Kyanges
04-12-2004, 07:42
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Tech Levels Across Nation States
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Ever since Kyanges made the move to FT, I’ve been having a bit of trouble keeping track of what tech level certain nations are at during some RPs. When I was MT, somehow it didn't matter as much. I know that some nations keep divisions in the armies at different tech levels so that they can participate in more RPs, and I’m currently trying the same thing. However there are instances where I would simply like to know what tech level a certain nation is at. Not everyone keeps a fact book, or R&D thread, so it’s not always so easy to tell, unless you ask. But asking each and every time can become a bit tiring in threads where either a tech level isn’t specified, or all tech levels are allowed. Therefore I’ve decided to create a list that is currently going to be for personal reference.
If you’d like to help out a bit here, and add yourself to this little list, there are certain bits of info that would be helpful:
-Your nation’s name (My nation is… )
-Your nation’s tech level (FT, MT, Magic… )
-About what time period you think your nation is in (ex: 2025-2040)
-Your military tech level. (Some nations like to keep the tech level of their military varied so that they can more readily participate in more RPs.)
-If you have a different tech level or military tech level that varies depending of what Earth you're in, (ex: In Earth 2 you may have BC tech, while in Earth 18 you have FT), then feel free to specify the Earth next to its respective Tech Level.
-What Earth or world are you in? Pretty self explanatory.
If you notice a problem with how your nation was recorded or something else, simply say what the problem is, and I'll try to fix it.
Prefered Standard Format:
(Copying and pasting should be easy)
Name:
Tech Level:
Time Period:
Military Tech Level:
Earth:
Guidelines:
-Please submit only your nation's name. Exclude items such as "...The Republic of...", and the like. (So basically, just the log in name.)
-If you are to submit any extra info, please keep it concise. This is to prevent clutter, and vast amounts of extra info are typically placed in a reference thread, and not on an info list anyway.
-Any colonies, protectorates, nations in your sphere of influence, and like will be entered as individual nations and will not be listed under you main nation. (Unless of course, if they are that way alphabetically.)
-Any further questions, feel free to ask. Guidelines were intentionally kept short. This being a list, there's not much that CAN go wrong I think...
Tech Levels include:
(Feel free to use your own description, these are only sorta prefered.)
-Magic Tech
-Ancient Tech
-Near Modern Tech
-Modern Tech
-Near Future /Post Modern Tech
-Future Tech
Make your search easier!
(This would be more helpful if the list was a little longer...)
Hold Ctrl then press F, and type your nations name.
Hint: To jump to particular category, say the A's, type in "-a-". (with out the parenthesis.)
List standings so far:
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-A-
Akaton
Tech Level: Future / Fantasy tech
Time Period: 2950
Military Tech Level: FT (extremely adavanced, but with no space fleet)
Alehp
Tech Level: FT/Mystic
Time period: 3000+
Military Tech: Mixed. Primitive FTL ships but natural powers have been Deloped to the point of replaceing most weapondry but still use swords and such for hand to hand combat. Also well versed in dimensional travel but limits it's use. Mostly specilized in energy tech natural and other wise.
Earth: (Unspecified.)
Al-Imvadjah (Owner: Rupil.)
Tech Level: Future Tech
Time Period: 4700
Military Tech Level: Particle accelerators and railguns, with some nifty trans-dimensional stuff. Probably about 4500.
Eath: Certainly not, we spit at the thought of the overcrowded hellhole
Allemande (The United States of Allemande)
Tech Level: Contemporary/Modern (but future colonies [a/k/a "puppets"] will have some Near-Future/Post-Modern technology [mostly relating to transportation and habitation])
Time Period: Now ("retrospective" role-play in WW II era [War in the Pacific] contemplated, to flesh out our history)
Military Tech Level: Standard issue NATO, leaning toward European gear (in "retrospective" threads, a mixture of American and French gear, with ships mostly American, ground troops and aircraft mostly French [c. 1940]; after 1942, ground troops and aircraft trend toward American [Lend-Lease])
Earth: NS Earth, the West Pacific
Arakaria
Tech Level: Post Modern
Time Period: 2050-2150
Military Tech Level: Post Modern
Earth: sadly, none...
Arizona Nova
Tech Level: Exclusive Future Tech
Time Period: 5000 A.D.? 600 A.C.E.
Military Tech: Future Tech - Comparable to Star Wars, Halo, BattleTech
Earth: (Homeworld) Arizona Prime, located in the M103 Star Cluster in the Perseus Arm, Milky Way Galaxy
More Info: http://anikari.zioncreation.com/
Armandian Cheese
Tech Level: Modern (Cutting Edge US Tech)
Time Period: 2004-2010
Military tech level: Modern, Cutting Edge US Technology
Armatea (The Empire of Armatea)
Tech Level: Modern Tech/Near Future/Post Modern Tech
Time Period: 2000-2050
Military Tech Level:
-Orbital Strike Platforms/Satellites
-Manned and unmanned Stealth Fighters, capable of 3 Dimensional Thrust Vectoring
-Hypersonic Stealth Bombers
-Missile Defense Shield
-Fusion Reactors (*note* not Cold Fusion Reactors as that suggests Far Future Tech IMHO)
Earth: (n/a) although it's an island/continent comparable in size to Australia
A Thousand Alliances
Tech Level:
- Portable fully targetable triple particle generator and accellerator, capable of ripping anamolis in the fabric of spacetime. Used for entering and leaving Bulk Space.
- Geneticly engineered plants provide food for my colony
- Space stations are powered by a cold fusion reactor
- Hardly any technology existant that has not already been proposed in reality
- Shuttles carry materials through space and air
Time Period: Third millenium, Bulk Space was first colonized in 3015, the Empire was founded in 3058. Besides anamoli sythisizers, technology is that in the early-middle of the second millenium, to ease warefare against more modern nations.
Military Tech Level:
- NanoTechnlogy leads the way in microcomputers and bullet proof infantry armor
- Nuclear Space Rockets the size of refrigerators pack the punch of up to a 120 megatons of thermonuclear destruction
- Electricly powered Laser systems can melt through all known armor within a few seconds
- Highly evolved and refined computer systems near instantly calculate orbits, predict moving bodies locations, align spacecraft's lasers to target bodie thousands of kilometers away, etc.
- Combined-Pulse-Cycle-Engiens power nearly every aerospace vehicle
- Air and space to air, ground, and space conventionally tipped missiles have a range of up to 220 km
- Small units are powered by micro nuclear reactors
Axis Nova
Tech Level: Supermodern/postmodern
Time Period: 2020-2045
Military Tech Level: Mass deployment of gigantic fusion powered aircraft and fusion powered ground vehicles. Extensive use of UAVs where most nations would use piloted aircraft. Infantry armed with caseless firearms and portable antiarmor linear guns. Armored vehicles armored relatively lightly and equipped with large linear cannons capable of piercing most armor at this tech level.
Azaha
Tech Level: Future Tech/Organic tech/Some magic(psykers)
Time Period: Far future(3000-4000+)
Military Tech Level: Highly advanced organic ships, weapons, and units. Forgoes actual "humanoid" technology for a race based on a hive collective of bugs(Tyranids).
Earth: No Earth
-B-
Balrogga (Balrogga Empire)
Tech Level: Advanced FT Alien Dimensional And Gravimetric
Time Period: Earth Circa – 2400, (40,000+ years of Ta'Nar advancement)
Military Tech Level: Highly advanced alien technology based off Psionic, Dimensional Technology, Gravimetric, and even some Magic. Recognized as one of the most advanced in some of these areas by other nations.
Earth: The only Earth in NS.
Bandu prime
Tech Level: Post-Modern Tech/Future Tech
Time Period: 2080-2100
Military Tech Level: Rail-rifles, molecular bulletproof body armor, fusion sub-lightspeed drives, ground artillery such as tanks and other vehicles still a bit post-modern, warp drive and beam weaponry will soon be experimental
(HALO/HALO2 + some Star Trek)
Earth: bandu prime is a ringworld nation, with entire continents as states, and resides in the 'space' region
Barbarosea
Tech Level: High Future/Post-Modern
Time Period: 3700-4000 AD/2005-2010 AD
Military Tech Level: Unspecified.
Earth: I
BLACKGRUE (The Borg Collective of BLACKGRUE)
Tech Level: FT
Time Period: n/a. I'm not playing as anything that humanity could ever really achieve.
Military Tech Level: Borg tech mostly with my own ideas added.
Earth: (all earths are marked for assimilation) The collective is in a 200 system streach coated in an artificial nebula.
Blacktower
Tech Level: Modern/Historic
Time Period: 2000-2015/100 BC-1 AD
Military Tech Level: Hightech/Advanced Roman tech
Bretton
Tech Level: MT/PMT
Time Period: Post-Modern, 2025-2045
Military Tech Level: One of the most well-funded militaries worldwide (#144 as of June 9, 2005). Primary military protocol relies on combat units being extremely well armored. Infantry are equipped with nine-foot-tall powered assault suits. Tanks are mostly of a walking nature; originally bipedal designs, but more recently has moved on to progressively larger multi-legged spidery affairs. Army places a firm belief in railguns as primary armament. Navy is smaller but is still well-funded; views itself as the more professional force, and spends most of its time conducting sea pageants (worldwide cruises). Air Force is a subsidiary of the Army.
Earth: NS Earth, somewhere far north. Bretton has an extrodinarily cold climate; -23 C in winter, 10 C in summer.
-C-
Cadillac-Gage
Tech Level: Modern tech/Mystic(Psi)
Time Period: Varies (generally Modern period)
Military Tech: Modern
Earth: Unspecified.
Callisdrun
Tech Level: Modern/Post-Modern
Time Period: about 2004-2025
Military Tech Level: Cold War/Modern/Post-modern
Chellis
Tech Level: 2006
Time Period:Near-future(with a few elements more advanced than recent times)
Military Tech Level: 2005-2020
Chitzeland
Tech Level: Modern Tech
Time Period: Whatever date it currently is in real life.
Military Tech Level: Modern Tech
Earth: No earth in particular
Chronosia
Tech Level: FT
Military Tech Level: Highly advanced, bent towards war and conquest. Advanced weapons systems, Warp Space based FTL system. Thousands of Ships, millions of troops. An Imprium, encompassing several systems
Earth: (Unspecified, N/A.)
-D-
Deatharon (The United Galactic Empire of Deatharon)
Tech Level: Future Tech (Star trek, Master of Orion, and Andromedia.)
Time Period: 3000-6000 A.D.
Military Tech Level: FT Tech with Medieval advances(Andromedia and Mast of Orion ships, Master of Orion III and Andromedia, Startrek weapons, Startrek shielding, Stargate power sources.)
Earth: (Location) Antaries Galaxy: Controls 500 Star Systems and still expanding.
Additional Info: 1, (http://forums.jolt.co.uk/showpost.php?p=9270600&postcount=236)
DemonLordEnigma The Ages of DemonLordEnigma
Tech Level: Future Tech (mix of D'ni tech and others)
Time Period: 2705-2750 compared to real world, 2005-2050 compared to NS
Military Tech Level: FT, with a shield issue that allows for interaction with MT without problems. Also extremely anti-temporal in tech choices.
Earth: NS Earth, Real Version and NS Earth, Integrated Version.
Dostanuot Loj
Tech Level: Modern Tech
Time Period: 2000 - 2005
Military Tech Level: Modern Technology
Earth: (Unspecified.)
Draconic Order
Tech Level: Future Tech
Time Period: ~2500-3000 A.D.
