Research thread.
BLACKGRUE
22-01-2005, 00:04
OOC: I decided to make a fact book of my technology I will give it to any who ask but this will give me time-stamps based on when my tech is researched. I start out as 29th century borg with slight added disadvantages
BLACKGRUE
22-01-2005, 00:12
BEGIN BORG COLLECTIVE STREAMING DATA: UPDATING AS NEW DATA OF CATAGORIES "RESEARCH" AND "MAJOR EVENTS" ARE ADDED
NEW SHIP TECHNOLOGY #15674332. SUBJECT BORG PLANITARY ASSIMILATION PLATFORM.
http://screenshots.filesnetwork.com/8/files2/30209_7.jpg
Description: Pirimidial platform with large auto-assimilation cannon and energy dampning (modifyed to disable planitary shields) weapons
Advantage: Capible of assimilating entire class-M planitoid in a matter of hours.
Disadvantage: Comparitively weak to other ships of that size, limited ship-to-ship combat capibilities.
BLACKGRUE
29-01-2005, 01:16
Gravimetric torpeados.
Gravitons (the particle responsible for gravity) generated into a heavy packet that is soo dense you can see them with the naked eye, they emit a bright green glow and on impact they cause a force equal to 3000 times earth's gravity for a short period of time.
Very effective against hulls, they are not so against shielding HOWEVER only shielding that is based on particles have been known to stop them.
Anti-8472 weapon
This weapon fires an armor-skipping energy field that dissolves all organic bonding in a living being. It thus turns said beings into a green goo of bio-matter.
Not effective against mechanically created shields.
These weapons are in dissuse among the collective as they don't leave enough of a corpse to assimilate.
BLACKGRUE
29-01-2005, 21:15
MAJOR EVENT!!!!!!!
Advanced shipyard opens!
BLACKGRUE
05-02-2005, 12:13
http://www.voyager.cz/rasy/images/borg/detector.jpg http://www.activision.de/games/armada/images/BorgSpecials/Borg_20Sketches/detector.jpg
Designation: Combat support vessel.
Advantages: Stronger then the diamond with similar capibilities. Can emit a modifiyed FTLi field that borg ships are immune to.
Disadvantages: Reduced sensor equipment. All weapons are forward facing. Rear singularity generator is mostly exposed.
BLACKGRUE
18-02-2005, 10:33
A new advance in the field of Transwarp technology, the Borg Collective of Blackgrue have begun construction of THE GATE.
http://www.activision.de/games/armada/images/BorgSpecials/Transwarpg.jpg
The gate will basically form an omni-directional transwarp conduit creation device which will allow the collective's ships to travel to any point in the universe very quickly (warp 45).
The gate will be completed in a matter of days and Borg research drones are working frantically to develop portible gate emitters which will allow ships to travel the conduit without returning to the gate.
UPDATE: The gate has been completed.
BLACKGRUE
18-02-2005, 10:49
DEMONS-TOOTH REFIT
http://startrekaustralia.com/startrek/borg/borgdemonstoothrefit/800x600/borgdemonstoothrefit001.jpg
Currently only in simulation stages, the Demons-tooth refit would be the first ship to utilise the portible gate emitter (when developed) it will also have an improved shielding system, better cutting beams, an improved gravity-manipulation drive, and a number of prototype fighters.
Unfortunately it loses the greatest advantage of the demonstooh line, it cannot combine to form bigger ships. and as such it will be treated as a seperate fast-attack class.
BLACKGRUE
24-02-2005, 11:02
MAJOR EVENT: DEMONSTAR COMPLETE!
In preparation for the upcomming war with ESUS, 50 demonsteeth have combined to form a DEMONSTAR-class dreadnaught. this vessel is currently headed through the gate to join the GE in the assult.
http://startrekaustralia.com/startrek/borg/borgdemonstar/prev.gif
OOC: The demonstar is basically my WMD. It acts as a planet killer, but I only use that aspect if I'm losing and can't get a pllanitary assimilation platform in orbit.
BLACKGRUE
25-02-2005, 17:57
The collective's cutting beams, long-lothed for their uselessness against certain hulls and shields, are being replaced with a new tractor-beam based weapon called stellar-fllamethrowers.
These weapons are created by a plasma burst contained within a tractor beam creating a heat beam in excess of 10^30 K (the point where space itself becomes unstable)
http://vegastrike.sourceforge.net/albums/user_screenshots/beam5.thumb.jpg
Cutting beams will remain aboard as precision weapons and point-defence.
OOC: don't tell me your hull can take this kind of heat... the space between my ship and your ship can't so your ship definately cant... My fire rate is reasonably low due to this but I'm firing gravimetric torps, cutting beams, and plasma torps continually while the stellar-flamethrower (hereby referred to as STF) emitters cool down.
The Gate Builders
25-02-2005, 18:11
The collective's cutting beams, long-lothed for their uselessness against certain hulls and shields, are being replaced with a new tractor-beam based weapon called stellar-fllamethrowers.
