NationStates Jolt Archive


MechaTech - New tank and other mecha available!

Megas
19-10-2004, 18:31
Welcome to MechaTech Inc. Please view our line of capable mecha. We only ask that you not carry on conversations, if you have a query about our mechs, please post them on my technology thread.

EDIT: To check your nation's GDP click here (http://www.sunsetrpg.com/nsxmlparser.php) and enter your nation in the box.

EDIT: Here's my tech page:
http://forums2.jolt.co.uk/showthread.php?t=361656&highlight=megas

Visit our site for more information at http://www.geocities.com/mecha_megas/mechatech.htm
VERITECHS

Veritech Valkyrie (http://www.geocities.com/mecha_megas/veritech.JPG)
Price: $60 million
-Statistics-
Designation: VF-1A
Mecha Class: Veritech fighter, aerospace capable
Crew: 1 pilot
Weight: 13.3 metric tons (dry)
-FIGHTER MODE-
Length: 14.2 m
Height: 3.8 m
Wingspan: 8.3-14.8 m
Max speed at sea level: Mach 1.4
Max speed at 10,000m: Mach 2.71
Max speed at 30,000m: Mach 3.87
-GUARDIAN MODE-
Length: 11.0 m
Height: 8.7 m
Wingspan: 8.3-14.8 m
Max speed at all altitudes: 500 kph
-BATTLOID MODE-
Height: 12.7 m
Depth: 4.0 m
Breadth: 7.3 m
Max speed at all altitudes: 194 kph
Max walking speed: 160 kph
-Armament-
1 x 3-barreled 55mm gatling cannon in a gun pod
1 light laser cannon, mounted on the head/turret
2 x light lasers in the nose (upgrade from sensors, only for Veritech fighters aboard the SDF-1)
4 wing hardpoints (2 per wing) each capable of carrying:
- 3 x 300mm medium range missiles, or
- 1 (inner) or 2 (outer) x 533mm long range missiles, or
- 1 x short-range multiple ejection 150mm missile launcher containing 15 missiles

Ammunition package: $8 million

Veritech Alpha (http://www.geocities.com/mecha_megas/veritechalpha.jpg)
Price: $72 million
-Statistics-
Designation: VFA-6H
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
-FIGHTER MODE-
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph
-GUARDIAN MODE-
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph
-BATTLOID MODE-
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph
-Armament-
1 x 3-barreled 80mm pulse beam cannon in a gun pod. Barrels usually fire. A second pod is possible, but not standard issue.
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

Ammunition package: $10 million

Veritech Beta (http://www.geocities.com/mecha_megas/veritechbeta.jpg)
Price: $75 million
-Statistics-
Designation: VFB-9
Mecha Class: Veritech fighter/bomber, aerospace capable.
Crew: 1 pilot.
Weight: 29.50 tons (dry)
-FIGHTER/BOMBER MODE-
Length: 9.70m
Height: 6.10m
Wingspan: 19.50m
Max speed at sea level: 700 kph
Max speed at 18,000m: 1930 kph
Max speed at 45,000m: 8900 kph (in ballistic flight)
-GUARDIAN MODE-
Length: 8.00m
Height: 8.50m
Wingspan: 19.50m
Max speed at all altitudes: 500 kph
-BATTLOID MODE-
Height: 13.70m
Depth: 7.30m
Breadth: 8.50m
Max speed at all altitudes: 482 kph
Max walking speed: 128 kph
-Armament- 3 x 3-barreled 80mm pulse beam cannons, one mounted in the center intake, available in fighter and guardian modes, and the other two mounted on the leg intakes, available only in fighter mode
2 x 3-barreled pulse beam cannons, mounted in the forearms, and available only in Battloid mode
2 x chest missile launchers holding 10 x 190mm short-range missiles each. Blocked when Alpha fighter joined. Total ammunition supply on the vehicle is 40 missiles.
2 x shoulder missile launchers holding 8 x 340mm short-range missiles each, mounted behind the chest launcher and firing from the top.
1 x bomb bay capable of holding 4 metric tons of ordnance, the size limited by the bay doors.
3 x hardpoints on each wing capable of carrying long-range missiles or multiple ejection launchers. However, all of the ordnance must be ejected before the Beta can go to Battloid mode.

