NationStates Jolt Archive


DLE Technology and Diplomacy Center

DemonLordEnigma
10-11-2004, 00:40
Current projects:

New Disruptors: 3/6
Disruptor Torpedos: 3/5
Antimatter Reactor: 0/15

Future Projects:
-Orbital Ion Cannon
-New spacial armor
-Enhanced FTL Jump Drive

OOC: This is just a thread where I can keep track of my technological developments and keep it all centralized instead of the scattered method I was using. Also, this is an easy place to post where I am guaranteed to see it for offers of diplomacy or questions about if I will sell what I am developing. Note the secret items I don't have on here.

Also, if you have any questions or comments about the tech I am developing (like, maybe, I got the time scale needed wrong), feel free to post.
DemonLordEnigma
11-11-2004, 00:45
Current projects:

New Disruptors: 4/6
Disruptor Torpedos: 4/5
Antimatter Reactor: 1/15
DemonLordEnigma
11-11-2004, 18:07
New Disruptors: 5/6
Disruptor Torpedos: Complete
Antimatter Reactor: 2/15
Orbital Ion Cannon: 0/15

Future Projects:
-New spacial armor
-Enhanced FTL Jump Drive
-Converting projectile to energy weapons.
DemonLordEnigma
12-11-2004, 17:39
New Disruptors:Complete
Antimatter Reactor: 3/15
Orbital Ion Cannon: 1/15
New Spacial Armor: 0/5

Future Projects:
-Enhanced FTL Jump Drive
-Converting projectile to energy weapons
-Space Mines (Disruptor cannons)
DemonLordEnigma
13-11-2004, 09:20
Antimatter Reactor: 4/15
Orbital Ion Cannon: 2/15
New Spacial Armor: 1/5

Future Projects:
-Enhanced FTL Jump Drive
-Space Mines (Disruptor cannons)
-Increased Research slots
DemonLordEnigma
15-11-2004, 00:13
Antimatter Reactor: 5/15
Orbital Ion Cannon: 3/15
New Spacial Armor: 2/5

OOC: I get the distinct impression I could post that I am developing temporal weapons capable of blowing up universes in one shot and no one would care.
Rinceweed
15-11-2004, 00:29
Except Indra Prime.

>.>
DemonLordEnigma
15-11-2004, 17:49
I have yet to find out who "Indra Prime" is. You got me on that one.

Antimatter Reactor: 6/15
Orbital Ion Cannon: 4/15
New Spacial Armor: 3/5

Comming soon: Descriptions of what these items are.
Rinceweed
15-11-2004, 17:52
Indra made the 'Temporal Accord', which basically means that anyone not part of the temporal accord who starts tampering with time gets a fleet of invincible ships blowing them up about a million years before they start tampering with time.

Joy.
DemonLordEnigma
15-11-2004, 18:07
At least it would be a reaction. In effect, this is being ignored by most.

I'll post on the Derelict RP a bit later. I ran out of ideas when he sent me that telegram and will have one worked out by then.

IC:

Disruptor Torpedos- Taken from an observation of how Photon Torpedos work for an idea, these torpedos deliver the same power without the eaily-detected matter/antimatter reaction required. Instead, they involve a disruptor cannon altered to overload instead of unleashing its energy. Price to be determined when actual construction starts, though estimated has them at nearly a billion apiece.

New Disruptor Cannons- These are just an improvement over the regular disruptors used by DLE ships to make them more powerful. Equivolent in power to Siesation mark 5 disruptors, but with a different energy signature.

Antimatter Reactor- A reactor that forces antimatter and matter to interact while keeping the reaction contained with special magnetic fields. Expected to be hugely expensive. Antimatter generators to be a future project.

Orbital Ion Cannon- I don't believe this needs describing. Fuel to be obtained from ion storms that are a frequent occurance in region.

New Spacial Armor- Expected to be an improved space suit for soldiers to wear. Basically, same as the old suit, only stronger.
DemonLordEnigma
17-11-2004, 22:02
Antimatter Reactor: 8/15
Orbital Ion Cannon: 6/15
New Spacial Armor: Complete
Enhanced FTL Jump Drives 0/7

Future Projects:
-Space Mines (Disruptor cannons)
-Increased Research slots
-Production Slots

Currently in production:

DLEX50
Production Rate: 26 a year (first 26 are complete). Stats to come in an edit.
Indra Prime
17-11-2004, 23:50
Indra Prime would be me. I am considered to be the foremost authority on Temporal Technology, that includes weapons, shields, sensors, engines and things you wouldn't be able to imagine. It is a sensitive subject for most RPers due to the heavy Godmodding that has taken place since the development of the technology (ie the formation of the Temporal Research Institute) by the nations who want an invincible weapon and be able to defeat much older, much more seasoned, and much more intelligent opponents. As I was the first nation to actively research and use the technology, I am one of the few that do not godmod the tech and respect others opinions about it. So if you have any questions about it, feel free to ask, as I wouldn't want ANY confusion whatsoever about this technology. Til then, adieu.
DemonLordEnigma
18-11-2004, 19:27
Antimatter Reactor: 9/15
Orbital Ion Cannon: 7/15
Enhanced FTL Jump Drives 1/7
Xessmithia
18-11-2004, 20:20
Would the DLEX50 be the fighter you have contracted my services out to produce?
DemonLordEnigma
18-11-2004, 20:24
Yes. I'm still trying to find the stats. I hid them somewhere and can't find them.

Also, my own shipyard is producing it. The 26 (now 52) on here are from that shipyard.
Xessmithia
18-11-2004, 20:25
Yes. I'm still trying to find the stats. I hid them somewhere and can't find them.

Also, my own shipyard is producing it. The 26 (now 52) on here are from that shipyard.

I figured that. And I hate when I lose stuff like that. Good luck finding it.
DemonLordEnigma
20-11-2004, 17:37
Antimatter Reactor: 11/15
Orbital Ion Cannon: 9/15
Enhanced FTL Jump Drives 3/7

Ships: 104
DemonLordEnigma
21-11-2004, 21:48
Antimatter Reactor: 12/15
Orbital Ion Cannon: 10/15
Enhanced FTL Jump Drives 4/7

Ships: 130
Balrogga
21-11-2004, 22:09
Still keeping an OOC eye upon this thread
DemonLordEnigma
24-11-2004, 00:48
Antimatter Reactor: 14/15
Orbital Ion Cannon: 12/15
Enhanced FTL Jump Drives 6/7

Ships: 182

I really need to update this more often...
DemonLordEnigma
24-11-2004, 09:09
Antimatter Reactor: Complete
Orbital Ion Cannon: 13/15
Enhanced FTL Jump Drives Complete
Space Mines (Disruptor Cannons) 0/15
Increased Research Slots 0/5

Future Projects:
-Production Slots
-Antimatter producers
-Cybernetic enhancements

Ships: 208

Orbital Equipment Upgrades:

Construction of two more orbital platforms (one for Terran, one for Terrator) 0/4
Total of four ship factories on each platform 0/4
Automated Disruptor Cannons, kept fully upgraded 0/6
Increased Worker Facilities 0/4
Immigration checkpoints 0/4
Security stations 0/6
Guest Facilities 0/16 (4 years per platform)
Embassy Openings 0/16 (ditto)

Total cost: 60 billion
DemonLordEnigma
25-11-2004, 18:16
Orbital Ion Cannon: 14/15
Space Mines (Disruptor Cannons) 1/15
Increased Research Slots 1/5

Construction of two more orbital platforms (one for Terran, one for Terrator) 1/4
Total of four ship factories on each platform 1/4
Automated Disruptor Cannons, kept fully upgraded 1/6
Increased Worker Facilities 1/4
Immigration checkpoints 1/4
Security stations 1/6
Guest Facilities 1/16 (4 years per platform)
Embassy Openings 1/16 (ditto)
Balrogga
25-11-2004, 18:24
Be sure to reserve one of those Embassy openings for me.
DemonLordEnigma
25-11-2004, 18:38
I will. The embassy slots will be in orbit almost entirely. The reason is that Terran is as full as it can safely get and Terrator is far from settled or civilized.
Balrogga
25-11-2004, 18:42
That is fine for me. Your Embassy upon the Space Tower should be completed by now and you can move in at your convienance
DemonLordEnigma
25-11-2004, 18:55
I will be sending along diplomats very shortly, and they should arrive in three NS months. I hope you do not mind them being armed, as recently I've had troubles with losing ships.
Rinceweed
25-11-2004, 19:11
[OOC]: Hmm....i'd quite like to request an embassy. Would be useful to have a proper diplomatic link to ye for RP.
DemonLordEnigma
25-11-2004, 19:37
OOC: I'll have one reserved for you. In the meantime, I shall have to have all delegates using quarters in the imperial palace.
Balrogga
26-11-2004, 06:08
A diplomatic Mission will be dispatched to your system. What type of ship will you allow and in what number? I do not want to create an issue with your civilization if we bring too many or too few ships. Also, please send data upon various customs and taboos of your people so we can train our Diplomatic Corps to prevent any social problems due to ignorance upon both parties. There will be similar data transmitted immediately after this message.


