NationStates Jolt Archive


BMG Military

Blood Moon Goblins
24-05-2005, 01:23
(OOC: More later on, I just wanted to post this now for the comments :P)
(OOC2: Note the lack of comical mispellings in the titles. I found a fairly good 'Goblin Translator' that is basicaly just a letter parser, but it'll do for now. If anybody has a good Tolkien-esque Orcish translator with a good amount of words, link it. I havent been able to find a good one though.)
(OOC3: Incorporated Goblinology into this thread for convinience.)

Goblinology

Anatomy:
Summary:
Average Height: 3.5ft
Weight: 80-90lbs
Lifespan: 50-60 years
Blood Base: Copper

Theyre three feet tall, have very large eyes, ears and noses, long arms and short legs. They have sharp teeth and powerful jaws capable of severing a persons wrist if theyre determined.

Goblin anatomy is very similar to that of the humans, obviously they are shorter and green, but thats only on the outside.
The main differnce one would notice if one were to disect a Goblin would be a 'third lung', a sack containing symbiotic bacteria that convert carbon dioxide waste into oxygen. This is the end result of so many years living in mines and tunnels, where cave in, gas and other hazards are a fact of life. The bacteria dont produce enough oxygen to keep a Goblin alive for a long period, but do greatly extend their ability to hold their breath.
Other results of underground living are large, sensitive eyes, ears and noses. Their sense are slightly more acute that a normal humans, although most Goblins are fairly shortsighted.
Goblins bone structure is almost exactly the same as that of a human, except the obviously longer arms/shorter legs, but Goblin bones tend to be slightly denser and thicker. Their skulls are capable of withstanding quite a beating as well.
They have long arms as well, compared to humans. Usualy their arms reach below their knees, with long hands and fingers.
Strong jaws and sharp teeth evolved as a mixed defence/tool, theres some nasty critters out there in the swamp, and those that arent just plain mean tend to have very thick skin.
On a side note, their feet are clawed while their hands have nails. Most Goblins habitualy sharpen their nails so that they resemble claws.
Aside from that, males and females are almost indestinguishable. Females do not have breasts unless they are pregnant and aside from that there is little in the way of outer physical differnces.
The only easily recognizeable female Goblins are the priestessess, who wear rather distinctive robes.

Culture:
Goblin culture is very interesing. The basic familiy unit constists of a singel parental pair, with an average of ten children. However, affairs are not considered taboo, and 'sharing' is quite common.
Children are kept until the age of ten years, at which time they are kicked out of the household with a traditional gift of %2 of the families currency. Money isnt usualy a major issue though, because little is actually paid for. Goblins consider money dishonest, and prefer either barter system or simply working off debt.
Religion is a bit odd, Goblins dont usualy attend churches or ceremonies of any sort, since most think that the gods are big enough and old enough to be capable of taking care of themselves. HOWEVER, they are very sensitive on the subject and will defend their faith quite viciously if provoked. Becoming a priest or priestess is considered one of the highest honours in most Goblin Tribes.
Technology has caught on in a few fields, most notably the Goblin Alchemists, famously suicidal and fond of blowing things up in interesting ways. They quickly snapped up modern glassmaking, distillation, energy production and internet.
In other areas it is usualy ignored by most, unless its practicle. Running water and flushing toilets were immidiatly popular because it meant no more buckets. Rifles caught on as well, because most all Goblins are fond of things that are loud and make pretty flashes. Killing things is a pleasant bonus.
One talent most Goblins share is an ability to fix things. Not well, but VERY quickly and often simply, so that when it breaks down again it can be fixed faster.
On a side note, Squee is the most common Goblin name, occuring in %73 of the population.
(OOC: This happens in RL countries as well. Take a look at Korea )

Military:
The military consists almost entirly of Soviet-Era surplus technology which is, at most, from the 70's. A good portion of the army employs ancient weapons such as bows and arrows, plus a few hommade gunpowder weapons and grenades.
The airforce consists mostly of gliders, although two broken MIG 17 planes were obtained surplus and made flyable again, armed with primitive rockets, they have only blown themselves up twice. This is where that repair thing comes in.
The navy is mostly swamprafts and old PT boats, there are no actual ocean-boarders around the Blood Moon area.

