Soviet Bloc
17-04-2005, 02:10
ST-29E1 SDV 'Zver' Next Generation Battle Tank
Eigth Generation Main Battle Tank from the Armed Republic of Soviet Bloc
http://img.photobucket.com/albums/v63/Chlevenkov/M-38A1TRUITT.png
The ST-29E1 SDV Next Generation Battle Tank, a renovated and export-modified ST-29K, was designed not as a battle tank, not as an infantry support system, but as a local area ground superiority armored fighting platform. Simply put, this incredible vehicle will kick your ass without compassion, it will decimate anything it faces, anything that comes across its fire control system, anything that dares to challenge the immense power it has confined within itself. From its massive electro-thermal main cannon to its auxiliary fire support system, this tank can easily breeze past any type of opposition while its armor and defensive suite repels any enemy attack with a sincere vengeance. The direct neural interface system creates a perfect mating of man and machine, creating the ultimate killing machine, unmatched by anything anyone else can provide.
Possessive of such features as its near-impenetrable armor and defense system to its awe-inspiring weapons load-out, the ST-29E1 is an armored vehicle with no equal. Incredible upgrades in technology have elevated this tank above the rest, above its own brethren, its own flesh-and-blood, the ST-21. The ST-21 is a child's plaything compared to the ST-29E1, a true next generation battle tank.
Internal Design
The internal design is about as revolutionary as this entire tank, utilizing an attack helicopter-type format. Due to the presence of the DNI and an auto-loader, the conventional internal turret design has been scrapped in favor of a tandem type 'cockpit' much like an attack helicopter. The commander sits on top with access to the commanders periscope systems and other targetting and tracking systems while the gunner sits below with weapons sights, tracking and targetting systems, and weapons systems. Both can operate the systems with the DNI, however, auxiliary controls are present for manual operation. Directly above the commander is his access hatch. Above and to the left of the gunner's position (the 'cockpit' is situationed on the right side of the turret), is the gunner's access hatch, which as a 7.62mm anti-personnel machine gun for anti-personnel applications.
All tank ammunition is in an armored storage box, as is the entire main gun system (since its seperate from the crew compartment). Freon systems are present to extinguish any fires.
[DNI SYSTEM CAN BE REMOVED, IT WILL BE REPLACED WITH A CONVENTIONAL SYSTEM]
Propulsion
The ST-29E1 uses a hybrid powerplant to provide propulsion and power to its vast amount of systems. Initially an MVE-8901-EXA1 900 horsepower diesel engine provides general power, however it is assisted by the Electric Assist System (EAS) which is a hybrid Fuel Cell/Battery system. The hydrogen fuel cells recharge the batteries (or directly assist the engine) and the batteries store energy as well as assist the engine. Also recharging the batteries are a series of electric generators attached to the non-driving road wheels, as the wheel spins from movement, the generator creates electrical energy, storing it in the batteries.
The drive train is an electrically fired hydrostatic transmission system using electrically operated pumps to regulate hydraulic flow to the hydrostatic transmission. This allows the vehicle a smooth acceleration, smooth deceleration, and an infinitely variable speed. An emergency mechanical linkage with six forward gears and two reverse (all 'low-gear' for improved traction and power/performance [no speed]) is present and can be used in situations where the electrical system fails or when the electrical system is overcome (such as a really nasty mudhole). Due to the nature of the drive system, the vehicle is fairly fuel efficient.
Top road speed: 44 miles per hour
Top off-road speed: 30 miles per hour
An added plus to this system is the fact the diesel motor can be shut down and the tank can drive under battery and fuel cell power, meaning its completely silent.
Suspension
The ST-29E1 utilizes a brand new magneto- rheological fluid (MR) semi-active suspension system to completely revolutionize the undercarriage of the vehicle. This suspension system provides for an ultra-smooth ride over any obstacle, depression, or obstruction. Also, due to the new system, roadwheel, electric motor, mechanical drive gear, generator, and axle life and efficiency are all greatly increased courtesy of the MR suspension system's unique operation. This allows for a much more rapid engagement of target, less wear on tank components, reduced noise (less movement), not as much potential injury to crew members (due to jostling or bumping), and a much more safer environment, including the ability to navigate terrain much faster than previously.
Armor
The armor of the ST-29E1 is incredible with an all new defense system that provides a near-impenetrable level of defense capable of preventing the most powerful tank cannon rounds and missiles access to the core of this awesome fighting machine.
Beginning with the outside is the AERA-II 3rd Gen. ERA system. The AERA-II is the most advanced reactive armor the ARSB can provide. The AERA-II works by having the primary layer ignite outwards with the second layer following behind after a certain time-delay nearly doubling the effectiveness of the system (especially against kinetic and saboted rounds). The primary layer ignites when a proximity sensor/network detects an object with projectile-like movement coming towards the tank, then using an onboard supercomputer it quickly calculates the variables of tank speed, tank heading, projectile speed, projectile heading, wind, weather and projectile altitude to determine where the projectile is to hit... Upon finishing the calculations (with plenty of seconds to spare before the round hits), the computer activates a 2-4 ERA block area (made of primary layers) to ignite at a set time with the second layer following after. An auxilary system, although not as effective, works to ignite the ERA blocks upon contact with a high-speed projectile...
The conventional layer(by our standards) begins after the AERA-II. The initial layer of the conventional armor is composed of a spaced gap system to effectively neatralize any HEAT rounds that penetrate the defense systems. Beyond this is a kevlar infused layer of ceramics designed to absorb and spread the kinetic energy of a kinetic kill round. This is further enhanced by a layer composed of a slanted titanium honeycomb layer (which gives it incredible kinetic energy absorbant powers). Behind this is a layer of solid steel which surrounds a coarse ceramics, kevlar, boronated plastic bond (the boronated plastic absorbs radiation). A final thick layer of boronated plastics and carbon elements protect the crew from radiation.
A tertiary layer is a large alunimum tank roughly about an inch and a quarter thick that contains electrolytic fluid (which changes its viscosity when hit with an electric shock). When a round is detected coming towards the vehicle, an electric firing system fires an electrical pulse towards the electrodes protruding into the fluid across each individual tank (there are a series of these tanks, each covering different portiosn). This means, that when a round impacts and penetrates the primary layer, it will hit the gel-like liquid and then it will harden (well, thicken) and spread the energy across the tank, reducing its effectiveness. To prevent spillage, each tank is cordoned off with metal strips to prevent one hit from draining an entire tank. This entire system is the Liquid-Based Passive Defense System (LBPDS) or Electrolytic Fluid Defense System (EFDS). The tanks are present on the front glacis, turret sides, turret front, turret rear, turret top, vehicle rear, and vehicle sides.
