NationStates Jolt Archive


Soviets Shipyard need help!

Soviets Unions
04-10-2004, 04:40
Hello to those skilled ship builders,
I am planing to build a Battleship call the Sovetskii Soyuz class
Battleship http://globalsecurity.org/military/world/russia/23.htm
http://www.military.cz/ww2_ships/Japan/BB/Kongo/kongo09.jpg
Class: Sovetskiy Soyuz (Battleship)

Displacement (Light): 58,200 tonnes
Displacement (Laden): 69,500 tonnes

Dimensions:
Length 280.5m
Breadth 43.5m
Draught 11.5m

Main Armament: Nine 16in (406mm) 45 calibre rifled guns in three triple turrets
Secondary Armament: Eight 5.1in (130mm) AK-130 rifled guns in four double turrets
Air Defence:
- 80 SA-N-6 Grumble (S-300PMU) SAMs in ten eight-cell launchers
- 100 SA-N-9 Gauntlet (9K331 Tor) Mid-range SAMs, four launchers
- 10 AO-18 30mm CIWS
ASW: 4 SS-N-27 (3M-54) ASROC launchers

Ammunition load:

- 900 16in
- 1,200 5.1in
- 80 S-300PMU
- 100 9K331
- 10,000 30mm

Armour:
- Vertical varying from 200mm composite to 450mm composite outer skin. (Armour details worked out later)
- Horizontal armour from 250mm deck (2x125mm layers) to 400mm deck (2x200mm layers)
- Composite skin around magazines

Propulsion

- 4 PWRs in 400MW range
- 4 seets geared steam turbines, 4 shafts, 4 propellers, approx. 300 SHp

Compliment 115 officers
2240 enlisted
2355


Stalingrad class Battlecruiser
http://globalsecurity.org/military/world/russia/82.htm
[http://globalsecurity.org/military/systems/ship/images/bb-63-h44532.jpg
Displacement Light Displacement: 45231 tons
Full Displacement: 57271 tons
Dead Weight: 12040 tons
Length Overall Length: 888 ft
Waterline Length: 860 ft
Beam Extreme Beam: 109 ft
Waterline Beam: 108 ft
Draft Maximum Navigational Draft: 38 ft
Draft Limit: 37 ft
Max Speed 35 knots
Power Plant Eight boilers, four geared turbines, four shafts, 212,000 shaft horsepower
Armament 32 - Tomahawk ASM/LAM - 8 armored box launchers
16 - Harpoon ASM - 4 quad cell launchers
9 - Mk 7 - 16-inch / 50 caliber guns
12 - Mk 28 - 5-inch / 38 caliber guns
4 - Mk 15 - 20mm Phalanx CIWS
Combat Systems SPS-49 Air Search Radar
SPS-67 Surface Search Radar
4 Mk37 Gun Fire Control
2 Mk38 Gun Direction
1 Mk40 Gun Director
1 SPQ-9 [BB-61]
SLQ-25 NIXIE
SLQ-32 EW system

Aircraft None embarked
landing area and unhangared parking area
4 SH-3 or
4 SH-60
Compliment 1,515 ship's company
65 officers
1,450 enlisted
58 Marines

Kronstadt class
Battlecruiser http://globalsecurity.org/military/world/russia/69.htm
http://www.military.cz/ww2_ships/Germany/CA/Admiralhipper/admiralhipper01.jpg
Displacement Design: 42,500 tons
Length Overall Length: 680 ft 0 inches
Waterline Length: 666 ft 0 inches
Beam Waterline Beam: 108 ft 2 inches
Draft Hull Draft: 26 ft 8 inches

Design Speed 23.0 knots
Power Plant 8 B&W Boilers (570 PSI)
Armament 9 - 16in guns [Main Battery]
16 - 5in guns [Secondary Battery]
8 - 3in guns [Secondary Battery]
3 Quad - 1.1in machine guns [Secondary Battery]
12 - .50-cal machine guns [Secondary Battery]
2 - 21 in torpedo tubes (above water)

Compliment 145 officers
2112 enlisted
2257

But I have not idea to build them up on arm,speed and etc.Who ever helps me on these projects.I will grant them the rights to build the ship for themself.
Sarzonia
04-10-2004, 04:51
[OOC: Do you have any idea what the RL ships that were planned or built actually used for specs? If you do, you can fiddle around with the stats a bit (for instance, if they have gas turbine engines, you can replace them with nuclear reactors or if their armament is mostly guns, you could add a better missile armament to them.)

