NationStates Jolt Archive


OOC: Original FT Ships For Review

Tokarev
09-06-2005, 03:05
Well, as some people know, I have recently begun developing a FT side of my nation. Since the MT on these forums is now restricted almost exclusively to one Earth or another, I do very little RPing. The only RPing I do is off-forum, such as World at War or Rise to Glory. But in any case, I have decided on doing a Future Tech version of my nation, and have begun designing original spacecraft.

As you will clearly be able to see from these, they are obviously based on modern battleship designs. Personally, I think the design works well, especially since I am going to be RPing a nation with a strong naval tradition before it developed space travel. These are the rough drafts, and the final versions are going to be more refined. This thread is just so I can here some comments on how my ships are going to look. I don't feel like posting my specifications yet, but I actually have them more or less completed.

Anyway, I have two classes.

The Agamemnon-class, the flagships of the fleet. Outfitted with a small fighter complement (the hangar bays are those structures on the modified aft turrets), command and control capability (thus all the antennae and citadels), and general fighting power (thus the turrets, which house essentially a railgun on steroids, although it is a little more sophisticated then that).

http://img296.echo.cx/img296/6445/agamemnon1wf.jpg

Next I have the Victorious-class, the aircraft carriers. Outfitted with a larger fighter complement (four of those strange hangar bay structures) and generous firepower. I am thinking of taking at least one of the forward turrets away in exchange for more hangar-bays, to make it more exlusively a carrier. As it is it packs a lot of firepower as well.

http://img296.echo.cx/img296/6939/victorious7ry.jpg
Kyanges
09-06-2005, 03:13
While I never really went for the WWII ship turned space cruiser look, I always found it pretty interesting. At least here, you have a back story for why they look the way they do, so everything fits. Nice.

However, one thing which I never really found interesting or smart, ever, was the idea of putting a big con tower on a ship. At sea, it might have some use to look over the horizon, but in space, you've got sensors to do that for you. That along with the fact that there isn't really much of a horizon to look over in space.

All in all though, you've got a good start here.
Tanara
09-06-2005, 03:21
I have one small problem with these- those ships are designed to have breathable air about them, not the vaccume of space. And yeah those conning towers really aren't necessary in space.

But the drawings are wonderfully done.
Otagia
09-06-2005, 04:36
Interesting. Lacking forward-facing firepower (well, when sitting right in front), but interesting.

Just one question: what are you using to draw these? I've never been able to figure that out...
Tokarev
09-06-2005, 20:35
Well, the idea behind the conning towers is that they are the sensor and communications suits. I probably won't get rid of them entirely, because I am playing a relatively primitive FT nation, but I will definitely consider scaling them down.

I am using PhotoShop and Microsoft Paint to make these.

Thanks for the comments, guys.
Korgarein
09-06-2005, 20:45
Well i would comment more but i can not seem to get the pics to show up. Oh well, good luck with them, i like the old ship look myself. I did all my own ships too. They have that big bulky battleship look.

link in my sig if you want to look.
Kroblexskij
09-06-2005, 20:51
nice idea with the primitive FT dreadnoughts
i too am making my FT side of my nation but with more specialised ships.
don't know how the men are going to work upsidown
on the lower bridge though.

remember more side cannons, like medival type ships, than rotating turrets like ww2.
Otagia
09-06-2005, 22:01
I don't know, I've always liked rotating turrets on the top. You can still fire off a hellish amount of ammo, and you minimize your profile from the front. Of course, additional side weapons are always a good thing...
Tokarev
09-06-2005, 22:08
If you look closely, you can see there are side weapons on those pictures. The pictures are just rather small so its hard to tell.

Anyway the crew would not be working upside down, no gravity in space remember? I'm not entirely sure whether I am simply going to have a gravity switch of some sort between the upper and lower decks or if the lower deck would simply be inversed. However, it should not pose too much of a problem.

And Korgarein, I looked at your ships. What did you use to design them (I mean what program did you draw them with)? They look great.
Kindura
09-06-2005, 22:16
Korgarein, your sig isn't showing up. Could you just post the link?
Korgarein
09-06-2005, 22:16
I used DogA L3. It is a nice little 3D program for amatures. It uses premade shapes so that kinda sucks, but if you work with it and use the shapes to make things like turrets instead of using the premade ones you can get some good designs. A lot of people on NS that make their own ships and technology use Doga because you can download it. There are L1 and L2 versions. L1 is basic and has no shins or mesh covers, L2 is almost the same as L3 i think.

And thanks for the complement.
Korgarein
09-06-2005, 22:22
You might have to go into your Profile and options and turn on show sig for it to show up if you havent already. If you have im not sure and ill post it.

