Moleland
14-01-2005, 13:48
The Moleland Security StoreFront
Keeping homes and top secret bunkers secure since 1881
Welcome Customer. Whether you are looking to defend a bank, or simply to keep the neighbours out, then the Moleland Security Storefront has something for you. NOTE: installation/delivery is included in the price! NOTE: MC, or the Mud coin is equal to roughly $2.
The death drop bridge
This crude, but effective device makes sure that nobody unwelcome gets in. When we install it, you tell us a maximum of 1 stone per metre. Each stone is 33 cm long. When an intruder steps on this stone, all the stones on the bridge fall away, meaning that the ‘Victim’ falls into a pit of lava, acid or whatever surprise you have in store. The stones will then use their jetpacks, and return to their position on the bridge.
A note of warning: Make sure you remember which stones are the ‘Death drop’ stones, because Moleland Security would hate for you or a member of your family meet an untimely death.
PRICE= 80,000 MC + 5,000 MC per metre.
Custom designs available (so the bridge ‘Blends in’ with your own designs) at an extra 50% of the normal price.
The Fusebox
Moleland Security’s answer to ‘Man’s best friend’ this Dinosaur like creatures may only stand at 5 feet, but they are deadly killing machines. From the age of 2, they are fully developed, and are capable of biting through 15 cm of steel, and running at 25 km per hour! Not only that, but they can also breath fire, and spit electricity at an intruder.
We recommend you raise the Fusebox from 6 months old, so it is more tame and won’t eat you for lunch. However, we do offer the Fusebox at adulthood, but you better keep it locked up.
A note of looking after your Fusebox: Just feed it 5% of it’s weight in meat (Raw) per day and give it 10 litres of water per day.
PRICE= 10,000 MC per pup
30,000 MC per adult
The automatic laser turret
This stationary weapon is fixed to the ceiling of your base or house and what have you. Linked to a computer system, it will target intruders and blast them with concentrated laser fire until the target is a burnt out shell. The laser can pierce up to 100 mm of conventional armour. It can rotate 360 degrees.
PRICE= 2,500,000 MC per turret
The Manuel Laser turret
This is a heavily armoured turret, which a troop sits in and unleashes havoc! This is stationery, and sits in the middle of a corridor or whatever and rotates through 360 degrees. It has two cannons, which unleash rapid fire energy bolts which can fry through 150 mm of conventional armour.
PRICE= 3,000,000 MC per turret
Laser Trip bombs
This Explosive devices are fixed to walls and are stationery, They can be left ‘open’ and the time, or you can cover them with a bulkhead, and open them by triggering a switch.
When an organic life form breaks the laser, BOOM, no more life form
PRICE= 2,000,000 MC for 2
Invisible Laser Trip Bombs
Same as above, but the lasers are invisible.
PRICE= 2,500,000 MC for 2
Keycard Security Bulkhead
Thick, armoured Bulkheads restrict access to certain areas. They require keycards to open. You of course guard these, and allow only qualified personnel take them. NOTE of WARNING: The bulkhead can be cut through using huge explosives and Cutting instruments.
PRICE= 1,000,000 MC each
Keycard Security energy barriers
A more modern version of the above. The areas are restricted by ‘forcefields’ which are unbreakable. NOTE OF WARNING: Needs a large, constant power supply to run. Deactivates, if power stopped.
PRICE= 2,000,000 MC each
The Mind Probe
Not really a security device, but perfect for interrogating captured intruders! Has three levels of power. The machine is linked to the head of the accused. At level 1 it acts simply as a 100% accurate lie detector. At level 2, if the accused lies it gives them a painful shock, which causes permanent brain damage in 0.0000002% of people.
At level 3 it is dangerous. It can forcefully take the memory from the mind of the victim. This is 85% successful, and results in permanent brain damage in 45% of people and death in 50%.
PRICE= 10,000,000 MC each
'Chameleon' Class Holographic walls
Simply, these 'Fake' walls look real, and are undectable from the real thing, except of course, you can walk through it. On the opposite side, they are invisable, and therefore you aim is not affected.
We recommend you use these to hide secret areas, or blast your enermies from nowhere!
NOTE: Will deactivate if there is a power failure.
PRICE= 1,000 MC each /per metre
The FUSE Guard Version Mark 2 (Fighting Unit second Edition)
This machine is an excellant piece of mole Robotics. Armed with a small, but effective 33mm Rocket launcher, this thing can guard anywhere... and not make a mess.
The FUSE GV is armoured in thick, light Plutonium Mudium which is 10cm thick (100cm in conventional MT armour). It also has limited flight ability, equipped with a jetpack for attack from the air and the ground!
Still not convinced the FUSE GV is for you? Then there is one more thing that may interest you. It's intelligence!
