NationStates Jolt Archive


ISF Military Entertainment©

Stellar Nations
17-01-2005, 05:20
ISF Military Entertainment uses sophisticated VR equipment to reproduce real-life, minus the pain and injury.

There are several craft and Capital ship positions available to use

Craft: (Missions available are gven underneath)
Tornado-Class Surface To Ground shuttle
-Evacuation: You must fly in and evacuate the Lord Commander of the ISF Hellbore after it's crew mutinies
-Blocade Running: After retrieving the president, you must ffly though the mutineer's fleet and get him to the ISF Devastator

Talon class Space Fighter
-Escort: Take the Tornado-class shuttle to and from the ISF Hellbore, protecting them from the mutineers
-Incoming!: Take you and your squadron (12 total) to intercept a Mutineer-captured Destroyer on a ramming course for the ISF Devastator
-Final Clash: Take part in the epic battle between the two superships, the ISF Hellbore and the ISF Devastator

Hellhound Air/Space Fighter
-Ground Attack: Assault the Mutineer's ground base, drawing off their fighters and eliminating them
-Fight to the Death: You have accepted a challenge from the commander of the mutineer's air/space forces. You are to destroy him and his Hellhound.
-Final Clash: Take part in the epic battle between the two superships, the ISF Hellbore and the ISF Devastator

Demios Air/Space Fighter
-Lightning Raid: Fly at maximum speed to the Mutineer's secondary ground base and eliminate it
-Surgery: Fly in as fast as possible and disable as many of the Mutineer's Carrier's hangar mechanisms as possible.
-Final Clash: Take part in the epic battle between the two superships, the ISF Hellbore and the ISF Devastator

Demilisher-class Space Bomber
-Cripple: Fly in under escort of several Talons and disable as many of the Hellbore's engines as possible
-Sabatoge: Land in to the Mutineer's light carrier with stolen acces codes and take it apart from the inside before withdrawling
-Final Clash: Take part in the epic battle between the two superships, the ISF Hellbore and the ISF Devastator. Help the other bombers eliminate the threat of the Mutineer's SuperDreadnaught.

Victor-class Air/Space Bomber
-Saturation: Eliminate the Mutineer's ground base after the fighters there are destroyed. Leave nothing untouched.
-Bombload: Intercept and destroy a mutineer resupply ship suposedly carrying a nuclear warhead
-Final Clash: Take part in the epic battle between the two superships, the ISF Hellbore and the ISF Devastator. Help the other bombers eliminate the threat of the Mutineer's SuperDreadnaught.

Raider-clas Air/Space bomber
-Anialation: wipe the mutineer's secondary base off the face of the earth.
-Devastation: Take out as many of the Hellbore's remaining engines as possible
-Final Clash: Take part in the epic battle between the two superships, the ISF Hellbore and the ISF Devastator. Help the other bombers eliminate the threat of the Mutineer's SuperDreadnaught.

Capitol Ships:
-Gunner: Take the controls of a battery (2) of Electromagnetic disruption cannons and disable an enemy resupply ship for capture of their supplies
-Pilot: Steer the Cruiser Indominatable Through a maze of fire to deliver it's payload to the Hellbore
-Commander: Take command of a Destroyer and defend your precious cargo from the oncoming waves of mutineers.

Other:
-Lord commander: Take command of the entire ISF in the Final Clash between the Hellbore and Devastator

Each run costs $10 USD.
Stellar Nations
18-01-2005, 22:40
Bumpidy bump bump