NationStates Jolt Archive


aWen Corporation Releases Stealth Destroyer and Helicopters (Pic Warning)

Lindim
14-01-2005, 18:07
((OOC: This is my attempt at a realistic stealth destroyer, and I think I did okay. It's not built like the real life 4,000 tonnes stealth destroyers; its heavy enough to take some damage and dish it out in return in this crazy NS world. In addition, it has all the modern electronics you want, and it comes with two helicopters. Thanks to the OMP for all of their suggestions and making me realize the stupidity of the first design.))

Dreamer Shark-class Destroyer (http://www.freewebs.com/lindim/dreamer-Shark.jpg)

General:

Length: 168 meters
Beam: 20.1 meters
Draught: 5.9 meters
Crew:: 130 enlisted, 12 officers
Displacement: 7,926 tonnes standard load; 9,964 tonnes maximum load
Speed:: Thirty knots at cruise and can reach thirty-five maximum
Range: Variates on nuclear fuel load

Equipment:

Armament: 5”/62 Mk 2 gun forecastle; 64 VLS forecastle (ASM and cruise); 64 VLS amidships (AAM and/or ARM); 2x Spinefish CIWS and full suites; 2x 30mm cannon amidships.
Helicopters: 2x EH-12S ASuW
Radar: Three phased radar arrays; air-search and weather, surface search; fire control and decoy counter
Sonar: Bow dome active/passive sonar and passive hull-mounted sonar
Propulsion: 2x light nuclear engines with two shafts, each with two, coiled rod cast six bladed propeller in acoustically dampened housings, four thrusters in bow
LADAR: One array amidships
AEGIS: Of course

Safety:

Hull: Light steel titanium alloy armor that, though providing no significant protection against heavier missiles, is designed with as much stealth in mind as possible.
Passive Safety:
-Doubled armour in vulnerable hull areas
-Seal and pressure anti-missile systems
-Multiple cross-sectioned voids
-Anti-flooding systems
-EMP shielding against critical electronic systems
-Individual fire-fighting systems for electronics, weaponry, and personnel areas
-Additional deployable sensor arrays
-NBC filters
-Stealth features implemented throughout
-Helicopters have angled planes and noise-reduced blades
-Life preservers for all crew members, 12x fifteen persons inflatables
Active Safety:
-EW suite, including jamming
-Flare and decoy system
-Torpedo countermeasures

Seeking to design a light destroyer with full anti-ship and air capabilities, the aWen Corporation has designed a long-range destroyer with certain features implemented to improve its stealth capabilities. Aside from adequate armament, the actual ship features a curved hull beneath the waterline and sharp angles with short planes above it to minimize the radar cross section. Most of the structures above the waterline are consisted of a titanium alloy/composite mix, to absorb radar waves, reduce IR signature, and further reduce chances of detection. Though provided with full air and ship armaments, the ASuW support is provided soley by the two helicopters on board.

The Dreamer Shark was built to fulfill either lone-wolf rogue-ship hunting, or a stealthy patrol of your own waters

Individual Purchase Price: $1,000,000,000 with helicopters

The EH-12S ASuW is an anti-submarine variant of the highly successful carrier-based EH-12A.

aWen EH-12S ASW
Crew: 3
Maximum Weight: 8,600 kg
Speed: 314 kilometers per hour
Endurance: 4 hours maximum load
Armament: 2x Stork weapons suite (4x 324mm torpedoes and capability to support Harpoons and other ASM)
Rotary, Main: Single quad, noise-dampened
Rotary, Tail: Five bladed, housed and noise-dampened

An innovation of the aWen Corp. to blend a small, stealth helicopter with significant ASuW abilities, the helicopters itself is built with some radar-absorbing composites and few flat planes. Exhaust is cooled, and the rotors are quieted somewhat by classified aWen systems. The helicopter carries its own sonar dome and bouys.