Ammunition package: $11 million


DESTROIDS

Phalanx (http://www.geocities.com/mecha_megas/phalanx.jpg)
Price: $35 million
-Statistics-
Designation: SDR-04-Mk XII
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 22.2 tons (dry), 47.2 tons (loaded)
Height: 12.7m (total), 11.3m (w/o searchlight)
Breadth: 7.5m
Depth: 5.0m
Max walking speed: 72 kph loaded
-Armament-
2 x missile bins. Each bin has 11 missiles at the ready and another 11 in each magazine. Missiles are 430mm long-ranged missiles, and are usually used in an anti-air capacity, though artillery rockets can also be carried.

Ammunition package: $3 million

Phalanx II (http://www.geocities.com/mecha_megas/phalanx2.jpg)
Price: $40 million
-Statistics-
Designation: SDR-04-Mk XIII
Mecha Class: Battloid
Crew: 1 pilot.
Weight: 23.5 tons (dry), 49.7 tons (loaded)
Height: 13.7m
Breadth: 7.9m
Depth: 5.4m
Max walking speed: 76 kph loaded
-Armament-
4 x missile bins. Each bin has 12 missiles at the ready and another 12 in each magazine. Missiles are 430mm long-ranged missiles, and are usually used in an anti-air capacity, though artillery rockets can also be carried.

Ammunition package: $5 million

Defender (http://www.geocities.com/mecha_megas/destroiddefender.JPG)
Price: $31 million
-Statistics-
Designation: ADR-04-Mk X
Crew: 1 pilot.
Weight: 21.7 tons (dry), 27.1 tons (loaded)
Height: 10.8m
Breadth: 8.6m
Depth: 4.3m
Max walking speed: 98 kph loaded
-Armament-
2 x twin 78mm anti-aircraft guns mounted in the arms

Ammunition package: $2 million


Monster (http://www.geocities.com/mecha_megas/destroidmonster.JPG)
Price: $34 million
-Statistics-
Designation: HWR-00
Mecha Class: Battloid
Crew: 3 crewmen
Weight: 285.5 tons (without barrels), 378.5 tons combat ready
Depth: 22.1m (without barrels), 41.1m (with barrels)
Height: 22.5m
Breadth: 24.0m
Max walking speed: 41 kph
Max hover speed: 52 kph
-Armament-
4 x 406mm cannons with 28 rounds total, mounted on the top
2 x triple missile launch tubes with 2 x 530mm missiles in each tube. Each triple tube forms one arm.

Ammunition package: $6 million

Tomohawk (http://www.geocities.com/mecha_megas/destroidtomohawk.jpg)
Price: $38 million
-Statistics-
Designation: MBR-04-Mk VI
Mecha Class: Battloid
Crew: 1 pilot
Weight: 28 tons (dry), 31 tons loaded
Depth: 5.1m
Height: 12.7m
Breadth: 7.9m
Max walking speed: 88 kph
-Armament-
2 x Heavy beam cannons on the arms,
2 x Missile launchers in the shoulders, each capable of carrying 12 short-range anti-mech missiles
1 x Missile launcher on the outboard right shoulder, capable of carrying 6 anti-aircraft missiles,
2 x 12.7 mm machine gun in the head
2 x gun cluster in the chest, each containing:
- 1 x 25mm auto cannon
- 2 x 180mm direct-fire mortar
- 1 x light laser
- 1 x flame-thrower
2 x smoke ejectors on the hips

Ammunition package: $4 million

TANKS and INFANTRY WEAPONS
(TG if you would like information on our new Cyclone power armour)

