NationStates Jolt Archive


new technologies for comment

Kaptaingood
08-12-2004, 02:42
ooc: the nations of Fultonia and Kaptaingood have developed a new class of aeroship.

this is for general comment before I go and do a heap more development.

The concept of this is current technology with a little bit of sci fi, a little bit of SHIELD tech

I haven't bothered to work out the math, but basically its a current tech aircraft carrier with 8 monster engine giving it vertical and horizontal thrust.

http://www.geocities.com/kaptaingood/ships/gabriel.htm

We are planning on in the next few weeks doing a battleship, cruiser, destroyer and assault ship with this tech.

basically you need to provide enough thrust to lift 150,000 tonnes, consider it a OSPREY times 10,000!

the development was conducted over time in this thread:
http://forums2.jolt.co.uk/showthread.php?p=7512223#post7512223

any comments, any potential buyers, is it realistic enough? basically my economy is IT/Military with mining so I think its a legit enough path, and Fultonia has economic wealth to develop fund its development.

any comments?

cheers

KG.
Christworld
08-12-2004, 03:40
My small humble nation would appreciate prices and availabilities if you can sell smaller gear

I.e not supercarriers and battleships, but maybe stuff like the british carriers and general destroyers, frigates, and maybe a cruiser.

also the conclave of cardinals would like to manufacture some or all of them in our humble nation.

for purely self defence purposes only.

further we would like costing for ammunition as well.

the conclave of cardinals.
Kaptaingood
10-12-2004, 05:07
just doing the graphics and stuff for the ships and maybe if i get time I'll do some basic maths for the engine.

cheers

KG
The Phoenix Milita
10-12-2004, 05:25
Does this thing flies through the air?
I dont think so.....

and all the pics are broke....
Kaptaingood
10-12-2004, 14:41
yeah it's meant to

the pictures seem to work for me though

assault ship

http://www.geocities.com/kaptaingood/michaelclass.htm

battleship

http://www.geocities.com/kaptaingood/Urielclass.htm

heavy carrier

http://www.geocities.com/kaptaingood/ships/gabriel.htm

escort carrier and helicopter carrier

http://www.geocities.com/kaptaingood/Tirielv2class.htm
http://www.geocities.com/kaptaingood/Tirielv1class.htm

haven't done graphics for the destroyer or cruiser

http://www.geocities.com/kaptaingood/raphaelazraelclass.htm

I figured if you can lift a 50 tonne osprey with a few thousands pounds of thrust and a turbo fan, you can, if you build an engine or 8 big enough lift a few hundred thousand tonnes.

I don't think it is that unfeasible with tech plus 1.
The Phoenix Milita
10-12-2004, 14:52
they seem to work when I click on each link but they dont display in the page for me :(

I think this is unfeasible with even distant future, i dont think it will work, it need some anti gravity drive or something becasue there is only so much lift you can create with an engine like that
Kaptaingood
10-12-2004, 15:14
Don't know why? seems to be working fine for me.

I just tried to browse on another PC next to me here and it seems to be ok.

could be your browser? the pics should be linked directly to the page.

I'll play around with it later, Its 1AM and Its nearly bedtime for bertie.

ok I was trying to avoid maths but you have the downward force, of 10kgms (or 9.8), so you have produce more that 160,000,000 kgms-1 for basic vertical motion of a 160,000 metric ton vessel.

divided by 8 thats 20,000,000 kgms-1 of force that needs to be applied per engine to get off the ground.

Basically a B52 engine produces a shade under 10,000 kgms-1 thrust. There are other jet engines out there that produces in 20,000 kgms-1 thrust

so we are looking for a 1000 to 2,000 fold increase in power output.

my theory suggested would be for a massive turbine to suck the air through, heat it to the point of rapid expansion through coils of a nuclear reactor and use to provide verticle thrust.

The heat expansion would be sufficient to provide a vertical thrust pattern that can be stabilised and computer controlled accross an even number of motors.

horizontal movement is merely then fighting wind/air resistance, and relatively easy to do.

I don't think it is outside the realms of possibility
Kaptaingood
10-12-2004, 15:29
http://www.popularmechanics.com/science/extreme_machines/2004/7/jet_engine/

60,000 kg thrust engines have been tested, the saturn V F1 rocket engine produced 3.5 million KGs of thrust, sure it was a rocket but that technology was developed throught he 1960s, 40 years ago! the GE90 also produces somewhere in the vicinty of 40,000 kgs of thrust, still out by a scale of 500 to 1.

