Green Sun factbook ((Hell RB has one and I NEED one.))
Green Sun
23-03-2005, 03:07
History-
Green Sun
In 1958 Yolan Kort (1932-2059) and his family's nation went to civil war over the Communist/Capitalist conflicts. They fled to a new island in the Pacific Ocean. That same year, Earnest Equanant (1934-), fearing persecution from the US goverment when he escaped their labs when he survived a plane crash (I'll release a comic on that on a later date) and formed a company, Green Products. Yolan and Earnest formally found the Republic of Green Sun
In 1963 the US Goverment offers Earnest Equanant a full Goverment pardon if they send troops to help in Vietnam. He refuses. The same year, militiants from the scraps of Yolan's home nation come and kill him, but the body was never found.
In 1999 Green Sun's population reaches 5 million
In 2004 a terrorist organization looking to make trouble in Green Sun uses their experimental weapons on Green Sun citizens. Five mysterious soldiers from a mysterious nation infected with the Bubonic Plague are killed. Teh terrorists are aprehended. Tehir weapons are captured and studied. The same year, Green Sun helps found The Empire of One.
In 2006 Green Sun sends their best Counter-Terrorist organization, the Forge Force, led by Yillik Kort, to Risban to help aprehend a rebel uprising. The death of the soldiers in 2004 causes their nation, revealed as Black Sun, a huge nation from another dimension, to attack Green Sun. The conflict rises to an international level when they attack Risban. Green Sun's military formally created.
In 2007, Black Sun fell from Civil War, causing their forces to return to their home plane. Military bases are founded in Risban.
In 2010, 85% of the damage done by the Green Sun-Black Sun war is repaired. Green SUn also launches its first satellite which allowed them to transmit their over Television stationed. Another company, known as UziCorp, moves to Green Sun. Its mysterious owner, known as Uziel, fled the USA with a similar exuse as Earnest Equanant's.
In 2011 the rebuilding is completed. Green Sun's satellites (Now up to 5) finds an alien craft headed for the front lawn of the Green House (I'm Green-Based, can't you tell?) is found.
In 2012 it lands. It gives Green Sun and several other nations HyperJump technology. Green Sun launches its people into space towards a habitable planet. Green Sun develops its first Laser-Cannon.
In 2025 Green Sun creates the Galactic Trade Empire Program. United Cultures opposes it and attacks Green Sun when Green Sun refuses to denounce it. The war only lasts about 3 days and Green Sun captures a United Cultures Carrier, giving them access to their complex Plasma Shield technology and their other Plasma weapons. Peace is made between them.
In 2027 United Cultures, still bitter from their loss in the Asteroid fields, attacks Green Sun again. Help from Oni Concordiat and the cunning tactics of Admiral Jones helps prevent a large-scale war. Peace is finally made. Immagrants from United Cultures pours in.
In 2059 it is revealed through DNA testing that Uziel is really Earnest Equanant's genetic clone. Earnest Equanant resigns as President. A Presidential Campaign goes underway. President Uziel wins by a hair. Yolan Kort returns and leads an attack on the new president and the other Candidates. They are eradicated, but a civil war breaks out between Green Sun Congress forces, Black Sun Loyalists (Who are reponsible for the attack), and several other factions including a Socialist front led by the presidential candidate for the Socialist Party. With the help of United Cultures, Collapsia, and Oni Concordiat, the rival factions are put to rest and President Uziel returns to Office, but the planet of Green Sun 1 is glassed. A Tsunami causes global destruction on the Green Sun planet Red Homes. The capital is moved there. George W. Bush finds his way to the Green House and finds a home with President Uziel.
In 2062 President Uziel dies, suicide. Reason unknown. Hobo Bob and Lieutanant T.K. Termite is elected. Shaku Sha'amamee takes the chair of religious leader (Main Sultan of Neo-Islam), being the first alien to be one of the 3 leaders of Green Sun.
