 m^3. Well, 2- 3e11 m^3. Going with maximum approximated volume for a nimitz and minimum approximated volume for you, we get your ship at 400000 times the volume of a Nimitz, which suggests about 400000 times the crew (2 billion people). Now, a bit more automatisation would of course be in place, given various kinds of advancements but still... 5 orders of magnitude?

Robots, lots and lots of robots. Also bite me.

However I have doubled the crew and trippled the marine complement.
Xessmithia
04-07-2005, 00:32
Some interesting facts to help people understand the numbers involved with this ship.

At maximum output the main reactor produces as much energy as the Sun does in 3 hours every second.

A single full power blast from an ultra-heavy turret is enough to wipe out all life on a planet.

An alpha strike(firing as many weapons as possible on a target) can vaporize a 4000 km ice moon, fragment a 4000 km diameter moon made of igneous rock, or blow up a 4000 km diameter granite moon so that it can never re-assemble.

The shields allow it to hide inside sunlike stars until it runs out of fuel.
Emperor Palpatine II
04-07-2005, 00:41
OOC: Can take on an Eclipse huh? I got a friend who has three Eclipse-class ships in his fleet. That be a sight to see, four behemoths slugging it out....of course theres his large groups Star Destroyers and Super SDs to worry about as well.
Kyanges
04-07-2005, 00:44
Some interesting facts to help people understand the numbers involved with this ship.

At maximum output the main reactor produces as much energy as the Sun does in 3 hours every second.

A single full power blast from an ultra-heavy turret is enough to wipe out all life on a planet.

An alpha strike(firing as many weapons as possible on a target) can vaporize a 4000 km ice moon, fragment a 4000 km diameter moon made of igneous rock, or blow up a 4000 km diameter granite moon so that it can never re-assemble.

The shields allow it to hide inside sunlike stars until it runs out of fuel.

(OOC: I just realized from your specs, your descriptions just now, and putting two and two togethor in my mind, that with my own vessel's power ratings, my battlecarrier can do the same things as your ship can (Minus the sheer blow-up stuff power.) Namely, hide in a star! Nice!)
Draconic Order
04-07-2005, 01:05
((How does your ship keep from vaporizing if it produces the energy you claim it can generate? In 3 hours worth of a sun type star's energy could vaporise a planet if compressed into a second burst... I can't even imagine the energy supplied during that second.))
Xessmithia
04-07-2005, 01:55
((How does your ship keep from vaporizing if it produces the energy you claim it can generate? In 3 hours worth of a sun type star's energy could vaporise a planet if compressed into a second burst... I can't even imagine the energy supplied during that second.))


In 3 hours time the Sun produces ~4x10^30 Joules of energy, or about 1/100th the amount needed to "blow up" an earth like planet so that all of its mass has escape velocity. That isn't enough energy to vaporize a planet, at least not an Earthlike one. It would require ~1x10^38 Joules to pull off a Death Star blast which is closer to vaporizing a planet, the sun generates that much energy in 8339 years.

As for how my ship survives, it uses a series of extrememly low inneffeciency (1x10^-30% or so) power transfer systems, active neutrino radiators and heat sinks.
Kindura
04-07-2005, 05:05
It wouldn't be that hard to hide in a star. You just have to withstand temperatures of some-odd-thousand degrees in the outer layers. Expect people to follow you. If you're going to hide in the core then I hate you.
The American Diasporat
04-07-2005, 05:12
Hey Xess, do you have AIM? You know me, I just don't want to make it quite clear who I am yet in public (though I've made it pretty obvious with comments in the past). My MSN isn't working, though, and that's the only program I know your ID on.
East Coast Federation
04-07-2005, 06:40
It wouldn't be that hard to hide in a star. You just have to withstand temperatures of some-odd-thousand degrees in the outer layers. Expect people to follow you. If you're going to hide in the core then I hate you.
The core of the sun isnt really that hot. And there are types of sheilding that would allow ever shuttle to enter a star, so a huge ass ship like this wouldn't be a problem.
Xessmithia
04-07-2005, 22:49
It wouldn't be that hard to hide in a star. You just have to withstand temperatures of some-odd-thousand degrees in the outer layers. Expect people to follow you. If you're going to hide in the core then I hate you.

