The Dark Masters Fleet / OCC Thread
Kormanthor
12-01-2005, 09:16
This is the OCC Thread for the Dark Masters Invasion Thread, please keep
all OCC comments here instead of in the IC Thread.
Anime-Otakus
12-01-2005, 14:32
Looks interesting, I feel the urge to sign up.
Kormanthor
12-01-2005, 15:52
Looks interesting, I feel the urge to sign up.
Please do
Chronosia
12-01-2005, 15:55
tag for Interest. Give me more details and I might sign up
Kormanthor
12-01-2005, 16:14
tag for Interest. Give me more details and I might sign up
Thank You for your Interest, here is the Background for this Thread:
The Dark Masters of Andromeda
Millennia Ago….
…… during Earth’s Paleolithic Age or the Old Stone Age when mankind was just beginning to learn a spoken language and how to craft crude tools & weapons from wood & stone. There existed a highly advanced civilization that lived on a small island continent located somewhere in the Atlantic Ocean which was known as “ ATLANTIS “.
The Atlantics were a race of scientific genius whose downfall on Earth was brought on by their dabbling in the Dark Arts. The reason this caused their downfall is because it was their Dark Arts usage that revealed to them the existence of other dimensions…. what might be called parallel dimensions. However, only one of these parallel dimensions…. a dimension called WARP SPACE or just the Warp became their Nemesis. Later they found out that Warp Space was known by many names such as Chaos, the Ether, the Empyrean, and the Immaterium.
This new & terrible dimension did not conform to the laws of physics & nature as are known in this dimension.... the Material Plane . This of course intrigued the Atlantics who curiosity caused them to want to Master this new dimension as they had the Material Plane.
So they began a new study, which they called Warp Technology. Through these studies they learned that Warp Space can be likened to an ocean, and like the ocean, has its currents and its still spots, its whirlpools and its tempest. They learned that Great Storms sweep through this immaterial realm, spinning craft out of control for light years around, destroying all those embroiled in its merciless energies. They found evidence of ships being thrown thousands of light years off course or hurled backwards or forwards through time, destined to wander the stars for eternity with no chance of ever returning home.
As these studies progressed the Atlantics learned that Warp Storms weren’t the only dangers to be found within the Warp. Like real space of the material plane, they found that the Warp was inhabited. Sentient energies & other immaterial life forms dwell within it. Creatures formed from & sustained by the shifting energies of the Warp. Few of these were found to be friendly, most were found to be predatory & hostile. These entities were found to be able to thrive on the thoughts & emotions of those who dwell in the material plane, through possession of the weak, nurturing their foul ambitions of power & conquest.
The Atlantics also discovered that occasionally the link between Warp Space & the Material Realm can be weakened, allowing energy from Warp Space to burst through into the Material Plane. Sometimes this causes a vortex of tremendous power, which would destroy any nearby stars or planets. Of the known rips between the Warp & the Material Plane, the two largest of them the Atlantics named the “ Eye of Terror “ and
“ The Maelstrom “.
These regions of the Milky Way Universe they found are extremely dangerous & cannot be traversed except by the most experienced Navigators. The conditions in these locations are so hazardous that virtually no expeditions into these areas ever return. Of the very few that has, the survivors speak of a nightmare region where nature & physics are forgotten, a place where madness & confusion reign.
Eventually the Atlantics learned enough about traversing the Warp that they found a humanoid society also inhabited the Warp. The Imperium of Mankind a ten thousand year old empire ruled by an Evil Emperor, a creature so old that its body is said to be shattered & withered to the point of being a living skeleton. But who survives through restorative magical elixirs & an alchemical gas that billows from its throne ….. the Golden Throne of Terra. It is said that through his vast psychic powers he rules this Nightmare realm with an iron fist.
Unfortunately for the Atlantics, their probing were eventually discovered by the Carrion Lord of the Imperium of Mankind. Fearing that the location of Earth would be discovered by this nightmarish realm lord. The Atlantics hid their beautiful city in the depths of the ocean beyond the reach or ability of discovery by this foul creature. Then disappeared into the depths of the open space between galaxies. ( WH40k )
Centuries Later….
The Atlantics Descendants starships finally achieved their goal… the Andromeda Galaxy. Because the descendants had become a fractured society during their long space journey. They decided to colonize two different planets instead of just one as was originally planned. The first group to colonize a planet was the group who wanted to continue their fore fathers investigation of Warp Space. This group found a suitable Class-M planet in what is now known as the Magi-Deke Solar System which they named Palladium.
The second traveled far beyond into a different system where they also found a suitable Class-M planet which they named Atlantis II in what is now known as the System of the Gods. There they learned the reason why that area of space is named as it is. It is the New Home of some of the old gods of Earth.
The Atlantic Descendants of Palladium went ahead with their plans to continue the fore fathers investigations of Warp Space. Eventually the Carrion Lord rediscovered them through these investigations and sent a Imperium Star Fleet to conquer them and add them to the planets of the Imperium of Mankind. The Carrion Lord then engineered a wormhole from Warp Space into the Magi-Deke solar system which allowed warp space to enter this area which he wished to be flooded by warp space.