The airbus

the original plans for the F! are lost, however the microfilm duplicates of the records are still available.

I think developing engines capable of 20,000,000 kgs of thrust in a sustained manner using nuclear technology as the heating agent and jet technology for the thrust is feasible, if such a weapon, or platform was desireable.
Cax
10-12-2004, 17:35
Even if it's feasible, it's certainly not practical. The best use for this technology would be a portable airfield. A flying battleship must move fairly close to be able to use its weapons, and something that size is just asking to get shot to bits. Any large artillery piece could make a real mess of it.
Sarzonia
10-12-2004, 18:03
they seem to work when I click on each link but they dont display in the page for me :([OOC: Since it's a Geocities page, you probably need to copy and paste the URL into your browser. That usually gets you into what you're looking for.]
Kaptaingood
11-12-2004, 12:38
Even if it's feasible, it's certainly not practical. The best use for this technology would be a portable airfield. A flying battleship must move fairly close to be able to use its weapons, and something that size is just asking to get shot to bits. Any large artillery piece could make a real mess of it.

i don't know about that.

fly battleships have the advantage of tremendous range for their firepower. a 15in gun from US battleships used to travel 30kms, with the aerial or ground based spotters, they had a massive advantage, from the air, if you can be bothered working out basic balistics (the impulse that the is imparted to the projectile, the angle its is projected vs gravity and wind resistance, tossing a 15 inch shell from 30,000 feet gives you a tremendous range, and damn hard for an arty piece to hit it.

also even if it is moving at 30 to 40km an hour, no arty piece would be able to hit it, these things I perceive would have a fair linear motion, but turn very very slowly on a huge arc.

how would you take it down? barrage of SAMs really, or ECM, not really that different to a taking out say a modern CVN which would be done with cruise missiles.

defence mechanisms? CHaff, flares, ecm, jamming, etc, no different from a modern jet or vessel, resonable chance of taking out incomming.

then you have CIWs and anti missile missles, and metalstorm.

really the battleships, cruisers etc wouldn't be within 10 to 15ks of the combat zone, and be protected from range attacks like aircraft with their own aircraft from a carrier unit or Air air missiles.

I think these would be build much the same as a modern CVN or DDG.

the heat sources from the nuclear reactors would allow easy sattellite and thermal tracking, nothing much you can do about that, but the defence measures should account for most incomming.

not saying they are invincible or invulnerable but I think the cost to take it down would be equal to the cost of building, at least.

my favourites are the carriers and assault ships. I like the idea of once air superiority is achieve, deploying a landing ship, which is basically a huGE herc or galaxy, discourging thousands of troops in a few minutes.

I don't think this is any different in price from say 2 squadrons of hercs landing on a short airfield deploying a division of troops.

Nor do i think they are 'unreasonable' weapons. They can be taken down by a similar cost to putting them up there.

Even the might US CVNs can be taken down if someone is willing to spend a lot of money. They are as much a projection of wealth and power as they are of effectiveness.

currently the cost of a top the range US cruiser with an aegis system, 2*phalanx, short range sams, a general missile launcher with over the horizons SAMS and cruise missiles and command system weighing in about 6,000 tonnes and equiped with two helicopters and 4.5 inch guns and standard ECM comms, navigation, tracking and command systems costs about $2 billion dollars

Im looking at a similar pricing times two with a destroyer coming in at $4B, the cruiser at $6B the battleship at $10B the escort carrier $12 and the carrier $20, maint costs at about 10% and runnings costs about the same.

This would be comparable to modern tech costs, the ships have about twicethe armament of an equivalent sea based vessel.

I think its fair, can add a bit to RPing, brings a new dimension, without being complete unfeasible or unfair in a modern day tack war
Mondoth
28-03-2005, 05:30
very interesting idea, but one problem;

Fuel

to provide enough lift for one of these things to fly it would literally take hundreds if not thousands of gallons of JP per MINUTE of flight. and Rockets are even worse, you'r have to make the ship a metal shell containg nothing but rocket fuel. you could conceivably lift one of these off the ground but flight time would be on the order of minutes