NationStates Jolt Archive


Gorkonian Military Forces, General Information (Image Warning)

Gorkon
30-01-2005, 03:53
Gorkonian Colonial Infantry

Existing since the dawn of the Military itself, the Colonial Infantry forms the foundation of the entire armed forces. Possessing state-of-the-art weapons, extensive training, unswayable loyalty to the military superiority of Gorkon, and having the support of advanced airborne and armoured units, the Colonial Infantry are a force to be reckoned with.

Current Combat-Ready Infantrymen: 12,241,985
Of those:-
20,034 stationed at foreign military bases;
580,000 High Command Elite Guardians;
1,857,077 Colonial Infantry Strategic Assault Force;
93,500 dedicated helicopter transport/gunship pilots.

They are organised into divisions of 15,000, often with mechanised support.

Colonial Infantry Gear

Two variants of uniform are typically issued to infantry personnel, both shown here along with MA5B assault rifles.

http://img.photobucket.com/albums/v248/MattLever/Gorkon/combat_solider.jpg http://img.photobucket.com/albums/v248/MattLever/Gorkon/casual_soldier.jpg

On the Left is a soldier in full combat gear. This entails a helmet, protective body armour, equipment pouches and can come in a variety of camouflaged formats. The body armour and the helmet offer protection in the form of thin ceramics, lightweight carbon composites and standard Kevlar. The helmet offers the user a heads-up display with ballistics information (such as wind speed), target acquisition capabilities and light enhancing vision. It also incorporates a limited 4x zoom function, for when binoculars are not available. Although this eyepiece can be slotted back into the helmet out of the way, most soldiers prefer it to be active during battle.

The soldier on the Right is wearing a casual uniform, which includes a standard Kevlar vest, sunhat and equipment pouches, and can come in a variety of camouflaged formats. This is the typical attire of soldiers off-duty, and is usually worn on duty when not in active combat scenarios, or engaged in tasks such as peacekeeping. This uniform affords minimal protection, but maximum comfort and movement. This clothing is essentially the same as the inner layer of the combat uniform, so armour can quickly be equipped in an emergency.

Both uniforms come with heavy-duty, all-purpose boots, and are designed to keep the wearer warm in particularly cold conditions, such as those of Gorkon. Numerous camouflage patterns exist for forest, tundra, urban and desert environments.

Colonial Infantry Weapons

The Colonial Infantry deploy numerous weapons for use in the field, each specialising in a specific area. These weapons are generally reliable and perform their functions well, although the technologically advanced nature of the weapons requires extensive funding, even with simple things such as ammunition clips. And when they do break, most grunts are not capable of repairing anything more than a simple jam.

MA5B Assault Rifle

http://img.photobucket.com/albums/v248/MattLever/Gorkon/MA5B_Assault_Rifle.jpg

Weight: 4.1kg loaded
Rate of Fire: 1000 rounds per minute
Muzzle Velocity: 1000 m/s
Max. Effective Range: 750 metres
Ammunition: 7.62x51mm FMJ
Magazine Capacity: 60 rounds

This is the standard issue assault rifle to Colonial Infantry forces in the field, and the pinnacle of Gorkonian weapons design developed in a joint operation by Gorkon Weaponry and HE Armaments. A gas-operated, selective fire weapon, it is generally accurate when fired in short bursts, but will deplete ammunition quickly. To compensate for this, the enlarged magazine can hold sixty rounds. The scope is entirely digital, with detailed ballistics information and gun status monitors, although this can all be specified by the user. The scope has up to 1.6x zoom capability, but defaults to 1.0x.

It adopts a similarly unusual bullpup layout to the FN P90, whereby the magazine is loaded on top, parallel to the barrel, and the cartridges must be rotated 90 degrees before entering the barrel. The magazine actually slots neatly beneath the tactical scope out of the way, and is easily slotted out provided no force is used. Spent cases are deposited downwards, out of harms way.

The weapon is modular by nature. The lower receiver can be interchanged with a flashlight, a 40mm impact grenade launcher, a laser targeting system, or an enlarged grip. An optional upper receiver allows for the tactical scope to be replaced with conventional ironsights and additional Picatinny rails. A variant of the MA5B exists with a 50% larger barrel and a more powerful zoom function, which is dubbed the MA5BS and is designed for sharpshooters. Most soldiers tend to use the flashlight fixture, considering the dark nature of Gorkon during the winter.