Spartas (http://www.geocities.com/mecha_megas/sparta.jpg)
Price: $38 million
-Statistics-
Designation: VHT-2
Mecha Class: Veritech hovertank.
Crew: 1 pilot.
Weight: 26.40 tons (dry)
-HOVERTANK MODE-
Length: 6.00 m
Height: 2.25 m
Width: 2.7 m
Max speed: 161 kph
-GLADIATOR MODE-
Length: 7.75 m
Height: 4.50 m
Width: 2.25 m
Max speed: 13 kph
-BATTLOID MODE-
Depth: 2.00m
Height: 6.20m
Breadth: 4.40m
Max speed: 56 kph
-Armament-
1 x single barrel 105mm high velocity cannon with 60 shells. This cannon is mounted in the right arm.
1 x 28mm beam cannon gun pod (Battloid mode) or mounted on the front in hovertank mode.
1 x triple-barreled 36mm pulse beam cannon mounted in the left arm

Ammunition package: $6 million

Centaur (http://www.geocities.com/mecha_megas/centaur.jpg)
Price: $32 million
-Statistics-
Designation: VHT-1
Mecha class: Veritech Hovertank
Crew: 1 pilot
Weight: 38 tons
-HOVERTANK Mode-
Length: 6.7 m
Width: 4.0 m
Height: 2.3 m
Max speed: 150 kph
-CENTAUR Mode-
Length: 6.2 m
Width: 5.0 m
Height: 4.5 m
Max speed: 120 kph
-Armament-
1 x 12-tube rocket-propelled grenade launcher located in the front of the main turret. The usual payload is primarily smoke grenades with occasional anti-personnel rounds.
1 x Astra TZ-I Weapons cluster mounted on the left arm in Centaur mode and stowed in tank mode. This weapons cluster primarily provides anti-personnel capability to the tank and is controlled by the driver. The Mk-I weapons cluster includes the following weapons:
1 x M19 40mm Grenade Launcher. This launcher is capable of firing a grenade up to 800m and has a ammunition capacity of 25 grenades in a side-mounted ammo drum.
1 x Browning M-2 Heavy Barrel 12.7mm machinegun. The machinegun has an ammunition capacity for 200 rounds.
2 x M240 7.62mm machineguns. Each machinegun has an ammunition capacity for 500 rounds.

Ammunition package: $5 million
Phalanix
19-10-2004, 18:39
OCC:Jsut letting you know I got the VR-055 DEVASTATOR version of the cyclone. Just try not to sell that direct version. Other than that keep up the killer work
Megas
19-10-2004, 18:40
OCC:Jsut letting you know I got the VR-055 DEVASTATOR version of the cyclone. Just try not to sell that direct version. Other than that keep up the killer work
Done deal.
Five Civilized Nations
19-10-2004, 18:43
In actuality, Phalanix has no authority to prevent you from selling anything... Unless he's copyrighted the pictures himself (which I highly doubt), he has no rights whatsoever.
Phalanix
19-10-2004, 18:44
Oh and man if you want I can link you with a nice cyclone model that isn't normaly seen in the serries but in a DnD style versio nof the game.
EDIT: I copywrited them. Jsut that type of cyclone thats all none of the others
Megas
19-10-2004, 18:45
In actuality, Phalanix has no authority to prevent you from selling anything... Unless he's copyrighted the pictures himself (which I highly doubt), he has no rights whatsoever.
Please, no debates on my storefront site. I have a technology page for that.
Megas
19-10-2004, 18:57
Oh and man if you want I can link you with a nice cyclone model that isn't normaly seen in the serries but in a DnD style versio nof the game.
EDIT: I copywrited them. Jsut that type of cyclone thats all none of the others
TG me the link.
Megas
20-10-2004, 18:11
And a 1, and a 2, and a 1, 2, 3, BUMP!
Megas
20-10-2004, 18:43
bump
Megas
20-10-2004, 19:10
bump
Megas
25-10-2004, 18:00
bump
Megas
25-10-2004, 18:08
bump
Daistallia 2104
25-10-2004, 18:37
Those prices seem a bit low to me.
And the weights as well.

Especially on the Tomohawk and Monster. (The guns alone on the Monster should weigh more than the whole combat loaded weight of 378.5 tons - an 18" gun weighs in the neighborhood of 100 tons, so 4 would weigh around 400 tons.)

