NationStates Jolt Archive


Nationstates War Idea, World War One Era...(OOC.)

Verstummelung
16-02-2005, 05:15
Me and Witzgall threw this idea around, and well..it sounds pretty damn good.

I mean, now a days...all people do is bitch and complain about people's tech being too strong, and people having god moded things. Well heres the awanser.

I'm thinking of getting a war going, on the regular NS thing...any country can get invovled.

Heres the kicker.
You can ONLY use weapons that were invented, and in use from 1914-1918.
In other words.

Planes are made of fabric and wood.
Tanks are extreamly slow and break down alot.
Artillery isn't as accurate.
Bolt Action Rifles are used throu-out much of the war.
Communication isn't as advanced, mainly using runners or carrier pidgons.
Troops take longer times to move.
No-Bazookas, or rocket weapons.
Poison Gas is in large supply.
Machineguns don't fire anything more than 700 rounds per minute.
Medical technology isn't as advanced, troops die much easily.
Oh...and my favorite...No Man's Land.
No aircraft carriers.
battleships are the prime vessel.


What I have in mind, is that we have something similar to World War One, Allied Powers, and Central Powers. A complex amount of treatys and one spark plunges the world into war.

Instead of playing as the countries in world war one, it will be out own countries. And we will have different battles..and such.

Who's interested?
WyattLand
16-02-2005, 05:58
OOC: Sounds like a pretty hot idea. Hopefully you can get enough support for it, but sounds good to me.
Romandeos
16-02-2005, 06:15
Defense in WWI was actually largely mechanized, but armies on the attack in that war were able to move about as fast as their Napoleonic War ancestors. In fact, the First World War started out as a war of fast maneuvers.

I support this idea.

~ Romandeos.
Pallawish
16-02-2005, 06:34
What a great idea :)
Bentagan
16-02-2005, 06:45
I'll join. But my nation resembles Vietnam on the most part. It's a communist state, and of course, we're asian. Is that ok? And if so, is that all the tech we're gonna use? I mean, no name tanks, no name battle ships? Or will there be a variety? Will any of this count outside this RPG? Like say i lose half oif my territory, will that be the case once this RPG is finished?
Verdant Archipelago
16-02-2005, 06:57
Ironically, that is the tech level my nation is at riight now.

Also, there is no need for no man's land. It was perfectly possible to break through defencive lines... A young man named Lieutenant Rommel (he becomes important later on =) broke through Italian lines with three companies and took 9000 men prisoner. So it was possible, so long as the people in charge don't use a week long bombardment and take care to have a properly timed rolling barrage.
Azazia
16-02-2005, 07:06
I like the idea, although your statement about no aircraft carriers is wrong, through the end of the year 1918...

HMS Vindictive, HMS Furious, and HMS Argus

Vindictive and Furious were converted cruisers... four to six airplanes reported

Argus was a converted liner, hangar capacity for twenty airplanes


these airplanes all being seaplanes... but just thought I should point it out, although yes, the dreadnought was the ultimate warship design in terms of firepower at the time
Marstelon
16-02-2005, 16:27
Yes, I agree with Azazia, that near the end of the war aircraft carriers were being developed. While I hardly call myself an expert on WWI, I believe they did have seaplane carriers. I think they used them at Gallipolli (if I remember correctly, thats when the British, French, and ANZAC forces tried to capture the Hellespont so they could have an effective supply route to Russia)

Also, the Italians had the Vilar Pelarosa (basically a light machine gun, but I have a book that calls it the first SMG, I think), and naval transports of this era were primarily commandeered ocean liners.

And railroads were used to transport troops to the front (if they were connected by land), so I dunno about "Troops don't move as fast" being the case.

Don't forget armored cars, either. Or maybe I'm just thinking of the Rolls-Royce armored cars from Rise of Nations. Heh.

And cavalry. I believe the original strategy was that it would scout, then the infantry would engage and the horse-drawn artillery would bombard them (basically Napoleonic tactics).

And would the participants in this game use renamed RL equipment (the Model 14 is essentially the Springfield 1903, which uses the .30-06 round), un-renamed RL equipment (IE Nations 1, 3, and 15 all use the Mauser Model 96, while nation 22 uses the Springfield M1903 , and Nations 2,4,5 and 20 use the Lee-Enfield. In addition, 1, 3, 4, 5, and 15 use the French 75 mm [Can't remember its name, unfortunately), while 2, 6, 7, 8, 9, and 10 use the 16 pounder and just about everybody else uses the Krupp model 1905, except for Nation 16, which uses the Skoda model 16 (just put down a random name there)), or equipment of the own nations design? I find it slightly more believe able to use the renamed RL equipment option, with a thread someplace that states the names of all equipment, and its RL equivalent.
Marstelon
16-02-2005, 16:40
Can't seem to edit that last post, but I was going to mention:

I really like this idea, and:

Is this going to be played out here, or on some other forums?
Stewronia
16-02-2005, 18:02
Sounds good to me. Count me in!

TAG!
Verstummelung
16-02-2005, 19:41
To awanser your questions;

We will be using the acutal names to the rifles. Any country's rifles can have the actual name of a rifle in the real world.

Battleships, Cruisers, Destroyers, Submarines, and Merchant ships will play a large role in this war, considering not all of our countries are bound together like Europe is, so I'm guessing Navy's will play a large part in this conflict.

