NationStates Jolt Archive


Incident on the High Seas: AUST, RWC v Wolfish et al [OOC Thread]

Wolfish
11-01-2005, 17:27
I think we're at the point where we'll need an ooc thread to coordinate this conflict.

This thread relates to: http://forums2.jolt.co.uk/showthread.php?t=387081&page=1&pp=15

Cheers.
W.
Wolfish
11-01-2005, 17:31
Dump - what are the stats on the Longsword? I assume its a battleship - but, seeing as I'm going to sink it ;) - I'd like to know what it can do.

W
Dumpsterdam
11-01-2005, 17:36
I'll draw up the stats, its basicly a copy of an IPS ship but with much greater armour. Its escorts are Ticonderoga cruisers and the LPD is a Rotterdam class modified for naval recovery.

Omega Class Trimeran Battleship

Length: 385m
Beam: 86m
Draught: 8.7m
Crew:: 1046 Naval; 46 Flag
Displacement: 133,632 tonnes
Speed:: 32knts (cruise) 37knts (max)
Range: Limited only by nuclear fuel
Armament: 12x 20”/56 ETC Naval Guns (A B and Y positions in Quadruple Turrets); 2x 96cell Ballista VLS (amidships; SSM, Javelin, 384missiles); 32cell Ballista VLS (forecastle; ABatSM / LORSOM, Halberd / Battleaxe, 64 missiles); 12x 535mm HW Torpedo launchers (8 for /aft in quadruple mounts; 4 for / aft below waterline); 2x 96cell Ballista VLS (bow / stern; AAM, Javelin, 384missiles); 12x 6” ETC Naval Guns (amidships; port / starboard); 8 Testudo CIWS (including gun, light missiles and countermeasure suite); 10x 30mm cannon (various points around ship); 4x Depth Charge Launchers
Armour: Titanium Composites and Ballistic Ceramics, void spaces, anti-torpedo bulges, bulkhead sections (especially around magazines) and built in protection provided by Trimeran design. Most areas proof from Harpoon missile fire and shells upto 8”.
Helicopters: 3 ASW; 3 EAW / AWACs
Air Search Radar: GO-82 A ‘Causa’ Active / Passive Phased Array
Surface Search Radar: GO-82 B ‘Causa’ Active / Passive Phased Array
Fire Control Radar: GO-83 ‘Simplex’ Phased Array
ASW Sonar: GO-87 DETAR phased Sonar and towed Sonar array (active / passive)
Propulsion: Two GNO-01 Nuclear Engines, each attached to a single shaft, each with two five bladed propellers
Aust
11-01-2005, 18:00
Okay, HAmmerHead, this is, as far as I know based in REal Life. NK used them against me and since then I built some of my own.

Basicly there giant crowbars, really big, crowbars. About 100 foot long, (I'm estermating. You put them into space and whent they orbit above the target drop them. I'm moving mine to over Wolfish, but I am aming one at wherever his main buildings are.

I will have more deataled stats, but I'm having trouble finding them.
Wolfish
11-01-2005, 18:06
I have a similar weapon called Steel Rain - a satellite hold a large number of ceramic-coated steel rods, releasing them at a certain point in orbit so that they rain down on the target - not very accurate - but good for large, fixed targets.

Dump - I think this is the same thing you were talking about over the 3rd Navy?
Dumpsterdam
11-01-2005, 18:55
Dump - I think this is the same thing you were talking about over the 3rd Navy?

*stares*

Uhhh...what exactly? I don't know what you mean, sorry. ^_^'
Wolfish
11-01-2005, 19:03
Didn't you have some sort of space based weapon over top of my navy - where the cargo ship went down?
Dumpsterdam
11-01-2005, 19:05
Ah, I thought you where refering to the battleship, sorry.

I'm using spy-sats to track your fleet and have an orbital weapons platform with EMP missiles overhead.
Dumpsterdam
11-01-2005, 19:11
ML, I use Pandora's Box special operations vessles the same way you use your arsenal ships, only mine have an addition of tactical mines and usualy some nuclear/biological waste crates onboard. Consider one to be some 400 miles outside one of your main ports.(if you have a map, could you please link it?)
McLeod03
11-01-2005, 19:20
Assuming that to be me, bear with me while I try to remember where it was. The arsenal ships are conventionally armed, but conventional in my book might mean quite a few different things. I.E. non-lethal cruise missiles.....
Intelligent Neighbors
11-01-2005, 19:22
Wolfish, do you intend to carry on this RP with the invasion of a RWC nation?

I need to know, as it will determine whether IN forces located in RWC nations will be fighting.
Dumpsterdam
11-01-2005, 19:26
Assuming that to be me, bear with me while I try to remember where it was. The arsenal ships are conventionally armed, but conventional in my book might mean quite a few different things. I.E. non-lethal cruise missiles.....