Green Sun
23-03-2005, 03:08
National Religion: None official
Religion breakup: 12% Christian (6% Catholic 5% Protestant 1% other), 25% Muslim, 10% Covenant, 6% Bah'ai, 25% Hendrixism, 22% Neo-Islam (Growing Islamic, Bah'ai, and Buddhist sect)
Goverment style: Trinary
1st style: Tolitarian Dictatorship
1. Executive Branch (President)
Current: General Homer
2. Cabinet
3. Judicial
2nd style: Theocracy
1. Head (Sultan, Pope, Lead Singer, etc.)
Current: Shaku Sha'amamee (Neo-Islam)
2. Council (All religious representitives vote)
3rd style: Monarchy
1. Monarch (King, Queen, Emperor, Empress, etc.)
Current: Emperor Jordan Equanant and Empress Andromeda Equanant
Main export: Spacecraft, automobiles, and petroleum
Rights/Laws:
Rights
1) Right to a registered firearm or weapon
2) Right to a safe home
3) Full education
4) Religion and speech
5) No stationing in a home without consent or search w/out a warrant
6) To a fair trial
7) To move from one state or territory to another
8) Attend a peaceful, non-anti-goverment public or private gathering
9) Right to oppose the constitution or the goverment without recklessness
Laws
1) The maufacturing or, consumption, or ownership of an alcaholic beverage outside of medicinal purposes is banned
2) The ownership, use, manufacturing, growth, or sale of an influential drug outside of medicinal purposes is banned (Includes Tobacco)
3) Gathering in an anti-goverment protest is banned for safety precautions unless it is closely monitored
Green Sun
25-03-2005, 02:30
Allies (Please post if you're not listed but you are)
Roach-Busters
Hamanistan
Xeraph
The Burnisian Desert
United Cultures
Risban
Gaian Ascendancy
Albinoism
Fluffywuffy
Space Union
Good realtionships
Chronosia
Roman Greece
Enemies
NeoBlack Sun
Trade partners
Galactic Traders (?)
Roach-Busters
United Cultures
Risban
Space Union
Nations with Bases in Green Sun
Risban
Roach-Busters
Gaian Ascendancy
Nations with Green Sun bases
Roach-Busters
Risban
Gaian Ascendancy
Members of Circle Alliance
Green Sun
Risban
Gaian Ascendancy
Roach-Busters
Space Union
Nations with representives in the Coincil of Foreigners
Roach-Busters
Hamanistan
Xeraph
The Burnisian Desert
United Cultures
Risban
Gaian Ascendancy
Albinoism
Fluffywuffy
Space Union
Roman Greece
Green Sun
21-04-2005, 01:55
Foreign Political influnces:
Risban: First ally ever, first nation that Green SUn ever sent armed forces into to aid. Very close ties.
Roach-Busters: The Vice-President, Lieutanant TK Termite, was raised in Roach-Busters. RB and Green Sun are close trading partners.
United Cultures: Almost a 'Sister Nation', Green Sun adopted UC's style of goverment and has a UC native as its religious leader.
Xeraph: Close friend nation. Trading partners. Green Sun helped found Xeraph's Empire of One, which is starting to dissolve due to disagreements between Green SUn and the other members.
Chronosia: Green Sun kept close political ties with Chronosia for a while. The current staus of the GS and Chronosian relations is unknown at this time.
Current conflicts, domestic and foreign, military and political:
Troops in RB fighting the Red Dragons
Attempting to rescue Princess Heidi, secondary heir to the throne
UC and GS are discussing a merge of the two nations since UC is starting to collapse from neglect.
Homo Sapiens Sanghelli are a large contraversy, since many nations look down on the breeding of Elites and Humans, but the Green Sun people and goverment are in full support in the lagalization of the breeding of Humans and Covenant Elites.
RB and Communist loyalist tensions are growing high
Green Sun is searching for a notorious Terrorist Organization known as Neo Black Sun with little recent success.
Roach-Busters
21-04-2005, 01:58
Tag
Awesome job so far, GS. :)
Green Sun
22-04-2005, 00:41
Thanks, RB!
Hamanistan
22-04-2005, 00:55
OOC: Green Sun.....computer got fucked....fixed it. Planets I still going? Can I get the URL again please?
Green Sun
22-04-2005, 00:57
No, PI died. I've been thinking of a revamp, this time organizing and gathering well-known FT nations for it. You want to still help out? The forum URL is at
http://s6.invisionfree.com/Planets_I/index.php?
