Space Union
26-04-2005, 02:49
Is your nation tired of buying somemany different types of vehicles and wish for one vehicle that can do the job of 3 vehicles? The answer is the J-4 All-In-One vehicle. It is a Main Battle Tank, Rocket Launcher, and Cargo Carrier. It can even provide be a secondary vehicle in Infantry Fighting Vehicle category. Space Union has spent $200 billion on research of this vehicle and has picked the design that is going to enter production. This vehicle will install fear into your oppenant and will destroy or terminate any threat to your forces.
J-4 (I know the image is horrible)
http://i3.photobucket.com/albums/y76/Blackbird-SR-71/XJ-40000.jpg
Armor:
J-4 uses a new advanced armor called ADA (Advanced Destruction Armor). This armor can literally survive attacks from a range of weapons from light arms fire, RPG-7 shells, .50 caliber gun fire, and even shells from guns as big as 120 mm. The ADA is made out of 3 layers. The top layer is made out of heat-resistant material, the second layer is made out of combination of stainless steel, titanium, and kevlar. The third layer is made out of stainless steel, titanium, composite material, and chrome. This makes the armor almost impenetratable by enemy fire.
Beneath the ADA comes the ADA-2 armor. This armor doesn't have the properties of the ADA-1 but is like regular armor. It is 3.24 inches deep and is made from titanium, nano-carbin, thin ceramic layer and a coating of QuietSound. This armor is a strong as the top layer and acts as a shock absorber from rounds. This way the crew nor equipment feels the shock waves from a round hitting the J-4.
Beneath this is regular Chromo armor made from Chrome, Titanium, and Composite Material (Carbon Fiber) that surrounds the compartment in a sphere. This layer is just in case that a shell or missle penetrate the other two armored layers.
Propulsion:
The J-4 is powered by two H-1 diesal-electric hybrid engines located over the top of each tracks. Each engine is able to produce 4,000 hp and combined they can produce a wopping 8000 hp! This power always the J-4 to go at a moderatly fast pace. Developed by Zharman Corp., it is capable of moving this giant.
The H-1 works by using the electric engine under 25 miles per hour and then once the J-4 hits over 25, the diesal engine takes over and charges the electric engine. Through this process, the J-4 is far more gas efficient than other vehicles of the same weight/size. A benefit of the H-1 is that is quieter than other engines of the same type. It is coated with the QuietSound material that decreases the sound by 15 decibels. Another benefit of the engine is that is compact enough to put over the tracks. This cuts down the loss of energy that occurs when the energy is passing through the wires. Cutting the loss of energy has resulted in a slight increase in the speed of the J-4.
On-Road: 52 miles per hour
Off-Road: 28 mile per hour
In case of an emergency, the 2 Fuel-Cell engines can be activated to take the tank back to the base for repair. This helps ensure that if any problem occurs in the J-4, the crew is not helpless during a war. Also a third fuel-cell will provide the electricity needed to run the entire vehicle (guns, computers, systems, etc..)
Suspension:
The J-4 has revolutionary suspension system. The J-4 replaces standard tracks with 4 tracked-wheels. These wheels are similar to the Stryker ones but feature knotches in them similar to the ones found in tracks. This allows the wheels to cross terrain and have the same stability and safety as tracked vehicles. The tracked-wheels are also capable of being four-wheel drived or normal two-wheel drived. Another feature is self-inflatable wheels. Commanders can inflate/deflate the tires according to the situation they are in. For example if the J-4 is in rocky terrain the tires would be extra inflated to provide a smooth ride while if the it is in the military base the tires could be deflated to save pressure efficiency.
Internal Design:
The J-4's crew comparment is a sphere-like structure with two-levels. The commander sits on the top level with access to the weapons systems, health systems, pressure system, camera system, and safety system. Beneath the commander is the gunner and driver positions. The gunner sits to the right of the driver and has access to the weapons systems, camera systems, and targeting system. Behind the Commander's seat is the supercomputer comparment that houses the computer that takes care of all the systems and manages everything happening in the J-4. Behind the sphere structure is the carrier compartment. This area allows for up to 5 infantry men to be transported along with 2 tons of supplies. If no supplies are present, up to 8 people can sit in the compartment. If there are no infantrymen present up to 5 tons of supplies can be carried. The infantrymen and supply sections are seperate with the supplies around the Human compartment. Above the human compartment are two 7.62 Machine guns that an infantryman can use to fire at enemy targets or the gunner can automatically fire from within his section. The commander sits directly underneath the space between the seperate turrets. This way a malfunction won't indanger the Commander's life. The internal design was made with safety in mind so that the crew are easily able to escape danger. For example, the sphere structure is covered by an inch of lead that helps, if the almost impossible happening of the ADA-3 armor being punctured, the crew to escape damage.
