The Renor Órsäirscä Factbook
Black Corsairs
28-12-2004, 13:07
OOC In case you wonder, my name is part Drow and part Elven for Black Corsairs. Now, To begin.
((THis nation was left for a while to grow, but I forgot to put on vacation mode, so it is smaller then i thought.))
History
((Note BU stands for Before union and AU stand for After Union.))
The Allied States of Renor Órsäirscä is complex, for the nation went under isolation for countless years. However, before this laps of history, the following is know.
200 BU -The Nation was origionly founded as a colony to the Ólyhé Mpéríálsith Empire, a human nation that used extreamly advanced technology. However, an unknown disaster befel the main sectors, makeing the home world a uninhabitable hunk of space rock. The Nation left records for the colony, and it was later discovered that every other colony of the empirehad been destroyed.
10 BU -The People used the Old records to create their own fleet, and par-took in the Great Colony war of A planet the records have lost. They suffered a terrrable defeat, loosing twelve million men and 30 heavy mother ships. With the nation thretened, the borders where sealed.
0 AU -During the Colony War disaster, the three national leaders had been killed. It was during this time that the High Queen took command of the nation in Chaos, and managed to steer it on the right corse. Technology begings advancement the Old Empire never thought possible.
10 AU -Gean Technology began to become easy to do, and the overall race began to change. There where certine humans who had DNA that allowed them to be compatable with Metal skin. Thus where born the new Super solider, the Yor Sensana. These warriors became the iron will of the High Queen, quite litterally.
100 AU -Necron tomb discovered and disected. ability to use Sub-light engiens becomes apparent. Other technology is edited for own perpouses. With the old technology mixed with the Necron Technology, each individual ship becomes more powerful. After every use for the Tomb is discovered, it is destroyed.
146 AU -The Kingdom discovers how to ride solar winds, and to gather energy from solar flares. Over the next few years the uses for Gas Giant gases are reveled. Mining begins.
390 AU -After continues mining, The Gas Giant in the home System is rid of all usful gases for a time of fifty years. THe Isolation is broken out of nessesity, all old allies are dead, old enemies have forgoten about them, able to stat anew.
Black Corsairs
28-12-2004, 13:08
The Renor are mixed cultures. When the Colony was origonly established, it was done on the most surrvivable of the three worlds, Llarnbuss Drathir. This world was similar to earth in tempreture range, caps ect, and had no prior habitation. The Colony soon expanded, and found two more races that became mixed into the Allied Planets.
Races
The 3 races of the empire are as follows.
Humans ((forty nine percent of Population))
Picture (http://www.galciv.com/library/accounts/694815/4/DarkWorld.jpg)
The Humans of the Empire are a rather different look to normal humans. They are born with two horns, which if broken will grow back. They are much the same as hair, and with certine chemicals the horns may even be shaped to make them look better. The Humans are prone to anger, as well as dark acts of retalliation. They are strong belivers in honour, and if someone pledges on their honour, and breks that pledge, then there is no reason to protect them. Much more emotional then normal humans. They are also more drawn out, and their skin is as white as chalk. They are average six foot, and they are lighty muscled.
Enalon ((Twenty seven percent of the population))
Picture (http://www.galciv.com/library/accounts/694815/4/TheWindHunters.jpg)
((The winged one, not the ones riding dragons.))
Enalon are a winged huminoid race origionly found in a war to extiction with the Analon. When our forces where attacked after a pledge of honour was made, the united forces of Humans and Enalon where able to crush the other race with ease. The Winged aspect makes them exilent messengers, and their culture was extreamly similar to the human own, so mearging was quite simple. They are an enigma, their bodies quite human while their wings seem to be out of place. How they lift there body weight is unknown, but it is known there are two wing joints, one at the lower back and one at the shoulder. This increases the strength of the wing considerably.
Fenris ((Twenty three Percent of the Population))
Picture (http://www.galciv.com/library/accounts/694815/4/TheDesertoftheCat-People.jpg)
The Fenris are a sentinet form of felines, discovered on the desert world of Arrakini. They are fast, lith and generally quite beautiful. Their faces are human, almost as are their bodies, although they are covered in a layer of fur, usually red with black stripes as shown. They are rather shamless, and feel there is no point in wearing clothes unless you are cold. Humans and Enalon are used to this, although it might confuse some outsiders. Generally not many are off world at one time, and when they are they almost never reside in space, for the cold gets to them.
