NationStates Jolt Archive


OOC: Supersoldiers?

Armandian Cheese
26-12-2004, 21:22
I was wondering about a new concept for II. I problem I constantly come up against is that soldiers in war RPs are entirely forgettable. They have little character, and dissapear after the RP is over. How about we create for each nation a "supersoldier"? What do I mean? Each country would have one soldier who specializes in one form of combat extremely well. They would represent a country's talents, and would carry on from RP to RP.
Some Guidelines:
*Distinct personality
*Represents country
*Able to defeat large groups of regular soldiers
*Only one
*Specialized in form of combat
*Strengths are exaggerations of possible technologies and abilities (For example, a powerful psychic or a cyborg ninja)
*For inspiration, check out this page and look at the "Cobra Unit"
http://www.konamijpn.com/products/mgs3/english/index.html
Armandian Cheese
26-12-2004, 21:24
Bump!
Praetonia
26-12-2004, 21:26
No these are like heros in action movies. They ruin it for me... I'd much rather that Star Wars was about a massive conflict between great armies puncutated by proper battles than just "Hero x pwns everyone with the force the end".
Pushka
26-12-2004, 21:27
Well, i transfer my generals from one rp to another, well atleast try to. As for soldiers. Hmm, to many names to remember, but if i want to keep lets say a division commander of 2nd Pushkan army, 7th special ops division, Nikita Hrushev, then i just promote him to the higher rank so he would be more involved in the affairs.
DemonLordEnigma
26-12-2004, 21:29
Already do that, except they are regular people who stand out due to skill, intelligence, and the fact I find it easier to RP focusing on certain people.
Pushka
26-12-2004, 21:30
Already do that, except they are regular people who stand out due to skill, intelligence, and the fact I find it easier to RP focusing on certain people.

Yeah, kind of the same in my case.
New Empire
26-12-2004, 21:37
Ugh... You don't need to be a sniper made out of moss who shoots bees out of his mouth and electric bolts from his fingers to have good characters. I RP wars on NS because I can show the human, not superhuman aspects of war. Because wars are fought with real people, not with cyborg necromancers in spacesuits. I RP lots of characters. Some are civilians, others are officers. My favorites are grunts. Truth is, regular people are much more interesting then stereotypical musclemen with miniguns, and they make for more believable RPs.
Helgahn
26-12-2004, 21:48
i do the same thing really i try to keep a list of the people that I mention, generals all the way down to the privates. then ill use them in other conflicts if i choose to use thier specific units, Special Ops, and full blown invasions. besides each soldier does have a specific specialty they are all capable of operating under other things but what they do the most they are the best at, machine gunners, snipers, riflemen
Pushka
26-12-2004, 21:56
Ugh... You don't need to be a sniper made out of moss who shoots bees out of his mouth and electric bolts from his fingers to have good characters. I RP wars on NS because I can show the human, not superhuman aspects of war. Because wars are fought with real people, not with cyborg necromancers in spacesuits. I RP lots of characters. Some are civilians, others are officers. My favorites are grunts. Truth is, regular people are much more interesting then stereotypical musclemen with miniguns, and they make for more believable RPs.

Yeah, same here. It also helps that i know the people who i describe (russian soldiers (which are the same as Pushkan soldiers) because i was one of them, so the picture i paint is pretty realistic.
Rping is only interesting if you go into detail if you just say: 1500 of my men met 2000 men of my enemy and afrer a three day fight they had to retreat, thats not good. BUt if you go and RP for one of the characters of the events like for a regular soldier or a group of regular soldiers, who die in combat (death's decribed in detail) and then have a good well-thought post about how general who is commanding the army battles his inner demons and finally decides to retreat then thats some good, interesting RPing.
Raptorian Federation
26-12-2004, 23:10
Well, my nation does have some "Supersoldiers", but not Metal Gear Solid 3 standards, they function just like normal soldiers, they're just faster, more durable, and overall more intelligent. We have like 500 in effect, and they're not really that "Super" persay, just better.
Pushka
26-12-2004, 23:12
Well, my nation does have some "Supersoldiers", but not Metal Gear Solid 3 standards, they function just like normal soldiers, they're just faster, more durable, and overall more intelligent. We have like 500 in effect, and they're not really that "Super" persay, just better.

