Megas
19-03-2005, 00:11
In light of our recent and ongoing war with Hobbeebia, Megas Tactical Alpha Space Command has come to the realization that our ships are some what inadequate for dealing with the latest developments in FT technology. Thus, and new, larger, more powerful ship was produced. This ship is a result of the best minds of Megas working round the clock for the last 4 years.
http://www.geocities.com/mecha_megas/capitolcruiser.jpg
Statistics
Length: 7.32 km
Width: 2.98 km
Height: 2.52 km
Weight: (operational) 4,258,275 metric tons
Crew complement: 5200 enlisted, 80 officers
Powerplant: Protoculture Reflex Reactor Mk. 6 (further info classified, Protoculture is a power source unique to Megas)
Armament:
-Side mounted Reflex railgun:
Planet killing weapon, utilizes reactor output to stream pure protoculture energy at target. Beam expands to 11 km wide.
Max effective range: unknown, has reached planets from outside solar system.
-2 belly mounted Reflex cannons:
Planet killing weapons, same as Reflex cannons currently used on other Megan warships.
Max effective range: 2,000,000 km.
-2,000 point defence phaser turrets
-500 protoculture StS cannons
-50 TacNuke TNW bays + 50 reserve nukes
Hangar bay capacity:
-1 crusier/smaller ship or
-15,000 mecha units
-250,000 infantry units
http://www.geocities.com/mecha_megas/capitolcruiser.jpg
Statistics
Length: 7.32 km
Width: 2.98 km
Height: 2.52 km
Weight: (operational) 4,258,275 metric tons
Crew complement: 5200 enlisted, 80 officers
Powerplant: Protoculture Reflex Reactor Mk. 6 (further info classified, Protoculture is a power source unique to Megas)
Armament:
-Side mounted Reflex railgun:
Planet killing weapon, utilizes reactor output to stream pure protoculture energy at target. Beam expands to 11 km wide.
Max effective range: unknown, has reached planets from outside solar system.
-2 belly mounted Reflex cannons:
Planet killing weapons, same as Reflex cannons currently used on other Megan warships.
Max effective range: 2,000,000 km.
-2,000 point defence phaser turrets
-500 protoculture StS cannons
-50 TacNuke TNW bays + 50 reserve nukes
Hangar bay capacity:
-1 crusier/smaller ship or
-15,000 mecha units
-250,000 infantry units