Military Tech Level: see link
Earth: (Location) Link: http://forums.jolt.co.uk/showthread.php?t=403226
Draconis Federation (Dominion of Draconis Federation)
Tech. Level: Post Modern
Time Period: 2050-3000
Military Tech: Post Modern/Future
Dragonryders
Tech Level: Medieval/Fantasy
Time Period: anywhere between 200 & 1900 AD (Tech changed very little)
Military Tech Level: 'Knights' armed with swords of bone, on dragons
-E-
Earthfall Island (Neo-Mekanta puppet)
Tech Level: Modern
Time Period: 2005-2030
Military Tech Level: 2005-2015
Earth Government
Tech Level: Space Tech just breaking into Future Tech but moving rapidly
Time Period: Currently 327 PGD, technology levels skewed all over the place due to strange governmental structure
Military Tech Level:
Space - Future Tech in terms of sub-light speed (Project Orion-like sub-light drive), weaponry (Makes use of upscaled Armored Core weaponry), and armor (advanced materials making use of electric reactive system), Very early future tech in terms of trans-light speed and shielding technology
Ground forces - Future tech in terms of virtually every applicable category, uses highly mobile, basically human-form mechs known as Armored Cores, scaled down and standardized versions of ACs known as Muscle Tracers, aero-space planes, tanks, etc
Earth: (Location) Post Nuclear Holocaust Earth, a terraformed Mars, an in-the-process terraformed Ganymede, small hydro-industrial complex on Europa, various asteroid colonies throughout the belt, small scientific research stations on most other major bodies in the solar system
East Coast Federation
Tech Level: FT ( Quantum Age )
Time Period: 3028
Military Tech Level: FT , Large Fleet of Ships ranging from 300m to 1200m, Weapon of Choice " Phaser ( 30 Gigatons)", Other main weapon " Quantum Beams " Very advanced ships capable of point to point travel.
Einhauser
Tech Level: FFT (Far Future Tech)
Time Period: 3589 - undecided
Military Tech Level: Mostly FFT, but with a branch in MT/ PMT. Extensive use of fusion power, and extremely advanced starships.
Earth: Alternate Earth/ universe, where the Sol System, as well as others, are crushed under the iron heel of the Einhauserian regime.
Elbyon
Tech Level: FT
Time Period: 3260
Military Tech Level: FT (specialized in regeneration & biomechanical tech)
Small space fleet , only controlles one small galaxy
Eredron
Tech Level: Modern/Very-Near Future
Time Period: 2004-2006
Military Tech Level: Modern Tech [State of the Art]
Ersatia
Tech Level: Future Technological Level
Time Period: From the persepctive of the Ersatians it is tens of thousands of years in the future. Due to relativity it is significantly higher from Earth's perspective (though still in the tens of thousands).
Military Tech Level: A "realisitic" future tech level based on hard sf. Sublight engines, matter-antimatter reactions, neutral beam partical weapons, deflector shielding, suspended animation, etc. KE projectiles are still used by the Ersatian military.
Earth: Ersatian Homeworld is 75,000 light years from Earth in a distant corner of the Milky Way.
More Info: http://forums.jolt.co.uk/showthread.php?p=9809844
-F-
Fatus Maximus (The Democratic States of Fatus Maximus.)
Tech Level: Early PMT
Time Period: Present day
Military Tech Level: Early PMT
Earth: Unspecified.
FCD
Tech Level: Modern tech
Time Period: 2004-2010
Military Tech Level: Modern/Near Future (2000-2010)
Freudotopia
Tech Level: Slightly postmodern (5-10 years)
Time Period: 2010-2015
Military Tech Level: Slightly postmodern (5-10 years)
Earth: Unspecified.
-G-
GadgetCorp (Company Nickname, Full:Gadget Corporation)
Tech Level: Future Tech (Nanotech, Interstellar Travel, ETC.)
Time Period: Um...3000-8000 A.D.? (Hard to describe)
Military Tech: About Equal To StarWars/WH40k, Custom
Earth: (Location) Aphotic Galaxy & Rented Space On Other Planets
Gaian Ascendancy (The Holy Republic of the Gaian Ascendancy)
Tech Level: Future Tech
Time Period: 2100 - 3000 AD (Idealism Age)
Military Tech Level: Battletech/Anime style Future, but with a good deal of modern Flair depending on colony age.
Gaia Rodina
Tech Level - Future
Time Period - Late 2400s
Military Tech Level - Primitive Future Tech
Gene Ware Inc
Tech Level: Future Tech
Time Period: 3000 - 12'000 AD
Military Tech Level: Highly advanced beast space fleet (for sale)
Location: Gene Ware House, Okyto + All over the galaxy
Notes: This is a succseful business
Ghargonia
Tech Level: Space-tech
Time Period: Modern times (existing on the other side of the galaxy from Earth, with just a very small, unsupported colony there)
Military Tech Level: Space-tech (based on technology several million years old, however)
Goa'uld
Tech Level: Future Tech, but with elements of Medieval Tech (Society and normal people wise)
Current Date: Any time period...including Ancient Egypt.
Military Tech: Future Tech, but divided into many different factions (controled by Goa'uld lords and System Lords)
Godular Triad Consortium Of Godular
Tech Level: Future Tech
Time Period: Unknown (Energy Age)
Military Tech Level: Custom, focusing on spatial distortion and robotics
Earth: (Location) Thorn System, Talbott Sector
Green Sun (The Trinary Republic of Green Sun)
Tech Level: Future Tech
Time Period: 2030-2050
Military Tech Level: Future and Modern (We have half of our military modern with some future for certain engagements.)
Gyrobot
Tech Level:Magic/Near Future
Time Period:Near Future
Military Tech Level:Magic Tech/Future Tech
-H-
Hardheads (The Incorporated states of Hardheads)
Tech Level: MT
Time Period: (about 2020, perhaps..)
Military Tech Level: Only modern tech, but uses the best they can lay their hands on, mostly Soviet style equipment though. (players personal preference)
Halberdgardia (The Democratic Republic of Halberdgardia)
Tech Level: PMT on NSEarth, FT elements in our spacefleet and FT tech on extraterrestrial holdings
Time Period: 2020-2050 on NSEarth, roughly; 2100-2200 extraterrestrially
Military Tech Level: MT or early PMT, with the exception of our Vespir-class cruiser, which is FT
Earth: NS Earth, three planets: Haven, Augusta, Libertas (joint colony with Joseph Seal)
Helveticuz (The Infinite Empire of Helveticuz)
Tech Level: Mainly FT, can RP Modern Tech if needed.
Time Period: 6000-7000AD
Military Tech Level: FT. A mix of Star-Wars, WH40k and my own designs.
Earth: Unspecified.
Hiroshiko
Tech Level: Early Future Tech (Just got out of modern tech)
Time Period: equivalent to early 22th Century Earth
Military Tech Level: Developing Space Tech, late 21st century tech
Hobbeebia
Tech Level: "Quantum tech" - Demensional technology more info if asked for.
Time Period:8900 A.D.
Military Tech Level: Demensional technology , and quantum weapons. and biosynthetic mech units( biomechs)etc...( more ifo upon request)
Earth: (Unspecified.)
Honest Wario Inc
Tech Level: Future Tech
Time Period: 3000 - 12'000 AD
Military Tech Level: Semi-Advanced (for sale)
Location: Honest Wario House, Okyto + All over the galaxy + The World Eater Yarris
Notes: Sells games, but contains a rogue arms dealer/terrorist element (Lord Shirassi)
Huntaer
Tech Level: Future Tech/Magic Tech
Time Period: Post Yuusong Vong era (I'm not a star wars nation. I just so happened to like it's technology era they are at).
Military Tech Level: Advanced Future Tech. Ex: Death Star, Star Forge(technicaly, the Star Forge is 30,000 year old technology around the post Yuusong Vong war but it would still kick the death star's but from the amount of ships it could produce) Super Star Destroyer, ect.
Hyperlight
Tech: Low level FTL tech (Faster than light)
Time period: Late 21st century
Military tech: Same, slightly better weapons.
Location: Haven't figured out which earth I'm on. Likely the same earth as the last acigoo incident.
Hyperspatial Travel
Tech Level: Future
Time Period: 3000 - 5000 AD
Military Tech Level: Future
Earth:N/A, A powerful, concentrated empire, with thousands of colonies, each usually containing 1-2 people. The 'Inner Worlds' are protected by the military, but the extensive 'Outer Worlds' are not required to pay the military section of the tax, and are instead expected to protect themselves.
Additional Info: The technology employed ranges from temporal technology, basic laser weaponry, kinetic weapons, and psychic powers. The diverse species and culture of Hyperspatial Travel belies the close-knit society, although very much focused on business.
Hyst
Tech Level: Modern Tech
Time Period: Modern (2005-2010)
Military Tech Level: Modern, highly funded, professional and powerful. Comparable to what the USA might have if it properly restructured and overhauled itself. Earth: Yes, Shadows Domain
-I-
Iuthia (The Benevolent Dictatorship of Iuthia)
Tech Level: Modern, Post Modern, Future, Space, Fantasy
Time Period: 2061, though more often or not this is relevent to Iuthia only
Military Tech Level: Modern, Post Modern, Future, Space
Earth: Nationstates Earth (standard) though all other others are treated as Nationstates regions and are thus interactive with Iuthia, providing they don't ignore Iuthia.
Izistan
Tech Level: Mordern.
Time Period: 2004-2015
Military Tech Level: Modern/nearish future(for the most part modern though)
-J-
Jesusvainia
Tech Level: Modern/Future Tech
Time Period: about 1985/2900
Military Tech Level: Cold War/FT w/quantum power but primitive computing/weapons
Jordaxia
Tech level: primitive future tech
time period: N/A Anytime around 2200 to 2500
Military tech level: Primitive future
-K-
Kahanistan (Democratic Soviet Republic of Kahanistan.)
Tech: MT/PMT/FT
Time: 2150-2250
Military Tech: Walkers (think AT-ST's from Star Wars with thicker legs and heavy disruptor cannons), airships, phaser and disruptor rifles, ship-mounted disruptor cannons and KEW launchers, warp launchers to throw ships across space, M-16's, fighters, nuclear missiles, satellites with missile launchers.
Earth: Middle East
Kaptaingood
Tech Level: now plus 1 generation
Time Period: 2004-2020
Military Tech Level: Near future
Kazecistan
Tech Level: Future
Time Period: 6000ish?
Military Tech Level: Future
Earth: Not on Earth, have own galactic empire of many planets.
Kep Salu
Tech Level: Medival Tech/magic
Time Period: Renassance era
Military Tech Level: Just figured out the magic equivlent of a cannon. Single steel plated ship
Earth: (Location: ) Metamor Earth (Don't ask)
Khiraebanaa
Tech Level: FT
Time Period: 3000 or so
Military Tech Level: Advanced starships
Earth: The Khiraebanaa System, Planet Khiraebanaa
Kordo
Tech Level: Modern
Time Period: about 2004-2020
Military Tech Level: Modern/Post-modern
Korgarein
Tech Level: FT
Time Period: N/A Not based on a future earth so hard to judge
Military Tech Level: Highly Advanced bordering Extremely Advanced
Earth: (Unspecified.)
Kriegorgrad
Tech Level: Near Future /Post Modern Tech
Time Period: 2004-2025
Military Tech Level: Bleeding Edge ARSB Technology
Kryozerkia
Tech Level: post-modern/future
Time Period: 25th century
Military Tech Level: future tech - mobile suits that can do combat on land, in water and in space.