TAG
Good job, Green Sun. ;)
Green Sun
22-04-2005, 01:23
Green Sun Royal Family
* denotes rule
(a) denotes ruled but living
(h) denotes heir
(x) denotes dead with no children
(x*) denotes dead with children
(t) denoted twin or triplettes
(m) denotes married to the next mentioned royal
(b) denotes a royal who isn't blood related but has a relative (brother , sister, or otehr close relative) married into the royal family
*(a)Earnest(m)-Miranda (Equanant)(x*)-->
*Natasha(t)(m)-Ishmael (Kort)-Taylor(x)(t)-Alan(t)(m)-Shiela
Natasha(m) Ishmael-->
Jordan(h)-Heidi
Duke Yillik Kort(b)
Alan(m)-Shiela-->
Ali(t)(m)-Chi-Muhammad(t)-Dimitri-Vladmir(x)-Yassir
Ali(m)-Chi-->
Chong
Green Sun
23-04-2005, 16:59
((Bump))
Green Sun
24-04-2005, 14:54
((Bump))
Green Sun
26-04-2005, 02:35
Bump
Roman Greece
26-04-2005, 02:38
Hello. The nation of Roman Greece would like to exchange embassies and sign a with Green Sun in the hopes for better relations.
Sincerly,
Roman Greece
Green Sun
26-04-2005, 02:44
"How about we START our realtions before we try to improve them?"
-Secretary of Foreign relations on Domestic Occupation
Roman Greece
26-04-2005, 02:45
"How about we START our realtions before we try to improve them?"
-Secretary of Foreign relations on Domestic Occupation
''Sorry for that,that was a typing error.We would like to start relations with Green Sun.''
-Secretary Of International Affairs
Green Sun
26-04-2005, 02:49
"Green Sun has never actually contacted you before, so an embassy so soon wouldn't be likely. We'd also have to check on your technological levels and your curiousity on technology to decide where the embassy will be. We can't expose nations who aren't that high-tech to so much advanced technology and we can't risk spies, whether tehy are your own or someone else's, getting into our Space-stored arsenal."
Roman Greece
26-04-2005, 02:54
"Green Sun has never actually contacted you before, so an embassy so soon wouldn't be likely. We'd also have to check on your technological levels and your curiousity on technology to decide where the embassy will be. We can't expose nations who aren't that high-tech to so much advanced technology and we can't risk spies, whether tehy are your own or someone else's, getting into our Space-stored arsenal."
''Roman Greece is a new nation.We are very,very advanced in Technology.We can have the embassy anywhere you want it to be.We are not spies.We are high-tech to your so much advanced technology.We are advanced as you and others like you.We are very devout and Nationalist.If you have any questions,just ask us.''
-Secretary Of International Affairs
Green Sun
26-04-2005, 02:58
"We don't think you have all the big technologies like we, but I suppose it wouldn't hurt to help out the small ones. Green Sun will open a Council of Foreigners, a collection of representitives from every nation who wants or has relations with Green Sun. Only one representitive per nation and not all will have embassies. You are welcome to send up a rep until we can trust you enough to let you have an embassy on our soil."
Roman Greece
26-04-2005, 03:01
"We don't think you have all the big technologies like we, but I suppose it wouldn't hurt to help out the small ones. Green Sun will open a Council of Foreigners, a collection of representitives from every nation who wants or has relations with Green Sun. Only one representitive per nation and not all will have embassies. You are welcome to send up a rep until we can trust you enough to let you have an embassy on our soil."
''Ok,then.We'd like your help. Can we arrange a diplomatic meeting?''
Green Sun
26-04-2005, 03:03
"Certainly. Just not at this moment."
Space Union
26-04-2005, 03:03
Am I considered one of your allies and trading partners?
Green Sun
26-04-2005, 03:05
Why not? We'd liek for you to join the Circle Alliance, whose members will be posted.
Space Union
26-04-2005, 03:06
Why not? We'd liek for you to join the Circle Alliance, whose members will be posted.
Sure I'll join the Circle Alliance.
Green Sun
16-05-2005, 02:27
DO NOT USE THIS IN THE RPS. The following information is Secret that you can't use in the RPs. (Numbers based on my future population of 900 mil)
(MT)Military total: 4,500,000
4 sections:
-Army
-Navy
-Air Force
-Socialist Front
Section descriptions:
Army: The army contains the armored core, the Engineer Core, and the Green Men (Infantry division). The Air Force are closely tied in with the Army since we take pride in our Air Force and our men on the field.