Finally the Triadian Federation learned of this invasion of their space and erected a zone of null space around the warp space that stopped its spread into the surrounding space. This null space was also designed to cut off the inhabitants of this new Warp Space from the surrounding Normal Space. Over the years a few attempts have been made to breach this null space but all were totally destroyed by their attempts.
OCC: Even though the Dark Masters have a history with the inhabitants of the Warp I have decided not to use that in the new thread as it angered alot of folks. This post does however explain Lord Ty'Ara's background, but unless some folks ask for the Imperium to be included in the new thread you won't see anymore concerning them coming from me.
Chronosia
12-01-2005, 16:20
Excellent! WH40K! I'm a Chaos nation meself. The Imperium of Chronosia :D Leader of the Black Crusade; consumer of worlds ;)
Kormanthor
12-01-2005, 17:20
Excellent! WH40K! I'm a Chaos nation meself. The Imperium of Chronosia :D Leader of the Black Crusade; consumer of worlds ;)
Great! If you wish, it would make a much more interesting thread if you
could roleplay the Imperium's entrance into this thread. What do you think?
Kormanthor
12-01-2005, 19:17
That's not WH40K... The Emperor is the reason why humans are in as good a situation as they are in the WH40K universe. They would've been overrun by their enemies long ago if it wasn't for him. And the people they sacrifice for him are doomed anyway, so it's actually better for the rest of humanity.
As I said ... if WH40K appears in this thread it will be roleplayed by other folks because of my limited knowledge of it. In fact EmeriKa, you could work with any other WH40K rper's to make sure it's done correctly. That is ... if they agree to do so, or you could roleplay your own. My point is that through
all of you I could learn more about WH40K, so I won't make the same mistakes again in the future.
Kormanthor
12-01-2005, 22:52
Bah, my nation isn't based at all on WH40K, and my knowledge on WH40K is rather limited. Plus I tend to keep out of WH40K RPs since I have an idea on how wanky WH40K is. If you need info on it, just go through the GW website or something. Easy sources for basic info. You can find more than enough info on it by simply typing "Warhammer 40 000" or "Warhammer 40K" or somesuch on Google, if GW's website ain't enough.
Well you are welcome to participate in this thread without employing
WH40K. Would you like to be a defender of Earth or an Invader?
VirginIncursion
12-01-2005, 23:10
I would like to be a Defender of Earth
Kanuckistan
13-01-2005, 07:31
Thank You for your Interest but, please post all OCC on the OCC Thread. I
will be glad to answer any questions there.
At the time I typed up my query, this OOC thread did not exist. :P
So, where're you planning on taking this, and do you have any plot worked out?
Chronosia
13-01-2005, 11:53
I'm willing to be an Invader :D
Also, I know quite a bit about Wh40K; you need anything, I'm here
Kormanthor
13-01-2005, 17:13
Problem is I have no IC reasons to have anything to do with Earth at this time. And which side is which? The Golden Throne is on Earth. Terra IS Earth. Thus, the Carrion Lord, as some call the Emperor, is on Earth. And isn't he sort of dead, too? His body lives on, but his mind is roaming in the Warp or something like that, waiting to be reborn. That's as far as I know, and I don't claim I really know if that's true.
Terra is the Earth of Warp Space, the Earth I am talking about is in an
entirely differant dimension called Normal Space or the Material Plane. If
you read the entirety of my interduction thread then you should already
know this.
Kormanthor
13-01-2005, 17:17
At the time I typed up my query, this OOC thread did not exist. :P
So, where're you planning on taking this, and do you have any plot worked out?
Of course I do but that isn't something that I share with everyone or
else I might be accused of causing a time incident. Which I'm sure you
realize the ESUS would not condone, and sense I am a member of the
ESUS I would never do that.
Chronosia
13-01-2005, 17:18
So, its kinda like.....WH40K is an AU. And the realm known as Terra; is threatening our conventional Earth?
So the Emperor is the same old Emperor? and not, you know....Daemonically evil or anything?
Kormanthor
13-01-2005, 17:24
I'm willing to be an Invader :D
Also, I know quite a bit about Wh40K; you need anything, I'm here
Thank You Chronosia and Welcome Aboard. Sense your knowledge of
WH40K is superior to mine could you explain in more detail the differance
between Terra ( Earth ) of Warp Space and NS Earth to EmeriKa for me?
Kormanthor
13-01-2005, 17:26
OK Guy & Gals we are getting a little long on Invaders so we could use some more defenders.
Chronosia
13-01-2005, 17:31
the difference? Well WH40K Terra is in the 41st Millenium; whereas Earth (Depending o nwhich one your talking about alternates between various tech types in our current timeline.
Terra of WH40K is the heart of the Imperium; home of the Golden Throne, the Astronomicon, etc.
Kormanthor
13-01-2005, 17:40
the difference? Well WH40K Terra is in the 41st Millenium; whereas Earth (Depending o nwhich one your talking about alternates between various tech types in our current timeline.