All military equipment is 'customized' by its owner, painted with what most describe as 'tribal markings', although if one were to translate them they would mostly say things like "Tihs r squezz gonne, U touch nd I bash joo!".

Military tactics are suprisingly advanced though. Goblins can dig through ANYTHING, experience has taught them how to tunnel under swamp, through solid rock and in sand. Attempting to clear every Goblin from a battlefield is a major challange because they tend to pop up everywhere.
Likewise, they can throw up a fortification in no time, it wont be a very high quality one, but some is better than none.

Geography of the Blood Moon Area:
The Blood Moon Clans homelands consist mostly of swamp, surrounded by mountains, which are in turn surrounded by wasteland.
The swamp is very active, full of life and such. Most of that life is vicious and nasty and likes to kill things for sport. And thats just the Goblins.
The mountains are where the Goblins usualy live, though there are a few camps in the swamps, these are usualy pretty small and dont last long.
The wasteland is little traveled because, while there is little life, what actually IS out there is even worse than the stuff in the swamp.

The arrangement of the geography has one exception, a single mountain range that reaches roughly 2/5 of the way into the swamp, leading to the largest mountain which is also the nations capitol.

Goblin Clans/Breeds
Goblins are highly adaptable, living in an environment for only a decade or so will produce notable changes in the appearance of the population.
Thus most Goblin Tribes worthy of note ar far enough apart that their apperance varies quite a bit.

Blood Moon:
This is the 'middle of the road' Goblin variety, and the most common. They have a reputation for being slightly more intelligent than most tribes, as well as being more prolific in their tunnels.
Generaly they fit the classic Goblin description. Green and short.

Frozen Claw:
These Goblins live in the northern areas of the Blood Moon nation and are highly apapted to cold and icy conditions. Many of their tunnels are made in ice formations consisting mostly of permafrost.
They are moderatly shorter than the Blood Moons, and far more pale. They are almost white, with slight shades of green.

Grey Wolf (AKA: Wastelanders):
These live in the wastes surrounding the mountains/swamp. They are tall, strong and stupid. Most people dont classify them as Goblins, they do resemble Orcs far more than Goblins.
They average at 4-5ft tall, almost as broad, and make excellent soldiers and heavy labour, provided little thinking is required. They are more grey than anything, camoflaging them in the large dustfields of the Waste.


The Goblin Military

The Goblin military resembles what often happens when you throw a race of people who have been living in the Dark Ages for a few hundred years into the Information Age. It retains a certain 'Olde Fyghting Foryc" quality, but has a shiney new look about it.
The Goblins naturaly took to modern technology, because its easier to blow things up.

---

Organization/ranks:
Rank (US Army Equivalent)

Duukhaar (private)
Shuuguugach (Corporal)
Taagaac (Sergeant)
Dher Taagaac (1st Sergeant)
Ogar Taagaac (Over Sergeant)
Mach Shakac (Half Captain)
Shakac (Captain)
Shuulkak (Commander)
Akar Hakagach (Under General)
Hakagach (General)
Mal Hakagach (Head General)
Mechech Hakagach (High Superior Field General of the Front)
Dar Kaarthaar (War Leader)

http://s11.invisionfree.com/The_Earth_Fantastic/index.php?act=Attach&type=post&id=1194449

In most cases Goblins drop the prefix when addressing somebody by rank, IE:
Akar Hakagach would merely be addressed as Hakagach. The exception would be to emphasize somebodies lower/higher rank for whatever reason.
Rank is conveyed by symbols (remenants of the former pictograph writing system) and by the quality of dress.
Unlike most Human armies, almost all Goblin officers are expected to fight, except for the especialy old and respected ones (most above Head General are too old to fight, but have gained their position via experience and thus are respected enough that they are not expected to continue to fight, often they dont have enough limbs to do so anyway)

---

Organization:
Unit/(Translation)/~Number of Goblins/Rank of Leader

---

Infantry
Dhegaan Daal / (fire team) / 4-5 / Shuuguugach
Tol / (Squad) / 10-15 / Taagaac or Dher Taagaac
Tuur Hagec / (scout party) / 20-30 / Ogar Taagaac
Dar Hagec / (War Party) / 50-60 / Mach Shakac to Shakac
Shuulkakec / (Company) / 100-300 / Shakac
Rhakhaan Hagec / (Battle Party) / 1000-1500 / Shuulkark
Kaarlelkaac / (Regiment) / 2000-3000 / Shuulkark to Hakagach
Muugaan / (Horde) / 5000-10,000 / Akar Hakagach
Dregerec / (Division) / 15,000-20,000 / Mal Kahagach
Shuur / (Corps) / 25,000-50,000 / Mechech Hakagach
Agec / (Army) / Lots / Dar Kaarthaar

As you might guess, the Goblins adopted a few of the conventional military units because they made sense. The Muugaan is not an official unit, but its gets used alot because it makes sense to have something between a regiment and a division.