I'd tone down on the speeds as well.
Enertech Corp
25-10-2004, 18:37
We will purchase 10 Sparta tanks for 360 million USD
Megas
25-10-2004, 18:42
Those prices seem a bit low to me.
And the weights as well.

Especially on the Tomohawk and Monster. (The guns alone on the Monster should weigh more than the whole combat loaded weight of 378.5 tons - an 18" gun weighs in the neighborhood of 100 tons, so 4 would weigh around 400 tons.)

I'd tone down on the speeds as well.


OOC: The mechs are made of fictional lightweight materials due to Robotechnology. Therefore the low-weight and low-speed attributes are practical. However, you're probably correct on the prices.
Megas
25-10-2004, 18:43
We will purchase 10 Sparta tanks for 360 million USD
Payment recieved. Mecha will deliver themselves.
Daistallia 2104
25-10-2004, 19:54
OOC: The mechs are made of fictional lightweight materials due to Robotechnology. Therefore the low-weight and low-speed attributes are practical. However, you're probably correct on the prices.

Remember you're talking about with what is essentially the main gun on a battleship.

The shells weigh a ton apiece, and no ammount of tech is going to bring that down significantly. Thats 28 shells, for 28 tons - halve it to 14, just to be nice. Multipled by 4, that makes 54 tons of ammunition.

The barrels you've listed (as I understand) weigh 23.5 tons each. Even with light weight advanced materials, thats going to mean they are very short, significantly reducing the range.
The mount is going to weigh at least as much (a 16" WWII gun and carriage weighed at least 300 tons.) And the mount isn't going to be removable. (The barrels really shouldn't be either.)
That's going to make 47 tons each. Multipled by 4 makes 186 tons. Add the ammunition and you have 240 tons.

That leaves 138.5 tons for the missile launchers and missiles (also going to be very heavy), armor, powerplant, and the mechanics of the arms and legs.

In addition, you're going to be dealing with massive recoil. These guns have muzzel velocities in the 2000-2700+fps. The recoil energy is enough to move a battleship weighing a lot more than 378.5 tons (1000-2000 metric tons). What's it going to do to your mech?

In other words, the weight is too low.

And you're going to have to show me that any walking device is at all capable of 98kph, 120 kph, or 160kph, regardless of weight. (I might just believe 98kph at the outside, with a very light design - no armor or weapons - and a feasble explanation. But 160kph is way too fast.)
Megas
26-10-2004, 18:20
Remember you're talking about with what is essentially the main gun on a battleship.

The shells weigh a ton apiece, and no ammount of tech is going to bring that down significantly. Thats 28 shells, for 28 tons - halve it to 14, just to be nice. Multipled by 4, that makes 54 tons of ammunition.

The barrels you've listed (as I understand) weigh 23.5 tons each. Even with light weight advanced materials, thats going to mean they are very short, significantly reducing the range.
The mount is going to weigh at least as much (a 16" WWII gun and carriage weighed at least 300 tons.) And the mount isn't going to be removable. (The barrels really shouldn't be either.)
That's going to make 47 tons each. Multipled by 4 makes 186 tons. Add the ammunition and you have 240 tons.

That leaves 138.5 tons for the missile launchers and missiles (also going to be very heavy), armor, powerplant, and the mechanics of the arms and legs.

In addition, you're going to be dealing with massive recoil. These guns have muzzel velocities in the 2000-2700+fps. The recoil energy is enough to move a battleship weighing a lot more than 378.5 tons (1000-2000 metric tons). What's it going to do to your mech?

In other words, the weight is too low.

And you're going to have to show me that any walking device is at all capable of 98kph, 120 kph, or 160kph, regardless of weight. (I might just believe 98kph at the outside, with a very light design - no armor or weapons - and a feasble explanation. But 160kph is way too fast.)
When did I say that one of my mechs walks at 160kph? Thats absurd. The barrels are made of a classified light-weight material. This material isn't very strong, and can only take about 40 rounds before it needs to be replaced. The Monster comes with spare barrels. Also, this is FUTURE-TECH, and because this games allows FREE-FORM role-play, I am allowed to develop this fictional material if I so wish.
One last thing...at the beginning of this thread it states that if you wish to debate my tech, do it on my tech page. This is a storefront, not a discussion table.
Daistallia 2104
26-10-2004, 20:42
When did I say that one of my mechs walks at 160kph? Thats absurd.