Navy: The navy includes all of our military-owned watercraft. The Army and the Socialist Front has to go through them to get boats, which isn't too hard for them. One subsection is the Marines. Closely tied in with the Air Force since the Air Force needs the Navy to carry its men across the waters.
Air Force: Our fighters and helicopters are some of the best in the world, being incredibly fast yet are hard to bring down and still pack a punch. They are closely tied with the Army and the Navy to move our boys and girls around.
Socialist Front: A large militia that is completely loyal to Green Sun that includes all men who wish to restore Green Sun when its government collapses. Includes 1/4 to the entire military, depending on where thier loyalties fall.
Army numbers: 1,500,000
-Engineer Core: 750,000
-Green Men: 375,000
-Armor Core: 375,000
Navy numbers: 1,500,000
-Marines: 500,000
-Destroyers (2,000 men each): 20
-Battleships (2,000 men each): 20
-Carriers (1,500 men each): 20
-Cruisers (500 men each): 30
-Subs (300 men each): 35
Sailors used: 155,500 out of 1,000,000
Total ships: 125
Air Force numbers: 1,500,000
-Non-combat personell: 750,000
-Combat Personell: 375,000
-Reserve personell: 375,000
--Reserve Non-Combat personell: 187,500
--Reserve Combat Personell: 187,500
SF numbers: about 1/4 of the Military personell
Intelligence angencies (GSCIA, etc.) are not considered part of the military.
Green Sun
28-05-2005, 16:05
Bump
Roach-Busters
28-05-2005, 18:40
Bring
Us
More
Pudding
Green Sun
29-05-2005, 05:30
Sprites of Green Sun officials:
Prince Jordan: http://img276.echo.cx/img276/9104/princejordan5bz.png (http://www.imageshack.us)
Princess Heidi:
http://img276.echo.cx/img276/9858/princessheidi3jk.png (http://www.imageshack.us)
I'm no artist!
Green Sun
29-05-2005, 16:05
((Bump))
Allies (Please post if you're not listed but you are)
Roach-Busters
Hamanistan
Xeraph
The Burnisian Desert
United Cultures
Risban
Gaian Ascendancy
Albinoism
Fluffywuffy
Space Union
Good realtionships
Chronosia
Roman Greece
Enemies
NeoBlack Sun
Trade partners
Galactic Traders (?)
Roach-Busters
United Cultures
Risban
Space Union
Nations with Bases in Green Sun
Risban
Roach-Busters
Gaian Ascendancy
Nations with Green Sun bases
Roach-Busters
Risban
Gaian Ascendancy
Members of Circle Alliance
Green Sun
Risban
Gaian Ascendancy
Roach-Busters
Space Union
Nations with representives in the Coincil of Foreigners
Roach-Busters
Hamanistan
Xeraph
The Burnisian Desert
United Cultures
Risban
Gaian Ascendancy
Albinoism
Fluffywuffy
Space Union
Roman Greece
Culex=ally
Green Sun
05-06-2005, 03:56
A description of our fleets:
Battleships: Our battleships range from medium to Very Large, and we are sending two Large and on Very Large.
--Medium Battleships are armed with two Medium Laser Cannons, which are good for taking out orbiting structures and cruisers. They also have one Big MAC which they use to disable and destroy larger vehicles, not to mention dozens of smaller MAcs and turrets for anti-fighter purposes. They can carry up to 500 conventional missiles, whether they be regular Archers or nuclear or Anti-Matter warheads.
--Large Battleships have Two Medium Laser Cannons and one Large, which can wipe out a medium city in one blow. They, too, have a Big MAC plus a Medium MAC and hundreds of turrets. Large Battleships can carry up to 750 Missiles and can have a medium Drop Crew (Which is roughly 500 men and several tanks and otehr armored units.)
--Very Large Battleships have one Large and three Medium Laser Cannons, plus two Big MACS, two medium MACS, and up to 1500 missiles. These structures are absolutely huge and the humber of anti-fighter turrets is enough to take on a small Cruiser. It has a huge crew, however, and are hard to maintain. They carry up to Five Large Land Assault crews. We have tree Very Large Battleships, and one of them doubles as a small carrier.
Cruisers: Our Cruisers range from Toy to Gargantuan.