I could hide in the core of a sunlike star until I run out of fuel. The Sun produces less energy than my ship can radiate away so it won't be a problem. LArger stars I couldn't do that though.
Xessmithia
04-07-2005, 22:51
Hey Xess, do you have AIM? You know me, I just don't want to make it quite clear who I am yet in public (though I've made it pretty obvious with comments in the past). My MSN isn't working, though, and that's the only program I know your ID on.


No just MSN I'm afraid. AIM doesn't like my computer too much.
Kindura
05-07-2005, 10:41
The core of the sun isnt really that hot.

No, only 10 million degrees, give or take.
No Cream and No Sugar
05-07-2005, 11:04
Luckily my Cracker Jacks came with this Lil' Orphan Annie Secret Decoder Ring And Personal Force-Field Generator with IRYG (I'm Rubber, You're Glue) Deflector Shields, so I don't have to worry about your ships.

Yay!

And before you call it wank, it's powered by a Bob Jones Personal Black Hole, that has most of its mass "imaginary". While most people think this would generate imaginary energy, it generates real energy and is lightweight, fashionable, and comes in designer colors!

Once my allowance check clears, I'll get the companion ring, which will let me eat stars, fart quasars, and blow up universes by just looking at them. Then we can play!
Roania
05-07-2005, 11:45
"Ahem. Is this thing on?" Nicademus Darsalin, Lord Chancellor of His Most Divine Illuminated Majesty's Government, tapped the microphone for a second. "Ah, good." The tall, hawklike man adjusted his tie and checked his notes. "Upon learning of the existence of the nation of Xessmithia, the Chancellory was most perplexed. When we learnt of their 'hidden project', our perplexity changed to decisiveness."

Darsalin paused, and went on. "I am announcing today that His Most Divine Illuminated Majesty has announced a plan to attack Xessmithia before their ship is finished. If it is completed, all of the solar system will be disrupted by the immense gravititational pull of their wang." The Lord Chancellor took a sip of his water, and nodded. "Bearing that in mind, we've dispatched an army of flying monkeys to disrupt their creation by throwing their dung at the workers."

"Sir, aren't you concerned that their ego will block any attacks?" A journalist raised his hand.

"Indeed. We must be on our guard, gentlemen and ladies. This is a nation suffering from severe overcompensation issues. His Most Divine Illuminated Majesty recognises this, and has ordered the deployment of a vast army of teenage girls, all of whom have been given pictures of their leader's own personal wang. Many men died in getting those photos." Nicademus snapped a sharp imperial salute, and nodded. "God Save The Tsar!"

<This has been an Imperial Humour Post>
Kindura
05-07-2005, 16:51
Nah, don't worry none. I was already planning some special weapons that could take this thing out easily, as long as there were enough. Not that I'm stupid enough to elaborate on them, or that they're obtrusive enough that total surprise wouldn't be realistically feasible.

I will say that I view war as an industrial process.
Einhauser
05-07-2005, 18:34
Well, what meager defenses I can muster I will be using to defend the ship, should Xessmithia request it.
Xessmithia
05-07-2005, 19:39
Luckily my Cracker Jacks came with this Lil' Orphan Annie Secret Decoder Ring And Personal Force-Field Generator with IRYG (I'm Rubber, You're Glue) Deflector Shields, so I don't have to worry about your ships.

Yay!

And before you call it wank, it's powered by a Bob Jones Personal Black Hole, that has most of its mass "imaginary". While most people think this would generate imaginary energy, it generates real energy and is lightweight, fashionable, and comes in designer colors!

Once my allowance check clears, I'll get the companion ring, which will let me eat stars, fart quasars, and blow up universes by just looking at them. Then we can play!


Thank you for that most helpful and contributial post. :rolleyes:
Balrogga
05-07-2005, 19:53
People seem to keep forgetting everything here is OOC. Unless you arranged with Xess to know any of this secret information, we don't know shit about the ship so nobody can plan on weapons or attacks against this thing.

Remember the difference between IC and OOC knowlege?
Kindura
06-07-2005, 23:58
The other guy was s***ting around, and I just said I was designing the weapons, not that I was planning to use them on the Big Bad Ship.
Central Facehuggeria
07-07-2005, 00:38
Some interesting facts to help people understand the numbers involved with this ship.

At maximum output the main reactor produces as much energy as the Sun does in 3 hours every second.

A single full power blast from an ultra-heavy turret is enough to wipe out all life on a planet.