Non-lethal cruise missiles? How does that work? :)

But yes, I was reffering to you.
Aust
11-01-2005, 19:26
I have a similar weapon called Steel Rain - a satellite hold a large number of ceramic-coated steel rods, releasing them at a certain point in orbit so that they rain down on the target - not very accurate - but good for large, fixed targets.


Thats almost exacly what I've got,
Wolfish
11-01-2005, 19:39
Aust - re the TG - here you go.

http://www.freewebs.com/wolfish/Aust.bmp

http://www.freewebs.com/wolfish/Aust.bmp
McLeod03
11-01-2005, 19:40
Non-lethal cruise missiles? How does that work? :)

But yes, I was reffering to you.

You'll see soon enough *Evil Laugh*


Oh, and here's a map. Consider the island itself to be located mid-Atlantic, just east of the Mid Atlantic Ridge.

Map of McLeod03 (http://img.photobucket.com/albums/v237/McLeod03/McLeod03Map.jpg)
Dumpsterdam
11-01-2005, 19:46
I'll take Port Royal as my target, ship will be registerd with some 3rd world country and the cargo manifest will show steel bars, barrels of oil and large amounts of cheap cars.(the ones that you drive once and then fall apart)

But sure, I understand you want to tangle with Colonial Command and the Drum Gods Empire? We share the islands 50/50 and about one-third of the Royal Navy is now stationed there.(1200 vessles)
McLeod03
11-01-2005, 19:52
I have a plan to deal with that. Assuming thats 1200 vessels including support ships, escorts, etc. Any chance of a rough breakdown of how many are non-combatants, patrol boats, etc. At the moment, I am still en route, and only planning on dealing with trade vessels supplying goods to your parts of the islands. Anything heading to Drum Gods will be left alone. For now.

As for the non-lethals, that's the Jeriboam's task. Are those 1200 spread out all over the place, or is there a major concentration of them anywhere?
Wolfish
11-01-2005, 19:58
Wolfish, do you intend to carry on this RP with the invasion of a RWC nation?

I need to know, as it will determine whether IN forces located in RWC nations will be fighting.

I don't think that is resolved yet. Given the overt agression to this point, I wouldn't be surprised if I get invaded.
Dumpsterdam
11-01-2005, 19:58
Around 400 are support vessles of different classes, transports, LPD's, tankers, etc and around two-hundred are either old ships or patrol boats, lifeguard. The Dumpsterdanian Merchant Fleet does not exist and most of the ships have been spread out over the six islands.

PS: Where are you entering the Caribbean from? Any ship passing in from the north through the Anegade Passage will be put in a convoy and searched. I did a thread on sowing the passage with advanced mines and maintaining right to refuse passage.
McLeod03
11-01-2005, 20:01
Of the other 600 combat ships, are they in ports anywhere? If so, where's the largest concentration? I.E, where is the biggest group of Dumpersterdam combat ships? I was hoping to approach from the east, on a course from Africa, as per the manifest.
Slagoff
11-01-2005, 20:06
Why all the agro.
Just get together and pass the weed man.
Peace!!
Independent Hitmen
11-01-2005, 20:08
Why all the agro.
Just get together and pass the weed man.
Peace!!

Bloody Hippies.

Tag
Dumpsterdam
11-01-2005, 20:09
Some on patrol but the most concentrated amount would be Aruba, which houses the goverment in exile and DAF high command. However, due to the current crisis and the surrender being only about two(ns) days old they are all still on high allert and there is a chance that the ship might be searched.

What will be on the cargo manifest and what country will it be registerd too? Also the type of ship and where it was constructed would be nice, how big, etc.
McLeod03
11-01-2005, 20:14
Mostly consumer goods, fridges, televisions, computer components. Also clothing, food, and some machine parts. Vessel registered in PFM, a country at best unfriendly with McLeod03. Its a medium displacement cargo ship, about the size of a Ticonderoga in length, but far taller and wider.

It can be searched,but your teams would have to spend hours doing so, and its unusual for such a search to take place at sea, it normaly takes place in a dock, where containers can be individually unloaded and searched one-by-one.
Dumpsterdam
11-01-2005, 20:25
Sometimes ships will just be picked out and raided, it doesn't realy matter how long it takes realy but the ship will be checked at sea and usualy completely overturned. However, I feel that doing so to your ship is a bit godmoddish and might cause another one of those "lets all ignore Dumpsterdam" thread like the one Presgrief did.
McLeod03
11-01-2005, 20:30
Lol. Well, not really. I'd rather you didn't, otherwise a freak Coast Guard accident might result in the sinking of your freighter. It doesn't matter, the missiles are well within range right now, and were in range almost when I first posted. I just don't want your ships to get much of a chance to respond.
Dumpsterdam
11-01-2005, 20:34
Well Oranje stad is the main port and there are several minefields that shift position every six houres around the port, however it would be known that any merchant vessle can ask for a escort through by contacting the DRN base there.
Wolfish
11-01-2005, 20:39
Dump - just made my first attack on the Longsword - just want to note that I don't expect to sink it with this first round - and want to note that that attack is all happening at once.

