NationStates Jolt Archive


Intersections in Real Time (Continuation )

Balrogga
07-06-2005, 04:05
Attention:

This is a continuation of an earlier Thread but the other player had to pull out of the RP. I have decided to continue it on my own. The time period is about 2.4 billion years ago.

Here is the original Thread (http://forums2.jolt.co.uk/showthread.php?p=9022756#post9022756)



IC:
The Mourning Star moved between the object and the four disabled craft. Her shields were operating at maximum, hoping to hold back whatever attacks the object attempts. Hoping Dur’Real could get her weapons online in time to destroy the alien hostile.

Suddenly space warped around the combatants. Waves of distortion spread out from the ships causing reality to warp.

“Captain, we are reading a massive temporal surge. The readings match those caused by a Time Quake. Shields are holding.”

“What’s the condition of Dur’Real’s ships.”

“The sensors cannot get a lock on them. Visual sensors report they are fading from view. The Time Quake is taking them somewhere else.”

“How about the object?”

“It appears to be stunned. When the first distortion wave hit it, the object stopped. It hasn’t moved since. The AI thinks Dur’Real’s ships were returned to their own time when they disappeared.”

“Keep an eye on the Object. Move us away from the Time Quake. There isn’t anything holding us here and without weapons, we cannot hope to fight. Uplift the Mourning Star. Take us deep into T-Space so we can make repairs and awaken the crew.”