Sileetris
18-01-2005, 05:44
Introducing the R-1255 Urban Combat Vehicle, an armored fighting vehicle designed with the particular challenges of urban combat in mind.
Crew Setup: The gunner and commander sit one behind the other helicopter style in the right side of the turret. The driver sits central in the hull. All crew have full immersion OLED displays that show composite visual, color night-vision, IR, and Millimeter Band Radar, along with directional audio feeds. As backup there are armored periscopes, typically kept shuttered. Each crewmember gets a small personal locker, a holster for weapons up to assault rifle size located on the side of the seat for quick retrieval, and a personal chemical toilet. Each crew position is technically capable of taking over for another. As an option the tank can mount a collapsible sensor tower that can be used to look over walls or act as a high power antenna.
Drive Systems: A 2,000 HP Quasiturbine capable of being run on any combustible liquid fuel charges the electric drivetrain. The vehicle utilizes 12 tires, segmented and based on spring tension rather than inflation, mounted in fully rotatable housings. The electric engines are located inside the wheels. The tank maneuvers on 4 'legs' which can be raised 60 degrees up or down allowing for massive vertical obstacle clearance. Braking is regenerative. Suspension is provided by solenoid shocks and maneuvering on the leg's part.
Armament Setup: The primary weapon consists of an 80mm Automatic High-Velocity Gas-Gun, achieving muzzle velocities around 3km/s and firing at rates of up to 120 rounds per minute(gas-guns operate based on compressing and flash-detonating reactive gasses, the action of the gun is similar in nature to an internal combustion engine allowing it to quickly cycle). 6 Imp micromissiles, reconfigured with penetrator heads and higher velocity engines for anti-armor work, are stored in an armored box on the left of the turret. The commander and gunner each have control of a 12.7mm minigun, one on a microturret for the commander, one coaxial for the gunner. The driver is given a glacis mounted 40mm grenade machinegun. The 4 Karasu miniturrets are typically guided by a combat AI but may be commandeered for manual control. 9 smoke grenades in preset launchers are multi-functional, containing irritants for crowd suppression, phosphorus ashes for IR blocking, and fine metallic powders for radar and lidar interferrence.
Armor Setup: The primary armor is a nanotube reinforced polymer with amorphous titanium alloy shape plates. It is extremely tough to break or tear into but can deform enough to disperse energy even from super-high velocity weapons, the carbon nanotubes also conduct heat and electricity rapidly away from the impact area. The amorphous titanium shape plates are angled to cause penetrating projectles to dump their energy sideways and/or fragment. Next is a layer of heavium(non-reactive metal nanocluster heavier than DU) powder suspended in aerogel, which serves as a non-reactive energy dump especially suited for catching small caliber penetrators. A thin vapor wall of cold plasma absorbs harmful EM fields and electricity before it can reach the crew. The innermost layer is carbon nano-chainmail which prevents spalling in all but catastrophic armor failures. The interior is heavily partitioned with nearly full value armor seperating the crew from combustibles. The tank has a high ground clearance, segmented tires, and almost full armor to protect against mines. All along the tank, special bars are mounted to allow ghillie netting to be attached.
Reactive Armor Setup: Hexaplate reactive armor (HexERA) can be equipped to deal with large missile threats, thanks to its large spread it is capable of intercepting numerous attempts at the same area. Segemented Electric Reactive armor is used to defeat HEAT warheads, it is segmented meaning it is capable of taking many simultaneous hits between recharge cycles.
Active Countermeasures: 4 Karasu miniturrets use 5mm caseless flechette miniguns (6000rds per) to shoot down incoming missile fire of all types and kill infantry. 4 Mimir laser blinders are used to burnout or distract laser seeker warheads and blind infantry, NV, and IR systems. The Carnival infantry supression system utilizes disturbing patterns of flashing lights and ultrasonic-subsonic sounds to confuse and disorient infantry, prolonged exposure causes vomitting and seizures.
http://tinypic.com/1e036h
[R-1255 at night]
http://tinypic.com/1e0383
[Sensor mast]
http://tinypic.com/1e038l
[R-1255 from the front]
R-1255 Urban Combat Vehicle
Crew: 3; Driver, Gunner, Commander
Weight: 46 tons
Powerplant: 2,000 HP Quasiturbine, Hybrid Electric System. Signifigant heat-to-electric recovery systems minimize IR plume to almost nothing.