Individual Purchase Price: $25,000,000

CSJ 5"/62 Mk 2
Crew: 6
Turret Weight: 26 tons
Ammunition Weight: 50 kg (ERGM), 32 kg (HE-ICM), 29-31.5 kg (standard rounds)
Range: 131 km w/ 27 km minimum (ERGM), 43 km (all others)
Rate of Fire: 18.5-23.5 rpm for most rounds, 10 rpm burst & 2-4 rpm sustained for ERGM
Ammunition: 600 rounds per gun (ERGM takes up four times the space of a standard round).
Henrytopia
14-01-2005, 18:37
The pic forwards to the thread.
Lindim
14-01-2005, 18:39
OOC: You have to copy and paste the URL. I could post the picture in the thread, but it's nicer to post a link to it.
Lindim
14-01-2005, 19:35
OOC: Bump.
Lindim
14-01-2005, 21:01
OOC: Bump. Criticism, comments, purchases even?
Verdant Archipelago
14-01-2005, 21:25
A pretty little ship, but you'll have massive cavitation problems if you use propellers at 39 knots. Be really loud, and unless you're using some special screw design, your blates will actually suffer pitting. I suggest you use a waterjet if you want her to be that fast.
Lindim
14-01-2005, 21:44
OOC: Urk, I wrote 39 knots? I wish!

Sorry, should be back down to 35!
Lindim
14-01-2005, 21:50
OOC: Also, the ship can go to thirty-five, but isn't meant to or all the stealth is wasted.
Lindim
14-01-2005, 22:25
OOC: *sigh* It's gonna take a battleship to wake people up... Destroyers, unless they're Centuar-class, are out the window. Still, I liked this one.
Azazia
14-01-2005, 22:30
Not wasted, I'll be typing up a nice little telegram... it seems like a very good ship, i can think of a few small things I would have done differently, but it looks very solid. But otherwise, seems like a potent little ship... that it's little, that was hyperbole... but still... very good
Verdant Archipelago
14-01-2005, 22:37
THat's not the problem... appart from the stealthing it's a very conventional design - and that's not a bad thing at all. Things become conventional because they work. But since most nations already have domestic vessels that do the same job, they aren't going to want to outsource shipbuilding. If you want sales, you need to come up with something truely innovative. When I was Chardonay, we made a killing on zeppelins simply because no one else thought of using them. Do something interesting with destroyer.

For example, it's a stealth ship, so you aren't going to want to be radiating 'kill me, kill me' emissions. So cut the AEGIS and reduce the power of the radar systems. Install a state of the art passive radar system. Replace the VLS tubes with cannon. Up the armor. Install some ARM launchers. Make an all gun/ARM stealthed destroyer... it won't be at a disadvantage compared to other destroyers because, although it can only hit from relatively short range, none of it's enemies will be able to see it to fire missiles at long range. and if they DO manage to detect you, you can flush the ARMS at them to force them to shut down their radar. If you insist on having active radar, install it in one of the choppers and use it to spot the fall of your shells.

There. Now you have an effective destroyer that is also fairly unique.
Lindim
14-01-2005, 22:41
OOC: Eh, compared to most destroyers out in NS, it is little. I just like to say good things come in small packages. ;)

I can't figure out what I could have done differently to retain a sufficient fighting ability with a very stealthy design. What would you have done?
Lindim
14-01-2005, 22:44
THat's not the problem... appart from the stealthing it's a very conventional design - and that's not a bad thing at all. Things become conventional because they work. But since most nations already have domestic vessels that do the same job, they aren't going to want to outsource shipbuilding. If you want sales, you need to come up with something truely innovative. When I was Chardonay, we made a killing on zeppelins simply because no one else thought of using them. Do something interesting with destroyer.

For example, it's a stealth ship, so you aren't going to want to be radiating 'kill me, kill me' emissions. So cut the AEGIS and reduce the power of the radar systems. Install a state of the art passive radar system. Replace the VLS tubes with cannon. Up the armor. Install some ARM launchers. Make an all gun/ARM stealthed destroyer... it won't be at a disadvantage compared to other destroyers because, although it can only hit from relatively short range, none of it's enemies will be able to see it to fire missiles at long range. and if they DO manage to detect you, you can flush the ARMS at them to force them to shut down their radar. If you insist on having active radar, install it in one of the choppers and use it to spot the fall of your shells.

There. Now you have an effective destroyer that is also fairly unique.