These weapons are created by a plasma burst contained within a tractor beam creating a heat beam in excess of 10^30 K (the point where space itself becomes unstable)
Cutting beams will remain aboard as precision weapons and point-defence.
OOC: don't tell me your hull can take this kind of heat... the space between my ship and your ship can't so your ship definately cant...
This and your 'gate' seem a bit cheap to me.
Xessmithia
25-02-2005, 18:20
This and your 'gate' seem a bit cheap to me.
His heat thing is essentially a hot gas gun. So unless the emitter is under a meter away from your hull it's useless.
-Mandalore-
25-02-2005, 18:24
The collective's cutting beams, long-lothed for their uselessness against certain hulls and shields, are being replaced with a new tractor-beam based weapon called stellar-fllamethrowers.
These weapons are created by a plasma burst contained within a tractor beam creating a heat beam in excess of 10^30 K (the point where space itself becomes unstable)
Cutting beams will remain aboard as precision weapons and point-defence.
OOC: don't tell me your hull can take this kind of heat... the space between my ship and your ship can't so your ship definately cant...
Well yeah, it could, because heat dissipates fairly quickly in space
The Gate Builders
25-02-2005, 18:28
Well yeah, it could, because heat dissipates fairly quickly in space
There's nowhere for the heat to go, in space.
BLACKGRUE
25-02-2005, 18:35
There's nowhere for the heat to go, in space.
that's where the tractor comes in. it keeps the heat in.
BLACKGRUE
25-02-2005, 18:37
This and your 'gate' seem a bit cheap to me.
the gate only goes about warp 45 and it's still slower then SW nations.
as for this there's still something that can stop it... I believe that it's called PLASMA SHIELDING! even without it as long as I don't lock tractors on you it doesn't work.
BLACKGRUE
25-02-2005, 18:40
also for a few more months my ships have to RETURN to the gate to travel to other points (and even then only my demons tooth refits will have the emitters).
The Fedral Union
25-02-2005, 19:13
... Weps that boil space are pretty damn possible intact i have my own weps that can do that .. there called hot beam arrays i have a few ships armed with them , you just need to get space 10^30 Kelvin .. (mine get it a bit higher , as much as my borg Friend here ) it truly is possible with string theory to-do that intact I was the first to bring the idea to BLACKGRUE .
... Weps that boil space are pretty damn possible intact i have my own weps that can do that .. there called hot beam arrays i have a few ships armed with them , you just need to get space 10^30 Kelvin .. (mine get it a bit higher , as much as my borg Friend here ) it truly is possible with string theory to-do that intact I was the first to bring the idea to BLACKGRUE .
You 'just' have to get space to 10^30 KELVIN?!!!
Xessmithia
25-02-2005, 20:04
You 'just' have to get space to 10^30 KELVIN?!!!
No kidding, the last time space was that hot the universe was created.
No problem, let's just create the conditions of a proto-universe and we're sorted :D
The Fedral Union
25-02-2005, 20:36
no acualy the univers was created at 10^80000 K i think ..
BLACKGRUE
25-02-2005, 21:07
High-preassure super-heated plasma (which is what I'm doing) should do it, remember this is depending on keeping the heat under super-preassure.
Xessmithia
25-02-2005, 21:56
no acualy the univers was created at 10^80000 K i think ..
Nope, the ultrahot epoch, the hottest epoch, was 10^32 degrees K. The following epoch, the hot epoch, was around 10^30 K.
Defuniak
25-02-2005, 22:02
:confused: wow... i thought there was only 1 reply here...
BLACKGRUE
02-03-2005, 15:28
The borg collective of blackgrue wishes it to be publicly known that they are gradually movin towards a state of individuality.
This is being achieved by a decentralised command structure and a purposeful creation of the unimatrix 0 effect. Thus you should eventually see vestiges of democracy begin to form in the nation within a few years as drones become more intellegent and creative.
BLACKGRUE
02-03-2005, 15:47
This new concept is the latest in a long line of unusual weapons designs for the Borg collective of blackgrue to increase their ship-to-ship effectiveness...
The concept is simple enough, the cube using borg transporters (OOC: They are very powerful and difficault to stop, only person I know who HAD a working borg transport inhibitor was ECF and I stole his prototype so it won't work anymore. It's weakness lies in power consumption.) beams ablative armor generators onto the hull of a ship creating an ablative armor layer on the ship, however this layer is pulled tight and constricts the ship causing an implosion effect.
This effect is powerful because
A: most ships are not equipped to shoot their own hulls to destroy said generators and even if they are they'd have to pound through the ablative armor first.
and B: Because without a core explosion, it leaves enough corpses to assimilate.
It's weakness lies in the fact that ablative armor is reasonably easy to boil away with heat weapons. and other ships in cooperation with the victom could destroy the generators reasonably easy. (although the generators themselves are armored)
BLACKGRUE
13-03-2005, 12:35
Borg dominators are the latest in ship-to-ship combat vessels for the borg.
http://startrekaustralia.com/startrek/borg/borgdominator/800x600/borgdominator001.jpg
The Dominator uses the popular Demons tooth design oriented far-more towards combat. It also incorpearates 2 portible gate emitters.