Attached:
Social and Cultural Traditions of the Balrogga Empire by Prof L. Stark
DemonLordEnigma
26-11-2004, 06:51
We are sending an electronic transmission containing social customs, rules, etc. It is quite short, mainly because there are not that many. Anything we missed can be given to you by the diplomats.
DemonLordEnigma
26-11-2004, 09:22
Orbital Ion Cannon: Complete
Space Mines (Disruptor Cannons) 2/15
Increased Research Slots 2/5
Production Slots 0/10

Construction of two more orbital platforms (one for Terran, one for Terrator) 2/4
Total of four ship factories on each platform 2/4
Automated Disruptor Cannons, kept fully upgraded 2/6
Increased Worker Facilities 2/4
Immigration checkpoints 2/4
Security stations 2/6
Guest Facilities 2/16 (4 years per platform)
Embassy Openings 2/16 (ditto)

Future Projects:
-Antimatter producers
-Cybernetic enhancements
-Disruptor Versions of Weapons

Balrogga- Upon looking at your technology from what you provided, we can only allow one of your ships in. Mainly because one we can escort without questions from hostile neighbors.
Balrogga
26-11-2004, 23:38
What type of ship will you allow? Please let us know as soon as possible so we can send the Diplomatic Corp.
DemonLordEnigma
26-11-2004, 23:45
What type of ship will you allow? Please let us know as soon as possible so we can send the Diplomatic Corp.

Carrier-class.
Balrogga
27-11-2004, 00:32
Thank you. I will send my smallest carrier along with an escort. The escort will not enter your territory, only make sure they get to your space. Provide the coordinants and we will meet and you can take over escort duties unless you will allow the carrier to enter your system without an escort. The decision is yours.
DemonLordEnigma
27-11-2004, 00:51
Due to... unusual traits of the region, I shall have to send an escort to a certain point and help guide you the rest of the way. If you happen to somehow make maps of the region, please feel free to share them. So far, all attempts have failed or, in some cases, proven fatal. We're sending the coordinates of the meeting point now.
Balrogga
27-11-2004, 01:52
Thank you. We will meet you at the designated coordinants at the proscribed time.
DemonLordEnigma
27-11-2004, 09:37
Space Mines (Disruptor Cannons) 3/15
Increased Research Slots 3/5
Production Slots 1/10

Ships: 286

Construction of two more orbital platforms (one for Terran, one for Terrator) 3/4
Total of four ship factories on each platform 3/4
Automated Disruptor Cannons, kept fully upgraded 3/6
Increased Worker Facilities 3/4
Immigration checkpoints 3/4
Security stations 3/6
Guest Facilities 3/16 (4 years per platform)
Embassy Openings 3/16 (ditto)
DemonLordEnigma
29-11-2004, 00:37
Space Mines (Disruptor Cannons) 4/15
Increased Research Slots 4/5
Production Slots 2/10

Ships: 302

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded 4/6
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations 4/6
Guest Facilities 4/16 (4 years per platform)
Embassy Openings 4/16 (ditto)
DemonLordEnigma
30-11-2004, 06:25
Wondering about the addition of two years? It is to reflect a year of extreme efficiency. I do this once in awhile to simulate how sometimes a year will crop up where things will get ahead of schedule. I also sometimes have years I skip, which will be signified by a post where only the ship number changes. Also, all projects now start at 1 to reflect the new era of technological advancement.

Space Mines (Disruptor Cannons) 6/15
Increased Research Slots Complete
Production Slots 4/10
Antimatter Producers 1/10
Energy-dispersing crystals 1/7
Inertia Dampening Field 1/5

Future Projects:
-Antimatter producers
-Cybernetic enhancements
-Disruptor Versions of Weapons

Ships: 328

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 6/16 (4 years per platform)
Embassy Openings 6/16 (ditto)

DLEX60 1/10
DLE Type IV Deflector Shield 1/10
Bitanium Armor, self-sealing 1/10
Life Support 2 months 1/10
DLE Disruptor Mark VI 1/10
DLE Mark II Disruptor Torpedos 1/7
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 1/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 1/7

DLEMB10 1/12
DLE Type IV Deflector Shield 1/10
Bitanium Armor, self-sealing 1/10
Life Support 3 months 1/10
DLE Disruptor Turrets, Mark VI Disruptors 1/10
DLE Mark II Disruptor Missiles 1/7
DLE Mark II Antimatter Missiles 1/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 1/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 1/7
Medical Bay 1/5
DemonLordEnigma
30-11-2004, 07:46
Technology Justifications:

Warp Drives- The Siesatian ships I bought were originally equipped with warp drives. I did not have the tech level back then to sustain what amounted to a completely alien drive system. However, in the time since then my nation has had time to observe how they work on several occasions and even studied one enough to remove a device from it that directly produces antimatter. Most Warp drives start out with a limit of Warp 5, but considering my own experience I felt Warp 7 is a safe bet. The time scale reflects the fact I already have a working idea of it, the antimatter reactors necessary, and am developing the tech to produce antimatter in large amounts. All I need is the math, and that will be relatively easy to get for a culture that uses Jump Drives.

Ion Cannons- Just a miniaturization of the Orbital Ion Cannons, only designed to be part of a ship.

Disruptor Torpedos- An improvement on an already existing tech.

Antimatter Missiles- The Mark I's are bombs bought from Klonor. The Mark II's are specially designed DLE missiles. The Klonor bombs are kept around for other uses.

Energy-Dispersing Crystals- Loosely based on those used by the Sarkarasetan derelict in my failed RP.
DemonLordEnigma
01-12-2004, 00:26
Space Mines (Disruptor Cannons) 7/15
Production Slots 5/10
Antimatter Producers 2/10
Energy-dispersing crystals 2/7
Inertia Dampening Field 2/5

Ships: 354

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 7/16 (4 years per platform)
Embassy Openings 7/16 (ditto)

DLEX60 2/10
DLE Type IV Deflector Shield 2/10
Bitanium Armor, self-sealing 2/10
Life Support 2 months 2/10
DLE Disruptor Mark VI 2/10
DLE Mark II Disruptor Torpedos 2/7
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 2/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 2/7

DLEMB10 2/12
DLE Type IV Deflector Shield 2/10
Bitanium Armor, self-sealing 2/10
Life Support 3 months 2/10
DLE Disruptor Turrets, Mark VI Disruptors 2/10
DLE Mark II Disruptor Missiles 2/7
DLE Mark II Antimatter Missiles 2/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 2/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 2/7
Medical Bay 2/5
DemonLordEnigma
02-12-2004, 01:11
Space Mines (Disruptor Cannons) 8/15
Production Slots 6/10
Antimatter Producers 3/10
Energy-dispersing crystals 3/7
Inertia Dampening Field 3/5

Ships: 380

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 8/16 (4 years per platform)
Embassy Openings 8/16 (ditto)

DLEX60 3/10
DLE Type IV Deflector Shield 3/10
Bitanium Armor, self-sealing 3/10
Life Support 2 months 3/10
DLE Disruptor Mark VI 3/10
DLE Mark II Disruptor Torpedos 3/7
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 3/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 3/7

DLEMB10 3/12
DLE Type IV Deflector Shield 3/10
Bitanium Armor, self-sealing 3/10
Life Support 3 months 3/10
DLE Disruptor Turrets, Mark VI Disruptors 3/10
DLE Mark II Disruptor Missiles 3/7
DLE Mark II Antimatter Missiles 3/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 3/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 3/7
Medical Bay 3/5
DemonLordEnigma
02-12-2004, 23:22
Space Mines (Disruptor Cannons) 9/15
Production Slots 7/10
Antimatter Producers 4/10
Energy-dispersing crystals 4/7
Inertia Dampening Field 4/5

Ships: 406

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 9/16 (4 years per platform)
Embassy Openings 9/16 (ditto)

DLEX60 4/10
DLE Type IV Deflector Shield 4/10
Bitanium Armor, self-sealing 4/10
Life Support 2 months 4/10
DLE Disruptor Mark VI 4/10
DLE Mark II Disruptor Torpedos 4/7
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 4/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 4/7

DLEMB10 4/12
DLE Type IV Deflector Shield 4/10
Bitanium Armor, self-sealing 4/10
Life Support 3 months 4/10
DLE Disruptor Turrets, Mark VI Disruptors 4/10
DLE Mark II Disruptor Missiles 4/7
DLE Mark II Antimatter Missiles 4/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 4/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 4/7
Medical Bay 4/5
Missile Launcher 1/5
DemonLordEnigma
03-12-2004, 07:39
Space Mines (Disruptor Cannons) 10/15
Production Slots 8/10
Antimatter Producers 5/10
Energy-dispersing crystals 5/7
Inertia Dampening Field Complete
Plasma Cannon

Ships: 434

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 10/16 (4 years per platform)
Embassy Openings 10/16 (ditto)