Countermeasures:
The J-4 has a couple of countermeasures from many things. The J-4 features 4 Pods for small-sized SAMS that can take out any threat from the air. It can reach up to 30,000 ft high. Any aircraf that comes in 1 mile range of the J-4 is automatically put on the screen of the J-4 and classified as a potential threat. But to ensure no friendly fire, the button to shoot the aircraft down must be manually pressed although the Commander can put it on automatic but that increases the chance of destroying a friendly aircraft. The J-4 also features a cage around it similar to the one employed by the Stryker vehicle. It helps stop RPG-7 and small arms fire by enemy troops or guerillas. The cage is also solid opposed to the one used by Stryker vehicle.
One of J-4's most powerful countermeasure is the use of Shtora-1 and Arena systems. These systems work together to distinguish threats and destroy them before they destroy you by either providing a decoy or scrambling the guidance system (laser-guided missles can be redirected by using lasers to redirect it). These systems target missles, missles, TOWs, flares, and laser-guided bombs.
Another countermeasure that the J-4 has is complicated system of masers. A series of 5 masers covering the vehicle can be directed at incoming object and destroy it. From soldiers to missles, the maser s can combat any threat. The system is automatic because of the need to have quick reactions. If an incoming threat is detected the maser will be fired automatically on the target. But the commander has the option of turning this system off and manually do it though it won't be effective against high speed targets.
The J-4 is covered by stealth paint that will absorb or deflact radar beems so that it will have a considerably smaller image although it will still remain big because of the sheer size of the J-4. With the combination of the silence of the engine, most soldiers won't even hear the it coming at night. This gives the J-4 the element of surprise, one of the most valuable things to have on your side in a war.
The vehicle also features a advanced system called Forget & Fire. This system allows things that had once escaped before from the tank to reappear on the screen and, if the setting is on, allow the J-4 to fire automatically at the vehicle. This defeats many ways for the enemy to escape and then hope to surprise attack you. To avoid firing on friendly troops, this only works on targets that have already been locked upon and then escaped.
Other countermeasures include a smoke screen and flare that can be used to escape or cover the J-4 from HEAT shells or Heat-seeking missles, missles that fire at targets inside the safety range that are not classified as friendly units, and 6 IMFU rockets that will be fired automatically by the supercomputer to try to intercept incoming missles.
Main Armanents:
This is where the J-4 shows its Main Battle Tank skills. The J-4 features a turret split in half, with each one having its own 135 mm Electro-Thermal gun. But these guns work differently from other types. At the back of the gun is composite-covered chamber full of plasma. When the shell is loaded into the gun, two small doors open that release oxygen and hydrogen. The two combine and, along with the plasmas heat, causing a controlled explosion that propelles the shell foward at extreme speed. But the shell also gains more speed because the plasma creates an electric field inside that accelerates the shell even faster. She shell leaves the gun at over Mach 5 speed. At that speed if it hit anything, that things destruction would be immenant. There is no survivors. This equals mass fear in the enemies eyes and total control by your side.
Note: The composite-covered chamber has to be replaced every three year but I provide the chambers for free once you have an order. The reason is that the chamber is stressed by varying degrees of temperature and cracks and bumps eventually form that can cause big problems for the gun to operate.
The turret is split in half and there is a space between the two turrets. Each turret can rotate 180 degrees in their direction. The two guns can't be fired at the same time without risking the posibility of tipping the J-4 over. To ensure that the guns wouldn't bump into eachother they have been put at the very edge and a shock absorber material have been added to lessen the recoil to the point that if they are both facing opposite direction and each fire after each other, they wouldn't touch eachother.
Each gun has its own ammo compartment and its own reloading system. Whenever a shell is fired a hydralic cable is pulled that releases a shell onto the chain that than is transported to the barrel. Currenlty 10 shells per minute are fired although a therotical of 20 is possible.
All shells that regular ETC or Convential guns can fire, can be fired by these guns.