If not, what I would suggest is to find ships that are similar to the classes you're trying to build and then use those to build the ships. For instance, my Praeton-class large missile cruiser is based on the Kirov and the Nelson-class light carrier I sell is based on the DeGaulle-class carrier in France's navy.

I hope that's of some help to you. If you need anything further, feel free to TG me.]
Soviets Unions
04-10-2004, 04:57
[OOC: Do you have any idea what the RL ships that were planned or built actually used for specs? If you do, you can fiddle around with the stats a bit (for instance, if they have gas turbine engines, you can replace them with nuclear reactors or if their armament is mostly guns, you could add a better missile armament to them.)

If not, what I would suggest is to find ships that are similar to the classes you're trying to build and then use those to build the ships. For instance, my Praeton-class large missile cruiser is based on the Kirov and the Nelson-class light carrier I sell is based on the DeGaulle-class carrier in France's navy.

I hope that's of some help to you. If you need anything further, feel free to TG me.]
OOC:Sadly I don't know jack about specs for a ships.I should base off my Battleship off the Iowa Class battleship?
Soviets Unions
04-10-2004, 05:02
This is base off a Iowa Class battleship,I wish to add more Length and arms to this ship,how I do it?
Displacement Light Displacement: 45231 tons
Full Displacement: 57271 tons
Dead Weight: 12040 tons
Length Overall Length: 888 ft
Waterline Length: 860 ft
Beam Extreme Beam: 109 ft
Waterline Beam: 108 ft
Draft Maximum Navigational Draft: 38 ft
Draft Limit: 37 ft
Max Speed 35 knots
Power Plant Eight boilers, four geared turbines, four shafts, 212,000 shaft horsepower
Armament 32 - Tomahawk ASM/LAM - 8 armored box launchers
16 - Harpoon ASM - 4 quad cell launchers
9 - Mk 7 - 16-inch / 50 caliber guns
12 - Mk 28 - 5-inch / 38 caliber guns
4 - Mk 15 - 20mm Phalanx CIWS
Combat Systems SPS-49 Air Search Radar
SPS-67 Surface Search Radar
4 Mk37 Gun Fire Control
2 Mk38 Gun Direction
1 Mk40 Gun Director
1 SPQ-9 [BB-61]
SLQ-25 NIXIE
SLQ-32 EW system

Aircraft None embarked
landing area and unhangared parking area
4 SH-3 or
4 SH-60
Compliment 1,515 ship's company
65 officers
1,450 enlisted
58 Marines
Sarzonia
04-10-2004, 05:24
[OOC: Well, when I say "play around with the stats," what I'm referring to is thinking about the statistics of the RL ship (or ships) you're using as a basis for your ship. Is there something you notice about the RL ship that you'd like to see different in your ship? If so, change that in the statistics you report.

If you want to add certain capabilities to your ship, bear in mind that some of the added goodies you're giving the ship are going to take away some of the capabilities of the ship you create. For instance, I might want to lengthen the Iowa by 50 meters and widen it by about 15 or 20 meters, but then I'd have to add about 20,000 tons of displacement to account for it. I'd then have to think about the effect that will have on speed or other capabilities.

If you look at the Praeton-class heavy missile cruiser and realize that I based it very heavily on the Kirov, you'd find that I increased the displacement by about 3,000 tons to strengthen its armor and its ability to withstand a hit by a Harpoon missile or its various NS equivalents. I made some other changes that were relatively minor, but the displacement was the biggest change I made to it.