Instead of using the AERA-II to defend from top-attack threats, the ST-29E1 uses the ATMDS (Active Top Missile Defense System) which resembles the AERA-II in appearance but differs in actual purpose. Each 'block' is actually a thin casing housing hundreds upon hundreds of flechettes over an explosive propellant. When an incoming missile is detected, the block ignites and saturates the air above with these flechettes and likely destroying it or altering its kinetic profile enough to where damage to the tank is far less than what it may have been. However, the system is disabled when the commanders hatch or gunners hatch are open to prevent potential lethal effects.
The final active defense system is the ARENA Mk. III. This system uses a mini-turreted microwave emitter as its active missile defense system to effectively disable missiles en route to the vehicle at ranges of hundreds of feet, likely causing it to detonate prematurely or crash. The ARENA Mk. III's roots lie in the aircraft mounted AFR/SIRR microwave emission system, which they both share many common parts.
Close-In Defense and Active Countermeasure Systems
The ST-29E1 carries the Next Generation Armored Vehicle Missile Defense Suite, which completely enhances the vehicle's defensive capabilities and increases its survivability exponentially.
The first system is the Advanced Airborne Threat Defense System (AATDS) which is a series of three weapons mounts, one to the rear of the turret and the other two mounted in recessed portions of the forward area of the turret. Each AATDS turret is composed of a bank of three 'armored centrifuges' (the armor is light and basically only protects against shrapnel or ricocheting rounds). These three centrifuges are located on 360 degree traversing turntable with three hydraulic actuators which allow the three 'centrifuges' to move up or down a number of degrees. The first centrifuge covers an area from -15 degrees to +30; the second centrifuge covers from +20 to +80; the third covers from +60 to +120 degrees. This allows for each system to engage ground level targets, line of sight missiles, and top-attack missiles. Each turret is faced to allow for full overlapping and defensive abilities. Each AATDS 'centrifuge gun' is a centrifuge, although it fires conventional rounds in an arc pattern (since it spins it releases the rounds to cover an arc of space) at incredibly high rates of fire (up to 120,000 rpm). The projectiles used are the 6.5mm ball ammunition used by conventional infantry forces. No propellant is needed but the ammunition fired is capable of velocities as high as 8000 feet per second, and are fired so close together that they are only 1/32nd of an inch apart, meaning complete and utter target saturation. Employed as a close in defense system, this system is incredibly effective. The AATDS can also be used against infantry and is tied into the 'Active Engagement Suite', which is a series of systems designed to actively engage opposing forces that have fired on the tank (i.e. ATGM crews). Each AATDS turret has its own thermal imager, however all weapons systems are tied into the 'Integral Fire Control Suite' which is a series of threat detection systems and fire control systems such as thermal imagers, electro-optical, millimetric radar receivers and emitters, light detection and randing (LIDAR), laser detection and ranging (LADAR), and low-light optics.
In addition to this, it also has an anti-missile rapid response system (AMRRS), which makes use of all auxilary weaponry systems (commanders weapon, gunners weapon, any other weapons, unless in use by crew) to rapidly engage ATGM crews. It uses the same systems used by the AATDS to detect the missile, but instead of firing at the missile, it calculates the point of origin of the launch, and quickly lays down suppressive fire on that area. This is especially effective against wire guided weapons or remotely guided weapons, and lessens the chance of another weapon being fired..
Primary Armament
This is where the ST-29E1 trully reigns supreme, from its death-inducing main cannon to its comparably fearsome auxilary systems, this tank is armed like no other, and armed to the point that any enemy it faces will be scared shit-less. There is no way an enemy will survive a one on one engagement with one of these, their systems will be overwhelmed by the sheer amount of firepower thrown at them. Your best bet against an ST-29E1? Surrender because there is no way in hell you'll survive otherwise. Good luck on making the correct decision.
The ST-29E1s primary armament is the 120 mm TMA-NG12 Electro-Thermal cannon. With the TMA-NG12 the projectile is loaded into the barrel, behind which there is a "propellant", which is a dot of light metal (solid or liquid). A powerful electromagnetic force is applied to the metal, which causes its atoms to "switch" directions. This happens so violently that the metal turns to plasma, and this expanding gas then drives the projectile forward.
Since the cannon is built into a turret, it can rotate 360-degrees and can aim upwards 32 degrees and -7 degrees. Around the firing mechanism and the barrel is enclosed in the SB-AHAS Heat-absorbing and dissipating shroud which absorbs the heat and dissipates it over a wide area. This cannon can easily destroy most main battle tanks at ranges out to 5 miles with diminishing effects thereafter (less effective, less damage).
The cannon is stabilised on double axis' and can fire on the move.
Next Generation Auto-Loader
The ST-29E1 maintains the perfected TL-M-95 auto-loader. This autoloader does not require the cannon to be brought down to a horizontal position but instead follows the cannon up and uses a variable drive assembly system to load the shell into the cannon's chamber at any elevation. This auto-loader only has a ready-rack of about eight rounds which is then fed by a 'chain-link drive' to the ammunition storage compartment. Each time a shell is fired and one is loaded into the weapon, the armored partition (between the ammo storage compartment and interior of turret) opens, a hydraulic arm pushes the shell onto a 'plate' which then runs the shell to the auto-loader ready-rack. The auto-loader can also load a barrel-fired ATGM providing that a crew member put the weapon on the rack and designate its firing properties. This provides the tank with a theoretical firing rate of 30 rounds per minute, actual is around 12 rounds per minute.