--Toy Cruisers are incredibly small, hardly larger a regular fighter. They have only one MAC Turret and one Medium Laser. We don't build many of these because of their in-general weakness, but for those we do have, tehy are used to protect miners on Asteroids.
--Very Small cruisers are basicly the same as a Toy only with a Laser Turret in addition to the MAC turret.
--Small Cruisers are even larger, capable of holding everything from two Medium Lasers to a Medium MAC. These cruisers vary from captain to captain and how they like their ships to be outfitted.
--Medium Cruisers are the most common, holding one Medium Laser and one one Medium MAC in addition to several turrets. These hold up to 100 missiles.
--Large Cruisers have one Large Laser Cannon and one Medium MAC plus turrets and 200 missiles
--Very Large Cruisers carry one Large Laser Cannon and a Big MAC plus 350 missiles and a Medium Drop Crew.
--Gargantuan Cruisers are the alrgest, carrying two Large Laser Cannons, one Medium MAC, and a Big MAC and 550 Missiles.
Destroyers: Destroyers only have three sizes, Large, Very Large, and Gargantuan. Destroyers are the big muscle of our fleet, but we don't build too many of them, since they are incredibly expensive.
--Large Destroyers have one Large Laser Cannon, one Medium, one Big MAC, and 800 missiles. In addition they can carry up to two Large Drop Crews.
--Very Large Destroyers have two Two Large Lasers and one Big MAC, 950 missiles, and two Drop Crews.
--Our Gargantuan Destroyer has 250 fighters, Two Large Lasers, one Medium Laser, two Big MACS, 1500 missiles, and four Large Drop Crews. This ship is called the Royal Hand.
Carriers: Our carriers depend mostly on their fighters for protection. They range from Small to Very Large.
--Small Carriers have several Turrets and carries one Small Drop Crew, plus 300 fighters.
--Medium Carriers carry up to 500 fighters and one Medium Drop Crew.
--Large Carriers carry 750 fighters and one Medium Laser Cannon. They can have One Large Drop Crew.
--Very Large Carriers carry 1000 fighters Two Medium Laser Cannons and three Large Drop Crews.
Our fleets:
First Fleet, gaurds Green Sun space:
-The Andromeda, Flagship
-The Homer, a Very Large Battleship
-The Everest, a Very Large Cruiser
-The Albatross, a Large Carrier
-The Wood, a Large Destroyer
-The Ballad, a Large Battleship
-The Spring, a Medium Cruiser
Second Fleet, docked in Green Sun:
-Royal Hand, Gargantuan Destroyer
-The Falcon, a Very Large carrier
-The Vine, a Large Battleship
-The Monsoon, a Large Cruiser
-The Sprite, a Medium Cruiser
-The Autumn, a Medium Cruiser
Third Fleet, assigned to gaurd Green Sun facilities in ONI Concordiat:
-The Hercules, a Very Large Destroyer
-The Earnest, a Very Large Battleship
-The Rino, a Large Carrier
-The Typhoon, a Large Cruiser
-The Bolt, a Large Cruiser
-The Cloud, a medium cruiser
-The Blue, a Medium Cruiser
Fourth Fleet, exploration duty:
-The Achilles, a Very Large Destroyer
-The Flare, a Large Battleship
-The Condor, a Large Carrier
-The Light, a Large Cruiser
-The Uziel, a Large Cruiser
-The Miranda, a Medium Cruiser
-The Shakespeare, a Medium Cruiser
Fifth Fleet, assigned to facilities near Xeraph space:
-The Siberian, a Very Large Cruiser
-The Druid, a Large Battleship
-The Dryad, a Large Destroyer
-The Scorpios, a Large Crusier
-The Camel, a Medium Carrier
-The Backslap, a Medium Battleship
-The Bottlecap, a Small cruiser
Mechanized Fleet, Under research:
-The Matrix, a Very Large Destroyer
-The Machine, a Very Large Battleship
-The Robot, a Very Large carrier
-The AI, a Very Large Cruiser
Green Sun
01-07-2005, 23:24
Contest!
Make names for my government officials since I'm too lazy to make some! Since we have so many, most will be accepted as long as they are appropriate. I will accept some humorous ones, too, sice my RPs have always been a little bit quirky.