One excellent place to go for naval statistics to use to base your ship designs upon is [ur=http://www.naval-technology.com]this one[/url]. You can look at several ships that fit a class you may be interested in designing and you can draw inspiration for your design from several of the examples they provide. I did that for the subs I designed. Notably, when I designed the Julianus-class SSGN, I used the Soviet Kursk-class and the American Ohio-class.

As far as actual ship design knowledge goes, the extent of my "expertise" is really just reading a lot of websites and books that discuss various ships. Jane's has some excellent guides on various ships. There are others, usually in the Military History section of a bookstore. You might be able to find out a lot of information there.

Also, there are several RPers who are considered very knowledgeable abotu ship design. Some of the ones I respect the most include Clan Smoke Jaguar, Freethinkers, Isselmere, Praetonia, and Granzi.

I hope this is of help to you.]
Soviets Unions
04-10-2004, 05:37
[OOC: Well, when I say "play around with the stats," what I'm referring to is thinking about the statistics of the RL ship (or ships) you're using as a basis for your ship. Is there something you notice about the RL ship that you'd like to see different in your ship? If so, change that in the statistics you report.

If you want to add certain capabilities to your ship, bear in mind that some of the added goodies you're giving the ship are going to take away some of the capabilities of the ship you create. For instance, I might want to lengthen the Iowa by 50 meters and widen it by about 15 or 20 meters, but then I'd have to add about 20,000 tons of displacement to account for it. I'd then have to think about the effect that will have on speed or other capabilities.

If you look at the Praeton-class heavy missile cruiser and realize that I based it very heavily on the Kirov, you'd find that I increased the displacement by about 3,000 tons to strengthen its armor and its ability to withstand a hit by a Harpoon missile or its various NS equivalents. I made some other changes that were relatively minor, but the displacement was the biggest change I made to it.

One excellent place to go for naval statistics to use to base your ship designs upon is [ur=http://www.naval-technology.com]this one[/url]. You can look at several ships that fit a class you may be interested in designing and you can draw inspiration for your design from several of the examples they provide. I did that for the subs I designed. Notably, when I designed the Julianus-class SSGN, I used the Soviet Kursk-class and the American Ohio-class.

As far as actual ship design knowledge goes, the extent of my "expertise" is really just reading a lot of websites and books that discuss various ships. Jane's has some excellent guides on various ships. There are others, usually in the Military History section of a bookstore. You might be able to find out a lot of information there.

Also, there are several RPers who are considered very knowledgeable abotu ship design. Some of the ones I respect the most include Clan Smoke Jaguar, Freethinkers, Isselmere, Praetonia, and Granzi.

I hope this is of help to you.]
OCC:Thanks for the help,I'll do more work tomorrow.
RomeW
04-10-2004, 05:42
[OOC: Well, when I say "play around with the stats," what I'm referring to is thinking about the statistics of the RL ship (or ships) you're using as a basis for your ship. Is there something you notice about the RL ship that you'd like to see different in your ship? If so, change that in the statistics you report.

If you want to add certain capabilities to your ship, bear in mind that some of the added goodies you're giving the ship are going to take away some of the capabilities of the ship you create. For instance, I might want to lengthen the Iowa by 50 meters and widen it by about 15 or 20 meters, but then I'd have to add about 20,000 tons of displacement to account for it. I'd then have to think about the effect that will have on speed or other capabilities.

If you look at the Praeton-class heavy missile cruiser and realize that I based it very heavily on the Kirov, you'd find that I increased the displacement by about 3,000 tons to strengthen its armor and its ability to withstand a hit by a Harpoon missile or its various NS equivalents. I made some other changes that were relatively minor, but the displacement was the biggest change I made to it.

One excellent place to go for naval statistics to use to base your ship designs upon is this one (http://www.naval-technology.com). You can look at several ships that fit a class you may be interested in designing and you can draw inspiration for your design from several of the examples they provide. I did that for the subs I designed. Notably, when I designed the Julianus-class SSGN, I used the Soviet Kursk-class and the American Ohio-class.