In the OP, for the Veritech Valkyrie:

Max walking speed: 160 kph


And yes, you did ask for such comments to be addressed to your tech page. I'm sorry but I didn't see a tech page posted. I would be entierly happy to direct these comments to your tech page - if you list it please.
:)
Megas
28-10-2004, 18:28
In the OP, for the Veritech Valkyrie:



And yes, you did ask for such comments to be addressed to your tech page. I'm sorry but I didn't see a tech page posted. I would be entierly happy to direct these comments to your tech page - if you list it please.
:)

Walking speed is actually more of a thruster-assisted running speed. The mech isn't flying, but it isn't walking, and it isn't quite hovering.
Here's my tech page:
http://forums2.jolt.co.uk/showthread.php?t=361656&highlight=megas
Megas
29-10-2004, 18:16
bump
Megas
29-10-2004, 18:47
bump
Megas
02-11-2004, 19:39
bump
Daistallia 2104
03-11-2004, 15:51
Hello. Just a helpful hint. You may want to make these a bit more realistic of you want to sell any...
Megas
05-11-2004, 19:38
bump
Megas
08-11-2004, 20:25
bump
Megas
09-11-2004, 19:06
bump
Teh great Kazham
09-11-2004, 19:50
The TGK wishes to purchase 250 Valkyrie VF-1As.
We desire the technological advantage given by these craft.

Money will be wired on confirmation
Megas
09-11-2004, 20:11
The TGK wishes to purchase 250 Valkyrie VF-1As.
We desire the technological advantage given by these craft.

Money will be wired on confirmation
Order confirmed. Price is $1.5 billion. Mecha will deliver themselves when funds have been recieved.

OOC: if its tech superiority you want, the Alpha is much more manueverable and powerful than the Valkyrie. although it is more expensive. just so you know, i don't sell my most powerful mecha (in the forums, contact me TG and we may be able to negotiate), these are actually my worst. . .
Megas
10-11-2004, 19:32
bump
Megas
10-11-2004, 20:23
man this is a lot of work *wipes sweat from forehead* bump!
Megas
11-11-2004, 19:12
bump
Megas
12-11-2004, 19:38
bump
Megas
15-11-2004, 19:56
bump
Megas
16-11-2004, 20:04
bump
Megas
17-11-2004, 20:05
bump
Megas
18-11-2004, 20:00
bump
Megas
22-11-2004, 20:08
bump
Megas
19-03-2005, 00:51
bump for business
Dratheria
19-03-2005, 01:06
We wish to purchase 20 Valkyrie Beta units
Gaian Ascendancy
01-04-2005, 04:55
Veritech Valkyrie (http://www.geocities.com/mecha_megas/veritech.JPG)
Price: $60 million
-Statistics-
Designation: VF-1A
Mecha Class: Veritech fighter, aerospace capable
Crew: 1 pilot
Weight: 13.3 metric tons (dry)
-FIGHTER MODE-
Length: 14.2 m
Height: 3.8 m
Wingspan: 8.3-14.8 m
Max speed at sea level: Mach 1.4
Max speed at 10,000m: Mach 2.71
Max speed at 30,000m: Mach 3.87
-GUARDIAN MODE-
Length: 11.0 m
Height: 8.7 m
Wingspan: 8.3-14.8 m
Max speed at all altitudes: 500 kph
-BATTLOID MODE-
Height: 12.7 m
Depth: 4.0 m
Breadth: 7.3 m
Max speed at all altitudes: 194 kph
Max walking speed: 160 kph
-Armament-
1 x 3-barreled 55mm gatling cannon in a gun pod
1 light laser cannon, mounted on the head/turret
2 x light lasers in the nose (upgrade from sensors, only for Veritech fighters aboard the SDF-1)
4 wing hardpoints (2 per wing) each capable of carrying:
- 3 x 300mm medium range missiles, or
- 1 (inner) or 2 (outer) x 533mm long range missiles, or
- 1 x short-range multiple ejection 150mm missile launcher containing 15 missiles