Kyanges
Tech Level: Highly Advanced Future Tech.
Time Period: 2500-5000 (Or whatever we think is going to be around then.)
Military Tech Level: Highly Advanced Future Tech with advanced Space Fleets. Various elements of Psi tech embeded in all technology. All MT and PMT assets liquified.
Earth: (Galaxies/Systems: ) Aphotic Galaxy. Homeworlds: Saperion Prime(Saph Prime), Saph Major, and Saph Minor. 9,000 other unexplored systems in recently purchased territories. (In the Aphotic Galaxy.)
Additional Info: The look and feel of our people can be best described as something like the Ancients from Star Gate. Let it be known however, that everything in my nation is original and from me entirely. The only exceptions are well established SciFi conventions, like wormholes, FTL drives, and the like obviously.
-L-
La Habana
Tech Level: Cold war/Modern
Time Period: Modern
Military Tech Level: Cold War (La Habana is a former Soviet satellite state)
Lanquassia (Republic of,)
Tech Level: Modern leading to Post-Modern
Time Period: 1980 leading to 2060 as nation develops
Military Tech Level: 1950 (Upgraded as possible)
Earth: (Unspecified.)
Largent
Tech Level: Way Future-Tech
Time Period: About 2500-5000
Military Tech Level: Advanced FT (Very advanced. Huge fleets, amazing technology)
Layarteb
Tech Level: Modern to sub-Post Modern
Time Period: Roughly 2005ish but no higher than 2010.
Military Tech Level: Modern but with some realistic imagination
Earth: Earth II
Lesser Ribena / Ireland
Tech Level: Modern /Historical 20th century
Time Period: 2000-2010/1900-2000
Military Tech Level: Modern/Historical ie. bolt action rifles etc.
Earth: N/A /Alternative 20th century
Lessr Tsurani
Tech Level: Future/Fantasy
Time Period: 40-50K AD
Military Tech Level: Futuremixed with Medieval
-M-
Mabulia
Tech Level: Psuso-modern
Time Period: 1985-2030
Military Tech Level: Cold war, modern, very near future
The Macabees
Tech Level: Post Modern
Time Period: 2010-2030
Military Tech Level: Post Modern
Earth: NationStates Earth
Madnestan
Tech Level: Modern Tech
Time Period: 2010
Military Tech Level: Nothing that couldn't be constructed now is used in my military.
Earth: NS Tellus, yes.
Malkyer
Tech Level: Near-Future/Post-Modern
Time Period: 2004-2050ish
Military Tech Level: Modern/Near-Future (1990-2010)
Maineiacs
Tech Level: MT/PMT
Time Period: currently 2007, but our earth's RP advances 1 month per day
Military Tech Level: MT/PMT
Earth: Earth NA (Region name)
Markov (The Republic of Markov)
Tech Level: Post Modern - FT
Time Period: 2040-2100
Military tech: Really depends on the Rp I have military capablilties to combat post mod through FT nations. (small Space Fleet, post mod everything else).
Earth: Unspecified.
MassPwnage
Tech Level: Assumed to be Near Future Tech
Time Period: Around 2015-2030 A.D
Military Tech Level: Assumed to be Near Future Tech
Megas
Tech Level: Future Tech
Time Period: 2100+ AD
Military Tech Level: Future Tech
Earth: (Unspecified.)
Mini Miehm
Tech Level: not applicable(all "tech" is biological, equivalent to FT and MT, no lasers or shit, just genetic freaks)
Tech Period: not applicable, honestly I'm not sure, if necessary I'll just breed a troop to deal with temporal issues.
Military Tech Level: Slivers, lots of slivers, a hive of about thirty million biological thinking weapons to be exact.
Earth: (Hive worlds) earth, possible colony in orion, depending on outcome of Omar situation
Mentation (The Dominion of Mentation)
Tech Level: Modern Superpower
Time Period: First decade of the twenty-first century.
Military Tech Level: Modern Superpower / Near Future /Post Modern Tech
Earth: n/a
-N-
Narodna Odbrana The Secret Society of Narodna Odbrana
Tech: Contemporary/Modern (but with some Near-Future/Post-Modern gear [most but not all of which is "prototype" or "experimental" and thus both rare, expensive, and unreliable])
Time Period: Tomorrow (almost current, but some slightly post-modern elements)
Military Tech: Contemporary/Modern (but see below)
Earth: NS Earth - Central Asia (but see below)
Nation of Fortune
Tech. Level: Modern
Time Period: 1990-2040
Military Tech: modern, but can vary slightly as needed for the mercenaries
Navrosia
Tech Level: PMT
Time Period: 2050
Military Tech Level: PMT
Earth: United Earth Oceans
Neo-Mekanta
Tech Level: Advanced Future
Time Period: Unknown
Military Tech Level: Advanced Future
Neo Zeta
Tech Level: Future Tech (Gundam Seed,Star Trek TNG and Starwars mix)
Time Period:2890-3300
Military Tech Level: Gundam Seed Mobile Suits, Start Trek TNG Ships, Star Wars Droids
Earth: (Systems: ) over 123 with more comeing
Nerotika
Tech Level: Modern Tech
Time period: 2010-2050
Military Tech Level: Modern/Future Tech (Large Space colony being built)
New Crystal Isles
Tech level:Modern/Post modern Tech
Time: 1990's - 2010's
Military Tech: lower-middle. May advance as Nation advances
Earth: Unspecified.
New Kiev
Tech Level: Modern.
Time Period: 2004-2010
Military Tech Level: Modern/Near-Post-Modern
New Shiron
Tech Level: Near Future and Future Tech
Time Period: 2250
Military Tech: Post Modern Tech / Future tech,
Earth: NS Earth, Federated Klatchian States, New Cynthia colony world, contact with aliens and other future tech nations
New Stamford
Tech Level: Near Future
Time Period:3000
Military Tech Level: New Stamford has a ceremonial Napoleonic-style army that is used as an emergency police force. However, the rest of the Stamfordian army is similar to the modern American one (all reverse-engineered from ancient American machines) and a small space colony. New Stamford is a state that has risen from the ashes of 500 years of anarchy, hence its seeming primitiveness. Hovercraft and robotic tanks are beggining to make a presence. Magically powered machines are being researched.
Nistolonia
Tech Level: Post Modern
Time Period: 2100s
Military Tech Level: PostMT(State of the Art), though sometimes FT (but for all purposes, PostMT)
Earth: Generic NationStates Earth.
No Endorse
Tech Level: Future
Time Period: FTL stage (far future... no good dates lol). Think advanced Star Wars (love the tech)
Military Tech Level: Future w/ FTL. SSDs, Resonance torpeedos, etc
Earth: None
Notquiteaplace
Tech Level: Very Near future
Military Tech Level: Very Near Future (post modern, whatever, could be made with modern tech but after a little research and more practice)
Time Period: 2004-2020 (that is to say modern nations could reach that level during my that timespan and will hae by the end of it)
Nordrreich
Tech Level: Modern/Near Future
Time Period :Present-2025 or so
Military Tech Level: Modern/Near Future (Is experimenting with powered armour, no longer uses fossil-fuel powered military vehicles, etc)
-O-
ONI Concordiat
Tech Level: Post-Modern/Near Future tech, plus scientific breakthroughs in (massively large) energy weapons.
Time Period: 2025-2100
Military Tech Level: (Primitive FT) Large, magnetically-directed thermonuclear blast in cannon known as Hellbore is most favored ground weapon, completely built around armored vehicles, very small and fledgling space fleet.
Orange state
Tech Level: Space tech
Time Period: Present day but not based on Earth, and makes no non peaceful interactions with it. (ie the odd bit of buying stuff and trading but mainly OS sees NS Earth as a strange backwater)
Military tech: Space tech, moderate fleet and genetically enhanced troops etc.
-P-
Paktuu
Tech Level: Ancient Tech lifestyle
Time Period: Future Tech (...probably about 2200 or higher...but it really doesn't mater)
Military Tech Level: Future Tech/Psionics
Pergast
Tech Level: Modern Tech
Time Period: 2007
Military Tech Level: 1990 - 2000 (Modern computers and things, but with a hint of Cold War)
Phalanix
Tech Level: FT
Time Period: 3576 CE - 3969 CE
Military Tech Level: FT (Fairly large space fleet but only controlls 2 solar systems)
Phoenixius
Tech Level: Modern.
Time Period: 2004-2008
Military Tech Level: Modern/Near-Post-Modern
Pilon
Tech Level: FT with a small amount of Magic and Psionics as well.
Time Period: 23rd - 25th century tech.
Military Tech Level: 24th century tech.
Earth: The Planet Mars and Mars B
Present Day Comatica
Tech Level: Modern-post modern
Time Period: 2005-2025
Military Level: 2000-2015
Pschycotic Pschycos
Tech. Level: Post Modern/Near Future
Time Period: 2020-2100
Military Tech: Post Modern/Near Future--(Some tech. off of Gundam SEED, and standard battle armour resembles that of the Samurai)
Procco
Tech level: Modern/slight future
Time Period: 2089
Military Tech Level: Unspecified
-Q-
-R-
Ramissle (Defunct.)
Tech Level: Modern Tech
Time Period: 1990-2005
Military Tech: Modern
Red Tide
Tech Level: Modern (Some experimental tech in RL)
Time period: 2005-2020
Military Tech: Modern (Some experimental tech in RL)
Roach-Busters (Defunct.)
Tech Level: Modern
Time Period: The present
Military Tech Level: Modern
Rolatia
Tech Level: Post-Modern
Time Period: 2025
Military Tech Level: Most of the ground military is modern tech (with the current notable exception of our Battlesuits) but are looking to expand into post-modern tech. Ditto for the Rolatian Air Force (but their transport planes - the bulk of their usage - are mass-produced post-modern planes). The Rolatian Navy is currently non-existent but will probably expand into the other two's general category
Earth: VII (creator, see the thread for lands)
Roman Republic
Tech Level: Post-Modern
Time Period: 2005-2025
Military Tech Level: Post-Modern, Experimental American Weapons
Earth: N.S. World
Rupil (Also Owns: Al-Imvadjah.)
Tech Level: Future Tech
Time Peroid: Alien, civilian life most likely corresponds to 2700
Military Tech Level: mixed between super-advanced (80,000) to simple (2300s)
Earth: May Nature have mercy on humanity (Unspecified.)
-S-
San Salvacon
Tech Level: Modern (transitioning to space)
Time Period: 2012
Military Tech Level: Modern with some post modern designs. Not FT.
Sarzonia
Tech Level: Post-Modern Tech/Near Future Tech
Time Period: 2004-2015
Military Tech Level: Near future (I have a space force for use in emergencies but most everything else is postmodern)
Seneca Falls
Tech Level: Modern tech
Time Period: 32000/2015
Military Tech Level: Ground armies are modern tech...But Future tech space fleet.
Sephrioth
Tech Level: Far Future Tech
Time Period: 4700
Military Tech Level: phasers and subspace weapons
Probably about 167500.
Earth: (Location: ) The Titan System
Serpantol
Tech Level: Future Tech
Time Period: N/A
Military Tech Level: A reasonably large space faring fleet as well as control of a hand full of inhabited worlds
Setian-Sebeceans
Tech Level: Future
Time Period: N/A [Very Flexible]
Military Tech Level: Advanced Future, but we have a history of fighting modern nations with modern weapons, but using dropships and other advanced craft.
