Warhammer Syndicate
08-04-2005, 17:11
OOC: Loosely based on B5.
http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthcapships/warlock/warlockviews.jpg
IC:The Warhammer Class Destroyers as they finally appeared from the shipyards of Earth still look immensely impressive: well over 1.2 miles long, and bristling with weapons, they are still the very best that the Draconis Alliance has ever had.
The Warhammer look like throwbacks to pre-Omega times, because they lack a rotating section, and their main body is a single structure into which launch bays and sensors have been integrated. The entire top of this structure is a sleek joining of armor plates, on which weapon emplacements are located. On the sides there are more irregularities. In the front third of the ship there are several cargo and ordnance airlocks, which can be used to quickly load and unload cargo and things like troopships, although at present it is unclear exactly how much material these spaces can hold. Aft of these are specialized missile launchers, holding huge missiles intended for strategic bombardment.
The normal fighter and shuttle bays have a different pattern than with the Omega. The forward bay, located under the nose of the ship, is used exclusively for launching fighters, and is sealed when not in use. Fighters are recovered through a hangar on the right aft side of the main hull, and shuttles are both launched and recovered using this bay. The flight deck of the Warhammer actually runs the entire length of the ship, and is of a huge volume. On the left aft side of the hull there is a protrusion which marks the engineering and maintenance section for all the shuttles and fighters.
The engine section holds four upgraded Ion Fusion engines in a armored housing that gives rather better protection than the housing of a Omega Destroyer. A late addition to this design are two Gravimetric engines. These are placed on the top and the bottom of the drive section, and are of a Minbari design, which has been adapted and build by EA engineers. It is also this system that explains the lack of a rotating section: the Warhammer design is the first Draconis ship to have true artificial gravity, although this is only .2 or .3 G`s as opposed to the 1 G that a rotating section can supply.
Inside of the ship there are huge spaces available to house troops. The normal compliment of Marines is five thousand. In this configuration there is ample space onboard for training chambers, and the Marines and the normal crew of the ship have a lot of room. Totally different are the conditions onboard when the ship carries the maximum amount of troops that it can transport into a battle zone. In that scenario about thirty thousand troops are carried, and space is at a absolute premium, with most of the troops relegated to their bunks, coming out of them in shifts to use the few remaining exercise rooms, and to eat.
Even so, the Warlock design has room for a small hydroponics section, which can supply the regular crew and Marine compliment with a (limited) supply of fresh fruit. This space is also important for psychological reasons, since a Warlock has a substantial greater range than previous warships. This means that even during a trip of two years (the maximum duration of a Warlock) crew and Marines still have access to a garden, something to associate with a planet.
The weapons of the Warhammer are conventional in nature, although there are a lot of them. The largest weapons on the ship are two Particle Beam cannons. These are located under the nose of the ship, and are the heaviest weapon ever mounted on a Earthforce ship. Previously these weapons were only mounted in the G.O.D. satellites that make up Iota Draconis's defense. The power drain of these weapons is enormous, and each cannon requires a recharge time of fifteen seconds between firings. On the plus side, their range is great, and they are so powerful that a unshielded opponent can be cut in half with a single burst. Secondary weapon systems are eight heavy Pulse Cannon turrets, equal to those on the Nova class ships. Five of these are mounted on the top of the ship, and another three are mounted on the bottom. Also carried are three heavy railgun turrets, one on the nose of the ship, and two on the bottom facing rearward. Mounted on the top and the bottom of the Recovery bay and on the other side on top and the bottom of the maintenance section are four medium pulse cannons like those mounted on the Omega class. These turret mounted weapons have a excellent firing arc.
The ships lighter weaponry consists of nine light pulse cannons. One of these is mounted on the forward boom. Two are located on the rim of the top, and another two on the bottom rim of the shuttle/recovery bay, a pattern mirrored on the other side of the ship, where the maintenance shops protrude slightly.
For even more weapons the ship carries twenty four (!) particle beam guns. Eight turrets line the upper part of the ship. A further eight turrets are located in fours around the midship cargo airlocks, and four more are mounted on the front part of the engine section. The last four are located on the aft part of the engine section.
Rounding this off are two missile launchers on the sides of the ship. Each launcher holds six large missile silos and seven smaller ones. There are no direct reloads for the large launchers, but the small launchers each have ten reloads. Off course more ordnance can be carried in the cargo hold of the ship, but it takes a lengthy EVA operation to reload the launchers: this is never done in combat. Of note should be the fact that the large missiles have Multiple warheads with a *nuclear* payload. The smaller missiles (still long range missiles) can be equipped with a variety of warheads, *including* nuclear ones!
The ships armor is a Crystalline/Plasteel armor mesh with advanced duranium inserts, deflects large amounts of energy and kinectic rounds away.