---

Unit Types:

Infantry:

Akec (infantry), also called "Dager":
The standard Goblin soldiers, theres lots of them and theyre willing to die for just about anything.
They usualy wear traditional light plate armour and/or chainmail, though a few have found the advantages of more modern sorts, such as kevlar. Most possess AK-series rifles as well as a nice assortment of bladed weapons.

Takhaar (sappers):
The REALLY insane Goblins, equivalent to Nordic berserkers. They are totaly without common sense and will happily blow themselves up if called upon to do so. Usualy they opereate as 'conventional' infantry or guerillas.
These also carry AK-series weapons, but dont wear much in the way of armour. Often they carry kegs of explosives and/or Goblin Bombs (homemade bombs)

Hogel'dan (Guerillas):
The famous tunnelers, ambushers and slashers of throats.
They carry whatever they want, because they arent part of the govornment. Most prefer melee combat or sniper weapons. They are, however, very inventive and usualy startle those who think of Goblins as primitive savages. A flaming pot of oil dropped on your head from a glider you didnt see often suprises people.

Mekaac (Kings Soldiers):
The slightly less famous Kings Guards. Most seem to think of them as ceremonial figures, after all, they only have primitive weapons and wear heavy plate armour. Apparently.
In reality, the Kings Guards are the ELITE Goblin soldiers, trained to perfection and part of a line of Guards going back for as long as anybody can remember. In roughly five minutes the force of a few thosand ceremonial troopers can suddenly become a few thosand uber-commandos armed with high tech weapons.

Tec Tuul'der (Sky Soldiers)
Basicaly theyre Paratroopers. They are lighter armed and armoured than the Infantry, but much more mobile and, obviously, they fly.
Again, AK weapons. They have fairly modern equipment aside from that.

Hussars:
Light vehicle drivers, issued with pistols and melee weapons.
For more info, see Common Vehicles.

Dragoons:
Main Battle Tank types, frontline fighters and so on.

Heavy Dragoons:
Heavy Tank users, mainly used in urban and other close range confrontations.

Lancers:
Mobile Artillery, extreme range and indirect fire.

Common Weapons:
(NOTE: Goblins use whatever is at hand, these are merely the 'standard issue' items issued to the catagory A and B units.
---
Infantry/Vehcles Missiles
---
Name: ADG-1 Muugaar (Hornet)
Issued to: Akec, Hogel'dan
Purpose: Anti-Tank
Calibre: 105 mm (4.1 in)
Launcher weight: 11.5 kg (25 lb)
Shell weight: 6.7 kg (14.8 lb)
Aimed range: 500 m (550 yd)
Operating temperature: −50 °C to 50 °C (−60 °F to 150 °F)
Penetration performance:
Rolled homogeneous armor (after reactive armor effects): 750 mm (30 in)
Reinforced concrete or brick: 1,500 mm (59 in)
Log and earth fortification: 3,700 mm (146 in)

Name: HM-1 Takhaar (Swatter)
Issued to: Akec, Hogel'dan
Purpose: Anti-Aircraft
Weight (Full system, ready to shoot): 17kg
Missile Weight: 10.1kg
Length: 1m
Warhead: 2kg
Seeker Type: FM-modulated Nitrogen-cooled PbS detector element.
Max Range: 4,100m
Speed: 470 m/s





---
Vehicles
---
Name: GAFV-1 Talaan (Snake)
Issued to: Hussars
Length: 4.8 m
Width: 2.8 m
Height: 2 m
Weight: 20.5
Speed:75 km/h (road)
50 km/h (off-road)
Range: 400 km
Primary armament: 25mm Automatic Cannon (ACG-1)
Secondary armament: x2 7.62 OR 12.5mm machine guns
Power plant: 735 kW/850 hp turbocharged Diesel engine
Crew:3 (commander, driver and gunner)

Info:
A light scout vehicle, designed for recon and harassment missions. Following the standard Goblin doctire, it exchanges armour for speed and firepower. The armour is just thick enough to deflect rifle fire and long-range infantry anti-tank fire.