As far as actual ship design knowledge goes, the extent of my "expertise" is really just reading a lot of websites and books that discuss various ships. Jane's has some excellent guides on various ships. There are others, usually in the Military History section of a bookstore. You might be able to find out a lot of information there.

Also, there are several RPers who are considered very knowledgeable abotu ship design. Some of the ones I respect the most include Clan Smoke Jaguar, Freethinkers, Isselmere, Praetonia, and Granzi.

I hope this is of help to you.]

Fixed the link code.
Soviets Unions
05-10-2004, 01:20
Update!
I added the Specifications for my ships.Is their any input on what should add or remove my ships.And yes I base them off USA battleships.
Soviets Unions
05-10-2004, 01:51
bump
DontPissUsOff
07-10-2004, 03:48
I'm sure I can give you a hand. I'll see if I can come up with a modernised spec on that basic design for a start. Meantime, see if you like anything here. (http://www.freewebs.com/pscsnb/battleships.htm)
Crookfur
07-10-2004, 20:40
Personally i would have gone for a battleship design more closely related to the original project 23 design but thena gain details are very very rare, bar the fact that it was based on the italian 42,000ton UP-41 design but expanded to 60,000tons+ and with 9 16" guns
if you could dig up some more info then you might have soemthing a little different. Another good idea would be to look into the soviet battlecarrier designs (bought from the US this time) no detail on the displacment but a aircraft complement of 40 ww2 fighters, armament was supposedly 8 18" guns , or 10-12 16" guns which would likely lift the displacement into the Super Yamato realm of 80,000tons+


As to imporvements on your current designs for the abttle ship i would first say ditch all the secodnary weapons and then replace the 5" guns with modern 5"/62cal guns (like on the modern US crisuers and destroyers) or possibly the 155mm advanced gun system, a couple of 57 or 76mm rapid fire guns might be useful to have for dealing with small targets, also the room freed up by removing the secodnary 5"s and the 40mm guns should allow for missiels systems such as HArpoon or possibly a couple of VLS mounts. the rest of the secondary weaposn can be repalced with a couple of CIWS guns/launchers and possibly a coupel of 20-30mm mounts to stop light boat attacks.
Isselmere
07-10-2004, 21:04
1) Er, I wouldn't bother listing how many machine guns (12.7mm/0.50-cal.) you could put on the beastie, because if WW2 showed anything they can be thrown almost anywhere on or about the main citadel.
2) Keep everything as near to the dead centre of the ship as possible as that minimises the weight of armour you require.
3) Always remember to leave enough room (surface area and volume) for everything. The ROSOBORONEXPORT web site (http://www.rusarm.ru/exprod.htm) offers some pretty good info on Russian equipment requirements, including surface area, crewing, and even in some cases wattage requirements for systems (radars for the last one).
4) Definitely discard the obsolete secondary armament for newer versions and tertiary AAA for either systems like the KASHTAN (a joint gun/missile emplacement), modern CIWS (Goalkeeper, Phalanx, and Russian models), or light gun emplacements (Bofors 40mm or OTO-Melara Rapid 76mm).
5) Check out a number of sites and NS storefronts about countermeasure and protection technology. There's enough RL stuff out there to avoid stealing info from the latter, but the NS sites should point you in the right direction!

You certainly seem to be on the right path, though.
DontPissUsOff
07-10-2004, 22:21
I'd say use something like 2A64 (which as I recall is the Russian 152mm mounted in the 2S19) or maybe AK-130 (nice rapid-firing ability) for the secodary battery.
Kazakhstania
07-10-2004, 22:26
I know this is totally out of subject, but have you ever thought of using Hydrogen Powered engines? We use them all the time, for almost everything in Kazkahstania.

We find them lighter, more economical and powerful than traditional diesel or other types of fuel, and suggest it to you now. If you want, we can lend you the technology to start you off with.