Once you have a chance to respond I'll fire round 2 - which should be real-time 5 minutes later.
Aust
11-01-2005, 20:52
wolfish, do you have any coloneys?
Wolfish
11-01-2005, 20:56
wolfish, do you have any coloneys?

Yep - both maps are up on my site - www.freewebs.com/wolfish - Sirik Island and Niue.

Both are pre-positioning bases for Wolfish Forces. Both are almost entirely military (very small civilian populations, primarily there to work for the military).

But both islands are heavily armed and defended.

I also own the uninhabited Ascher Island, though that's off-limits - it is part of another RP with Scandinavian States.
Wolfish
11-01-2005, 20:57
BTW Aust - is your map okay?
Aust
11-01-2005, 21:05
BTW Aust - is your map okay?
Where is it?
Aust
11-01-2005, 21:08
Yep - both maps are up on my site - www.freewebs.com/wolfish - Sirik Island and Niue.

Both are pre-positioning bases for Wolfish Forces. Both are almost entirely military (very small civilian populations, primarily there to work for the military).

But both islands are heavily armed and defended.

I also own the uninhabited Ascher Island, though that's off-limits - it is part of another RP with Scandinavian States.
Okay, will post 2morrow.
Wolfish
11-01-2005, 21:17
Where is it?

Post 14 (page 1) of this thread.
Dumpsterdam
11-01-2005, 21:21
As I told Wolfish to read the OoC thread before posting I have several things to say:

1) sorry for the crappy writing, I'm very tired

2) The information on the weapons I'm using is here: http://forums2.jolt.co.uk/showthread.php?t=332455&page=1

3) My ships are drawing away from your fleet now.
McLeod03
11-01-2005, 22:01
One last question - Whats the distance between Aruba and Oranje stad?
Dumpsterdam
11-01-2005, 22:05
Well according to my sixteen time doubly checked and very accurate calculation, around 0 meters.

Map of Aruba: http://www.cia.gov/cia/publications/factbook/maps/aa-map.gif
McLeod03
11-01-2005, 22:09
*Smacks self around the head*

Er.... Yes, i knew that. Honest guv.
Wolfish
11-01-2005, 22:10
Excellent. Made my day. Keep asking questions - its funny. ;)
McLeod03
11-01-2005, 22:14
Just shush you.

Note to self - Check maps FIRST, then ask questions.
Dumpsterdam
11-01-2005, 22:17
Nah, asking questions is good.

Except for the "special" ones...so don't go asking me where babies come from or I'll be forced to shoot you.
McLeod03
11-01-2005, 22:28
When you said an escort through the minefields, I assume you meant a ship to follow through, like a cutter or small PB or something? If you meant a pilot coming onboard the ship, ignore my last post in the IC thread until I can change it a little.
Dumpsterdam
12-01-2005, 11:07
A pilot will guide your ship through the mines and into the first docking ring awaiting transfer into the harbour.
Wolfish
12-01-2005, 17:21
Dump - its pretty hard to shoot down 16" shells fired from only a dozen kilometers away - your reaction time would be incredibly short - and point defense systems would be pretty much useless against such a heavy, solid target.

Let's compromise - two shells hit the Longsword and the others miss the target. And only one of the shells caused significant damage - the other is deflected or something.

I'll respond to your counter attack shortly.

W.
Dumpsterdam
12-01-2005, 17:36
I was under the impression that most CIWS systems where capable of tracking solid shot shells, maybe not from very close range but most tracking computers would be fast enough to take them out. Next time I'll write out the Longswords automated defence computers taking care of it should that be needed so that I'll atleast have some sort of defence.

Compromise accepted, I'll RP damage after your post.
Sarzonia
12-01-2005, 17:43
I have a similar weapon called Steel Rain - a satellite hold a large number of ceramic-coated steel rods, releasing them at a certain point in orbit so that they rain down on the target - not very accurate - but good for large, fixed targets.I know I'm not in this RP, but that sounds very similar to the tungsten rods I use. They get launched the same way -- from a satellite in orbit -- and they rain down on a target. I have mine linked up with GPS positioning satellites which perform the target aquisition role and the rods hurtle down toward the target at Mach 30. The energy resulting from the high speed impact is what causes a lot of damage.

Also, tungsten rods have a coating that allows them to survive re-entry.
Aust
12-01-2005, 18:10
Aust - re the TG - here you go.

http://www.freewebs.com/wolfish/Aust.bmp

http://www.freewebs.com/wolfish/Aust.bmp
Thanks W, though Aust is supposed to be land locked other than the corrodor, but It'll do, I can just say that some of the blue are other countrys.

Thatnks a lot W.
Wolfish
12-01-2005, 18:24
Thanks W, though Aust is supposed to be land locked other than the corrodor, but It'll do, I can just say that some of the blue are other countrys.

Thatnks a lot W.