Sharina
Technology level: Modern to Post Modern (leaning towards Post Modern)
Time Period: 2010 - 2040
Military Tech: 2010 - 2025
Other Tech levels: 2010 - 2040, but two technologies are more advanced in Sharina, namely Power Generation and Construction technologies, as Sharina discovered Steam Power more than 100 years earlier than Europeans.
Power Generation technology level = 2030 - 2080
Construction technology level = 2020 - 2070
Shaw Delta
Tech Level: Near Future /Post Modern Tech
Time Period: 2010 - 2060
Military Tech Level: Modern / near Future / Halo like (human side)
Siesatia
Tech Level: Future/Fantasy
Time Period: Today, on April 24, 2005, it is the year 2371
Military Tech Level: Future/Fantasy - One of the Temporal Research Council, is extremely advanced. 4th Strongest Temporal Nation in the entirety of NS.
Earth: NS - (Not affiliated with the Earth System)
Socialist Serbia
Tech Level: Near-Modern
Time Period: 1930-1950
Military Tech Level: Near Modern (WWII) tech. Infantry Gewehr 41 rifles eq. Armour includes T-26 tanks and KV-2 Armoured Troop Carrier (ATC)
Spooty
Tech Level: Pre Modern
Time Period: Post WWII
Military Tech: N/A
Earth: N/A
Stoners-Paradise
Tech Level: Modern
Time Period: 2004
Military Tech Level: "High"-Tech (MT)
Stellar Nations
Tech Level: Monder, Post-modern
Time Period: 2010-2050
Military Tech Level: Post-modern to semi future (Even though it is all possible within the next 10-20 years)
Sunderby
Tech Level: FT
Time Period:3000
Military Tech Level: Sunderby has all its infantry needs met my its Master State, New Stamford. However, Lunar mines give the potential of much larger automated armies, both in the size of a unit and the number. However, a lack of fissile material limits them. Sunderby has a small division of New Stamford's Napoleonic-era army.
Super-power
Tech Level: Postmodern
Time Period: UC 0017 (2050 on the AD calendar)
Military Tech Level: Postmodern (borrow a bunch of Gundam tech)
Earth: Western US
-T-
Taledonia
Tech Level: Highly advanced future tech
Time Period: 6000 A.D
Military Tech Level: Highly advanced future tech energy weapons(we harness pure energy)
Earth: Not on Earth, have my own galactic empire of many planets
Additional info: original tech, not stolen from anywhere
Tannenmille
Tech: Futuretech
Time period: 2500s, but Sucellan year and Sol year are different
Military tech: Star Wars, personal designs
Earth: (Location) Sucello System
Tanthan
Tech Level: Magical (MT, FT seperated technologies)
Ancient Tech (Earth BC)
Near Future (Infinite NS Earth)
Time Period: (2000-2050) (300 B.C - 100 A.D)
Military Tech Level: All listed time periods
Ten Ring
Tech Level: Modern
Time Period: about 2004-2010
Military Tech Level: Modern/Post-modern
Tekania (The Constitutional Republic of)
Tech Level:Future Tech
Time Period:2700? (Tekanians are non-humanoid, level is an approximation,not applicable to earth timeline)
Military Tech Level:Future Tech (Wormhole based travel and manipulation, SW level ships, SW/ST level weapondry, Large >1km Capital Ships)
The Thames River
Tech Level: Modern
Time Period: 2005-2010
Military Tech Level: Modern
Earth: NationStates Earth (Located in the continent Sarnia)
Theao
Tech Level: All
Time Period: Dependent on which tech level
Military Tech Level: Dependent on which tech level
Earth: (Unspecified.) As I do all tech levels, I also do all time periods and military tech levels.
The Armed Islands
Tech Level: Modern/Near Future (More Modern)
Time Period: 2004-2025
Military Tech Level: Modern/Near Future (More Modern)
The Candrian Empire
Tech Level: Modern Tech, dipping ever so slightly into PMT
Time Period: 2005 - 2015
Military Tech Level: Modern - PMT
Earth: Unspecified.
The Crassussian Empire
Tech Level: Not really applicable
Time Period: 1901 - 2267 AD
Military Tech Level: No tech or army
Location: Earth (any one)
Notes: This is a beast based hive nation, claws do in place of guns.
The Empire of Mankind
Tech Level: FT with some past elements (Feudal system, orders of knighthood, gothic architecture, etc.)
Time Period: 6000-6250 AD
Military Tech Level: Warhammer 40K influence. Powerful space and surface navies. Minor Star Wars influence. Based mostly on my own designs though. Tactics are somewhat outdated but made up for by brilliant officer and staff training.
Earth: Unspecified.
The Fedral Union
Tech Level: Future Tech (One of the most advanced nations in space (cutting edge ST tech ) )
Time Period: 4050 ad
Military Tech Level: (One of the most advanced nations in space (cutting edge ST tech ) extremely powerful fleet )
The FOE
Tech Level: Future Tech
Time Period: 2294
Military Tech: Post Modern Tech, finishing the final transitions into 'Start Wars' influenced Future Tech.
Earth: NS Earth, the Land of Nod.
The Ing
Tech Level: Any Time (Sigh, Modified entry: FT)
Time Period: Unspecified, though the description hints at around 2500-3000A.D.
Military Tech Level: (FT, exact date unspecified.) Although they poses no technology themselves, they can fuse themselves with technology and organic matter in the normal dimension. Therefore, the common attack strategy is to take over enemy soldiers and augment their weapons and armor. Remember, this is only for the outside dimension.
The Merchant Guilds
Tech Level: Future Tech
Current Date: 2300-400
Military Tech: Forces on Earth (Alpha Colony); Modern Tech, In space/planets; Future Tech
The Okyton Empire
Tech Level: Future Tech
Time Period:3000 - 12'000 AD
Military Tech Level: No purpose built military (low tech used well )
Location: Planet Okyto
The Phoenix Milita
Tech Level: Modern (alternate Post Modern)
Time Period: 2004-2010 (alternate 2015-2030)
Military Tech Level: Modern+1 (alternate Post Modern)
The Real ALM
Tech Level: Modern/Post Modern Tech
Time Period: 2000-2010
Military Tech Level: Modern/Postmodern Tech (some stolen Xenizen nanites, not in wide circulation).
Earth: Unspecified.
The Scandinvans (Dark Eternals and Eternals)
Tech Level: Extremly Advanced Future Tech
Time Period: Top hard to say my tech is beyond the imgantion of most people (literally I just have a very good imgantion).
Military Tech: On an entirely diffrent level except for a few nations that are either close to me or more advanced.
Earth: Both of my factions have their own empires.
The Scarecrows (The United Exiled Colonies of The Scarecrows)
Tech Level: Space borne/Unbound - Possession of FarJump underspace drives and superpowerful warships. (FT)
Time Period: Suspected original time is 2700 - 2800 SolStan. Impossible to tell.
Military Tech Level: Mixture of tachyon, kinetics, and extremely powerful beam and planar weaponry. (Advanced FT)
Earth: (Planets (known): ) High Angel, Kiirid, New Mecca, Kumagai.
Colonyships (Known): A'tuin, Hiigara, Megaroad, Soren, Brigand, Redemption
The Serene Death
Tech Level: Future Tech/Space Tech
Time Period: Long time ago in a galaxy far far away
Military Tech Level: Future tech, FTL travel
Earth: 10 sectors in the Huntarian Galaxy
The Silver Sky
Tech Level: Late-MT, very early-PMT
Time Period: 2005-2018(up too 2020)
Military Tech Level: Late-MT, very early-PMT
Earth: Unspecified.
The Solar Collective (The Allied States of The Solar Collective.)
Tech Level: Early-Future Tech
Time Period: Unknown (For ease of RPing I don't set dates)
Military Tech Level: Primitive Future Tech (Weak Subspace Propulsion and Rail Weaponry.)
Earth: Milky Way Galaxy - No specific Earth or Timeline
The Tokera
Tech Level:Modern/Post-Modern
Time Period:about 2008-2035
Military Tech Level:2008-2035 some technologies have seen great advancements
Earth: Unspecified.
The Vuhifellian States
Tech Level: Modern-Future Tech
Date: 2070's A.D.
Military Tech Level: Stolen from Halo, Halo 2, Dropship: United Peace Force, and Combat Instinct 3
Earth: Vuhifellian Continent, between Japan and North America (Ace Combat 4's Usea Continent)
Tlafed
Tech level: Modern Tech
Time Period: 2000-2004
Military Tech Level: Modern Tech
Tomzilla
Tech Level: Near-Future Tech
Time Period: 2005-2020
Military: Mainly using current weapons and vehicles used by the Japanese and United States Army. Starting to phase out tanks to replace with Masers.
-U-
United Cultures (The Trinary Empire of United Cultures)
Tech Level: Future Tech
Time Period: 2130-2250
Military Tech Level: Future
UNIverseVERSE
Tech Level: Modern/Post modern
Time Period: 2008
Military Tech Level: Modern/Post modern
Earth: V
Upper Xen
Tech Level: Modern/Post-Modern
Time Period: 2004-2010
Military Tech Level: Modern/Post Modern
USSNA
Tech Level: Modern/Post-Modern
Time Period:Present-2025
Military Tech Level: Modern/Post-Modern
Location: Earth V
Notes: We use modern tech, but are slowly useing more and more post-modern tech.
-V-
Valete
Tech Level: Near Future
Time Period: 2004
Military Tech: Naval-non existant | Army-modern | Air Force-future (F-22s are not the most advanced etc etc etc...)
-W-
Warhaven
Tech Level: FT, Magic
Time Period: Meaningless (FT. Dimensional beings, so whenever)
Military Tech Level: Unspecified (Description hints at hyper-advanced FT)
Earth: None, The slivers live on a beautiful untamed world known as Riptide, and an all Metal world known as Mirroden.
Waylend
Tech Level: Near Future.
Time Period: 1980-2100
Military Tech Level: Near future robots and futuristic weapons but no futuristic space ships or too advanced vehicles.
Wingarde
Tech Level: Modern Tech
Time Period: 2005-2010
Military Tech: Modern Tech
Earth: Unspecified.
Witzgall
Tech Level: Mix of tech levels, usually Modern (all RPs are modern tech)
Time Period: 2005-2015
Military Tech Level: Modern/Post modern
-X-
Xessmithia (Confederacy of Xessmithia)
Tech Level: Future Tech with FTL capability. Equivalent tech level to canon Star Wars technology without the massive industrial base. (Generally speaking I use my own designs or modified ideas from various SF universes)
Time Period: ~27,000 CE technology, but ~3000+ CE for RP purposes
Military Tech Level: Same as above
Earth: N/A the Confederacy has 3 heavily industrialized worlds, Xess, Gateway and Icefire, and numerous small colonies and outposts
Ximea
Tech Level: Modern +1
-Postmodern in biotechnology and medicine
Time Period: 2010-2020
Military Tech Level: (Unspecified.)
Earth: (Unspecified.)
-Y-
Yallak
Tech Level: Modern
Time Period: 2000-2010
Military Tech Level: 2000-2010
Earth: Unspecified.
-Z-
Zakia
Tech Level: Future Tech
Time Period: 2300-2400
Military Tech Level: Advanced Plasma Based Technology that is vulnerable due to overheating problems.
Zatarack
Tech Level: Future tech
Time Period: 4000
Military Tech Level: FT with some small PMT
Earth: NSEarth, colonies.