Yeah here you go.

- Korgarein Fackbook and Technology Website - (http://webpages.charter.net/durst95/korgarein%20main%20page.htm)

[Edited]- Sorry to post on my stuff on your thread through, Tokarev.
Tokarev
09-06-2005, 23:07
I don't mind.

Can you post a link to where I can download this program? It would be a lot easier to refine my designs then if I were just using PhotoShop (which is a horrible program).
Korgarein
09-06-2005, 23:21
Yeah sure let me see if i can find a good download for you.
Korgarein
09-06-2005, 23:45
The L3 program is shareware. He is a couple of places you can get it from. It is a japanese program but i think its all mostly in english. and a Tutorial page.

Tutorial (http://idev.tcm-services.net/ag/index.html)

http://www.doga.us/downloads.htm this is L1 and texture packages

http://www.forest.impress.co.jp/lib/pic/piccam/3dpaint/doga.html This is a japanese site but i think the program is still in english

http://www.doga.co.jp/english/software/index.html This is the offical Doga download webpage.
Einhauser
10-06-2005, 00:29
Well, I like them overall, but I do have a few gripes:

1) The conning towers. Now, I read that you want to be somewhat primitive, but I would at least move the bridge somewhere deep inside.

2) The exposed hanger decks. Those are the most important areas of a ship, next to the bridge, and having them in the open is a VERY bad idea.

Those are really the only problems I see with it. That is, of course, as long as you thickened the armor considerably, made sure it was airtight, and retrofitted the engines. On a similar note, I would like to applaude you have no visable engines. The harder they are to see, the less chance they will be destroyed.
Tokarev
10-06-2005, 00:40
Einhauser: Thanks for the advice. Yeah, the exposed bays are a bit of a problem.

Korgarein: It doesn't matter if it is in Japanese. By coincidence, I am Japanese. So it all works out.
Korgarein
10-06-2005, 00:43
Korgarein: It doesn't matter if it is in Japanese. By coincidence, I am Japanese. So it all works out.

Lol, So it does.
Tokarev
10-06-2005, 01:03
Here is the redone Agamemnon-class.

The blue areas are where the hangars are (internal), I just painted them blue so you can see them.

On the top superstructure, the forward building is the communications suite, and the aft building is the sensors suite. The bridge is internal, almost directly above the forward hangar bay.

On the bottom superstructure, the large funnel-like structure deals with disposal of ship waste. I am going to make it a lot smaller, I just forgot to redo that part of the ship.

http://img85.echo.cx/img85/8827/agamemnon23zc.jpg
Einhauser
10-06-2005, 01:14
Much better, although now I cant really tell which end is which...

Could you alsotell me what those odd grey stains on above and below the ship are?
Korgarein
10-06-2005, 01:14
You know, seeing that you what to be a primitive FT nation. You might try using missiles as weapons too. You could have vertical launch tubes and things like that. My nation is an advanced ft nation and i still use missiles as do a lot of others. Missile are fast and can carry a powerfull warhead, sometimes more powerfull then torpedoes, beam weapons, and other ballistic weapons.
Tokarev
10-06-2005, 01:18
Einhauser: What stains?

Koragrein: Yeah, I have been considering using missiles. I haven't added anything on to my ships, yet though.
Einhauser
10-06-2005, 01:21
Ive created an entire subclass dedicated to missiles called the Missile Firgate. Granted, I have never designed or built one yet, but its there.

Check out my other ship definitions here (http://forums.jolt.co.uk/showthread.php?p=8697043#post8697043)
Einhauser
10-06-2005, 01:22
theres like, grey stains near the conning towers on both sides.
Korgarein
10-06-2005, 01:34
Hey Tokarev, would you mind if i play around with the third pic you posted. Maybe so you some of my ideas. I dont want to overstep my bounds of giving ideas without permission.
Tokarev
10-06-2005, 01:35
Do you mean the very dark blue stains? Those are the hangar bays. Besides that, I am not sure what you mean. You could be seeing a mistake I made in PhotoShop that I am not seeing, or part of the superstructure that I am not identifying as anomalous.

Anyway, here is the Victorious-class, once again I have painted the hangars blue for your benefit. This one has a more defined superstructure, as it has more equipment. I'm actually thinking of eliminating that aft hangar bay cluster and shortening the superstructure so I have a cruiser or command ship.

http://img295.echo.cx/img295/3786/victorious29cr.jpg


Yeah, feel free to fool around with any of the pictures I post. The whole point of this thread is so I can get people's ideas. Show me what you have.
Korgarein
10-06-2005, 01:46
Well thats good, cause i already took the liberty.