Are they produced in a lab, or did you just put money into the training program?
Armandian Cheese
26-12-2004, 23:16
No these are like heros in action movies. They ruin it for me... I'd much rather that Star Wars was about a massive conflict between great armies puncutated by proper battles than just "Hero x pwns everyone with the force the end".
What I meant is for one of these to lead the army. They wouldn't win the battle; but they would certainly help. Plus, it would be neutralized by the enemy's "super soldier".
Armandian Cheese
26-12-2004, 23:18
Ugh... You don't need to be a sniper made out of moss who shoots bees out of his mouth and electric bolts from his fingers to have good characters. I RP wars on NS because I can show the human, not superhuman aspects of war. Because wars are fought with real people, not with cyborg necromancers in spacesuits. I RP lots of characters. Some are civilians, others are officers. My favorites are grunts. Truth is, regular people are much more interesting then stereotypical musclemen with miniguns, and they make for more believable RPs.
I realize that, but for example, a "sniper made out of moss who shoots bees out of his mouth and electric bolts from his fingers" would be fairly interesting, no?
Skeelzania
26-12-2004, 23:18
I also carry over my high-ranking generals, though I change names every few months since they aren't immortal. The closest thing Skeelzania has to super-soldiers are the FS, who fulfill the same function of the Waffen SS. They only make up a fifth of all active troops, but their heavily armed, armored, and are career soldiers, as opposed to the mostly-conscript regular forces.
DemonLordEnigma
26-12-2004, 23:19
What I meant is for one of these to lead the army. They wouldn't win the battle; but they would certainly help. Plus, it would be neutralized by the enemy's "super soldier".

Or the fact I'd carpet bomb the area if they tried it.
Armandian Cheese
26-12-2004, 23:19
I just proposed this because it would lead to some intersting one-on-one combat. And I'm not proposing some "muscleman with a minigun." I'm proposing bizarre characters with powers that stretch reality a bit.
DemonLordEnigma
26-12-2004, 23:22
I just proposed this because it would lead to some intersting one-on-one combat. And I'm not proposing some "muscleman with a minigun." I'm proposing bizarre characters with powers that stretch reality a bit.

I have a nation where people have a 1 in a 1000 chance of being able to cast fireballs. Reality-stretching abilities are covered if needed.
Skeelzania
26-12-2004, 23:22
I just proposed this because it would lead to some intersting one-on-one combat. And I'm not proposing some "muscleman with a minigun." I'm proposing bizarre characters with powers that stretch reality a bit.

The problem is that its very hard to RP "bizarre characters with powers that stretch reality a bit" without becoming a godmodder. Much easier simply having normal people with slightly superior skills and equipment, though are just as easily killed.

And for your information, my FS are musclemen with miniguns.
Armandian Cheese
26-12-2004, 23:23
Come on, can't we have some discussion about this? Don't just say "You're idea sucks." and leave. Some ideas might be helpful.
DemonLordEnigma
26-12-2004, 23:25
I don't really see how this one can be.
Raptorian Federation
26-12-2004, 23:29
Are they produced in a lab, or did you just put money into the training program?

Genetically produced in a lab and then sent through an intensive 6 month training program.
New Empire
26-12-2004, 23:30
Sorry man, but if I want MGS type characters... I'll play MGS.

No offense, but having superpeople for each nation turns war into a cartoon show. War is not stylized, it's ugly, gritty, tedious, bloody, and it consists of regular people.
Pushka
26-12-2004, 23:37
Sorry man, but if I want MGS type characters... I'll play MGS.

No offense, but having superpeople for each nation turns war into a cartoon show. War is not stylized, it's ugly, gritty, tedious, bloody, and it consists of regular people.

