Scandavian States
24-12-2004, 23:15
Garm: Named after the monstrous hound that guards the gates of Helheim, this weapon is just as direct and deadly as its namesake. In effects, the weapon is extremely similar to VX or Substance 33. However, the victim of a lethal dose only has five minutes on the outside to react and the lethal dose is much smaller than that of either of the aforementioned chemical agent and the time of death goes down. In fact, the quoted time of death is for the minimum lethal dosage taken through mucous membranes or skin, breathing any appreciable amount is almost always instantly fatal. The gas is colorless and has the faintest smell of persimmons. It is also a binary agent, which means the full effect of the gas will not occur until the two primary agents are combined.
Fenris: Named for the wolf that bit Tyr's hand off after he was subdued by the dwarvish chain Gleipnir. This agent is not a nerve agent but a molecular agent. Its primary purpose is to enter the body through whatever means available and break down the human body at the genetic level. In sub-lethal doses the exposee will suffer debilitating injuries to the respiratory and muscular systems, these injuries will become genetic mutations that will be passed on for generations through any future offspring. In lethal doses key parts of the human body will completely break down and even dissolve, leaving the victim fatally injured. In extremely large doses against unprotected targets, the absolute worst that can happen is that a victim become a half-solid gelatinous puddle of goo. Fatal dosages and times of death vary due to the nature of the agent. Like Garm, it is binary in nature and has a distinct citrus smell.
Fenris: Named for the wolf that bit Tyr's hand off after he was subdued by the dwarvish chain Gleipnir. This agent is not a nerve agent but a molecular agent. Its primary purpose is to enter the body through whatever means available and break down the human body at the genetic level. In sub-lethal doses the exposee will suffer debilitating injuries to the respiratory and muscular systems, these injuries will become genetic mutations that will be passed on for generations through any future offspring. In lethal doses key parts of the human body will completely break down and even dissolve, leaving the victim fatally injured. In extremely large doses against unprotected targets, the absolute worst that can happen is that a victim become a half-solid gelatinous puddle of goo. Fatal dosages and times of death vary due to the nature of the agent. Like Garm, it is binary in nature and has a distinct citrus smell.