Name: GBT-2 Drarluuc (Dragon)
Issued to: Dragoons
Length: 8.5m
Width: 3.5m
Height: 2.7m
Weight: 55t
Speed: 65 km/h(road)
40-50km/h(off-road)
Range: 550km
Primary armament:120 mm L44 smoothbore
Secondary armament:
x2 7.62 mm MG
12.5mm MG
Power plant:Diesel 1500 hp, (1100 kW)
Crew: 4 (Driver, Gunner, Commander, Loader)
Desc:
A second generation MBT designed by Goblins, slightly downgunned and uparmoured for a more modern battlefield.

Name: GBT-1 Rhaar (Bear)
Issued to: Reserves, still in service with Dragoons.
Length: 7m (~21ft)
Width: 3m (~9ft)
Height: 1.5m (4.5ft)
Weight: 33t
Powerplant: 1,750 HP gas turbine
Speed: 65mph (Road)
- 55mph (Off-road)
Range: 280mi (extended to 350mi with 'strap on' fuel tank)
Primary armament:
155mm smoothbore gun
Secondary armament:
Mount for rockets/AA gun or missile (reduces mobility, obviously)
.5 machine gun (commander)
7.62 machine gun (coaxial with main gun)
7.62 machine gun (rear)
Crew: 4 (5 w/ rockets/aa gun)

Name: HBT-1 Duuch (Troll)
Issued to: Heavy Dragoons
Length: 9.7m
Width: 3.5m
Height: 3.4m
Weight: 78t
Speed: 40km/h(road)
35km/h(off-road)
Range: 250km
Primary armament:
150mm cannon
75mm cannon (sponson)
Secondary armament:
x2 12.5mm MG
x2 7.62 MG (Independant Turrets, one forward and left, one rear)
Power plant: 2,050 HP gas turbine
Crew: 7 (Commander, 2 gunners, 2 loaders, Driver, MG operator)
Desc:
Intended as a sort of 'mobile bunker', this tank is, as its name implies, big, slow and heavy. The 120mm gun fires mosty anti-tank rounds, and carries few HE/Canister types. The 75mm is intended for infantry at long ranges.
The two machine gun turrets are operated by a gunner at the rear via electronic controls.
The main purpose of this tank is to find a good spot, sit down and blast things from a distance. left side behind the forward MG turret) has a small platform which can, if needs be, mount sandbags for a temporary infantry fireing position.
(OOC: I know, its an antiquated concept, but its very...Gobliny.)

Name: Kac or Dhegaan (Rain of Fire)
Issued to: Lancers
Length:
Width: 9.1 m
Height: 3.1 m
Weight: 3.3 m
Speed: 56 km/h(road)
45 km/h(off-road)
Range: 350 km
Primary armament: 165 mm. howitzer
Secondary armament: 7.62 mm. machine gun
Power plant: 1,750 HP gas turbine
Crew: 4 (Commander, driver, gunner, loader)
Desc:
Long range mobile howitzer, copied almost directly from the United States M109 Paladin howitzer, because Goblins think that indirect combat is cowardly and should be regulated to as few people as possible. This resulted in the designers not putting much effort into the thing.

Tactics:
What tactics?
The favorite Goblin tactic in open combat is to "Run at those fellows and kill 'em all." Generals usualy exercize some decent strategies on the strategic level, but the tactical level is a mess.
Urban warfare/guerilla tactics are slightly differnt. A favorite gem of the Goblins is to burrow under an enemy camp, plant a few hundred pounds of explosives and blow the whole assembly up. This often works because, in most cases, humans think a 'three dimentional battlefield' extends only in one direction.
Back to open battles.
Goblins favor up-close and personal combat. They like to run up to their enemies and slice them up with swords and axes, although they can often content themselves with fireing wild bursts from their assault rifles and going "LILILILILILILILILILI!".