As has been indicated, improvements have been made in the area of drive systems. Not only are there four Ion Fusion engines, there are also two Gravimetric engines. The Combined use of these engines yields a acceleration normally only achieved by Draconian fighters: well over ten G`s. On their own either drive system can accelerate the ship with about five G maximum. The advantage of the Gravimetric systems is that they actually provide artificial gravity, and dampen the felt acceleration inside of the ship, so that even at full thrust the crew can perform its duties in a normal fashion. Another advantage of the gravimetric engines is that they require no reaction mass. This is one of the major contributions to the extended range that the Warhammer ships have. In normal operations both drive systems are run at low power, so as not to overwork either system. It should also be remembered that the Gravitic drive is a *new* system. It might yet suffer from small problems in its functioning.
Because of the improved drive systems, and a improved Hyperspace navigation system, the Warlock design can achieve almost twice the speed in hyperspace of previous EA designs.
The Warhammer class carries forty eight fighters, all WS-26 Thunderbolt Starfuries. Furthermore it carries a standard sixteen atmospheric shuttles, and eight intra system shuttles. For assault missions there is room for three dozen assault shuttles, although all but six of these will be carried in the cargo bay or externally, and must be boarded through docking them at airlocks.
Listed is the formula to allow player and game masters to calculate the Destroyers velocity and distance traveled:
Velocity = Acceleration x Time + Initial Velocity
Distance Traveled = Acceleration x ½ x Time ² + Initial Velocity x Time
1 G = 32 feet (9.8 m) per second ²
Model: Warhammer Class Super Destroyer
Class: Battleship / Assault Carrier
Crew: 1,200 (60 Officers and 1,140 Enlisted)
Troops: Standard; 5,000, Maximum; 30,000
Vehicle Compliment: 48 WS-26 Thunderbolt Star Fighters
18 Standard Atmospheric Shuttles
19 Intrasystem Shuttles
weapon: 12 Large missile silos
16 Small nuclear missile silos
2 Heavy Particle Beam cannons
9 Heavy Pulse Cannon turrets
4 Heavy railgun turrets
4 Medium Pulse Cannon turrets
9 Light Pulse Cannon Turrets
16 short range PP turrets
??? number of various small calibre energy and projective AA placements *
defense: 10 to 15 meter armored hull - 22 Mk. III Defense Grid Energy Projectors
OOC: I need someone to RP as another spacefaring race that I make first contact with.
http://www.b5tech.com/earthalliance/earthallianceshipsandvessels/earthcapships/warlock/warlockviews.jpg
IC:The Warhammer Class Destroyers as they finally appeared from the shipyards of Earth still look immensely impressive: well over 1.2 miles long, and bristling with weapons, they are still the very best that the Draconis Alliance has ever had.
The Warhammer look like throwbacks to pre-Omega times, because they lack a rotating section, and their main body is a single structure into which launch bays and sensors have been integrated. The entire top of this structure is a sleek joining of armor plates, on which weapon emplacements are located. On the sides there are more irregularities. In the front third of the ship there are several cargo and ordnance airlocks, which can be used to quickly load and unload cargo and things like troopships, although at present it is unclear exactly how much material these spaces can hold. Aft of these are specialized missile launchers, holding huge missiles intended for strategic bombardment.
The normal fighter and shuttle bays have a different pattern than with the Omega. The forward bay, located under the nose of the ship, is used exclusively for launching fighters, and is sealed when not in use. Fighters are recovered through a hangar on the right aft side of the main hull, and shuttles are both launched and recovered using this bay. The flight deck of the Warhammer actually runs the entire length of the ship, and is of a huge volume. On the left aft side of the hull there is a protrusion which marks the engineering and maintenance section for all the shuttles and fighters.
The engine section holds four upgraded Ion Fusion engines in a armored housing that gives rather better protection than the housing of a Omega Destroyer. A late addition to this design are two Gravimetric engines. These are placed on the top and the bottom of the drive section, and are of a Minbari design, which has been adapted and build by EA engineers. It is also this system that explains the lack of a rotating section: the Warhammer design is the first Draconis ship to have true artificial gravity, although this is only .2 or .3 G`s as opposed to the 1 G that a rotating section can supply.
Inside of the ship there are huge spaces available to house troops. The normal compliment of Marines is five thousand. In this configuration there is ample space onboard for training chambers, and the Marines and the normal crew of the ship have a lot of room. Totally different are the conditions onboard when the ship carries the maximum amount of troops that it can transport into a battle zone. In that scenario about thirty thousand troops are carried, and space is at a absolute premium, with most of the troops relegated to their bunks, coming out of them in shifts to use the few remaining exercise rooms, and to eat.