Unfortunately the weapon is quite heavy

FN P90 Submachine Gun

http://img.photobucket.com/albums/v248/MattLever/Gorkon/fn_p90.jpg

Weight: 3kg loaded
Rate of Fire: 900 rounds per minute
Muzzle Velocity: 600-700 m/s
Max. Effective Range: 200 metres
Ammunition: 5.7x28mm SS190
Magazine Capacity: 50 rounds

A blowback operated, selective fire weapon, the P90 was chosen as the Gorkonian standard submachine gun due to its power and versatility. The P90 is capable of piercing light armour at 100 metres, and the flash hider can be replaced by a silencer for covert missions.
The built-in, 1x tritium-illuminated red dot scope as well as the side Picatinny rail (usually fitted with tactical flashlight), coupled with the ambidextrous design, only add to the weapon's considerable appeal, though the upper receiver can be replaced to use conventional ironsights and have additional equipment rails if desired.

1,000 P90s were ordered from Fabrique Nationale initially for trials. Following this Gorkonian High Command purchased the manufacturing rights. The P90 is frequently used by Colonial Infantry Strategic Assault Force (special forces), as well as Shadow Squadron (the Military Intelligence's own covert military unit). It is estimated that the Colonial Infantry alone deploys roughly 1,000,000 of these weapons.

M6D Handgun

http://img.photobucket.com/albums/v248/MattLever/Gorkon/M6D_Pistol.jpg

Weight: 800g loaded
Rate of Fire: N/A
Muzzle Velocity: 650 m/s
Max. Effective Range: 300 metres
Ammunition: 12.7x32.6mm AP HE
Magazine Capacity: 12 rounds

This is the standard issue sidearm to Colonial Infantry forces in the field. A recoil-operated, semi-automatic weapon, the M6D is a highly reliable sidearm with high yield and an ample, if slightly larger than most, magazine. The pistol is designed around a customised 12.7x32.6mm calibre FMJ cartridge with explosive tipped bullets, designed principally to pierce body armour. Originally deployed in the Civil Security force as a secondary sidearm, its notable power and reliability saw it adopted for widespread military use shortly afterwards.

The M6D suffers from high levels of recoil, meaning that even seasoned military officers often flinch when firing the powerful weapon.

M90 Shotgun

http://img.photobucket.com/albums/v248/MattLever/Gorkon/M90_Shotgun.jpg

Weight: 4kg loaded
Rate of Fire: 180 rounds per minute
Muzzle Velocity: N/A
Max. Effective Range: 60-70 metres
Ammunition: 12 gauge
Magazine Capacity: 8 rounds

A pump action/semi-automatic, magazine fed shotgun, the M90 is capable of pump-action and rapid-fire modes, making it a superbly versatile tactical weapon. Semi-automatic mode can be activated with the flick of a switch located on the left of the weapon. There are known jamming issues when using semi-automatic mode, which has forced the designing company HE Armaments to begin developing a replacement model. Beneath the barrel, an integrated tactical flashlight can be found.

S2 AM Sniper Rifle

http://img.photobucket.com/albums/v248/MattLever/Gorkon/S2_AM_Sniper.jpg

Weight: 18kg loaded
Rate of Fire: N/A
Muzzle Velocity: 1450 m/s
Max. Effective Range: 950 metres
Ammunition: 14.5mm, armour-piercing, fin-stabilised, discarding-sabot
Magazine Capacity: 4 rounds

A gas-operated, magazine fed weapon, the S2 AM sniper rifle is the latest long-range rifle to be used by the Gorkonian Military, replacing the foreign-made KSVK. Targeting is achieved via a small LCD display mounted inside the large 'box' on top of the weapon. With an 8x zoom and night-vision, this tactical display also helps target acquisition and reads environmental factors such as wind speed/direction. Select models are equipped with limited-range sound amplifiers/recorders, for enhancing sounds made in the general direction the weapon is aimed. This is particularly favoured by various special/covert units for information gathering purposes.
A fold-away bipod mounted beneath the weapon allows for greater stability when targeting and firing from a distance.