As for warships, you're all more than welcome to design your own. But it has to be based off of a World War 1 design. And keep in mind ships of the time carried usally only 4-6 turrets for their maingun and light cannons after that, so I'm assuming nothing more than a 16inch maingun for a battleship.

The war will be fought in a thread called "The War to End All Wars."

Nation's invovled currently;
Verstummelung
Stewronia
Bentagan
Bentagan
17-02-2005, 08:08
You should add a link here.
Hogsweat
17-02-2005, 08:16
tag, count me in.
Verstummelung
18-02-2005, 01:21
I started a Naval Arms race thread. This might get some of the storyline going, sorta like a pre-war thing.

Everyone's welcome to post and such.

http://forums.jolt.co.uk/showthread.php?t=398373
Witzgall
18-02-2005, 01:26
TAG.

Who is on what sides?
Lachenburg
18-02-2005, 01:36
el-tago, Ill join in on this.
Romandeos
18-02-2005, 01:44
I'm in, if you'll have me. My nation resembles Enlgand in that it is an island and has colonies in various different places, thus forcing her to rely largley on a large and powerful Navy.

~ Romandeos.
Witzgall
18-02-2005, 01:58
Ba-dump!

Welcome to the party, peoples.
Witzgall
18-02-2005, 03:15
http://forums2.jolt.co.uk/showthread.php?t=398645

Another RP pertaining to this by myself, establishing a new role of myself and Verst.
Risban
18-02-2005, 03:31
The Grand Imperium of Risban, or the Risban Empire, shall participate as a neutral nation, much like the Republic of Ireland during World War Two.

The Risban Empire's forte is its very powerful navy, closely followed by its intelligence agency. Thus, the Empire has many ports and huge naval support.

In accordance with neutrality...

1. Any foreign military naval vessels approaching within 10 miles of the Risbanian coast shall be seized and held in the nearest Imperial Port for two weeks. Their crews will be granted permission to wander about whatever town they are in and buy things. Should any hostilities between Allied and Central powers take place in Risban, Imperial forces will imprison the combatants and hold them until a diplomat from their nation comes to free them.

2. If any nation wishes to use a Risbanian port, they shall need to seek permission, give statistics, and possibly pay a price.

3. Air units flying over Risban may be shot down. We suggest that, should you attempt to fly over Risban, you do so at night and have damn good pilots. If one attacks Risban aerially, we will demand an apology from the pilot and the nation's leader and most likely a reparation.

Should any nation refuse to the above terms, the Risban Empire may join that nation's enemies, giving them full use of Risbanian Forces, full funding, and naval aid.
Verstummelung
18-02-2005, 04:00
Nations invovled:

Verstummelung
Stewronia
Bentagan
Hogsweat
Romandeos
Bentagan
Risban
Witzgall

Sides:

Axis:
Verstummelung
Witzgall

Allies:
None

Neutral:
Risban

Undecided:
Stewronia
Bentagan
Hogsweat
Romandeos
Bentagan

Pick your sides soon, we plan to start this weekend.

Rules:
Each country will have to have some form of a Navy. Weither it be High Fortified Battleships, or lightly armed Merchant vessels.

Each country will give its population amount, and armed forces amount, also the status of their econemy.

A Puppet Country are NOT allowed.

Aircraft Carriers cannot be used untill after the first three naval battles, but aircraft can be launch off the turrets of battleships, and battlecruisers. (yet they cannot carry torpedos, only light bombs and machineguns.

Bi-planes and Sea-planes can only be used, seeing how this is world war 1 tech.

Tanks cannot go over the speed of 10mph, this is world war 1 tech.

Optional:
Each country could provide a map of their country, include roads, bridges, rivers, small towns, and large cities. Aswell as bases, and ports, and coastline.
(Suggestion, use the map of a real life country and just remodel it.)

Thread for this war, will be made soon, a link will be provided here.
Holy Sheep
18-02-2005, 04:22
I'll be in, Allies. (Heh, someone has to)

German Albatross are awesome man!! A map of my coastline will soon be decided upon.

Edit - My population is 1.8 billion, and my army is an estimated 2,250,000 men, each with circa 200,000 USD per year, I think... A bit high eh?

Map (http://img219.exs.cx/img219/2103/holysheepmap6gj.png)
A Few Rich People
18-02-2005, 04:58
I'm in!
Lachenburg
18-02-2005, 05:21
Ill join in on the neutral side for now, however I may be inclined to join either the Axis or Allies depending on the war turns out.

As of the moment, the Lachenburgian Army consists of 400,000 regular soliders, with 200,000 ready reserves to be called up at any time.

Map of Lachenburg (http://img110.exs.cx/my.php?loc=img110&image=john3sm.png)
Xarcabard
18-02-2005, 05:26
Sounds like a pretty good idea.
Holy Sheep
18-02-2005, 08:57
Holy Sheep in NSwiki (http://ns.goobergunch.net/wiki/index.php/Holy_Sheep)
Witzgall
18-02-2005, 21:09
http://forums2.jolt.co.uk/showthread.php?p=8234170

Another thread by myself for the Axis' views.

In case you don't understand, basically it's Nazism but against the Christian Church, and not the Jewish community. So it has its twist... :)

We still need more participants, so please sign up!!
Arenumberg
18-02-2005, 21:26
Isnt that confusing things a little? thought it was world war one...

And it wouldnt be axis and allies.. Central Powers and Entente! :P.

Im in.. dont know what side yet..
Witzgall
18-02-2005, 21:33
Isnt that confusing things a little? thought it was world war one...

