The Juggernaught Class Dreadnaught
Trieste Shipyards in Treste, Inkana have been working on this project for about a year. Now, with Freethinkers assistance, it is completed.
The Juggernaught Class Dreadnaught is a very large ship by normal terms. Boasting 16 28" inch guns and a multitude of missiles, it can easily duel with the best of navies. Three of these vessels, Mjolnir, Siegfried, and Tyre, will be built for the Inkanan Navy.
Displacement, tons: 1,900,000 full load
Length, metres: 867.1
Beam, metres: 267.6
Draught, metres: 25
Speed, knots: 27 Cruising, 32 Max
Range, miles: Limited to crew endurance only. Nuclear Reactor.
Complement: 7,500 officers and men, 1,500 Air wing
Armament, guns:
14 25" guns
16 10" guns
50 20mm guns
16 80mm guns
64 30 mm CIWS
Armament, missiles:
180 Avialz P-18 SSM Launchers (assuming VLS tubes)
200 Weiss SM-5 SAM launchers
Armament, torpedoes: Four Dual 800mm tubes (Up to sixty carried)
Armament, decoys: 2 Cartea towed torpedo decoys, Mk.I MTS
Prairie Masker noise suppression system
12 PK-2 chaff launchers
Armour scheme: Mutliple layers of Titanium Composite/Ballistic Ceramic, supported on a honeycomb frame.
Radars, air search: Top Pair (Top Sail and Big Net) 3D
Radars, air/surface search: Top Plate 3D
Navigation: OSND
MSNAS
INS
Fire control: COSYS
Landing approach control: Flyscreen B
Sonar: XSD-12
SDTJ
MNAS
Fixed wing aircraft: 65
Comments?
Bumpety Bump Bump, Bumpety Bump Bump, please reply to my thread.
Sarzonia
12-02-2005, 20:17
OOC: All in all, it looks like a good design. As I mentioned in an IM, I think it's still a little slow since a lot of the SDs out there have cruising speeds somewhere in the mid 30-knot range. You might want to rethink that a bit.
Also, the 20 mm and 30 mm guns seem to be a bit too similar. Of course, I also use the 35 mm Millennium Gun for CIWS purposes, though it might also serve as a decent AA platform. Perhaps you could use a slightly larger gun (perhaps in the 80-100 mm range) to combat lighter ships and use the 20 mm guns for AA combat?
I like the fact that you have an otherwise well-rounded weapons scheme although most of the newer SD designs will use no more than 25 inch guns. Since Freethinkers worked with you on it, I'm sure he may have already discussed the 28 inch caliber with you.
All in all, a good design. I like it. :)
Thanks for your suggestions Sarzonia, since you are one of the predominant shipbuilders, I will change things as per your suggestions :)
Verdant Archipelago
12-02-2005, 20:22
OOC: I'm really not a fan of mounting large air wings on DNs. They take up space and weight that could be used for more weaponry, armor, and powerplants... and all that weight is wasted once they begin to fight at closer quarters. Admittedly, it makes them more capable of independant operation, but anyone who doesn't protect their battlewagons with a large task group is asking for them to be torpedoed. Include a carrier in the group and remove the aircraft, and you've optimized each portion of the group.
Of course, everyoine seems to like putting aircraft on their BBs so you're in good company... I just disaprove =)
OOC: I'm really not a fan of mounting large air wings on DNs. They take up space and weight that could be used for more weaponry, armor, and powerplants... and all that weight is wasted once they begin to fight at closer quarters. Admittedly, it makes them more capable of independant operation, but anyone who doesn't protect their battlewagons with a large task group is asking for them to be torpedoed. Include a carrier in the group and remove the aircraft, and you've optimized each portion of the group.
Of course, everyoine seems to like putting aircraft on their BBs so you're in good company... I just disaprove =)
You have good points, but I'm a big fan of air power in a sea battle, and the air wing would work quite well to bloody the nose of an opponent before getting into gun range.
