NationStates Jolt Archive


A face of a new Pushkan soldier

Pushka
19-03-2005, 21:29
http://www.perumov.com/illustr/bondarcvn/cherep2_03.jpg

In HS-121 helmet and the HZ armor this is what the Pushkan soldiers will look in the near future then this new technologies, which already hit mass production, will be transfered to the army in just few short months.
Pushka
19-03-2005, 21:32
Links to the development for this equipment

http://forums.jolt.co.uk/showthread.php?t=404098&highlight=Pushkan
Pushka
19-03-2005, 21:36
And here are some links for other recent develpoments, so i wouldn't have to go looking all over the forum everytime someone asks me a question.

http://forums.jolt.co.uk/showthread.php?t=404512&highlight=Pushkan

artillery shell

http://forums.jolt.co.uk/showthread.php?t=404759&highlight=Pushkan

sea defense system

http://forums.jolt.co.uk/showthread.php?t=404091&highlight=Pushkan
Hydrophon Surveilance System
Roman Republic
19-03-2005, 21:41
What is included in your systems.
Pushka
19-03-2005, 21:46
Here is a link for a transport chopper

http://forums.jolt.co.uk/showthread.php?t=404684

@Roman Republic:check the links to see the full description of each thing.

And here comes my new baby the Vaccum bomb.
http://forums.jolt.co.uk/showthread.php?t=406237
Roman Republic
19-03-2005, 22:02
I think It is a good program. If you need funding. I'll provide $2 billion USD.
Pushka
19-03-2005, 22:05
Thanks, all money is apreciated. I already paid for all the research with my own money but to mass produce it will cost a little more, but since my gov't waste is 443 billion USD i think i'll pull through.
Raptorian Federation
19-03-2005, 22:12
OOC: Nice Pushka! I'm pretty impressed, keep up the good work!
Roman Republic
19-03-2005, 22:14
The Infantry Armor. Does it include a computer like the Land Warrior Program.
What kind of ammo will it deflect bullets like the Future Force Warrior. Kind of like Kevlar.
Praetonia
19-03-2005, 22:17
OOC: I like the helmet interface. Now if I ever fought you all I'd have to do is capture one suit and I'd know where your entire army is :).
Pushka
19-03-2005, 22:21
The armor does have a computer link which is directly connected to the helmet which is directly connected to the satelite. As for bullet deflection its no better then a regular body vest, i couldn't think of anything realistic to make it much better. But the best thing about the armor is that it can guide the soldier's hand in to the best firing position which is calculated by the helmets sensors, it includes things like recoche tragectory and others. Also the helmet has a hit vision and a maginification option that can be accessed. I am thinking of making a universal rifle which would be able to fire as far and strong as a sniper rifle in one setting and repeatedly with good accuracy like a "Groza" assault rifle. Read my links man, there is a lot more stuff about the helmet and the armor in those.
Pushka
19-03-2005, 22:23
OOC: I like the helmet interface. Now if I ever fought you all I'd have to do is capture one suit and I'd know where your entire army is :).

Each suit is set for a fighter's brain wave activity, plus where are restrictions, codes that need to be entered before you can access certain options on the helmet. HQs change the codes often and give them to squad leaders, they type in the code and unlock the features for all of their squad, if a squad leader dies, his replacement will have that power and no one else, also the rechargable batteries can be overloaded and cause the whole system to fry just like that, in less then 10 seconds. The overload signal is controlled solely by the HQs. Of course any soldier can take a hammer open up the battery storage space and smack em a couple of times, but for that you gonna have to open up a piece of armor protecting the storage space and in real combat an enemy soldier will be dead before he does that.

My next move is to get into smart bullets and EMP technology.
Pushka
19-03-2005, 22:28
The biggest draw back of all in this is that it costs so damn much, the technology is toosophisticated for automatic manufacture or manual labor. I will start getting those into my army pretty soon (i need to revise my army structure and i am too lazy right now, i'll do it tomorrow), but only to select few batalions. It will take a shitload of time before each and every Pushkan soldier has his own HS-121 and HZ to back him up.

And remember now this is all Modern Tech.
Praetonia
19-03-2005, 22:33
OOC: It isn't hard simply to bypass security codes, and I'm not sure if it's even possible to distinguish between two peoples' brain waves. Even if it is possible, it would require each suit to be individually programmed, which means that your army will total about 70 men. As for overloading the system, this would require you to somehow know where all of your soldiers are, if they're captured or not, their health etc which is a practical impossibility when you consider how many soldiers there will be on any major battlefield. This is exactly why I don't use these things, they're a gaping security hole.
Pushka
19-03-2005, 22:45
OOC: It isn't hard simply to bypass security codes, and I'm not sure if it's even possible to distinguish between two peoples' brain waves. Even if it is possible, it would require each suit to be individually programmed, which means that your army will total about 70 men. As for overloading the system, this would require you to somehow know where all of your soldiers are, if they're captured or not, their health etc which is a practical impossibility when you consider how many soldiers there will be on any major battlefield. This is exactly why I don't use these things, they're a gaping security hole.