Hmm... interesting. Not sure if I want to go that far, but in future iterations, I may go with the gun/ARM system.

And I am curious to see your zepplins.
Lindim
14-01-2005, 22:47
OOC: You are right, it is a conventional destroyer stealthed. But then, that's what I need. If I was to sell this, I'd have a storefront.
Lindim
14-01-2005, 22:48
OOC: Also, VLS can launch ARMs, so I suppose I might make that standard. Good idea.
Artitsa
14-01-2005, 22:50
A very fine Destroyer indeed. The Artitsan Coast Guard wishes to purchase 28 of these fine vessels for littoral and Economic Waters enforcement. Name your price (if you choose to perhaps give a discount.)

Such fine vessels should be purchased by all and receive the Artitsan Seal of Approval!
Lindim
14-01-2005, 22:51
OOC: Also, apparently AEGIS is a C/C system, not radar, so I'll leave it in there. Insightful points though, even if I may disagree with them.
Azazia
14-01-2005, 22:54
my navy operates under the threat of large missile barrages from air and ship... hence in our little RP all the information on the size of a standard Lindimese battle group... the idea being that with such large numbers of missiles, destroyers will operate in concert with cruisers, the cruisers providing the punch, the destroyers the sacrificial shield... with lots of anti-aircraft missiles and smaller missiles to intercept anti-ship missiles... that's the point of my new destroyers...
Lindim
14-01-2005, 22:54
Artitsa: Order of 28 billion dollars confirmed, and we thank you for your patronage. Dreamer Sharks may be customized to any number of roles, and we are willing to help you do so if you should require. We will continue to provide modern and effective fighting vessels, and hope you are satisfied with all your aWen products.

-aWen Customer Service
Verdant Archipelago
14-01-2005, 22:55
I think most of my zep design were lost when I stopped playing. But don't worry, Verdant Archipelago will have zeppelins too. Cargo zeppelins, engineering zeppelins, MASH zeppelins, AWACs zeppelins, firefighting zeppelins... you name it, we had it. And will have again.

I was serious about the radar. It's a BAD THING to have sophisticated radar systems on a stealthed ship. If you go active, everyone for hundreds of km will know where you are, and you simply don't have the firepower to fight once you've been detected. Reduce your active radar capacity and improve your passive and ECM.

And AEGIS is a combination C&C and phased radar array for engaging airborn targets. Without the radar, AEGIS is useless, and I don't think you have the point defence or missile magazine to use it properly.
Lindim
14-01-2005, 22:57
my navy operates under the threat of large missile barrages from air and ship... hence in our little RP all the information on the size of a standard Lindimese battle group... the idea being that with such large numbers of missiles, destroyers will operate in concert with cruisers, the cruisers providing the punch, the destroyers the sacrificial shield... with lots of anti-aircraft missiles and smaller missiles to intercept anti-ship missiles... that's the point of my new destroyers...

OOC: To sacrifice themselves? :p
Lindim
14-01-2005, 23:01
I think most of my zep design were lost when I stopped playing. But don't worry, Verdant Archipelago will have zeppelins too. Cargo zeppelins, engineering zeppelins, MASH zeppelins, AWACs zeppelins, firefighting zeppelins... you name it, we had it. And will have again.

I was serious about the radar. It's a BAD THING to have sophisticated radar systems on a stealthed ship. If you go active, everyone for hundreds of km will know where you are, and you simply don't have the firepower to fight once you've been detected. Reduce your active radar capacity and improve your passive and ECM.

aWen Corporation appreciates your response, but points out that most customers will be discerning enough to know when to use the Intercept passive radar system, and when to switch to active radar.