Safety measures have been taken to make sure that these guns don't threaten the lives of the crew. A pump controlled by the LiqWAT System diverts a storage of water to the side that the gun is firing toward so that the J-4 won't tip over. It's been proven to save lives in testing.
Secondary Armanents:
The J-4 also features many other weapons. Here is a list of weapons installed on the J-4:
2x 7.62 Machine guns for anti-personal purposes
2x .50 Caliber Guns for use against light armored vehicles or anti-personal purposes
3x TOW F&F (Fire and Forget) Pods (4 TOW missles each) is the primary secondary armanent against tanks and features guidance system that will hit target no matter what (well most of the time, at least).
2x 25mm cannon mounted on top of each turret that is commanded by Commander.
2x Medium-Sized YUD missles pods (4 each) against other enemy targets from tanks to aircrafts.
1x HASM Pods (4 missles) that fires if the TOW missles fail to hit their targets.
These weapons ensure that the J-4 will put up a tough fight for any Main Battle Tank.
Systems:
J-4 features systems that makes it a very lethal weapon in the battlefield. All the systems are operated by the onboard IUX supercomputer.
IUX Supercomputer: Responsible for all the computerized applications of the J-4. It controls all the systems and can do all the automatic perimeters set by the commander. IUX features a database full of many weapons from tanks and aircraft to weapons used by soldiers. The IUX is also responsible for creating the 3D graphical simulation of the battlefield area that allows the crew to have a perspective that gives them the edge over the enemy in the battlefield. The supercomputer is located behind the Commander's compartment.
HarIUS T&T (Track and Target) System: This system allows the J-4 to track up to 100 targets simaltaniously. They are given numbers based on their threat with "1" being the deadliest. The vehicles are measured by the standard weapon, location, distance, elevation, and database classification.
TYUU 3D System: This system allows the computer to create a 3D simulation of the battlefield. Using the cameras, satellites, and sensors, the system creates an alloberate 3D simulation of the battlefield that is displayed for the driver, gunner, and commander to use. This gives a perspective the enemy doesn't have at their disposal.
Putun M&T (Move and Track) System: This system is what allows the J-4 to fire it gun and move at the same time. It even allows it to fire both guns and all the armanents at the same time if needed. Through the use of calculations based on the force excerted by the recoil on the tank the system can inflate the tires on one side to keep the J-4 from flipping. Also it can use the plasma present on the tank to move it to one side further helping the J-4 from flipping over.
RAR System: This is the revolutionary radar system incorporated on the tank. Not only does it use radar but also uses sonar beams. This makes it possible to see stealth objects. No one will escape your sight.
UIG System: This system allows the commander, driver, and gunner to see the 3D simulation of the battlefield in visible light but in Infrared, Ultraviolet, and Gamma frequency. This further helps detect object that the normal eye can't see such as a hidden object.
NBC System: The J-4 is fully protected from Nuclear, Biological, and Chemical warfare. The system cuts the tank from the environment, and uses the oxygen system to keep the crew healthy along with any cargo or humans present. The ADA-3 armor also has a lead layer that will absorb any radiation, alpha particles, beta particles, or neutrons that pose a threat to the lives of the crew.
MASER System: This a complex system of detection and destruction. A series of 5 masers connected to the supercomputer targets any incoming missles or threats. It is an automatic system most of the time and therefore may attack friendly troops. The Commander has the option of turning this setting off and manually firing the MASERS although it is less effective that way.
HMC System: This system is the overall health monitorer. It monitors every aspect in the tank to record breaches, malfunctions, weaknesses, and other factors of the J-4. It also keeps a record so that maintaince crew can check if anything went wrong.
LASER System: This systems works closely with the Shtora-1, Arena and MASER system to destroy incoming threats. It acts as a backup if the Arena is incapable of destroying incoming shell, missle, or other enemy objects. It fires a series of lasers that either destroy the incoming missle or at least confuses the missle using the lasers to guide it away from the J-4. This system was provided by Green Sun.
Shtora-1 and Arena: These are actually seperate systems that have come under one roof. The Shtora-1 system locates incoming and trys to disrupt the laser target designation and rangefinders of incoming laser-guided bombs (such as ATGM). The Arena system is the hard kill system, meaning that it uses weapons to destroy incoming threats. These are the ADDM rockets. Both of these combine to form a powerful combination that protects the J-4 from missles, shells, and other threats.
LiqWAT System: This system controls the flow of water to each side. When the ETC guns fire, it allows water to go to side that the gun fires on so that the J-4 won't tip over. Through testing this has saved over 10 lives in which if this system hadn't been in place would have resulted in death or severe injury.