And it wouldnt be axis and allies.. Central Powers and Entente! :P.

Im in.. dont know what side yet..

It's WWI tech, but anything goes....just WWI technology.

Trust me, I know my history.
Rebeled Elves
18-02-2005, 21:37
damn tempting threads.....
put me in tooo, on any side
A Few Rich People
18-02-2005, 21:40
So hard to decide which side, but unless mass people go to Allies...
New Leyden
18-02-2005, 21:52
How does a war like this work?
Witzgall
18-02-2005, 21:53
How does a war like this work?

People sign up as either side or neutral, depending on who they want to be with or what their views are, and you can only use WWI technology (such as slow tanks, wooden planes, etc.).

It's basically a WWI wargame.
A Few Rich People
18-02-2005, 21:54
How about tanks made of wood 0o0o0! (that would utterly fail)
New Leyden
18-02-2005, 22:03
So how would say the outcome of a battle be decided?
Rebeled Elves
18-02-2005, 22:09
so am i in?
Witzgall
18-02-2005, 22:15
So how would say the outcome of a battle be decided?

By whoever is superior in their roleplayings skills...there isn't a fixed outcome.

And I don't know, RE. Wait for Verst.
Rebeled Elves
18-02-2005, 22:21
ok.
Holy Sheep
18-02-2005, 22:35
Nations invovled:

Verstummelung
Stewronia
Bentagan
Hogsweat
Romandeos
Bentagan
Risban
Witzgall
Holy Sheep
Rebeled Elves
A Few Rich People

Sides:

Axis:
Verstummelung
Witzgall

Allies:
Holy Sheep

Neutral:
Risban

Undecided:
A Few Rich People (leaning towards Allies)
Stewronia
Bentagan
Hogsweat
Romandeos
Bentagan
Rebeled Elves

Unofficially Edited.
Brydog
18-02-2005, 22:41
I'll join, and become a member of the Allies. My nation is North and Central(sp) America.
Witzgall
18-02-2005, 23:10
bump for interest.
Verstummelung
19-02-2005, 02:48
Axis:
Verstummelung
Witzgall
Rebeled Elves

Allies:
Holy Sheep
Brydog


Undecided/Neutral
A Few Rich People
Stewronia
Bentagan
Hogsweat
Romandeos
Bentagan
Risban
Lachenburg

Countries who have not decided will remain neutral, only way to hop on a side is to declair war on someone.

I'm starting the thread tonight, "The War To End All Wars."
Belem
19-02-2005, 02:54
tag. Im interested in joining.
Verstummelung
19-02-2005, 04:08
Verstummelung
-Facist Military State
Population: 542 million

Military Service is required in the armed forces. They are more like a national guard, called up when needed. (usally no more than 8 million.)

Military Service Age(regular armed forces.)
16-45.

The econemy stays the way it does, by rationing goods(meat, silk, metals...) and producing its own weapons, and exporting weapons to allied nations.

Naval Forces
14 Battleships.
7 Battlecruisers.
5 Heavy Cruisers.
3 Light Cruisers.
10 Destroyers.
20 U-boats.

Airforces.
160 bi-plane fighters
12 exparimental bombers
4 Zepplins
112 scouts

Army.
7,500,000 regulars
Rifle of Choice; Springfield 1903, Mauser 98k.
Sidearm: Mauser Type 17 Broomhandel

500,000 specials division(elite guard.)
Rifle of Choice; Mauser 98k
Sidearm: Luger 9mm
Verstummelung
19-02-2005, 04:27
to the war....

http://forums.jolt.co.uk/showthread.php?p=8237690#post8237690post8237690
Witzgall
19-02-2005, 20:33
Please post your numbers in this thread, not the war one.

Witzgall
-Facist Military State (member of the Unbesiegbar Fatherland)
Population: 2.225 billion

Military service is not optional. When you turn 12, you are drafted into the Junges Korps for four years, and once you turn 16 you are placed into a regular regiment.

Military Service Age(regular armed forces.)
16-38.

The economy is in a powerful state, due to the mass production of weapons and metals that are exported to ally states, and these weapons are also used domestically. Also in exportation are high tension steels, military rations, crates, silk, and other items.

Naval Forces
24 Battleships.
12 Battlecruisers.
8 Heavy Cruisers.
5 Light Cruisers.
10 Destroyers.
325 U-boats.

Airforces.
415 bi-plane fighters
18 exparimental bombers
16 Zepplins
155 scouts

Army.
32,500,000 regulars
Rifle of Choice: Springfield 1903, Mauser 98k.
Sidearm: Mauser Type 17 Broomhandel

1,000,000 specials division(elite guard.)
Rifle of Choice; Mauser 98k
Sidearm: Luger 9mm
Witzgall
19-02-2005, 21:06
http://forums2.jolt.co.uk/showthread.php?p=8242295#post8242295

That is the war thread...please RP statements or speeches, not just one-liners and such.
Lachenburg
19-02-2005, 21:19
Lachenburg

Loose Republic of Independent City-States
Population: 400 million

Total Military Forces:

Regular Soilders- 600,000
Soilders of La Légion royale d'Honneur (Elite)- 150,000
Ready Reserve Soilders- 1.25 million

Military Paticipation is optional and all who join are mainly voulenteers. Military Service range for regular armed forces for enlisted is 18-30 and officers 22-50. All soilders are trained in two 6 and 7 month training sessions and must serve at least 5 years before being discharged.