Terra of WH40K is the heart of the Imperium; home of the Golden Throne, the Astronomicon, etc.
This is a quote from Emerika:
Problem is I have no IC reasons to have anything to do with Earth at this time. And which side is which? The Golden Throne is on Earth. Terra IS Earth. Thus, the Carrion Lord, as some call the Emperor, is on Earth. And isn't he sort of dead, too? His body lives on, but his mind is roaming in the Warp or something like that, waiting to be reborn. That's as far as I know, and I don't claim I really know if that's true.
I'm not sure that he understands that NS Earth and Terra are not the same
planet. Secondly I can't really answer the question about Terra's Emperor.
Kormanthor
13-01-2005, 17:54
Originally Posted by Lessr Tsurani
OOC I hope you know these are not the same Tsurani as the ones you helped, these are the ones Arkyla fled from. THe Ones that had become infected. THey managed to get out of their prisons, now they are making various allies to be able to get revenge. The Only way you would recinize them was from Arkyla, who was found to be infected.
No I didn't realize that, but we can work with it. The Hive will hopefully
make the thread more interesting. Bane is a Greater God from the
Forgotten Realms who was killed then came back to life by his own power.
So the time this thread represents takes place during the time between his
death and rebirth in the Forgotten Realms. You see the Gods of the FR manifest their power through their worshipers so in this way Bane is building
enough power to cause his rebirth in the FR. Also sense Bane is a God he
would know of the Hive. So I would appreciate it if you could give me their
details in a telegram.
Note: Although I must remind everyone that
any and all happenstance within this thread will not effect the rest of NS.
In other words even if the entire Universe is destroyed in this thread, the
world outside this thread will remain entirely unaffected.
Balrogga
13-01-2005, 18:17
I might give it a try.
If you read the history page on my website you will see the Empire is really ran by aliens inhabiting humans they genetically engineered.
For this RP I would be fighting to save my humans but otherwise, the rest of humanity doesn't matter.
Is this OK with the rest? I could be either way depending on who threatens my Empire...
Kormanthor
13-01-2005, 18:42
So, its kinda like.....WH40K is an AU. And the realm known as Terra; is threatening our conventional Earth?
So the Emperor is the same old Emperor? and not, you know....Daemonically evil or anything?
No, Lord Ty'Ara has ties to Terra, but he isn't representing them during this
attack. This is personal to him because of his origins as a human from Atlantis
in Earth's Stone Age. Also it was my lack of knowledge of WH40K that lead me
to believe the Emperor is Evil. Together with my knowledge of the Forgotten
Realms where people who look like the Emperor are considered what is called
Liches .... and I have never heard of a good Lich.
Kormanthor
13-01-2005, 18:45
Also I would like to explain that I will not only be Roleplaying the Dark Masters Fleet, but Kormanthor's Forces as well as the Triadian Federations Forces.
Kormanthor
13-01-2005, 19:05
Originally Posted by Lessr Tsurani
OOC I hope you know these are not the same Tsurani as the ones you helped, these are the ones Arkyla fled from. THe Ones that had become infected. THey managed to get out of their prisons, now they are making various allies to be able to get revenge. The Only way you would recinize them was from Arkyla, who was found to be infected.
IC The Hive lords cheered in triumph. Their master, at the same time lashed out, and the frail barrier that stoped him from leaving his star vanished. He immidietly moved to the system, which was in the center of the galaxy, and consumed the entrie place. The Bio-matter was put into a rift organ and then trasfered to the hive fleet. The Hive ships immidiatly started to convert these to ships, one which would trasport the Hive Lord and his Gurad onto the ship with Lord Kahn Ty’Ara, to find themselves some bio-mass to consume. They would then modle their armies off them, and there would be war.
This is also interesting because in a Star Trek novel that I read there was
a powerful being trapped at the center of the Galaxy too. So maybe I could
also RP his Escape ... what do you all think. It would add an extra flavor to
the thread.
Kormanthor
14-01-2005, 12:59
OK folks we still need some more Defenders Of Earth
Kormanthor
15-01-2005, 08:55
WH40K's Terra is "RL Earth" in the year fourty or so thousand years AD, and "NS Earth" is usually thought to be pretty much where RL Earth is, the third planet in Sol and whatnot, and AFAIK, people think that NS Earth is what's closest to RL Earth in this game. I have no IC reason to have anything to do with that Earth, even if this nation is aware of it.
Then there's the thing that I have no IC reason to know anything about the Warp, as the Warp is not the same as the astral planes my people use for travelling FTL, nor is it the same as the Stygian Paths of the Underworld... Or HyperSpace. So, if this Emperor resides in the Warp, I'd have no idea of his existence.
Oh yeah.
Again AFAIK, I read on GW's site or somewhere that the Emperor hasn't really said anything ever since his body was put into the Golden Throne after the... Horus Heresy? And that his soul is in the Warp, waiting to be reborn. So, his body is just being kept alive kind of like people are being kept alive with machines nowadays. Except keeping him alive means death to quite a few untrainable psykers as Ctan's player said on IRC.