An alpha strike(firing as many weapons as possible on a target) can vaporize a 4000 km ice moon, fragment a 4000 km diameter moon made of igneous rock, or blow up a 4000 km diameter granite moon so that it can never re-assemble.

The shields allow it to hide inside sunlike stars until it runs out of fuel.


Xess, I know you're going for a physics degree and all (and to your credit, it is pretty plausible if you disregard the weapons yields,) but I would have a lot of trouble accepting something like this if it was used against me, unless it was a huge proportion of your fleet strength. (If it is, then I apologize for doubting you. If it isn't, then I merely shake my head and frown. :( )

Edit: Of course, if it's a plotdevice type vessel that isn't to be used in normal RP, that's perfectly fine too. :)
Balrogga
07-07-2005, 01:26
I apologize if I jumped to conclusions but your previous post sounded like you were developing them to "take this thing out easily, as long as there were enough".

If I misread it, I am sorry.

Nah, don't worry none. I was already planning some special weapons that could take this thing out easily, as long as there were enough. Not that I'm stupid enough to elaborate on them, or that they're obtrusive enough that total surprise wouldn't be realistically feasible.

I will say that I view war as an industrial process.
Xessmithia
07-07-2005, 05:29
Xess, I know you're going for a physics degree and all (and to your credit, it is pretty plausible if you disregard the weapons yields,) but I would have a lot of trouble accepting something like this if it was used against me, unless it was a huge proportion of your fleet strength. (If it is, then I apologize for doubting you. If it isn't, then I merely shake my head and frown. :( )

Edit: Of course, if it's a plotdevice type vessel that isn't to be used in normal RP, that's perfectly fine too. :)

It is taking up 8.6 percent of my entire navy's personnel and 1.4 percent of my Marine corp's personnel, according the updated stats I have yet to post. And it is only to be used when I need to take on other super-capital ships or drop planetary shields.

Or for a plot device single shot planet kill.
Xessmithia
07-07-2005, 05:35
Updated stats.


Dimensions:
Length - 18,000 meters
Beam - 5,400 meters
Height - 4,800 meters
Mass - 3.7x10^16 kg

Armaments:

- 68 Ultra-heavy Primary Canons (dual turrets)
-- 500 petaton max yield

- 272 Super-heavy Primary Canons (quad turrets)
-- 1 petaton max yield

- 5000 Heavy Primary Canons (quad turrets)
-- 50 teraton max yield

- 204 Medium Primary Canons (dual turrets)
-- 200 gigaton max yield

- 20,000 Light/PDF Primary Canons (quad turrets)
-- 500 megatons max yield

Armor: Mk. VI NISCS

Energy Shields:
- Max dissipation peak: 3x10^27 Watts
- Heat sink capacity: 3x10^30 Joules

Powerplant:
- Ripstar Annihilation Plant
-- Max reactor peak: 4x10^30 Watts

Performance:
- 3000 Gs max linear acceleration
- 30 degrees/second max radial velocity
- FTL velocity, 6000 LY/hr
- Range, 300,000 LY before refueling

Sensors:
- full spectrum active/passive fast cycle lightspeed sensors
-- range 10 light minutes

- active/passive fast cycle FTL TRADAR
-- range 50 AU




Crew:
- 400,000
- 66,000 Marines

Miscellaneous:
- 147 VIP passenger quarters or 588 standard officer accommodation for passengers
- 40 pinnaces
- 500 million metric tons cargo capacity
Kyanges
07-07-2005, 05:40
Updated stats.


Dimensions:
Length - 18,000 meters
Beam - 5,400 meters
Height - 4,800 meters
Mass - 3.7x10^16 kg

Armaments:

- 68 Ultra-heavy Primary Canons (dual turrets)
-- 500 petaton max yield

- 272 Super-heavy Primary Canons (quad turrets)
-- 1 petaton max yield

- 5000 Heavy Primary Canons (quad turrets)
-- 50 teraton max yield

- 204 Medium Primary Canons (dual turrets)
-- 200 gigaton max yield

- 20,000 Light/PDF Primary Canons (quad turrets)
-- 500 megatons max yield

Armor: Mk. VI NISCS

Energy Shields:
- Max dissipation peak: 3x10^27 Watts
- Heat sink capacity: 3x10^30 Joules