Verdant Archipelago
12-02-2005, 20:29
OOC: Which is why you attach carriers... anything that can not be used in missile and gun combat is wasted displacement on a battleship. If you include a carrier or two, you can have the same air power, but not risk your aircraft being destroyed by the enemy's big guns.
Also, 28" guns are... pushing it. Really pushing it. You'll probably need to replace the barrels after 100 full charge firings at the very most. You should also post what your main belt's effectiive thickness is.
OOC: Which is why you attach carriers... anything that can not be used in missile and gun combat is wasted displacement on a battleship. If you include a carrier or two, you can have the same air power, but not risk your aircraft being destroyed by the enemy's big guns.
Meh
Also, 28" guns are... pushing it. Really pushing it. You'll probably need to replace the barrels after 100 full charge firings at the very most. You should also post what your main belt's effectiive thickness is
Point taken.
If you want really top-notch projectile guns, ask Varessa for a production license for their magnetic catapults. It'll cost an arm and a leg (IF they give it to you at all... they like their technological edge), but, when it comes to destructive potential, there is nothing quite like it...
Friction-less. Recoil-less. Unimaginably huge rate of fire. Drop a twenty cent coin off a skyscraper, make a crater. Fire a 30cm long tungsten carbide kinetic harpoon at 30 times the speed of sound...
If you want really top-notch projectile guns, ask Varessa for a production license for their magnetic catapults. It'll cost an arm and a leg (IF they give it to you at all... they like their technological edge), but, when it comes to destructive potential, there is nothing quite like it...
Friction-less. Recoil-less. Unimaginably huge rate of fire. Drop a twenty cent coin off a skyscraper, make a crater. Fire a 30cm long tungsten carbide kinetic harpoon at 30 times the speed of sound...
Sounds FT...
It's not, actually. No more than 3 or 4 years ahead, in any rate. The technological principles are all there, and well known and established. The only advances are accelerations in computer processing and magnetic control. You'll have to ask him for the exact details, but the general jist is that you get a tube lined with negatively charged magnets, and, keeping in mind the idea that like repels like, put a negatively charged projectile in it...
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Then, rotate a positive charge through the barrel, from back to front.
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As opposites attract, the negative charge will try to reach the positive charge, thus the positive charge, in essence, drags the negative projectile forwards...
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And then switching back to negative allowing the projectile to clear the barrel...
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The cycle can then be repeated.
Or, something like that... there's more to it, and he's got all sorts of thermal equations, and scientific stuff that is a tad over my head... but it works, in theory. And the rp-ed effectiveness is staggering...
Any particular thread where I can see this?
Run a search for "Varessa"... I forget the thread... its a pretty good story they've got going as well... it's the 2nd part of the Upper Virginian confrontation, or such like... I could try to copy and paste it here, if you like, 'cos there's a HUGE number of long posts to sort through....
Verdant Archipelago
13-02-2005, 00:08
It's not recoiless at all. The same force is exerted on the tube as on the projectile. You can't cheat newton that easily. This is basically another railgun/coilgun adaptation.
Okay then, thanks for all of your suggestions, VA.
Verdant Archipelago
13-02-2005, 00:12
NP, any time =)
NP, any time =)
You should consider joining the Organization of Maritime Powers.
Verdant Archipelago
13-02-2005, 00:17
I have... certain longstanding disagreements with the some members of the OMP on various matters =) Though I'm on fairly good terms with Freethinkers. And Sarzonia and Praetonia, if they're on it.
I have... certain longstanding disagreements with the some members of the OMP on various matters =) Though I'm on fairly good terms with Freethinkers. And Sarzonia and Praetonia, if they're on it.
Too bad, you'd be perfect for it.
Sarzonia
13-02-2005, 21:20
I have... certain longstanding disagreements with the some members of the OMP on various matters =) Though I'm on fairly good terms with Freethinkers. And Sarzonia and Praetonia, if they're on it.Yeah, Freethinkers and Prae are also in OMP. I was wondering why you didn't join...
Praetonia
13-02-2005, 21:21
You ought to.