The vessels are highly manuverable and reasonably powerful but they lack the power generation abilities of most borg vessels (and thus have limited special-weapon capibilities) it can "double up" to reduce this weakness but it loses a lot of manuverability in this process.
http://startrekaustralia.com/startrek/borg/borgdominator/800x600/borgdominator003.jpg
Xessmithia
14-03-2005, 01:19
Shields, amongst many other things, stop transporters, thus nullifying your armor weapon. I have no worries. :D
BLACKGRUE
14-03-2005, 04:53
*Cough* BORG TRANSPORTERS *cough* HARD TO BLOCK WITH MOST SHIELDS *cough*
Xessmithia
14-03-2005, 05:37
*Cough* BORG TRANSPORTERS *cough* HARD TO BLOCK WITH MOST SHIELDS *cough*
*COUGH* Excuse*COUGH* :rolleyes:
You're impossible to block transporters will from now on be ignored by me.
Dratheria
14-03-2005, 05:43
OOC Excuse me research Star Trek a little more before you say that there were specific shields used to defend against the transporters check Star Trek Voyager Endgame Part 1 and 2
BLACKGRUE
14-03-2005, 08:52
OOC Excuse me research Star Trek a little more before you say that there were specific shields used to defend against the transporters check Star Trek Voyager Endgame Part 1 and 2
And throughout TNG the borg rutinely skipped shields to board ships.
also in MOST of voyager that remains true, the ability to block them became a plot device spesifically orented so that Voyager could win
BLACKGRUE
16-03-2005, 02:48
*COUGH* Excuse*COUGH* :rolleyes:
You're impossible to block transporters will from now on be ignored by me.
The only guy who knew my particular transporters well enough to block them was ECF and I stole his prototype
Dratheria
16-03-2005, 02:51
also the shields on voyager were upgraded to a different harmonic so it could block the borg transporters and there is a new technology in DS9 and Voyager that allowed them to stop their transporters and become stronger.
Xessmithia
16-03-2005, 11:58
The only guy who knew my particular transporters well enough to block them was ECF and I stole his prototype
So, let me get this straight. The only way to block your transporters, was with a prototype device, devolped by one nation, that has now collapsed, and that was stolen by you. Yeah, your transporter sure isn't unstoppable. :rolleyes:
However, thank you for giving me even more of a reason to ignore this piece of tech.
Dratheria
16-03-2005, 20:02
Listen to this trekkie I know what I am talking about i have closely studied Starfleet Tech however for you to make this tech you must be very advanced and get it from a Star Trek Nation.
Ablative armour was originally developed for the USS Defiant the Borg had proven their ability to penetrate Federation shields with ease during their encounter with the Enterprise at system J-252, and the Defiant designers wanted the ship to have a degree of protection even if the shields should be overcome in the expected future encounters.
The value of the armour was proven when the Defiant came up against Dominion forces. Like the Borg, the Dominion were able to penetrate Federation shielding systems relatively easily in the first years of hostility between the two powers, and the Defiant's ablative armour allowed the ship to withstand attacks that would have otherwise caused significant damage.
Recently there has been a massive revolution in this technology with the appearance of the ablative armour generator. This device was given to the crew of the USS Voyager by a future version of Admiral Janeway, who travelled back in time to the ship in order to assist them in returning home from the Delta Quadrant. The generator involves a series of devices placed onto the hull of a vessel; when activated these replicate a layer of armour over the surface of the ship. The effectiveness of armour is considerable. The system Voyager employed was able to withstand a simultaneous attack by several Borg cubes. One of the most useful features of this system is that as it can be materialised and dematerialised as needed, even weapons systems can be covered over when they are not actually in use. This gives a much greater degree of coverage than any standard armour protection which must leave permanent apetures to operate such systems through.6
At time of writing Starfleet had had relatively little time to asses this technology, but it was simple to adapt it for use on Voyager without spacedock or any outside support, indicating that it should be reasonably easy for the remainder of Starfleet's ships to create ablative armour generators for themselves. This should multiply the hull strength of the fleet massively at a single stroke.
BLACKGRUE
18-03-2005, 13:57
The problem lies in transporters, not in armor Dratheria.
It is possible to block it but it will be impossible the first time you encounter me in direct combat.
And besides Xemissa, this wont come into play unless you attack me.
BLACKGRUE
18-03-2005, 14:02
http://www.ka.net/lwherthey/BorgShips/Assimilator/Assimilator_02.jpg
The Old assimilator class vessels are ALL being replaced with an assimilator mk. 2 class. This class replaces the catameran hull with a much more space efficient and tactically superior box-shaped hull. It does carry a portible gate emitter in an experimental interior configuration although this has been known to cause problems in testing.
Xessmithia
18-03-2005, 21:39
And besides Xemissa, this wont come into play unless you attack me.
It's the principle of the thing. And please get my name right, it's Xessmithia, not Xemissa. All you have to do is look at my last post, it's not hard.
BLACKGRUE
19-03-2005, 13:26
It's the principle of the thing. And please get my name right, it's Xessmithia, not Xemissa. All you have to do is look at my last post, it's not hard.