Secondary Weaponry
The primary second armament is a triple-barreled rotating 25mm cannon mounted in its own remote-controlled (by commander) mini-turret with its own thermal imager. The cannon is tied into the tank's 'Integral Fire Control Suite', which ties in all offensive/defensive systems into a centrally operated threat detection/targetting system. This allows the cannon to target anything the tank's main gun is tracking or targetting or anything that shows up on detection systems, meaning this cannon can target and annihilate anything seen on the thermal imagers, millimetric radar, LIDAR, LADAR, electro-optical, or low-light optical sensors. Now, this 25mm cannon isn't a conventional weapon as its a centrifuge-type weapon, as mentioned above. Instead of a conventional system, the 25mm cannon fires using a centrifuge-layout with the rotating barrel counter-rotating to the rotation of the centrifuge (therefore reducing wear on the barrel while stabilizing the rounds). The rounds fired are 25mm slugs with no propellant (safer, no noise, no muzzle flash) and are fired at firing rates reaching 120,000 rounds per minute (capable but not likely). The centrifuge's electrical motor is programmable to firing rates from 1000 rounds per minute and up and can program the velocities from 1500 feet per second all the way to 8000 feet per second. Can you say total target saturation? Not to mention the fact that each round exits the barrel only a 1/32nd of an inch behind the round in front of it meaning you fire a quick burst at a tank and you can maybe punch through its armor, imagine the effects on infantry fighting vehicles, light vehicles, helicopters, aircraft, and infantry? Ouch. The mini-turret is also connected to the active missile defense systems and can be used to target missiles, aircraft, or other enemy units (such as ATGM crews). The mini-turret also maintains a 40mm grenade launcher.
[CAN BE REPLACED WITH CONVENTIONAL 25MM OR 20MM AUTOCANNON]
The coaxial weapon on the ST-29E1's primary turret is a 20mm conventional-firing auto-cannon.
Additional weaponry includes a mini-turreted (and gunner or commander remote controlled) 12.7mm machine gun with its own secondary thermal imagers. This system was mainly designed for taking out close threats including infantry, helicopters, or other threats. It can be used in conjunction with the close in defense systems.
The final weaponry includes a crew served 7.62mm anti-personnel machine gun, which can be recessed and covered in its own 'storage' box when not in use.
Integrated Modular Side-Turret Weaponry Mount System-
This system is a series of slides and pivot joints to allow for the addition of multiple weapons to the side of the turret, those weapons are as follows:
.50 MG (AA)
Any higher-caliber AA Cannons (up to two on each side)
ATGM missiles
ATGM missile pods
LOSAT (Line of Sight- Anti-Tank)-tubes
Unguided rocket pods
SAM Missile Pods
Sensor equipment
Communications equipment
Rear Turret Weapons System
The RTWS is a bank of weaponry that can be mounted on the rear of the turret. The foremost of these systems is the MGL-56D missile launch system. The system includes an armored 'bank' of a dozen laser-guided munitions. The bank is hydraulically lifted or tilted (its default setting is tilted at a fifty degree angle). If a target is chosen, the gunner illuminates a target with a laser or infrared beacon and fires a missile. The missile locks onto the infrared beacon (which can be set at a certain infrared wavelength [usually towards the end of the infrared spectrum that is hardest to create using flares, heat, etc.]) or laser and maneuvers toward the target, even being able to change course (assuming target is far enough away). The ATGMs fired are a variant of the ATM-7B anti-tank missile with their guidance system replaced with an infrared beacon/laser locator. Some of these missiles are modified to carry grenades (releasing grenades over a target) or a down-ward facing shrapnel round for engaging enemy infantry lines. The laser designators and infrared beacons are located on two small rotating turrets that can be used together or independently to target two different vehicles (commander targetting one, gunner targetting the other) and firing two missiles at the same time.
Also, standard ATGMs can be mounted to the rear of the turret.
SYSTEMS
Without fire control systems, a tank is nothing. The ST-29E1 has an abundance of inter-connected fire control systems, all working together to make this tank the most advanced tank in the world.
3ADS (ARQ-690)- Integral Fire Control System- This system is a series of infrared, IRST, millimetric wave radars, and flat panel directive wave radar systems designed to give the commander an all-around view of the tank and anything within its viewing range. The system utilizes these modes of detection located in many different 'banks' of sensors which are usually armor protected. The system is connected to a threat identification computer as well as a fire control computer (which is then linked to the AEISCN or Soviet Bloc DefenseNet) giving the commander and gunner the ability to fire on targets while watching targets on the sides and rear (which can be miles away but being detected using another tank's sensors) and even fire on those targets using ATGMs or firing the cannon in a way resembling artillery. This system also works in conjunction with the close in defense systems.
ALMRS/TTAC-09 Mk. V system: Tracks up to 90 enemies and ranks them according to range, heading, threat level, and tank-type to provide best possible firing solution. Also computes MOA and other variables and automatically sets turret and barrel to correct heading (when this feature is engaged) and can fire on up to two targets simultaneously (assuming ATGM's are on their respectable slides). Also tracks and targets enemy targets at up to 500 ft. altitude and up to 30 miles away (Depending on weather conditions, terrain, and other factors).
SB-AFCS-S1 system: This advanced fire control system allows for the ST-29E1 to engage moving targets while the ST-29E1 is on the move. The barrel will always remain aimed at target while tank is in motion and will not waiver even over small hills, dips, bumps, and other obstructions. The barrel will always target enemy unit unless commander targets a new target or disengages system. The SB-AFCS-S1 system will continually track all targets and align barrel to fire on the target even if the target is on the move, the barrel will constantly update and move with the target while computing wind, weather, and MOA abilities for the best possible accuracy. The barrel will move on two different axis'. The commander's station is outfitted with nightvision capabilities, infrared capabilities, radar tracking capabilities (if an EW, radar aircraft, or radar station is near and able to send information), and advanced targetting systems. The commander's station is also outfitted with a periscope with nightvision, infrared capabilities, and a computerized screen to locate targets if they are obscured. Coupled with this system is the ALRS (Advanced Laser Range-finder System) which utilizes a laser rangefinder with a triple layer screen with crystals at different angles to scatter any enemy lasers that are attempting to disable the rangefinder. The rangefinder laser passes through a roughly 3mm hole in the screen.
SB-AMWRS-01- Millimetric wave radar
SB-ALDRS-58D - Joint LIDAR/LADAR system with emitters, receivers, and central processing unit.
ARENA Mk. III NEW- The ARENA Mk. III is a revolutionary new system, using a mini-turreted microwave emitter as its active missile defense system. The emitter uses microwaves to fry an incoming missile's electronics at ranges of several hundred meters, rendering the missile useless and likely either causing it to crash or detonate prematurely.
Shtora-3 defense suite: Scrambles enemy laser rangefinder, making it nearly impossible for enemy tank to fire, unless they guess the range. Also scrambles enemy communications systems and tracking systems. Also interferes with enemy laser-based systems and laser-type weapons by using a controlled beam of ultraviolet rays to scatter the laser (communications systems, weapons systems, rangefinder systems) and alter the read out [since combining different wavelengths of light alters the actual wavelength, producing a wavelength the sender unit cannot turn into useable data).