You may not wish to persue this technology, which is fine, but anytime you wish to use it in any ship at all, Aircraft Carrier or Patrol Boat, feel free to telegraph me.
DontPissUsOff
07-10-2004, 22:33
Hydrogen fuel's good, but nuclear's better for big sods like these, I figure. More endurance and whatnot.
Hardheads
07-10-2004, 23:08
I actually think I have the stats for the Soyuz around here somewhere. Recall seeing it in a book. Hold on...
*goes to check*
Found it!

Sovetsky Soyuz (Soviet Union)
Displacement: 65.150 tonns full load
Dimensions: 269,4m x 38,9m x 10,4m
Propulsion: 3 geared steam turbines delivering 210.000 hp
Speed: 26 knots
Armour: main belt 420 mm
Armament: 9 406mm (16 inch) guns
12 152mm (6 inch) guns
8 100mm (3,9 inch) guns
32 37mm guns
Aircraft: four floatplanes
Crew: 1664
DontPissUsOff
07-10-2004, 23:11
Yeah, I have it in my copy of Battleships of World War Two. Would have been good, pity it never got built.
Soviets Unions
08-10-2004, 01:48
I actually think I have the stats for the Soyuz around here somewhere. Recall seeing it in a book. Hold on...
*goes to check*
Found it!

Sovetsky Soyuz (Soviet Union)
Displacement: 65.150 tonns full load
Dimensions: 269,4m x 38,9m x 10,4m
Propulsion: 3 geared steam turbines delivering 210.000 hp
Speed: 26 knots
Armour: main belt 420 mm
Armament: 9 406mm (16 inch) guns
12 152mm (6 inch) guns
8 100mm (3,9 inch) guns
32 37mm guns
Aircraft: four floatplanes
Crew: 1664
Thanks alot for the Info.Now I need to update the weapons and systems...
DontPissUsOff
08-10-2004, 02:03
How's this sound:

Class: Sovetskiy Soyuz (Battleship)

Displacement (Light): 58,200 tonnes
Displacement (Laden): 69,500 tonnes

Dimensions:
Length 280.5m
Breadth 43.5m
Draught 11.5m

Main Armament: Nine 16in (406mm) 45 calibre rifled guns in three triple turrets
Secondary Armament: Eight 5.1in (130mm) AK-130 rifled guns in four double turrets
Air Defence:
- 80 SA-N-6 Grumble (S-300PMU) SAMs in ten eight-cell launchers
- 100 SA-N-9 Gauntlet (9K331 Tor) Mid-range SAMs, four launchers
- 10 AO-18 30mm CIWS
ASW: 4 SS-N-27 (3M-54) ASROC launchers

Ammunition load:

- 900 16in
- 1,200 5.1in
- 80 S-300PMU
- 100 9K331
- 10,000 30mm

Armour:
- Vertical varying from 200mm composite to 450mm composite outer skin. (Armour details worked out later)
- Horizontal armour from 250mm deck (2x125mm layers) to 400mm deck (2x200mm layers)
- Composite skin around magazines

Propulsion

- 4 PWRs in 400MW range
- 4 seets geared steam turbines, 4 shafts, 4 propellers, approx. 300 SHp
Soviets Unions
08-10-2004, 02:06
How's this sound:

Class: Sovetskiy Soyuz (Battleship)

Displacement (Light): 58,200 tonnes
Displacement (Laden): 69,500 tonnes

Dimensions:
Length 280.5m
Breadth 43.5m
Draught 11.5m

Main Armament: Nine 16in (406mm) 45 calibre rifled guns in three triple turrets
Secondary Armament: Eight 5.1in (130mm) AK-130 rifled guns in four double turrets
Air Defence:
- 80 SA-N-6 Grumble (S-300PMU) SAMs in ten eight-cell launchers
- 100 SA-N-9 Gauntlet (9K331 Tor) Mid-range SAMs, four launchers
- 10 AO-18 30mm CIWS
ASW: 4 SS-N-27 (3M-54) ASROC launchers

Ammunition load:

- 900 16in
- 1,200 5.1in
- 80 S-300PMU
- 100 9K331
- 10,000 30mm

Armour:
- Vertical varying from 200mm composite to 450mm composite outer skin. (Armour details worked out later)
- Horizontal armour from 250mm deck (2x125mm layers) to 400mm deck (2x200mm layers)
- Composite skin around magazines