Zoogiedom (The Zoogie People)
Tech level: Modern (skirting on just barely post-modern)
Time period: 2005-2015
Military tech level: Modern
==============================================================================
Tech Levels Across Nation States
==============================================================================
Ever since Kyanges made the move to FT, I’ve been having a bit of trouble keeping track of what tech level certain nations are at during some RPs. When I was MT, somehow it didn't matter as much. I know that some nations keep divisions in the armies at different tech levels so that they can participate in more RPs, and I’m currently trying the same thing. However there are instances where I would simply like to know what tech level a certain nation is at. Not everyone keeps a fact book, or R&D thread, so it’s not always so easy to tell, unless you ask. But asking each and every time can become a bit tiring in threads where either a tech level isn’t specified, or all tech levels are allowed. Therefore I’ve decided to create a list that is currently going to be for personal reference.
If you’d like to help out a bit here, and add yourself to this little list, there are certain bits of info that would be helpful:
-Your nation’s name (My nation is… )
-Your nation’s tech level (FT, MT, Magic… )
-About what time period you think your nation is in (ex: 2025-2040)
-Your military tech level. (Some nations like to keep the tech level of their military varied so that they can more readily participate in more RPs.)
-If you have a different tech level or military tech level that varies depending of what Earth you're in, (ex: In Earth 2 you may have BC tech, while in Earth 18 you have FT), then feel free to specify the Earth next to its respective Tech Level.
-What Earth or world are you in? Pretty self explanatory.
If you notice a problem with how your nation was recorded or something else, simply say what the problem is, and I'll try to fix it.
Prefered Standard Format:
(Copying and pasting should be easy)
Name:
Tech Level:
Time Period:
Military Tech Level:
Earth:
Guidelines:
-Please submit only your nation's name. Exclude items such as "...The Republic of...", and the like. (So basically, just the log in name.)
-If you are to submit any extra info, please keep it concise. This is to prevent clutter, and vast amounts of extra info are typically placed in a reference thread, and not on an info list anyway.
-Any colonies, protectorates, nations in your sphere of influence, and like will be entered as individual nations and will not be listed under you main nation. (Unless of course, if they are that way alphabetically.)
-Any further questions, feel free to ask. Guidelines were intentionally kept short. This being a list, there's not much that CAN go wrong I think...
Tech Levels include:
(Feel free to use your own description, these are only sorta prefered.)
-Magic Tech
-Ancient Tech
-Near Modern Tech
-Modern Tech
-Near Future /Post Modern Tech
-Future Tech
Make your search easier!
(This would be more helpful if the list was a little longer...)
Hold Ctrl then press F, and type your nations name.
Hint: To jump to particular category, say the A's, type in "-a-". (with out the parenthesis.)
List standings so far:
==============================================================================
-A-
Akaton
Tech Level: Future / Fantasy tech
Time Period: 2950
Military Tech Level: FT (extremely adavanced, but with no space fleet)
Alehp
Tech Level: FT/Mystic
Time period: 3000+
Military Tech: Mixed. Primitive FTL ships but natural powers have been Deloped to the point of replaceing most weapondry but still use swords and such for hand to hand combat. Also well versed in dimensional travel but limits it's use. Mostly specilized in energy tech natural and other wise.
Earth: (Unspecified.)
Al-Imvadjah (Owner: Rupil.)
Tech Level: Future Tech
Time Period: 4700
Military Tech Level: Particle accelerators and railguns, with some nifty trans-dimensional stuff. Probably about 4500.
Eath: Certainly not, we spit at the thought of the overcrowded hellhole
Allemande (The United States of Allemande)
Tech Level: Contemporary/Modern (but future colonies [a/k/a "puppets"] will have some Near-Future/Post-Modern technology [mostly relating to transportation and habitation])
Time Period: Now ("retrospective" role-play in WW II era [War in the Pacific] contemplated, to flesh out our history)
Military Tech Level: Standard issue NATO, leaning toward European gear (in "retrospective" threads, a mixture of American and French gear, with ships mostly American, ground troops and aircraft mostly French [c. 1940]; after 1942, ground troops and aircraft trend toward American [Lend-Lease])
Earth: NS Earth, the West Pacific
Arakaria
Tech Level: Post Modern
Time Period: 2050-2150
Military Tech Level: Post Modern
Earth: sadly, none...
Arizona Nova
Tech Level: Exclusive Future Tech
Time Period: 5000 A.D.? 600 A.C.E.
Military Tech: Future Tech - Comparable to Star Wars, Halo, BattleTech
Earth: (Homeworld) Arizona Prime, located in the M103 Star Cluster in the Perseus Arm, Milky Way Galaxy
More Info: http://anikari.zioncreation.com/
Armandian Cheese
Tech Level: Modern (Cutting Edge US Tech)
Time Period: 2004-2010
Military tech level: Modern, Cutting Edge US Technology
Armatea (The Empire of Armatea)
Tech Level: Modern Tech/Near Future/Post Modern Tech
Time Period: 2000-2050
Military Tech Level:
-Orbital Strike Platforms/Satellites
-Manned and unmanned Stealth Fighters, capable of 3 Dimensional Thrust Vectoring
-Hypersonic Stealth Bombers
-Missile Defense Shield
-Fusion Reactors (*note* not Cold Fusion Reactors as that suggests Far Future Tech IMHO)
Earth: (n/a) although it's an island/continent comparable in size to Australia
A Thousand Alliances
Tech Level:
- Portable fully targetable triple particle generator and accellerator, capable of ripping anamolis in the fabric of spacetime. Used for entering and leaving Bulk Space.
- Geneticly engineered plants provide food for my colony
- Space stations are powered by a cold fusion reactor
- Hardly any technology existant that has not already been proposed in reality
- Shuttles carry materials through space and air
Time Period: Third millenium, Bulk Space was first colonized in 3015, the Empire was founded in 3058. Besides anamoli sythisizers, technology is that in the early-middle of the second millenium, to ease warefare against more modern nations.
Military Tech Level:
- NanoTechnlogy leads the way in microcomputers and bullet proof infantry armor
- Nuclear Space Rockets the size of refrigerators pack the punch of up to a 120 megatons of thermonuclear destruction
- Electricly powered Laser systems can melt through all known armor within a few seconds
- Highly evolved and refined computer systems near instantly calculate orbits, predict moving bodies locations, align spacecraft's lasers to target bodie thousands of kilometers away, etc.
- Combined-Pulse-Cycle-Engiens power nearly every aerospace vehicle
- Air and space to air, ground, and space conventionally tipped missiles have a range of up to 220 km
- Small units are powered by micro nuclear reactors
Axis Nova
Tech Level: Supermodern/postmodern
Time Period: 2020-2045
Military Tech Level: Mass deployment of gigantic fusion powered aircraft and fusion powered ground vehicles. Extensive use of UAVs where most nations would use piloted aircraft. Infantry armed with caseless firearms and portable antiarmor linear guns. Armored vehicles armored relatively lightly and equipped with large linear cannons capable of piercing most armor at this tech level.
Azaha
Tech Level: Future Tech/Organic tech/Some magic(psykers)
Time Period: Far future(3000-4000+)
Military Tech Level: Highly advanced organic ships, weapons, and units. Forgoes actual "humanoid" technology for a race based on a hive collective of bugs(Tyranids).
Earth: No Earth
-B-
Balrogga (Balrogga Empire)
Tech Level: Advanced FT Alien Dimensional And Gravimetric
Time Period: Earth Circa – 2400, (40,000+ years of Ta'Nar advancement)
Military Tech Level: Highly advanced alien technology based off Psionic, Dimensional Technology, Gravimetric, and even some Magic. Recognized as one of the most advanced in some of these areas by other nations.
Earth: The only Earth in NS.
Bandu prime
Tech Level: Post-Modern Tech/Future Tech
Time Period: 2080-2100
Military Tech Level: Rail-rifles, molecular bulletproof body armor, fusion sub-lightspeed drives, ground artillery such as tanks and other vehicles still a bit post-modern, warp drive and beam weaponry will soon be experimental
(HALO/HALO2 + some Star Trek)
Earth: bandu prime is a ringworld nation, with entire continents as states, and resides in the 'space' region
Barbarosea
Tech Level: High Future/Post-Modern
Time Period: 3700-4000 AD/2005-2010 AD
Military Tech Level: Unspecified.
Earth: I
BLACKGRUE (The Borg Collective of BLACKGRUE)
Tech Level: FT
Time Period: n/a. I'm not playing as anything that humanity could ever really achieve.
Military Tech Level: Borg tech mostly with my own ideas added.
Earth: (all earths are marked for assimilation) The collective is in a 200 system streach coated in an artificial nebula.
Blacktower
Tech Level: Modern/Historic
Time Period: 2000-2015/100 BC-1 AD
Military Tech Level: Hightech/Advanced Roman tech
Bretton
Tech Level: MT/PMT
Time Period: Post-Modern, 2025-2045
Military Tech Level: One of the most well-funded militaries worldwide (#144 as of June 9, 2005). Primary military protocol relies on combat units being extremely well armored. Infantry are equipped with nine-foot-tall powered assault suits. Tanks are mostly of a walking nature; originally bipedal designs, but more recently has moved on to progressively larger multi-legged spidery affairs. Army places a firm belief in railguns as primary armament. Navy is smaller but is still well-funded; views itself as the more professional force, and spends most of its time conducting sea pageants (worldwide cruises). Air Force is a subsidiary of the Army.
Earth: NS Earth, somewhere far north. Bretton has an extrodinarily cold climate; -23 C in winter, 10 C in summer.
-C-
Cadillac-Gage
Tech Level: Modern tech/Mystic(Psi)
Time Period: Varies (generally Modern period)
Military Tech: Modern
Earth: Unspecified.
Callisdrun
Tech Level: Modern/Post-Modern
Time Period: about 2004-2025
Military Tech Level: Cold War/Modern/Post-modern
Chellis
Tech Level: 2006
Time Period:Near-future(with a few elements more advanced than recent times)
Military Tech Level: 2005-2020
Chitzeland
Tech Level: Modern Tech
Time Period: Whatever date it currently is in real life.
Military Tech Level: Modern Tech
Earth: No earth in particular
Chronosia
Tech Level: FT
Military Tech Level: Highly advanced, bent towards war and conquest. Advanced weapons systems, Warp Space based FTL system. Thousands of Ships, millions of troops. An Imprium, encompassing several systems
Earth: (Unspecified, N/A.)
-D-
Deatharon (The United Galactic Empire of Deatharon)
Tech Level: Future Tech (Star trek, Master of Orion, and Andromedia.)
Time Period: 3000-6000 A.D.
Military Tech Level: FT Tech with Medieval advances(Andromedia and Mast of Orion ships, Master of Orion III and Andromedia, Startrek weapons, Startrek shielding, Stargate power sources.)
Earth: (Location) Antaries Galaxy: Controls 500 Star Systems and still expanding.
Additional Info: 1, (http://forums.jolt.co.uk/showpost.php?p=9270600&postcount=236)
DemonLordEnigma The Ages of DemonLordEnigma
Tech Level: Future Tech (mix of D'ni tech and others)
Time Period: 2705-2750 compared to real world, 2005-2050 compared to NS
Military Tech Level: FT, with a shield issue that allows for interaction with MT without problems. Also extremely anti-temporal in tech choices.
Earth: NS Earth, Real Version and NS Earth, Integrated Version.
Dostanuot Loj
Tech Level: Modern Tech
Time Period: 2000 - 2005
Military Tech Level: Modern Technology
Earth: (Unspecified.)
Draconic Order
Tech Level: Future Tech
Time Period: ~2500-3000 A.D.