Corss breeds ((One Percent))
This Term is for a child born between two different races.
Black Corsairs
29-12-2004, 03:25
Culture
Renor Culture is very strange by most nations standereds. They stirve for honor, in all its forms, and any type of award makes them happy. They enjoy wargames and things where the mind is used, and have many tornaments where the two "Commanders" stand on a balcony overlooking a large battle feild. These people are given a number of "points" and they may spend them on what ever units they like. This is done with no leathel weapons. The Empires three races are treated equaly and racisum is outlawed. Sentinet AI's are not considered part of the population and they are almost outlawed within the empires borders. Religion is allowed, and most follow one of the Greek Deities.
Government
The Renor Government is a Very simple thing, especially when the rulers live for so long. The Nation is lead by the High Queen, who fills the description of a Belevalent Dictator. She is full power, but works for the people. Below her is her husband, the High King, and then the three Young Kings, reprasentatives from each race. The High King is allowed to do most of the things the High Queen can, but he can not overwrite her authoraty. The Young kings are the Power of the High King on their own worlds, and managed all things per planet. The government on each world differs, depending on the Young king elected at the time, but mostly they are all standered.
Education
A high Prioraty on all three worlds, Education is a pride. Schools are large buildings, and the children spend the first hundred years of their life studing everything they can. Once they leave, they have the skills to do almost anything they wish, and generally try many jobs until they find the right one for them. While this may seem that not many would do labour, this is not the case, for labour also gives time for thought, and many philosophers spend their time in the Gas Giant atmospheare mines.
Technology
The Renor technology is very advanced, mainly in the feild of space craft. As the Empire has an entire system to itself, with the one gas giant, they never felt the need to explore outside. They did however, develoup new engines for when the Gas giant ran out. Space Stations are very advanced, and are able to use their Sublight drives to move from one gas giant to another. They have two storage bins around the side, where the gases are kept, and three landing docks, making a five pointed star. The center is a cutral bombshell, having almost five hundred thousand souls living on board. These make up the Renor Colonies, as planets are rarly landed apon, unless there is reason to. Mostly a Space staion is set up around the planet, and people go down to get what is needed from the surface. Genetic technology is also very advanced, and most desises are cured, while the life span of an average human is increased to one thousand.
Millatary
The Army is a proud force, consiting of 3 different Sectiors, Land, Air, Space. The Land defines Infantry, and most of these are posted in Space Stations around the empire. THe Majoraty of the armed forces consist of the Sesana, humans that have a genetic code that allows their skin to be made of metal. There are also the Corsairs, who make up the rest of the army, almost the same thing as Axilia.
Yor Sesana (http://www.galciv.com/library/accounts/619892/4/SesanaYor.jpg): The Yor Sesana are armoured warriors, their skin made of Mithral, as is their armour. They are heavily armoured and armed. The Left arm of the armour has a powerful weapon, and the right a powered fist, which can be deactavated to be used as a normal hand.
Sesana (http://www.galciv.com/library/accounts/653554/2/MetallizedSkin.jpg): Not as heavily armoured as their Yor Counterparts, Sesana are still able to move fine in almost any enviroment. They have life support systems in a back pack, and are armed with a rifle with a long bayonet.
Enalon Warriors: Winged units, these men and women are armed with pistols and long spears.
Frenris Warriors: Twice the speed of humans, these cat like beings are dangorus to more then one. They are armed with a rifle, four throwing knives and two combat knives. They are delicet and deadly, using speed to protect them.
Titans (http://www.gamasutra.com/features/20000404/tiberiansun_07.gif): Titans are the main armour of the Allied Planets. Massive two leged walkers armed with a main cannon and two machine guns.
Wolverine (http://www.tiberiumsun.com/downloads/images/wolverine2.jpg): The Wolverine is an Anti-Infantry unit, armed with two vulcan cannons, they are able to move across rough terrain beter because of their human like movement.
Mamoth Mk II (http://www.tiberiumsun.com/downloads/images/mmkii1.jpg): The Mamoth MK II Is the most powerful armoued unit in the Allied worlds. armed with one machine gun, four heavy laser cannos, and two anti aircraft guns. Theis is the largest weapons avalible to the army. It is a prize for an army to be given one.
Scorpion Battle Suit (http://www.tiberiumsun.com/downloads/images/cycommando1.jpg): These work like normal suits, used for anti-Infantry and armour, they are much more specilised then the Yor Sesana. They are armed with a Heavy Laser and power fist.