You also realise that I'm using CANON. if non-canon SW tech (uberised thx to Richard Wong) is considered acceptible then CANON treknology shoul be as well. I don't claim nurtonium hulls, I don't claim turbolasers that produce 9,000 hiroshima blasts a second, I only claim canon borg tech and some REASONABLE technologies that are original aplications of canon borg tech.
Xessmithia
20-03-2005, 00:53
You also realise that I'm using CANON. if non-canon SW tech (uberised thx to Richard Wong) is considered acceptible then CANON treknology shoul be as well. I don't claim nurtonium hulls, I don't claim turbolasers that produce 9,000 hiroshima blasts a second, I only claim canon borg tech and some REASONABLE technologies that are original aplications of canon borg tech.
As I myself am frequently reminded, NS is NOT canon. Which means that no matter where you got your unstoppable transporters, they're a godmod and deserve to be ignored.
And I believe you are refering to Micheal Wong, the operator of stardestroyer.net, when you refer to Richard Wong. And despite the fact that his site is not canon, his arguments are based off of canon SW material as you would know if you actually read the site.
However if it is the site's anti-ST attitude you dislike read www.theforce.net/swtc for an objective confirmation. That site is run by Dr. Curtis Saxton, who was paid by LucasBooks to write the canon AOTC and ROTS Incredible-cross Section books.
BLACKGRUE
22-03-2005, 23:40
according to Lucasfilm's canon policiy, the only true canon books are the New Jedi order series and the ORIGINAL novelisations of the movies. That's it. The rest are considered EXPANDED UNIVERSE and NOT canon
Xessmithia
23-03-2005, 01:38
according to Lucasfilm's canon policiy, the only true canon books are the New Jedi order series and the ORIGINAL novelisations of the movies. That's it. The rest are considered EXPANDED UNIVERSE and NOT canon
You know jack about Lucasfilm's canon policy then. There is G-level canon which includes the movies, this is the highest canon. Then there is C-level canon which includes the movie novelizations, the radio dramas and the official reference books such as the Inside The Worlds books and the Incredible Cross-Section books. Then there is the EU, which the NJO is part of, which are canon so long as they don't contradict the movies.
According to Lucasfilm, this is the Star Wars canon hierarchy:
1. The movies
2. The movie novelizations, screenplays, radio dramas, and DK companion materials (Visual Dictionary, Incredible Cross-Sections, Inside the Worlds)
3. The rest of the "Expanded Universe". This is to be treated in much the same way as we treat real-life history books, so there is more uncertainty about events which take place long ago, ie- farther away from the movies on the timeline, and sources can be legitimately evaluated on the basis of their apparent quality of research or editorial bias. For example, the obvious anti-Empire bias among historians in the immediate post-Endor era can be credited for such outlandishly cretinous statements as the KJA claim that the construction of the Executor (an insignificant speck compared to either Death Star) "nearly bankrupted the Empire".
Nice try.
BLACKGRUE
23-03-2005, 03:57
I referr you to HERE (http://www.st-v-sw.net/STSWCanonquotes.html) which contains the best SW canon description I know of.
Xessmithia
23-03-2005, 04:14
I referr you to HERE (http://www.st-v-sw.net/STSWCanonquotes.html) which contains the best SW canon description I know of.
That operator of that site uses his own personal interpretation of canon to ignore anything he doesn't like. The canon policy that LucasFilms/Arts/Books/Licensing uses is the one I posted. You don't have to like it but it's what is. And that means 200 GT turbolasers on a 20 year old troop transport.
BLACKGRUE
23-03-2005, 05:36
(OOC) I've been planning the tech on this for WEEKS. This is the first (as far as I know) use of artillery in FT.
(SECRET IC)
http://www.strategyplanet.com/starmada/raceinfo/shipimages/borg/harmonic.jpg
FTL artillery, once only a dream to many races has finally been realised by the Borg Collective of BLACKGRUE. The Defender is loaded to the brim with magnetic acceelerators and the ship itself is fitted with a modified portible gate emitter designed to fire it's payload of Plasma, M.I.D.A.S., tri-cobolt, and energy-dampning torpeados at warp 45 to their targets. The weapons (excepting M.I.D.A.S) are constantly replicated and half of them (Plasma, energy dampners) are uneffected by FTLi by they're energy-based nature.
The ship unfortunately has to sacrifice 40% of it's manuverability and all of it's short-range combat ability to have these weapons. thus nessessitating the need for a reasonably large escort. VERY accurate telemetry is needed to give the weapons any sense of accuracy at those ranges. Also itt's design only accomidates a total of 300 drones (almost nothing for a ship of it's size) which causes it to only fire OR move (or do both with GREATLY reduced performance in both fire-rate and speed and no use of the portible gate emitter for FTL travel while perfominng both actions).
the prototype will be completed in a number of weeks. (OOC, it'll be done on monday), planned standard escort will consist of two diamonds based on the diamond's ability to ciphen power out of itself and into the other ships, and based on this standard, the power generation standard is sub-par for other ships of that size (one KM in width).