Unlike many other Mole Robots, this one can process any verbal command, no matter how long. Not only that, but in combat it will actually seek out cover and/or dodge enermy fire!
What's that I hear you say? What's the catch? Unfortuantely, the FUSE GV cannot be used in attack, as it's programming does not allow it to.
PRICE=500,000,000 MC for 10
Rapid-Vacuum Chamber
This is perfect to put your KEYCARDS in. Simply, when an intruder breaks an invisible laser beam, the door seals, and the person is given 10 seconds to say a password of your choice. If the password is not given, the air is sucked out of the chanber, and the victim explodes. The chanber will clean itself afterwards!
PRICE= 2,500,000 MC each
The Mini-Turret laucher
Two of these are mounted on the ceiling of your base or whatever. Simply, when an intruder is near them you activate them manually (via a computer security system). Then, watch as the havoc unfolds!
The lauchers will lauch a small 'metal ball' every 5 seconds onto the fall. Once it stops moving, the 'metal ball' takes 2 seconds to unfold and transform into a mini laser turret. It will then fire repeated shots at any enemy nearby until it is either destroyed, or it runs out of ammo. All though, not well armoured, and having weak weapon power (Burns through 10mm of conventional armour) Imagine the shock and horror as the intruder/s are quickly surrounded by tiny laser turrets.
The launcher itself has 100mm of armour, and can store up to 100 mini-turrets at a time. The launchers come with 100 rounds to start with, Refills will have to be bought seperately.
PRICE= 2,000,000 MC for 2.
100,000 for Refills
The Mini Sniper/Security Camara Turret (Manual)
This tiny little security device (50mm wide, and 85mm high) is mounted at the very top of wall, or on a ceiling.
You can use it as a security camara, and leave it on automatic circling motion (it can turn 360 degrees), or, when it spots an enemy, take control of it via remote control.
This little thing doesn't cause much damage (only penetrates 5mm of armour) but is very hard to see, especially in poorly-lit corridors. Using the targetting system, you can shoot your enemies from nowhere with the mini-laser sniper rifle attached to the camara. Great fun!
PRICE=50,000 MC each
The Anti personnel mine
Does exactly what it says on the tin. Leave visible or bury at 30cm under ground. Heat activated. Explosion can break 150mm of conventional armour
PRICE= 10,000 MC for 10
Thank you for your custom. Please do your own maths.
Can’t find what your looking for? Just ask and I may add for you.
Thank you again.
Keeping homes and top secret bunkers secure since 1881
Welcome Customer. Whether you are looking to defend a bank, or simply to keep the neighbours out, then the Moleland Security Storefront has something for you. NOTE: installation/delivery is included in the price! NOTE: MC, or the Mud coin is equal to roughly $2.
The death drop bridge
This crude, but effective device makes sure that nobody unwelcome gets in. When we install it, you tell us a maximum of 1 stone per metre. Each stone is 33 cm long. When an intruder steps on this stone, all the stones on the bridge fall away, meaning that the ‘Victim’ falls into a pit of lava, acid or whatever surprise you have in store. The stones will then use their jetpacks, and return to their position on the bridge.
A note of warning: Make sure you remember which stones are the ‘Death drop’ stones, because Moleland Security would hate for you or a member of your family meet an untimely death.
PRICE= 80,000 MC + 5,000 MC per metre.
Custom designs available (so the bridge ‘Blends in’ with your own designs) at an extra 50% of the normal price.
The Fusebox
Moleland Security’s answer to ‘Man’s best friend’ this Dinosaur like creatures may only stand at 5 feet, but they are deadly killing machines. From the age of 2, they are fully developed, and are capable of biting through 15 cm of steel, and running at 25 km per hour! Not only that, but they can also breath fire, and spit electricity at an intruder.
We recommend you raise the Fusebox from 6 months old, so it is more tame and won’t eat you for lunch. However, we do offer the Fusebox at adulthood, but you better keep it locked up.
A note of looking after your Fusebox: Just feed it 5% of it’s weight in meat (Raw) per day and give it 10 litres of water per day.
PRICE= 10,000 MC per pup
30,000 MC per adult
The automatic laser turret
This stationary weapon is fixed to the ceiling of your base or house and what have you. Linked to a computer system, it will target intruders and blast them with concentrated laser fire until the target is a burnt out shell. The laser can pierce up to 100 mm of conventional armour. It can rotate 360 degrees.
PRICE= 2,500,000 MC per turret
The Manuel Laser turret
This is a heavily armoured turret, which a troop sits in and unleashes havoc! This is stationery, and sits in the middle of a corridor or whatever and rotates through 360 degrees. It has two cannons, which unleash rapid fire energy bolts which can fry through 150 mm of conventional armour.