DLEX60 5/10
DLE Type IV Deflector Shield 5/10
Bitanium Armor, self-sealing 5/10
Life Support 2 months 5/10
DLE Disruptor Mark VI 5/10
DLE Mark II Disruptor Torpedos 5/7
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 5/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 5/7

DLEMB10 5/12
DLE Type IV Deflector Shield 5/10
Bitanium Armor, self-sealing 5/10
Life Support 3 months 5/10
DLE Disruptor Turrets, Mark VI Disruptors 5/10
DLE Mark II Disruptor Missiles 5/7
DLE Mark II Antimatter Missiles 5/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 5/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 5/7
Medical Bay 5/5
Missile Launcher 2/5
Ion Cannons 1/7

Meh. Got this one out of the way early.
DemonLordEnigma
04-12-2004, 07:19
Space Mines (Disruptor Cannons) 11/15
Production Slots 9/10
Antimatter Producers 6/10
Energy-dispersing crystals 6/7
Plasma Cannon 1/10

Ships: 462

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 11/16 (4 years per platform)
Embassy Openings 11/16 (ditto)

DLEX60 6/10
DLE Type IV Deflector Shield 6/10
Bitanium Armor, self-sealing 6/10
Life Support 2 months 6/10
DLE Disruptor Mark VI 6/10
DLE Mark II Disruptor Torpedos 6/7
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 6/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 6/7

DLEMB10 6/12
DLE Type IV Deflector Shield 6/10
Bitanium Armor, self-sealing 6/10
Life Support 3 months 6/10
DLE Disruptor Turrets, Mark VI Disruptors 6/10
DLE Mark II Disruptor Missiles 6/7
DLE Mark II Antimatter Missiles 6/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 6/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons 6/7
Medical Bay Complete
Missile Launcher 3/5
DemonLordEnigma
05-12-2004, 07:57
Space Mines (Disruptor Cannons) 12/15
Production Slots Complete
Antimatter Producers 7/10
Energy-dispersing crystals Complete
Plasma Cannon 2/10
Cybernetic Enhancements 1/30
Disruptor Versions of Personal Weapons 1/15

Future Projects:
-Enhanced Sensors
-Unlimited Life-Support System
-DLE Jump Engine Mark 3

Construction Slots:
Ships:
1. DLEX50 490
2. Empty
Orbital Platform:
1. Disruptor Cannons 1/5
2. Empty
Other:
1. Mines 1/10 (100 total)
2. Empty

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 12/16 (4 years per platform)
Embassy Openings 12/16 (ditto)

DLEX60 7/10
DLE Type IV Deflector Shield 7/10
Bitanium Armor, self-sealing 7/10
Life Support 2 months 7/10
DLE Disruptor Mark VI 7/10
DLE Mark II Disruptor Torpedos Complete
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 7/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete

DLEMB10 7/12
DLE Type IV Deflector Shield 7/10
Bitanium Armor, self-sealing 7/10
Life Support 3 months 7/10
DLE Disruptor Turrets, Mark VI Disruptors 7/10
DLE Mark II Disruptor Missiles Complete
DLE Mark II Antimatter Missiles 7/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 7/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete
Medical Bay Complete
Missile Launcher 4/5
DemonLordEnigma
07-12-2004, 03:09
Space Mines (Disruptor Cannons) 13/15
Production Slots Complete
Antimatter Producers 8/10
Energy-dispersing crystals Complete
Plasma Cannon 3/10
Cybernetic Enhancements 2/30
Disruptor Versions of Personal Weapons 2/15

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 112
2. Empty
Orbital Platform:
1. Disruptor Cannons 2/5
2. Empty
Other:
1. Mines 2/10 (200 total)
2. Empty

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 13/16 (4 years per platform)
Embassy Openings 13/16 (ditto)

DLEX60 8/10
DLE Type IV Deflector Shield 8/10
Bitanium Armor, self-sealing 8/10
Life Support 2 months 8/10
DLE Disruptor Mark VI 8/10
DLE Mark II Disruptor Torpedos Complete
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 8/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete

DLEMB10 8/12
DLE Type IV Deflector Shield 8/10
Bitanium Armor, self-sealing 8/10
Life Support 3 months 8/10
DLE Disruptor Turrets, Mark VI Disruptors 8/10
DLE Mark II Disruptor Missiles Complete
DLE Mark II Antimatter Missiles 8/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 8/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete
Medical Bay Complete
Missile Launcher Complete
DemonLordEnigma
07-12-2004, 17:35
Space Mines (Disruptor Cannons) 14/15
Production Slots Complete
Antimatter Producers 9/10
Energy-dispersing crystals Complete
Plasma Cannon 4/10
Cybernetic Enhancements 3/30
Disruptor Versions of Personal Weapons 3/15

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 224
2. Empty
Orbital Platform:
1. Disruptor Cannons 3/5
2. Empty
Other:
1. Mines 3/10 (300 total)
2. Empty

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 14/16 (4 years per platform)
Embassy Openings 14/16 (ditto)

DLEX60 9/10
DLE Type IV Deflector Shield 9/10
Bitanium Armor, self-sealing 9/10
Life Support 2 months 9/10
DLE Disruptor Mark VI 9/10
DLE Mark II Disruptor Torpedos Complete
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) 9/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete

DLEMB10 9/12
DLE Type IV Deflector Shield 9/10
Bitanium Armor, self-sealing 9/10
Life Support 3 months 9/10
DLE Disruptor Turrets, Mark VI Disruptors 9/10
DLE Mark II Disruptor Missiles Complete
DLE Mark II Antimatter Missiles 9/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) 9/10
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete
Medical Bay Complete
Missile Launcher Complete
DemonLordEnigma
08-12-2004, 20:30
Space Mines (Disruptor Cannons) Complete
Antimatter Producers Complete
Plasma Cannon 5/10
Cybernetic Enhancements 4/30
Disruptor Versions of Personal Weapons 4/15
Enhanced Sensors 1/10
Unlimited Life-Support System 1/12

Future Projects:
-DLE Jump Engine Mark 3
-AI Computers on ships
-DLE Mark III Disruptor Torpedos

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 224
2. DLEX60 construction: 224
3. Empty
Orbital Platform:
1. Disruptor Cannons 4/5
2. Empty
Other:
1. Mines 4/10 (400 total)
2. Empty

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities 15/16 (4 years per platform)
Embassy Openings 15/16 (ditto)

DLEX60 Complete
DLE Type IV Deflector Shield Complete
Bitanium Armor, self-sealing Complete
Life Support 2 months Complete
DLE Disruptor Mark VI Complete
DLE Mark II Disruptor Torpedos Complete
DLE Jump Drive Mark II Complete (28 Parsecs per jump)
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 7) Complete
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete

DLEMB10 10/12
DLE Type IV Deflector Shield Complete
Bitanium Armor, self-sealing Complete
Life Support 3 months Complete
DLE Disruptor Turrets, Mark VI Disruptors Complete
DLE Mark II Disruptor Missiles Complete
DLE Mark II Antimatter Missiles 10/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) Complete
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete
Medical Bay Complete
Missile Launcher Complete

DLE Mark II Military Armor 1/10
Titanium Armor 1/10
Energy-Dispersing Crystal Matrix 1/10
Power Readout 1/10
76 hour oxygen supply 1/10
HUD 1/10
Mark II Communications Systems 1/10
DemonLordEnigma
09-12-2004, 18:19
Plasma Cannon 6/10
Cybernetic Enhancements 5/30
Disruptor Versions of Personal Weapons 5/15
Enhanced Sensors 2/10
Unlimited Life-Support System 2/12

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 336
2. DLEX60 construction: 336
3. Empty
Orbital Platform:
1. Disruptor Cannons Complete
2. Empty
Other:
1. Mines 5/10 (500 total)
2. Empty

Construction of two more orbital platforms (one for Terran, one for Terrator) Complete
Total of four ship factories on each platform Complete
Automated Disruptor Cannons, kept fully upgraded Complete
Increased Worker Facilities Complete
Immigration checkpoints Complete
Security stations Complete
Guest Facilities Complete
Embassy Openings Complete

DLEMB10 11/12
DLE Type IV Deflector Shield Complete
Bitanium Armor, self-sealing Complete
Life Support 3 months Complete
DLE Disruptor Turrets, Mark VI Disruptors Complete
DLE Mark II Disruptor Missiles Complete
DLE Mark II Antimatter Missiles 11/12
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) Complete
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete
Medical Bay Complete
Missile Launcher Complete

DLE Mark II Military Armor 2/10
Titanium Armor 2/10
Energy-Dispersing Crystal Matrix 2/10
Power Readout 2/10
76 hour oxygen supply 2/10
HUD 2/10
Mark II Communications Systems 2/10
DemonLordEnigma
09-12-2004, 18:24
A note on my construction rates:

Notice how I'm producing over a hundred ships at a time? Each of my factories is able to produce a DLEX60 at a rate of one every two weeks, or 28 a year. Each factory is also able to produce the DLEMB10 at a rate of one every four weeks, or 14 a year. I have four factories per orbital platform and four orbital platforms.