*Note- The Shtora-3 system can be seen on the very top picture, directly above the cannon, well, at least the emitter portion.*
AEISCN-03: Shares target information with other friendly tanks in the field along with other information, also allows friendly tanks in large numbers to make coordinated attacks through out the battlefield. Also allows friendly tanks to instantly reorganize into new squadrons and divisions for new assaults and also relays all information back to command. This system also checks in every 2 minutes (or shorter; can be adjusted) with GPS and military satellites to update terrain and enemy movements [ARSB satellites aid this and can pinpoint location with an accuracy of 30 feet). Also takes updated information and relays it to the commander's screen which displays all friendly tanks, enemy tanks, standing orders, enemy formations, buildings, objects, and other environmental objects. Coupled with this system is the SB-LRRCS (Long-range Radio communications set) with a range of roughly 450 miles.
NBC System SB-CAP-1 - This NBC system protects against nuclear, biological, and chemical threats as well as seal of the internal areas of the tanks from the outer environment, relying on an SB-AIR-M air recycling and cleaning unit to provide breathable oxygen to the tank's crew.
Periscope systems- Twin periscopes (commander periscope mentioned before)- Gunner periscope is outfitted with infrared technology, night vision tech, and the AEISCN-01 system (which shows enemy units based on satellite and aircraft intelligence or intel from other friendly ground untis). Also, on both periscopes is an active recording/viewable video camera (that can record or display in infrared, low light, night vision, millimetric radar or with computer-added symbols [arrows, boxes; to display locations of enemy units, friendly units, obstacles])
Direct Neural Interface
The DNI-AV (Direct Neural Interface- Armored Vehicle) is a Direct Neural Interface system (originally developed for the VEPR NGCS Infantry Combat System) that allows the crew to operate the tank using their own minds, although auxiliary systems are present to allow for manual operation. Targetting information is transferred directly into the gunner's and commander's own minds, allowing each to target and fire using their own respective systems. A direct feed allows all three crewmembers (driver, gunner, commander) to view all data gathered by the detection systems, allowing the driver to use millimetric radar, thermal imagers, low-light optics, LIDAR/LADAR, electro-optical, etc. to drive the tank and avoid targets while allowing the commander to designate targets in a three dimensional space for the gunner to target and fire on using the main gun. The DNI is a neural implant that intercepts signals from the crew's mind and transfers it directly to a computer system (or vice versa; computer to mind). The system allows the driver to drive and control all facets of the tank's propulsion and driving through his mind, while the two combat crew utilize the system to create a perfect mating of man and machine, creating such a lethal pair that this tank is bound to come out on top against any opponent it faces. This combination of man and machine gives the crew a level of capability that is unmatched, making the ST-29E1 the perfect killing machine.
Targetting information is gleaned from all active and passive detection systems and organized into easy-to-understand, readable displays in the crew's minds. Each system is seperate and shows each seperate crewmember information specific to their mission. A central computer system takes all data and turns it into three streams (one to each crewmember) which then enter the crewmember's mind directly by stimulating different portions of the brain.
[CAN BE REMOVED AND REPLACED WITH CONVENTIONAL SYSTEMS]
Modular Construction
Its been proven that the more technologically advanced something gets, the more it breaks down. This cannot be helped as there are far too many things that can malfunction. However, the ST-29E1s designers took this to heart to create a modular tank. Each 'sub-system' is independent of each other and in the event something malfunctions it can be removed within minutes and replaced (providing the correct logistical support is nearby). Its engine is mounted on a sliding mechanism that can slide out and stay suspended in the air (on its rails) and be serviced in that position (giving the repairers the ability to repair anything on the tank and not just the visible portion [as would be on a conventional tank] or in a maintenance shop). The engine compartment was designed to be pulled out with little assistance. Four men can accomplish it. The engine itself is even modular, composed of eight distince 'pieces' which can be easily removed and replaced. The suspension is its own sub-system as is the drive train. The transmission is its own subsystem composed of three modular sections. The turret can be removed with little effort. The commander's section and its computers are all designed for easy replacement as is every other notable feature of this tank.
The average field service time for this tank (a complete field overhaul [in ARSB's standards] is the replacement of the following: engine, transmission, drive-train, track system, ERA panels, and the driver compartment) is now at a record time: 36 minutes. Of course, this is providing that you have the logistical power to do this. If you have little logistical support for an advancing armor group, then don't expect the modularity of this tank to help too much. But if you have strong supply lines, great logistical support, and efficient maintenance personnel, then you'll be able to watch as a burnt out hull of a tank is returned to active duty in a little over half an hour.
Other
The ST-29E1 maintains an enhanced frame, strenghtened braces, low radar signature (due to absorbant materials coating outer layer of armor), low heat signature (Using SB-AHAS [see SB-NTC cannon]), low visual signature (low height, fairly narrow) for survival systems.
Ergonomical features- Engine based heater (for winter), Central air cooling system or underside-opening vents for fresh air, heated seats, defoggers, dehumidifier (to reduce moisture in air and reduce condensation inside turret), low-noise fans, ergonomically-placed lights
Storage is present for the storage of up to three assault rifles and ammunition.
-Specifications-
Height- 2.5 meters
Length- 9.1 meters
Width- 3.9 meters
Fuel capacity- 250 gallons (60 gallon reserve included)
Range- 790 kilometres (on fuel alone; does not include electrical power systems)
Obstacle-transversal height: 1.4 meters
Fording depth- 2 meters (without snorkel) 3.8 meters (with snorkel)
Weight- 69 tons
Crew- 3 (driver, gunner, commander)
Engine- MVE-8901-EXA1 900 horsepower, turbocharged diesel engine with hybrid fuel cell/battery powerplant
Transmission- AHE-5851-R2 Advanced Electrically-Fired Hydrostatic Transmission system (powered by electricity and with an auxiliary manual transmission system)
Speed-
Top road speed: 44 miles per hour
Top off-road speed: 30 miles per hour
Cost: 10.2 million USD; 9 million USD for allies
ALLIES- If you wish to purchase the ST-29E1, state your interest and I can provide you with a link to either the ST-29A1 or the ST-29K, each are non-export variants designed for domestic, or allies' use. If you still want the ST-29E1, you may.
OOC- This is a stripped down export variant of the ST-29A1 [without any Doomingsland technology] and ST-29K. Judging on how this works, I may continue releasing export versions or continue my tradition of selling the 'real deal.' Input is appreciated.
