Intelligent Neighbors
28-02-2005, 11:40
The Emperor saw what they had created, and was pleased...
Introducing the future of warfare, today: The HT-11 'Mjolnir' Individual Warrior System. Combining revolutionary advances in technology pioneered by Venom Defense scientists and the heavy firepower of old, the result is an unstoppable amalgamation of man and machine.
http://img.photobucket.com/albums/v636/sp00ked/ht1b.jpg
This text is taken from the journals of H.Drake, head of the research and development team and will explain the development of the HT-11 IWS:
-(Secret OOC information)-
Finally, we have cracked the secret of how to turn a man into an unstoppable fighting machine! It has taken 19 years of hard work, but now the results amaze even me.
As you know, the first step was taken twenty years ago, when I, as a young scientist, was contracted to help Dr. Thrall and his work on genetic modifications to improve the performance of Intelligent Neighbors special forces, the INKommando's. I entered the program as it neared completion, and saw our team sucessfully breed a superior race, called the X-Soldat. The cost of breeding these was high, as it took precision and skill to eliminate any weak genes immediately after conception.
In addition to the genetic modifications, we trained the soldiers from the age of six to be fighters, instructing them in martial arts and the use of as many firearms as we could find. Each learnt to pilot vehicles and be stronger and faster than normal people. Loyalty was impressed upon them, and they have no thought of rebellion. When they were sixteen, we brought in some POWs from our recent conflict against the Cikaen insurgents and indoctrinated them in the art of taking life. None failed.
After this sucess, we expected the authorities to ask us to reproduce the effects in greater numbers, but in reality, we were just asked to supply a small quota of soldiers every decade. The only reason I can see for this is that the cost is too great to encourage investment.
Time passed, and Dr. Thrall died. I was elected to head the team, and I accepted, continuing with our work. Until four years ago...
We were approached by agents working for the government, and asked if we could further the abilities of the X-Soldat, if necessary by indroducing mechanical elements. Curious, I inquired about where the funding was coming from. The men looked at me for a second, then produced the number for a bank account. "The government." They said.
http://img.photobucket.com/albums/v636/sp00ked/ht1e.jpg
I looked up the number, and found to my astonishment that there was nearly three trillion dollars worth of money there. I still do not know quite where it came from.
With this incentive, our team began to study similar projects that had been undertaken by foreign nations. Using their basic principles as guidelines for what we needed to acheive, we set about assembling a 'suit' that could be worn by a human, but would be much tougher. Eventually we hit upon the idea of using the existing ASH armour, and Triada armour from Phoenixius.
Initial tests proved that even the lightweight ASH armour was too heavy, and so we set about developing a lighter varient, known as LASH (Light Attack Stop Helper). This is installed in blocks and can be replaced easily. This proved very satisfactory, and soon we were ready to design a human-machine interface.
At the core of this is the HyperComputer Mk1, featuring a Terrabyte of memory, and a processor that can outpace any in use throughout Intelligent Neighbors. The central box is located in the back of the suit, and 'Flamecables' (another invention made solely for the HT-11) link it to the rest of the components throughout the suit.
The problem of how to get the suit to move was solved by installing pressure pads into it, so that when the wearer moved his body, the suits internal 'muscles' contract as instructed by the computer in response to the pressure on the pads, and so the suit aids it's own movement.
The weapons considered for the HT-11 were many, but in the end we settled for a load-out that allowed for a low weight and the ability to crush the majority of targets encountered. The main weapon based on the right arm is a small gatling gun wiith four 12.7mm barrels putting out 600 to 1000 RPM. This gun can pour streams of fire into the enemy.
Another weapons system is mounted on the left shoulder. This is a 40mm mortar, capable of firing high explosive or anti-infantry rounds to a distance of approx. 1 km.