Ammunition package: $8 million

Veritech Alpha (http://www.geocities.com/mecha_megas/veritechalpha.jpg)
Price: $72 million
-Statistics-
Designation: VFA-6H
Mecha Class: Veritech fighter, aerospace capable.
Crew: 1 pilot.
Weight: 16.70 tons (dry)
-FIGHTER MODE-
Length: 10.25m
Height: 4.60m
Wingspan: 8.20m
Max speed at sea level: 1100 kph
Max speed at 10,000m: 1900 kph
Max speed at 30,000m: 3000 kph
-GUARDIAN MODE-
Length: 8.00m
Height: 5.72m
Width: 4.84m
Max speed at low altitudes: 680 kph
-BATTLOID MODE-
Depth: 5.25m
Height: 8.75m
Breadth: 4.84m
Max speed at all altitudes: 312 kph
Max walking speed: 120 kph
-Armament-
1 x 3-barreled 80mm pulse beam cannon in a gun pod. Barrels usually fire. A second pod is possible, but not standard issue.
2 x Light lasers in the Alpha's nose
4 x 78mm short-range missiles mounted in the head. Total ammunition supply is 8 missiles
60 x 190mm short-range missiles, mounted in single-shot surface launchers spread out along the fuselage

Ammunition package: $10 million

Veritech Beta (http://www.geocities.com/mecha_megas/veritechbeta.jpg)
Price: $75 million
-Statistics-
Designation: VFB-9
Mecha Class: Veritech fighter/bomber, aerospace capable.
Crew: 1 pilot.
Weight: 29.50 tons (dry)
-FIGHTER/BOMBER MODE-
Length: 9.70m
Height: 6.10m
Wingspan: 19.50m
Max speed at sea level: 700 kph
Max speed at 18,000m: 1930 kph
Max speed at 45,000m: 8900 kph (in ballistic flight)
-GUARDIAN MODE-
Length: 8.00m
Height: 8.50m
Wingspan: 19.50m
Max speed at all altitudes: 500 kph
-BATTLOID MODE-
Height: 13.70m
Depth: 7.30m
Breadth: 8.50m
Max speed at all altitudes: 482 kph
Max walking speed: 128 kph
-Armament- 3 x 3-barreled 80mm pulse beam cannons, one mounted in the center intake, available in fighter and guardian modes, and the other two mounted on the leg intakes, available only in fighter mode
2 x 3-barreled pulse beam cannons, mounted in the forearms, and available only in Battloid mode
2 x chest missile launchers holding 10 x 190mm short-range missiles each. Blocked when Alpha fighter joined. Total ammunition supply on the vehicle is 40 missiles.
2 x shoulder missile launchers holding 8 x 340mm short-range missiles each, mounted behind the chest launcher and firing from the top.
1 x bomb bay capable of holding 4 metric tons of ordnance, the size limited by the bay doors.
3 x hardpoints on each wing capable of carrying long-range missiles or multiple ejection launchers. However, all of the ordnance must be ejected before the Beta can go to Battloid mode.

Ammunition package: $11 million


----------------

The Ascendancy wishes to purchase the following units.

1 - Veritech Valkyrie w/ Ammo package
1 - Veritech Alpha w/ Ammo package
1 - Veritech Beta w/ Ammo package

Total comes to with Gaian rate of exchange (and it's high at the moment..) to: $488,331,200 USD.

Our intent is to test the models to capability of merging with our technology, as well as to study the weaponry that goes with them. If tests go well, reverse engineered models will then be deployed enmass throughout the Republic StarFleet.

The Destroid models we do not need, as we deploy OmniMech models and Class IIC Model Battlemechs. (Warhammer, Archer, Marauder, Rifleman and the like. The Warhawk and Dire Wolf Mechs replace the Destroyer Destroids in out Tourmans.