The Economy of Lachenburg is quite powerful (All-Consuming) and centers around Banking and Finance. Furthermore, many nations hold large gold and diamond assets within many Lachenburgian City-States, making it a center for the Diamond Industry.

Land Forces (Regular Armed Forces)

25 Infantry Divisions
- 8,000 trained soliders armed with standard K-31 bolt-action rifles
- 1,000 trained soliders armed with K-51 12.5mm Anti-Tank Rifles
- 1,000 trained soliders armed with MG 08/15 7.92mm, water-cooled machine guns (2 soilders per gun)
- 10 Mk. 1 Light Tanks (25mm Gun with One 7.92mm Machine-Gun)
- 50 Mk. 3 Armored Attack Vehicles (Two 7.92mm Machine-Guns)
- 50 75mm Howitzers
- 10 150mm Howitzers
- 200 Trucks and Horse Wagons

15 Armored Divisions
- 6,000 trained soliders armed with standard K-31 bolt-action rifles
- 2,000 trained soliders armed with K-51 12.5mm Anti-Tank Rifles
- 2,000 trained soliders armed with MG 08/15 7.92mm, water-cooled machine guns (2 soilders per gun)
- 10 Mk. 1 Light Tanks (25mm Gun with One 7.92mm Machine-Gun)
- 10 Mk. 2 Heavy Tanks (Two 60mm Guns on each flank)
- 50 Mk. 3 Armored Attack Vehicles (Two 7.92mm Machine-Guns)
- 100 75mm Howitzers
- 50 150mm Howitzers
- 10 200mm Howitzers
- 400 Trucks and Horse Wagons

10 Calvary Divisions
- 8,000 trained mounted soilders armed with K-31C bolt-action carbines or Mauser C-96 Semi-Automatic Pistols
- 1,000 trained soliders armed with standard K-31 bolt-action rifles
- 500 trained soliders armed with K-51 12.5mm Anti-Tank Rifles
- 500 trained soliders armed with MG 08/15 7.92mm, water-cooled machine guns (2 soilders per gun)
- 10 Mk. 1 Light Tanks (25mm Gun with One 7.92mm Machine-Gun)
- 50 Mk. 3 Armored Attack Vehicles (Two 7.92mm Machine-Guns)
- 200 Trucks and Horse Wagons

300 Support Brigades
- 5,000 trained men and women equipped with Mauser C-96 Semi-Automatic Pistols
- 200 Trucks and Horse Wagons
- 50 Armored Attack Vehicles
- (Various Equipment Wagons for Medical Supplies, Engineering, Demolition ect.)


Air Forces

50 Fighter Squadrons
- 10 Pomilio PE Fighter Aircraft
- 100 airmen

50 Reconassinse Squadrons
- 10 Pomilio Pz.2 Observation Aircraft
- 1 Hydrogen-Fueled Oberservation Blimp
- 150 airmen

Naval Forces

4 Fleets
- 2 Dreadnought-Class Battleships
- 4 Pre Dreadnought-Class Battleships
- 8 Heavy Armored Cruisers
- 12 Light Armored Cruisers
- 15 Armored Destroyers
- 30 Attack Submarines
- 30,000 Trained sailors and seamen

- 1 Experimental Aircraft Carrier* (Still undergoing test trails, will not be active till later in the war)
Witzgall
19-02-2005, 21:43
http://forums2.jolt.co.uk/showthread.php?p=8242295#post8242295

That is the war thread...please RP statements or speeches, not just one-liners and such.

Be sure to use this thread and not the other one, and do NOT post your numbers there, post them here in the OOC thread. The IC thread above is for RP only!
Jagada
19-02-2005, 22:46
May the Commonwealth of Jagada re-enter?
Brydog
19-02-2005, 22:53
Brydog
Federal Republic
Population: 3.447 billion

Military Service is not required in the armed forces.

Military Service Age (regular armed forces.)
16-50.

The economy stays the way it does, by not rationing goods (meat, silk, metals...) and producing its own weapons, and exporting weapons to allied nations.

Naval Forces
7 Battleships.
7 Battlecruisers.
10 Heavy Cruisers.
14 Light Cruisers.
15 Destroyers.
20 Submarines.

Airforces.
175 bi-plane fighters
15 experimental bombers
125 scouts

Army.
45,750,000 regulars
Rifle of Choice; Enfield M-1917, BAR
Sidearm: Colt M1911
Belem
20-02-2005, 00:09
guys can I be confirmed to join?
Witzgall
20-02-2005, 07:19
May the Commonwealth of Jagada re-enter?

You and Belem are both in...but what sides?
Witzgall
20-02-2005, 07:39
Oh, and just to tell you guys about tanks and such...

Tanks weren't used very often, as the ones produced during WWI were all pretty much plain-old shit. For instance, the "Medium Tank Mk A" (made by the UK) only went 13.4km/h and had two Hotchkiss machine guns.

All "tanks" back then were only equipped with machineguns, no cannons or anything. And their armor was minimal (the Mk A only had 12mm of armor).

However, France did have a tank with a 37mm gun (the Renault FT 17). The FT 17 is one of the most successful (in fact, IMHO it is the most successful) tank design of WWI. However, the FT 17 did have its flaws (its design did not take into the thought of repair and maintenance, which it needed despirately quite often and was out of duty for much of the war because of the need for repairs.)

A German example of a WWI tank, incase none of you knows of any, is the Sturmpanzerwagen A7V, which was fuckin' enormous. However, it did hold 18 soldiers...

