NationStates Jolt Archive


Sileetris Finishes UAV Designs for Axis Nova

Sileetris
30-09-2004, 05:32
(OOC: I can't apologize enough for the delay in delivery of these things....)
~~~~~~~~~~~~~~~~~~~~~~~
SJA UAV-2c "Lark" Unmanned Reconnaissance Aircraft
Avionics: The Lark is a flying wing design with no tail or protruding surfaces. The engine has full verticle thrust vectoring freedom.
Powerplant: Same as the Dastana, 1 RelicAerospace Dart Swinger Shaftless Afterburning Turbojet providing 56,000 lbs of Thrust, with special emphasis on reducing IR signature added to the design. Several gyroscopes along with precision air-braking panels provide precise maneuverability. There is a tank onboard used to store pressurized air that can jumpstart the engine for a quick takeoff.
AI: After developing the Dastana, Sileetris scientists knew their way around flight AI well enough to give them more psychologically oriented tactics. The Lark knows instinctively how to evade notice and dodge sensors. The reconnaissance sensor controller also knows what it should take detailed pictures of, negating the need for repeat passes.
Sensors: The Lark is loaded with the latest sensors Sileetris has to offer. The newest incarnation of HSCDEADGR provides the backdrop for a bevvy of hundreds of sensor systems. Among them are millimeter band radar, LIDAR, IR cameras, Ultraviolet cameras, superlens cameras, magnetic field sensors, and radiation detection gear. There is also a ground scanning radar that can actually see underground facilities, this is fun because while any spy plane could tell you where a missile base is, this can tell you where the bathrooms are. Everything is constantly recorded and analyzed, and the data is combined with satellite imagery.
Computer Systems: Uses cold plasma computers, giving it amazing power and EMP resistance. Everything is encoded to a degree that it would take even powerful codebreaking computers days to pass the encryption.
Interior: The inner spaces are filled with aerogel for its insulative properties. The Lark runs on hydrogen stored in our very own Solid Chemical Hydrogen Storage system tanks, which do not explode or burn when damaged.
Skin: The skin of the Lark is first and foremost designed to inhibit detection. The outermost layer is near frictionless carbon for aerodynamic performance. Underneath that is a grid of color changing fiberoptics used to break up its silhouette. The radar absorptive layer comes next, made of the latest in radar dispersing material combined with microbubbles of cold plasma, resulting in a radar signal so small it is often overlooked by passive systems even at short range. The base skin of the aircraft is ceramic/titanium/carbon fiber that can stop bullets up to .50 cal. There are ribs of electromagnetic metal used to deflect cold plasma while PFR is engaged.
Landing Gear: The Lark uses a tricycle landing gear configuration with airless spring tires.
Armament: The Lark carries a single 20mm Gas-Gun for self defense. The miniscule firing port on the front has its own concealment hatch.
Countermeasures: The Lark relies on its stealth as a primary means of avoiding attack but comes equipped with chaff, flares, a cold plasma burst radar inhibitor, and a jamming suite for radar and IR sensors.
Cold Plasma Systems: The Lark stores cold plasma for use in its PFR system and its cold plasma radar inhibitors.

Crew: 0, unmanned
Max Speed: Mach 3.8
Max Speed with PFR: Mach 5.7
Powerplant: 1 RelicAerospace Dart Swinger Shaftless Afterburning Turbojet (56,000 lbs of Thrust), with IR masking
Range: 3927miles/6319km
Armament: RA-G5 20mm Gas-Gun Aerospace Cannon, with guided ammo
Countermeasures: chaff/flare/cold plasma/ECMs
Special Features:
Engine jumpstarter
EMP proof
Carrier Capable
Encrypted satellite uplink for data transfers
Unmatched sensor suite
Unit cost: $15 million
~~~~~~~~~~~~~~~~~~~~~~~
SJA UAV-48j "Falcon" Unmanned Ground Attack Aircraft
Avionics: The Falcon is a fairly standard two wing, two tailed plane. The engine has full thrust vectoring freedom and substantial thrust reversing nozzles.
Powerplant: 1 RelicAerospace Dart Swinger Shaftless Afterburning Turbojet, modified to use two compressors providing 66,000 lbs of Thrust. IR signature is reduced severely.
AI: Working on the success of the Lark AI, we now give it intelligence regarding target prioritizing, we retain the sneaky behaviour though, a definite plus in the hazardous ground support role.
Sensors: The Falcon has holographic, crystal encoded active radar for getting deadly lock-ons against ground targets. HSCDEADGR is cut down to rotating scans rather than full 360 pulses. The Falcon has extreme amounts of superlens, millimeter band radar, LIDAR, IR, and UV sensors because of the close-in nature of ground support combat.
Computer Systems: Uses cold plasma computers for their speed and EMP immunity. The computers are rigged with a self-destruct charge should the craft go down over enemy territory.
Interior: The insides of the craft are packed with aerogel soaked in liquid armor, giving it unsurpassed damage resistance. The Falcon runs on hydrogen stored in our very own Solid Chemical Hydrogen Storage system tanks, which do not explode or burn when damaged. The Falcon can literally be shot with cannon fire and not go down.
Skin: The layer of near frictionless carbon is twice as thick as usual on the Falcon for its shrapnel deflecting properties. Beneath this is an IR and radar absorptive layer designed to fool things long enough to where it is too late. Finally, a very thick layer of titanium and ballastic polymer gives it all-around protection of an amazing degree.
Landing Gear: The Falcon uses a tricycle landing gear configuration with airless spring tires, specially suited to landing on harsh ground.
Armament: The Falcon proudly wields a 40mm anti-armor gas-gun in its center hardpoint. Alongside this fearsome armament are bays for light bombs(especially SDBs), our plasma cannons, or IMP missiles(with new anti-armor modifications). The fearsome talons of this Falcon come in a unique way: two 120mm cannons stacked with 8 phosphorus shells per, fired using metal-storm technology. These guns pack enough firepower to destroy or cripple almost anything, and are cushioned in a layer of gel with gas bubbles. The combined strength of 16 120mm phosphorus shells is enough to cause critical damage to naval vessels of around frigate size.... Making this bird very good at fishing.
Countermeasures: The Falcon comes equipped with chaff, flares, a cold plasma burst radar inhibitor with lots of extra plasma, two buckler anti-missile modules, and an IR torching laser.
Cold Plasma Systems: The Falcon uses cold plasma almost exclusively for radar disruption.