(More later, if I feel like it :P)
Blood Moon Goblins
24-05-2005, 01:49
...
No endorse
24-05-2005, 02:07
Pure gold! This is really Orc-ish and quite good.
Blood Moon Goblins
24-05-2005, 02:23
Thanks :)
Currently working on numbers and percentages.
Camel Eaters
24-05-2005, 02:30
Hey. BMG, take a damned look at your TGs! LALALALALALALALALLALALA!

BTW I loved reading this. Keep it up Manny!
Blood Moon Goblins
24-05-2005, 02:59
Thanks CE :)
Overbear
24-05-2005, 03:05
ooc: Very well thought out and put. Bravo to you sir.
Blood Moon Goblins
24-05-2005, 03:18
ooc: Very well thought out and put. Bravo to you sir.
OOC:
Oh, no. This only took me ten minutes :D
If I were to think it out it would be MUCH more impressive.
Cower in phear mortal ;)

Im thinking that numbers might be a bad idea though, it would seem too...organized for my tastes. Besides, most of it isnt full time in any case...
Blood Moon Goblins
24-05-2005, 04:12
O_o
Blood Moon Goblins
25-05-2005, 03:26
:eek:
Daistallia 2104
25-05-2005, 09:49
Nice. I think that captures pretty much what a modern Goblin army ought to look like. :D
Ollieland
25-05-2005, 13:55
Looking good. Nice to see something original and innovative.
Blood Moon Goblins
25-05-2005, 21:10
Thanks :)
Blood Moon Goblins
27-05-2005, 17:28
Although I should point out that most of this is copied from Soviet-era equipment.
Fer instance, the Troll is based (loosely) on the T-35. Not a very good tank, but it was a cool concept.
Camel Eaters
27-05-2005, 17:55
Heheh. Yeah but you know what we'll do? We'll put toffey into your food supply! OHYEAHTHENYOU'LLALLBLOWUP!

Maan Rhuul Ghuuc Huukec maagaan an a haar Huukec dakakhuur A dhuuc! (http://www.coveworld.net/eberron/goblin_translator.html)

Translation:
Hey Blood Moon Goblins here is a great Goblin translator I found!
Daistallia 2104
27-05-2005, 18:17
Although I should point out that most of this is copied from Soviet-era equipment.
Fer instance, the Troll is based (loosely) on the T-35. Not a very good tank, but it was a cool concept.

I think the Soviet armaments are one of those touches that makes it nice and gobliny. The AK series was in some ways just simply designed with a culture like yours in mind. ;)
Novikov
27-05-2005, 18:51
Pure genius. I wouldn't go into numbers and percentages - that would just make things too nice and formal for a goblin rabble.

The AK-series weapons was a nice touch, as were the rank names (I don't know how you pulled that off :confused:.) I was disappointed to see that you broke things down to squad and fireteam levels, but that's just because of my mental picture of a armed, undiciplined rabble of Goblins. Either way, its nice to see a bit or creativity in this place - and thing, I though using all French weaponry would be unique!

Great job, keep it up.

Oh, on a final note, what about Goblin navies?
Blood Moon Goblins
27-05-2005, 19:12
Ak's are nice, arent they?
Although most of my elite soldiers use better guns, lots of SMG's and shotguns (Blunderbuss :)) for the close-in tunnel fighting.
Squad and firelevel teams only get used by the special operations fellows, the normal army IS an undisciplined mob of half-crazed Goblins waving AK's in the air.
I think if a Goblin got ahold of a French weapon it might burst into flames or something...

Oh, and my navy is rather small, but quite good. The ships are outdated (mostly) but are generaly along the same lines as my tanks (Big guns, very fast, not much armour, or big guns, slow, and tons of armour).
My subs are top-notch type with VERY good crews. Usualy they have their toungs cut out so they dont talk all the time :P
Novikov
27-05-2005, 21:32
I think if a Goblin got ahold of a French weapon it might burst into flames or something...

Yeah, well my military would still pwn yours :P.

(Yes, "pwn" is intentional.)
Blood Moon Goblins
28-05-2005, 03:29
:eek:
Daistallia 2104
28-05-2005, 10:37
Ak's are nice, arent they?
Although most of my elite soldiers use better guns, lots of SMG's and shotguns (Blunderbuss :)) for the close-in tunnel fighting.
Squad and firelevel teams only get used by the special operations fellows, the normal army IS an undisciplined mob of half-crazed Goblins waving AK's in the air.
I think if a Goblin got ahold of a French weapon it might burst into flames or something...