Powerplant:
- Ripstar Annihilation Plant
-- Max reactor peak: 4x10^30 Watts

Performance:
- 3000 Gs max linear acceleration
- 30 degrees/second max radial velocity
- FTL velocity, 6000 LY/hr
- Range, 300,000 LY before refueling

Sensors:
- full spectrum active/passive fast cycle lightspeed sensors
-- range 10 light minutes

- active/passive fast cycle FTL TRADAR
-- range 50 AU




Crew:
- 400,000
- 66,000 Marines

Miscellaneous:
- 147 VIP passenger quarters or 588 standard officer accommodation for passengers
- 40 pinnaces
- 500 million metric tons cargo capacity

(OOC: All of a sudden, I want one of these things... I'd name it...
The Behemo class, just because it's so... so... big!)
Xessmithia
07-07-2005, 06:04
(OOC: All of a sudden, I want one of these things... I'd name it...
The Behemo class, just because it's so... so... big!)

The correct class name is Nighingale. But thanks for the suggestion :D
Kyanges
07-07-2005, 06:18
The correct class name is Nighingale. But thanks for the suggestion :D

No problem. Hmmm, Nightingale... Nice.
Xessmithia
12-07-2005, 10:14
Huzzah! The ship is done today. Coming up soon in this thread are it's final stats and various technical commentaries.
Xessmithia
14-07-2005, 00:07
Behold the final stats.


Nightingale-class Star Dreadnaught

Dimensions:
Length - 18,000 meters
Beam - 5,400 meters
Height - 4,800 meters
Mass - Dry, 3.7x10^14 kg
- With Fuel, 3.7x10^16 kg
Armaments:

- 68 Ultra-heavy Primary Canons (dual turrets)
-- 500 petaton max yield
– Rate of Fire, 15 RPM

- 2400 Super-heavy Primary Canons (quad turrets)
-- 1 petaton max yield
– Rate of Fire, 60 RPM

- 8000 Heavy Primary Canons (quad turrets)
-- 100 teraton max yield
– Rate of Fire, 240 RPM

- 1000 Medium Primary Canons (dual turrets)
-- 800 gigaton max yield
– Rate of Fire, 960 RPM

- 100,000 Light/PDF Primary Canons (quad turrets)
-- 500 megatons max yield
– Rate of Fire, 3840 RPM

- 5000 Tractor beams

Armor: Mk. VI NISCS

Energy Shields:
- Max dissipation peak: 1x10^30 Watts
- Heat sink capacity: 5x10^30 Joules

Powerplant:
- Ripstar Annihilation Plant
-- Max reactor peak: 4x10^30 Watts
--- Sustainable for 168 hours
---- Effective fuel mass 3.663x10^16 kg (non-complex mass)
---- Actual fuel mass 4x10^20 kg (complex mass)

Performance:
- 3000 Gs max linear acceleration
- 30 degrees/second max radial velocity
- FTL velocity, 6000 LY/hr
- Range, 300,000 LY before refueling


Crew:
- 400,000
- 66,000 marines
Miscellaneous:
- 147 VIP passenger quarters or 588 standard officer accommodation for passengers
- 40 pinnaces
- 500 million metric tons cargo capacity
Kyanges
14-07-2005, 00:10
(OOC: What's the RPM supposed to mean. I thought ROF was Rate of Fire. Unless, I'm missing some bigger picture here... Do the guns spin or something?)
Scellia
14-07-2005, 00:14
OOC: Rounds Per Minute(RPM).
Kyanges
14-07-2005, 00:19
OOC: Rounds Per Minute(RPM).

(OOC: *Slaps head* That's right. I was stuck thinking Revolutions Per Minute... >.> .)
Einhauser
14-07-2005, 00:27
OOC: great ship Xess. By the way, I replied in the diplomatic thread Kyanges.
Xessmithia
15-07-2005, 23:16
I updated the stats to clarify its capablities. They now include fuel mass and max sustainable time for max reactor peak.
Draconic Order
15-07-2005, 23:26
((I think it needs more personel to operate it.))
Xessmithia
15-07-2005, 23:52
((I think it needs more personel to operate it.))

I don't, but thanks for the opinion.
Germanische Zustande
15-07-2005, 23:52
Hey, Xessmithia, we should have a wargame between my Bismarcks and your Nightingale. Maybe you can sing me to death!

Congratulations, and put it to good use!