Drivetrain: 12 Wheel-Drive using 8 electric motors
Suspension: Solenoid shocks, mechanical leg movement
Range: 1,100 miles
Vertical clearance: With a pause it can lift itself over barriers of its own height.
Max Speeds:
Road; 80mph
Grassy Plains; 40mph
Desert Sands; 25mph
Amphibious Characteristics: 7 hour underwater operating time, 250 ft maximum depth
Armor Scheme:
Carbon nanotube reinforced polymer, with amorphous titanium alloy shape plates. Heavium powder suspended in aerogel provides non-reactive, non-heat conductive barrier. Cold-plasma inner barrier proofs against EM weapons. Nano-chainmail fabric prevents spalling. Ghillie net fastening bars across hull.
Countermeasure Setup:
Segmented Electric Reactive Armor(SERA): Protection from HEAT warheads
Hexaplate Explosive Reactive Armor(HexERA): Protection from missile weapons
4 'Karasu' Miniturrets (5mm caseless flechette miniguns): Protection from missile weapons, grenades, infantry
4 'Mimir' Laser Blinders: Protection from laser-guided weapons, stun/blind infantry
'Carnival' Infantry Suppression System: Uses light and sound to induce vomitting and confusion in nearby infantry
Survivability Features:
NBC protection with air-supply for 4 days without power
Heavily segmented interior, no explosives in the same partition as the crew
High ground clearance, armored bottom, segmented tires requiring no inflation counteract mine threat
Sensor Equipment:
Full 360 Visual(via fluid superlenses), color night-vision, IR, and Millimeter Band Radar for all crew, combined in a composite image at all times.
Crystal encoded LIDAR on demand
Holographic, Crystal Encoded Radar array monitors air threats and gives long-range warning on flat land
Extendable sensor mast
Armament:
1x 80mm Automatic High-Velocity Gas-Gun(100 rds)
6x Imp MiniMissiles, anti-armor version
2x 12.5mm Miniguns(2,500 rds per)
1x 40mm GMG, glacis mount
4x 5mm Caseless Flechette Miniguns(8,000 rds per)
9x Combination smoke grenades
~~~~~
Cost per Unit: $3.6m, sensor mast included but may be unequipped by user
Production Rights: Not for sale at the moment
(OOC: Damn how the hell did I forget the price the first time around.........)
Crew Setup: The gunner and commander sit one behind the other helicopter style in the right side of the turret. The driver sits central in the hull. All crew have full immersion OLED displays that show composite visual, color night-vision, IR, and Millimeter Band Radar, along with directional audio feeds. As backup there are armored periscopes, typically kept shuttered. Each crewmember gets a small personal locker, a holster for weapons up to assault rifle size located on the side of the seat for quick retrieval, and a personal chemical toilet. Each crew position is technically capable of taking over for another. As an option the tank can mount a collapsible sensor tower that can be used to look over walls or act as a high power antenna.
Drive Systems: A 2,000 HP Quasiturbine capable of being run on any combustible liquid fuel charges the electric drivetrain. The vehicle utilizes 12 tires, segmented and based on spring tension rather than inflation, mounted in fully rotatable housings. The electric engines are located inside the wheels. The tank maneuvers on 4 'legs' which can be raised 60 degrees up or down allowing for massive vertical obstacle clearance. Braking is regenerative. Suspension is provided by solenoid shocks and maneuvering on the leg's part.
Armament Setup: The primary weapon consists of an 80mm Automatic High-Velocity Gas-Gun, achieving muzzle velocities around 3km/s and firing at rates of up to 120 rounds per minute(gas-guns operate based on compressing and flash-detonating reactive gasses, the action of the gun is similar in nature to an internal combustion engine allowing it to quickly cycle). 6 Imp micromissiles, reconfigured with penetrator heads and higher velocity engines for anti-armor work, are stored in an armored box on the left of the turret. The commander and gunner each have control of a 12.7mm minigun, one on a microturret for the commander, one coaxial for the gunner. The driver is given a glacis mounted 40mm grenade machinegun. The 4 Karasu miniturrets are typically guided by a combat AI but may be commandeered for manual control. 9 smoke grenades in preset launchers are multi-functional, containing irritants for crowd suppression, phosphorus ashes for IR blocking, and fine metallic powders for radar and lidar interferrence.