There are hundreds of super computers put together in a secret location in HQs in Pushka that do exactly such, they each have operators specially trained civilians. Yes you can distinguish between every persons brain waves, it is easy, and you don't have to have a suit made invidually for every soldier, it just has to monitor those brain waves send the data to the supercomputers and they will match them to the previously recorded cat scan of every individual soldier. As for security codes, it is quite hard to by pass them, especially since they are changed every 24 hours and the new ones have to be entered before you can access the features again.

Even if you see all of my troops movements it doesn't matter, every soldiers in my army already sees all the movements of your troops which are monitored from satelites, in real-time.
Pushka
19-03-2005, 22:53
I think i need to make another thread about how the information will be analyzed, i'll do it tomorrow, don't feel like thinking right now. But just to give you a little preview.

In the hidden HQs there are hundreds of super computers each assigned a military division, they share information with the assigned combat units through specially designed long range links and the satelites. Each time an HS helmet calculates the coordinates or the distance to the target that info is transfered to the computer in HQs, analyzed and then transfered further. It can be an artillery unit that needs to get the lock on a moving enemy object, that way it will get the coordinates, the speed and other such things it needs to get a lock. It can be a squadron of jet planes, it can be a tank regiment, it can be foot soldiers. Information will be transfered, received, people who need to know will know and act upon their knowledge making them more effective then any other military which doesn't use a similar system.

If a soldier dies,(his heart stops beating, his brain activity ceases and other things) he is subtructed from equiation and his batteries are automatically given a signal to fry. Simple as that, as for capturing one of the soldiers alive, well, there is a video camera in every helmet which transports info directly to the HQs. If lets say a squad is wiped out but one of the soldiers gets captured, and his vital signs are okay, but the satelite picture shows that the enemy has captured him, meaning they are trying to carry him somethere, his batteries are gonna be given a signal to fry.
Praetonia
19-03-2005, 22:54
There are hundreds of super computers put together in a secret location in HQs in Pushka that do exactly such, they each have operators specially trained civilians. Yes you can distinguish between every persons brain waves, it is easy,

I don't see any reason why one person's brain waves would be different / different enough to be distinguished between. Indeed, experiments have been carried out where people are told to think about certain things, and their brains waves all act in the same way. It seems to be a universal thing, not any major difference.

As for security codes, it is quite hard to by pass them, especially since they are changed every 24 hours and the new ones have to be entered before you can access the features again.
And yet hackers bypass 64 bit encryption. It is fairly easy, given a modicum time, to get into a system, and once Im in I can see your entire military. Not a good thing for you really.

Even if you see all of my troops movements it doesn't matter, every soldiers in my army already sees all the movements of your troops which are monitored from satelites, in real-time.
Satellites can also fire nuclear missiles, guide artillery and act as communications hubs. Exactly why I shoot them all down as soon as I go to war.

I'm not trying to criticise your things for the sake of it, I just dislike these silly battlesuit things that everyone seems to be using mainly because they have obvious defects like the ones I just mentioned. You should move your dependancies away from satellites. They're very useful in small scale wars and against opponents who dont know what they're doing, but in any major war they will all be shot down by massive ASAT launches.
Pushka
19-03-2005, 23:04
My plan was to make special satelites that would protect my regular satelites from such attacks, by shooting down the enemy missiles, but even if all the satelites are shot down, the information is still shared between the troops and that still makes them affective.

As for person's brain waves, yes i need to think on that, i am thinking each Pushkan soldier should receive something like a brain wave marker which would separate them from the rest, i'll think that through.

As for the system, you CAN'T get into the system unless you know the code and have the matching brain wave marker(i'll think on that some more). If you try to break into it, the HQs will be immediately notified and you gonna have a team of trained professionals working against you, it will not take them more then a minute to find the place there you try to enter the system, and fry that suit.

This isnt a silly battle suit, i'd say the most important thing in the whole system is the helmet and not the suit, the helmet can be operated even if you don't have the suit.

And what exactly are you using for your infantry troops equipment?
Praetonia
19-03-2005, 23:42
My plan was to make special satelites that would protect my regular satelites from such attacks, by shooting down the enemy missiles, but even if all the satelites are shot down, the information is still shared between the troops and that still makes them affective.
Yes I have this too. It's called an ABM. The problem is that the success rate can't really go higher than about 85% before it gets into the realms of godmodding, so all you have to do is throw enough missiles at your network.

