NationStates Jolt Archive


The World at War: The Infamous Role Play Finds It's Own Server [OOC]

The Macabees
09-04-2005, 22:46
http://img109.exs.cx/img109/1672/worldatwar5wa.gif

Well, perhaps you are not well aquainted with the world at war. Perhaps you've heard of it, but never really looked into it. Well, I ask of you to read this in full, and perhaps I can persuade you to join the world at war. It began a full year back, with the Ninth World War (as titled), which took place on the NationStates forums themselves - you can still find the thread on the 6 through X pages of the archives of the Jolt forums. Then, with WWX it moved to an off site forum, and it became the first offsite offshoot of NationStates, directly incorporating NationStates. It moved successfully, and unsuccessfully, through various world wars, and then into the world at war series. Finally, it ended with an abrupt month to two month silence. However, now it has it's own server, and after a mere three weeks it has fifty-five registered members, and three thousand four hundred and thirty three articles. However, it is nowhere near the strength, nor the activity, it could be at. And so, I call upon other NSers, who like to role play, to join, and have fun, and help this new world at war last.

With an active moderation, both forum and tech, the world at war has little in the way of out of character fighting, and even in character fighting, and there has never been a case of long out of character arguments, making the role playing fluid and quite fun. Moreover, the players are lenient, giving a tech limit to 2010, being flexible, and allowing for innovative designs which could spark more role play. All the members who joined have found that world at war offers a game which is fun, and quite like nothing experienced before.

Nation States countries which you might recognize which play world at war are Malatose, Agnosticium, Guffingford, Neo Earth, Tyrandis, and many, many more.

Since the world at war has been running for at least three weeks there already are many nations taken, although strangely, no United States. However, the list is as follows:

Africa

Algeria: Buben
Congo: Binnaeyja
Egypt: SafeHaven2
Ethiopia: [no namer]
Sudan: Juosh
South Africa: New Empire


Asia

India: The Vuhifellian States
Iraq: Armacor
Israel: Nano Soft
Japan: Tokarev
Kuwait: Isolationist People
Lebanon: Ness Ziona
Russia: Tocrowkia
South Korea: The Genius People
Turkey: Guffingford
North Korea: Hungary I
Mongolia: [no namer]
Pakistan: Surperier
Philippines: Evikstan
Saudi Arabia: Kyotia
Syria: Krostovia


Europe

Austria: Zarbia
Belgium: Brydog
Denmark: Freedom Fighters
Finland: [no namer]
France: Sevaris
Germany: The Macabees
Greece: Dracun Imperium
Ireland: Artitsa
Italy: CommunismRevisited-
Netherlands, The: Admiralatia
Norway: Duetschand2
Poland: Tyrandis
Russia: [no namer]
Spain: Malatose
Sweden: Lachenburg
Switzerland: [no namer]
United Kingdom, The: Zossen
Ukraine: LITTLEHANDLAND
Vatican City: Cherry Ridge



North America

Canada:Riptide Monzarc
United States of America: [no namer]


South America

Argentina: Agnosticium
Brazil: Neo Earth
Colombia: Erenin



Oceania

Australia: Kalmykhia
Indonesia: Pyschotika
New Zealand: Monocanjh


The community also has a set of rules, built upon experience, which have kept the role play game in line:

On technology:
The general setting of world at war has been reverted back to a technological cap of 2010. However, there are some general exceptions to this rule which include rail guns, SCRAMjet, ETC guns, etc. You'll find the exceptions as you go through the technological spreadsheets in the WorldWarWiki site. If your technology is found to surpass the technological limit one of the tech mods will come by and correct your mistake.

Space Ordnance:
As of a general rule since World War IX space weaponry, sometimes referred to as Ortillery, is not allowed. However, this does not apply to communication and reconaissance sattelites. ASATs are also game. We would rather keep space out of this role playing game as much as possible, thank you for your cooperation.

NBC Ordnance:
Under no circumstance are nuclear/biological/chemical weapons allowed in this game. Their usage will bring you an automatic warning. NBC weapons have the tendency of utterly devastating role plays and that's not our goal here on world at war.

Realism:
Here on world at war we believe in something called REALISM. Please refer to the thread in the Archives section which have to deal with logistics, strategy and the such. That should give you a pretty clear idea of what we're looking for. Realism enhances the role playing experience, which is our goal here.

Population and Economics:
Population on world at war, as well as economics, deals solely with those of your NationStates profile. However, natural geography and natural geology applies, meaning that the resources at your disposal are those that exist in the real world around the country you have claimed. Under no circumstance will this rule be revoked.

Invasion:
Only nations that are claimed and actively played can be invaded. Furthermore, new nations have a five day 'safe time' in which they can build up their country and do as they wish. However, should they invade at any time this 'safe time' is automatically eliminated and they may be attacked.

Ignore Policy:
No ignoring at all. Players who deserve ignoring will generally be deleted. There is no reason you should ignore someone else. Moreover, there are no closed or invite threads in this role play. All threads are open to all other players by default.

Signatures:
400x100 maximum. This will be enforced!

Nations Under 500 Million:
This is a brand new rule. Nations under 500 million are automatically entitled to a 500 million population until their NationStates population reaches said population mark in which case they use their NationStates population once again. Should help protect the smaller guys.