Hell, I could be wrong, but that's what it said on some oh em gee site. What I gathered from everything I read on teh net, the Emperor's pretty much dead in the common sense, and the Imperium is working on its own. Or maybe it's something in the way of Cthulhu. I'd have to actually buy WH40K books to really know my shit. But it's something like this... If they let his body die, they'd have far worse FTL capabilities and crap like that, and that the Imperium would die out kinda fast without him. So, he's kept alive.
In this thread Terra & NS Earth are two similar planets that are located in two very differant dimensions. Terra is in Warp Space and NS Earth is in Normal Space or the Material Plane as it is called in the Forgotten Realms.
Kormanthor
15-01-2005, 21:01
Nodnod. My point still stands, though. I have no IC reason to be in the know on the Warp, and my nation has no IC reason to be defending - or attacking - Earth. I guess at least one of those are required to have a reason to take part in this RP. :-)
Fine have it your way, I was just trying to be inclusive.
Kormanthor
16-01-2005, 18:26
The Zoram-Class Battlecruiser
http://www.bateshome.com/jordan/ubership11.gif
http://www.bateshome.com/jordan/ubership.jpg
Length: 958 meters
Crew: 520 people, 45 droids, and 3 central AI (one for mechanical, one for weaponry, and one for information).
Powerplant: Dual Chlorophusion control chambers
FTL Drives: Capsule Mk II Cascading Hyperspace Fold Drive (also works as Hyperdrive OR fold drive)
Docking Capabilities: 36 Fighters (Or mecha), 12 Shuttles (Or Gunships), 2 Corvettes, and link-up ability with up to 2 Frigates.
Cargo Capacity: Very little.
Weapons: This ship has 2 Farad systems (3.2x10^18 Watts [800 Megatons per second] each) that can be used completely independant of each other. Other weapons include 14 forward Mk IV Heavy Rail Cannons (200kg*100 km/s), 128 Turret-Mounted Farad Beam Cannons, 7 Heavy Farad Beam Cannons (Forward firing), 5 Forward Torpedo Tubes, 2 Aft Torpedo Tubes, and some hundred close-defense plasma-bolt cannon turrets.
Defenses: An extremely thick Titanium-Alloy armor, with a LiquidMetal^2 armor coating it, as well as a Xanthal Type VII Shield, and of course, the powerful Farad systems.
Atmosphere Capable: No. Landing Capable: No.
Moroni Mk III Heavy Battlecruiser
http://www.bateshome.com/jordan/moroniiii.gif
http://www.bateshome.com/jordan/moroniiii.jpg
Length: 772 meters
Crew: 475 people, 25 droids, and 3 central AI, one for mechanical, one for weaponry, and one for information.
Powerplant: Chlorophusion control chamber
FTL Drives: Capsule Mk II Cascading Hyperspace Fold Drive (also works as Hyperdrive OR fold drive)
Docking Capabilities: 36 Fighters, 12 Shuttlecraft, and 2 Corvettes
Cargo Capacity: 100mx50mx20m
Weapons: 18 forward Mk IV Heavy Rail Cannons (200kg*100 km/s), 6 Forward-Facing Mk II Rail Cannons (100km/s x100kg), 160 Turret-Mounted Farad Beam Cannons, 7 Heavy Farad Beam Cannons (Forward firing), 4 Heavy Turret-Mounted Double-Barrelled Electromagnetic/Energy Cannons*, 3 Forward Torpedo Tubes, 2 Aft Torpedo Tubes, and some hundred close-defense plasma-bolt cannon turrets.
Defenses: A very thick armor, made from triton-mined liquidmetal alloys, and a Xanthal Type VII shield.
Atmosphere Capable: Limited. Landing Capable: No.
* The Electromagnetic Cannon has several firing modes. It may act as a Rail Cannon, firing 100kg slugs at 25 km/s; or a Flechette Cannon, firing heavy shards of metal in a buckshot style; or as a large Plasma-Pulse cannon, really a secondary firing mode that basically launches a glob of Plasma at the target. The cannon can be easily reconfigured to fire different energies or ammunitions.
The Moroni-Class BattleCruiser
http://www.bateshome.com/jordan/moroni.gif
http://www.bateshome.com/jordan/moroni222.jpg
Length: 750 meters
Crew: 350 people, 25 droids, and 3 central AI, one for mechanical, one for weaponry, and one for information.
Powerplant: Chlorophusion control chamber
FTL Drives: Capsule Mk II Cascading Hyperspace Fold Drive (also works as Hyperdrive OR fold drive)
Docking Capabilities: 36 Fighters, 2 Shuttlecraft, and 2 Corvettes
Cargo Capacity: 200mx50mx20m
Weapons: 6 Forward-Facing Mk III Rail Cannons (110km/s x100kg), 32 Turret-Mounted Farad Beam Cannons, 34 Forward-arc Plasma-Bolt Cannons, and some hundred close-defense plasma-bolt cannon turrets.
Defenses: A very thick armor, made from triton-mined liquidmetal alloys, and a Xanthal Type VII shield.