Military Tech Level: see link
Earth: (Location) Link: http://forums.jolt.co.uk/showthread.php?t=403226
Draconis Federation (Dominion of Draconis Federation)
Tech. Level: Post Modern
Time Period: 2050-3000
Military Tech: Post Modern/Future
Dragonryders
Tech Level: Medieval/Fantasy
Time Period: anywhere between 200 & 1900 AD (Tech changed very little)
Military Tech Level: 'Knights' armed with swords of bone, on dragons
-E-
Earthfall Island (Neo-Mekanta puppet)
Tech Level: Modern
Time Period: 2005-2030
Military Tech Level: 2005-2015
Earth Government
Tech Level: Space Tech just breaking into Future Tech but moving rapidly
Time Period: Currently 327 PGD, technology levels skewed all over the place due to strange governmental structure
Military Tech Level:
Space - Future Tech in terms of sub-light speed (Project Orion-like sub-light drive), weaponry (Makes use of upscaled Armored Core weaponry), and armor (advanced materials making use of electric reactive system), Very early future tech in terms of trans-light speed and shielding technology
Ground forces - Future tech in terms of virtually every applicable category, uses highly mobile, basically human-form mechs known as Armored Cores, scaled down and standardized versions of ACs known as Muscle Tracers, aero-space planes, tanks, etc
Earth: (Location) Post Nuclear Holocaust Earth, a terraformed Mars, an in-the-process terraformed Ganymede, small hydro-industrial complex on Europa, various asteroid colonies throughout the belt, small scientific research stations on most other major bodies in the solar system
East Coast Federation
Tech Level: FT ( Quantum Age )
Time Period: 3028
Military Tech Level: FT , Large Fleet of Ships ranging from 300m to 1200m, Weapon of Choice " Phaser ( 30 Gigatons)", Other main weapon " Quantum Beams " Very advanced ships capable of point to point travel.
Einhauser
Tech Level: FFT (Far Future Tech)
Time Period: 3589 - undecided
Military Tech Level: Mostly FFT, but with a branch in MT/ PMT. Extensive use of fusion power, and extremely advanced starships.
Earth: Alternate Earth/ universe, where the Sol System, as well as others, are crushed under the iron heel of the Einhauserian regime.
Elbyon
Tech Level: FT
Time Period: 3260
Military Tech Level: FT (specialized in regeneration & biomechanical tech)
Small space fleet , only controlles one small galaxy
Eredron
Tech Level: Modern/Very-Near Future
Time Period: 2004-2006
Military Tech Level: Modern Tech [State of the Art]
Ersatia
Tech Level: Future Technological Level
Time Period: From the persepctive of the Ersatians it is tens of thousands of years in the future. Due to relativity it is significantly higher from Earth's perspective (though still in the tens of thousands).
Military Tech Level: A "realisitic" future tech level based on hard sf. Sublight engines, matter-antimatter reactions, neutral beam partical weapons, deflector shielding, suspended animation, etc. KE projectiles are still used by the Ersatian military.
Earth: Ersatian Homeworld is 75,000 light years from Earth in a distant corner of the Milky Way.
More Info: http://forums.jolt.co.uk/showthread.php?p=9809844
-F-
Fatus Maximus (The Democratic States of Fatus Maximus.)
Tech Level: Early PMT
Time Period: Present day
Military Tech Level: Early PMT
Earth: Unspecified.
FCD
Tech Level: Modern tech
Time Period: 2004-2010
Military Tech Level: Modern/Near Future (2000-2010)
Freudotopia
Tech Level: Slightly postmodern (5-10 years)
Time Period: 2010-2015
Military Tech Level: Slightly postmodern (5-10 years)
Earth: Unspecified.
-G-
GadgetCorp (Company Nickname, Full:Gadget Corporation)
Tech Level: Future Tech (Nanotech, Interstellar Travel, ETC.)
Time Period: Um...3000-8000 A.D.? (Hard to describe)
Military Tech: About Equal To StarWars/WH40k, Custom
Earth: (Location) Aphotic Galaxy & Rented Space On Other Planets
Gaian Ascendancy (The Holy Republic of the Gaian Ascendancy)
Tech Level: Future Tech
Time Period: 2100 - 3000 AD (Idealism Age)
Military Tech Level: Battletech/Anime style Future, but with a good deal of modern Flair depending on colony age.
Gaia Rodina
Tech Level - Future
Time Period - Late 2400s
Military Tech Level - Primitive Future Tech
Gene Ware Inc
Tech Level: Future Tech
Time Period: 3000 - 12'000 AD
Military Tech Level: Highly advanced beast space fleet (for sale)
Location: Gene Ware House, Okyto + All over the galaxy
Notes: This is a succseful business
Ghargonia
Tech Level: Space-tech
Time Period: Modern times (existing on the other side of the galaxy from Earth, with just a very small, unsupported colony there)
Military Tech Level: Space-tech (based on technology several million years old, however)
Goa'uld
Tech Level: Future Tech, but with elements of Medieval Tech (Society and normal people wise)
Current Date: Any time period...including Ancient Egypt.
Military Tech: Future Tech, but divided into many different factions (controled by Goa'uld lords and System Lords)
Godular Triad Consortium Of Godular
Tech Level: Future Tech
Time Period: Unknown (Energy Age)
Military Tech Level: Custom, focusing on spatial distortion and robotics
Earth: (Location) Thorn System, Talbott Sector
Green Sun (The Trinary Republic of Green Sun)
Tech Level: Future Tech
Time Period: 2030-2050
Military Tech Level: Future and Modern (We have half of our military modern with some future for certain engagements.)
Gyrobot
Tech Level:Magic/Near Future
Time Period:Near Future
Military Tech Level:Magic Tech/Future Tech
-H-
Hardheads (The Incorporated states of Hardheads)
Tech Level: MT
Time Period: (about 2020, perhaps..)
Military Tech Level: Only modern tech, but uses the best they can lay their hands on, mostly Soviet style equipment though. (players personal preference)
Halberdgardia (The Democratic Republic of Halberdgardia)
Tech Level: PMT on NSEarth, FT elements in our spacefleet and FT tech on extraterrestrial holdings
Time Period: 2020-2050 on NSEarth, roughly; 2100-2200 extraterrestrially
Military Tech Level: MT or early PMT, with the exception of our Vespir-class cruiser, which is FT
Earth: NS Earth, three planets: Haven, Augusta, Libertas (joint colony with Joseph Seal)
Helveticuz (The Infinite Empire of Helveticuz)
Tech Level: Mainly FT, can RP Modern Tech if needed.
Time Period: 6000-7000AD
Military Tech Level: FT. A mix of Star-Wars, WH40k and my own designs.
Earth: Unspecified.
Hiroshiko
Tech Level: Early Future Tech (Just got out of modern tech)
Time Period: equivalent to early 22th Century Earth
Military Tech Level: Developing Space Tech, late 21st century tech
Hobbeebia
Tech Level: "Quantum tech" - Demensional technology more info if asked for.
Time Period:8900 A.D.
Military Tech Level: Demensional technology , and quantum weapons. and biosynthetic mech units( biomechs)etc...( more ifo upon request)
Earth: (Unspecified.)
Honest Wario Inc
Tech Level: Future Tech
Time Period: 3000 - 12'000 AD
Military Tech Level: Semi-Advanced (for sale)
Location: Honest Wario House, Okyto + All over the galaxy + The World Eater Yarris
Notes: Sells games, but contains a rogue arms dealer/terrorist element (Lord Shirassi)
Huntaer
Tech Level: Future Tech/Magic Tech
Time Period: Post Yuusong Vong era (I'm not a star wars nation. I just so happened to like it's technology era they are at).
Military Tech Level: Advanced Future Tech. Ex: Death Star, Star Forge(technicaly, the Star Forge is 30,000 year old technology around the post Yuusong Vong war but it would still kick the death star's but from the amount of ships it could produce) Super Star Destroyer, ect.
Hyperlight
Tech: Low level FTL tech (Faster than light)
Time period: Late 21st century
Military tech: Same, slightly better weapons.
Location: Haven't figured out which earth I'm on. Likely the same earth as the last acigoo incident.
Hyperspatial Travel
Tech Level: Future
Time Period: 3000 - 5000 AD
Military Tech Level: Future
Earth:N/A, A powerful, concentrated empire, with thousands of colonies, each usually containing 1-2 people. The 'Inner Worlds' are protected by the military, but the extensive 'Outer Worlds' are not required to pay the military section of the tax, and are instead expected to protect themselves.
Additional Info: The technology employed ranges from temporal technology, basic laser weaponry, kinetic weapons, and psychic powers. The diverse species and culture of Hyperspatial Travel belies the close-knit society, although very much focused on business.
Hyst
Tech Level: Modern Tech
Time Period: Modern (2005-2010)
Military Tech Level: Modern, highly funded, professional and powerful. Comparable to what the USA might have if it properly restructured and overhauled itself. Earth: Yes, Shadows Domain
-I-
Iuthia (The Benevolent Dictatorship of Iuthia)
Tech Level: Modern, Post Modern, Future, Space, Fantasy
Time Period: 2061, though more often or not this is relevent to Iuthia only
Military Tech Level: Modern, Post Modern, Future, Space
Earth: Nationstates Earth (standard) though all other others are treated as Nationstates regions and are thus interactive with Iuthia, providing they don't ignore Iuthia.
Izistan
Tech Level: Mordern.
Time Period: 2004-2015
Military Tech Level: Modern/nearish future(for the most part modern though)
-J-
Jesusvainia
Tech Level: Modern/Future Tech
Time Period: about 1985/2900
Military Tech Level: Cold War/FT w/quantum power but primitive computing/weapons
Jordaxia
Tech level: primitive future tech
time period: N/A Anytime around 2200 to 2500
Military tech level: Primitive future
-K-
Kahanistan (Democratic Soviet Republic of Kahanistan.)
Tech: MT/PMT/FT
Time: 2150-2250
Military Tech: Walkers (think AT-ST's from Star Wars with thicker legs and heavy disruptor cannons), airships, phaser and disruptor rifles, ship-mounted disruptor cannons and KEW launchers, warp launchers to throw ships across space, M-16's, fighters, nuclear missiles, satellites with missile launchers.
Earth: Middle East
Kaptaingood
Tech Level: now plus 1 generation
Time Period: 2004-2020
Military Tech Level: Near future
Kazecistan
Tech Level: Future
Time Period: 6000ish?
Military Tech Level: Future
Earth: Not on Earth, have own galactic empire of many planets.
Kep Salu
Tech Level: Medival Tech/magic
Time Period: Renassance era
Military Tech Level: Just figured out the magic equivlent of a cannon. Single steel plated ship
Earth: (Location: ) Metamor Earth (Don't ask)
Khiraebanaa
Tech Level: FT
Time Period: 3000 or so
Military Tech Level: Advanced starships
Earth: The Khiraebanaa System, Planet Khiraebanaa
Kordo
Tech Level: Modern
Time Period: about 2004-2020
Military Tech Level: Modern/Post-modern
Korgarein
Tech Level: FT
Time Period: N/A Not based on a future earth so hard to judge
Military Tech Level: Highly Advanced bordering Extremely Advanced
Earth: (Unspecified.)
Kriegorgrad
Tech Level: Near Future /Post Modern Tech
Time Period: 2004-2025
Military Tech Level: Bleeding Edge ARSB Technology
Kryozerkia
Tech Level: post-modern/future
Time Period: 25th century
Military Tech Level: future tech - mobile suits that can do combat on land, in water and in space.