M19 SSM Rocket Propelled Grenade Launcher

http://img.photobucket.com/albums/v248/MattLever/Gorkon/M19_SSM_Rocket.jpg

Weight: 20kg loaded
Rate of Fire: N/A
Muzzle Velocity: 1450 m/s
Max. Effective Range: 700 metres
Ammunition: 102mm shaped-charge, high-explosive AP rockets
Magazine Capacity: 2 rounds

A portable, shoulder-fired weapon, the M19 SSM rocket launcher is the primary armour-defeating weapon of the Colonial Infantry, capable of penetrating 850mm armoured steel (Reactive Armour Protected). For versatility at the expense of extreme weight, the M19 SSM is a magazine-fed weapon, with each magazine holding two rockets, with a 4x scope mounted on the left side.

M9 HE-DP Fragmentation Grenade

http://img.photobucket.com/albums/v248/MattLever/Gorkon/M9_HE_DP_Frag.jpg

Fuse: Impact-activated, time can be set (1, 2, 3 or 5 seconds)
Explosion Radius: 10 metre

A high-explosive, dual-purpose weapon, the M9 high-explosive dual-purpose fragmentation grenade is a thrown weapon with an impact-detonated, variable time fuse. A twist of a dial situated around the small 'handle', the fuse time can be set to 1 second, 2 seconds, 3 seconds or 5 seconds. This fuse will be activated when a significant impact is detected. The M9 frag grenade is useful for reaching areas where direct-fire weapons are impractical, for incapacitating large groups of enemy personnel quickly and efficiently, and for destroying/immobilising light vehicles such as jeeps.

Trivia: These grenades are shipped to the Colonial Infantry in crates marked 'Not fit for consumption.'
Gorkon
30-01-2005, 03:53
Gorkonian Armoured Cavalry

Once it was clear that old-fashioned cavalry was no longer a viable combat platform, the Gorkonian Cavalry was gradually phased out and replaced with armoured units. Operating under the name 'Armoured Cavalry divisions', these tracked battle machines became the big-guns of the ground-offensive. For the first few decades of the Armoured Cavalry's existence, mostly out-of-date Russian or British designs were used. Roughly ten years ago, the 'Sentinel' Gorkonian MBT became the first home-designed tank to serve.

Current Combat-Ready Personnel: 425,100

Armoured Cavalry -- Tracked Units

Tanks form the backbone of any major ground offensive. Their awesome destructive power is matched only by their survivability, and with their tracks and powerful engines they can essentially go anywhere.

G23 'Gladiator' Gorkonian Main Battle Tank

http://img.photobucket.com/albums/v248/MattLever/Gorkon/gladiator.jpg

Weight: 71 tons
Length with gun forward: 400 inches
Width: 140 inches
Ground clearance: 20 inches
Propulsion: 2,402 horsepower gas turbine engine
Maximum governed speed: 35 mph
Acceleration: 0 - 20mph in 7.5 seconds
Range: 250 miles
Main Armament: 152mm armour-piercing ETC gun
Additional Weapons: M2 machine gun, 3X 7.62mm machine guns
Defences: 3rd Generation Chobham armour & active protection system (DU armour optional), NCB protection, L8 smoke grenade dischargers
Crew: Commander, gunner, loader, driver

The development of a new tank to replace the aging G22 Sentinel was a highly-expensive and time-consuming project, with both Verlonian Motor Industries and HE Armaments working together in its development. Costing roughly $14,000,000 each to construct, the G23 is the result of that development. It's new 152mm main gun offers the vehicle extraordinary destructive power and is capable of firing DU rounds, whilst the British-based Chobham armour w/ active protection offers superior survivability. The G23 is a typical example of Gorkonian Military maxim - make it expensive, but make it tough.

G112 'Vandal' Gorkonian Light Tank

http://img.photobucket.com/albums/v248/MattLever/Gorkon/vandal.jpg

Weight: 45 tons
Length with gun forward: 260 inches
Width: 110 inches
Ground clearance: 20 inches
Propulsion: 1,500 horsepower gas turbine engine
Maximum governed speed: 56 mph
Acceleration: 0 - 20mph in 4 seconds
Range: 250 miles
Main Armament: 100mm cannon
Additional Weapons: M2 machine gun, 1X 7.62mm machine gun
Armour: 40mm armoured steel

Designed to bring powerful weapons to bear on a nimble and light, yet well-defended frame, the G112 is a tough-but-quick light tank, well-suited to anti-personnel roles.
Gorkon
30-01-2005, 03:54
Gorkonian Colonial Navy

The Gorkonian Colonial Navy is a vital force in the defence of Gorkon, as well as any offence which may take place. The multiple-island nature of Gorkon requires a significant navy for proper defence.