Atmosphere Capable: Yes. Landing Capable: Yes
The Kryptonite-Class BattleCruiser
http://www.bateshome.com/jordan/kryptonite.gif
http://www.bateshome.com/jordan/kclass222.jpg
Length: 797 meters
Crew: 150 people, 25 droids, and 3 central AI, one for mechanical, one for weaponry, and one for information.
Powerplant: Chlorophusion control chamber
FTL Drives: Capsule Mk II Cascading Hyperspace Fold Drive (also works as Hyperdrive OR fold drive)
Docking Capabilities: 36 Fighters, 2 Shuttlecraft, and 2 Corvettes
Cargo Capacity: Very little.
Weapons: This ship is built around the Farad System (1.3x10^19 Watts [3.2 Gigatons per second]). Other weapons include 12 Mk II Rail Cannons (100km/s x100kg) (10 Forward, 2 Aft), 82 Turret-Mounted Farad Beam Cannons, and some hundred close-defense plasma-bolt cannon turrets.
Defenses: A very thick armor, made from triton-mined alloys, a Xanthal Type VII Shield, and of course, the powerful Farad system.
Atmosphere Capable: Yes. Landing Capable: Yes.
Kormanthor
16-01-2005, 18:47
KorArgon Class Shuttle
http://usera.imagecave.com/Kormanthor/ArgoClassShuttle.jpg
Type: Shuttle
Dimensions
Length: 25 m
Beam (winglets folded): 7 m
Height: 4.5 m
Decks: 1
Mass: 73.5 metric tons
Crew: 1
Armament
4 x Type IV phaser arrays, total output 500 TeraWatts
2 x Micro photon torpedo tube + 20 torpedoes
Defence Systems
Standard shield system, total capacity 40,500 TeraJoules
Light Duranium/Tritanium Single hull.
Low level Structural Integrity Field
Warp Speeds
Normal Cruise: 3
Maximum Cruise: 3.5
Maximum Rated: 4 for 12 hours.
Star Yacht
The Shadow Horizon Class Star Yacht
Like many star yachts the Shadow Horizon is built around a study frame
that begins fairly wide at the engines and tapers forward until reaching the
narrow triangular cockpit.
Known for its twin retractable Kh-2j Laser Cannonswhich are mounted on small turrents with a wide firing arc. Which are backed up by two concealed
TyKor Jk-91 Concussion Missile Launchers, each with a magazine of twelve
high yield photon torpedos, as well as Ventral & Dorsal Phaser Strips. All weapons are linked through a Kor Scan OVC 73 Multiple Option " Shoot Back " targeting computer linked to a Electro Telescope that can be set to automatically shoot down any craft that opens fire on the Shadow Horizon.
Shadow Horizons legendary speedcomes from finely tuned twin Kor Au-94 Ion Drives and redesigned Class 0.5 Hyperdrive Engines.
An extremely advanced long range sensor suite complete with bow, stern, port, starboard, ventral & dorsal visual scanners, jamming devices, sensor decoys, false transponder code relays, & multiple remote control slave circuits that can summon the barge over long distances make the Shadow Horizon a
very special Star Yacht indeed.
Our engineers didn't stop there however, the Shadow Horizon boast a
holograhic communications array that can send and recieve message to &
from the outer rim if necessary. We integrated a tractor beam into the the reconfigured aft docking bay to launch and retrieve a small droid controled starfighter that comes preprogrammed with a variety of evasive maneuvers and attack patterns.
The crew sits beneath a massive transparisteel canopy that provides breath taking views of surrounding space and crystal clear images of enemy
starships.
60 m long
45 m hull/wingspan width
KorTech / Peace Keeper Class Dreadnought
http://usera.imagecave.com/Kormanthor/krenim-timeship.jpg
Peace Keeper Class Dreadnought
Scale: Huge Capital
Length: 21.74 miles long
Crew: 500,000
Hyperdrive: x 1 (backup x 2)
Warp Drive : 6 Nacelles
Maximum Warp Speed Rated at: 9.99
Impulse Drive: .1 to Full Impulse
Passengers: 145,500 Troopers
Cargo Capacity: 540,000 metric tons
Weapons:
1 Galaxy Gun: The Galaxy Gun fires missiles equipped with particle disintegrator
warheads, an extremely fast hyperdrive that can travel from the Galactic Core to the outer most frontier worlds in a matter of hours, automated laser cannons, armor plating, and advanced energy shields for protection.