The final weapon is the powerclaw, installed on the left arm. This claw is capable of punching through steel and brick, as well as smashing into tank armour. The 'fingers' of the claw can move, and this enables it to grip onto surfaces.[
In conjuction with the claw, two booster microjet engines in the rear of the suit allow the wearer to jump four meters into the air. This can be used with the claw to climb vertical surfaces. The engines overheat rapidly though, and so only small climbs are advised.
http://img.photobucket.com/albums/v636/sp00ked/ht1c.jpg
The helmet of the suit links the wearers mind with the machine, and incorporates technology that allows the wearer to use GPS and Deity information to see the location of friendly and enemy postions. Infra-red, as well as heat sensors give the suit an edge in adverse conditions. The helmet also filters the surrounding air to give to the wearer the optimum mixture. A small oxgen canister is supplied, for use in emergencies.
All these systems require electricity, and as such a huge powerpack has been installed, along with two small backup packs. The main pack can provide the suit with enough 'juice' to run on full for 18 hours, and on normal/energy-saving for around 72 hours. The backups each provide an hour's worth of 'full' usage.
If all power runs out, the pilot can exit the suit, and extract the vital 'key' and a spare machine-pistol stored internally, before detonating the suit using an inbuilt system.
Tests have found that the wearer of the suit can physically last 6 hours at full capacity in the suit without nutrients, and this is only in specially trained X-Soldats. To extend the stamina of the pilot, several nutrient/chemical stimulant filled syringes can be found in the suit, and can be used when required.
(IC Info)
As you can see from this report, the HT-11 is capable of decimating anything sent against it. Currently it is being introduced in the Intelligent Neighbors armed forces, but it is unclear which section.
Stats
Armour: Capable of stopping shots up to 12mm anywhere on the body, and increased protection on the chest and back.
Armament: 40mm Mortar (20 rounds), 4 Barrel gatling gun (20,000 rounds), Powerclaw, Backup 'Hail' SMG.
Height: 2m
Weight: 220kg + Pilot
Cost of manufacture: $480 million
Cost to purchase: $520 million
Cost of upkeep: ~$8 million per suit per mission
Cost to train pilots (from birth, with genetic modifications): $80 million
http://img.photobucket.com/albums/v636/sp00ked/ht1a.jpg
Introducing the future of warfare, today: The HT-11 'Mjolnir' Individual Warrior System. Combining revolutionary advances in technology pioneered by Venom Defense scientists and the heavy firepower of old, the result is an unstoppable amalgamation of man and machine.
http://img.photobucket.com/albums/v636/sp00ked/ht1b.jpg
This text is taken from the journals of H.Drake, head of the research and development team and will explain the development of the HT-11 IWS:
-(Secret OOC information)-
Finally, we have cracked the secret of how to turn a man into an unstoppable fighting machine! It has taken 19 years of hard work, but now the results amaze even me.
As you know, the first step was taken twenty years ago, when I, as a young scientist, was contracted to help Dr. Thrall and his work on genetic modifications to improve the performance of Intelligent Neighbors special forces, the INKommando's. I entered the program as it neared completion, and saw our team sucessfully breed a superior race, called the X-Soldat. The cost of breeding these was high, as it took precision and skill to eliminate any weak genes immediately after conception.
In addition to the genetic modifications, we trained the soldiers from the age of six to be fighters, instructing them in martial arts and the use of as many firearms as we could find. Each learnt to pilot vehicles and be stronger and faster than normal people. Loyalty was impressed upon them, and they have no thought of rebellion. When they were sixteen, we brought in some POWs from our recent conflict against the Cikaen insurgents and indoctrinated them in the art of taking life. None failed.
After this sucess, we expected the authorities to ask us to reproduce the effects in greater numbers, but in reality, we were just asked to supply a small quota of soldiers every decade. The only reason I can see for this is that the cost is too great to encourage investment.
Time passed, and Dr. Thrall died. I was elected to head the team, and I accepted, continuing with our work. Until four years ago...
We were approached by agents working for the government, and asked if we could further the abilities of the X-Soldat, if necessary by indroducing mechanical elements. Curious, I inquired about where the funding was coming from. The men looked at me for a second, then produced the number for a bank account. "The government." They said.
http://img.photobucket.com/albums/v636/sp00ked/ht1e.jpg
I looked up the number, and found to my astonishment that there was nearly three trillion dollars worth of money there. I still do not know quite where it came from.