Scout Ship (http://www.tiberiumsun.com/downloads/images/scrin3.jpg): The Scout ship is a fast craft used for collecting infomation on enemy position. Equipted with stelth generator and every sensor that they can fit on it, they are usful for finding things, and that is it.
Scorpion fighter (http://www.tiberiumsun.com/downloads/images/fanrenders/render19.jpg): Scorpion fighter is fast with four fast lasers and two bombing arrays.
Orca Space Fighter (http://www.tiberiumsun.com/downloads/images/orca2.jpg): The Orca is a usful unit, as it is able to go out of the atmospheare. It is fast, and has one machine gun and two roket pods.
Orca Transport (http://www.tiberiumsun.com/downloads/images/orcatran2.jpg): THe Orca Transport is able to carry infantry from the starcraft to the surface, or from the main base set up to a forward position. Usually escorted by two Orca Fighters as seen, and possible two Scoprions as well.
Kodiak Drop Ship (http://www.tiberiumsun.com/downloads/images/kodiak1.jpg): The Kodiak is used to transport importent personel from one place to another. Quite able to defend itself with four roket pods and 6 machine guns, it usually still has two Orca working as a body guard.
Home System Land Forces
250,000 Yor Sesana
500,000 Sesana
1,000,000 Eralon warriors
150,000 Fenris warriors
80,000 Wolverines
20,000 Titans
30 Mamoth MK II's
5,000 Scorpion battle suits.
Space station forces
500,000 Yor Sesana
1,000,000 Sesana
250,000 Eralon warriors
30,000 Fenris warriors
100,000 Wolverines
40,000 Titans
70 Mamoth MK II
7,000 Scorpion battle suits.
Fighter Armada
200,000 Orca fighters
200,000 Scorpion fighters
100,000 Orca Transports
Battle Fleets
7 Space stations
1 Royal Lethalin Flag ship
3 Young Lethalin Flag ships
7 Ranger Dreadonaughts
20 Woe Bringer Battle ships
40 Holy Dragon Destroyers
350,000 Collonial transports
Black Corsairs
29-12-2004, 07:15
Planets and Space Stations
Renor
The Home world of the Colonial power and the human population ((Most anyway)) Renor is a very simple planet. Almost all of it is Australian Tempreture's besides the caps which are below zero at all times. The Rain forests are many, with the majoryaty of the population, at 43 percent of it. More then half of these people live outside the cities, farmers, miners or Templeists. Only Three major cities, one of these being the Capital. The Cities are the following.
Reothna: The Capital of the Allied worlds, Reothna is also known of the city of Marble. As the High Queen ordered the funding of the beautifacation of the city in their seclusion. Now all buildings in the city are made of marble, and factories are banned from the city. With a Population of 300 Million, it is not a small city.
Calithised: The City of Calithased is also known as the city of the farms. The whole thing is surrounded by them, and many people just use it as a home. People will leave the city in the morning, head out to the farm they work at them come back. There are aslo large lumber yards the the north of the city, where a large amount of wood is gathered. The population is 36,000,000, and while this is less then the capital, it is also the empires main building, farming and labour section.
Amozonia: Amozonia is the City of warriors, where the majoraty of the Sesana and Yor Sesana come from. It also has large number of mines and smithies, and is the major weapons factoires. the population is 10,000,000
The Rest of the population lives in smaller towns and such, and are spreed out quite a bit.
Eralonia
The World of the skies, where there are no cities, just roosts. With 20 Percent of the Population, it is a planet used for mining, and for holidays. It is also where the Major factories are, including the Allied Tank Yards and ship yards.
Arrakinia
This world is a desert, with 22% of the population living here, they use it to gain the unique drugs and animal life found on the planet. The Planet also has stratigic worth, since it's Orbit time is extreamly fast and it is on the edge of the system. As such, an invading force only have 7 Standered Terran Days before the planet is near them, and with the Space Station near them as well, this decreases to 7 hours.
Space Stations:
There are seven Space staions under allied control, 4 of these are used in mining Gases from Gas Giants, One is used in home system defence, and the other two are used as a moblie battle force.
Awww, and I was going to use GDI stuff for my army... TibSun :D
Looks like you've got quite alot of yur stuff down in your mind, and now on paper.
Pretty nice.