Kazecistan
28-04-2005, 04:35
Welcome to the Kazeci surplus store. Here you can read about surplus Kazeci ships available for perches. All ships and facilities will be delivered free to any where in the Republic, any where else and there will be a delivery fee. Discounts apply to bulk percheses and packages. I will add packages at request.
Tech
Zat- Standard energy weapon.
SPPT- Shield Piercer Plasma Torpedo, proceeded by a beam designed to create a small hole in most shields, allowing the plasma torp. through to the ship's hull.
EWC- Electro Wave Cannon, produces a pulse with tremendous pushing power, sort of like a giant invisible fist punching the target.
Leathal ion cannon- just that, an ion cannon that can kill, like HomeWorld.
Military
Stations
The Kazeci orbital defense post is capable of fending off a considerable enemy force. Each one has 8 torpedo batteries, 25 missile batteries, 7 EWCs, 5 SPPT launchers, 235 PD lasers, 5 lethal Ion cannons, 8 XL zats, 12 L zats, 23 M zats, and 65 S zats. They are equipped with state-of-the-art armor, and standard Kazeci energy shields. These stations are either 100% remote operated, or loaded with your choice of sophisticated AI programs.
Price tag: 36 Billion
Capitol Ships
The Kazeci Super Cruiser has an unusual design. From the front it appears to be a giant vertical oval twice as tall as it is wide. It’s nose is rounded to a blunt tip. The tail has one horizontal section and 3 vertical sections intersecting it. The 2 outside ones being half as big as the middle one.
While the outside of the ship is relatively unremarkable, the inside is unlike that of most other ships. There are 4 gigantic rooms within the ship. They are octagonal in shape and extend vertically through most of the ships decks. Within each room are a series of suspended decks held away from the outer walls and connected to them with only a few retractable causeways. This prevents any boarding parties from gaining control of the vital command functions carried out within. The rest of the ship is laid out in the usual manner, hallways and individual rooms....
These ships are equipped with the most advanced technology. Their displays and controls are holographic images with the ability to sense the touch of the operator. Voice activated systems speed everything the crew does. Virtual reality and neural uplinks allow gunners to target with their eyes. Sophisticated AI allows for things to be done in the most efficient manner, as well as being able to recommend targets to the gunner or even take over in his absence.
All of this technical stuff may seem like a disaster waiting to happen but with our tipple redundant connections and immense power supply, this ship’s systems are some of the safest in the galaxy. Instead of one large power supply Kazeci ships have many smaller ones, each one is normally running at 1/3 capacity. This means that even if 2/3 of them were not functioning the ship would still be fully operational.
All of the ship’s weapons are turreted. The ship has 4 EWCs, 4 lethal Ion cannons, 10 XL zats, 40 L zats, 100 M zats, 350 S zats, 4 Shield-piercer plasma torp launchers, 30 missile batteries, 8 Torp batteries, and 900 PD lasers.
The ship is shielded by the same energy shield used on most ships. This shield, however has been brought to within inches of the hull. In addition to this we have our magnetic particle shielding which is comprised of billions of tiny particles randomly flying around the ship at high speed. The particles are controlled by magnets. We can intentionally open a hole of any size and shape in the field to allow us to fire and to allow fighters through.
50 squads (5-9 ships) of fighters and or bombers can be held within it’s bays as well as up to 20 of our G.A.S. or similar ships.
Price tag: 25 Billion
The Kazeci Heavy Battle Carrier is based off of the same hull and systems as the Super Cruiser. All of the ship’s weapons are turreted. The ship has 2 EWCs, 10 M zats, 350 S zats, 1 Shield-piercer plasma torp launcher, 1 lethal Ion cannon, 20 missile batteries, 6 Torp batteries, and 300 PD lasers.
1000 squads (5-9 ships) of fighters and or bombers can be held within it’s bays as well as up to 400 of our G.A.S., or other support ships.