Economic Benefits:
-The J-4 requires far less money to operate than needed to operate a Cargo Carrier, Infantry Fighting Vehicle, and Main Battle Tank comined.
-A whole lot less money is needed to train the crew instead of training the crew of each vehicle. In fact, currently I spend $1 tillion on training the crew of my mechanized fleet and spend $1,036,648 per tank personal. If I had this vehicle replace my other vehicles the funding per personal would be at $3,109,452 with a total amount of funding at $1 trillion! That's more than an increase in 3 times the amount of funding per personal with the same amount of money.
-The J-4 is extremely fuel efficient. With the help of the H-1 engine the J-4 is capable of 20 gallons of diesal per mile. This equals less money needed to fill up the tank of the J-4.
-The maintaince of the J-4 is much easier than other vehicles. The maintaince crew gets a system that keeps tracks of problems that occur in the tank making maintaince cut in half along with the cost needed.
Specifications:
Height: 2.5 meters
Length: 9.5 meters
Width: 4 meters
Fuel Capactity: 200 gallons of water
Range: 315 miles/maximum
Weight: 90 tons
Crew: 3 (Commander, Gunner, and Driver)
Engine: 2 H-1 Diesal and Electric Hybrid Engine (4000 hp each and 8000 hp together)
Transmission: Automatic tranmission powered by the electricity although manual transmission can be used if needed.
Speed:
On-Road: 52 miles per hour (mostly use of Fuel-Cell engine)
Off-Road 24 miles per hour (mostly use of electric engine)
Cost: $12 million
Production Rights Cost: $30 billion
The picture I know is horrible but it is the first time using a 3D program to make a vehicle. When this goes in production I will have a better image ready.
Discounts
Buy 50 J-4s and get 10 for free:Everybody
Composite-Chamber Replacements:Free for Everybody
90% off on J-4 or Free Production Rights:
Pushka
Green Sun
75% off on J-4 or 90% off on Production Rights:
Juumanistra
Timegod
Union of Russia
50% off on J-4 or 80% off on Production Rights:
Members of FINTERCON Bloc
Roach-Busters (ally)
Trolsk (ally)
Thomasien (ally)
The Pheonix Milita (Sold Me Awesome Weapons!)
Soviet Bloc (Got a lot of ideas and followed Soviet Bloc's Format)
MassPwnage (Loved his tank and consider him an ally)
J-4 (I know the image is horrible)
http://i3.photobucket.com/albums/y76/Blackbird-SR-71/XJ-40000.jpg
Armor:
J-4 uses a new advanced armor called ADA (Advanced Destruction Armor). This armor can literally survive attacks from a range of weapons from light arms fire, RPG-7 shells, .50 caliber gun fire, and even shells from guns as big as 120 mm. The ADA is made out of 3 layers. The top layer is made out of heat-resistant material, the second layer is made out of combination of stainless steel, titanium, and kevlar. The third layer is made out of stainless steel, titanium, composite material, and chrome. This makes the armor almost impenetratable by enemy fire.
Beneath the ADA comes the ADA-2 armor. This armor doesn't have the properties of the ADA-1 but is like regular armor. It is 3.24 inches deep and is made from titanium, nano-carbin, thin ceramic layer and a coating of QuietSound. This armor is a strong as the top layer and acts as a shock absorber from rounds. This way the crew nor equipment feels the shock waves from a round hitting the J-4.
Beneath this is regular Chromo armor made from Chrome, Titanium, and Composite Material (Carbon Fiber) that surrounds the compartment in a sphere. This layer is just in case that a shell or missle penetrate the other two armored layers.
Propulsion:
The J-4 is powered by two H-1 diesal-electric hybrid engines located over the top of each tracks. Each engine is able to produce 4,000 hp and combined they can produce a wopping 8000 hp! This power always the J-4 to go at a moderatly fast pace. Developed by Zharman Corp., it is capable of moving this giant.
The H-1 works by using the electric engine under 25 miles per hour and then once the J-4 hits over 25, the diesal engine takes over and charges the electric engine. Through this process, the J-4 is far more gas efficient than other vehicles of the same weight/size. A benefit of the H-1 is that is quieter than other engines of the same type. It is coated with the QuietSound material that decreases the sound by 15 decibels. Another benefit of the engine is that is compact enough to put over the tracks. This cuts down the loss of energy that occurs when the energy is passing through the wires. Cutting the loss of energy has resulted in a slight increase in the speed of the J-4.