1 Super Laser
1 Sun Crusher Cannon
600 Turbo Lasers
400 Ion Cannons
300 Concussion Missile Tubes
100 Tractor Beam Projectors
Garrison Forces: ]/b] Twelve Prefabricated Garrisons
Launch Bays for 200 T-Wing Fighters ( Fighters Not Included )
Secondary Bays that will hold up to 250 additional support starships [b]( Support Ships not included ) ( Support Ships Not Included )
Cluster Bomb Placements
BOz-62 Kortech Sensor Array w/ Com Scan Integrator Console
Sensor Countermeasures & Screamer Active Jammer
Quantum Crystalline Armor ( Nearly impervious to turbolaser fire )
Kore Plasma Ablative Shields
Commmunications
Kortech Holonet Transciever ( Nearly impossible to intercept )
Kortech Subspace Transciever
KorTech /Executor Super Star Destroyer
http://usera.imagecave.com/Kormanthor/essd2.jpg
Length: 12,800 m long
Crew: minimum 10,000, maximum 50,000
Garrison Forces: 38,000 w/ Three Prefabricated Garrisons (
( Included as a bonus for dealing with AsterKore Of Kormanthor )
Cargo Capacity: 110,000 metric tons
Consumables: 4 years
Hyperdrive: x2 (backup x 3)
Weapons:
400 Turbo Lasers
300 Ion Cannons
350 Concussion Missile Tubes
20 Tractor Beam Projectors
Fighter Comp
144 Tie Fighters
Secondary Bays that will hold up to 200 additional support starships ( Support Ships not included )
Vehicle Pool
24 AT-AT’s Walkers
50 AT-ST’s Walkers
KorTech / Imperial Star Destroyers
http://usera.imagecave.com/Kormanthor/stardest1.jpg
Type: Star Destroyer
Scale: Small Capital
Length: 1,600 meters
Crew
Skeleton: 5,000
Total crew: 37,085
Passengers: 9,700 Troopers
Cargo Capacity: 36,000 metric tons
Consumables: 6 years
Hyperdrive Multiplier: x2
Hyperdrive Backup: x 3
Nav Computer: Yes
Weapons:
60 Laser Cannons
60 Ion Cannons
10 Tractor Beam Projectors
72 TIE starfighters
20 AT-AT (All-Terrain Armored Transport) walkers
30 AT-ST (All-Terrain Scout Transport) walkers
Korlactica Class Battlestar
http://usera.imagecave.com/Kormanthor/Kormanthor2/battlestar.jpg
Length: 2,476 meters
Weight: 40,000,000 metric tons
Power: 4 Warp Core Reactors 87.6 Terawatts
Standard Crew: 2,300
70 officers
750 warriors - 350 are fighter pilots
700 crew - 135 civilian
Cargo Capacity: 1,295,000 metric tons
Hull/Armor: 10 meters
Sensors: Short/Medium/Long range, sub-light, 200,000 m^3/s
Weapons:
32 Blaster batteries
4 Turbo-Laser cannons
12 Korconcussion Missiles (anti-capital ship)
2 Korproton Bombs (planetary bombardment)
Fighters: 150 Viper Class Star Fighters
12 Korgon Surface Transports
12 Argon Class Shuttles
Korkira Class Heavy Cruiser
http://usera.imagecave.com/Kormanthor/akirabattle.jpg
Dimensions
Length: 464.43 m
Beam: 316.67 m
Height: 87.43 m
Decks: 19
Mass: 3,055,000 metric tons
Crew: 500
Evacuation limit: 4500
Armament/s:
3 x Type X phaser arrays, total output 18,000 TeraWatts
16 x Pulse fire photon torpedo tubes
Defence Systems:
High Yield Shield System; 2,876,500 TeraJoules
Standard Duranium/Tritanium Double hull plus 6.5 cm armor.
High Yield Structural Integrity Field
Warp Speeds
Normal Cruise: 8
Maximum Cruise: 9.93
Maximum Rated: 9.9
Koralaxy Class Starship
http://usera.imagecave.com/Kormanthor/ships3.jpg
Dimensions
Length: 641 m
Beam: 470 m
Height: 145 m
Decks: 42
Mass: 5,125,000 metric tons
Crew: ]/b] 1,014
[b] Evacuation limit: 15,000
Armament/s:
14 x Type X phaser arrays; 70,000 TeraWatts
2 x Type 3 burst fire photon torpedo tube
Defence Systems:
Standard shield system, total capacity 5,103,000 TeraJoules
Standard Duranium/Tritanium Double hull plus 9 cm High density armour.
Standard level Structural Integrity Field
Warp Speeds
Normal Cruise: 6
Maximum Cruise: 9.2
Maximum Rated: 9.9
Kormetheus Class Starship
http://usera.imagecave.com/Kormanthor/Prometheus2.jpg
Attack Cruiser
Dimensions Length: 518 m
Beam: 203 m
Height: 79 m
Decks: 17
Mass: 2,600,000 metric tons
Crew: 215
Armament
15 x Type XII phaser arrays, total output 75,000 TeraWatts
4 x Pulse fire quantum torpedo tube
Defence Systems
Regenerative shield system, total capacity 3,915,000 TeraJoules
Heavy Duranium/Tritanium Double hull plus 18 cm Ablative armor
High level Structural Integrity Field
Warp Speeds
Normal Cruise: 8
Maximum Cruise: 9.93
Maximum Speed: 9.9
Korcelsior Class Starship
Korcelsior Class Cruiser
Dimensions
Length: 467 m
Beam: 185 m
Height: 100 m
Decks: 28
Mass: 2,495,000 metric tons
Crew: 565
Armament/s:
30 x Type IX phaser bank, total output 40,000 TeraWatts
4 x Pulse fire quantum torpedo tube
Defence Systems:
High Powered Shield System; 2,362,500 TeraJoules
Standard Duranium/Tritanium Double hull plus 3.2 cm armor.