This comes out to a max compacity of 448 DLEX60s or 224 DLEMB10s a year. As you can imagine, I won't be using that rate.

Also, the DLEX50 was also produced by Xessmithia as well, which explains why I have so many.
Germanische Zustande
09-12-2004, 18:35
The Mighty Federation would be willing to sell DLE a more advanced method of FTL...

MARK VI FOLD DRIVE

Range: 40,000 LY
Power Source: Particle Accelerator Matter Converter
Power-Up Time: 23.2 Mircoseconds
Average Jump Time at Maximum Range: 11 Microseconds

(Note: I can provide workings via TG if you so wish.)

If DLE is interested, we would sell this drive technology for 10,000,000,000 USD.
Xessmithia
09-12-2004, 18:40
A note on my construction rates:

Notice how I'm producing over a hundred ships at a time? Each of my factories is able to produce a DLEX60 at a rate of one every two weeks, or 28 a year. Each factory is also able to produce the DLEMB10 at a rate of one every four weeks, or 14 a year. I have four factories per orbital platform and four orbital platforms.

This comes out to a max compacity of 448 DLEX60s or 224 DLEMB10s a year. As you can imagine, I won't be using that rate.

Also, the DLEX50 was also produced by Xessmithia as well, which explains why I have so many.

OOC: Yep, build 468 of them over 18 years.
DemonLordEnigma
11-12-2004, 05:21
Unfortunately, upon examining what little information we have on the fold drives, my technitians have found them to not be stable enough in my region to warrant persuit. We suspect this is part of the same properties that make mapping impossible.
DemonLordEnigma
11-12-2004, 05:24
Plasma Cannon 7/10
Cybernetic Enhancements 6/30
Disruptor Versions of Personal Weapons 6/15
Enhanced Sensors 3/10
Unlimited Life-Support System 3/12

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 448
2. DLEX60 construction: 448
3. DLEMB10 112
Orbital Platform:
1. Empty
2. Empty
Other:
1. Mines 6/10 (600 total)
2. Empty

DLEMB10 Complete
DLE Type IV Deflector Shield Complete
Bitanium Armor, self-sealing Complete
Life Support 3 months Complete
DLE Disruptor Turrets, Mark VI Disruptors Complete
DLE Mark II Disruptor Missiles Complete
DLE Mark II Antimatter Missiles Complete
DLE Jump Drive Mark II Complete
Antimatter Reactor Complete
Antimatter Producers
Warp Engines (Warp 6) Complete
Energy-Dispersing Crystals
Inertia Dampening Field
Mark I Ion Cannons Complete
Medical Bay Complete
Missile Launcher Complete

DLE Mark II Military Armor 3/10
Titanium Armor 3/10
Energy-Dispersing Crystal Matrix 3/10
Power Readout 3/10
76 hour oxygen supply 3/10
HUD 3/10
Mark II Communications Systems 3/10
DemonLordEnigma
11-12-2004, 19:51
Plasma Cannon 7/10
Cybernetic Enhancements 6/30
Disruptor Versions of Personal Weapons 6/15
Enhanced Sensors 3/10
Unlimited Life-Support System 3/12

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 560
2. DLEX60 construction: 560
3. DLEMB10 224
Orbital Platform:
1. Empty
2. Empty
Other:
1. Mines 7/10 (700 total)
2. Empty

DLE Mark II Military Armor 4/10
Titanium Armor 4/10
Energy-Dispersing Crystal Matrix 4/10
Power Readout 4/10
76 hour oxygen supply 4/10
HUD 4/10
Mark II Communications Systems 4/10
DemonLordEnigma
12-12-2004, 18:48
Plasma Cannon 8/10
Cybernetic Enhancements 7/30
Disruptor Versions of Personal Weapons 7/15
Enhanced Sensors 4/10
Unlimited Life-Support System 4/12

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 672
2. DLEX60 construction: 672
3. DLEMB10 336
Orbital Platform:
1. Empty
2. Empty
Other:
1. Mines 8/10 (800 total)
2. Empty

DLE Mark II Military Armor 5/10
Titanium Armor 5/10
Energy-Dispersing Crystal Matrix 5/10
Power Readout 5/10
76 hour oxygen supply 5/10
HUD 5/10
Mark II Communications Systems 5/10
DemonLordEnigma
14-12-2004, 01:03
Plasma Cannon 9/10
Cybernetic Enhancements 8/30
Disruptor Versions of Personal Weapons 8/15
Enhanced Sensors 5/10
Unlimited Life-Support System 5/12

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 784
2. DLEX60 construction: 784
3. DLEMB10 448
Orbital Platform:
1. Empty
2. Empty
Other:
1. Mines 9/10 (900 total)
2. Empty

DLE Mark II Military Armor 6/10
Titanium Armor 6/10
Energy-Dispersing Crystal Matrix 6/10
Power Readout 6/10
76 hour oxygen supply 6/10
HUD 6/10
Mark II Communications Systems 6/10
DemonLordEnigma
14-12-2004, 22:01
Plasma Cannon Complete
Cybernetic Enhancements 9/30
Disruptor Versions of Personal Weapons 9/15
Enhanced Sensors 6/10
Unlimited Life-Support System 6/12
DLE Mark 3 Jump Engine 0/10

Future Projects:
-AI Computers on ships
-DLE Mark III Disruptor Torpedos
-DLE Mark VII Disruptors

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 896
2. DLEX60 construction: 896
3. DLEMB10 560
Orbital Platform:
1. Empty
2. Empty
Other:
1. Mines Complete (1000 total)
2. Empty

DLE Mark II Military Armor 7/10
Titanium Armor 7/10
Energy-Dispersing Crystal Matrix 7/10
Power Readout 7/10
76 hour oxygen supply 7/10
HUD 7/10
Mark II Communications Systems 7/10

Note: Next post to include descriptions and such of the ships.
DemonLordEnigma
16-12-2004, 08:23
OOC: Missed a day.

Cybernetic Enhancements 11/30
Disruptor Versions of Personal Weapons 11/15
Enhanced Sensors 8/10
Unlimited Life-Support System 8/12
DLE Mark 3 Jump Engine 2/10

Construction Slots:
Ships:
1. DLEX50 conversion to DLEX60 (958 ships total) DLEX60: 958
2. DLEX60 construction: 1042
3. DLEMB10 724
Orbital Platform:
1. Empty
2. Empty
Other:
1. Empty
2. Empty

DLE Mark II Military Armor 8/10
Titanium Armor 8/10
Energy-Dispersing Crystal Matrix 8/10
Power Readout 8/10
76 hour oxygen supply 8/10
HUD 8/10
Mark II Communications Systems 8/10

Darmeth DLEX60 Series:
Crew: 4 - Pilot, Nav, Tactical, Engineer
Passenger: 12
Speed: 28 parsecs per FTL jump.
Fuel: Plasma
Life Support: 3 months
Armor: Bitanium, 9 inches, Self Sealing, Type IV Deflector Shield
Weapons: DLE Disruptors Mark VI (3), DLE Ion Cannons (3), 6 Torpedo Launchers
Other info: The fighter to replace the DLEX50.
80 Million Dollars Apiece

Soybayun DLEMB10 Series:
Crew: 8 - Pilot, Nav, Tactical, Engineer, Doctor, 3 Technicians
Passenger: 12
Speed: 28 parsecs per FTL jump.
Fuel: Plasma
Life Support: 3 months
Armor: Bitanium, 9 inches, Self Sealing, Type IV Deflector Shield
Weapons: DLE Disruptor Turrets Mark VI (3), DLE Ion Cannons (3), 8 Torpedo Launchers, 1 Three-Pronged Missile Launcher
Other info: First DLE attempt at a battlecruiser. The Missile Launcher can launch up to three missiles at a time, making the ship very dangerous considering it only carries DLE Mark II Antimatter Missiles as ammunition for that.
100 Million Dollars Apiece
DemonLordEnigma
18-12-2004, 08:42
OOC: Missed a day.