Still, the models are what we are looking for to compliment the Aero Arm of the StarFleet in the realm of Fleet Combat Starfighter Superiority.

Regards,

Lord Tsutsumi Kamiki
Gaian Strategic Advisor

Lady Yurika Tenkawa
Gaian Tactical Advisor / Republic StarFleet CIC
Megas
02-04-2005, 18:24
Dratheria
Order confirmed, 200 Betas. Total price: $1,500,000 USD. Units will be shipped once payment is recieved.

Gaian Ascendancy
Order confirmed, 1 Valkyrie, 1 Alpha, 1 Beta. Total price: $488,331,200 USD. Units will be shipped upon reception of payment.

We thank all those who have been patient with our storefront. We hope to continue our service in spreading mecha across the universe.
-Broward Sevii, Director of Mecha Technologies, TASC.
Velkya
02-04-2005, 18:46
Eaxctly how fast do these Veritech Fly? Is there a recon model availible?
The Fogarty
02-04-2005, 20:58
Kind Sir The nation The Fogarty wishes to purchase 5 Veritech Valkyrie,5 alpha,5 beta,5 phalanx,5 defenders,5 monsters ,5 tomohawk and 5 centaurs.The total cost is 2,085,000,000$.Money wired upon cofirmation.
Draconic Order
02-04-2005, 21:04
Contrary to what anime, fiction, and games would have you believe... mechas are not a cost effective weapons system and aren't as usefull as the same cost in tanks and planes...
VirginIncursion
02-04-2005, 23:30
Is production rights available Megas?
Megas
04-04-2005, 17:31
Eaxctly how fast do these Veritech Fly? Is there a recon model availible?
We currently do not sell recon variants of any of our mecha on our storefront. However, if you TG an offer...
Megas
04-04-2005, 17:32
Kind Sir The nation The Fogarty wishes to purchase 5 Veritech Valkyrie,5 alpha,5 beta,5 phalanx,5 defenders,5 monsters ,5 tomohawk and 5 centaurs.The total cost is 2,085,000,000$.Money wired upon cofirmation.
Order confirmed, price confirmed, mechs are currently being delivered.
Megas
04-04-2005, 17:34
Contrary to what anime, fiction, and games would have you believe... mechas are not a cost effective weapons system and aren't as usefull as the same cost in tanks and planes...
I asked people not to bring this up here, I asked nicely on the front page to debate this on my tech page where a link is graciously provided.
Megas
04-04-2005, 17:35
Is production rights available Megas?
We are not selling any production rights on our storefront, but TG negotiations of offers are open, if any of our mecha interest you so...
VirginIncursion
07-04-2005, 12:54
We are not selling any production rights on our storefront, but TG negotiations of offers are open, if any of our mecha interest you so...


1,000 Veritech Alpha's = $ 72 Billion
1,000 VA Ammo Package's = $ 10 Billion
2,000 Centaur's = $ 64 Billion
2,000 Centaur Ammo Package's = $10 Billion

Total = $156 Billion
Megas
08-04-2005, 14:49
Order approved, price confirmed. Epuipment will be shipped upon reception of payment.
VirginIncursion
08-04-2005, 15:23
$156 Billion Wired for payment of Order
Megas
13-04-2005, 00:57
Payment recieved. BUMP!
Megas
15-04-2005, 00:21
bump for business
Megas
15-04-2005, 01:46
see the pretty mechs ... then bump!
Megas
16-04-2005, 02:12
bump
Megas
19-04-2005, 17:42
bump
Megas
24-04-2005, 05:39
bump
Megas
25-04-2005, 00:50
Clear! ... bump!

(this is a defibrilating post intended to bring some life to this storefront...)
Megas
28-04-2005, 01:33
bump
Megas
30-04-2005, 02:37
bump
Megas
02-05-2005, 00:56
bump for business
Megas
05-05-2005, 23:58
gasping for air *bump*
Megas
07-05-2005, 01:16
bump