True dat.
New Empire
26-12-2004, 23:42
Also... You want interesting one on one combat?

Two pilots in a furball.

Two snipers, one covering a squad, the other trying to kill it.

Two submarine commanders on a convoy attack/defense mission.

Two generals attempting to take a strategic city.

Quite frankly, I think an actual war with armies, navies, air forces, politicians, spies, and the people caught in the middle is more interesting than Mortal Kombat deathmatches.
MassPwnage
26-12-2004, 23:53
Super Soldiers?

Full Blooded genetically enhanced Beta Lizardmen.

Can survive falls from 30,000 feet, take .50 caliber bullets all day, can run at up to 125mph and have superior senses.

They just don't quite work right unless it's warm. They actually are forced into a hibernation state below 32 degrees fahrenheit.
Pushka
27-12-2004, 00:09
Super Soldiers?

Full Blooded genetically enhanced Beta Lizardmen.

Can survive falls from 30,000 feet, take .50 caliber bullets all day, can run at up to 125mph and have superior senses.

They just don't quite work right unless it's warm. They actually are forced into a hibernation state below 32 degrees fahrenheit.

You hear words IGNORED a lot, don't you?
Automagfreek
27-12-2004, 00:13
You hear words IGNORED a lot, don't you?


OOC: Erm.....I think that was supposed to be a joke.....
MassPwnage
27-12-2004, 00:40
Ok, there's no such thing as a supersoldier.

My well led conscripts will win over poorly led supersoldiers any day.

Any army's first priority is not to make a soldier that is superior in combat, but to make a soldier that is well fed, well supplied and ready to battle.
Slaytanicca
27-12-2004, 00:40
I think the nature of statistics means you'll get a few individuals who are exceptionally lucky during a battle, and it sometimes makes good reading for a story to be from one of these people's perspectives. Of course you can carry them through different battles and build up their characters, and of course they could have skills or intellects far above the average. I think it's when you try to actually influence something with these individuals, or have your generals recognise that you as the RPer has decided they won't die and it's not just that they've been exceptionally lucky so far, that it changes from being a useful storytelling tool to Hollywood cheese and godmoding.

Just an opinion from someone who likes to read and is a pisspoor rolepayer.
Armandian Cheese
27-12-2004, 00:54
Oh come on. It's not like having massive H-Bomb exchanges, and then launching your country into another war fully rebuilt after 5 minutes is realistic. Not all things have to be realistic, and if "super soldiers" are RPed well, I think it can improve the RP. I realize that it can become a goddmod, but not if you handle it well. Anyway, just an idea.
Vrak
27-12-2004, 00:56
"Supersoldiers", depending on their level of toughness would need to be extremely rare (or unique as in "one") I think. And for the sake of an rp, I would suggest that they are killable. A Terminator robot could be considered a "super soldier" and certainly did inflict tremendous amounts of damage, but it was able to be killed using "modern tech" (albeit a heavy metal press finally did it in T1). Captain America would also be a supersoldier but while he's tougher than any one man, I believe he could be brought down, provided that he is seperated from his shield. I mean, he doesn't have thick skin like the Hulk in which small arms bounce off.

I think the idea is neat, provided that the execution is well thought out.
New Empire
27-12-2004, 00:57
If you want to have Japanesque battles to the death, fine. But don't call it a replacement or even a part of a good war RP. People come to NS because you can have wars more interesting than a game of City of Heroes or Command and Conquer Generals.
Armandian Cheese
27-12-2004, 00:58
Ok, there's no such thing as a supersoldier.

My well led conscripts will win over poorly led supersoldiers any day.