Propulsion

- 4 PWRs in 400MW range
- 4 seets geared steam turbines, 4 shafts, 4 propellers, approx. 300 SHp
Sounds good to me,but would a nuclear turbine be better?
DontPissUsOff
08-10-2004, 02:19
Not sure I'm following you. That particular spec is powered by four geared turbines driven by nuclear reactors. I always use nuclear reactors for battleships, since it gives them very high endurance and a good turn of speed.
Soviets Unions
08-10-2004, 02:20
Not sure I'm following you. That particular spec is powered by four geared turbines driven by nuclear reactors. I always use nuclear reactors for battleships, since it gives them very high endurance and a good turn of speed.
I get it now,Nevermind...
Isselmere
08-10-2004, 02:42
If you go for a less broad-beamed, slightly longer version it would be speedier though has less stability. There's always a trade off...

Otherwise, if there is an otherwise, that seems like a very good design.
Crookfur
08-10-2004, 20:22
How's this sound:

Class: Sovetskiy Soyuz (Battleship)

Displacement (Light): 58,200 tonnes
Displacement (Laden): 69,500 tonnes

Dimensions:
Length 280.5m
Breadth 43.5m
Draught 11.5m

Main Armament: Nine 16in (406mm) 45 calibre rifled guns in three triple turrets
Secondary Armament: Eight 5.1in (130mm) AK-130 rifled guns in four double turrets
Air Defence:
- 80 SA-N-6 Grumble (S-300PMU) SAMs in ten eight-cell launchers
- 100 SA-N-9 Gauntlet (9K331 Tor) Mid-range SAMs, four launchers
- 10 AO-18 30mm CIWS
ASW: 4 SS-N-27 (3M-54) ASROC launchers

Ammunition load:

- 900 16in
- 1,200 5.1in
- 80 S-300PMU
- 100 9K331
- 10,000 30mm

Armour:
- Vertical varying from 200mm composite to 450mm composite outer skin. (Armour details worked out later)
- Horizontal armour from 250mm deck (2x125mm layers) to 400mm deck (2x200mm layers)
- Composite skin around magazines

Propulsion

- 4 PWRs in 400MW range
- 4 seets geared steam turbines, 4 shafts, 4 propellers, approx. 300 SHp

Up to your usual standard M8 but think how nice it would be if you repalced everything with western tech (well european tech, none of that american rubbish, bar a few things like the 155mm AGS), Or better yet Crookfur tech!!!

Well maybe not...
Praetonia
08-10-2004, 20:28
I know this is totally out of subject, but have you ever thought of using Hydrogen Powered engines? We use them all the time, for almost everything in Kazkahstania.

We find them lighter, more economical and powerful than traditional diesel or other types of fuel, and suggest it to you now. If you want, we can lend you the technology to start you off with.

You may not wish to persue this technology, which is fine, but anytime you wish to use it in any ship at all, Aircraft Carrier or Patrol Boat, feel free to telegraph me.
Oil actually has a higher energy denisty than hydrogen and indeed most things. Using hydrogen presents lots of horrible problems like fuel compression and a very low flash point. Anyway, for ships nuclear fuel is, in my opinion, the best, as it allows ships to stay near their maximum speeds for long periods of time.
DontPissUsOff
08-10-2004, 22:16
Up to your usual standard M8 but think how nice it would be if you repalced everything with western tech (well european tech, none of that american rubbish, bar a few things like the 155mm AGS), Or better yet Crookfur tech!!!

Well maybe not...

Hey, I'd be happy to do either and all. I assumed that SU would be wanting Soviet tech, but hell, I could redesign it with western stuff quickly enough.

Now if I could just find a damned line drawing of her, I could give you all a provisional view...
DontPissUsOff
08-10-2004, 22:22
OK, found a drawing. Provo plan coming shortly, everybody!
Kazakhstania
08-10-2004, 23:00
Well, if you dont want to use nuclear power (it's large, bulky, produces waste in the long run and is difficult to set up), Hydrogen is your best bet.