Crew: 0, unmanned
Max Speed: Mach 2.8
Powerplant: 1 RelicAerospace Dart Swinger Shaftless Afterburning Turbojet (56,000 lbs of Thrust), with dual compressors for survivability.
Range: 3417miles/5500km
Armament:
RA-G19v 40mm Anti-Armor Gas-Gun
2 Internal bays for 12 SDBs or torpedos, 2 plasma cannons, or 10 IMP missiles per.
2 "Talon" Metalstorm 120mm Guns with 8 Phosphorus shells per.
Countermeasures: chaff/flare/cold plasma/2 Buckler units/IR torch
Special Features[/u]:
Engine jumpstarter
EMP proof
Carrier Capable
Unit cost: $21 million
~~~~~~~~~~~~~~~~~~~~~~~
SJA UAV-171r "Peregrine" Unmanned Air Superiority Fighter
Avionics: The Peregrine is a sharpened flying wing with a central air intake. The engine recieves full thrust vectoring freedom.
Powerplant: The Peregrine is powered by a RelicAeroSpace Gran Fury Imperial Shaftless Afterburning Turbojet, unmodified. Several gyroscopes along with precision air-braking panels provide precise maneuverability.
AI: The most advanced and difficult to program AI yet concieved by Sileetris powers the Peregrine through combat maneuvers. Crafty, calculating, and extremely fluid to its environment, the Peregrine is a wise and deadly bird. Interestingly, part of its combat abilities lie in its personality simulation; it acts differently every once in a while to throw off predictions.
Sensors: We went all out in air superiority sensors HSCDEADGR, LIDAR, Super lenses like crazy, IR, the works. It also has a few secondary sensors like ultraviolet and millimeter band radar, but anything that gets that close must be either god, or friendly.
Computer Systems: Uses cold plasma computers for their speed and EMP immunity. Has special attached modules designed to come up with random tactics.
Interior: Aerogel filled with cold plasma. Fuel is stored in our Solid Chemical Hydrogen Storage tanks to prevent explosion risk.
Skin: Near frictionless carbon forms the top layer, followed by fiberoptic camoflauge. A layer of titanium and polymers bubbled with cold plasma for its radar absorptive properties.
Landing Gear: The Peregrine uses a tricycle landing gear configuration with airless spring tires.
Armament: The Peregrine is equipped with a single 20mm Gas-gun for close in fighting. It can carry up to 12 long range AtA missiles, as well as 20 IMP missiles in internal bays.
Countermeasures: The Peregrine makes no attempt to hide its stand up combat prowess when fired upon. Equipped with 4 Buckler Units, 3 Moondust Anti-Ballistic Units, and high coverage with AeroSpace reactive armor, the Peregrine is quite capable of defending itself in the deadliest furballs. Also equipped with chaff, flares, IR torches, and cold plasma radar absorption bursts, the Peregrine is a tough target to shoot at in the first place.
Cold Plasma: The Peregrine stores cold plasma in the space in its internal aerogel areas. The cold plasma is used in its PFR systems and its radar absorption countermeasures.

Crew: 0, unmanned
Max Speed: Mach 4.6
Max Speed with PFR: Mach 6.8
Powerplant: 1 RelicAeroSpace Gran Fury Imperial Shaftless Afterburning Turbojet (110,000 lbs of thrust)
Range: 3790miles/6100km
Armament: RA-G5 20mm Gas-Gun Aerospace Cannon, with guided ammo
12 Long range AtA Missiles
20 IMP Dogfighting Missiles
Countermeasures: chaff/flare/IR torch/cold plasma/4 Buckler Units/3 Moondust Units/Aerospace reactive armor
Special Features:
Engine jumpstarter
EMP proof
Carrier Capable
Incredibly Advanced AI
Unit cost: $35 million
~~~~~~~~~~~~~~~~~~~~~~~
BONUS TECHNOLOGY!(I really owe you AN......I figure this will be a neat thing on your space ships)

"Synesthesia" Visual-to-Audio Sensors for Spacecraft
As many people fail to remember it, it is worth noting that sound does not travel in space. Sound is an important sense to humans though, and being deprived of it requires a person to be more focused on their visual perception, which can only take in so much information. Using the cameras typically mounted around a spacecraft, we have written a program that interprets light into sound. Suns roar, stars twinkle, planets loom, explosions sear, allowing the pilot and crew of a spacecraft a basic knowledge of whats going on outside while monitoring more complex types of sensors visually. Its a very simple technology that is actually very handy to have around.
Axis Nova
30-09-2004, 08:27
Most excellent. I payed for the best and I'm getting it. :D

As usual, you have outdone yourself.
Axis Nova
06-04-2005, 03:32
Bump cause it's annoying to dig for whenever I need it for the Earth RB SA thing.