Cybernetic Enhancements 13/30
Weapons 13/15
Enhanced Sensors Complete
Unlimited Life-Support System 10/12
DLE Mark 3 Jump Engine 4/10
DLE Cloak Mark I 1/5

Construction Slots:
Ships:
1. Empty
2. Empty
3. DLEMB10 948
Orbital Platform:
1. Empty
2. Empty
Other:
1. Empty
2. Empty

DLE Mark II Military Armor Complete
Titanium Armor Complete
Energy-Dispersing Crystal Matrix Complete
Power Readout Complete
76 hour oxygen supply Complete
HUD Complete
Mark II Communications Systems Complete

Upgrade of Orbital Platforms 1/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 1/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

Note:

The Cloak works by altering the graviton field that covers ship shields generated by the jump engine. The result is a graviton field that causes photons to not hit the ship. Due to how simple the modification is, the amount of time for modifying is very low. However, two problems: 1) You can detect the graviton field and, 2) A ship that is cloaked can't use jump engines.
DemonLordEnigma
19-12-2004, 10:17
Cybernetic Enhancements 14/30
Weapons 14/15
Unlimited Life-Support System 11/12
DLE Mark 3 Jump Engine 5/10
DLE Cloak Mark I 2/5
Graviton Shields 1/15
DLE Mark III Disruptor Torpedos 1/10
DLE Mark VII Disruptors 1/10
AI Computers on ships 1/15
DLE Mark II Energy-Dispursing Crystal Matrix 1/15

Construction Slots:
Ships:
1. Empty
2. Empty
3. DLEMB10 1000
Orbital Platform:
1. Empty
2. Empty
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 2/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 2/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 1/15
Mark VII Disruptors
DLE Mark II Ion Cannons 1/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 1/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields

DLEMB20 1/15
Mark VII Disruptors
DLE Mark II Ion Cannons 1/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 1/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields

DLEAF10 1/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEF10 1/2
DLE Mark VI Disruptor Cannons
Warp Drive (Warp 7)
DLE Mark I Ion Cannons
Torpedo Launchers
1 week life support
Titanium armor, 4 inches
Deflector Shields
DemonLordEnigma
19-12-2004, 19:18
Technology notes:

Why the upgrades now? Simple. Every nation is working to always move to the next generation. In this case, it's upgrading and revamping my entire military to include AIs in the action and add in a few theories. Plus, this time around I have pictures.

Graviton Shields work by generating a graviton field on regular deflector shields and then creating a semisolid barrier. Sensors, communications, and weapons of DLE ships include a small, undetectable to most sensors, frequency in them that allows them to pass through the shields. Unlike the cloaking device, this is not taking something the jump engines do anyway and making a mild alteration that allows it to do something else as well. This is specifically redesigning the entire way the graviton field works. Thus, part of why it takes so long in the research and development.

Another thing interesting to notice is the DLEF10. Notice how long it takes to develop and the technology? As you can imagine, it's a piece of crap. It's intended to be that way. Later versions will use actual armor, but for now this one is a good distraction and very cheap to produce.

The DLEAF10 is an automated fighter run by an AI through remote control. I plan to develop a carrier that uses nothing but DLEAF10s, allowing it to build and launch fighters as the battle is raging. For now, they will be included with the DLEMB20 as a form of defense and do not come with a factory that produces them. Variations are varieties of armor added to the ship to make it more durable during battle, with one variation sacrificing manouverability for the ability to actually take more than two or three hits.

The DLEMB10 will continue in service after the DLEMB20 is developped, but you can expect me to phase out the DLEX60 immediately. Also to come is a retooling of my factories, as the DLEX70 is bigger than the DLEMB10.
DemonLordEnigma
20-12-2004, 07:40
Cybernetic Enhancements 15/30
Weapons Complete
Unlimited Life-Support System Complete
DLE Mark 3 Jump Engine 6/10
DLE Cloak Mark I 3/5
Graviton Shields 2/15
DLE Mark III Disruptor Torpedos 2/10
DLE Mark VII Disruptors 2/10
AI Computers on ships 2/15
DLE Mark II Energy-Dispursing Crystal Matrix 2/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 1/12

Orbital Platform:
1. Upgrades.
2. Empty
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 3/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 3/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 2/15
Mark VII Disruptors
DLE Mark II Ion Cannons 2/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 2/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 2/15
Mark VII Disruptors
DLE Mark II Ion Cannons 2/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 2/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 2/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEF10 Complete
DLE Mark VI Disruptor Cannons
Warp Drive (Warp 7)
DLE Mark I Ion Cannons
Torpedo Launchers
1 week life support
Titanium armor, 4 inches
Deflector Shields
DemonLordEnigma
21-12-2004, 08:14
Cybernetic Enhancements 16/30
DLE Mark 3 Jump Engine 7/10
DLE Cloak Mark I 4/5
Graviton Shields 3/15
DLE Mark III Disruptor Torpedos 3/10
DLE Mark VII Disruptors 3/10
AI Computers on ships 3/15
DLE Mark II Energy-Dispursing Crystal Matrix 3/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 2/12

Orbital Platform:
1. Upgrades.
2. Empty
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 4/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 4/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 3/15
Mark VII Disruptors
DLE Mark II Ion Cannons 3/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 3/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 3/15
Mark VII Disruptors
DLE Mark II Ion Cannons 3/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 3/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 3/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields
DemonLordEnigma
22-12-2004, 05:51
Earlier than norm, but that's to be expected. I need sleep tonight.

Cybernetic Enhancements 17/30
DLE Mark 3 Jump Engine 8/10
DLE Cloak Mark I Complete
Graviton Shields 4/15
DLE Mark III Disruptor Torpedos 4/10
DLE Mark VII Disruptors 4/10
AI Computers on ships 4/15
DLE Mark II Energy-Dispursing Crystal Matrix 4/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 3/12

Orbital Platform:
1. Upgrades.
2. Empty
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 5/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 5/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 4/15
Mark VII Disruptors
DLE Mark II Ion Cannons 3/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 3/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 4/15
Mark VII Disruptors
DLE Mark II Ion Cannons 3/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 3/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 4/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 1/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Launch Bays
DLEAF10 microproduction plants 1/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage
Tiamat Taveril
22-12-2004, 06:46
Orbital Platforms:

1. Terran Orbital Platform 2 1/6
2. Terran Orbital Platform 3 1/6
3. Terrasot Orbital Platform 1 1/12
4. Terrasot Orbital Platform 2 1/12
5. Terrasot Orbital Platform 3 1/12
DemonLordEnigma
24-12-2004, 04:10
Very, very late.

Cybernetic Enhancements 18/30
DLE Mark 3 Jump Engine 9/10
Graviton Shields 5/15
DLE Mark III Disruptor Torpedos 5/10
DLE Mark VII Disruptors 5/10
AI Computers on ships 5/15
DLE Mark II Energy-Dispursing Crystal Matrix 5/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 4/12

Orbital Platform:
1. Terran Orbital Platform 2 2/6
2. Terran Orbital Platform 3 2/6
3. Terrasot Orbital Platform 1 2/12
4. Terrasot Orbital Platform 2 2/12
5. Terrasot Orbital Platform 3 2/12
6. Upgrades
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 6/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 6/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 5/15
Mark VII Disruptors
DLE Mark II Ion Cannons 5/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 5/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 5/15
Mark VII Disruptors
DLE Mark II Ion Cannons 5/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 5/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 5/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 2/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 2/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage
DemonLordEnigma
26-12-2004, 03:05
Missed a day.

Cybernetic Enhancements 20/30
DLE Mark 3 Jump Engine Complete
Graviton Shields 7/15
DLE Mark III Disruptor Torpedos 7/10
DLE Mark VII Disruptors 7/10
AI Computers on ships 7/15
DLE Mark II Energy-Dispursing Crystal Matrix 7/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 6/12

Orbital Platform:
1. Terran Orbital Platform 2 4/6
2. Terran Orbital Platform 3 4/6
3. Terrasot Orbital Platform 1 4/12
4. Terrasot Orbital Platform 2 4/12
5. Terrasot Orbital Platform 3 4/12
6. Upgrades
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 8/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 8/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 7/15
Mark VII Disruptors
DLE Mark II Ion Cannons 7/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 7/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 7/15
Mark VII Disruptors
DLE Mark II Ion Cannons 7/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 7/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 7/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 4/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 4/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage
DemonLordEnigma
26-12-2004, 19:04
Cybernetic Enhancements 21/30
Graviton Shields 8/15
DLE Mark III Disruptor Torpedos 8/10
DLE Mark VII Disruptors 8/10
AI Computers on ships 8/15
DLE Mark II Energy-Dispursing Crystal Matrix 8/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 7/12

Orbital Platform:
1. Terran Orbital Platform 2 5/6 (TT)
2. Terran Orbital Platform 3 5/6 (TT)
3. Terrasot Orbital Platform 1 5/12 (TT)
4. Terrasot Orbital Platform 2 5/12 (TT)
5. Terrasot Orbital Platform 3 5/12 (TT)
6. Upgrades
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms 9/10
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship 9/10
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 8/15
Mark VII Disruptors
DLE Mark II Ion Cannons 8/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 8/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 8/15
Mark VII Disruptors
DLE Mark II Ion Cannons 8/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 8/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 8/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 5/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 5/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 1/20
Included equipment kept secret until ship launch
DemonLordEnigma
27-12-2004, 21:44
Cybernetic Enhancements 22/30
Graviton Shields 9/15
DLE Mark III Disruptor Torpedos 9/10
DLE Mark VII Disruptors 9/10
AI Computers on ships 9/15
DLE Mark II Energy-Dispursing Crystal Matrix 9/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 8/12

Orbital Platform:
1. Terran Orbital Platform 2 Complete (TT)
2. Terran Orbital Platform 3 Complete (TT)
3. Terrasot Orbital Platform 1 6/12 (TT)
4. Terrasot Orbital Platform 2 6/12 (TT)
5. Terrasot Orbital Platform 3 6/12 (TT)
6. Upgrades
Other:
1. Empty
2. Empty