Kyanges
Tech Level: Highly Advanced Future Tech.
Time Period: 2500-5000 (Or whatever we think is going to be around then.)
Military Tech Level: Highly Advanced Future Tech with advanced Space Fleets. Various elements of Psi tech embeded in all technology. All MT and PMT assets liquified.
Earth: (Galaxies/Systems: ) Aphotic Galaxy. Homeworlds: Saperion Prime(Saph Prime), Saph Major, and Saph Minor. 9,000 other unexplored systems in recently purchased territories. (In the Aphotic Galaxy.)
Additional Info: The look and feel of our people can be best described as something like the Ancients from Star Gate. Let it be known however, that everything in my nation is original and from me entirely. The only exceptions are well established SciFi conventions, like wormholes, FTL drives, and the like obviously.
-L-
La Habana
Tech Level: Cold war/Modern
Time Period: Modern
Military Tech Level: Cold War (La Habana is a former Soviet satellite state)
Lanquassia (Republic of,)
Tech Level: Modern leading to Post-Modern
Time Period: 1980 leading to 2060 as nation develops
Military Tech Level: 1950 (Upgraded as possible)
Earth: (Unspecified.)
Largent
Tech Level: Way Future-Tech
Time Period: About 2500-5000
Military Tech Level: Advanced FT (Very advanced. Huge fleets, amazing technology)
Layarteb
Tech Level: Modern to sub-Post Modern
Time Period: Roughly 2005ish but no higher than 2010.
Military Tech Level: Modern but with some realistic imagination
Earth: Earth II
Lesser Ribena / Ireland
Tech Level: Modern /Historical 20th century
Time Period: 2000-2010/1900-2000
Military Tech Level: Modern/Historical ie. bolt action rifles etc.
Earth: N/A /Alternative 20th century
Lessr Tsurani
Tech Level: Future/Fantasy
Time Period: 40-50K AD
Military Tech Level: Futuremixed with Medieval
-M-
Mabulia
Tech Level: Psuso-modern
Time Period: 1985-2030
Military Tech Level: Cold war, modern, very near future
The Macabees
Tech Level: Post Modern
Time Period: 2010-2030
Military Tech Level: Post Modern
Earth: NationStates Earth
Madnestan
Tech Level: Modern Tech
Time Period: 2010
Military Tech Level: Nothing that couldn't be constructed now is used in my military.
Earth: NS Tellus, yes.
Malkyer
Tech Level: Near-Future/Post-Modern
Time Period: 2004-2050ish
Military Tech Level: Modern/Near-Future (1990-2010)
Maineiacs
Tech Level: MT/PMT
Time Period: currently 2007, but our earth's RP advances 1 month per day
Military Tech Level: MT/PMT
Earth: Earth NA (Region name)
Markov (The Republic of Markov)
Tech Level: Post Modern - FT
Time Period: 2040-2100
Military tech: Really depends on the Rp I have military capablilties to combat post mod through FT nations. (small Space Fleet, post mod everything else).
Earth: Unspecified.
MassPwnage
Tech Level: Assumed to be Near Future Tech
Time Period: Around 2015-2030 A.D
Military Tech Level: Assumed to be Near Future Tech
Megas
Tech Level: Future Tech
Time Period: 2100+ AD
Military Tech Level: Future Tech
Earth: (Unspecified.)
Mini Miehm
Tech Level: not applicable(all "tech" is biological, equivalent to FT and MT, no lasers or shit, just genetic freaks)
Tech Period: not applicable, honestly I'm not sure, if necessary I'll just breed a troop to deal with temporal issues.
Military Tech Level: Slivers, lots of slivers, a hive of about thirty million biological thinking weapons to be exact.
Earth: (Hive worlds) earth, possible colony in orion, depending on outcome of Omar situation
Mentation (The Dominion of Mentation)
Tech Level: Modern Superpower
Time Period: First decade of the twenty-first century.
Military Tech Level: Modern Superpower / Near Future /Post Modern Tech
Earth: n/a
-N-
Narodna Odbrana The Secret Society of Narodna Odbrana
Tech: Contemporary/Modern (but with some Near-Future/Post-Modern gear [most but not all of which is "prototype" or "experimental" and thus both rare, expensive, and unreliable])
Time Period: Tomorrow (almost current, but some slightly post-modern elements)
Military Tech: Contemporary/Modern (but see below)
Earth: NS Earth - Central Asia (but see below)
Nation of Fortune
Tech. Level: Modern
Time Period: 1990-2040
Military Tech: modern, but can vary slightly as needed for the mercenaries
Navrosia
Tech Level: PMT
Time Period: 2050
Military Tech Level: PMT
Earth: United Earth Oceans
Neo-Mekanta
Tech Level: Advanced Future
Time Period: Unknown
Military Tech Level: Advanced Future
Neo Zeta
Tech Level: Future Tech (Gundam Seed,Star Trek TNG and Starwars mix)
Time Period:2890-3300
Military Tech Level: Gundam Seed Mobile Suits, Start Trek TNG Ships, Star Wars Droids
Earth: (Systems: ) over 123 with more comeing
Nerotika
Tech Level: Modern Tech
Time period: 2010-2050
Military Tech Level: Modern/Future Tech (Large Space colony being built)
New Crystal Isles
Tech level:Modern/Post modern Tech
Time: 1990's - 2010's
Military Tech: lower-middle. May advance as Nation advances
Earth: Unspecified.
New Kiev
Tech Level: Modern.
Time Period: 2004-2010
Military Tech Level: Modern/Near-Post-Modern
New Shiron
Tech Level: Near Future and Future Tech
Time Period: 2250
Military Tech: Post Modern Tech / Future tech,
Earth: NS Earth, Federated Klatchian States, New Cynthia colony world, contact with aliens and other future tech nations
New Stamford
Tech Level: Near Future
Time Period:3000
Military Tech Level: New Stamford has a ceremonial Napoleonic-style army that is used as an emergency police force. However, the rest of the Stamfordian army is similar to the modern American one (all reverse-engineered from ancient American machines) and a small space colony. New Stamford is a state that has risen from the ashes of 500 years of anarchy, hence its seeming primitiveness. Hovercraft and robotic tanks are beggining to make a presence. Magically powered machines are being researched.
Nistolonia
Tech Level: Post Modern
Time Period: 2100s
Military Tech Level: PostMT(State of the Art), though sometimes FT (but for all purposes, PostMT)
Earth: Generic NationStates Earth.
No Endorse
Tech Level: Future
Time Period: FTL stage (far future... no good dates lol). Think advanced Star Wars (love the tech)
Military Tech Level: Future w/ FTL. SSDs, Resonance torpeedos, etc
Earth: None
Notquiteaplace
Tech Level: Very Near future
Military Tech Level: Very Near Future (post modern, whatever, could be made with modern tech but after a little research and more practice)
Time Period: 2004-2020 (that is to say modern nations could reach that level during my that timespan and will hae by the end of it)
Nordrreich
Tech Level: Modern/Near Future
Time Period :Present-2025 or so
Military Tech Level: Modern/Near Future (Is experimenting with powered armour, no longer uses fossil-fuel powered military vehicles, etc)
-O-
ONI Concordiat
Tech Level: Post-Modern/Near Future tech, plus scientific breakthroughs in (massively large) energy weapons.
Time Period: 2025-2100
Military Tech Level: (Primitive FT) Large, magnetically-directed thermonuclear blast in cannon known as Hellbore is most favored ground weapon, completely built around armored vehicles, very small and fledgling space fleet.
Orange state
Tech Level: Space tech
Time Period: Present day but not based on Earth, and makes no non peaceful interactions with it. (ie the odd bit of buying stuff and trading but mainly OS sees NS Earth as a strange backwater)
Military tech: Space tech, moderate fleet and genetically enhanced troops etc.
-P-
Paktuu
Tech Level: Ancient Tech lifestyle
Time Period: Future Tech (...probably about 2200 or higher...but it really doesn't mater)
Military Tech Level: Future Tech/Psionics
Pergast
Tech Level: Modern Tech
Time Period: 2007
Military Tech Level: 1990 - 2000 (Modern computers and things, but with a hint of Cold War)
Phalanix
Tech Level: FT
Time Period: 3576 CE - 3969 CE
Military Tech Level: FT (Fairly large space fleet but only controlls 2 solar systems)
Phoenixius
Tech Level: Modern.
Time Period: 2004-2008
Military Tech Level: Modern/Near-Post-Modern
Pilon
Tech Level: FT with a small amount of Magic and Psionics as well.
Time Period: 23rd - 25th century tech.
Military Tech Level: 24th century tech.
Earth: The Planet Mars and Mars B
Present Day Comatica
Tech Level: Modern-post modern
Time Period: 2005-2025
Military Level: 2000-2015
Pschycotic Pschycos
Tech. Level: Post Modern/Near Future
Time Period: 2020-2100
Military Tech: Post Modern/Near Future--(Some tech. off of Gundam SEED, and standard battle armour resembles that of the Samurai)
Procco
Tech level: Modern/slight future
Time Period: 2089
Military Tech Level: Unspecified
-Q-
-R-
Ramissle (Defunct.)
Tech Level: Modern Tech
Time Period: 1990-2005
Military Tech: Modern
Red Tide
Tech Level: Modern (Some experimental tech in RL)
Time period: 2005-2020
Military Tech: Modern (Some experimental tech in RL)
Roach-Busters (Defunct.)
Tech Level: Modern
Time Period: The present
Military Tech Level: Modern
Rolatia
Tech Level: Post-Modern
Time Period: 2025
Military Tech Level: Most of the ground military is modern tech (with the current notable exception of our Battlesuits) but are looking to expand into post-modern tech. Ditto for the Rolatian Air Force (but their transport planes - the bulk of their usage - are mass-produced post-modern planes). The Rolatian Navy is currently non-existent but will probably expand into the other two's general category
Earth: VII (creator, see the thread for lands)
Roman Republic
Tech Level: Post-Modern
Time Period: 2005-2025
Military Tech Level: Post-Modern, Experimental American Weapons
Earth: N.S. World
Rupil (Also Owns: Al-Imvadjah.)
Tech Level: Future Tech
Time Peroid: Alien, civilian life most likely corresponds to 2700
Military Tech Level: mixed between super-advanced (80,000) to simple (2300s)
Earth: May Nature have mercy on humanity (Unspecified.)
-S-
San Salvacon
Tech Level: Modern (transitioning to space)
Time Period: 2012
Military Tech Level: Modern with some post modern designs. Not FT.
Sarzonia
Tech Level: Post-Modern Tech/Near Future Tech
Time Period: 2004-2015
Military Tech Level: Near future (I have a space force for use in emergencies but most everything else is postmodern)
Seneca Falls
Tech Level: Modern tech
Time Period: 32000/2015
Military Tech Level: Ground armies are modern tech...But Future tech space fleet.
Sephrioth
Tech Level: Far Future Tech
Time Period: 4700
Military Tech Level: phasers and subspace weapons
Probably about 167500.
Earth: (Location: ) The Titan System
Serpantol
Tech Level: Future Tech
Time Period: N/A
Military Tech Level: A reasonably large space faring fleet as well as control of a hand full of inhabited worlds
Setian-Sebeceans
Tech Level: Future
Time Period: N/A [Very Flexible]
Military Tech Level: Advanced Future, but we have a history of fighting modern nations with modern weapons, but using dropships and other advanced craft.