The ability to switch this on the Dreamer Shark offers end-users a greater versatality in their usage of these destroyers.
Azazia
15-01-2005, 00:10
ooc: basically. the new setup of any Commonwealth battle group will have either a battle cruiser or carrier as its centerpiece. These will be given two to three to-be-designed arsenal ships as missile armament support ships. These three classes of ships will be the bulk of the invested money, the destroyers were to be the primary anti-aircraft warfare ships, dealing with aircraft and missiles... and if needbe, become expendable targets. Likewise, a to-be-developed frigate will be be even further out from the group and will be tasked with anti-submarine warfare and light anti-air work... given the Royal Navy lost an expensive nuclear cruiser to a Lindimese missile salvo... it makes sense somewhat...
Lindim
15-01-2005, 00:33
OOC: Ah, those were the heady days of great wars and glorious battles. Remember, you sunk my last battleship with some extremely lucky missile hits that somehow hit all the vulnerable spots, so don't complain! :p
Azazia
15-01-2005, 00:38
I'm not, but my cruiser was much like the HMS Hood of Britain during WWII... one of the oldest most decorated ships of the line... but yeah, missiles have almost taken all the fun out of naval strategy... sort of, i mean now there are new strategies, but nothing in terms of crossing the T or anything like that, you no longer can even get a glimpse of your enemy before you're dead

so in that regard, you sunk my Hood, I sink your Bismarck... cruiser to battleship... i think that analogy works
Lindim
15-01-2005, 00:47
OOC: Well, your cruiser was more of a battlecruiser, correct?
Azazia
15-01-2005, 00:54
true, as was the Hood... but then the Hood wasn't powered by a nuclear reactor and armed with over 100 missiles
Lindim
15-01-2005, 00:57
OOC: Exactly. And now, if my next battleship goes ahead as per schedule, your cruisers could never sink it, except with a ten to one advantage. ;)
Azazia
15-01-2005, 01:03
of course they shouldn't ever have to engage your battleships...

but then again, we'd like to help design this battleship of course
Lindim
15-01-2005, 01:13
OOC: I'll send you the preliminary statistics so far, once I get the armor done.
Azazia
15-01-2005, 01:17
ooc: rock n' roll
Lindim
15-01-2005, 03:16
OOC: Bump.
Verdant Archipelago
15-01-2005, 03:23
OOC: Interesting Azazia... you use the same naval tactics I did when I was Chardonay. Each of my Hunter-killer squadrons would have several dedicated arsenal ships (missile monitors) and a couple of stealthy AA destroyers, along with a light cruiser for spotting. When a squadron of seven ships (four of them with 10 man crews) can put over 2000 missiles in the air.... something's wrong.
Lindim
15-01-2005, 03:37
OOC: Keep your comments OOC in this thread if you are not purchasing on inquiring.
Lindim
15-01-2005, 05:00
The aWen Corporation is pleased to announce its development of its next-generation trimaran battleship class, Deep Whale, is approaching the final stages of design and testing. The Deep Whale class should be ready for production within a NS month.
Artitsa
15-01-2005, 05:17
How about $25 Billion?
Lindim
15-01-2005, 06:30
How about $25 Billion?
As our first international customer, you get a $4 billion discount, bringing the total to $24 billion.

The money may be wired through any banking system.

-aWen Customer Service
Azazia
15-01-2005, 07:14
ooc: Lindim, or would I address it to aWen Corp, I TGed you some thoughts I had on the Deep Whale class although overall I think it's powerful
Lindim
15-01-2005, 19:19
OOC: Replied.
Lindim
16-01-2005, 00:40
COPYRIGHT NOTICE ON ALL SHIPS DESIGNED BY THE USER KNOWN AS LINDIM: All descriptions and images, unless otherwise specifically stated, are copyrighted to myself alone and I will track down those who use them and take appropriate action.

Copyright 2004 dijolean@yahoo.com
Neo sephrioth
16-01-2005, 00:41
il take 30 of eavery thing here
Lindim
16-01-2005, 00:56
il take 30 of eavery thing here

Order approved.

-aWen Corp.
Neo sephrioth
16-01-2005, 00:58
we have a little favour to ask can the ships be spayed with a ouyr motif a 20 foot long dragon clasping a sword
Lindim
16-01-2005, 04:42
we have a little favour to ask can the ships be spayed with a ouyr motif a 20 foot long dragon clasping a sword

Certainly, any and all customizations will be done. Expect 2 NS years until delivery.

-aWen Customer Service
Lindim
16-01-2005, 16:46
OOC: Well, working on a frigate and battlecruiser right now, but not sure which one I'll solve first. And then I have to make a submarine... Ah, so much to do, so little time with midterms...