The Macabees
25-04-2005, 01:06
I went through the idea before and it actually had a page full of worthwhile role play, however, the nations who agreed to fulfill their roles failed to show up, and it died away fairly quickly. Nonetheless, I want to revive the idea, and I want to plan it would before I go through with it - this way I make sure that it will conclude in a really good role play. That said, this is meant to be a really good role play, and thus should you agree to take part of it I expect really good posts, which means more than two paragraphs worth of words.
The History
Basically, a thousand years ago, during the Golden Age of 'the' Empire, or what is now known as the First Empire, Carloman, one given powers unknown to the world before, was imprisoned in a cell of fire, carved in the only part of hell tangible to the living, that is, underneath the Fortress of the Light. For one thousand years there he remained, burning in an eternal fire, kept behind the bars who brew him.
Those who were told to guard him were the thirteen lords of the Land, who during the First Empire were the warlords who supervised the Empire for the Emperor. Now, during the Second Empire they are merel fabled, and most don't know of their existance - the story lost to the winds of time. However, their decendants still live, and there are still thirterr lords of the Land sitting inside the Fortress of Light, each with the power vested by the Gods - notice the plural - to stop Carloman should he escape.
In retrospect, Carloman is all which evil envisions. His armies which at one time ravaged the First Empire for sixty years were destroyed in the epic Battle of Chalons-sur-Marne, where he was caught. Nonetheless, if in fact he were to escape then he could conjur an army to equal that of his opponents, either through recruitment, or him making them.
The Story Line
The story line is fairly simple. Carloman escapes from his prison, killing the thirteen Lords of the Land, which according to prophecy kindles a war where Carloman fights to regain the throne he had fought for a thousand years before.
Now, there were four nations who had helped put Carloman in his rightful place a thousand years ago. One of those nations was the First Empire, now the Second Empire - both Empire's official name is Empire of the Golden Throne, only now it's led by the Catalan Dynasty, or the Macabee Family [of which the Catalan Dynasty is the first to rule, and there's only been one Emperor so far, and that is Jonach I]. So, in order for this to start we would need three nations of the First Covenant to join up.
I do have an idea of where this is going to go, although the role play would have to cover the 'middle' of it. Basically, there will be two wars, the War of the First Covenant, and the war of the Second Covenant. The War of the First Covenant ends in x number of years [although I'm hoping it will be fairly long] and it ends with Carloman crushing the First Covenant's armies, and he besieging Fedala, or the capital of the Empire of the Golden Throne. The War of the Second Covenant begins with a new alliance forming, and then the breaking of the siege of the Capital of the Crimson Hills [Fedala], and then fighting Carloman back to an epic battle where he is caught and sent back to his prison.
Ideally, the two convenants, first and second, will differ in nations, save my own. However, the Second Covenant can also have the nations of the First Covenant and then new nations. Furthermore, just because the First Covenant is limited to three other nations, plus my own, it doesn't mean only three nations can join. I am looking for nations to aid Carloman's cause - or the evil cause - and people can revolve their I.I. experience around this war as well. For the latter an example was the first attempt at this with New Empire. He had a Civil War, prompted by Carloman, and this in turn would lead to the Draka's partaking in the two wars.
However, before we start anything we should develope the storyline a bit more, and for nations who join but aren't in the covenant this part is especially important [the storyline that is]..
Finally, the entire role play is destined to be fully modern tech, which I consider to be 1900s to 2020. Also, the writing style needs to switch from Larry Bond techno-thriller style to some type of fantasy style - that is, dramatic, dark, et cetera.
So, anybody interested?
Current People Interested:
The Merchant Guilds: To be discussed.
New Empire: 'Lost nation' of the First Covenant. The ancien regime was conquered by the 'barbarians', who I believe was the south [I don't have his history perfect] and now the north, or those of the Fourth Covenant, need to re-establish the old regime - a major player of the Second Covenant - and will RP having a civil war in the same thread.
McLeod03: Nation of the First Covenant.
Hogsweat: To be discussed.
The History
Basically, a thousand years ago, during the Golden Age of 'the' Empire, or what is now known as the First Empire, Carloman, one given powers unknown to the world before, was imprisoned in a cell of fire, carved in the only part of hell tangible to the living, that is, underneath the Fortress of the Light. For one thousand years there he remained, burning in an eternal fire, kept behind the bars who brew him.
Those who were told to guard him were the thirteen lords of the Land, who during the First Empire were the warlords who supervised the Empire for the Emperor. Now, during the Second Empire they are merel fabled, and most don't know of their existance - the story lost to the winds of time. However, their decendants still live, and there are still thirterr lords of the Land sitting inside the Fortress of Light, each with the power vested by the Gods - notice the plural - to stop Carloman should he escape.
In retrospect, Carloman is all which evil envisions. His armies which at one time ravaged the First Empire for sixty years were destroyed in the epic Battle of Chalons-sur-Marne, where he was caught. Nonetheless, if in fact he were to escape then he could conjur an army to equal that of his opponents, either through recruitment, or him making them.
The Story Line
The story line is fairly simple. Carloman escapes from his prison, killing the thirteen Lords of the Land, which according to prophecy kindles a war where Carloman fights to regain the throne he had fought for a thousand years before.
Now, there were four nations who had helped put Carloman in his rightful place a thousand years ago. One of those nations was the First Empire, now the Second Empire - both Empire's official name is Empire of the Golden Throne, only now it's led by the Catalan Dynasty, or the Macabee Family [of which the Catalan Dynasty is the first to rule, and there's only been one Emperor so far, and that is Jonach I]. So, in order for this to start we would need three nations of the First Covenant to join up.
I do have an idea of where this is going to go, although the role play would have to cover the 'middle' of it. Basically, there will be two wars, the War of the First Covenant, and the war of the Second Covenant. The War of the First Covenant ends in x number of years [although I'm hoping it will be fairly long] and it ends with Carloman crushing the First Covenant's armies, and he besieging Fedala, or the capital of the Empire of the Golden Throne. The War of the Second Covenant begins with a new alliance forming, and then the breaking of the siege of the Capital of the Crimson Hills [Fedala], and then fighting Carloman back to an epic battle where he is caught and sent back to his prison.
Ideally, the two convenants, first and second, will differ in nations, save my own. However, the Second Covenant can also have the nations of the First Covenant and then new nations. Furthermore, just because the First Covenant is limited to three other nations, plus my own, it doesn't mean only three nations can join. I am looking for nations to aid Carloman's cause - or the evil cause - and people can revolve their I.I. experience around this war as well. For the latter an example was the first attempt at this with New Empire. He had a Civil War, prompted by Carloman, and this in turn would lead to the Draka's partaking in the two wars.
However, before we start anything we should develope the storyline a bit more, and for nations who join but aren't in the covenant this part is especially important [the storyline that is]..
Finally, the entire role play is destined to be fully modern tech, which I consider to be 1900s to 2020. Also, the writing style needs to switch from Larry Bond techno-thriller style to some type of fantasy style - that is, dramatic, dark, et cetera.
So, anybody interested?
Current People Interested:
The Merchant Guilds: To be discussed.
New Empire: 'Lost nation' of the First Covenant. The ancien regime was conquered by the 'barbarians', who I believe was the south [I don't have his history perfect] and now the north, or those of the Fourth Covenant, need to re-establish the old regime - a major player of the Second Covenant - and will RP having a civil war in the same thread.
McLeod03: Nation of the First Covenant.
Hogsweat: To be discussed.