Other:
General rules on godmoding and flaming applies. The administrators reserve the right to Delete on Sight (DoT) and the moderators reserve the right to warn or enforce their powers at will. Of course, flagrant use of moderator powers will be noticed by the administrators and something will be done about it. However, generally speaking, all the world at war moderators are top notch at their field.

Nations have one warning. Those who fail to pay heed will be deleted the next time. If a deleted nation has an inquiry on why they were deleted then contact the mods at their group email: moderation@modernwarstudies.net

Also, if you have a question you would like to ask the mods in private then use our email to contact us: moderation@modernwarstudies.net


Thank you,
Jon [Your Friend Administrator]


----------------------------

So, I ask you, if you like to role play, to join the world at war, and aid in the creation of the best off site Nation States based role play. The key is, that the economy and military of your nation is that of NationStates, while the geography is that of the real world (you choose one nation to play as).

Thank you for your time.

If you do decide to join us, the forums are located at http://modernwarstudies.net/worldatwar.
The Macabees
09-04-2005, 23:04
You guys can't pass this game up. It's just too cool. Here I'll give you a screenshot of the game, if you guys are too lazy to see what it looks like:

http://img110.exs.cx/img110/9757/worldatwar22az.gif
Armandian Cheese
09-04-2005, 23:10
OOC: Sorry to but in Macabees, but are you still going to continue in AMW? The thread was getting fairly interesting...
The Macabees
09-04-2005, 23:17
OOC: Sorry to but in Macabees, but are you still going to continue in AMW? The thread was getting fairly interesting...

[OOC: If you can put the good word for me in there, I will...but I've gotten no word back on if they will allow me in or not. I really want to participate, but I don't want the guys who make the ultimate decision to boot me after I put all that effort into my thread.]
Armandian Cheese
09-04-2005, 23:34
((OOC: I believe the decision was made to allow you in, as long as you made the replacements you promised. Also, you'll have to clarify where exactly you built the tanks, etc. The funds aren't that hard to explain, but hiding a factory is. Of course, if you want, you can always claim you built them in a Russian factory with the help of the Mafiya...After all, I have RPed that before I took over, they had almost absolute control there. But a word of advice: if you are in Europe, you need either NATO or the Holy League on your side. And the Holy League is full of egomaniacs (ICly), so address them appropriately.))
The Macabees
10-04-2005, 00:09
I'm going to bump this thread until we have 100 members! So, if Jolt hopes for me to stop bumping this thread, they better get me another... let's see.... we have 56 now...so, 44 members!
The Macabees
10-04-2005, 02:20
Bump!
The Macabees
10-04-2005, 16:05
The Ukraine attacks Russia!
The Island of Rose
10-04-2005, 16:11
Can I be Vatican City...? I want to invade Russia!

If anything Switzerland can work. >.>
The Macabees
10-04-2005, 16:35
Vatican is taken but Switzerland is not!
The Macabees
10-04-2005, 18:07
Spain goes imperial. Germany looks towards the west...like always.
The Macabees
10-04-2005, 19:41
You should all join..we're still at 56 member :mad:
The Macabees
10-04-2005, 23:01
bump
East Lithuania
10-04-2005, 23:11
if the thing is true... i'll be Russia... it says no namer
The Macabees
10-04-2005, 23:16
Russia, although a no-namer, is active, and is currently being invaded.
East Lithuania
10-04-2005, 23:20
o.... did Lithuania be taken?
The Macabees
10-04-2005, 23:27
o.... did Lithuania be taken?

No, you can be Lithuania.
The Macabees
11-04-2005, 00:41
Bump
The Macabees
11-04-2005, 01:33
57 nations! We now only need 43! Yay!
The Macabees
11-04-2005, 02:14
argh!
The Macabees
13-04-2005, 05:18
60 Members! 40 to go!
The Macabees
14-04-2005, 03:13
Bump
The Macabees
18-04-2005, 23:59
Bump!
Juosh
19-04-2005, 01:27
Bump
Ravea
19-04-2005, 01:37
Mongolia is SO going to be me.

Rawr! Mongolians!
Hungary I
19-04-2005, 01:44
Update:
China, US, North Korea, and Indonesia (Colombia I think too) invade Mexico

Colombia attacks US.
The Macabees
19-04-2005, 02:09
Mongolia is SO going to be me.

Rawr! Mongolians!

Go for it.
Horizion high
19-04-2005, 02:10
can i still join this and if so can i be the united states of america it says no namer. thanx
The Macabees
19-04-2005, 02:10
can i still join this and if so can i be the united states of america it says no namer. thanx

The USA is taken.
Horizion high
19-04-2005, 02:13
ok is there eny were that isnt taken??
The Macabees
19-04-2005, 02:14
ok is there eny were that isnt taken??
Any country not on the list.
Horizion high
19-04-2005, 02:24
ok i dont see a mexico or a cuba would it be posible to be one of them. thanx
The Macabees
19-04-2005, 02:26
ok i dont see a mexico or a cuba would it be posible to be one of them. thanx

Go ahead and take Cuba...mexico is taken..I probably didn't update the list.
Horizion high
19-04-2005, 03:27
ok thanx were do i put my military specs and stuff??
The Macabees
19-04-2005, 03:30
ok thanx were do i put my military specs and stuff??

In an introduction RP.
Horizion high
19-04-2005, 04:31
ok and how can i get a login and pass word for the world at war forum? thanx
The Macabees
19-04-2005, 04:32
ok and how can i get a login and pass word for the world at war forum? thanx

Register, there should be a button/link that takes you to it.