Armor Setup: The primary armor is a nanotube reinforced polymer with amorphous titanium alloy shape plates. It is extremely tough to break or tear into but can deform enough to disperse energy even from super-high velocity weapons, the carbon nanotubes also conduct heat and electricity rapidly away from the impact area. The amorphous titanium shape plates are angled to cause penetrating projectles to dump their energy sideways and/or fragment. Next is a layer of heavium(non-reactive metal nanocluster heavier than DU) powder suspended in aerogel, which serves as a non-reactive energy dump especially suited for catching small caliber penetrators. A thin vapor wall of cold plasma absorbs harmful EM fields and electricity before it can reach the crew. The innermost layer is carbon nano-chainmail which prevents spalling in all but catastrophic armor failures. The interior is heavily partitioned with nearly full value armor seperating the crew from combustibles. The tank has a high ground clearance, segmented tires, and almost full armor to protect against mines. All along the tank, special bars are mounted to allow ghillie netting to be attached.
Reactive Armor Setup: Hexaplate reactive armor (HexERA) can be equipped to deal with large missile threats, thanks to its large spread it is capable of intercepting numerous attempts at the same area. Segemented Electric Reactive armor is used to defeat HEAT warheads, it is segmented meaning it is capable of taking many simultaneous hits between recharge cycles.
Active Countermeasures: 4 Karasu miniturrets use 5mm caseless flechette miniguns (6000rds per) to shoot down incoming missile fire of all types and kill infantry. 4 Mimir laser blinders are used to burnout or distract laser seeker warheads and blind infantry, NV, and IR systems. The Carnival infantry supression system utilizes disturbing patterns of flashing lights and ultrasonic-subsonic sounds to confuse and disorient infantry, prolonged exposure causes vomitting and seizures.
http://tinypic.com/1e036h
[R-1255 at night]
http://tinypic.com/1e0383
[Sensor mast]
http://tinypic.com/1e038l
[R-1255 from the front]
R-1255 Urban Combat Vehicle
Crew: 3; Driver, Gunner, Commander
Weight: 46 tons
Powerplant: 2,000 HP Quasiturbine, Hybrid Electric System. Signifigant heat-to-electric recovery systems minimize IR plume to almost nothing.
Drivetrain: 12 Wheel-Drive using 8 electric motors
Suspension: Solenoid shocks, mechanical leg movement
Range: 1,100 miles
Vertical clearance: With a pause it can lift itself over barriers of its own height.
Max Speeds:
Road; 80mph
Grassy Plains; 40mph
Desert Sands; 25mph
Amphibious Characteristics: 7 hour underwater operating time, 250 ft maximum depth
Armor Scheme:
Carbon nanotube reinforced polymer, with amorphous titanium alloy shape plates. Heavium powder suspended in aerogel provides non-reactive, non-heat conductive barrier. Cold-plasma inner barrier proofs against EM weapons. Nano-chainmail fabric prevents spalling. Ghillie net fastening bars across hull.
Countermeasure Setup:
Segmented Electric Reactive Armor(SERA): Protection from HEAT warheads
Hexaplate Explosive Reactive Armor(HexERA): Protection from missile weapons
4 'Karasu' Miniturrets (5mm caseless flechette miniguns): Protection from missile weapons, grenades, infantry
4 'Mimir' Laser Blinders: Protection from laser-guided weapons, stun/blind infantry
'Carnival' Infantry Suppression System: Uses light and sound to induce vomitting and confusion in nearby infantry
Survivability Features:
NBC protection with air-supply for 4 days without power
Heavily segmented interior, no explosives in the same partition as the crew
High ground clearance, armored bottom, segmented tires requiring no inflation counteract mine threat
Sensor Equipment:
Full 360 Visual(via fluid superlenses), color night-vision, IR, and Millimeter Band Radar for all crew, combined in a composite image at all times.
Crystal encoded LIDAR on demand
Holographic, Crystal Encoded Radar array monitors air threats and gives long-range warning on flat land
Extendable sensor mast
Armament:
1x 80mm Automatic High-Velocity Gas-Gun(100 rds)
6x Imp MiniMissiles, anti-armor version
2x 12.5mm Miniguns(2,500 rds per)
1x 40mm GMG, glacis mount
4x 5mm Caseless Flechette Miniguns(8,000 rds per)
9x Combination smoke grenades
~~~~~
Cost per Unit: $3.6m, sensor mast included but may be unequipped by user
Production Rights: Not for sale at the moment
(OOC: Damn how the hell did I forget the price the first time around.........)