Positions that need to be named:
The Cabinet
Vice President: Rain Lewis
Secretary of Defence: Yillik Kort
Secretary of Domestic Affairs: Kyle Briggs
Secretary of Foreign Affairs: Jase Fletcher
Secretary of Enviromental Control: Zach Richardson
((I can't remember the others><))
The 24 seats in Parliment:
1. Emily Harper (Head Seat)
2. Rebecca Smith
3. Dane Blunt
4. Dylan Shayne
5. Jared Lakies
6. Max Handle
7. Odin Perts
8. Lance Peterson
9. Maggie Daneils
10. Hannah Mahner
11. Ian Norton
12. Sebell Dennings
13. Aria Feilding
14. Lyra Stone
15. Stanton Erstin
16. Tyson Jacobs
17. Caitlin Willings
18. Cy Harden
19. Meredith Ash
20. Zoe Lahr
21. Oliver Adell
22. Jordon Ruden
23. Natas McLan
24. Micheal Gelstin
The 50 (Yes, 50, but only 49 have to be named) in the Council of Theologists
1. Parker Jenson (Grand Theologist)
2. Bonnie Procnow
3. Shep Dassow
4. Niko Anderson
5. Cassidy Owens
6. Claudia Turner
7. Obie Killingsworth
8. Ashley Rosh
9. James Gordin
10. Damia Burnes
11. Takato Dirks
12. Akire Callisto
13. Keith Mills
14. Frances Brannick
15. Bartholomew Barclay
16. Julio Luciano
17. Alejandro Avila
18. Vidal Montoya
19. Hernando Ruiz
20. August Archibald
21. Paulos Eberly
22. Peter Filippov
23. Nikolai Kovalev
24. Jean Baptiste Thibodaux
25. Alcide Castille
26. Theophile Thériot
27. Andre Savoie
28. Francine Baudoin
29. Laurie Boutin
30. Sheila Casey
31. Shane Riley
32. Karan Christofis
33. Lysander Diamantopoulos
34. Calix Alexandropoulos
35. Maurice Belmont
36. Jean Baptiste Champney
37. Gaylord Montague ((So tempted to change it to Focker.))
38. Dino Basso
39. Grisha Baranov
40) Nat Anderson
41) Leslie Callahan
42) Helen Karnoupakis
43) Annabelle Devereux
44) Zelda Putzkanner
45) Clarimonde Putzkanner
46) Brian Ike Holcomb
47) Ester Phoebe Gomez
48) Jermaine Armando Coffey
49) Renato Augustus Watson
50) Von Heath
Green Sun
10-07-2005, 01:29
This is a draft of a treaty to further improve Green Sun and Risban's relationship.
United Army Pact, Draft 1
Article 1:
Green Sun and Risban, apon the signing of this pact, will share any and all military boneyards to store, recommision, and repair any and all military equipment that are sent to do so. This will reduce costs of having to export our broken or obsolete equipment to their own repsective boneyards.
Article 2:
In the event of a military conflict that involves both nations or in one that both nations become involved with, both nations will function as normal, but only more closely associated with one another and soldiers and commanders alike will recognize the other's respective ranks as part of their own military and will respond to their authority with the same respect they would to their own commanders and soldiers to avoid conflicting ideas and a confused chain of command in the field
Article 3:
Arms manufacturing in both nations will build the equipment for their own government's and the other's as if it were their own nation. This will help increase productivity and ensure that shortages will be less likely for our fighting men and women. The bill, however, will be handled by the nation buying the equipment unless the otehr agrees to pay the correct amount owed.
Article 4:
High commanders of both militaries will work closer together and as if theywere part of the same nation to avoid disagreements in the handling of forces.
Article 5:
With the agreement of the other nation's government, all military forces can be directed by the other's in a time of need.
Article 6:
A cooperative military court will be established to avoid atrocities committed by the other nation's troops and both governments will be in agreement in military justice.
Article 7:
For whatever reason Risban and Green Sun, and whatever other nation that may find its way onto this pact, declare war on the other(s), articles 1-5 will not apply. Article 6 will still be in effect unless one or more governments decide not to follow the international system set up by Risban and Green Sun and any otehrs that may be included in teh pact in the future.
Amendments:
Signatures:
Do you want us to post names here or telegram them to you?
Green Sun
10-07-2005, 21:57
Just post them here.