Eigth Generation Main Battle Tank from the Armed Republic of Soviet Bloc
http://img.photobucket.com/albums/v63/Chlevenkov/M-38A1TRUITT.png
The ST-29E1 SDV Next Generation Battle Tank, a renovated and export-modified ST-29K, was designed not as a battle tank, not as an infantry support system, but as a local area ground superiority armored fighting platform. Simply put, this incredible vehicle will kick your ass without compassion, it will decimate anything it faces, anything that comes across its fire control system, anything that dares to challenge the immense power it has confined within itself. From its massive electro-thermal main cannon to its auxiliary fire support system, this tank can easily breeze past any type of opposition while its armor and defensive suite repels any enemy attack with a sincere vengeance. The direct neural interface system creates a perfect mating of man and machine, creating the ultimate killing machine, unmatched by anything anyone else can provide.
Possessive of such features as its near-impenetrable armor and defense system to its awe-inspiring weapons load-out, the ST-29E1 is an armored vehicle with no equal. Incredible upgrades in technology have elevated this tank above the rest, above its own brethren, its own flesh-and-blood, the ST-21. The ST-21 is a child's plaything compared to the ST-29E1, a true next generation battle tank.
Internal Design
The internal design is about as revolutionary as this entire tank, utilizing an attack helicopter-type format. Due to the presence of the DNI and an auto-loader, the conventional internal turret design has been scrapped in favor of a tandem type 'cockpit' much like an attack helicopter. The commander sits on top with access to the commanders periscope systems and other targetting and tracking systems while the gunner sits below with weapons sights, tracking and targetting systems, and weapons systems. Both can operate the systems with the DNI, however, auxiliary controls are present for manual operation. Directly above the commander is his access hatch. Above and to the left of the gunner's position (the 'cockpit' is situationed on the right side of the turret), is the gunner's access hatch, which as a 7.62mm anti-personnel machine gun for anti-personnel applications.
All tank ammunition is in an armored storage box, as is the entire main gun system (since its seperate from the crew compartment). Freon systems are present to extinguish any fires.
[DNI SYSTEM CAN BE REMOVED, IT WILL BE REPLACED WITH A CONVENTIONAL SYSTEM]
Propulsion
The ST-29E1 uses a hybrid powerplant to provide propulsion and power to its vast amount of systems. Initially an MVE-8901-EXA1 900 horsepower diesel engine provides general power, however it is assisted by the Electric Assist System (EAS) which is a hybrid Fuel Cell/Battery system. The hydrogen fuel cells recharge the batteries (or directly assist the engine) and the batteries store energy as well as assist the engine. Also recharging the batteries are a series of electric generators attached to the non-driving road wheels, as the wheel spins from movement, the generator creates electrical energy, storing it in the batteries.
The drive train is an electrically fired hydrostatic transmission system using electrically operated pumps to regulate hydraulic flow to the hydrostatic transmission. This allows the vehicle a smooth acceleration, smooth deceleration, and an infinitely variable speed. An emergency mechanical linkage with six forward gears and two reverse (all 'low-gear' for improved traction and power/performance [no speed]) is present and can be used in situations where the electrical system fails or when the electrical system is overcome (such as a really nasty mudhole). Due to the nature of the drive system, the vehicle is fairly fuel efficient.
Top road speed: 44 miles per hour
Top off-road speed: 30 miles per hour
An added plus to this system is the fact the diesel motor can be shut down and the tank can drive under battery and fuel cell power, meaning its completely silent.
Suspension
The ST-29E1 utilizes a brand new magneto- rheological fluid (MR) semi-active suspension system to completely revolutionize the undercarriage of the vehicle. This suspension system provides for an ultra-smooth ride over any obstacle, depression, or obstruction. Also, due to the new system, roadwheel, electric motor, mechanical drive gear, generator, and axle life and efficiency are all greatly increased courtesy of the MR suspension system's unique operation. This allows for a much more rapid engagement of target, less wear on tank components, reduced noise (less movement), not as much potential injury to crew members (due to jostling or bumping), and a much more safer environment, including the ability to navigate terrain much faster than previously.
Armor
The armor of the ST-29E1 is incredible with an all new defense system that provides a near-impenetrable level of defense capable of preventing the most powerful tank cannon rounds and missiles access to the core of this awesome fighting machine.
Beginning with the outside is the AERA-II 3rd Gen. ERA system. The AERA-II is the most advanced reactive armor the ARSB can provide. The AERA-II works by having the primary layer ignite outwards with the second layer following behind after a certain time-delay nearly doubling the effectiveness of the system (especially against kinetic and saboted rounds). The primary layer ignites when a proximity sensor/network detects an object with projectile-like movement coming towards the tank, then using an onboard supercomputer it quickly calculates the variables of tank speed, tank heading, projectile speed, projectile heading, wind, weather and projectile altitude to determine where the projectile is to hit... Upon finishing the calculations (with plenty of seconds to spare before the round hits), the computer activates a 2-4 ERA block area (made of primary layers) to ignite at a set time with the second layer following after. An auxilary system, although not as effective, works to ignite the ERA blocks upon contact with a high-speed projectile...
The conventional layer(by our standards) begins after the AERA-II. The initial layer of the conventional armor is composed of a spaced gap system to effectively neatralize any HEAT rounds that penetrate the defense systems. Beyond this is a kevlar infused layer of ceramics designed to absorb and spread the kinetic energy of a kinetic kill round. This is further enhanced by a layer composed of a slanted titanium honeycomb layer (which gives it incredible kinetic energy absorbant powers). Behind this is a layer of solid steel which surrounds a coarse ceramics, kevlar, boronated plastic bond (the boronated plastic absorbs radiation). A final thick layer of boronated plastics and carbon elements protect the crew from radiation.
A tertiary layer is a large alunimum tank roughly about an inch and a quarter thick that contains electrolytic fluid (which changes its viscosity when hit with an electric shock). When a round is detected coming towards the vehicle, an electric firing system fires an electrical pulse towards the electrodes protruding into the fluid across each individual tank (there are a series of these tanks, each covering different portiosn). This means, that when a round impacts and penetrates the primary layer, it will hit the gel-like liquid and then it will harden (well, thicken) and spread the energy across the tank, reducing its effectiveness. To prevent spillage, each tank is cordoned off with metal strips to prevent one hit from draining an entire tank. This entire system is the Liquid-Based Passive Defense System (LBPDS) or Electrolytic Fluid Defense System (EFDS). The tanks are present on the front glacis, turret sides, turret front, turret rear, turret top, vehicle rear, and vehicle sides.