UPDATE: Preliminarry testing of the ordinace shows a remarkible range well beyond most race's capibilities. The ranges vary for different ordinance but the lowest ranged wepon (plasma) has an effective and accurate range of 5.1 light-years (assuming good telemitry). M.I.D.A.S has the longest range with 12.4 lightyears. Energy dampners have a range of 6.7 lightyears and tri-cobolt devices can reach about 8.2 (all at maximum yeilds, there are patterns availible for reduced yeild weapons with longer ranges for M.I.D.A.S. and Tri-cobolt weapons)
BLACKGRUE
24-03-2005, 12:33
A few words on artillery and godmodiing.
FTL artillery is very possible in an RP setting as it simply makes space-combat go full circle.
I'll represent most starships with a modern-tech analagy, they're tanks.
http://www.au.af.mil/au/awc/awcgate/gabrmetz/m1a1-1.gif
Look at it. It's designed to send large levels of fire-power in a concentrated burst while still being well armored, manuverable and quick. It's range is fairly limited (often not going beyond 2 kilometers for it's main weapon.)
Now, my defender is like MLRS.
http://www.au.af.mil/au/awc/awcgate/gabrmetz/mlrs-1.gif
It's designed to rain short bursts of firepower over very long distances, it's limited by what it can see though and by itself it's fire range (sometimes reaching dozens of kilometers in this example) is FAR beyond it's sensor range. Thus it needs to be in constant communication with ships with better sensor ranges (hence why I'm bringing diamonds into the picture, they're effectively science ships) Jamming communications and sensors would be quite effective aganst a defender as it would have no choice but to fire blindly into a battle-area and hope for the best.
BLACKGRUE
27-03-2005, 08:26
The sphere class has been discontinued. It's not possible to add a portible gate emitter to the class which (combined with it's small size) has been severely limiting. All but 10 have been scrapped to make a single cube and with those 40% of their weapons have been replaced with sensor equipment and have been re-assigned as a diamond science replacement.
BLACKGRUE
13-04-2005, 02:00
In an attempt to make the Fusion Tactical Cube and the Fusion Fusion Cube into standard classes, A new flagship is in the works using GE technology put into a borg platform, the OMEGA class will be 30 kilometers long and feature the most advanced regeneration systems ever encountered.
It will feature 4 turbolaser cannons and a thin layer of carbon-neutronium in addition to stanard borg weapons and auto-regeneration matrixes, as well as a defender weapon.
(OOC: THIS WON'T BE COMPLETED UNTILL MAY!)
BLACKGRUE
14-04-2005, 07:49
During some of the research into the OMEGA class, Collective scientists observed data on the superlaser. They have since applied the concept of "stabilization beams" to nearly TRIPLE the range of their tractor beams.
The new tractors will VASTLY increase the effectiveness of borg weapons.
BLACKGRUE
20-04-2005, 18:19
STATUS ON OMEGA: The prototype is about 25% completed
NEW TECH: In order to improve the manuverability of such a heavy craft as OMEGA, Collective researches stumbled across a solution. By doubiling the initial amounts of STL drives and dedicating them towards ANTI-graviton creation, the ship effectivly can have an effective mass no more then a standerd cube. This technology has already been added to all decentralized designs allowing them unprecidented manuverability for their size.
Xessmithia
21-04-2005, 06:29
STATUS ON OMEGA: The prototype is about 25% completed
NEW TECH: In order to improve the manuverability of such a heavy craft as OMEGA, Collective researches stumbled across a solution. By doubiling the initial amounts of STL drives and dedicating them towards ANTI-graviton creation, the ship effectivly can weigh no more then a standerd cube. This technology has already been added to all decentralized designs allowing them unprecidented manuverability.
Weight has no meaning in space. Those should be affecting the ship's effective mass not weight.
BLACKGRUE
23-04-2005, 16:20
Weight has no meaning in space. Those should be affecting the ship's effective mass not weight.
edited thx... and I thought you were out of this thread...
BLACKGRUE
23-04-2005, 16:31
In the new slew of technologies coming from the OMEGA project. BLACKGRUE science drones have discovered how to make a reactive graviton shield to enhance the standard shieldiing on their vessels and add to kinetic and particle weapon defence.
On kinetic weapons, the reactive shields will attempt to redirect the weapon towards the enemy. Against particles they will try to disperse the vast majority of them away while rerouting a small amount into the adaptation shields.
Well we plan on developing a new mining method called Atomic Manipulation. We call it project alchemist, we will to see if somebody is interested
BLACKGRUE
03-05-2005, 17:29
OOC: It's finally ready
OMEGA class super-dreadnaught
http://www.ditl.org/Gengrafix/breenfrigate.jpg
purpose: Technology testbed to advance GE into new era of glory
size: 30km by 30 km by 8km
mass: 9,000,000,000 megatons (effectively 100,000,000 kilotons)
crew: 700,000 drones, 20 queens
defences: Borg-metal hull (1.7 ft thick, double-layered), Pure-neutronium armor (30 cm thick), Ablative armor (100 cm thick, auto regenerating), auto regeneration matrix, Adaptive shielding, Pheonix shielding (slowly damages all ships within 10,000,000km and destroys incoming missles, can only be active for a 30 minute period and takes an hour to charge), Corbomite reflector (reflects projectiles, torpeados and missles to the ship that fired them. can only be active for 20 minutes and takes 45 minutes to charge), PDF tractor turrets 100% coverage (Stellar flamethrowers/cutting beams included), PDF turbolaser turrets 80% coverage, Artificial nebula "smokescreen" generator full parsec maximum size, decentralized design.