Oh, and my navy is rather small, but quite good. The ships are outdated (mostly) but are generaly along the same lines as my tanks (Big guns, very fast, not much armour, or big guns, slow, and tons of armour).
My subs are top-notch type with VERY good crews. Usualy they have their toungs cut out so they dont talk all the time :P

Blunderbusses ought to suit a goblin in a tunnel fight damned well! :D

Oh, and I might have a few fun ideas for toys you might enjoy (need to finish writing them up).
Blood Moon Goblins
28-05-2005, 16:49
Chuck in some rocks and your ready to go :)
I generaly see the blunderbuss as the traditional Goblin weapon just after a crudely made sword/ax.
Concremo
28-05-2005, 18:04
heres a (literally) crazy idea, why not mount a giant blunderbuss on top of a tank, and stuff it will explosives!

a bit of concept art from the Concremian Design Team;
http://www.freewebs.com/concremo/bmgtank.htm
Blood Moon Goblins
28-05-2005, 18:41
We already use canister rounds in most of our tanks. Its similar to the 18/19th century types, just for use in modern tanks (205mm canister round = pain)
Warhaven
28-05-2005, 19:11
Humorous. Funny. entertaining. I think any wars you fought would probably be very fun to read. I'm seriously considering putting up the organization of my Slivers. Well, them and The followers of Warfare, both parties make up my nation.
Blood Moon Goblins
28-05-2005, 20:24
A sliver vr. Goblin war would be interesting, since they are sort of opposites. Slivers seem to rely on communcation and organization, whereas your average Goblin goes "LILILILILI!" and runs at people with a sharp object :P
Warhaven
28-05-2005, 20:27
It would be intresting indeed. I would need a bonafied reason befor I went to war with anyone though.
Blood Moon Goblins
29-05-2005, 00:00
*throws a snowball at Warhaven*
:p
Warhaven
29-05-2005, 01:14
*Promptly declares war on BMG and swamps his nation with more slivers than you can shake a stick at.* :D
*An old man somewhere picks up a stick and shakes it at all the slivers* :D
Old man promptly dies laughing, and gets buried in a nice cemetary.* :D

J/K
Mini Miehm
29-05-2005, 01:24
A sliver vr. Goblin war would be interesting, since they are sort of opposites. Slivers seem to rely on communcation and organization, whereas your average Goblin goes "LILILILILI!" and runs at people with a sharp object :P

OOC: My slivers pretty much do the same thing, Warhaven seems to use a bit more precision than I do...
Blood Moon Goblins
29-05-2005, 01:25
BMG employs newly discovered weapons:
http://images.somethingawful.com/mjolnir/images/cg01182005/ayekappy.jpg
Mini Miehm
29-05-2005, 01:27
BMG employs newly discovered weapons:
http://images.somethingawful.com/mjolnir/images/cg01182005/ayekappy.jpg

OOC: watch out buddy, the mods get pissy about E-Baums, Somethingawful and a few other sites, you might wanna remove it...
Warhaven
29-05-2005, 01:30
OOC:LOL@ BMG's Pic
Blood Moon Goblins
31-05-2005, 00:46
*bump*
Blood Moon Goblins
31-05-2005, 22:32
Bump.
Im trying to keep this on the first page of my egosearch :)
Blood Moon Goblins
13-06-2005, 17:53
Bump
The Silver Sky
13-06-2005, 18:08
Hand a great laugh, keep it up, I've got to read some of your RPs.
Daistallia 2104
13-06-2005, 18:41
The new factoids are fun. :D
Blood Moon Goblins
13-06-2005, 20:51
Indeed, factoids pwn all :P
Daistallia 2104
15-06-2005, 12:34
Indeed, factoids pwn all :P

BTW, I've got some of those toys I mentioned written up finally. I'm sure we could work out some field research. High explosive "toothpaste" and spray-on high explosives should appeal to goblins, especially in your current difficulties. Let me know who to have DMI's field research people contact.
Blood Moon Goblins
18-06-2005, 00:54
Bump

I am now working on various battle flags, personal/group ID flags (think Samurai-type flags), insignia and all that.
Ill upload it to InvisionFree, then post it here :)
Blood Moon Goblins
18-06-2005, 03:44
Added picture link below the rank listings.
Enjoy :)