I thought you said it was antarctica. Are you saying there are other nations on Antarctica other than you?
Aust
12-01-2005, 18:30
I thought you said it was antarctica. Are you saying there are other nations on Antarctica other than you?
3 surround me, Moontain MuhOre and Dancing moose. the used to be more, but they died, and now we basicly say that they surround me.
Aust
12-01-2005, 18:31
I thought you said it was antarctica. Are you saying there are other nations on Antarctica other than you?
3 surround me, Moontain MuhOre and Dancing moose. the used to be more, but they died, and now we basicly say that they surround me. A while ago, I was landlocked, but I took a nation called Rocky Bambinio, and thus it's now called the Bambinio corrodor, the other parts of bambinio where given to Moontain and DM
Wolfish
12-01-2005, 21:33
Dump: I just posted the response to your attack. My battleship will be lost - but the frigate spared.

You'll see my jets attack...also don't forget that the torpedo attack hasn't been responded to yet.

Cheers.
W.
Benderberg
13-01-2005, 04:48
As a RWC member, I'd like to join in here and stand with my allies, my fleet consists of the following: Admiral Chester Schroeder is commanding
4 CVBGs each with:
1 Nimitz CVN
2 Ticonderoga CGs
4 Arleigh Burke DDGs
1 Kidd DDG
1 Spruance DD
3 Oliver Hazard Perry FFGs
2 Seawolf SSNs
4 high speed supply ships

2 SAGs each has:
1 Iowa BB
2 Ticonderoga CGs
4 Arleigh Burke DDGs
2 high speed supply ships

2 SUBRONs each has:
2 Virginia SSNs
3 Seawolf SSNs
3 688 i SSNs.
Wolfish
13-01-2005, 15:16
As a RWC member, I'd like to join in here and stand with my allies, my fleet consists of the following: Admiral Chester Schroeder is commanding
4 CVBGs each with:
1 Nimitz CVN
2 Ticonderoga CGs
4 Arleigh Burke DDGs
1 Kidd DDG
1 Spruance DD
3 Oliver Hazard Perry FFGs
2 Seawolf SSNs
4 high speed supply ships

2 SAGs each has:
1 Iowa BB
2 Ticonderoga CGs
4 Arleigh Burke DDGs
2 high speed supply ships

2 SUBRONs each has:
2 Virginia SSNs
3 Seawolf SSNs
3 688 i SSNs.


Benderberg - welcome. Is this your first RP?

Dump: from your last ic post you noted my ships in the area of the battle - but ooc you do know exactly what I've got there right?

If not - go here - www.freewebs.com/wolfish/wolfishforces - scroll down to the naval forces and check the 3rd Navy.

I just wanted to make sure you are clear.
Dumpsterdam
13-01-2005, 15:43
I've read it, the Longsword only relayed the closest ships that it could indentify in such a short time.
Wolfish
13-01-2005, 16:02
I've read it, the Longsword only relayed the closest ships that it could indentify in such a short time.

Okay - just did want any ooc surprises.
Dumpsterdam
13-01-2005, 16:10
I'm getting my ships out of there anyway, for now, I'll let Benderberg handle it untill some of my reinforcements turn up.
Aust
13-01-2005, 20:44
Wolfish, can you reply to my attacks on that island?

I am soon to ru n out off missiles if I keep firing them at this rate, I only have 200,000 to go. :(
Aust
13-01-2005, 20:46
Stats for a hound, this is the newest Austian fighter, I have been replacing my existing planes with these and the replacement is almost done, the olderone are given to privet owners. All rights reserved
F/A25B Hound-

http://img.photobucket.com/albums/v383/Doomingsland/fa25.jpg

Specs-

Speed- Mach 3.2 (supercruise mach 1.9)
Armament-1 GAU 9 25mm cannon, two side bays (one missile each, sidewinders), one main bay (eight missiles each, AMRAAM, AXRAAM, Sidewinder, JDAM, Phoenix II)
Ceiling- 90,000 feet
Engine-1 DDI T901 Pulse-detonation/turbofan hybrid(40,000 pounds of thrust)
Vectored thrust- 3D
Air-to-air refueling- Yes
Length- 57 feet
Wingspan-36 feet
Range-1600 nautical miles (combat), 3400 nautical miles(transport)
Countermeasures- Chaff/flare pod, IFF systems, 4 electronic disturbance pods
Ejection system- ACES II
Radar- AN/APG-90