I added some of your smaller guns both dorsal and ventral to defend your conn tower and comm systems. Also added fore and aft torpedo tubes, and side mounted horizontal launch missile tubes. Just some ideas.

Agamemnon - Kor Type 1 (http://webpages.charter.net/durst95/agamemnon%20KorType.jpg)
Tokarev
10-06-2005, 01:52
Thanks a lot, I like the look of it.
Korgarein
10-06-2005, 01:57
Cool, Use it if you want, i just love to design weapons of war. lol
Luxus Mond
10-06-2005, 02:00
Interesting spacecraft. Took me a minute to notice that the underside was another part of the ship.

I was wondering if anyone could model some ships I've made. They're real simple Illustrator pictures I've made for NASA, but it would be nice if they were models, unfortunately, I don't have the know how for modeling.

http://img.photobucket.com/albums/v704/Veers57/HAS%20Designs/Satellite.jpg
Communication Satellite

http://img.photobucket.com/albums/v704/Veers57/HAS%20Designs/OrionSpaceClipper.jpg
Commerical spaceliner

http://img.photobucket.com/albums/v704/Veers57/HAS%20Designs/SpaceStation.jpg
Spaceshipyard

http://img.photobucket.com/albums/v704/Veers57/HAS%20Designs/MeropeSpaceTug.jpg
Spacetug

If anyone can help, let me know.

email: ihskcaskey@yahoo.com
AIM: Veers57
MSN: ihskcaskey@yahoo.com
YIM: ihskcaskey

Thanks
Xessmithia
10-06-2005, 02:02
Cool ships Tokarev. And Korgarein you also have cool ships.
Tannelorn
10-06-2005, 02:35
actually open hangars arent bad if exposed to vacuum shots will pass right through and no fires if ammo hit
Korgarein
10-06-2005, 02:55
Here is my design for the victorious. Its a good starting design. I thought the rear of the ship was a little under protected as far as weapons. I added a hand full of you light and medium guns, the missiles like on the other one, and a couple of torpedo tubes forward and aft, only 2 either way unlike 4 for the other ship.

Victorious - Kor Type 1 (http://webpages.charter.net/durst95/victorious KorType.jpg)

His is my idea for the Cruiser version of the Victorius. You mentioned shortening it and stuff.

Victorious - Kor Type 2 (http://webpages.charter.net/durst95/victorious KorType2.JPG)

I knew if you used my design for the Victorius Cruiser, the agamemnon design would seem a little under gunned in comparison. So here is a second design for the agamemnon as well.

Agamemnon - Kor Type 2 (http://webpages.charter.net/durst95/agamemnon KorType3.JPG)

If you like my mods of your ships fill free to use them but i will have to ask you to save them to your computer. I host my own website, and im about outta space and im not completly done with mine yet.
Korgarein
10-06-2005, 06:26
Hey Tokarev, I got board last night and made these as well based on your origional designs. Hope you dont think im trying to take over your designs or anything like that lol.

I wasnt sure of your ship classifications but based on the size of some of the others i made these.

Heavy Gunship/BattleCruiser - Kor Type 1 (http://webpages.charter.net/durst95/agamemnon KorType6a.JPG)

Dreadnought - Kor Type 1 (http://webpages.charter.net/durst95/agamemnon KorType7.JPG)
Einhauser
10-06-2005, 19:55
Those are pretty awsome kor. However, those gray stains are still there. I belive they are the remenants of the off-white background the picture origionally had that you didnt erase. No problem though, keep up the good work!
Tokarev
10-06-2005, 20:04
Thanks, Koragrein, those look great. I have saved them onto my computer, so you can delete them from your site, now.

Anyway, I am in the process of working on some of my other ships, I will post them here when completed.
Tokarev
10-06-2005, 21:46
Here is my new class, the Iron Duke-class.

These are small, heavilly armed escort vessels for the large ships. The scale for this is about the same as for the others, although in reality this ship should be about 2/3 the size of the Agamemnon.

http://img79.echo.cx/img79/271/ironduke5xx.jpg
Tokarev
10-06-2005, 22:35
Bump
Korgarein
11-06-2005, 00:55
Thats cool. Glad i could help ya. ill keep an eye on the other stuff you do. If i come up with any more for ya ill post them here.
Tokarev
11-06-2005, 02:57
Marlborough-class Battlecruiser

http://img216.echo.cx/img216/2136/marlborough7jz.jpg
Tokarev
11-06-2005, 03:17
Abercrombie-class Monitor

Essentially a well-armed border patrol ship, for hunting out pirates or patrolling rough areas of space. Nice little vessel, if I do say so myself.

http://img237.echo.cx/img237/6572/resolution8gy.jpg
Kindura
11-06-2005, 03:18
Now THAT I like, but you might want to put a few more doo-dads on the front and back.
Tokarev
11-06-2005, 03:19
I assume you mean the Marlborough, because I posted the Abercrombie at about the same time you posted your comment.