Sharina
Technology level: Modern to Post Modern (leaning towards Post Modern)
Time Period: 2010 - 2040
Military Tech: 2010 - 2025
Other Tech levels: 2010 - 2040, but two technologies are more advanced in Sharina, namely Power Generation and Construction technologies, as Sharina discovered Steam Power more than 100 years earlier than Europeans.
Power Generation technology level = 2030 - 2080
Construction technology level = 2020 - 2070
Shaw Delta
Tech Level: Near Future /Post Modern Tech
Time Period: 2010 - 2060
Military Tech Level: Modern / near Future / Halo like (human side)
Siesatia
Tech Level: Future/Fantasy
Time Period: Today, on April 24, 2005, it is the year 2371
Military Tech Level: Future/Fantasy - One of the Temporal Research Council, is extremely advanced. 4th Strongest Temporal Nation in the entirety of NS.
Earth: NS - (Not affiliated with the Earth System)
Socialist Serbia
Tech Level: Near-Modern
Time Period: 1930-1950
Military Tech Level: Near Modern (WWII) tech. Infantry Gewehr 41 rifles eq. Armour includes T-26 tanks and KV-2 Armoured Troop Carrier (ATC)
Spooty
Tech Level: Pre Modern
Time Period: Post WWII
Military Tech: N/A
Earth: N/A
Stoners-Paradise
Tech Level: Modern
Time Period: 2004
Military Tech Level: "High"-Tech (MT)
Stellar Nations
Tech Level: Monder, Post-modern
Time Period: 2010-2050
Military Tech Level: Post-modern to semi future (Even though it is all possible within the next 10-20 years)
Sunderby
Tech Level: FT
Time Period:3000
Military Tech Level: Sunderby has all its infantry needs met my its Master State, New Stamford. However, Lunar mines give the potential of much larger automated armies, both in the size of a unit and the number. However, a lack of fissile material limits them. Sunderby has a small division of New Stamford's Napoleonic-era army.
Super-power
Tech Level: Postmodern
Time Period: UC 0017 (2050 on the AD calendar)
Military Tech Level: Postmodern (borrow a bunch of Gundam tech)
Earth: Western US
-T-
Taledonia
Tech Level: Highly advanced future tech
Time Period: 6000 A.D
Military Tech Level: Highly advanced future tech energy weapons(we harness pure energy)
Earth: Not on Earth, have my own galactic empire of many planets
Additional info: original tech, not stolen from anywhere
Tannenmille
Tech: Futuretech
Time period: 2500s, but Sucellan year and Sol year are different
Military tech: Star Wars, personal designs
Earth: (Location) Sucello System
Tanthan
Tech Level: Magical (MT, FT seperated technologies)
Ancient Tech (Earth BC)
Near Future (Infinite NS Earth)
Time Period: (2000-2050) (300 B.C - 100 A.D)
Military Tech Level: All listed time periods
Ten Ring
Tech Level: Modern
Time Period: about 2004-2010
Military Tech Level: Modern/Post-modern
Tekania (The Constitutional Republic of)
Tech Level:Future Tech
Time Period:2700? (Tekanians are non-humanoid, level is an approximation,not applicable to earth timeline)
Military Tech Level:Future Tech (Wormhole based travel and manipulation, SW level ships, SW/ST level weapondry, Large >1km Capital Ships)
The Thames River
Tech Level: Modern
Time Period: 2005-2010
Military Tech Level: Modern
Earth: NationStates Earth (Located in the continent Sarnia)
Theao
Tech Level: All
Time Period: Dependent on which tech level
Military Tech Level: Dependent on which tech level
Earth: (Unspecified.) As I do all tech levels, I also do all time periods and military tech levels.
The Armed Islands
Tech Level: Modern/Near Future (More Modern)
Time Period: 2004-2025
Military Tech Level: Modern/Near Future (More Modern)
The Candrian Empire
Tech Level: Modern Tech, dipping ever so slightly into PMT
Time Period: 2005 - 2015
Military Tech Level: Modern - PMT
Earth: Unspecified.
The Crassussian Empire
Tech Level: Not really applicable
Time Period: 1901 - 2267 AD
Military Tech Level: No tech or army
Location: Earth (any one)
Notes: This is a beast based hive nation, claws do in place of guns.
The Empire of Mankind
Tech Level: FT with some past elements (Feudal system, orders of knighthood, gothic architecture, etc.)
Time Period: 6000-6250 AD
Military Tech Level: Warhammer 40K influence. Powerful space and surface navies. Minor Star Wars influence. Based mostly on my own designs though. Tactics are somewhat outdated but made up for by brilliant officer and staff training.
Earth: Unspecified.
The Fedral Union
Tech Level: Future Tech (One of the most advanced nations in space (cutting edge ST tech ) )
Time Period: 4050 ad
Military Tech Level: (One of the most advanced nations in space (cutting edge ST tech ) extremely powerful fleet )
The FOE
Tech Level: Future Tech
Time Period: 2294
Military Tech: Post Modern Tech, finishing the final transitions into 'Start Wars' influenced Future Tech.
Earth: NS Earth, the Land of Nod.
The Ing
Tech Level: Any Time (Sigh, Modified entry: FT)
Time Period: Unspecified, though the description hints at around 2500-3000A.D.
Military Tech Level: (FT, exact date unspecified.) Although they poses no technology themselves, they can fuse themselves with technology and organic matter in the normal dimension. Therefore, the common attack strategy is to take over enemy soldiers and augment their weapons and armor. Remember, this is only for the outside dimension.
The Merchant Guilds
Tech Level: Future Tech
Current Date: 2300-400
Military Tech: Forces on Earth (Alpha Colony); Modern Tech, In space/planets; Future Tech
The Okyton Empire
Tech Level: Future Tech
Time Period:3000 - 12'000 AD
Military Tech Level: No purpose built military (low tech used well )
Location: Planet Okyto
The Phoenix Milita
Tech Level: Modern (alternate Post Modern)
Time Period: 2004-2010 (alternate 2015-2030)
Military Tech Level: Modern+1 (alternate Post Modern)
The Real ALM
Tech Level: Modern/Post Modern Tech
Time Period: 2000-2010
Military Tech Level: Modern/Postmodern Tech (some stolen Xenizen nanites, not in wide circulation).
Earth: Unspecified.
The Scandinvans (Dark Eternals and Eternals)
Tech Level: Extremly Advanced Future Tech
Time Period: Top hard to say my tech is beyond the imgantion of most people (literally I just have a very good imgantion).
Military Tech: On an entirely diffrent level except for a few nations that are either close to me or more advanced.
Earth: Both of my factions have their own empires.
The Scarecrows (The United Exiled Colonies of The Scarecrows)
Tech Level: Space borne/Unbound - Possession of FarJump underspace drives and superpowerful warships. (FT)
Time Period: Suspected original time is 2700 - 2800 SolStan. Impossible to tell.
Military Tech Level: Mixture of tachyon, kinetics, and extremely powerful beam and planar weaponry. (Advanced FT)
Earth: (Planets (known): ) High Angel, Kiirid, New Mecca, Kumagai.
Colonyships (Known): A'tuin, Hiigara, Megaroad, Soren, Brigand, Redemption
The Serene Death
Tech Level: Future Tech/Space Tech
Time Period: Long time ago in a galaxy far far away
Military Tech Level: Future tech, FTL travel
Earth: 10 sectors in the Huntarian Galaxy
The Silver Sky
Tech Level: Late-MT, very early-PMT
Time Period: 2005-2018(up too 2020)
Military Tech Level: Late-MT, very early-PMT
Earth: Unspecified.
The Solar Collective (The Allied States of The Solar Collective.)
Tech Level: Early-Future Tech
Time Period: Unknown (For ease of RPing I don't set dates)
Military Tech Level: Primitive Future Tech (Weak Subspace Propulsion and Rail Weaponry.)
Earth: Milky Way Galaxy - No specific Earth or Timeline
The Tokera
Tech Level:Modern/Post-Modern
Time Period:about 2008-2035
Military Tech Level:2008-2035 some technologies have seen great advancements
Earth: Unspecified.
The Vuhifellian States
Tech Level: Modern-Future Tech
Date: 2070's A.D.
Military Tech Level: Stolen from Halo, Halo 2, Dropship: United Peace Force, and Combat Instinct 3
Earth: Vuhifellian Continent, between Japan and North America (Ace Combat 4's Usea Continent)
Tlafed
Tech level: Modern Tech
Time Period: 2000-2004
Military Tech Level: Modern Tech
Tomzilla
Tech Level: Near-Future Tech
Time Period: 2005-2020
Military: Mainly using current weapons and vehicles used by the Japanese and United States Army. Starting to phase out tanks to replace with Masers.
-U-
United Cultures (The Trinary Empire of United Cultures)
Tech Level: Future Tech
Time Period: 2130-2250
Military Tech Level: Future
UNIverseVERSE
Tech Level: Modern/Post modern
Time Period: 2008
Military Tech Level: Modern/Post modern
Earth: V
Upper Xen
Tech Level: Modern/Post-Modern
Time Period: 2004-2010
Military Tech Level: Modern/Post Modern
USSNA
Tech Level: Modern/Post-Modern
Time Period:Present-2025
Military Tech Level: Modern/Post-Modern
Location: Earth V
Notes: We use modern tech, but are slowly useing more and more post-modern tech.
-V-
Valete
Tech Level: Near Future
Time Period: 2004
Military Tech: Naval-non existant | Army-modern | Air Force-future (F-22s are not the most advanced etc etc etc...)
-W-
Warhaven
Tech Level: FT, Magic
Time Period: Meaningless (FT. Dimensional beings, so whenever)
Military Tech Level: Unspecified (Description hints at hyper-advanced FT)
Earth: None, The slivers live on a beautiful untamed world known as Riptide, and an all Metal world known as Mirroden.
Waylend
Tech Level: Near Future.
Time Period: 1980-2100
Military Tech Level: Near future robots and futuristic weapons but no futuristic space ships or too advanced vehicles.
Wingarde
Tech Level: Modern Tech
Time Period: 2005-2010
Military Tech: Modern Tech
Earth: Unspecified.
Witzgall
Tech Level: Mix of tech levels, usually Modern (all RPs are modern tech)
Time Period: 2005-2015
Military Tech Level: Modern/Post modern
-X-
Xessmithia (Confederacy of Xessmithia)
Tech Level: Future Tech with FTL capability. Equivalent tech level to canon Star Wars technology without the massive industrial base. (Generally speaking I use my own designs or modified ideas from various SF universes)
Time Period: ~27,000 CE technology, but ~3000+ CE for RP purposes
Military Tech Level: Same as above
Earth: N/A the Confederacy has 3 heavily industrialized worlds, Xess, Gateway and Icefire, and numerous small colonies and outposts
Ximea
Tech Level: Modern +1
-Postmodern in biotechnology and medicine
Time Period: 2010-2020
Military Tech Level: (Unspecified.)
Earth: (Unspecified.)
-Y-
Yallak
Tech Level: Modern
Time Period: 2000-2010
Military Tech Level: 2000-2010
Earth: Unspecified.
-Z-
Zakia
Tech Level: Future Tech
Time Period: 2300-2400
Military Tech Level: Advanced Plasma Based Technology that is vulnerable due to overheating problems.
Zatarack
Tech Level: Future tech
Time Period: 4000
Military Tech Level: FT with some small PMT
Earth: NSEarth, colonies.
Zoogiedom (The Zoogie People)
Tech level: Modern (skirting on just barely post-modern)
Time period: 2005-2015
Military tech level: Modern
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