Offencive weapons: FTL artillery equal to 3 defender class vessels, Standard borg weapon compliment (including enhanced auto assimilation beams and anti 8472 weapons), 30 standard turbolaser turrets, 4 heavy turbolaser turrets, 3 spinal mounted stellar flamethrowers, 10 heavy M.I.D.A.S canons, Energy net (similar to the tholian web seen here (http://www.ditl.org/gptz/GWeb5.jpg?23) with nearly 100 "spinner probes" launched to form the full web in only 5 seconds before using the extreme gravity field to crush the target ship), 1000 additional ablative implosion generators in storage with enhaced replication ability, 3000 self-replicating gravitonic mines. 2000 self-replicating tri-cobolt mines, Green storm emitter (a green flash, primitive computer systems are hyjacked through their sensor system. This is only temporary and can only be used once every 3 hours).
BLACKGRUE
19-05-2005, 00:19
With Dratheria's treety with the collective on the use of omega is null and void. The collective has started to use hyper-containment found in M.I.D.A.S. weapons to do research on the particle. This provides a safe manner for researching a very powerful technology. This will replace singularity generators in the far-future but it has become the number one research prioity.
BLACKGRUE
19-05-2005, 00:22
A new sensor technology has proven 20% more effective at determining anomolies and breaking cloaks.
BLACKGRUE
28-05-2005, 16:17
With assistance from The Emperor Fenix, Unified Sith, Chronesia, and Larit Sen. The collective wishes it to be known that in 2 years (2 weeks RL) it will have completed the stabilization of omega and will now use it as a power source.
BLACKGRUE
07-06-2005, 21:46
FLEETWIDE REFIT! NEW POWER GENERATION GIVES THE COLLECTIVE UNIQUE ADVANTAGE!
The Borg Collective of BLACKGRUE wishes to announce the complete refitting of ALL their vessels with "Cold omega molocule" generator, The generators (housing 20 molocules a peice on average, which is several hundred trillion times more effective then a singularity generator) are to be distrubuted to all collective ships with a lot of redundency, the space saved will be used to distribute the new tech from the OMEGA class vessels to the rest of the fleet (Phonix shields, corbomite reflectors, and improved portable gate emitters.)
Dratheria
07-06-2005, 22:16
Uh BLACKGRUE as the creator and copyright owner of M.I.D.A.S. and the creator of the Omega Molecule. I must inform you that two-four Omega Molecules are capable of powering an entire Borg Planet as said so in the episodes with the Molecule. Also I might add that further use of M.I.D.A.S. expanding beyond torpedoes, containment of the molecule, and power are in violation of my copyright of said technology. Since those were the only production rights given to you. No offense intended just tellin you whats up. Seeya later.
My god, I think I'm going to die laughing: A ST nation and "expert" that doesn't even know what the hell Warp Factor actually means!
In case you were unaware, you CAN'T go faster than Warp Factor 10. That is the ABSOLUTE limit. Warp Factor 10 is INSTANTANEOUS! So, unless you arrive BEFORE you leave, Warp Factor 45 is impossible. And Warp Factor 10 is essentially unacheivable by ST canon, with the fastest EVER being acheived in ST was around WF 9.999or so, when a "slipstream event" or some such occured.
Laughing my ass off,
Otagia's player
Dratheria
07-06-2005, 23:32
Otagia there are multiple different Warp Scales and also Warp 10 is achievable. Tom Paris did it in Star Trek Voyager twice however because of a lack of specialized shielding for the Flyer he gained too much knowledge and began to mutate after the first Warp jump and on the second one he and Janeway became fully mutated. The different Warp Scales are the Cochrane Scale and the Terrance-Neltorr Graduated Scale. The second is the current one used but on the Cochrane Scale Warp 45 would still be less than that of Warp 10. Also he could be using the Transwarp Scale which is considerably different. On this scale Warp 45 is Transwarp which is really close to Warp 10.
BLACKGRUE
08-06-2005, 18:02
Warp factors rise and fall reaching infinite at each multiple of ten alright? warp 45 would be TECHNICALLY as fast as warp 9.9999999999999999999999999999999999 but I don't feel like typing that. If you want more proof, here's a canon diagram, each of the major peaks are multiples of warp 10.
http://www.ditl.org/Gengrafix/twspeed.gif
BLACKGRUE
08-06-2005, 18:05
And as for your protests dratheria, as I mentioned all treeties between us are null and void. You don't like it, talk to sith. Considering he's getting the technology from me as well he won't do a damn thing about it.