Price tag: 20 Billion
Frigates
The Kazeci Torpedo Ship is the only frigate class ship in the Kazecistan navy. Appearances, (it looks like the Asguard ships from Stargate, Image (http://www.stargate3d.com/meshes/asgard.gif).) They have all of the technology and redundancy of their larger cousins. They are armed with 20 torpedo batteries (the most in the Kazeci fleet) and 65 missile batteries, hence their name. They also have 2 Shield piercer plasma torp launchers. These armaments make them the heavy hitter of the fleet. 100 PD lasers are strategically placed around the hull. These ships are best suited for long range combat. This ship uses our usual energy shielding, magnetic particle shielding, and durra armor for protection.
Price tag: 11 Billion
Transports
The Kazeci Ground assault ship or GAS is T shaped from the front. It has 6 air to ground plasma torp turrets, each with 2 launchers on them mounted on the sides of the bottom section of the T shaped ship. It also has 4 EWC cannons mounted under the cross of the T section. It carries 15 PD lasers. It can carry up to 14 armored vehicles and 100 infantry. This ship also uses our normal energy shielding and durra armor for protection.
Price tag: 1 Billion
NEW! The Kazeci bullet transport is a sleek silver ship. Its 2 engines gracefully bulge out of the wings about half way between the main body and the curved wing tips. It can hold up to 12 passengers, 2 crewmen, and 105 cubic meters of cargo. This ship can go as fast as the fastest fighter craft out there. It’s armor and shielding are light, but its maneuverability and speed make up for it. It is capable of FTL travel, though only for limited distances. It is the only ship in the Kazeci fleet with the ability to bend light around itself (make itself invisible to the naked eye). At 25% speed its emissions are incredibly low and hard to detect. It is equipped with basic ECM technology. This ship is perfect for transporting delegations safely to their destinations.
Price tag: 700 million
Small craft
The Kazeci Light Drone Fighter appears, from the front, as crescent shaped - it’s entire extremely agile body one gentile arch. It’s 4 small Zat cannons enable it to rip most other small craft to shreds. In addition to these are the 4 missile hard points, these missile hard points are retracted into the wings when not in use. This ship also uses our normal energy shielding and durra armor for protection.
Price tag: 900 million for 100
The Kazeci Heavy Drone Fighter appears very bulky and boxy. Thus it is slow and cumbersome. This bulk is necessary for the extensive weapons payload it carries. 10 missile hard points, 2 torpedo hard points, 2 screamer pods (40 tiny unguided rockets each), 4 small zats, and even a PD laser. It carries our Durra Armor and standard energy shielding.
Price tag: 1.6 billion for 100
The Kazeci Ground Defense Drone appears very much like the Heavy Fighter. This drone, however, springs forth from holes in the ground and hovers above them. It can make quick movements but cannot go far from it’s post. It is a perfect defense against ground forces with it’s payload of 10 missiles, 2 torpedoes, 2 screamer pods (40 tiny unguided rockets each), 4 small zats, and even a PD laser. It carries our Durra Armor and standard energy shielding. (Note: they drop back down to reload)
Price tag: 700 million for 100
The Kazeci Heavy Drone Bomber has 2 streamlined fuselages with wings in-between. One main wing exists just in front of where it would be on a normal fighter and is attached to the bottom of the craft while the other is at the most extreme end of the it and elevated (where the tail would be). It carries an extensive guided weapons payload. 14 missile hard points, 4 torpedo hard points, 3 screamer pods (40 tiny unguided rockets each), 2 plasma bomb launchers (as big as possible), and 2 PD lasers. It carries our Durra Armor and standard energy shielding.
Price tag: 1.7 billion for 100
Ground
The Hover-Wing Attack Drone is a light ground vehicle. As the name implies it is one curved wing that hovers about 1 meter above the ground. This craft’s simplistic design allows for quick and cheep production. There is very little for the enemy to aim at, considering it’s flat winged design. It runs on solar and/or battery power. Despite this, it is quite fast. They have a single turret mount. They can either have the rapid-fire Zat turret or the heavier plasma turret. In addition to these weapons, the vehicle itself is also a weapon. The wing is quite capable of mowing down lines of exposed infantry.