Instead of using the AERA-II to defend from top-attack threats, the ST-29E1 uses the ATMDS (Active Top Missile Defense System) which resembles the AERA-II in appearance but differs in actual purpose. Each 'block' is actually a thin casing housing hundreds upon hundreds of flechettes over an explosive propellant. When an incoming missile is detected, the block ignites and saturates the air above with these flechettes and likely destroying it or altering its kinetic profile enough to where damage to the tank is far less than what it may have been. However, the system is disabled when the commanders hatch or gunners hatch are open to prevent potential lethal effects.
The final active defense system is the ARENA Mk. III. This system uses a mini-turreted microwave emitter as its active missile defense system to effectively disable missiles en route to the vehicle at ranges of hundreds of feet, likely causing it to detonate prematurely or crash. The ARENA Mk. III's roots lie in the aircraft mounted AFR/SIRR microwave emission system, which they both share many common parts.
Close-In Defense and Active Countermeasure Systems
The ST-29E1 carries the Next Generation Armored Vehicle Missile Defense Suite, which completely enhances the vehicle's defensive capabilities and increases its survivability exponentially.
The first system is the Advanced Airborne Threat Defense System (AATDS) which is a series of three weapons mounts, one to the rear of the turret and the other two mounted in recessed portions of the forward area of the turret. Each AATDS turret is composed of a bank of three 'armored centrifuges' (the armor is light and basically only protects against shrapnel or ricocheting rounds). These three centrifuges are located on 360 degree traversing turntable with three hydraulic actuators which allow the three 'centrifuges' to move up or down a number of degrees. The first centrifuge covers an area from -15 degrees to +30; the second centrifuge covers from +20 to +80; the third covers from +60 to +120 degrees. This allows for each system to engage ground level targets, line of sight missiles, and top-attack missiles. Each turret is faced to allow for full overlapping and defensive abilities. Each AATDS 'centrifuge gun' is a centrifuge, although it fires conventional rounds in an arc pattern (since it spins it releases the rounds to cover an arc of space) at incredibly high rates of fire (up to 120,000 rpm). The projectiles used are the 6.5mm ball ammunition used by conventional infantry forces. No propellant is needed but the ammunition fired is capable of velocities as high as 8000 feet per second, and are fired so close together that they are only 1/32nd of an inch apart, meaning complete and utter target saturation. Employed as a close in defense system, this system is incredibly effective. The AATDS can also be used against infantry and is tied into the 'Active Engagement Suite', which is a series of systems designed to actively engage opposing forces that have fired on the tank (i.e. ATGM crews). Each AATDS turret has its own thermal imager, however all weapons systems are tied into the 'Integral Fire Control Suite' which is a series of threat detection systems and fire control systems such as thermal imagers, electro-optical, millimetric radar receivers and emitters, light detection and randing (LIDAR), laser detection and ranging (LADAR), and low-light optics.
In addition to this, it also has an anti-missile rapid response system (AMRRS), which makes use of all auxilary weaponry systems (commanders weapon, gunners weapon, any other weapons, unless in use by crew) to rapidly engage ATGM crews. It uses the same systems used by the AATDS to detect the missile, but instead of firing at the missile, it calculates the point of origin of the launch, and quickly lays down suppressive fire on that area. This is especially effective against wire guided weapons or remotely guided weapons, and lessens the chance of another weapon being fired..
Primary Armament
This is where the ST-29E1 trully reigns supreme, from its death-inducing main cannon to its comparably fearsome auxilary systems, this tank is armed like no other, and armed to the point that any enemy it faces will be scared shit-less. There is no way an enemy will survive a one on one engagement with one of these, their systems will be overwhelmed by the sheer amount of firepower thrown at them. Your best bet against an ST-29E1? Surrender because there is no way in hell you'll survive otherwise. Good luck on making the correct decision.
The ST-29E1s primary armament is the 120 mm TMA-NG12 Electro-Thermal cannon. With the TMA-NG12 the projectile is loaded into the barrel, behind which there is a "propellant", which is a dot of light metal (solid or liquid). A powerful electromagnetic force is applied to the metal, which causes its atoms to "switch" directions. This happens so violently that the metal turns to plasma, and this expanding gas then drives the projectile forward.
Since the cannon is built into a turret, it can rotate 360-degrees and can aim upwards 32 degrees and -7 degrees. Around the firing mechanism and the barrel is enclosed in the SB-AHAS Heat-absorbing and dissipating shroud which absorbs the heat and dissipates it over a wide area. This cannon can easily destroy most main battle tanks at ranges out to 5 miles with diminishing effects thereafter (less effective, less damage).
The cannon is stabilised on double axis' and can fire on the move.
Next Generation Auto-Loader
The ST-29E1 maintains the perfected TL-M-95 auto-loader. This autoloader does not require the cannon to be brought down to a horizontal position but instead follows the cannon up and uses a variable drive assembly system to load the shell into the cannon's chamber at any elevation. This auto-loader only has a ready-rack of about eight rounds which is then fed by a 'chain-link drive' to the ammunition storage compartment. Each time a shell is fired and one is loaded into the weapon, the armored partition (between the ammo storage compartment and interior of turret) opens, a hydraulic arm pushes the shell onto a 'plate' which then runs the shell to the auto-loader ready-rack. The auto-loader can also load a barrel-fired ATGM providing that a crew member put the weapon on the rack and designate its firing properties. This provides the tank with a theoretical firing rate of 30 rounds per minute, actual is around 12 rounds per minute.