BLACKGRUE
08-06-2005, 18:08
To round out the drone arch-types some more, three new combat drones are bieng added to the blackgrue repetuire. The estimated final design is as follows.
Adv. Security drones. (Vangaurd assult troops)
Drone standard equipment
Genetics modifyed for withstanding intense heat and energy, Some mid-level telekinesis, 150% more muscular development above utility drone.
Omnitool contains: Claw, Circular saw, Plasma rifle, drill, nanite cannon (Magnetic accelerator propells nanites up to 1000 yards), tazer,phaser rifle, assimilation tubules.
Defencive mods: Adaptive shields (with improved adaptation time), Micro-corbomite reflector (50% effectiveness, can only be on 30 minutes out of each hour), Matter-deflecting shields (90% effective, on all the time), personal ablative armor generator
Borg Sabataur Drones. (Anti-armor/open area troops)
Drone standard equipment
Genetics modifyed to have extreme heat and electrical resistance.
Omnitool contains: Claw (Modifyed for precision work), circular saw, plasma rifle, rocket launcher (Spectral guided, 3 shot capacity although it's consistantly replicated, gravitonic warhead), anti-8472 gun, high-powewred phaser, Technological interface, assimilation tubules.
Defencive mods: Adaptive shields, Regenerative shields, matter-deflecting shields (80% effective), gravitonic explosive embedded inside the drone's chest cavity set to go off if the drone is disabled/when it's deemed nessisary (coupled with transporters they'll make excelent kamakazie troops), personal ablative armor generator, Micro-corbomite reflector (50% effectiveness, can only be on 30 minutes out of each hour).
Silenced parts (down to only 10 decibles for normal operation).
Stealth drones. (Assasin/spies)
Drone standard equipment
Genetics modified to include lessened lung dependencies, improved biological preception, and muffled heartbeat.
Omnitool contains: Claw (modified for precision work), Silenced conventional rifle coupled with mini-transporter, tazer, drill (silenced parts), nanite cannon, switch-blade knife.
Defencive mods: Adaptive shields, Personal cloaking device, Hologenerator, Matter deflecting shields (60% effective).
Silenced parts (Down to only 5 decibles for normal operation).
Voice sythisiser (perfect voicepint synthisis, secondary AI controlling emotional inflection)
Warp factors rise and fall reaching infinite at each multiple of ten alright? warp 45 would be TECHNICALLY as fast as warp 9.9999999999999999999999999999999999 but I don't feel like typing that. If you want more proof, here's a canon diagram, each of the major peaks are multiples of warp 10.
Ah. Mea culpa.
A new power distribution protocol is now in place to replace the aging EPS system. The new system codenamed OMPDS (Omega molocule power distribution system) will allow for near-instantanious power transfer. This will allow for much-needed power management on blackgrue ships and will enhance the effectiveness of their decentralized design.
BLACKGRUE
20-06-2005, 18:42
dammit I posted as the wrong nation... they're both me though.
BLACKGRUE
27-07-2005, 13:50
OMEGA has been refitted to carry 3 Demonstar class antimatter cannons.
These cannons are capible of pouring out 600 million tons of antimatter per second (although they can only fire in 10 second bursts). They detonate on shield impact as well as a gas burst is fired before the beam is.
Cool. I love the Borg. I'm considdering my country too be assimilated but first i'm gonna work on the 'Dark Side'
My country can go soooo many ways, i can't really pick!
BTW: BlackGrue is right about the warp part. I can know, i'm a Warp and Borg expert. :cool: well, as far as i know.
OMEGA has been refitted to carry 3 Demonstar class antimatter cannons.
These cannons are capible of pouring out 600 million tons of antimatter per second (although they can only fire in 10 second bursts). They detonate on shield impact as well as a gas burst is fired before the beam is.
Some problems.
1)Where do you get all that antimatter?
2)Where do you store all that antimatter?
3)How do you use that without getting ignored?
BLACKGRUE
27-07-2005, 20:06
1+2: replicated onsite
3: them thar fancy new Omega molocule generators.
From what limited knowledge I have of Star Trek, I believe that anti-matter is impossible to replicate, while normal matter shouldn't have any problem being replicated.
From what limited knowledge I have of Star Trek, I believe that anti-matter is impossible to replicate, while normal matter shouldn't have any problem being replicated.
*nods*
Actually antimatter isn't something to be replicated at all. They use Dilithium(lithium but then turned around or osmething) too make antimatter. and Dilithium is unreplicatable.
and using the omega particle in Gnerators is highly unadvisable. How many Omega particles are we talking about here?
Dratheria
29-07-2005, 22:01
No no no no no no. Anti-matter by Star Trek Canon and current theories comes from a parrallel dimension where instead of 99% Matter it is 99% Anti-matter and we trade across the dimensions through Parallex points. They have to find Anti-matter and contain it to use it. It has nothing to do with Dilithium making it. Trust me it even talks about it in A Time to Die.
But they use dilithium for the warp reactors. And they use ani-matter. so they make anti-matter out of dilithium.
wow you are stupid. antimatter cannot be created it is there just like matter you imbecile! and i thought i was stupid.