The F/A25 was created as a response for an air force requirement for a replacement for the venerable F/A22 Raptor. This latest design has both the speed and payload that the Raptor lacked. It also has a stealthy design to further increase survivability. It also had an advanced helmet mounted visual display system to increase survivability in a dog fight, by allowing the pilot to simply look at the target to achieve a lock. However, due to its larger engine and higher payload, it is much larger than the F/A22. A carrier based version, the F/A25A, which includes folding wings, is available for the navy, and is currently replacing the ancient F14 Tomcat. The F22 will remain in service with Air Force Reserve units, but the majority will be deactivated, and stored. The F/A25B incorporates a radar system, the AN/APG90, based on the Russian NO14 radar, capable of burning through stealth at ranges of forty miles. It also incorporates electronic disturbance pods, which creates a surge of electricity in an area and can mess up a missile's computer. In addition to this, it incorporates Soviet Bloc’s Three-Dimensional AQT-80 Vectored Thrust system which can vector the engine's massive amount of thrust at angles up to 80 degrees and using enough speed to complete a full 160 degree conversion in about three seconds, meaning this aircraft can do full S-maneuvers without losing speed, control, or stability. Finally, this aircraft sports an optical camouflage system, rendering it nearly transparent, and invisible to the untrained eye. The system is made up of thousands of tiny photocells embedded in the outer skin of the aircraft. Several tiny cameras are also embedded, and constantly take pictures of the surrounding environment. The image is then projected onto the photocells, making the aircraft appear transparent. This system allows for unmatched stealth in a dogfight. However, the system doesn’t cover the engines and cockpit canopy, so the aircraft is still visible in that way.
Dumpsterdam
13-01-2005, 20:54
Wolfish, I don't think your anti-ship mines are going to do a great deal since I'm taking the same route out as I got in and I didn't get very far.
Wolfish
13-01-2005, 20:56
Wolfish, I don't think your anti-ship mines are going to do a great deal since I'm taking the same route out as I got in and I didn't get very far.

Okay - ignore the mines then.
Wolfish
13-01-2005, 20:57
Wolfish, can you reply to my attacks on that island?

I am soon to ru n out off missiles if I keep firing them at this rate, I only have 200,000 to go. :(

Sorry - didn't realize that you had actually launched - I thought you're still talking about it. I'll respond shortly - but you'll pretty much wipe the island off the face of the globe.

Of course, now I'm going to have to drop the hammer on you. ;)
McLeod03
13-01-2005, 21:12
Dump - are you gonna post any form of losses / damages from the missile strike? If not I'll just move on assuming that the chaos means reseponse times will be down.
Dumpsterdam
13-01-2005, 21:17
Dump - are you gonna post any form of losses / damages from the missile strike? If not I'll just move on assuming that the chaos means reseponse times will be down.

I'd like to finish up with Wolfish first, I have the tendancy to get confused when dealing with more then one person and attacks from them.

But its nearly at an end anyway so I'll do the last post on our little escapade and make another thread for my bombing of you if you'd like, saves Wolfish the clutter in his thread.
Wolfish
13-01-2005, 21:29
I'd like to finish up with Wolfish first, I have the tendancy to get confused when dealing with more then one person and attacks from them.

But its nearly at an end anyway so I'll do the last post on our little escapade and make another thread for my bombing of you if you'd like, saves Wolfish the clutter in his thread.

Let's keep it all in this thread - I actually prefer that. I'm probably going to mix it up with you some more once I rid the world of Aust.
Dumpsterdam
13-01-2005, 21:46
Let's keep it all in this thread - I actually prefer that. I'm probably going to mix it up with you some more once I rid the world of Aust.

Ridding the world of Aust? Not going to happen I'm afraid...
Aust
13-01-2005, 22:38
Sorry - didn't realize that you had actually launched - I thought you're still talking about it. I'll respond shortly - but you'll pretty much wipe the island off the face of the globe.

Of course, now I'm going to have to drop the hammer on you. ;)
If you drop 1 hammer on me, I drop all mine on you, fire all my nukes, and chemical weapons. You destroy me, I destroy you.

One hammer cannot destroy every Austian in the world, the'll be someone with the access codes for our weapons.
Wolfish
13-01-2005, 22:49
Actually neither of us could wipe the other off the face of the earth without destroying ourselves particularly if you look at if from a numbers perspective.

Aust is bigger than I am. But...my National budget is substantially higher (I suspect I've had a Frightening Econ much longer than you have).

Wolfish Gross Domestic Product
Population: 3,678,000,000
Civil Rights: Superb
Economy: Frightening
GDP per Capita: $35,000
GDP: $128,730,000,000,000
National Budget: $77,077,344,960,000

Aust Gross Domestic Product
Population: 3,956,000,000
Civil Rights: Some
Economy: Frightening
GDP per Capita: $35,000
GDP: $138,460,000,000,000
National Budget: $54,640,746,720,000
Aust
13-01-2005, 22:55
Actually neither of us could wipe the other off the face of the earth without destroying ourselves particularly if you look at if from a numbers perspective.

Aust is bigger than I am. But...my National budget is substantially higher (I suspect I've had a Frightening Econ much longer than you have).

Wolfish Gross Domestic Product
Population: 3,678,000,000
Civil Rights: Superb
Economy: Frightening
GDP per Capita: $35,000
GDP: $128,730,000,000,000
National Budget: $77,077,344,960,000

Aust Gross Domestic Product
Population: 3,956,000,000
Civil Rights: Some
Economy: Frightening
GDP per Capita: $35,000
GDP: $138,460,000,000,000
National Budget: $54,640,746,720,000
Indeed, we are evenly match, I may have more weapos than you.
Benderberg
13-01-2005, 22:59
Benderberg - welcome. Is this your first RP?