Secondary Weaponry
The primary second armament is a triple-barreled rotating 25mm cannon mounted in its own remote-controlled (by commander) mini-turret with its own thermal imager. The cannon is tied into the tank's 'Integral Fire Control Suite', which ties in all offensive/defensive systems into a centrally operated threat detection/targetting system. This allows the cannon to target anything the tank's main gun is tracking or targetting or anything that shows up on detection systems, meaning this cannon can target and annihilate anything seen on the thermal imagers, millimetric radar, LIDAR, LADAR, electro-optical, or low-light optical sensors. Now, this 25mm cannon isn't a conventional weapon as its a centrifuge-type weapon, as mentioned above. Instead of a conventional system, the 25mm cannon fires using a centrifuge-layout with the rotating barrel counter-rotating to the rotation of the centrifuge (therefore reducing wear on the barrel while stabilizing the rounds). The rounds fired are 25mm slugs with no propellant (safer, no noise, no muzzle flash) and are fired at firing rates reaching 120,000 rounds per minute (capable but not likely). The centrifuge's electrical motor is programmable to firing rates from 1000 rounds per minute and up and can program the velocities from 1500 feet per second all the way to 8000 feet per second. Can you say total target saturation? Not to mention the fact that each round exits the barrel only a 1/32nd of an inch behind the round in front of it meaning you fire a quick burst at a tank and you can maybe punch through its armor, imagine the effects on infantry fighting vehicles, light vehicles, helicopters, aircraft, and infantry? Ouch. The mini-turret is also connected to the active missile defense systems and can be used to target missiles, aircraft, or other enemy units (such as ATGM crews). The mini-turret also maintains a 40mm grenade launcher.
[CAN BE REPLACED WITH CONVENTIONAL 25MM OR 20MM AUTOCANNON]
The coaxial weapon on the ST-29E1's primary turret is a 20mm conventional-firing auto-cannon.
Additional weaponry includes a mini-turreted (and gunner or commander remote controlled) 12.7mm machine gun with its own secondary thermal imagers. This system was mainly designed for taking out close threats including infantry, helicopters, or other threats. It can be used in conjunction with the close in defense systems.
The final weaponry includes a crew served 7.62mm anti-personnel machine gun, which can be recessed and covered in its own 'storage' box when not in use.
Integrated Modular Side-Turret Weaponry Mount System-
This system is a series of slides and pivot joints to allow for the addition of multiple weapons to the side of the turret, those weapons are as follows:
.50 MG (AA)
Any higher-caliber AA Cannons (up to two on each side)
ATGM missiles
ATGM missile pods
LOSAT (Line of Sight- Anti-Tank)-tubes
Unguided rocket pods
SAM Missile Pods
Sensor equipment
Communications equipment
Rear Turret Weapons System
The RTWS is a bank of weaponry that can be mounted on the rear of the turret. The foremost of these systems is the MGL-56D missile launch system. The system includes an armored 'bank' of a dozen laser-guided munitions. The bank is hydraulically lifted or tilted (its default setting is tilted at a fifty degree angle). If a target is chosen, the gunner illuminates a target with a laser or infrared beacon and fires a missile. The missile locks onto the infrared beacon (which can be set at a certain infrared wavelength [usually towards the end of the infrared spectrum that is hardest to create using flares, heat, etc.]) or laser and maneuvers toward the target, even being able to change course (assuming target is far enough away). The ATGMs fired are a variant of the ATM-7B anti-tank missile with their guidance system replaced with an infrared beacon/laser locator. Some of these missiles are modified to carry grenades (releasing grenades over a target) or a down-ward facing shrapnel round for engaging enemy infantry lines. The laser designators and infrared beacons are located on two small rotating turrets that can be used together or independently to target two different vehicles (commander targetting one, gunner targetting the other) and firing two missiles at the same time.
Also, standard ATGMs can be mounted to the rear of the turret.
SYSTEMS
Without fire control systems, a tank is nothing. The ST-29E1 has an abundance of inter-connected fire control systems, all working together to make this tank the most advanced tank in the world.
3ADS (ARQ-690)- Integral Fire Control System- This system is a series of infrared, IRST, millimetric wave radars, and flat panel directive wave radar systems designed to give the commander an all-around view of the tank and anything within its viewing range. The system utilizes these modes of detection located in many different 'banks' of sensors which are usually armor protected. The system is connected to a threat identification computer as well as a fire control computer (which is then linked to the AEISCN or Soviet Bloc DefenseNet) giving the commander and gunner the ability to fire on targets while watching targets on the sides and rear (which can be miles away but being detected using another tank's sensors) and even fire on those targets using ATGMs or firing the cannon in a way resembling artillery. This system also works in conjunction with the close in defense systems.
ALMRS/TTAC-09 Mk. V system: Tracks up to 90 enemies and ranks them according to range, heading, threat level, and tank-type to provide best possible firing solution. Also computes MOA and other variables and automatically sets turret and barrel to correct heading (when this feature is engaged) and can fire on up to two targets simultaneously (assuming ATGM's are on their respectable slides). Also tracks and targets enemy targets at up to 500 ft. altitude and up to 30 miles away (Depending on weather conditions, terrain, and other factors).
SB-AFCS-S1 system: This advanced fire control system allows for the ST-29E1 to engage moving targets while the ST-29E1 is on the move. The barrel will always remain aimed at target while tank is in motion and will not waiver even over small hills, dips, bumps, and other obstructions. The barrel will always target enemy unit unless commander targets a new target or disengages system. The SB-AFCS-S1 system will continually track all targets and align barrel to fire on the target even if the target is on the move, the barrel will constantly update and move with the target while computing wind, weather, and MOA abilities for the best possible accuracy. The barrel will move on two different axis'. The commander's station is outfitted with nightvision capabilities, infrared capabilities, radar tracking capabilities (if an EW, radar aircraft, or radar station is near and able to send information), and advanced targetting systems. The commander's station is also outfitted with a periscope with nightvision, infrared capabilities, and a computerized screen to locate targets if they are obscured. Coupled with this system is the ALRS (Advanced Laser Range-finder System) which utilizes a laser rangefinder with a triple layer screen with crystals at different angles to scatter any enemy lasers that are attempting to disable the rangefinder. The rangefinder laser passes through a roughly 3mm hole in the screen.
SB-AMWRS-01- Millimetric wave radar
SB-ALDRS-58D - Joint LIDAR/LADAR system with emitters, receivers, and central processing unit.
ARENA Mk. III NEW- The ARENA Mk. III is a revolutionary new system, using a mini-turreted microwave emitter as its active missile defense system. The emitter uses microwaves to fry an incoming missile's electronics at ranges of several hundred meters, rendering the missile useless and likely either causing it to crash or detonate prematurely.
Shtora-3 defense suite: Scrambles enemy laser rangefinder, making it nearly impossible for enemy tank to fire, unless they guess the range. Also scrambles enemy communications systems and tracking systems. Also interferes with enemy laser-based systems and laser-type weapons by using a controlled beam of ultraviolet rays to scatter the laser (communications systems, weapons systems, rangefinder systems) and alter the read out [since combining different wavelengths of light alters the actual wavelength, producing a wavelength the sender unit cannot turn into useable data).