Current Combat-Ready Naval Personnel: 750,000

Vanquish-class Battleship

http://img.photobucket.com/albums/v248/MattLever/Gorkon/vanquish.jpg

Propulsion system: Nuclear powered, six geared turbines
Propellers: Six
Length: 426 metres
Beam: 59 metres
Displacement: Approx. 86,000 tons
Speed: 30 knots
Aircraft: Ten helicopters, assorted classes
Crew: 50 officers and 2,500 enlisted
Armour: 676mm belt, 522mm bulkheads, 442mm decks, 710mm turrets
Armament: 10x armoured box launchers for Tomahawk, 8x Mk 141 Harpoon missile launchers, 5x 24" ETC guns, 14x 5-inch ETC guns, 6x Phalanx 20mm CIWS

The Vanquish-class Battleship was designed towards the end of monarchy rule in Gorkon, primarily as an effort of prestige. These large battleships possessed brutal firepower and heavy armour - with the decks and turrets being particularly heavily armoured for a ship of its class. An initial run of six ships were produced, and upon the collapse of the monarchy the program was halted. Despite military officials being opposed to the development and deployment of a wholly new class of battleship in an age where the class was considered defunct, production of Vanquishes continued after the coup. At present there are seventy-two Vanquish-class Battleships in service, and production has now ended.

At their peak, they were amongst the most advanced warships on the seas, but in recent years they have become somewhat obsolete as the Military focussed funding on their infantry and land armour forces. A recent refit saw all Vanquish-class Battleships equipped with ETC versions of their original 24" guns, as well as additional armour plating systems.

Marquis-class Cruiser

http://img.photobucket.com/albums/v248/MattLever/Gorkon/marquis.jpg

Propulsion System: Nuclear powered, four geared turbines
Propellers: Four
Length: 215 metres
Beam: 27 metres
Displacement: 11,500 tons
Speed: 36 knots
Aircraft: Four helicopters
Crew: 30 officers, 500 enlisted
Armour: 247mm belt, 143mm bulkhead, 128mm deck
Armament: 10x Mk 141 Harpoon missile launchers, 90x surface-to-air missile launchers, torpedo tubes, 2x Phalanx 20mm CIWS, 2x 8" ETC guns

The Marquis-class cruiser is an elderly design of cruiser, notable for its anti-ship, anti-submarine and anti-aircraft capabilities. The ship is considered to be poorly armoured and underpowered for its size, and lacks RADAR deflection capabilities. Nevetheless, its command and control facilities are unmatched, and the Marquis-class cruiser is frequently seen in flagship roles as well as anti-air and anti-submarine roles.

Liberator-class Destroyer

http://img.photobucket.com/albums/v248/MattLever/Gorkon/liberator.jpg

Propulsion System: Nuclear powered, two geared turbines
Propellers: Two
Length: 161 metres
Beam: 23.4 metres
Displacement: 7,400 tons
Speed: 34 knots
Aircraft: N/A
Crew: 30 officers, 150 enlisted
Armament: 50x surface to air missiles, 2x Phalanx 20mm CIWS, 1x 5" ETC gun, 3x 30mm KCB guns, Seagnat Control System, underwater decoy system

The Liberator-class destroyer is the smallest warship serving in the Colonial Navy. It lacks any aircraft and supports only 50 Colonial Infantrymen in addition to its standard crew complement. It is designed for an anti-aircraft role primarily, and is capable of disturbing enemy sensor systems effectively enough to defend a fleet from long-range weapon locks.