It isn't my first, I had a few Naval skirmishes with Dontpissusoff during a minor war. It ended up being a draw before both of us came to a cease fire. I lost about a dozen ships and lost about 10 ships and subs. He may have killed more ships, but I killed more planes and the enemy ships were larger. He won the first skirmish decisively, but then I sent in tons more ships and aircraft since it was off my coast and I could bring more firepower to the second skirmish than he could due to logistics so I got him there.
McLeod03
13-01-2005, 23:18
I'd like to finish up with Wolfish first, I have the tendancy to get confused when dealing with more then one person and attacks from them.

But its nearly at an end anyway so I'll do the last post on our little escapade and make another thread for my bombing of you if you'd like, saves Wolfish the clutter in his thread.

Sounds good. As long as we then treat that new thread as the conflict between you and me, to prevent cluttering the forum up with hundreds of threads.
Aust
14-01-2005, 17:07
Wolfish? Where are those missiles fired at? I can't reply with damage until I know. I would estemate, that about half of them have been destroyed, at most, They would have to come through the corrodor, and so they'd be hit by my Patriots and Missile defence system.

Expect a general engagement by my fighters to yours.
Wolfish
14-01-2005, 17:54
Wolfish? Where are those missiles fired at? I can't reply with damage until I know. I would estemate, that about half of them have been destroyed, at most, They would have to come through the corrodor, and so they'd be hit by my Patriots and Missile defence system.

Expect a general engagement by my fighters to yours.

They are fired through the Bambino Corridor - the first missiles will target your patriots and radar systems. Then, as they move inland, they start to hit all the other targets I listed.

Basically - anywhere you have a power plant, military base, nuclear reactor, airport, harbour, radar station, command and control structure etc - I'm shooting at it.
Benderberg
14-01-2005, 22:09
OOC:Wolfish, I need a response from my long range bombers strike.
Wolfish
15-01-2005, 18:00
OOC:Wolfish, I need a response from my long range bombers strike.

I haven't forgotten - but it'll have to wait till Monday - sorry.

Aust: Can you clarify - are you attacking Sirik or Wolfish proper (where the prison is?"

Plus - Wolfish is as far from you as Iceland is to Antarctica - so I doubt your missiles will make it that far - unless their ICBMs, in which case this will end up going nuclear. And no one wants that.
Aust
15-01-2005, 21:56
I haven't forgotten - but it'll have to wait till Monday - sorry.

Aust: Can you clarify - are you attacking Sirik or Wolfish proper (where the prison is?"

Plus - Wolfish is as far from you as Iceland is to Antarctica - so I doubt your missiles will make it that far - unless their ICBMs, in which case this will end up going nuclear. And no one wants that.
Missiles form my 1 oversea coloneys are attacking Sirik, the rest are hitting Wolfish. Where is Wolfish exacly?
Wolfish
16-01-2005, 01:31
Missiles form my 1 oversea coloneys are attacking Sirik, the rest are hitting Wolfish. Where is Wolfish exacly?

For the purpose of this RP I suggest the following:

Wolfish is located at Iceland
Aust is located at Antarctica
Dump is located at the Antillies
McLeod is located NorthWestern Africa

That kind of puts us on the "four corners" of the Atlantic.

Everyone okay with that?
Benderberg
16-01-2005, 02:26
[QUOTE=Wolfish]I haven't forgotten - but it'll have to wait till Monday - sorry.

QUOTE]
It's OK, I understand quite well what it's like to be busy.
Wolfish
20-01-2005, 16:59
What a crazy stupid week. I'm really sorry for the delays folks - between work and Role Play University closing - I've had no time for RPs. But I'm back now with a substantial post.

FYI - Dump - I still plan on engaging the Longsword with the closing battleships....and you can count that the LAX will have been sunk by your last salvo.
Dumpsterdam
20-01-2005, 17:04
Okay, so counting on the fact that your fleet has been busy with engaging the BB bombers and reorganising ships into a combat line again(with ASW picket lines full of holes and several major surface combatants destroyed or seriously damaged). Should give me some more time to get away, not counting the fact that those pesky submarines are still at it and I still have missiles incoming.

I'm just hoping that the Longsword survives, I'm sure Praetonia is keeping his fingers crossed too. ^_^
McLeod03
20-01-2005, 17:11
Wow, forgot all about this. Really should start using the subscription thing. Anyways, I'm roughly located in the middle of the North Atlantic anyway, but if people prefer, I can treat it as the Canary Islands or something.
Dumpsterdam
20-01-2005, 17:16
I'll go bomb the crap out of your ports tomorow McLeod, want me to send you the link or do you want the pleasure of hunting it down yourself once I've put it up?
McLeod03
20-01-2005, 17:26
I'll go bomb the crap out of your ports tomorow McLeod, want me to send you the link or do you want the pleasure of hunting it down yourself once I've put it up?