Price tag: 90 million for 100
Heavy turret upgrade: 110 million for 100
Civilian
Stations
The Kazeci resource retrieval base is designed to handle mass quantities of raw materials. All matter sent into hyperspace by your mining vessels (see below) is pulled back into normal space here. The station is capable of handling up to 6 incoming hyperspace matter streams, as well as being able to send up to 2 outgoing streams at once. Upgrades will allow for more windows. It has facilities for packing and storing up to 90 different materials at once. It can handle radioactive and toxic materials. As many 10, 50, and 100 thousand square foot sections as you want can be added on to handle any trade, commerce, extra storage etc. that you may wish to perform on the station. These sections come with floors and ceilings: walls and lighting can be added per your specifications.
Price tag: 38 billion
10 thousand sq. ft. section: 1 billion
50 thousand sq. ft. section: 5 billion
100 thousand sq. ft. section: 10 billion
Extra hyperspace window: 100 million
Mining
The Kazeci Drone Mining Ship has 3 prongs protruding from the back/bottom. In each of these is an engine, combined; they can offset the force of up to 2Gs. Between these, attached to the main hull is a particle disassembler array. This breaks apart the particles of the desired substance (can be anything) from those of an undesired one and moves it into the cargo bay, arranging it in the most efficient manner, of course, to save space. These small ships need to empty their bays often.
Price tag: 90 million each
The Kazeci Mining Control Ship does just that. When a mining ship is full it can come to one and empty it’s load. The MCS open a small hyperspace window into which it ejects the materials. They then arrive at special stations back in your territory. The MCS is capable of FTL travel. It can dock and control up to 22 DMSs.
Price tag: 1.1 billion
An alternative to this method is the Manned Mining Vessel. It’s 5 pronged design allows it to withstand even greater forces of gravity than the DMS. As it hovers above the surface being mined its 3-particle disassembler arrays take in matter at an amazing rate. To keep up with this the ship creates a hyperspace window into which it ejects the continuous stream of matter it produces.
Price tag: 2.2 billion
Packages (may be updated upon request):
Tech
Zat- Standard energy weapon.
SPPT- Shield Piercer Plasma Torpedo, proceeded by a beam designed to create a small hole in most shields, allowing the plasma torp. through to the ship's hull.
EWC- Electro Wave Cannon, produces a pulse with tremendous pushing power, sort of like a giant invisible fist punching the target.
Leathal ion cannon- just that, an ion cannon that can kill, like HomeWorld.
Military
Stations
The Kazeci orbital defense post is capable of fending off a considerable enemy force. Each one has 8 torpedo batteries, 25 missile batteries, 7 EWCs, 5 SPPT launchers, 235 PD lasers, 5 lethal Ion cannons, 8 XL zats, 12 L zats, 23 M zats, and 65 S zats. They are equipped with state-of-the-art armor, and standard Kazeci energy shields. These stations are either 100% remote operated, or loaded with your choice of sophisticated AI programs.
Price tag: 36 Billion
Capitol Ships
The Kazeci Super Cruiser has an unusual design. From the front it appears to be a giant vertical oval twice as tall as it is wide. It’s nose is rounded to a blunt tip. The tail has one horizontal section and 3 vertical sections intersecting it. The 2 outside ones being half as big as the middle one.
While the outside of the ship is relatively unremarkable, the inside is unlike that of most other ships. There are 4 gigantic rooms within the ship. They are octagonal in shape and extend vertically through most of the ships decks. Within each room are a series of suspended decks held away from the outer walls and connected to them with only a few retractable causeways. This prevents any boarding parties from gaining control of the vital command functions carried out within. The rest of the ship is laid out in the usual manner, hallways and individual rooms....
These ships are equipped with the most advanced technology. Their displays and controls are holographic images with the ability to sense the touch of the operator. Voice activated systems speed everything the crew does. Virtual reality and neural uplinks allow gunners to target with their eyes. Sophisticated AI allows for things to be done in the most efficient manner, as well as being able to recommend targets to the gunner or even take over in his absence.