Also, it has a 57mm gun, as well as six machine guns. However, it only has a top speed of 12.9km/h (which is equal to 8mph), which sometimes made it literally fall behind the infantry it was meant to support.

A problem with the A7V was mainly the ground clearance and track size, which was way too small for the vehicle (ground clearance was somewhere around 40mm).

Also, in a note, tanks were not used en masse for the most part (this strategy is mainly seen in WWII), but instead many nations used actualy cavalry instead of these motorized beasts. Also, armored cars were very important in this time period.

Some examples of WWI-era armored cars include the Austin-Putilov, of English and Russian decent (armor was 8mm, and it carried two Maxim machine guns), as well as the Rolls-Royce (which only carried a single MG, a Vickers .303) or (for you Italian badasses), the Autoblindo Mitragliatrice Lancia Ansaldo IZ (long as hell name), which had two MGs and a top spead of 60km/h.

In the era of WWI, there were no tank destroyers (I suppose they could be experimental, however), no jet fighters, etc.

So, try not to stray from the WWI mindset...and if you have any questions, feel free to ask me. I know all too much of the World Wars...
Jagada
20-02-2005, 07:53
Well considering Jagada is a Pro-Christian Nation. I suppose I'm on Holy Sheep's side.
Over zealous Penguins
20-02-2005, 11:30
Ive already said this in the previous thread but i thought id better repeat it in this new one

My penguins are of no specific religious orientation, and religion recieves little support from the government, however my citizens are allowed to practice their beliefs as they see fit(so long as it does not interfere with others) and I object to those who would enforce otherwise.

My nation has an incredibly srtong and industrially orientated economy, a high military budget and utilisies mass conscription.

Out of the 172million penguins 120million shall march to war for the religious cause and I will call any willing allies forth. The structure of my army will be revealed at a later date, although i can reveal it has a powerful airforce and mechanised army although i have no real navy(penguins see little need for one)

Whats more my penguins are elite, fiercely patriotic, moderately well armed and many will be be taking suicide bombing roles, some pilots have also volenteered to join a small kamikaze force.

I request to know who has taken overall command of our side.
Over zealous Penguins
20-02-2005, 11:33
Which is the actual link where we will be carrying out the war?
Stewronia
20-02-2005, 12:41
I forgot about this for a while, but anyway.

Sign me up for the allied side. Or the Entente, were we to be correct. Since Stewronia is a nation that prides itself on the Freedom of it's citizens, even to the point of disappearing those who question this Freedom, we would be harshly against a country which prosecutes a specific religion. Fight for freedom! Do it now, or you'll be paying a visit to the salt mines!

Anyway, Stewronia is a country not unlike Switzerland in size, I'll post a map this evening, along with military statistics etc.
Tomzilla
20-02-2005, 15:27
Still time to sign up and if so, who is on what side?
PinkieOfSuburbia
20-02-2005, 15:35
im in
Arthadane
20-02-2005, 19:38
The Kingdom of Arthadane will join the Allies.

I have been viewing Arthadane as landlocked. However if we have to have a navy I will build a port.

Arthadane has a standing army of 50,000 organized into 8 infantry divisions and 2 cavalry brigades.

These units are at half strenght and would be filled out with the 1st reserve call up which would take two weeks. The 1st reserve call up would add an additional 50,000.

The Aeroforce consists of two zeppelins, each with a bomb load of 1,000 pounds.
Jagada
20-02-2005, 20:08
Jagada
Commonwealth (Moralisitic Democracy)
Population: 10 Million

Military service is required at that age of 18, and the troops must remain in their military training until they turn 20, at which point they may leave. In times of war however, leaving is not an option unless dead or wounded. At the age of 14, young teenagers have the option of joining a militia group known as the "Young Jagada Militia" which is a paramilitary group.

The economy of Jagada is Good and getting better everyday. It can supply the armed forces while supplying the people on rations.

Armed Forces

Army
25 Infantry Divisons
9,000 trained soldiers armed with U.S. Rifle, Caliber .30, 1917 model (Parabellum M17 sidearm)
1,000 trained soldiers armed with Vickers Machine Gun.
100 Armored Attack Vechiles (Armed with two 7.92mm Machine-Guns)
150 8-Pounder Artillery Guns
300 Trucks and Supply Wagons

5 Elite Crusader Divisons
9,000 trained soldiers armed with U.S. Rifle, Caliber .30, 1917 Model
1,000 trained soldier armed with Browning Automatic Rifles
100 Armored Attack Vechiles (Armed with two 7.92mm Machine-Guns)
200 8-Pounder Artillery Guns
350 Trucks and Supply Wagons

200 Reserve Battalions
1,000 basic training only, armed with Automatic Pistol, Parabellum M17.
100 Trucks and Supply Wagons
30 Armored Attack Vechiles (Armed with 7.92mm Machine-Guns)

Navy
1 Fleet ("Jagadaian Fleet")
4 Battleships
10 Destroyers
5 Heavy Cruisers
7 Light Crusiers
18 Submarines

Air Force
100 Bi-Planes
144 Scouts

***OOC: First time I've done this. Do yawl see anything wrong in terms of numbers?***
Witzgall
20-02-2005, 20:37
No more newcomers. Penguin guy...No. You are not RPing as penguins in a World War I setting.

Jadaga (SP?) you can be in...last person in is you.