Standard level Structural Integrity Field
Warp Speeds
Normal Cruise: 6
Maximum Cruise: 9
Maximum Rated: 9.4
Korlympic Class Medical Starship
http://usera.imagecave.com/Kormanthor/OlympicOrbit.jpg
Medical Dreadnought
Dimensions
Length: 956 m
Beam: 360 m
Height: 384 m
Decks: 92
Mass: 1,600,000 metric tons
Crew: 1,440, 5,440 evacuation limit
Armament
15 x Type XII phaser arrays, total output 75,000 TeraWatts
8 x Pulse fire quantum torpedo tubes
Regenerative shield system, total capacity 3,915,000 TeraJoules
Heavy Duranium/Tritanium Double hull plus 18 cm Ablative armor
High level Structural Integrity Field
Warp Speeds
Normal Cruise: 8
Maximum Cruise: 9.93
Maximum Rated: 9.99
KorARMD Class StarCraft Carrier
http://usera.imagecave.com/Kormanthor/Kormanthor2/SG1Prometheus.jpg
KorARMD Class StarCraft Carrier:
Carries 200 VF- 9 Guardians, 200 VF- 11 Vindicators, 18 Defiant Class Starships, 36 Class Attack Dropships, 36 VF-8 Defender Destroids, 36 CF- 4 Golden Dragon Destroids and many different types of scoutships & shuttlecraft
Note: These stats & descriptions are as they are sold at Kore Technologies so they don't include Kor Fleet Upgrades
Outer Heaven MK II
16-01-2005, 18:58
Tagged. Definately interested, but Outer Heaven would have to be an Invader.
Kormanthor
16-01-2005, 20:17
Welcome Aboard the more the marrier, but please wait to post until Kor's first
attack is over if you don't mind. Also you will need to contact Lord Ty'Ara of
the Dark Masters if you wish to join his growing fleet. And please telegram me any information he will need to know concerning your forces.
Kormanthor
16-01-2005, 20:24
If everyone could post stats of ships and powers here it would make things easier to control and keep everyone honest ... thanks all!
Outer Heaven MK II
16-01-2005, 20:25
OOC: Kormanthor, can you give me your MSN/AIM address please?
Kormanthor
16-01-2005, 20:27
OOC: Kormanthor, can you give me your MSN/AIM address please?
Sure my AIM is Qwia Amakiir, whats yours I will add you to my buddy list.
Outer Heaven MK II
16-01-2005, 20:41
Mine's Kartion Elesto.
Balrogga
17-01-2005, 03:04
All my information is listed on my website (see sig for link)
I will get involved but on what side?
That depends how I get involved, doesn't it.
I am situated upon Earth so things might get tricky either way.
Kormanthor
17-01-2005, 06:55
All my information is listed on my website (see sig for link)
I will get involved but on what side?
That depends how I get involved, doesn't it.
I am situated upon Earth so things might get tricky either way.
Its up to you but I think we need some more protectors myself
Kormanthor
19-01-2005, 06:49
Come on folks ... " please " post your responses to the IC Thread.
Balrogga
19-01-2005, 07:30
I am just saying I am willing to participate but to make things interesting I want someone to involve me somehow ICly.
What is the count for offensive/defensive?
Kormanthor
19-01-2005, 21:32
I am just saying I am willing to participate but to make things interesting I want someone to involve me somehow ICly.
What is the count for offensive/defensive?
I am in the process of writting a thread too ICly meet Outer Heaven MK II
because he wishes to be an invader in the Dark Masters Thread. You would
be welcome to participate in it too if you'd like.
Offensive - Chronosia, Outer Heaven MK II
Undecided - Kanuckistan, Anime-Otakus
Defensive - Kormanthor, VirginIncursion
VirginIncursion
21-01-2005, 03:09
Why aren't you guys posting?
Kormanthor
25-01-2005, 08:16
Dark Elves “ Drow “
Although the Dark Elves and their slave races are hardly "evil," they demonstrate a certain moral flexibility and decidedly different set of ideals than their Sylvan brethren.
Built around an admiration of stealth, cunning, guile and other expressions of the ultimate virtue -- power -- the Dark Elves have rapidly risen to become a faction of importance in the world. The Dark Elves long ago realized that what is "good" or "evil" isn't necessarily what is most expedient, or most effective. In fact, some Dark Elven philosophers have gone so far as to suggest that by "coloring" power with a moral tint, you dilute power in its pure form -- which is neither expedient, nor efficient, and thus a sign of weakness (something no Dark Elf would ever want to show). Only one thing matters on the Dark Elven tally of means and ends: ends.
Some would say that the Dark Elves are little more than well-organized bandits. Others would say that the Dark Elves are shrewd, though untrustworthy, merchants. The Dark Elves would agree with both, as they draw no distinction between well-executed banditry and shrewd trading; the results are the same, even if the methods differ.