Personally, we find the successes of the engine outweight the downfalls, with its high efficiency, low pollution, easy refuel rate and decrease in weight, we find it the best fuel for the fast, efficient and highly mobile army.
DontPissUsOff
08-10-2004, 23:02
Ah, but the beauty of nuclear fuel is that the bulk is less than that which would be needed to obtain the same power and endurance from chemical fuels.

And we couldn't give a toss about the waste :D
Kazakhstania
08-10-2004, 23:07
Well the bulk in cinsiderably more than, say, perssurised Hydrogen.

Also, nuclear fuel is expensive and hard to come by, and via the fact that there is little Uranium or other radioactive fuels in our nation and a lot of water, we like to use Hydrogen instead.

It runs real nice with Landing Ships, small ships and Small Carriers, though shp refueling areas tend to go up like roman candles when missile struck...a disadvantage I suppose.
DontPissUsOff
08-10-2004, 23:10
With pressureised H though you have to risk that if the tank ruptures your entire ship goes up in smoke. Also, you still have to allocate a fair bit of bunkerage to fuel for the ship, something that can't be said of nuclear fuel.
Kazakhstania
08-10-2004, 23:14
But less bunkerage and weight than, say, an Oil or Diesel fueled ship.

And lets face it, not even you would try and fit a nuclear reactor in a Destroyer.
DontPissUsOff
08-10-2004, 23:19
Could do, actually. Search for "Hafnium"+"reactor"+"x-ray" on google. It should come up with the Hafnium QNR. Very interesting.
Kazakhstania
08-10-2004, 23:21
Oh god....

Overly expensive for such a small and expendable ship.

Hydrogen provides more than enough grunt to propel such a small ship at great speed.

Besides, hydrogen tanks and engines are very, very heavily armored to make up for the weight loss with the fuel.
DontPissUsOff
09-10-2004, 00:31
OK, here's an initial version armed with Soviet weaponry:

http://img7.exs.cx/img7/5996/S_Sojuz1940DcleanSovkit.jpg
Soviets Unions
09-10-2004, 18:02
OK, here's an initial version armed with Soviet weaponry:

http://img7.exs.cx/img7/5996/S_Sojuz1940DcleanSovkit.jpg
Ok the Soviet Battleship is petty done for now,Thanks for all the help.I to move on the to the Staingrad class ships...
DontPissUsOff
09-10-2004, 20:10
Not by a long shot. I'm a perfectionist. I'm gonna do this beast for you. I think you'll like her.
Soviets Unions
10-10-2004, 20:52
Not by a long shot. I'm a perfectionist. I'm gonna do this beast for you. I think you'll like her.
Is there anything esle that should be added in?
DontPissUsOff
10-10-2004, 20:58
Yeah, Notably all the armour and armament details, propulsion details, compartmentation complement, and a few other bits and bobs.
Soviets Unions
16-10-2004, 00:13
Yeah, Notably all the armour and armament details, propulsion details, compartmentation complement, and a few other bits and bobs.
Ah the armour and armanment details well those are always needed for the ship to work fine.
OOC:Sorry for not posting for sometime,rl got in the way.
DontPissUsOff
16-10-2004, 00:17
OOC: Hey, no problem at all. Me and USSNA are getting the old girl polished off. Did you want a battlecruiser based on the Kronshtadt-class by the way?
Soviets Unions
16-10-2004, 00:34
OOC: Hey, no problem at all. Me and USSNA are getting the old girl polished off. Did you want a battlecruiser based on the Kronshtadt-class by the way?
OOC:Yes my battlecruiser is based off the Kronshtadt class and my Stalingrad class Battlecruiser is base on the battlecruiser that was on the drawing boards ,but when Stalin died the work on it was stop.I think their are some diagarms on her.somewhere....
Soviets Unions
16-10-2004, 18:55
bump and await new for the updates.