*Note- The Shtora-3 system can be seen on the very top picture, directly above the cannon, well, at least the emitter portion.*
AEISCN-03: Shares target information with other friendly tanks in the field along with other information, also allows friendly tanks in large numbers to make coordinated attacks through out the battlefield. Also allows friendly tanks to instantly reorganize into new squadrons and divisions for new assaults and also relays all information back to command. This system also checks in every 2 minutes (or shorter; can be adjusted) with GPS and military satellites to update terrain and enemy movements [ARSB satellites aid this and can pinpoint location with an accuracy of 30 feet). Also takes updated information and relays it to the commander's screen which displays all friendly tanks, enemy tanks, standing orders, enemy formations, buildings, objects, and other environmental objects. Coupled with this system is the SB-LRRCS (Long-range Radio communications set) with a range of roughly 450 miles.
NBC System SB-CAP-1 - This NBC system protects against nuclear, biological, and chemical threats as well as seal of the internal areas of the tanks from the outer environment, relying on an SB-AIR-M air recycling and cleaning unit to provide breathable oxygen to the tank's crew.
Periscope systems- Twin periscopes (commander periscope mentioned before)- Gunner periscope is outfitted with infrared technology, night vision tech, and the AEISCN-01 system (which shows enemy units based on satellite and aircraft intelligence or intel from other friendly ground untis). Also, on both periscopes is an active recording/viewable video camera (that can record or display in infrared, low light, night vision, millimetric radar or with computer-added symbols [arrows, boxes; to display locations of enemy units, friendly units, obstacles])
Direct Neural Interface
The DNI-AV (Direct Neural Interface- Armored Vehicle) is a Direct Neural Interface system (originally developed for the VEPR NGCS Infantry Combat System) that allows the crew to operate the tank using their own minds, although auxiliary systems are present to allow for manual operation. Targetting information is transferred directly into the gunner's and commander's own minds, allowing each to target and fire using their own respective systems. A direct feed allows all three crewmembers (driver, gunner, commander) to view all data gathered by the detection systems, allowing the driver to use millimetric radar, thermal imagers, low-light optics, LIDAR/LADAR, electro-optical, etc. to drive the tank and avoid targets while allowing the commander to designate targets in a three dimensional space for the gunner to target and fire on using the main gun. The DNI is a neural implant that intercepts signals from the crew's mind and transfers it directly to a computer system (or vice versa; computer to mind). The system allows the driver to drive and control all facets of the tank's propulsion and driving through his mind, while the two combat crew utilize the system to create a perfect mating of man and machine, creating such a lethal pair that this tank is bound to come out on top against any opponent it faces. This combination of man and machine gives the crew a level of capability that is unmatched, making the ST-29E1 the perfect killing machine.
Targetting information is gleaned from all active and passive detection systems and organized into easy-to-understand, readable displays in the crew's minds. Each system is seperate and shows each seperate crewmember information specific to their mission. A central computer system takes all data and turns it into three streams (one to each crewmember) which then enter the crewmember's mind directly by stimulating different portions of the brain.
[CAN BE REMOVED AND REPLACED WITH CONVENTIONAL SYSTEMS]
Modular Construction
Its been proven that the more technologically advanced something gets, the more it breaks down. This cannot be helped as there are far too many things that can malfunction. However, the ST-29E1s designers took this to heart to create a modular tank. Each 'sub-system' is independent of each other and in the event something malfunctions it can be removed within minutes and replaced (providing the correct logistical support is nearby). Its engine is mounted on a sliding mechanism that can slide out and stay suspended in the air (on its rails) and be serviced in that position (giving the repairers the ability to repair anything on the tank and not just the visible portion [as would be on a conventional tank] or in a maintenance shop). The engine compartment was designed to be pulled out with little assistance. Four men can accomplish it. The engine itself is even modular, composed of eight distince 'pieces' which can be easily removed and replaced. The suspension is its own sub-system as is the drive train. The transmission is its own subsystem composed of three modular sections. The turret can be removed with little effort. The commander's section and its computers are all designed for easy replacement as is every other notable feature of this tank.
The average field service time for this tank (a complete field overhaul [in ARSB's standards] is the replacement of the following: engine, transmission, drive-train, track system, ERA panels, and the driver compartment) is now at a record time: 36 minutes. Of course, this is providing that you have the logistical power to do this. If you have little logistical support for an advancing armor group, then don't expect the modularity of this tank to help too much. But if you have strong supply lines, great logistical support, and efficient maintenance personnel, then you'll be able to watch as a burnt out hull of a tank is returned to active duty in a little over half an hour.
Other
The ST-29E1 maintains an enhanced frame, strenghtened braces, low radar signature (due to absorbant materials coating outer layer of armor), low heat signature (Using SB-AHAS [see SB-NTC cannon]), low visual signature (low height, fairly narrow) for survival systems.
Ergonomical features- Engine based heater (for winter), Central air cooling system or underside-opening vents for fresh air, heated seats, defoggers, dehumidifier (to reduce moisture in air and reduce condensation inside turret), low-noise fans, ergonomically-placed lights
Storage is present for the storage of up to three assault rifles and ammunition.
-Specifications-
Height- 2.5 meters
Length- 9.1 meters
Width- 3.9 meters
Fuel capacity- 250 gallons (60 gallon reserve included)
Range- 790 kilometres (on fuel alone; does not include electrical power systems)
Obstacle-transversal height: 1.4 meters
Fording depth- 2 meters (without snorkel) 3.8 meters (with snorkel)
Weight- 69 tons
Crew- 3 (driver, gunner, commander)
Engine- MVE-8901-EXA1 900 horsepower, turbocharged diesel engine with hybrid fuel cell/battery powerplant
Transmission- AHE-5851-R2 Advanced Electrically-Fired Hydrostatic Transmission system (powered by electricity and with an auxiliary manual transmission system)
Speed-
Top road speed: 44 miles per hour
Top off-road speed: 30 miles per hour
Cost: 10.2 million USD; 9 million USD for allies
ALLIES- If you wish to purchase the ST-29E1, state your interest and I can provide you with a link to either the ST-29A1 or the ST-29K, each are non-export variants designed for domestic, or allies' use. If you still want the ST-29E1, you may.
OOC- This is a stripped down export variant of the ST-29A1 [without any Doomingsland technology] and ST-29K. Judging on how this works, I may continue releasing export versions or continue my tradition of selling the 'real deal.' Input is appreciated.