On-Road: 52 miles per hour
Off-Road: 28 mile per hour
In case of an emergency, the 2 Fuel-Cell engines can be activated to take the tank back to the base for repair. This helps ensure that if any problem occurs in the J-4, the crew is not helpless during a war. Also a third fuel-cell will provide the electricity needed to run the entire vehicle (guns, computers, systems, etc..)
Suspension:
The J-4 has revolutionary suspension system. The J-4 replaces standard tracks with 4 tracked-wheels. These wheels are similar to the Stryker ones but feature knotches in them similar to the ones found in tracks. This allows the wheels to cross terrain and have the same stability and safety as tracked vehicles. The tracked-wheels are also capable of being four-wheel drived or normal two-wheel drived. Another feature is self-inflatable wheels. Commanders can inflate/deflate the tires according to the situation they are in. For example if the J-4 is in rocky terrain the tires would be extra inflated to provide a smooth ride while if the it is in the military base the tires could be deflated to save pressure efficiency.
Internal Design:
The J-4's crew comparment is a sphere-like structure with two-levels. The commander sits on the top level with access to the weapons systems, health systems, pressure system, camera system, and safety system. Beneath the commander is the gunner and driver positions. The gunner sits to the right of the driver and has access to the weapons systems, camera systems, and targeting system. Behind the Commander's seat is the supercomputer comparment that houses the computer that takes care of all the systems and manages everything happening in the J-4. Behind the sphere structure is the carrier compartment. This area allows for up to 5 infantry men to be transported along with 2 tons of supplies. If no supplies are present, up to 8 people can sit in the compartment. If there are no infantrymen present up to 5 tons of supplies can be carried. The infantrymen and supply sections are seperate with the supplies around the Human compartment. Above the human compartment are two 7.62 Machine guns that an infantryman can use to fire at enemy targets or the gunner can automatically fire from within his section. The commander sits directly underneath the space between the seperate turrets. This way a malfunction won't indanger the Commander's life. The internal design was made with safety in mind so that the crew are easily able to escape danger. For example, the sphere structure is covered by an inch of lead that helps, if the almost impossible happening of the ADA-3 armor being punctured, the crew to escape damage.
Countermeasures:
The J-4 has a couple of countermeasures from many things. The J-4 features 4 Pods for small-sized SAMS that can take out any threat from the air. It can reach up to 30,000 ft high. Any aircraf that comes in 1 mile range of the J-4 is automatically put on the screen of the J-4 and classified as a potential threat. But to ensure no friendly fire, the button to shoot the aircraft down must be manually pressed although the Commander can put it on automatic but that increases the chance of destroying a friendly aircraft. The J-4 also features a cage around it similar to the one employed by the Stryker vehicle. It helps stop RPG-7 and small arms fire by enemy troops or guerillas. The cage is also solid opposed to the one used by Stryker vehicle.
One of J-4's most powerful countermeasure is the use of Shtora-1 and Arena systems. These systems work together to distinguish threats and destroy them before they destroy you by either providing a decoy or scrambling the guidance system (laser-guided missles can be redirected by using lasers to redirect it). These systems target missles, missles, TOWs, flares, and laser-guided bombs.
Another countermeasure that the J-4 has is complicated system of masers. A series of 5 masers covering the vehicle can be directed at incoming object and destroy it. From soldiers to missles, the maser s can combat any threat. The system is automatic because of the need to have quick reactions. If an incoming threat is detected the maser will be fired automatically on the target. But the commander has the option of turning this system off and manually do it though it won't be effective against high speed targets.
The J-4 is covered by stealth paint that will absorb or deflact radar beems so that it will have a considerably smaller image although it will still remain big because of the sheer size of the J-4. With the combination of the silence of the engine, most soldiers won't even hear the it coming at night. This gives the J-4 the element of surprise, one of the most valuable things to have on your side in a war.
The vehicle also features a advanced system called Forget & Fire. This system allows things that had once escaped before from the tank to reappear on the screen and, if the setting is on, allow the J-4 to fire automatically at the vehicle. This defeats many ways for the enemy to escape and then hope to surprise attack you. To avoid firing on friendly troops, this only works on targets that have already been locked upon and then escaped.