Upgrade of Orbital Platforms Complete
Replace Nuclear Reactors with Antimatter Reactors
Add on Plasma Cannon

DLE Stealth Ship Complete
DLE Cloak Mark 1
Unlimited Life-Support System
Mark 3 Jump Engine
Warp Engine
DLE Mark VII Disruptors
DLE Mark I Ion Cannons
Energy-Dispersing Crystal Matrix
DLE Mark II Disruptor Torpedos

DLEX70 9/15
Mark VII Disruptors
DLE Mark II Ion Cannons 9/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 9/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 9/15
Mark VII Disruptors
DLE Mark II Ion Cannons 9/10
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 9/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 9/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 9/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 7/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 2/20
Included equipment kept secret until ship launch.
DemonLordEnigma
29-12-2004, 00:20
Cybernetic Enhancements 23/30
Graviton Shields 10/15
DLE Mark III Disruptor Torpedos Complete
DLE Mark VII Disruptors Complete
AI Computers on ships 10/15
DLE Mark II Energy-Dispursing Crystal Matrix 10/15
Graviton Missiles Mark 1 1/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 9/12

Orbital Platform:
1. Terrasot Orbital Platform 1 7/12 (TT)
2. Terrasot Orbital Platform 2 7/12 (TT)
3. Terrasot Orbital Platform 3 7/12 (TT)
4. Upgrades
Other:
1. Empty
2. Empty

DLEX70 10/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 10/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field

DLEMB20 10/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 10/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field

DLEAF10 10/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 7/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 7/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 3/20
Included equipment kept secret until ship launch.

DLE Classified Base 1/10
Details revealed in Secret IC posts to be posted later.
DemonLordEnigma
29-12-2004, 22:58
Cybernetic Enhancements 24/30
Graviton Shields 11/15
AI Computers on ships 11/15
DLE Mark II Energy-Dispursing Crystal Matrix 11/15
Graviton Missiles Mark 1 2/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 10/12

Orbital Platform:
1. Terrasot Orbital Platform 1 8/12 (TT)
2. Terrasot Orbital Platform 2 8/12 (TT)
3. Terrasot Orbital Platform 3 8/12 (TT)
4. Upgrades
Other:
1. Empty
2. Empty

DLEX70 11/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 11/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEMB20 11/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 11/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEAF10 11/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 8/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 8/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 4/20
Included equipment kept secret until ship launch.

DLE Classified Base 2/10
Details revealed in Secret IC posts to be posted later.
DemonLordEnigma
30-12-2004, 23:54
Cybernetic Enhancements 25/30
Graviton Shields 12/15
AI Computers on ships 12/15
DLE Mark II Energy-Dispursing Crystal Matrix 12/15
Graviton Missiles Mark 1 3/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships 11/12

Orbital Platform:
1. Terrasot Orbital Platform 1 9/12 (TT)
2. Terrasot Orbital Platform 2 9/12 (TT)
3. Terrasot Orbital Platform 3 9/12 (TT)
4. Upgrades
Other:
1. Empty
2. Empty

DLEX70 12/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 12/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEMB20 12/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 12/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEAF10 12/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 9/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants 9/10
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 5/20
Included equipment kept secret until ship launch.

DLE Classified Base 3/10
Details revealed in Secret IC posts to be posted later.

Next post: Ship stats.
DemonLordEnigma
31-12-2004, 23:25
DLECX10:
Crew: 2- Pilot, Engineer.
Passenger: 2
Speed: 30 parsecs per FTL jump.
Fuel: Plasma
Life Support: Unlimited
Armor: Bitanium, 4 inches, Self Sealing, Type IV Deflector Shield
Weapons: DLE Disruptors Mark VII (2), DLE Ion Cannons Mark II (2), 2 Torpedo Launchers, DLE Cloak
Other info: Stealthship scout. Uses a graviton field to cause photons to go around the ship, Produces a noticeable distortion when the ship is moving and the graviton field is easily detected.
160 Million Dollars Apiece
DemonLordEnigma
31-12-2004, 23:27
Cybernetic Enhancements 26/30
Graviton Shields 13/15
AI Computers on ships 13/15
DLE Mark II Energy-Dispursing Crystal Matrix 13/15
Graviton Missiles Mark 1 4/15

Construction Slots:
Ships:
1. Retooling of ship factories to produce larger ships Complete

Orbital Platform:
1. Terrasot Orbital Platform 1 10/12 (TT)
2. Terrasot Orbital Platform 2 10/12 (TT)
3. Terrasot Orbital Platform 3 10/12 (TT)
4. Upgrades
Other:
1. Empty
2. Empty

DLEX70 13/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 13/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEMB20 13/15
Mark VII Disruptors
DLE Mark II Ion Cannons Complete
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 13/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEAF10 13/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 10/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants Complete
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 6/20
Included equipment kept secret until ship launch.

DLE Classified Base 4/10
Details revealed in Secret IC posts to be posted later.
DemonLordEnigma
02-01-2005, 02:26
Cybernetic Enhancements 27/30
Graviton Shields 14/15
AI Computers on ships 14/15
DLE Mark II Energy-Dispursing Crystal Matrix 14/15
Graviton Missiles Mark 1 5/15

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Terrasot Orbital Platform 1 11/12 (TT)
2. Terrasot Orbital Platform 2 11/12 (TT)
3. Terrasot Orbital Platform 3 11/12 (TT)
Other:
1. Empty
2. Empty

DLEX70 14/15
Mark VII Disruptors
DLE Mark II Ion Cannons
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 14/15
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEMB20 14/15
Mark VII Disruptors
DLE Mark II Ion Cannons
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon 14/15
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEAF10 14/15
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 11/12
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 7/20
Included equipment kept secret until ship launch.

DLE Classified Base 5/10
Details revealed in Secret IC posts to be posted later
DemonLordEnigma
03-01-2005, 04:07
Cybernetic Enhancements 28/30
Graviton Shields Complete
AI Computers on ships Complete
DLE Mark II Energy-Dispursing Crystal Matrix Complete
Graviton Missiles Mark 1 6/15
Plasma Ball Generator 1/20
Graviton Sensors 1/20
Antimatter Cannon 1/20

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Terrasot Orbital Platform 1 Complete (TT)
2. Terrasot Orbital Platform 2 Complete (TT)
3. Terrasot Orbital Platform 3 Complete (TT)
Other:
1. Empty
2. Empty

DLEX70 Complete
Mark VII Disruptors
DLE Mark II Ion Cannons
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon Complete
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Torpedo Launcher
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEMB20 Complete
Mark VII Disruptors
DLE Mark II Ion Cannons
DLE Mark II Energy-Dispursing Crystal Matrix
DLE Mark VII Disruptor Turrets
DLE Mark III Jump Engine
Warp Drive (Warp 7)
Mark I Plasma Cannon Complete
Launch Bays
Missile Launcher
DLE Mark II Antimatter Missiles
Unlimited Life Support
AI Computer
Bitanium Armor, self-sealing, 11 inches thick
Mark I Graviton Shields
Inertial Dampening Field
Death Confetti Ejectors

DLEAF10 Complete
DLE Mark VII Disruptor Cannons
Remote Control
Bitanium Armor. 4 inches thick
Warp Drive (Warp 7)
Alternate Designs
DLE Mark II Energy-Dispursing Matrix
Deflector Shields

DLEMC10 Complete
AI Computer
Bitanium Armor, self sealing, 11 inches thick
Mark 1 Graviton Shields
Energy-dispursing Crystal Matrix
Launch Bays
DLEAF10 microproduction plants
Warp Drive (Warp 7)
DLE Mark III Jump Engine
Parts Storage

DLE Secret Ship 8/20
Included equipment kept secret until ship launch.

DLE Classified Base 6/10
Details revealed in Secret IC posts to be posted later

To come: Ship stats, with pictures. Covering entirety of DLE ships in use.
DemonLordEnigma
04-01-2005, 04:04
As promised, including the stats of what the DLEMB10 will be upgraded to:

http://www.freewebs.com/demonlordenigma/DLEMB10.JPG

Designation: DLEMB10
Class: Soybayun
Role: Corvette
Length: 104 metes
Width: 52 meters
Crew: 8 - Pilot, Nav, Tactical, Engineer, Doctor, 3 Technicians
Passenger: 12
Speed: 30 parsecs per FTL jump.
Fuel: Plasma
Life Support: Unlimited
Armor: Bitanium, 9 centimeters, Self Sealing, energy-dispursing crystal matrix, Type I Graviton Shields
Weapons: DLE Disruptor Turrets Mark VII (3), DLE Ion Cannons Mark II (2), Torpedo Launchers (8), Three-Pronged Missile Launcher, Death Confetti Ejectors (2)
Other info: First DLE attempt at a battlecruiser. The Missile Launcher can launch up to three missiles at a time, making the ship very dangerous considering it only carries DLE Mark II Antimatter Missiles as ammunition for that. The missile launcher bay is designed to blend into the armor when not open.
120 Million Dollars Apiece

http://www.freewebs.com/demonlordenigma/DLEX70.JPG http://www.freewebs.com/demonlordenigma/DLEX70a.JPG