PRICE= 3,000,000 MC per turret
Laser Trip bombs
This Explosive devices are fixed to walls and are stationery, They can be left ‘open’ and the time, or you can cover them with a bulkhead, and open them by triggering a switch.
When an organic life form breaks the laser, BOOM, no more life form
PRICE= 2,000,000 MC for 2
Invisible Laser Trip Bombs
Same as above, but the lasers are invisible.
PRICE= 2,500,000 MC for 2
Keycard Security Bulkhead
Thick, armoured Bulkheads restrict access to certain areas. They require keycards to open. You of course guard these, and allow only qualified personnel take them. NOTE of WARNING: The bulkhead can be cut through using huge explosives and Cutting instruments.
PRICE= 1,000,000 MC each
Keycard Security energy barriers
A more modern version of the above. The areas are restricted by ‘forcefields’ which are unbreakable. NOTE OF WARNING: Needs a large, constant power supply to run. Deactivates, if power stopped.
PRICE= 2,000,000 MC each
The Mind Probe
Not really a security device, but perfect for interrogating captured intruders! Has three levels of power. The machine is linked to the head of the accused. At level 1 it acts simply as a 100% accurate lie detector. At level 2, if the accused lies it gives them a painful shock, which causes permanent brain damage in 0.0000002% of people.
At level 3 it is dangerous. It can forcefully take the memory from the mind of the victim. This is 85% successful, and results in permanent brain damage in 45% of people and death in 50%.
PRICE= 10,000,000 MC each
'Chameleon' Class Holographic walls
Simply, these 'Fake' walls look real, and are undectable from the real thing, except of course, you can walk through it. On the opposite side, they are invisable, and therefore you aim is not affected.
We recommend you use these to hide secret areas, or blast your enermies from nowhere!
NOTE: Will deactivate if there is a power failure.
PRICE= 1,000 MC each /per metre
The FUSE Guard Version Mark 2 (Fighting Unit second Edition)
This machine is an excellant piece of mole Robotics. Armed with a small, but effective 33mm Rocket launcher, this thing can guard anywhere... and not make a mess.
The FUSE GV is armoured in thick, light Plutonium Mudium which is 10cm thick (100cm in conventional MT armour). It also has limited flight ability, equipped with a jetpack for attack from the air and the ground!
Still not convinced the FUSE GV is for you? Then there is one more thing that may interest you. It's intelligence!
Unlike many other Mole Robots, this one can process any verbal command, no matter how long. Not only that, but in combat it will actually seek out cover and/or dodge enermy fire!
What's that I hear you say? What's the catch? Unfortuantely, the FUSE GV cannot be used in attack, as it's programming does not allow it to.
PRICE=500,000,000 MC for 10
Rapid-Vacuum Chamber
This is perfect to put your KEYCARDS in. Simply, when an intruder breaks an invisible laser beam, the door seals, and the person is given 10 seconds to say a password of your choice. If the password is not given, the air is sucked out of the chanber, and the victim explodes. The chanber will clean itself afterwards!
PRICE= 2,500,000 MC each
The Mini-Turret laucher
Two of these are mounted on the ceiling of your base or whatever. Simply, when an intruder is near them you activate them manually (via a computer security system). Then, watch as the havoc unfolds!
The lauchers will lauch a small 'metal ball' every 5 seconds onto the fall. Once it stops moving, the 'metal ball' takes 2 seconds to unfold and transform into a mini laser turret. It will then fire repeated shots at any enemy nearby until it is either destroyed, or it runs out of ammo. All though, not well armoured, and having weak weapon power (Burns through 10mm of conventional armour) Imagine the shock and horror as the intruder/s are quickly surrounded by tiny laser turrets.
The launcher itself has 100mm of armour, and can store up to 100 mini-turrets at a time. The launchers come with 100 rounds to start with, Refills will have to be bought seperately.
PRICE= 2,000,000 MC for 2.
100,000 for Refills
The Mini Sniper/Security Camara Turret (Manual)
This tiny little security device (50mm wide, and 85mm high) is mounted at the very top of wall, or on a ceiling.
You can use it as a security camara, and leave it on automatic circling motion (it can turn 360 degrees), or, when it spots an enemy, take control of it via remote control.
This little thing doesn't cause much damage (only penetrates 5mm of armour) but is very hard to see, especially in poorly-lit corridors. Using the targetting system, you can shoot your enemies from nowhere with the mini-laser sniper rifle attached to the camara. Great fun!
PRICE=50,000 MC each
The Anti personnel mine
Does exactly what it says on the tin. Leave visible or bury at 30cm under ground. Heat activated. Explosion can break 150mm of conventional armour
PRICE= 10,000 MC for 10
Thank you for your custom. Please do your own maths.
Can’t find what your looking for? Just ask and I may add for you.
Thank you again.