Any army's first priority is not to make a soldier that is superior in combat, but to make a soldier that is well fed, well supplied and ready to battle.
I know that, but then again, there is no such thing as a 10 million man naval landing, or orbital bombardment, and those are normal fixtures at NS.
New Empire
27-12-2004, 01:00
The difference being that a 10 million man invasion can occur with large populations and the US government is researching orbital strike weapons.
Armandian Cheese
27-12-2004, 01:03
The difference being that a 10 million man invasion can occur with large populations and the US government is researching orbital strike weapons.
What I'm talking about is that people believe they can have 10 million man D-Day style assaults, not considering the fact that sheer logistics would make that almost impossible. And the US government is researching using Kinetic Energy weapons (In other words, dropping things from space), not humongous laser filled battle stations.
New Empire
27-12-2004, 01:04
"What I'm talking about is that people believe they can have 10 million man D-Day style assaults, not considering the fact that sheer logistics would make that almost impossible."

So because some people do something ridiculous... We replace it with something more ridiculous?

"...not humongous laser filled battle stations."

Ronald. Reagan.

And that's it for me. Ending comments, this would be a good for a specialized RP, not as a part of a war...
Armandian Cheese
27-12-2004, 01:04
If you want to have Japanesque battles to the death, fine. But don't call it a replacement or even a part of a good war RP. People come to NS because you can have wars more interesting than a game of City of Heroes or Command and Conquer Generals.
I think it would add an interesting element to an RP, if carried out well. It would certainly not replace war RPs, but add to them.
Slaytanicca
27-12-2004, 01:04
Eg.

"Shit!"

Jaffy dropped to the ground as the heavy machinegun opened fire. The .50 rounds tore through his squad, cutting the men down like wheat. Blood pounding in his temples, he furtively looked for cover..

rather than:

"Sir, our badly planned assault has left our forces cripplized!"

Anger slowly clouded the general's face. When he spoke it was slow and deliberate.

"Send in Dr Fuxor."
Armandian Cheese
27-12-2004, 01:07
"What I'm talking about is that people believe they can have 10 million man D-Day style assaults, not considering the fact that sheer logistics would make that almost impossible."

So because some people do something ridiculous... We replace it with something more ridiculous?

"...not humongous laser filled battle stations."

Ronald. Reagan.

The "Star Wars" program was simply the use of simple lasers to heat missiles. Not "Death Star" contraptions you see on NS. I don't think the idea of "supersoldiers" is ridiculous. NS shouldn't have to be forced to be 100% accurate to reality.
Armandian Cheese
27-12-2004, 01:08
Eg.

"Shit!"

Jaffy dropped to the ground as the heavy machinegun opened fire. The .50 rounds tore through his squad, cutting the men down like wheat. Blood pounding in his temples, he furtively looked for cover..

rather than:

"Sir, our badly planned assault has left our forces cripplized!"

Anger slowly clouded the general's face. When he spoke it was slow and deliberate.

"Send in Dr Fuxor."

Interesting name. Mind if I use it for something else?
Slaytanicca
27-12-2004, 01:09
Interesting name. Mind if I use it for something else?
Hell no, I'd love to see Dr Fuxor in an RP :)
DemonLordEnigma
27-12-2004, 01:10
Dr. Fuxor vs. The Incredible Pwnzor!
Armandian Cheese
27-12-2004, 01:12
Hell no, I'd love to see Dr Fuxor in an RP :)
Got any descriptions of Dr. Fuxor?
Slaytanicca
27-12-2004, 01:23
He was thrown out of evil medical school for being a badass, and soon built up a criminal empire which nearly drove the region to it's knees. Forty-seven soldiers lost their lives apprehending him in the biggest ever operation on Slaytaniccan soil. In prison he earned thirteen PhD's and black belts in Ju-jitsu and Karate, as well as building himself up to the twenty-four stone monster he is today. Shortly after breaking out of high security military jail and fleeing to Armenian Cheese, he got a call from the government.. take it from there mate!
Armandian Cheese
27-12-2004, 01:26
Hmmm...I'll write something later, although my original idea for supersoldiers wasn't as cheesy...
Slaytanicca
27-12-2004, 01:28
Lol, NP, do what you want man.
Strathdonia
27-12-2004, 12:54
While not suepr soliders epr say you can sort of work heroic actions into decetn small scale Rp ie spec ops, at one stage it was required that i had a group of spec ops die in an impressive way, hence the machine gunner who overdosed on everything in the first aid kit and did a Scarface/boromer.