What is universally agreed upon is that the Dark Elves are cunning tacticians, and that they command a variety of incredibly potent forces. Since the Dark Elves primarily engage in small-scale warfare, their forces are well-suited to both the art of ambush, and the art of "tactical withdrawal." Ranging from the lowly Gremlin Carvers, to the infamous, and often dreaded Chaos Djinns, the Dark Elves command a wide array of battle thralls. Though Dark Elves are excellent fighters, such tasks are beneath them, as fighting in the front lines means you don't have the power to have others die for you.
Instead, the Dark Elves sit behind their thralls, unleashing potent magics upon their foes. While some Dark Elves, such as the Dark Elven Dame, use subtle magics to alter the abilities of enemy forces, others, like the eccentric and power-intoxicated Warlock prefer to rain down devastating magics that break bones, rend flesh, and split stone.
As the Strifeshadow casts its nefarious gloom upon the land, and a cataclysmic showdown between good and evil seems increasingly inevitable, the Dark Elven military becomes more and more active with every passing day. Why would the Dark Elves become involved in a conflict of no concern to them? Why indeed...
http://www.wizards.com/default.asp?x=books/fr/delveintothedrow
http://www.darkelf.net/
http://search.atomz.com/search/?sp-q=Drow+Magic&sp-a=sp10025a73&sp-p=all&sp-k=
Now take this information and combine it with an Atlantian Human ( High Tech ) that has been magically transformed into a ( DND Based ) Dark Elf w/ all their traits & powers as well that is ...
Lord Kahn Ty'Ara!
http://usera.imagecave.com/Kormanthor/LordKahnTyAra.bmp.jpg
Balrogga
25-01-2005, 13:27
I am waiting to be brought into the conflict.
Kormanthor
25-01-2005, 16:47
I am waiting to be brought into the conflict.
I wrote a special thread to ICly get to know Outer Heaven MK II. We agreed that we would invite you to participate in it so our countries could also get to know each other. I've been waiting for Outer Heaven to respond,
perhaps if we start the thread he will come in later.
This is the thread:
http://forums.jolt.co.uk/showthread.php?t=390714
Balrogga
25-01-2005, 18:22
Tagged the thread but for now I have to go to classes
Kormanthor
30-01-2005, 20:40
Waiting on you guys to post
Balrogga
01-02-2005, 00:08
I did
Kormanthor
01-02-2005, 14:01
I did
I meant on the IC thread, also do you know anything about what might have happened to Lessr Tsurani ?
Chronosia
01-02-2005, 14:27
Set up a thread for me? So I can be an invader? Pwetty pwease? ;) :P
Anime-Otakus
01-02-2005, 16:33
Hmm, hello peeps. Can I join with my gundamtech thingamajigs again? :)
Balrogga
01-02-2005, 17:51
Here is the post:
The Farseeker traveled throuth T-Space. It's sensors on the lookout for any sign of the Shivans. News of the distruction of The Fates came last week as well as raids upon the shipping lines near Nihal. Four freighters were destroyed and The Mourning Star, a Destroyer, dissappeared. Since then, the Emperor has places everyone on High Alert. He has ordered several frigates assigned to escort duty for the shipping routes. He also ordered all available ships on patrol in hopes of detecting hostiles before they can attack. The Farseeker was on one such patrol.
Captain Aldrich sat in his position upon the bridge. He monitored several readings via his Neurolink, keeping a personal eye on the sensors. Suddenly a signal appeared from a nearby system.
"Johnson, get a fix upon that signal. I want to know what is in the immediate area. Plot a course but stay within T-Space. We don't want another incident."
"Yes Sir."
The Farseeker entered the system and began scanning...
I followed the link posted above:
http://forums.jolt.co.uk/showthread.php?t=390714
Kormanthor
08-02-2005, 17:15
Hmm, hello peeps. Can I join with my gundamtech thingamajigs again? :)
What are gundamtech thingamajigs?
Kormanthor
08-02-2005, 17:20
Set up a thread for me? So I can be an invader? Pwetty pwease? ;) :P
Do you need a IC introduction thread? Do you have any ideas on the possible plots of a thread where our countries ICly " meet " each other.
Anime-Otakus
12-02-2005, 16:09
My Gundams, Kormanthor, my Gundams. You've met them once.
Kormanthor
13-02-2005, 08:25
My Gundams, Kormanthor, my Gundams. You've met them once.
You can join Anime-Otakus although I'm sorry to say I don't recall your
Gundams ... Sorry.
Kormanthor
13-02-2005, 08:28
Set up a thread for me? So I can be an invader? Pwetty pwease? ;) :P
I will write one for us to meet Chronosia. What information can you give me
about yourself that would be helpful in writting it? TG me with your answer if
it's not something you want everybody to see ... OK?
Kormanthor
14-02-2005, 16:40
Lessr Tsurani / Lessir Tsurani I need you to answer the Kor Fleet & VI attack in the IC Thread. I know you've had some problems with your country, but you can just start where you left off with your new country.
Kormanthor
22-08-2006, 18:55
I am planning to do a restart on this thread .... Look for It