Nice way of putting it. Post the link in here instead. It'd be a real shame if you lost the Longsword wouldn't it...
Dumpsterdam
20-01-2005, 17:37
Nice way of putting it. Post the link in here instead. It'd be a real shame if you lost the Longsword wouldn't it...

*sprays McLeod with special anti-NWO/NATO spray*

SHOO, GO AWAY! BAD MAN!

I'll post the link when its ready...

*pets link*
Wolfish
20-01-2005, 17:45
Okay, so counting on the fact that your fleet has been busy with engaging the BB bombers and reorganising ships into a combat line again(with ASW picket lines full of holes and several major surface combatants destroyed or seriously damaged). Should give me some more time to get away, not counting the fact that those pesky submarines are still at it and I still have missiles incoming.

I'm just hoping that the Longsword survives, I'm sure Praetonia is keeping his fingers crossed too. ^_^

But remember - I have 15 individual battlegroups in the theater - each with a minimum of 11 ships. Basically the bombers took on one or two battlegroups - while you're engaged with an entirely different set of ships. Those two battleships closing on you are unaffected by the bombers.
McLeod03
20-01-2005, 17:54
*sprays McLeod with special anti-NWO/NATO spray*

SHOO, GO AWAY! BAD MAN!

I'll post the link when its ready...

*pets link*

Just given you a little added incentive... (Check the IC thread)
Wolfish
20-01-2005, 22:09
I'll go bomb the crap out of your ports tomorow McLeod, want me to send you the link or do you want the pleasure of hunting it down yourself once I've put it up?

Just because I'm a little slow sometimes - how does this new thread relate to this RP?
McLeod03
20-01-2005, 22:35
Its basically his response to my attempt to close down his main port facilities, crippling his ability to fight in the battle of the mid-Atlantic. It's also his first strike after, presumably, his port gets hit hard by the massive strike I just launched in the original thread.
Dumpsterdam
20-01-2005, 22:36
I didn't want to clutter the thread realy, I'm going to be needing a new thread soon anyway because McLeod is not getting away with just my attacks.
Wolfish
20-01-2005, 22:43
I didn't want to clutter the thread realy, I'm going to be needing a new thread soon anyway because McLeod is not getting away with just my attacks.

Well - if you like - you can continue to use this as your ooc thread for that conflict - if you agree - I'll change the title to the more generalized NWO v RWC - multifront conflict.
Wolfish
21-01-2005, 19:16
Aust - re: peace talks...

Can we get a third nation to act as a negotiator for the talks? Also - I think this should be in a new thread. I was thinking of Iuthia helping us negotiate. He's very impartial and has done these types of RPs before.

Let me know.
Wolfish
22-01-2005, 19:57
Tap
Aust
23-01-2005, 12:29
Aust - re: peace talks...

Can we get a third nation to act as a negotiator for the talks? Also - I think this should be in a new thread. I was thinking of Iuthia helping us negotiate. He's very impartial and has done these types of RPs before.

Let me know.
Yes, sure. Iutha would be good, or maybe Euroslavia or Moontain?
Independent Hitmen
23-01-2005, 18:56
Bender, concerning your post about your AEGIS killer submarine. It was my understanding that the AEGIS were designed to counter inbound cruise missile threats, which are fast and low?

Please anybody correct me if im being a muppet?
Benderberg
23-01-2005, 19:05
Bender, concerning your post about your AEGIS killer submarine. It was my understanding that the AEGIS were designed to counter inbound cruise missile threats, which are fast and low?

Please anybody correct me if im being a muppet?
Aegis was designed to counter the fast low flyers of the time, as well as inbound ballistics like Scuds, but the Soviets designed the Shipwreck as a counter to the SM-2 and Aegis. Now the Aegis system still has a good chance of taking out missiles, but it will have problems against a cruise missiles that is almost as fast as the SM-2 itself. It is a good enough missile that the US Navy has nicknamed it the "Aegis killer". Now, CIWS systems would have a good shot at hitting it since it is a larger missile and the 20 mm cannons hitting it would rip it apart, but with the speed and a 750 kg warhead, it would still cause serious damage as the fragments rip the superstructure and deck weapon systes to sheds.
Independent Hitmen
23-01-2005, 19:20
Alritey. Although a simple software change on the SM-2 block II missiles to specialise them to deternate futher infront of the missile if it was identified as an "AEGIS Killer" (as in the Tom Clancy Book Bear and Dragon although that is changing them to hit an inbound ballistic missile the theory would be the same??) would also probably limit the amount that get through??
Aust
23-01-2005, 20:29
Reply, Wolfy?
McLeod03
25-01-2005, 00:48
OOC: So your retaliation was to partially destroy my Home Fleet? Gives me a reason to rebuild it bigger and better, and fund a major expansion of the military. Thanks guys.
Wolfish
25-01-2005, 17:43
Aust: http://forums.jolt.co.uk/showthread.php?t=392222
Wolfish
25-01-2005, 17:49
Aegis was designed to counter the fast low flyers of the time, as well as inbound ballistics like Scuds, but the Soviets designed the Shipwreck as a counter to the SM-2 and Aegis. Now the Aegis system still has a good chance of taking out missiles, but it will have problems against a cruise missiles that is almost as fast as the SM-2 itself. It is a good enough missile that the US Navy has nicknamed it the "Aegis killer". Now, CIWS systems would have a good shot at hitting it since it is a larger missile and the 20 mm cannons hitting it would rip it apart, but with the speed and a 750 kg warhead, it would still cause serious damage as the fragments rip the superstructure and deck weapon systes to sheds.