With this incentive, our team began to study similar projects that had been undertaken by foreign nations. Using their basic principles as guidelines for what we needed to acheive, we set about assembling a 'suit' that could be worn by a human, but would be much tougher. Eventually we hit upon the idea of using the existing ASH armour, and Triada armour from Phoenixius.
Initial tests proved that even the lightweight ASH armour was too heavy, and so we set about developing a lighter varient, known as LASH (Light Attack Stop Helper). This is installed in blocks and can be replaced easily. This proved very satisfactory, and soon we were ready to design a human-machine interface.
At the core of this is the HyperComputer Mk1, featuring a Terrabyte of memory, and a processor that can outpace any in use throughout Intelligent Neighbors. The central box is located in the back of the suit, and 'Flamecables' (another invention made solely for the HT-11) link it to the rest of the components throughout the suit.
The problem of how to get the suit to move was solved by installing pressure pads into it, so that when the wearer moved his body, the suits internal 'muscles' contract as instructed by the computer in response to the pressure on the pads, and so the suit aids it's own movement.
The weapons considered for the HT-11 were many, but in the end we settled for a load-out that allowed for a low weight and the ability to crush the majority of targets encountered. The main weapon based on the right arm is a small gatling gun wiith four 12.7mm barrels putting out 600 to 1000 RPM. This gun can pour streams of fire into the enemy.
Another weapons system is mounted on the left shoulder. This is a 40mm mortar, capable of firing high explosive or anti-infantry rounds to a distance of approx. 1 km.
The final weapon is the powerclaw, installed on the left arm. This claw is capable of punching through steel and brick, as well as smashing into tank armour. The 'fingers' of the claw can move, and this enables it to grip onto surfaces.[
In conjuction with the claw, two booster microjet engines in the rear of the suit allow the wearer to jump four meters into the air. This can be used with the claw to climb vertical surfaces. The engines overheat rapidly though, and so only small climbs are advised.
http://img.photobucket.com/albums/v636/sp00ked/ht1c.jpg
The helmet of the suit links the wearers mind with the machine, and incorporates technology that allows the wearer to use GPS and Deity information to see the location of friendly and enemy postions. Infra-red, as well as heat sensors give the suit an edge in adverse conditions. The helmet also filters the surrounding air to give to the wearer the optimum mixture. A small oxgen canister is supplied, for use in emergencies.
All these systems require electricity, and as such a huge powerpack has been installed, along with two small backup packs. The main pack can provide the suit with enough 'juice' to run on full for 18 hours, and on normal/energy-saving for around 72 hours. The backups each provide an hour's worth of 'full' usage.
If all power runs out, the pilot can exit the suit, and extract the vital 'key' and a spare machine-pistol stored internally, before detonating the suit using an inbuilt system.
Tests have found that the wearer of the suit can physically last 6 hours at full capacity in the suit without nutrients, and this is only in specially trained X-Soldats. To extend the stamina of the pilot, several nutrient/chemical stimulant filled syringes can be found in the suit, and can be used when required.
(IC Info)
As you can see from this report, the HT-11 is capable of decimating anything sent against it. Currently it is being introduced in the Intelligent Neighbors armed forces, but it is unclear which section.
Stats
Armour: Capable of stopping shots up to 12mm anywhere on the body, and increased protection on the chest and back.
Armament: 40mm Mortar (20 rounds), 4 Barrel gatling gun (20,000 rounds), Powerclaw, Backup 'Hail' SMG.
Height: 2m
Weight: 220kg + Pilot
Cost of manufacture: $480 million
Cost to purchase: $520 million
Cost of upkeep: ~$8 million per suit per mission
Cost to train pilots (from birth, with genetic modifications): $80 million
http://img.photobucket.com/albums/v636/sp00ked/ht1a.jpg