Designation: DLEX70
Class: Tianor
Role: Frigate
Length: 248 meters
Width:120 meters
Crew: 9 - Pilot, Nav, Tactical, 2 Engineers, Doctor, 2 Technicians, AI
Passenger: 20
Speed: 30 parsecs per FTL jump.
Fuel: Plasma
Life Support: Unlimited
Armor: Bitanium, 11 centimeters, Self Sealing, energy-dispursing crystal matrix,Type I Graviton Shields
Weapons: DLE Disruptors Mark VII (4), DLE Ion Cannons Mark II (2), Torpedo Launchers (8), Mark I Plasma Cannon, Death Confetti Ejectors (2)
Other info: The main ship seen in DLE service, this is often the ship met by other cultures. It contains a medical bay, average-sized rooms for crew and passengers, and a parts storage bay. In addition to all of this, it contains an AI computer that is designed to be able to run the ship even if the crew is incompacitated.
160 Million Dollars Apiece

http://www.freewebs.com/demonlordenigma/DLEMB20.JPG http://www.freewebs.com/demonlordenigma/DLEMB20a.JPG

Designation: DLEMB20
Class: Energal
Role: Battlecruiser
Length: 596 meters
Width: 198 meters
Crew: 13 - Pilot, Nav, Tactical, 4 Engineers, Doctor, 4 Technicians, AI
Passenger: 20
Speed: 30 parsecs per FTL jump.
Fuel: Plasma
Life Support:
Armor: Bitanium, 11 centimeters, Self Sealing, energy-dispursing crystal matrix, Type I Graviton Shields
Weapons: DLE Disruptor Turrets Mark VI (28), DLE Disruptors Mark VII (2), DLE Ion Cannons (2), Torpedo Launchers (4), Three-Pronged Missile Launchers (4), Mark I Plasma Cannons (3), fighter launch bays (4), Death Confetti Ejectors (2)
Other info: First true DLE battlecruiser. It contains a medical bay, average-sized rooms for crew and passengers, two bays containing 12 Mark II DLE Antimatter Missiles, 8 DLEAF10s (variation 1), and a parts storage bay. Each missile launcher can launch up to three missiles at once, while the torpedo launchers are intended more for self-defense. The DLEAF10s are included in the price. The missile launcher bay is designed to blend into the armor when not open.
200 Million Dollars Apiece

More ships to come in the next post.
Balrogga
04-01-2005, 04:33
Gotta love Doga
DemonLordEnigma
04-01-2005, 04:44
http://www.freewebs.com/demonlordenigma/DLEAF10.JPG

Designation: DLEAF10
Class: Torla
Role: Automated Fighter
Length: 40 meters
Width: 8 meters
Crew: None
Passenger: None
Speed: Mach 19
Fuel: Hydrogen Fusion
Life Support: None
Armor: Titanium, 3 centimeters thick
Weapons: DLE Disruptor Cannons (3)
Other Info: A variety of variants of this exist, each having only stats that differ from this listed below their picture.
Price: 1 million dollars each

http://www.freewebs.com/demonlordenigma/DLEAF10A.JPG

Designation: DLEAF10 Variant 1
Armor: Titanium, 11 centimeters thick
Price: 1.5 million dollars each.

http://www.freewebs.com/demonlordenigma/DLEAF10B.JPG[/quote]

Designation: DLEAF10 Variant 2
Armor: In addition to base, 1 centimeter of Bitanium with a Mark 1 energy-dispursing crystal matrix.
Price: 3 million dollars each.

[img]http://www.freewebs.com/demonlordenigma/DLEAF10C.JPG

Designation: DLEAF10 Variant 3
Armor: 6 meters of titanium, 6 meters of bitanium with a Mark I energy-dispursing crystal matrix.
Price: 6 million dollars each.

http://www.freewebs.com/demonlordenigma/DLEAF10C1.JPG

Designation: DLEAF10 Variant 4
Armor: Same as Variant 3, plus the 3 centimeter thick bitanium shields on the wings. Of course, the crystal matrix is included.

http://www.freewebs.com/demonlordenigma/DLEMC10.JPG

Designation: DLEMC10
Class: Karnath
Role: Automated carrier
Length: 500 meters
Width: 100 meters
Crew:1- AI
Passenger: None
Speed: 30 parsecs per jump
Fuel: Plasma
Life Support: None
Armor: Bitanium, 11 centimeters, self sealing, Type I Graviton Shields
Weapons: 8 launch bays
Other Info: This is a completely automated ship, using an AI to run it. In addition to the launch bays, it has automated factories and parts storage holds it uses to build DLEAF10s (all varieties, depending on need). The only problem is the ship can only control two fighters per launch bay. The ship is typically used for attacking planets on its own or for attacking fleets in large numbers. However, DLE has no plans to build more than 100 of this ship, despite rumors of it working on a version that launches stealthships.
Price: 200 million dollars each.
DemonLordEnigma
04-01-2005, 04:47
Gotta love Doga

Yes. Definitely.

If you notice, I corrected an error in stats that has plagued the DLEMB10 (I get tired of TGs about where the third ion cannon is) since I first typed up the original set. I also corrected a measurement error that has persisted since the days of using Siesatian ships (DLE doesn't use inches for anything).

And I see I left out a bit of info about the missile launchers. Must correct.
DemonLordEnigma
04-01-2005, 04:56
Cybernetic Enhancements 29/30
Graviton Missiles Mark 1 7/15
Plasma Ball Generator 2/20
Graviton Sensors 2/20
Antimatter Cannon 2/20

Construction Slots:
Ships:
1. DLEMB10 Upgrades (1000 out of 1000 complete)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 9/20
Included equipment kept secret until ship launch.

DLE Classified Base 7/10
Details revealed in Secret IC posts to be posted later

Production notes: DLE now has nine orbital platforms, but only intends to have 1000 DLEMB10s.

Production rates:

DLEX70: Same as DLEMB10. (112 per platform per year).
DLEMB20: 56, per platform, a year. 14 per factory.
DLEAF10: One per 5 days. That's 730 ships a year.
DLEMC10: Same as DLEMB20.
DemonLordEnigma
04-01-2005, 22:08
Cybernetic Enhancements Complete
Graviton Missiles Mark 1 8/15
Plasma Ball Generator 3/20
Graviton Sensors 3/20
Antimatter Cannon 3/20
Railgun 1/5

Construction Slots:
Ships:
1. DLEX70 (1008 out of 2000 built)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 10/20
Included equipment kept secret until ship launch.

DLE Classified Base 8/10
Details revealed in Secret IC posts to be posted later

Technology justifications: Remember that I have 9 orbital platforms, each with 4 factories. Also, I don't see how a nation that uses graviton shields and move 97.8 lightyears in less than a second can't manage to build a railgun in five years.
DemonLordEnigma
06-01-2005, 01:48
Graviton Missiles Mark 1 9/15
Plasma Ball Generator 4/20
Graviton Sensors 4/20
Antimatter Cannon 4/20
Railgun 2/5

Construction Slots:
Ships:
1. DLEX70 (2000 out of 2000 built)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 11/20
Included equipment kept secret until ship launch.

DLE Classified Base 9/10
Details revealed in Secret IC posts to be posted later

Note: Something I forgot to add, which I am editting in after this post. The following ships have Death Confetti Ejectors, which eject Death Confetti bought from Gondular: DLEMB10, DLEMB20, DLEX70. The ejectors have enough Death Confetti for two ejections. Also, included the AIs.
Rinceweed
06-01-2005, 03:01
[OOC: *Snigger*

Death confetti?]
DemonLordEnigma
06-01-2005, 03:06
[OOC: *Snigger*

Death confetti?]

OOC: Yes, it's a comical name. Godular is who named it. Basically, we're talking about small pellets you can launch from a slingshot that undergo a fission reaction upon impact. In other words, very small nukes. DLE maintains the name due to it having plans to develop a type of missile that enters atmosphere and then breaks apart, releasing the Death Confetti to rain down upon unsuspecting people below. Covers a wide area and does a lot of damage.
DemonLordEnigma
06-01-2005, 22:24
Graviton Missiles Mark 1 10/15
Plasma Ball Generator 5/20
Graviton Sensors 5/20
Antimatter Cannon 5/20
Railgun 3/5

Construction Slots:
Ships:
1. DLEMB20 (444 out of 1000)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 12/20
Included equipment kept secret until ship launch.

DLE Classified Base Complete
Details revealed in post later today, but most details of what actually happens will be kept on the ESUS forums.
DemonLordEnigma
07-01-2005, 23:03
Graviton Missiles Mark 1 11/15
Plasma Ball Generator 6/20
Graviton Sensors 6/20
Antimatter Cannon 6/20
Railgun 4/5

Construction Slots:
Ships:
1. DLEMB20 (888 out of 1000)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 13/20
Included equipment kept secret until ship launch.