Yeah, thanks for your input Reken....
No, i figured it out.
Lithium is matter.
Dilithium is anti-matter.
Thats why its not replicatable. The dilithium is the antimatter used in the Warp Reactors.
Actually antimatter isn't something to be replicated at all. They use Dilithium(lithium but then turned around or osmething) too make antimatter. and Dilithium is unreplicatable.
and using the omega particle in Gnerators is highly unadvisable. How many Omega particles are we talking about here?
Dilithium would just be two lithium atoms.
East Coast Federation
30-07-2005, 16:06
From what limited knowledge I have of Star Trek, I believe that anti-matter is impossible to replicate, while normal matter shouldn't have any problem being replicated.
It is possible, in very very very very very very SMALL quanitys, but it would be impossible to replicate fast enough.
East Coast Federation
30-07-2005, 16:48
Yeah, thanks for your input Reken....
No, i figured it out.
Lithium is matter.
Dilithium is anti-matter.
Thats why its not replicatable. The dilithium is the antimatter used in the Warp Reactors.
Dilithium is not anti matter, its simply the control mechinism in the warp core, the 2 reactants in the warp core are the Antimatter and Duetruium(SP)
Man, i think i 'm losing my mind. I was talking out of my ass.
Here goes:
Dilithium is a fictional mineral. A beam of matter and antimatter colliding in dilithium generates a plasma that is used too power the warp drive. Its not rpelicateable, in early star trek it was only made through natural causes.
trilithium is the by-product.
Deuterium is also called "heavy hydogen" and exists. Chemical symbol: 2H
Antimatter is matter that is composed of the antiparticles of those that constitute normal matter. If a particle and its antiparticle come in contact with each other, the two annihilate and produce a burst of energy, which results in the production of other particles and antiparticles or electromagnetic radiation. In these reactions, rest mass is not conserved, although (as in any other reaction) mass-energy (E=mc²) is conserved.
Perhaps this all helps in BlackGrues research.
Oh, and the omega particle:
The omega aprticle is an instable molecule with enough energy blast away a large area and dirupt subspace, thus making warp travel impossible.
One molecule can destroy a large area and disrupt a wide area of subspace. using this in Generators is unwize and would result in the destrouction of your race and cripple the warp travel in the entire galaxy.
Hmm...
First, if Star Trek ships could replicate anti-matter, then their ships would practically have an inexhaustible energy supply and have infinite range. Yet I do remember that the Empires in Star Trek were limited to several thousand light years because of ship ranges and such.
Second, Omega Particles wouldn't have much of an effect in NS FT because there are dozens of different propulsion systems. Hyperdrive, Fold-drive, wormholes, etc. So if Warp-Space is rendered unusable due to this Omega Particle, there are plenty of alternative FTL technologies to use, I believe.
(OOC) I've been planning the tech on this for WEEKS. This is the first (as far as I know) use of artillery in FT.
(SECRET IC)
http://www.strategyplanet.com/starmada/raceinfo/shipimages/borg/harmonic.jpg
FTL artillery, once only a dream to many races has finally been realised by the Borg Collective of BLACKGRUE. The Defender is loaded to the brim with magnetic acceelerators and the ship itself is fitted with a modified portible gate emitter designed to fire it's payload of Plasma, M.I.D.A.S., tri-cobolt, and energy-dampning torpeados at warp 45 to their targets. The weapons (excepting M.I.D.A.S) are constantly replicated and half of them (Plasma, energy dampners) are uneffected by FTLi by they're energy-based nature.
The ship unfortunately has to sacrifice 40% of it's manuverability and all of it's short-range combat ability to have these weapons. thus nessessitating the need for a reasonably large escort. VERY accurate telemetry is needed to give the weapons any sense of accuracy at those ranges. Also itt's design only accomidates a total of 300 drones (almost nothing for a ship of it's size) which causes it to only fire OR move (or do both with GREATLY reduced performance in both fire-rate and speed and no use of the portible gate emitter for FTL travel while perfominng both actions).
the prototype will be completed in a number of weeks. (OOC, it'll be done on monday), planned standard escort will consist of two diamonds based on the diamond's ability to ciphen power out of itself and into the other ships, and based on this standard, the power generation standard is sub-par for other ships of that size (one KM in width).
UPDATE: Preliminarry testing of the ordinace shows a remarkible range well beyond most race's capibilities. The ranges vary for different ordinance but the lowest ranged wepon (plasma) has an effective and accurate range of 5.1 light-years (assuming good telemitry). M.I.D.A.S has the longest range with 12.4 lightyears. Energy dampners have a range of 6.7 lightyears and tri-cobolt devices can reach about 8.2 (all at maximum yeilds, there are patterns availible for reduced yeild weapons with longer ranges for M.I.D.A.S. and Tri-cobolt weapons)
(OOC: Ah crap. I just saw this now. To be honest, I had thought of the same exact idea. (I'm sure many have) but apparently you got to it waaaay before I did. Oh well, It is a good idea, and I'm going to try an comfort myself by thinking that great minds think alike.
*sob*)