Tomzilla, PinkieofSuburbia, Arthadane, and Stewronia, sorry but no. We have all too many as is.

EVERYBODY. Post what side you're on, or you'll be considered neutral.

Sorry, BUT NO MORE NEWCOMERS WILL BE ADMITTED.
A Few Rich People
20-02-2005, 20:40
Well, since I was never for the slaughtering of peoples... Allies, army comming soon.
Stewronia
20-02-2005, 20:54
Ah well, never mind. I'll find some other rp.
Belem
20-02-2005, 21:02
Im going to go allied since im Catholic. numbers coming soon.
Witzgall
21-02-2005, 03:08
Holy Sheep....we need your numbers, please.
Witzgall
21-02-2005, 18:55
Axis:
Verstummelung
Witzgall
Rebeled Elves

Allies:
Holy Sheep
Brydog
Jagada
A Few Rich People
Belem

Neutral:
Risban
Lachenburg

Undecided:
Bentagan
Hogsweat
Romandeos
Bentagan

Those of you who are undecided, make up your mind quick. You have until this Saturday to declare neutrality or which side of the conflict you are on, or else you will be booted from this RP. We can't have latecomers in the middle of a conflict as big as this is turning out to be.

Also, we need everybody's numbers ASAP.
Witzgall
21-02-2005, 20:17
I have made my own variation of a bi-plane (after checking many sources), and it will be the standard plane used by my nation during air battles. It is a fighter, and is referred to as the "Olympia."

Here is its statistics:

http://www.langley.af.mil/staff/ho/images/spad3.jpg
Nickname: Olympia
Country: Witzgall
Manufacturer: Muttia Incorporated
Type: Fighter
Number Built: unknown
Engine (s): Super Ress RFd 8 cylinder liquid cooled inline V, 260hp
Wing Span: 27 feet, 1 inch
Length: 20 feet, 11 inches
Height: 8 feet, 1 inch
Empty Weight: 1,140 pounds
Gross Weight: 1,807 pounds
Max Speed: 142mph at 6,600ft
Ceiling: 22,000 ft
Endurance: 3 hours
Crew: 1
Armament: 2 .303 Machineguns
Verstummelung
22-02-2005, 04:18
"BLANK SHIFT"

http://img.photobucket.com/albums/v212/Witzgall/propoganda/reicheagle2.jpg

Für nur die Augen des Fuhrers!

Standard Overview

Blank Shift, as it has been known to be called by scientists who take
care of the chemical, is a powerful and deadly tool in warfare. It has
yet to see the battlefield, but it is assured to be able to shift the
tide of war by creating mass hysteria and massive troop losses and
deaths.

Blank Shift is a highly toxic poisonous gas, as well as a refrigerated
liquid. Blank Shift has no color and is not detectable by smell
either, except when used in mass amounts (in which case the odor
smells like geraniums). Blank Shift is purely manufactured, and cannot
occur naturally.

Blank Shift victims usually tend to see symptoms within the first four
hours of exposure, but some subjects have been known to see symptoms
later than ten hours after exposure. However, such a case is very
rare.

Blank Shift, when inhaled as a gas, has been known to "unite" with the
oxygen inside the respiratory system, and then it creates a blistering
effect and irritates the lungs from within. After about half an hour,
the victim has difficulty breathing and his or her movement is
severely limited.

Blank Shift is able to be both inhaled and absorbed through the skin
while in a gaseous state of matter. The inhalation or absorption
through skin can both be fatal, and absorption can occur through
rubber or normal clothing.

Blank Shift is soluble in both water and fat, which allows it to
attach itself to a victim's skin quite easily. Once within the skin or
lungs, Blank Shift uses the purer (being that it is more oxygen then
in the air) oxygen within the victim's body as a catalyst, and Blank
Shift then turns into a mix of Hydrocloric Acid and Carbon Monoxide,
as well as Chlorine Gas.

It then continues to burn the membranes within the nervous and
respiratory system. If inhaled, fluid fills the lungs, and death
results from a combination of blood loss, shock, and respiratory
failure. If absorbed through the skin, some victims have been known to
suffer bleeding through their pours or small wounds, and the loss of
platelets (which will then not allow the victim to create scabs, and
they will suffer continous bleeding.)

Another sympton of exposure would be if absorbed through the victim's
eyelids, the victim could bleed through the eyes or their eyes could
swell and shut, which may cause blindess if prolonged.

Quick Facts/Statistics

SAFETY
Ingestion Nausea and vomiting of blood may result. (76% chance
of blood within vomit)
Inhalation Highly toxic, causes coughing, burning sensation in
chest, severe exposure can result in bloody sputum, fatal destruction
of lung tissue.
Skin Irritant, may cause severe burns, bleeding blisters,
continous blood loss.
Eyes May result in severe burns, swelling, and possibly blindess.

PHYSICAL
Formula weight 96.7 amu
Melting point -109 °C
Boiling point 21 °C
Density 1.33 ×103 kg/m3 (liquid)
Solubility slowly decomposes in water, can attach itself to
water/fat concentrations

USE ON THE BATTLEFIELD

Blank Shift is most commonly used as a gas dispersed by either an
Aeronautic carrier/sprayer, or a bursting shell. It can be sprayed a
vapor or liquid, and inside of a shell it is mostly used as a aerosol.

It can be used as a massive deterrent on the defensive side of things,
or even as an offensive tool used to rid the enemy of defenses or to
strategically kill of a concentration of troops. Also, in modern
warfare (ie: trench lines), Blank Shift can easily be used as a
mass-spray chemical weapon, used to kill troops within an area.