The counter to the Sunburn - or Shipwreck is the Metal Storm area denial weapon.

http://www.metalstorm.com/05_graphics/large_images/intro/intro019.jpg

http://www.metalstorm.com/04_the_technology.html

By using either a extreme number of small projectiles - or a lesser number of high explosives - a warship can put up a literal wall of metal (or fragments) at a fair range to destroy inbound threats.

The Sunburn / Moskit / Shipwreck is an excellent missile - probably the best anti-ship weapon ever devised - but the Metal Storm is an equally impressive counter measure...and so the balance continues.
Dumpsterdam
25-01-2005, 18:38
Wolfish, if you give me 15 minutes of cease fire I will be long and wide out of the range of your battleship's main guns, seeing as you have to move and then redeploy the battleships broadside before firing again and we already talked about the mines, duno if its bluff.
Wolfish
25-01-2005, 18:49
Wolfish, if you give me 15 minutes of cease fire I will be long and wide out of the range of your battleship's main guns, seeing as you have to move and then redeploy the battleships broadside before firing again and we already talked about the mines, duno if its bluff.

Sorry - forgot about the mines - ignore that again.

But I really want to sink the Longsword - I'm pretty much going to keep at it till its gone. Sorry.
Dumpsterdam
25-01-2005, 18:51
Well I'll cut you a deal, I'll TG you something and I'm sure we can work this out.
Wolfish
25-01-2005, 19:01
Well I'll cut you a deal, I'll TG you something and I'm sure we can work this out.

Back at you.
Wolfish
25-01-2005, 19:42
Benderburg - looks like its just you and me actively engaged. Do you want to make the next move with those subs off my coast? Or should I start redeploying to respond to your attack on my fleet?
Independent Hitmen
25-01-2005, 19:55
Wolf check NWO forums. Intel briefing section.
Wolfish
25-01-2005, 20:14
Wolf check NWO forums. Intel briefing section.

Back.
Wolfish
31-01-2005, 19:24
Jan 31 - hello all...I've got a bit of a RL issue - I've busted up my wrist, arm, hand...typing is very difficult and more than a little painful...afraid I'm going to be off for a while.

The moral of the story is this though - when painting a ceiling, an old chair is NOT a suitable replacement for a ladder.

Hopefully the pain will lessen in the next couple of weeks and I'll be able to post.

Cheers.
W.
Dumpsterdam
31-01-2005, 19:29
Jan 31 - hello all...I've got a bit of a RL issue - I've busted up my wrist, arm, hand...typing is very difficult and more than a little painful...afraid I'm going to be off for a while.

The moral of the story is this though - when painting a ceiling, an old chair is NOT a suitable replacement for a ladder.

Hopefully the pain will lessen in the next couple of weeks and I'll be able to post.

Cheers.
W.

Ok, I'll give you the pleasure of seeing your guns bust up the Longsword, don't need to reply, I already know the answer.

One thing though, the Longsword is NOT the Royal Navy's flagship, the Seven Provinces is and trust me, you ain't wana face that thing.
Independent Hitmen
31-01-2005, 19:56
Hehehe, maybe we do and maybe we dont!
Aust
31-01-2005, 20:01
Jan 31 - hello all...I've got a bit of a RL issue - I've busted up my wrist, arm, hand...typing is very difficult and more than a little painful...afraid I'm going to be off for a while.

The moral of the story is this though - when painting a ceiling, an old chair is NOT a suitable replacement for a ladder.

Hopefully the pain will lessen in the next couple of weeks and I'll be able to post.

Cheers.
W.
I feel really sorry for you, as soon as your back i'm ready.
Benderberg
02-02-2005, 04:04
Jan 31 - hello all...I've got a bit of a RL issue - I've busted up my wrist, arm, hand...typing is very difficult and more than a little painful...afraid I'm going to be off for a while.

The moral of the story is this though - when painting a ceiling, an old chair is NOT a suitable replacement for a ladder.

Hopefully the pain will lessen in the next couple of weeks and I'll be able to post.

Cheers.
W.
Good luck, sorry about the wrist. My Dad once fell off of a chair while painting and broke his ankle. Get well soon.
Independent Hitmen
02-02-2005, 19:10
Sorry dude, missed ur post about the injury :P.

So we are waiting till your better then?? Tis cool by me :)