As for person's brain waves, yes i need to think on that, i am thinking each Pushkan soldier should receive something like a brain wave marker which would separate them from the rest, i'll think that through.
Perhaps, or maybe just remove that. It isnt really necessary for the operation of the system.

As for the system, you CAN'T get into the system unless you know the code and have the matching brain wave marker(i'll think on that some more). If you try to break into it, the HQs will be immediately notified and you gonna have a team of trained professionals working against you, it will not take them more then a minute to find the place there you try to enter the system, and fry that suit.
The brain wave thing doesn't work, IMO, and although I agree it isn't a certainty, it is possible to break into any system, including yours. Add that to the fact that a) you have plenty of troops I can capture / take the suits off after they've been shot and b) in order to have the suits receive the signals they have to be broadcast across the battlefield largely eliminating the need to capture a suit (although obviously having the compatible computing appartus helps), it isn't completely out of the questionthat an enemy could break in, and very likely over the course of a major war.

This isnt a silly battle suit, i'd say the most important thing in the whole system is the helmet and not the suit, the helmet can be operated even if you don't have the suit.
I don't intend to cause offence, but I think all battlesuits are silly. Nothing against you or your suit. I just dont like them.

And what exactly are you using for your infantry troops equipment?
A rifle, grenades, a bayonet, canteens, standard rations etc, a kevlar vest sometimes w/ ceramic inserts dependant on the situation, and one man per squad (usually a Sergeant) has a land-based radio or a satellite radio (depends on the situation - if there is little risk to the sats in the war in question then they would have the latter).
Pushka
19-03-2005, 23:57
So you value number over quality?
Praetonia
19-03-2005, 23:57
So you value number over quality?
No, I value skill and training over post-modern tech equipment that probably isnt even possible. Still, yours is one of the better of the combat suits... I've seen ones that carry 30mm gattling guns. *shudders*
Pushka
19-03-2005, 23:59
This isn't really a combat suit, the armor itself is just for protection and the hand guiding, nothing else. As for the helmet, i dont see why this can not be possible in RL.
Praetonia
20-03-2005, 00:01
*sigh* The armour is fairly realistic, but a helmet that reads the soldier's mind is pushing it a bit... well a lot... and as I have already said, giving each soldier information on the positions of all of your military units is a security risk, and it isn't really necessary either.
AfrikaZkorps
20-03-2005, 00:33
[OOC: Now this is why we used an stimulant enhanced, electrical "enhancing" combat enhancement suite. And only for one division, because of costs, possibility of loss of major information and technology...]
Pushka
20-03-2005, 20:00
*sigh* The armour is fairly realistic, but a helmet that reads the soldier's mind is pushing it a bit... well a lot... and as I have already said, giving each soldier information on the positions of all of your military units is a security risk, and it isn't really necessary either.

Actually a helmet that reads a soldier's mind is totally realistic. Today in real life there is such a helmet, i read about it. There is a video game, there you have a character trying to balance himself on a rope, on the screen there are also two red squares. You can make the character lean to the right or left simply by concentrating your eyesight on one of the squares and having a special device on your head. I didn't dig dip into it, but since this is real, being able to concentrate on an icon on the helmet's display and access some sort of infromation, seems like a logical next step for that kind of technology, this is probably gonna happen in real life in the next 5-6 years.
Praetonia
21-03-2005, 11:46
Right now we can detect concentration to make something move in a pre determined way (ie not like a mouse) by concentrating on it very hard. However, we have not so far developed technology that will allow different levels / types / whatever of concentration that would let you move something on a screen in any direction, like a mouse.

*sigh* Whatever. Modern Tech is slowly turning to Future Tech anyway, and I suppose you need an ub3rbattlesuit just to keep up. I'll probably be forced to do the same and make my own suit.
Kriegorgrad
21-03-2005, 12:58
OoC: I have something akin to these suits (but in a -very- small number) but I recognise that they are PMT, claiming this kind of technology is modern is a bit silly, in my opinion.
Pushka
21-03-2005, 14:32
OoC: I have something akin to these suits (but in a -very- small number) but I recognise that they are PMT, claiming this kind of technology is modern is a bit silly, in my opinion.

OOC: I don't really see why. Let me answer both you and Praetonia in the same place.

You don't have a mouse in the screnn of the helmet, you concentrate on one of the icons, then you need to enter a code you enter it by small key board on your wrist (it only has numbers 0 through 9 and an enter button). Saying that this is not modern tech then this kind of technology already exists in real life, now that is what i call silly. Basically in that game they concentrated on one of the red squares, computer recognized which one and let the character lean left or right. Here its the same thing, the computer recognizes which icon (they are square as well) the soldier has concentrated on and open a piece of software which has already been uploaded to the helmet's CPU. How is that not modern tech? What is so futiristic about this?