Rain Lewis
Kyle Briggs
Jase Fletcher
Zach Richardson
Emily Harper
Rebecca Smith
Dane Blunt
Dylan Shayne
Jared Lakies
Max Handle
Odin Perts
Lance Peterson
Maggie Daneils
Hannah Mahner
Ian Norton
Sebell Dennings
Aria Feilding
Lyra Stone
Stanton Erstin
Tyson Jacobs
Caitlin Willings
Cy Harden
Meredith Ash
Zoe Lahr
Oliver Adell
Jordon Ruden
Natas McLan
Micheal Gelstin
Parker Jenson
Bonnie Procnow
Shep Dassow
Niko Anderson
Cassidy Owens
Claudia Turner
Obie Killingsworth
Ashley Rosh
James Gordin
Damia Burnes
Takato Dirks
Akire Callisto
Keith Mills
I can't think of anymore right now.
Green Sun
11-07-2005, 02:37
Thank you, Spadi, this is a great help.
El Caudillo
11-07-2005, 02:50
{OOC: Green Sun, please check TGs. Thanks.}
Green Sun
12-07-2005, 22:44
My storefront:
http://forums2.jolt.co.uk/showthread.php?p=9240080#post9240080
Green Sun
17-07-2005, 02:10
Warning level for Green Sun:
Code Blue: Everything is running smoothly. No threat is seemed possible. No threat to Green Sun at all.
Code Green: There are still terrorists or hostile nations out there, but the chance of them attacking is low.
Code Yellow: Terrorist or enemy activity has been detected. Civilians shoudl be alert. Military is ready to go.
Code Orange: Something has already happened and the military or militias have been deployed. Citizens would do well to evacuate the area or get somewhere safe.
Code Red: A serious threat has been found, or a combination of threats. Citizens are ordered to get somewhere safe and there is a curfew from 11 pm to 6:30 am.
Code Black: The Green Sun military is in retreat or a serious nuclear, toxic, or bioological threat has been released or is about to be released.
Green Sun
17-07-2005, 03:03
My longest Roleplay on NationStates:
http://forums.jolt.co.uk/showthread.php?t=422114&page=1
"A New Force"
Thread 2 will start soon. It'll be called "What is ours"
The Transylvania
18-07-2005, 00:46
GS, I have a lot of names.
Frances Brannick
Bartholomew Barclay
Julio Luciano
Alejandro Avila
Vidal Montoya
Hernando Ruiz
August Archibald
Paulos Eberly
Petr Filippov
Nikolai Kovalev
Jean Baptiste Thibodaux
Alcide Castille
Theophile Thériot
Andre Savoie
Francine Baudoin
Laurie Boutin
Sheila Casey
Shane Riley
Karan Christofis
Lysander Diamantopoulos
Calix Alexandropoulos
Maurice Belmont
Jean Baptiste Champney
Gaylord Montague
Dino Basso
Grisha Baranov
Green Sun
29-07-2005, 23:08
Rules for Street Gravball and some rules of regular Gravball.
"Football, as in American football, or rugby players usually fare well in Street Gravball. As this is Theao's first time playing, all we require is a regular ball, like a dodgeball. That's the basic ball. In regular Gravball there is another ball that is made of all rubber that players use to knock the scoring ball out of their hands, which can be very painful. For people that want to minimize injuries, they use a tennis ball or something of the like to annoy the holding player, but it isn't the same."
"Anyway, a standard game of Street Gravball has five players: A goalie to protect the goals; three scorers that are the only ones that can score; and anotehr that uses the Breaker ball to knock the scoring ball out of the scorer's hands. In regular Gravball there is another ball used that doesn't really have a name. People call it the Snitch after the Golden Snitch in Harry Potter, but it isn't used in Street Gravball since they can't use the half-million dollar fields used in regular Gravball. It's a lot like Quidditch from Harry Potter, only without flying broomsticks."
"Now, in Street Gravball, you can't touch the ground for more than five seconds and you can't stand for more than eight if you have either ball. If you don't, either is fine. There are baskets on both sides of the goal ends that the Goalie has to protect. They're not directly behind him, so it's a bit harder for both players to attack and defend in their respective positions. It's very hard for the scorer to get a point since they can't pass a certain point."
"There is also a Shock Ball option that a person cannot hold teh ball for more than ten seconds without a penalty shot, which is taken by the opposing team's scorer against the penalized team's goalie."