Note: Secret base post delayed due to picture hosting errors.
DemonLordEnigma
08-01-2005, 17:41
Graviton Missiles Mark 1 12/15
Plasma Ball Generator 7/20
Graviton Sensors 7/20
Antimatter Cannon 7/20
Railgun Complete
Phased Cloaking 1/30

Construction Slots:
Ships:
1. DLEMB20 (1000 out of 1000)
2. DLECX10 (100 out of 100)
3. DLEMC10 (100 out of 100)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 14/20
Included equipment kept secret until ship launch.
DemonLordEnigma
09-01-2005, 17:31
Graviton Missiles Mark 1 13/15
Plasma Ball Generator 8/20
Graviton Sensors 8/20
Antimatter Cannon 8/20
Phased Cloaking 2/30

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 15/20
Included equipment kept secret until ship launch.
DemonLordEnigma
11-01-2005, 05:19
Graviton Missiles Mark 1 14/15
Plasma Ball Generator 9/20
Graviton Sensors 9/20
Antimatter Cannon 9/20
Phased Cloaking 3/30

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 16/20
Included equipment kept secret until ship launch.

Note: Starbase next post.
DemonLordEnigma
14-01-2005, 23:55
Okay, the following is entirely classified. You use or mention any of this in an RP where I have not first mentioned it, you're ignored for godmoding. Not even my allies know about this. A picture will be added when hosting problems are sorted out.

The Beyalov Station.

Top Level: Observation and Command

Level 3: Hydroponics and sleeping quarters.

Level 2: Graviton Laboratories, Spin Control.

Level 1: Suit Hangers, Docking Bays, Drone and Probe Storage.

Bottom Level: Parts Storage, Atmosphere Production, Miscellanious.

Deconstruction: In case of an emergency or attack, the entire station can be set to deconstruct itself, the rotational thrusters attaching to Level 3 and guiding it out of harm's way.

More details, and a picture, in a future post.
DemonLordEnigma
15-01-2005, 00:14
Missed 2 days.

Graviton Missiles Mark 1 Complete
Plasma Ball Generator 12/20
Graviton Sensors 12/20
Antimatter Cannon 12/20
Phased Cloaking 6/30
Muscle-Asist Technology 3/10
Death Confetti Missile (three variants) 1/10

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship 19/20
Included equipment kept secret until ship launch.

DLEAD10 1/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
DLE Disruptor Turret Mark VII
Graviton Cannon (note: see Shivan-related thread by me for news on how this came to be)
Graviton Missiles
DLE Mark I Plasma Cannon
Graviton Shields
AI

DLEPB10 1/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
Graviton Shields
2 sets of missile launchers
Plasma Ball
DLEF20 Hanger
Antimatter Plasma Cannon 1/10
AI

DLEF20 1/10
Bitanium, 5 centimeters thick, self-sealing, energy-dispursing crystals
DLE Disruptor Turret Mark VII
DLE Disruptors Mark VII
Deflector Shields
Dropship 1/5

DLECX20 1/3
Bitanium, 7 centimeters thick, self-sealing, energy-dispursing crystals
DLE Cloaking Device
Deflector Shields
2 torpedo launchers
DLE Mark VII Disruptors
DLE Mark II Ion Cannons
Remote-Controlled

DLEMC10 1/3
DLECX20 variant

Note: Reduced time scales to reflect the three days I lost.
DemonLordEnigma
17-01-2005, 09:32
Note: Missed a say.

Plasma Ball Generator 14/20
Graviton Sensors 14/20
Antimatter Cannon 14/20
Phased Cloaking 8/30
Muscle-Asist Technology 5/10
Death Confetti Missile (three variants) 3/10

Construction Slots:
Ships:
1. Graviton Destroyer (1 of 1 complete)
2. DLEMC10 variant (100 of 100)

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLE Secret Ship Complete
Included equipment kept secret until ship launch.

DLEAD10 3/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
DLE Disruptor Turret Mark VII
Graviton Cannon (note: see Shivan-related thread by me for news on how this came to be)
Graviton Missiles
DLE Mark I Plasma Cannon
Graviton Shields
AI

DLEPB10 3/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
Graviton Shields
2 sets of missile launchers
Plasma Ball
DLEF20 Hanger
Antimatter Plasma Cannon 3/10
AI

DLEF20 3/10
Bitanium, 5 centimeters thick, self-sealing, energy-dispursing crystals
DLE Disruptor Turret Mark VII
DLE Disruptors Mark VII
Deflector Shields
Dropship 3/5

DLECX20 Complete
Bitanium, 7 centimeters thick, self-sealing, energy-dispursing crystals
DLE Cloaking Device
Deflector Shields
2 torpedo launchers
DLE Mark VII Disruptors
DLE Mark II Ion Cannons
Remote-Controlled

DLEMC10 Complete
DLECX20 variant

To come tomorrow: Graviton Destroyer stats, test run, and first entry into the Shivan War.
Rinceweed
17-01-2005, 18:16
and first entry into the Shivan War.

There's ANOTHER one? Mamma mia...
DemonLordEnigma
18-01-2005, 03:33
The Shivan War this time appears to be going nowhere.

The Graviton Destroyer:

http://www.freewebs.com/demonlordenigma/GravDestroyer.JPG http://www.freewebs.com/demonlordenigma/GravDestroyerA.JPG

Designation: DLEGD10
Class: Graviton Destroyer
Role: Destroyer
Length: 1 kilometer
Width: 420 meters
Crew: 80 - Captain, 4 Pilots, 4 Nav, 20 Tactical, 20 Engineers, 8 Doctors, 20 Technicians, 3 AIs
Passenger: 120
Speed: 30 parsecs per FTL jump.
Fuel: Plasma
Life Support: Unlimited
Armor: Bitanium, 2 meters, Self Sealing, energy-dispursing crystal matrix, Type I Graviton Shields
Weapons: DLE Disruptor Turrets Mark VII (30), DLE Disruptor Cannons Mark VII (6) DLE Ion Cannons Mark II (4), DLE Plasma Cannons Mark II (2), DLE Graviton Cannons Mark I (2), Planet Burner Cannon (1) Missile Launchers (6), Launch Bays (6)
Other info: This is the first DLE destroyer, intended as a ship to give even a temporal ship a challenge. The missile launchers fire graviton missiles while the AIs can control the ship or the fleet of 36 Variation 1 DLEAF10s. The Planet Burner Cannon is a weapon that fires a stream of gravitons into a planet, increasing its gravity to the point it "ignites" and turns into a star, allowing the weapon to take out large fleets.
Price: 170 Billion Dollars Apiece
DemonLordEnigma
18-01-2005, 03:35
Plasma Ball Generator 15/20
Graviton Sensors 15/20
Antimatter Cannon 15/20
Phased Cloaking 9/30
Muscle-Asist Technology 6/10
Death Confetti Missile (three variants) 4/10

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLEAD10 4/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
DLE Disruptor Turret Mark VII
Graviton Cannon (note: see Shivan-related thread by me for news on how this came to be)
Graviton Missiles
DLE Mark I Plasma Cannon
Graviton Shields
AI

DLEPB10 4/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
Graviton Shields
2 sets of missile launchers
Plasma Ball
DLEF20 Hanger
Antimatter Plasma Cannon 4/10
AI

DLEF20 4/10
Bitanium, 5 centimeters thick, self-sealing, energy-dispursing crystals
DLE Disruptor Turret Mark VII
DLE Disruptors Mark VII
Deflector Shields
Dropship 4/5
DemonLordEnigma
18-01-2005, 19:17
Plasma Ball Generator 16/20
Graviton Sensors 16/20
Antimatter Cannon 16/20
Phased Cloaking 10/30
Muscle-Asist Technology 7/10
Death Confetti Missile (three variants) 5/10

Construction Slots:
Ships:
1. Empty

Orbital Platform:
1. Empty
Other:
1. Empty
2. Empty

DLEAD10 5/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
DLE Disruptor Turret Mark VII
Graviton Cannon (note: see Shivan-related thread by me for news on how this came to be)
Graviton Missiles
DLE Mark I Plasma Cannon
Graviton Shields
AI

DLEPB10 5/10
Graviton Sensors
Bitanium, 11 centimeters thick, self-sealing, energy-dispursing shields
Graviton Shields
2 sets of missile launchers
Plasma Ball
DLEF20 Hanger
Antimatter Plasma Cannon 5/10
AI

DLEF20 5/10
Bitanium, 5 centimeters thick, self-sealing, energy-dispursing crystals
DLE Disruptor Turret Mark VII
DLE Disruptors Mark VII
Deflector Shields
Dropship Complete

Announcement: This thread is closing! I plan on moving all of this to a thread with better organization, better background information, and simply everything better. This move will take place over the next few hours, mostly as I write up and organize the idea, and will involve a multitude of pictures, background descriptions, etc. goving over several posts before I even start the technology development posts. When it is ready, this thread will be closed and anything still being worked on will be imported over there.

For once, you won't have to hunt down the stats of my ships.
Antornia
18-01-2005, 23:50
i would like to request the formation of a treaty between our two great nations for the future security of the galactic community. (oh, and btw can i copy more of this layout type thingie for my tech page?)