Even so, the Warlock design has room for a small hydroponics section, which can supply the regular crew and Marine compliment with a (limited) supply of fresh fruit. This space is also important for psychological reasons, since a Warlock has a substantial greater range than previous warships. This means that even during a trip of two years (the maximum duration of a Warlock) crew and Marines still have access to a garden, something to associate with a planet.
The weapons of the Warhammer are conventional in nature, although there are a lot of them. The largest weapons on the ship are two Particle Beam cannons. These are located under the nose of the ship, and are the heaviest weapon ever mounted on a Earthforce ship. Previously these weapons were only mounted in the G.O.D. satellites that make up Iota Draconis's defense. The power drain of these weapons is enormous, and each cannon requires a recharge time of fifteen seconds between firings. On the plus side, their range is great, and they are so powerful that a unshielded opponent can be cut in half with a single burst. Secondary weapon systems are eight heavy Pulse Cannon turrets, equal to those on the Nova class ships. Five of these are mounted on the top of the ship, and another three are mounted on the bottom. Also carried are three heavy railgun turrets, one on the nose of the ship, and two on the bottom facing rearward. Mounted on the top and the bottom of the Recovery bay and on the other side on top and the bottom of the maintenance section are four medium pulse cannons like those mounted on the Omega class. These turret mounted weapons have a excellent firing arc.
The ships lighter weaponry consists of nine light pulse cannons. One of these is mounted on the forward boom. Two are located on the rim of the top, and another two on the bottom rim of the shuttle/recovery bay, a pattern mirrored on the other side of the ship, where the maintenance shops protrude slightly.
For even more weapons the ship carries twenty four (!) particle beam guns. Eight turrets line the upper part of the ship. A further eight turrets are located in fours around the midship cargo airlocks, and four more are mounted on the front part of the engine section. The last four are located on the aft part of the engine section.
Rounding this off are two missile launchers on the sides of the ship. Each launcher holds six large missile silos and seven smaller ones. There are no direct reloads for the large launchers, but the small launchers each have ten reloads. Off course more ordnance can be carried in the cargo hold of the ship, but it takes a lengthy EVA operation to reload the launchers: this is never done in combat. Of note should be the fact that the large missiles have Multiple warheads with a *nuclear* payload. The smaller missiles (still long range missiles) can be equipped with a variety of warheads, *including* nuclear ones!
The ships armor is a Crystalline/Plasteel armor mesh with advanced duranium inserts, deflects large amounts of energy and kinectic rounds away.
As has been indicated, improvements have been made in the area of drive systems. Not only are there four Ion Fusion engines, there are also two Gravimetric engines. The Combined use of these engines yields a acceleration normally only achieved by Draconian fighters: well over ten G`s. On their own either drive system can accelerate the ship with about five G maximum. The advantage of the Gravimetric systems is that they actually provide artificial gravity, and dampen the felt acceleration inside of the ship, so that even at full thrust the crew can perform its duties in a normal fashion. Another advantage of the gravimetric engines is that they require no reaction mass. This is one of the major contributions to the extended range that the Warhammer ships have. In normal operations both drive systems are run at low power, so as not to overwork either system. It should also be remembered that the Gravitic drive is a *new* system. It might yet suffer from small problems in its functioning.
Because of the improved drive systems, and a improved Hyperspace navigation system, the Warlock design can achieve almost twice the speed in hyperspace of previous EA designs.
The Warhammer class carries forty eight fighters, all WS-26 Thunderbolt Starfuries. Furthermore it carries a standard sixteen atmospheric shuttles, and eight intra system shuttles. For assault missions there is room for three dozen assault shuttles, although all but six of these will be carried in the cargo bay or externally, and must be boarded through docking them at airlocks.
Listed is the formula to allow player and game masters to calculate the Destroyers velocity and distance traveled:
Velocity = Acceleration x Time + Initial Velocity
Distance Traveled = Acceleration x ½ x Time ² + Initial Velocity x Time
1 G = 32 feet (9.8 m) per second ²
Model: Warhammer Class Super Destroyer
Class: Battleship / Assault Carrier
Crew: 1,200 (60 Officers and 1,140 Enlisted)
Troops: Standard; 5,000, Maximum; 30,000
Vehicle Compliment: 48 WS-26 Thunderbolt Star Fighters
18 Standard Atmospheric Shuttles
19 Intrasystem Shuttles
weapon: 12 Large missile silos
16 Small nuclear missile silos
2 Heavy Particle Beam cannons
9 Heavy Pulse Cannon turrets
4 Heavy railgun turrets
4 Medium Pulse Cannon turrets
9 Light Pulse Cannon Turrets
16 short range PP turrets
??? number of various small calibre energy and projective AA placements *
defense: 10 to 15 meter armored hull - 22 Mk. III Defense Grid Energy Projectors
OOC: I need someone to RP as another spacefaring race that I make first contact with.