Other countermeasures include a smoke screen and flare that can be used to escape or cover the J-4 from HEAT shells or Heat-seeking missles, missles that fire at targets inside the safety range that are not classified as friendly units, and 6 IMFU rockets that will be fired automatically by the supercomputer to try to intercept incoming missles.
Main Armanents:
This is where the J-4 shows its Main Battle Tank skills. The J-4 features a turret split in half, with each one having its own 135 mm Electro-Thermal gun. But these guns work differently from other types. At the back of the gun is composite-covered chamber full of plasma. When the shell is loaded into the gun, two small doors open that release oxygen and hydrogen. The two combine and, along with the plasmas heat, causing a controlled explosion that propelles the shell foward at extreme speed. But the shell also gains more speed because the plasma creates an electric field inside that accelerates the shell even faster. She shell leaves the gun at over Mach 5 speed. At that speed if it hit anything, that things destruction would be immenant. There is no survivors. This equals mass fear in the enemies eyes and total control by your side.
Note: The composite-covered chamber has to be replaced every three year but I provide the chambers for free once you have an order. The reason is that the chamber is stressed by varying degrees of temperature and cracks and bumps eventually form that can cause big problems for the gun to operate.
The turret is split in half and there is a space between the two turrets. Each turret can rotate 180 degrees in their direction. The two guns can't be fired at the same time without risking the posibility of tipping the J-4 over. To ensure that the guns wouldn't bump into eachother they have been put at the very edge and a shock absorber material have been added to lessen the recoil to the point that if they are both facing opposite direction and each fire after each other, they wouldn't touch eachother.
Each gun has its own ammo compartment and its own reloading system. Whenever a shell is fired a hydralic cable is pulled that releases a shell onto the chain that than is transported to the barrel. Currenlty 10 shells per minute are fired although a therotical of 20 is possible.
All shells that regular ETC or Convential guns can fire, can be fired by these guns.
Safety measures have been taken to make sure that these guns don't threaten the lives of the crew. A pump controlled by the LiqWAT System diverts a storage of water to the side that the gun is firing toward so that the J-4 won't tip over. It's been proven to save lives in testing.
Secondary Armanents:
The J-4 also features many other weapons. Here is a list of weapons installed on the J-4:
2x 7.62 Machine guns for anti-personal purposes
2x .50 Caliber Guns for use against light armored vehicles or anti-personal purposes
3x TOW F&F (Fire and Forget) Pods (4 TOW missles each) is the primary secondary armanent against tanks and features guidance system that will hit target no matter what (well most of the time, at least).
2x 25mm cannon mounted on top of each turret that is commanded by Commander.
2x Medium-Sized YUD missles pods (4 each) against other enemy targets from tanks to aircrafts.
1x HASM Pods (4 missles) that fires if the TOW missles fail to hit their targets.
These weapons ensure that the J-4 will put up a tough fight for any Main Battle Tank.
Systems:
J-4 features systems that makes it a very lethal weapon in the battlefield. All the systems are operated by the onboard IUX supercomputer.
IUX Supercomputer: Responsible for all the computerized applications of the J-4. It controls all the systems and can do all the automatic perimeters set by the commander. IUX features a database full of many weapons from tanks and aircraft to weapons used by soldiers. The IUX is also responsible for creating the 3D graphical simulation of the battlefield area that allows the crew to have a perspective that gives them the edge over the enemy in the battlefield. The supercomputer is located behind the Commander's compartment.
HarIUS T&T (Track and Target) System: This system allows the J-4 to track up to 100 targets simaltaniously. They are given numbers based on their threat with "1" being the deadliest. The vehicles are measured by the standard weapon, location, distance, elevation, and database classification.
TYUU 3D System: This system allows the computer to create a 3D simulation of the battlefield. Using the cameras, satellites, and sensors, the system creates an alloberate 3D simulation of the battlefield that is displayed for the driver, gunner, and commander to use. This gives a perspective the enemy doesn't have at their disposal.
Putun M&T (Move and Track) System: This system is what allows the J-4 to fire it gun and move at the same time. It even allows it to fire both guns and all the armanents at the same time if needed. Through the use of calculations based on the force excerted by the recoil on the tank the system can inflate the tires on one side to keep the J-4 from flipping. Also it can use the plasma present on the tank to move it to one side further helping the J-4 from flipping over.
RAR System: This is the revolutionary radar system incorporated on the tank. Not only does it use radar but also uses sonar beams. This makes it possible to see stealth objects. No one will escape your sight.