Blank Shift is a highly effective weapon, and it is suggested it is
authorized to be used within the concentration of our mobilization and
fight.
------------------------------------------------------

Here is Me and Witzgall's landmass....
http://img.photobucket.com/albums/v671/PoisonedCookies/UnbesiegbarTerritory.jpg
Witzgall
22-02-2005, 20:37
Holy Sheep...

Verst. and I were under the impression that the little naval battle between you and us was done, but apparently we were mistaken. Sorry.

Verst= Dude, you got the dates screwed up. It's February, not January...(one of your posts says January 22 1914...its supposed to be February 22 1914.)

Also, Holy Sheep. Your numbers would be greatly appreciated, and they are necessary to know what we are up against. Post them, please. This is about the 5th time I have asked you for your numbers for this RP...

Furthermore, all of you neutral and non-posting nations (such as Rebeled Elves)...you have until Friday, which is only 3 days away. If you do not post by then, you WILL be kicked out of this RP...as stated before, Friday is the last day for newcomers (even though people who havent signed up will be rejected anyway).

So...

We have a map posted, also. It is at the end of the Blank Shift summary, which is directly above this post. It's a link, not an image. Me and Verst are on the same continent, in case you didn't understand the map.

Also...

Keep in mind, people, that this is WWI technology, not RL nations! Just technology! So don't say "I'm located where Spain is." because there isn't a Spain!

If you don't have a map, make one! It's pretty simple...use anything you have, MS Paint, Photoshop, Jasc Paint Shop Pro, etc. etc. Anything...it doesn't matter. Try to label at least 4 cities on your map...more is better, however.

Also, try not to clog the IC thread with OOC comments. We want that RP to look clean and smooth...

So far, so good people. Very nice RPing, I commend you all.

Brydog. Try to go into more detail...learn from the others. One, two, and three sentences just don't work, and I must say you will end up losing if you continue to do that because the superior RPers can do much more surprises and tactics than just sending out a ship and firing a torpedo.



Also, on a side note. Verst, I suppose you should copy/save the "gas" post, and wait until our little naval battle is over before you use it.

As said before, I do have limited computer access (until wednesday night, roughly...which is tomorrow). So please, if at all possible...don't do anything big and extravagant until Thursday or Wednesday night, so I can keep up and not get confused in the rubble of the big posts.

That's all for now, I suppose.
Verstummelung
25-02-2005, 00:24
Jagada....dude we need to sort things out.

The whole point to your post was "letting my ship into the harbor." So in other words you post that you let my ship dock. Basically if I read it correctly my ship was allowed to dock in the harbor. So this means, I could come up to the port, at a berth...and dock my ship.

So in other words, you're gonna get stuck with the ship blowing up in your harbor. And being an obstical at a berth in your harbor, not away from it.
Jagada
25-02-2005, 00:40
Alright, let's situate this.

The port city of Inn is really the only major port city around Jagada. Since we are not formally in any region. We're floating in the ocean.

Here is what I understand. Your ship approched by my docks, and I permitted your ship to dock at my port. Your ship then exploded while docked. I was under the impression that when your ship docked, some of your guys ran out onto it's deck, then all of the sudden (to ensure the element of surpise was kept) the ship exploded.

My ports aren't very deep (only deep enough for anything the size of warships to safely enter). When your ships exploded, it wasn't vaporized, at least I don't think.

So, the smoking and burning remains of your ship, due that it now had several holes in it, it sank to the bottom of the harbor. Due to the explosion, the ship had to be horribly deformed, which permitted several spikes to stick out of the water.

Indeed it does hamper trade and warship refuelings and resupplying, and the fire that resulted cause thirty percent of the port to be burned down. I'm not sure what berth means, sorry.

But that is my understanding of the situtation.
Hockey Canada
25-02-2005, 01:08
Hockey Canada officially signs a treaty to ally itself with the Allied Forces.

Armed Forces

Army
30 Infantry Divisons
10,000 trained soldiers armed with Mark IV, Caliber .30, 1916 Klaskatov(Klanningram .54)
1,200 trained soldiers armed with Vickers Machine Gun.
120 Armored Attack Vechiles (Armed with several heavy and light weaponry)
200 7-Pound Artillery Guns
340 Light transportation vehicles

150 Reserve Battalions
1,600 basic training only, armed with Automatic Pistol, 1916 Klaskatov.
110 Vehicles (numerous sizes)
50 Armored Attack Vechiles (Armed with several heavy and light weaponry)

Navy
1 Fleet ("Northern Fury")
6 Battleships
13 Destroyers
5 Heavy Cruisers (capable of below ice conditions)
5 Light Crusiers (capable of below ice conditions)
4 Submarines

Air Force
35 Tri-Planes
75 Bi-Planes
132 Scouts
Currently working on a new-fangled invention called a "gyro-copter"
Witzgall
25-02-2005, 01:16
Hockey Canada officially signs a treaty to ally itself with the Allied Forces.