All of this technical stuff may seem like a disaster waiting to happen but with our tipple redundant connections and immense power supply, this ship’s systems are some of the safest in the galaxy. Instead of one large power supply Kazeci ships have many smaller ones, each one is normally running at 1/3 capacity. This means that even if 2/3 of them were not functioning the ship would still be fully operational.
All of the ship’s weapons are turreted. The ship has 4 EWCs, 4 lethal Ion cannons, 10 XL zats, 40 L zats, 100 M zats, 350 S zats, 4 Shield-piercer plasma torp launchers, 30 missile batteries, 8 Torp batteries, and 900 PD lasers.
The ship is shielded by the same energy shield used on most ships. This shield, however has been brought to within inches of the hull. In addition to this we have our magnetic particle shielding which is comprised of billions of tiny particles randomly flying around the ship at high speed. The particles are controlled by magnets. We can intentionally open a hole of any size and shape in the field to allow us to fire and to allow fighters through.
50 squads (5-9 ships) of fighters and or bombers can be held within it’s bays as well as up to 20 of our G.A.S. or similar ships.
Price tag: 25 Billion
The Kazeci Heavy Battle Carrier is based off of the same hull and systems as the Super Cruiser. All of the ship’s weapons are turreted. The ship has 2 EWCs, 10 M zats, 350 S zats, 1 Shield-piercer plasma torp launcher, 1 lethal Ion cannon, 20 missile batteries, 6 Torp batteries, and 300 PD lasers.
1000 squads (5-9 ships) of fighters and or bombers can be held within it’s bays as well as up to 400 of our G.A.S., or other support ships.
Price tag: 20 Billion
Frigates
The Kazeci Torpedo Ship is the only frigate class ship in the Kazecistan navy. Appearances, (it looks like the Asguard ships from Stargate, Image (http://www.stargate3d.com/meshes/asgard.gif).) They have all of the technology and redundancy of their larger cousins. They are armed with 20 torpedo batteries (the most in the Kazeci fleet) and 65 missile batteries, hence their name. They also have 2 Shield piercer plasma torp launchers. These armaments make them the heavy hitter of the fleet. 100 PD lasers are strategically placed around the hull. These ships are best suited for long range combat. This ship uses our usual energy shielding, magnetic particle shielding, and durra armor for protection.
Price tag: 11 Billion
Transports
The Kazeci Ground assault ship or GAS is T shaped from the front. It has 6 air to ground plasma torp turrets, each with 2 launchers on them mounted on the sides of the bottom section of the T shaped ship. It also has 4 EWC cannons mounted under the cross of the T section. It carries 15 PD lasers. It can carry up to 14 armored vehicles and 100 infantry. This ship also uses our normal energy shielding and durra armor for protection.
Price tag: 1 Billion
NEW! The Kazeci bullet transport is a sleek silver ship. Its 2 engines gracefully bulge out of the wings about half way between the main body and the curved wing tips. It can hold up to 12 passengers, 2 crewmen, and 105 cubic meters of cargo. This ship can go as fast as the fastest fighter craft out there. It’s armor and shielding are light, but its maneuverability and speed make up for it. It is capable of FTL travel, though only for limited distances. It is the only ship in the Kazeci fleet with the ability to bend light around itself (make itself invisible to the naked eye). At 25% speed its emissions are incredibly low and hard to detect. It is equipped with basic ECM technology. This ship is perfect for transporting delegations safely to their destinations.
Price tag: 700 million
Small craft
The Kazeci Light Drone Fighter appears, from the front, as crescent shaped - it’s entire extremely agile body one gentile arch. It’s 4 small Zat cannons enable it to rip most other small craft to shreds. In addition to these are the 4 missile hard points, these missile hard points are retracted into the wings when not in use. This ship also uses our normal energy shielding and durra armor for protection.