Titanus-class Aircraft Carrier

http://img.photobucket.com/albums/v248/MattLever/Gorkon/titanus.jpg

Propulsion System: Nuclear powered, six geared turbines
Propellers: Six
Length: 471 metres
Beam: 50 metres
Displacement: 100,176 tons
Speed: 30+ knots
Aircraft: 90x fixed-wing aircraft, 10x helicopters
Crew: 70 officers, 3,000 enlisted (+ 2,500 air wing)
Armament: 4x Phalanx 20mm CIWS, 30x SAM

A supercarrier with significant power projection capabilities, the Titanus-class carrier can hold 85 fixed-wing aircraft and at least ten helicopters, with sufficient fuel and spare parts to keep them maintained for long periods of constant operation. Aside from its aircraft cover, the carrier has decent - but not class-leading - anti-aircraft cover, and moderate armour for a ship of its class. In addition to the standard crew compliment, a single Titanus will have 650 Colonial Infantrymen stationed onboard for ground operations.
Gorkon
30-01-2005, 03:55
Reserved for aircraft stats.
Gorkon
30-01-2005, 03:55
Reserved for general information about Gorkon.
Gorkon
02-02-2005, 15:23
Oh, and reserved for hierarchy/ranks. Not that I need to...
Gorkon
04-02-2005, 03:25
Gorkonian Intelligence Division

The Intelligence Division is a highly secretive organisation with operatives placed all over the globe, dedicated to obtaining information vital to Gorkon's security and interests.

A peculiar entity, the Intelligence Division isn't actually controlled by anybody. Although they frequently ship information to the Military, they always ignore orders from the Military and deny any responsibility to them. They do respond better to requests, or pleas for assistance, however.
Gorkonian soldiers will typically stand down and allow the Intelligence Division to take over in a situation if the Intelligence Division asks it -- mainly because everyone is aware of the shocking efficiency with which they deal with situations. But also because it helps to maintain the unofficial 'I'll scratch your back if you scratch mine' agreement that has been achieved between the two organisations.

Where they obtain their funding is a mystery, but they must have found a plentiful source due to the sheer size and complexity of the island base they maintain, as well as the equipment and training they issue their personnel. SAM launchers, shore weapons, even a nuclear silo are all present within the vast, incredibly thick concrete walls which surround the shore of the small island. It is thought the base extends very deep underground, but the Military is fired upon if they attempt to land on the island so nobody knows for sure.

The Intelligence Division was originally formed by Monarch Phillus Juli II over 100 years ago, but he quickly lost control of the organisation and relied on their 'good nature' and dedication to Gorkon for information and covert operations. Now the Military and the Intelligence Division co-operate with each other frequently for the benefit of Gorkon as a whole, however, neither side commands the other and neither side trusts the other.

Active Secret Service Operatives: Unknown/Classified
Active Shadow Operatives: Unknown/Classified

Shadow Operatives

The Shadow Squad is the result of splicing special operations troops with secret agents -- a highly efficient, well-trained unit of soldiers capable of high levels of stealth and obtaining information. Shadow Squad have numerous uses, and do not always wear military-like uniforms. The Shadow Squad is superior in training, equipment and abilities to any soldier in the military, and even the ex-Elite Guard.

Shadow Squad will traditionally arm their personnel with various weapons, ranging from silenced M6Ds, to silenced P90s and MP5s, and even standard weaponry such as the MA5B with 40mm grenade launcher modification. Shadow Squadron operatives on covert operations will traditionally have non-metallic versions of silenced M6Ds, whilst operatives on tactical strike missions will usually use P90s, although the MA5B is a secondary favourite.

They also have access to a variety of helicopters, ranging from stealthy transport 'copters to stealthy 'copter gunships, although these are only usually employed in implantation or extraction missions. They also have access to a battleship over 100 feet longer than the Vanquish-class. The capabilities of this battleship, and even the name of the ship, are unknown.

It is known that Shadow has access to science facilities, and is working on genetic engineering technologies as well as enhanced weapons.

Secret Service Personnel

The Intelligence Division also trains and operates a number of standard secret operatives, most of which are thought to already be entrenched in numerous nations around the planet. Although it is believed that they have more Shadow Operatives than secret operatives, again their exact figures are unknown.
Gorkon
19-04-2005, 14:21
(Schmack)
Hrstrovokia
19-04-2005, 15:21
Excellente! I am impressed!
Gorkon
25-04-2005, 15:07
OOC: Hey, thanks. I've still got to get around to the aircraft, and a few more boats/ground vehicles, but they ain't my speciality...