Armed Forces

Army
30 Infantry Divisons
10,000 trained soldiers armed with Mark IV, Caliber .30, 1916 Klaskatov(Klanningram .54)
1,200 trained soldiers armed with Vickers Machine Gun.
120 Armored Attack Vechiles (Armed with several heavy and light weaponry)
200 7-Pound Artillery Guns
340 Light transportation vehicles

150 Reserve Battalions
1,600 basic training only, armed with Automatic Pistol, 1916 Klaskatov.
110 Vehicles (numerous sizes)
50 Armored Attack Vechiles (Armed with several heavy and light weaponry)

Navy
1 Fleet ("Northern Fury")
6 Battleships
13 Destroyers
5 Heavy Cruisers (capable of below ice conditions)
5 Light Crusiers (capable of below ice conditions)
4 Submarines

Air Force
35 Tri-Planes
75 Bi-Planes
132 Scouts
Currently working on a new-fangled invention called a "gyro-copter"

NO NEW COMERS.
Hockey Canada
25-02-2005, 01:42
NO NEW COMERS.

WTF? u said till friday
Witzgall
25-02-2005, 01:43
WTF? u said till friday

I said those who were neutral, not just a newcomer.
Verstummelung
26-02-2005, 04:29
Hockey Canada, wait...

Witz, we talked about how we needed more people for the war right? Seeing how much of the allies are not responsive and such, lets allow Hockey in. In return for this show of grace, Trutt can be allowed it. Thus giving us, Three Allied, Three Axis, One Neutral. The Neutral being the one who could turn the tide of the war.

Hockey, if you can post well beyond that of a paragraph, and make sense in your posts. Than I don't see why we can't let you in.

MP 18 Schmeisser Stats
Type: Submachine gun (Machine Pistol)
System of Operation: Blowback
Caliber: 9mm Parabellum
Capacity: 20 rounds (or 32 snail drum magazine)
Sights front: Blade
Sights, rear: Two position flip v-notch(100/200m)
Length: 52"
Weight (unloaded): 11.5 lbs
Barrel: 22.8"

In 1915 the German Rifle Testing Commission at Spandau identified a set of requirements for a new weapon for use in the specialized conditions of the trenches. It was to be an individual weapon, light in weight, and capable of fully automatic fire.
The weapon was to be optimized for close combat at ranges of no more than 200 meters, as simple in construction as possible, and to be chambered for the 9mm Parabellum cartridge.

Two designers, Andreas Schwarzlose in Berlin, and Hugo Schmeisser in Suhl, turned their talents to the weapon's development. Schmeisser's gun, under the sponsorship of Waffenfabrik Theodor Bergmann, was selected by the Commission in 1918. The weapon was designated Maschinenpistole (MP) 18, I.
Plans were laid to incorporate six machine pistol detachments per infantry company. Each detachment was to consist a shooter and an ammunition carrier. Each detachment was to have a basic load of 2,500 cartridges, some of which would be carried in magazines and the rest in collapsible boxes. As it often turns out with the best laid plans of mice and men, it did not come to fruition. By Armistice Day, November 11, 1918, fewer than 10,000 MP18,I's had made it to the front.

Nevertheless, their impact had been significant. After Waffenfabrik Bergmann ceased production of the MP18,I, it came to a licensing agreement with the Swiss Industrial Company (SIG), which was based in Neuhausen, Switzerland. The MP18, I continued to be produced in numbers by SIG into the 1920's for foreign sales, most notably to Japan. From

http://www.cruffler.com/historic-july00.html
Holy Sheep
26-02-2005, 05:35
http://ns.goobergunch.net/wiki/index.php/Holy_Sheep

Everything you ever wanted to know about my nation.
Holy Sheep
26-02-2005, 18:54
OOC - Verstummelung - Iknow that you are trying to make me seem valient in killing you off, by being a total jerk off. However, you show a lack of writing ability for this, and it is in part my fault. Why? Killing someone off has no value to make the reader hate you unless the reader likes the guy you killed. If you mentioned Marius by name and killed him, you would be meaner rather than just tiresome and irritating. As well, torturing is much better for making people hate you than killing. Blank shift as well, would make you much more of a Bad Guy if it had severe long-term problems, not just a short painful death. And PLEASE look at my map, and tell me where. My map is on my homepage, btw, under my name.

Of course, if you think that this is just business as usual, and are trying not to be a jerk but a middle of the roader, then you are coming off evil. Not Evil, just irritatingly evil.
Holy Sheep
26-02-2005, 20:11
Due to some unfortunate, unforeseeable circumstances, I will be unable to continue with this RPG… I wish I could stay longer; it has been fun for the last week. And let in someone else if you want, the allies are now lacking.
Jagada
26-02-2005, 20:40
*Looks for a white flag* ......
Witzgall
26-02-2005, 22:21
Er...

Is it me or is this thread basically screwed?
Verstummelung
26-02-2005, 22:59
In the main thread, sience you two give up. Post your surrender. It will be unconditional.
Jagada
26-02-2005, 23:15
No, no, you misunderstood me. I was only doing that as a joke.

But I do see the fact that alone, I won't stand forever, but I'll still fight, even if it's just to experiance a war.
Marstelon
02-03-2005, 03:02
Hockey Canada, wait...

Witz, we talked about how we needed more people for the war right? Seeing how much of the allies are not responsive and such, lets allow Hockey in. In return for this show of grace, Trutt can be allowed it. Thus giving us, Three Allied, Three Axis, One Neutral. The Neutral being the one who could turn the tide of the war.

So does that mean it's too late to join?

Dratted jolt doesn't seem to work in Firefox OR IE....
Witzgall
03-03-2005, 00:13
The RP's done, sorry.

Verst and Myself win! w00t.
Quiblechistan
03-03-2005, 00:41
Sounds great