Price tag: 900 million for 100
The Kazeci Heavy Drone Fighter appears very bulky and boxy. Thus it is slow and cumbersome. This bulk is necessary for the extensive weapons payload it carries. 10 missile hard points, 2 torpedo hard points, 2 screamer pods (40 tiny unguided rockets each), 4 small zats, and even a PD laser. It carries our Durra Armor and standard energy shielding.
Price tag: 1.6 billion for 100
The Kazeci Ground Defense Drone appears very much like the Heavy Fighter. This drone, however, springs forth from holes in the ground and hovers above them. It can make quick movements but cannot go far from it’s post. It is a perfect defense against ground forces with it’s payload of 10 missiles, 2 torpedoes, 2 screamer pods (40 tiny unguided rockets each), 4 small zats, and even a PD laser. It carries our Durra Armor and standard energy shielding. (Note: they drop back down to reload)
Price tag: 700 million for 100
The Kazeci Heavy Drone Bomber has 2 streamlined fuselages with wings in-between. One main wing exists just in front of where it would be on a normal fighter and is attached to the bottom of the craft while the other is at the most extreme end of the it and elevated (where the tail would be). It carries an extensive guided weapons payload. 14 missile hard points, 4 torpedo hard points, 3 screamer pods (40 tiny unguided rockets each), 2 plasma bomb launchers (as big as possible), and 2 PD lasers. It carries our Durra Armor and standard energy shielding.
Price tag: 1.7 billion for 100
Ground
The Hover-Wing Attack Drone is a light ground vehicle. As the name implies it is one curved wing that hovers about 1 meter above the ground. This craft’s simplistic design allows for quick and cheep production. There is very little for the enemy to aim at, considering it’s flat winged design. It runs on solar and/or battery power. Despite this, it is quite fast. They have a single turret mount. They can either have the rapid-fire Zat turret or the heavier plasma turret. In addition to these weapons, the vehicle itself is also a weapon. The wing is quite capable of mowing down lines of exposed infantry.
Price tag: 90 million for 100
Heavy turret upgrade: 110 million for 100
Civilian
Stations
The Kazeci resource retrieval base is designed to handle mass quantities of raw materials. All matter sent into hyperspace by your mining vessels (see below) is pulled back into normal space here. The station is capable of handling up to 6 incoming hyperspace matter streams, as well as being able to send up to 2 outgoing streams at once. Upgrades will allow for more windows. It has facilities for packing and storing up to 90 different materials at once. It can handle radioactive and toxic materials. As many 10, 50, and 100 thousand square foot sections as you want can be added on to handle any trade, commerce, extra storage etc. that you may wish to perform on the station. These sections come with floors and ceilings: walls and lighting can be added per your specifications.
Price tag: 38 billion
10 thousand sq. ft. section: 1 billion
50 thousand sq. ft. section: 5 billion
100 thousand sq. ft. section: 10 billion
Extra hyperspace window: 100 million
Mining
The Kazeci Drone Mining Ship has 3 prongs protruding from the back/bottom. In each of these is an engine, combined; they can offset the force of up to 2Gs. Between these, attached to the main hull is a particle disassembler array. This breaks apart the particles of the desired substance (can be anything) from those of an undesired one and moves it into the cargo bay, arranging it in the most efficient manner, of course, to save space. These small ships need to empty their bays often.
Price tag: 90 million each
The Kazeci Mining Control Ship does just that. When a mining ship is full it can come to one and empty it’s load. The MCS open a small hyperspace window into which it ejects the materials. They then arrive at special stations back in your territory. The MCS is capable of FTL travel. It can dock and control up to 22 DMSs.
Price tag: 1.1 billion
An alternative to this method is the Manned Mining Vessel. It’s 5 pronged design allows it to withstand even greater forces of gravity than the DMS. As it hovers above the surface being mined its 3-particle disassembler arrays take in matter at an amazing rate. To keep up with this the ship creates a hyperspace window into which it ejects the continuous stream of matter it produces.
Price tag: 2.2 billion
Packages (may be updated upon request):