Yeah, I am wondering whether to add stuff to the bow and stern or simply cut out some of that space and shorten it.
Kindura
11-06-2005, 03:26
Well if you're using and old-fashioned Heat-Treat-and-Beat tech system, all that empty space is just another PD gun that's not there to protect your ship. (Of course I'll assume you only have as many "Big Guns" as you can effectively keep powered with your reactor.) You might also want to put more sensors and whatnot.
Halberdgardia
11-06-2005, 04:03
OOC: My nation's just beginning to go PMT, and I came across your thread, and really liked the WWII style of your spacecraft. Do you have any specs on the craft you've listed here (besides the pictures), and if you do, may I see them? If you're planning on opening a storefront with these ships for sale, I'd be highly interested in buying some to kickstart my interstellar fleet.
Einhauser
11-06-2005, 04:45
If you do end up writting out stats for them, do it like the Firebat Battlecruiser I made. Theres a link to it in my sig.

Why should you make it like that, you may ask. Well, so far ive made over $7 trillion on it alone.
Tokarev
11-06-2005, 15:37
I do not have individual statistics for my ships as of yet.

However, I do have rather detailed descriptions of my systems. Just a warning, some of my descriptions are rather technical.

Weapons: http://s9.invisionfree.com/Tokarev/index.php?showforum=9

Protection: http://s9.invisionfree.com/Tokarev/index.php?showforum=13

Propulsion: http://s9.invisionfree.com/Tokarev/index.php?showforum=4

Electronics: http://s9.invisionfree.com/Tokarev/index.php?showforum=10

I was not planning on opening a storefront for a while yet, as I am going to RP my nation being isolated and stumbling across some other spacefaring nations. In the future, I may open up a storefront. Sorry.
Al-Imvadjah
11-06-2005, 16:07
Korgarein, I like the look of your ships. They're very nice. I'm especially impressed that you managed to do small arms with Doga. if you look at my sig there's a link to my starships. Not nearly as impressive, but remarkably functional.
Kyanges
11-06-2005, 16:19
Korgarein, I like the look of your ships. They're very nice. I'm especially impressed that you managed to do small arms with Doga. if you look at my sig there's a link to my starships. Not nearly as impressive, but remarkably functional.

(OOC: For one of your FTL drives, I noticed that you said the space in the front of the ship was contracted, while the back was expanded to drive it forward. I'm not sure, but I'm certain that I read somewhere else that it was the other way around, with the space in front expanded, and the space in back contracted.

EDIT: Actually, I remember now. I found the article in Popular Science.)
Kindura
11-06-2005, 18:55
It works like a warp drive from Star Trek. Nanotech Army called it a "Negative Energy Drive".

And I think it was like he said, unless you want to go backwards.
Tokarev
11-06-2005, 19:06
If you look at the links I gave, one of my engines is called the Alcubierre Drive. That details the physics that describe that the space is folded in back of the ship, not in front of.

Anyway, I am beginning my new round of ships. These are going to be a slightly different format, and I would appreciate it if you told me which you like better, the ones I have already posted or the ones that I am about to post.
Kyanges
11-06-2005, 19:09
(OOC: EDIT: Woah, big misunderstanding... Ignore what whatever was in here...)
Al-Imvadjah
11-06-2005, 23:51
What's all this about my FTL? I've never gone into specifics; just that it's very fast.
Halberdgardia
28-06-2005, 07:30
I do not have individual statistics for my ships as of yet.

However, I do have rather detailed descriptions of my systems. Just a warning, some of my descriptions are rather technical.

I was not planning on opening a storefront for a while yet, as I am going to RP my nation being isolated and stumbling across some other spacefaring nations. In the future, I may open up a storefront. Sorry.

OOC: Sorry for resurrecting a semi-dead thread, but I have news for you. I've just recently designed my own spacecraft, the Charlatan-class. It's primarily a scout ship, but we're producing a military variant, the Vespir-class cruiser, that's smaller and more heavily armed and armored. I'd appreciate it if everyone here (or at least some of you) could stop by the thread and let me know what you think. Additionally, Tokarev, I've started construction on a fleet of these ships; I'm building 24 Vespirs and eleven Charlatans (I've already got one, the D.R.H. Second Chance). If you want, we could RP our space forces coming across one another.

The Chartalan-class thread is here:

http://forums.jolt.co.uk/showthread.php?t=428641