UIG System: This system allows the commander, driver, and gunner to see the 3D simulation of the battlefield in visible light but in Infrared, Ultraviolet, and Gamma frequency. This further helps detect object that the normal eye can't see such as a hidden object.
NBC System: The J-4 is fully protected from Nuclear, Biological, and Chemical warfare. The system cuts the tank from the environment, and uses the oxygen system to keep the crew healthy along with any cargo or humans present. The ADA-3 armor also has a lead layer that will absorb any radiation, alpha particles, beta particles, or neutrons that pose a threat to the lives of the crew.
MASER System: This a complex system of detection and destruction. A series of 5 masers connected to the supercomputer targets any incoming missles or threats. It is an automatic system most of the time and therefore may attack friendly troops. The Commander has the option of turning this setting off and manually firing the MASERS although it is less effective that way.
HMC System: This system is the overall health monitorer. It monitors every aspect in the tank to record breaches, malfunctions, weaknesses, and other factors of the J-4. It also keeps a record so that maintaince crew can check if anything went wrong.
LASER System: This systems works closely with the Shtora-1, Arena and MASER system to destroy incoming threats. It acts as a backup if the Arena is incapable of destroying incoming shell, missle, or other enemy objects. It fires a series of lasers that either destroy the incoming missle or at least confuses the missle using the lasers to guide it away from the J-4. This system was provided by Green Sun.
Shtora-1 and Arena: These are actually seperate systems that have come under one roof. The Shtora-1 system locates incoming and trys to disrupt the laser target designation and rangefinders of incoming laser-guided bombs (such as ATGM). The Arena system is the hard kill system, meaning that it uses weapons to destroy incoming threats. These are the ADDM rockets. Both of these combine to form a powerful combination that protects the J-4 from missles, shells, and other threats.
LiqWAT System: This system controls the flow of water to each side. When the ETC guns fire, it allows water to go to side that the gun fires on so that the J-4 won't tip over. Through testing this has saved over 10 lives in which if this system hadn't been in place would have resulted in death or severe injury.
Economic Benefits:
-The J-4 requires far less money to operate than needed to operate a Cargo Carrier, Infantry Fighting Vehicle, and Main Battle Tank comined.
-A whole lot less money is needed to train the crew instead of training the crew of each vehicle. In fact, currently I spend $1 tillion on training the crew of my mechanized fleet and spend $1,036,648 per tank personal. If I had this vehicle replace my other vehicles the funding per personal would be at $3,109,452 with a total amount of funding at $1 trillion! That's more than an increase in 3 times the amount of funding per personal with the same amount of money.
-The J-4 is extremely fuel efficient. With the help of the H-1 engine the J-4 is capable of 20 gallons of diesal per mile. This equals less money needed to fill up the tank of the J-4.
-The maintaince of the J-4 is much easier than other vehicles. The maintaince crew gets a system that keeps tracks of problems that occur in the tank making maintaince cut in half along with the cost needed.
Specifications:
Height: 2.5 meters
Length: 9.5 meters
Width: 4 meters
Fuel Capactity: 200 gallons of water
Range: 315 miles/maximum
Weight: 90 tons
Crew: 3 (Commander, Gunner, and Driver)
Engine: 2 H-1 Diesal and Electric Hybrid Engine (4000 hp each and 8000 hp together)
Transmission: Automatic tranmission powered by the electricity although manual transmission can be used if needed.
Speed:
On-Road: 52 miles per hour (mostly use of Fuel-Cell engine)
Off-Road 24 miles per hour (mostly use of electric engine)
Cost: $12 million
Production Rights Cost: $30 billion
The picture I know is horrible but it is the first time using a 3D program to make a vehicle. When this goes in production I will have a better image ready.
Discounts
Buy 50 J-4s and get 10 for free:Everybody
Composite-Chamber Replacements:Free for Everybody
90% off on J-4 or Free Production Rights:
Pushka
Green Sun
75% off on J-4 or 90% off on Production Rights:
Juumanistra
Timegod
Union of Russia
50% off on J-4 or 80% off on Production Rights:
Members of FINTERCON Bloc
Roach-Busters (ally)
Trolsk (ally)
Thomasien (ally)
The Pheonix Milita (Sold Me Awesome Weapons!)
Soviet Bloc (Got a lot of ideas and followed Soviet Bloc's Format)
MassPwnage (Loved his tank and consider him an ally)