Individuals are capable of actions that exceed the norm in times of extreme stress its just that outside of small RPs they do little than add character.
Of course it's fun to have a the odd Jack Ryan/John Clark/Domingo Chavez/radom guy from the SAS soldier "X" series but you ahve to be very careful with them.
Xenonier
27-12-2004, 15:24
Yeah, same here. It also helps that i know the people who i describe (russian soldiers (which are the same as Pushkan soldiers) because i was one of them, so the picture i paint is pretty realistic.
Rping is only interesting if you go into detail if you just say: 1500 of my men met 2000 men of my enemy and afrer a three day fight they had to retreat, thats not good. BUt if you go and RP for one of the characters of the events like for a regular soldier or a group of regular soldiers, who die in combat (death's decribed in detail) and then have a good well-thought post about how general who is commanding the army battles his inner demons and finally decides to retreat then thats some good, interesting RPing.

You were in the Russian Military? Me too.

Anyway, on topic. I agree, The Terminator style ubertroopers are not fun at all. Personally, and I'm not lying, being an FT nation, my people and hence, soldiers undergo cybernetic and genetic enhancments, but at the core they are Human. Stronger than most, but they are fewer in Number and every bit as Human.

I believe, as long as you RP why they are stronger, their place in the battlefield isn't a massive godmod, ubersoldiers are okay. But when troopers start being killing machines, super-geneticallyenhanced-nuclearpower-brainwashed-whatevers, and you stop roleplaying them as grunts, as Commandants, as Presidents or workers or whatever, the concept turns sour.

Unless you do it masterfully well (I heard Automagfreek's Sentinels, supposed clones of Damien Dreadfire might be a decent example, but I'm not sure.)
The Phoenix Milita
27-12-2004, 15:56
Ugh... You don't need to be a sniper made out of moss who shoots bees out of his mouth and electric bolts from his fingers to have good characters. .
Introducing a sniper made out of moss who shoots bees out of his mouth and electric bolts from his fingers.............
Duke Vincent Ramon`
The greatest sniper who has ever lived
http://www.bns-code.org/album/bns3e93861981b99.jpg
Age: 102
Height: 8' 5"
Weight: 500 lbs
Hair: Black with snakes growing out of it
Eyes: one purple, one red
Manhood dual, 12 inch long
He is armed with a .50 caliber triple barreled rotary pistol, and a 25X125mm sniper rifle, well hand cannon reallly, which has a 10 round clip and wieghs over 50 pounds. It is accurate to 4300 meters.
Special equipment includes an air powered stun gun, which has 10 electrodes (one on each finger) he can easily disable anyattackers who try to take him down at close range.
And a blow gun fitted in his teeth can serve as a holder for his favorite cigars or a fire mini-darts which are loaded with a powerful poison based on killer bee concoction.




yes seriously i think heros and rambos are not good for ns and ya leave it to the movies.....
Armandian Cheese
27-12-2004, 20:59
Bump!
Pushka
27-12-2004, 21:12
You were in the Russian Military? Me too.

Anyway, on topic. I agree, The Terminator style ubertroopers are not fun at all. Personally, and I'm not lying, being an FT nation, my people and hence, soldiers undergo cybernetic and genetic enhancments, but at the core they are Human. Stronger than most, but they are fewer in Number and every bit as Human.

I believe, as long as you RP why they are stronger, their place in the battlefield isn't a massive godmod, ubersoldiers are okay. But when troopers start being killing machines, super-geneticallyenhanced-nuclearpower-brainwashed-whatevers, and you stop roleplaying them as grunts, as Commandants, as Presidents or workers or whatever, the concept turns sour.

Unless you do it masterfully well (I heard Automagfreek's Sentinels, supposed clones of Damien Dreadfire might be a decent example, but I'm not sure.)


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