"Now, we can play with or without the Beater balls. Then we can play with three or two Scorers. If we play without tennis Beater balls and two scorers and a goalie, we have our team ready now. If not, we're going to need more players."
The Transylvania
30-07-2005, 00:33
40) Nat Anderson
41) Leslie Callahan
42) Helen Karnoupakis
43) Annabelle Devereux
44) Zelda Putzkanner
45) Clarimonde Putzkanner
46) Brian Ike Holcomb
47) Ester Phoebe Gomez
48) Jermaine Armando Coffey
49) Renato Augustus Watson
50) Von Heath
The last of the 50, GS.
Green Sun
30-07-2005, 01:14
Thanks. I'll have to think of a prize, Trans.
The Transylvania
30-07-2005, 02:42
Thanks. I'll have to think of a prize, Trans.
Sweet!!!
(OOC: Aren't we allies... I think...)
Green Sun
02-08-2005, 00:27
Bump
Borman Empire
02-08-2005, 14:46
Official Imperial Communique:
To: Green Sun
From: Chancellor Licinius
Emperor Bhalk would be interested in forging an alliance between our two nations. Would you be interested?
End Transmission
Green Sun
04-08-2005, 02:03
Green Sun vs. Theao in a Street Gravball match!
http://forums.jolt.co.uk/showthread.php?t=433433&page=1
Also a mushy love story!
Borman Empire
07-08-2005, 03:07
*Cough* *Cough*
Green Sun
03-09-2005, 21:19
*Gets hit by a brick*
From: Emperor Jordan Equanant
To: Chancellor Licinius
Yes, a personal alliance between the Borman Empire and Green Sun wouldbe beneficial. We tend to avoid large collective alliances because that means we're obligated to help someone we may not know. A personal alliance is more flexible, has less foreign interference, but has a bit less security.
Borman Empire
06-09-2005, 02:28
*Gets hit by a brick*
From: Emperor Jordan Equanant
To: Chancellor Licinius
Yes, a personal alliance between the Borman Empire and Green Sun wouldbe beneficial. We tend to avoid large collective alliances because that means we're obligated to help someone we may not know. A personal alliance is more flexible, has less foreign interference, but has a bit less security.
...Encrypting...
...2 VX Encryption complete...
Official Imperial Communique:
To: Emperor Jordan Equanant
From: Chancellor Licinius
Good then. Now, shall we just add eachother to our list of allies; or do you want some big official nonsense?
End Transmission
Green Sun
06-09-2005, 02:32
From: Emperor Jordan Equanant
To: Chancellor Licinius
Skip the formalities. We'll have an international conference or something like that.
Borman Empire
06-09-2005, 03:23
From: Emperor Jordan Equanant
To: Chancellor Licinius
Skip the formalities. We'll have an international conference or something like that.
...Encrypting...
...2 VX Encryption complete...
Official Imperial Communique:
To: Emperor Jordan Equanant
From: Chancellor Licinius
Good. We'll put you down on the ally list.
End Transmission
Green Sun
23-10-2005, 20:37
A description of Green Sun ships, FT and MT:
MT-Green Sun Ships in MT are unique; they had engines on the front and the back, so they have no definitive front or rear. Green Sun ships are also known to be close-up instead of long-range when it comes to naval battle, but still hold their own in long-range naval battle. They have smaller cannons used to do damage to enemy ships as close as 20m and have stashes of anti-tank weaponry so powerful they can do seveere damage to an enemy's bridge.
Green Sun submarines are usually nuclear-powered and have smart-torpedoes that can detect many fields, including torpedo-searching systems. They can reach very deep waters, deeper than most enemy Anti-Sub weaponry can reach.
Green Sun ships are designed for more power and armor while still balancing speed rather than numbers. A Green Sun ship can take a Cruise Missile to the hull and still operate with little water intake, but still have very powerful guns and engines to reach several knots over what teh enemy would suspect.
FT-Like their MT counterparts, GS FT ships are designed mroe for power ratehr than numbers. With a variety of MAC, Laser, Archer, and Space Disruptor weaponry, Green Sun ships can take a huge beating and still kick ass. They also have Jumping engines that allow them to jump or travel in any direction instead of having engines in the rear, allowing for more manuverabity, but battle speed leaves somethign to be desired.