OoC: Do you consider a communist nation not using their budget...
Industrial Experiment
28-09-2004, 03:35
...indicators but instead their overall population as a way of determining the size of their military god-moding?
An arguement for this is the fact that a true communist society does not employ currency, but a direct workforce, to construct and maintain equipment. Forcing an economy on a communist nation would seem unfair.
However, a counter-point would be the sheer unfairness of it to all other forms of economy.
What is your opinion? Feel free to debate.
Unfair to the other economies? Then why in RL has Capitalism prevailed while Communism deminished?
A Few Rich People
28-09-2004, 03:43
Because a non monitary communisn has yet to exist and all attempts at communism have failed and turned into dictatorships or Stalimism.
Communist Louisiana
28-09-2004, 03:49
Communism is an evolution of mankind. Untile this evolution takes place, communism will stay a theory instead of a way of life.
The Choson People's Republic of Dra-pol used to field a gigantic army of eighty five million, and I would have been fully justified in fielding a hundred million. I do not believe that it would have been possible, as I've said elsewhere tonight, were we anything other than an isolationist authoritarian socialist state unconcerned with profit-making, and a capitalist nation simply couldn't sustain the same thing without destroying its own system. However, the Drapoel military was necessarily limited in technological and material respects.
The CPRD could (and can) assign citizens to the Warrior Class (put them in the armed forces), and it could (and can) dedicate industry and agriculture to providing for the Warrior Class. This meant that it would have been impossible to support a large consumer economy even if we'd wanted to, as it would be impossible for capitalist states to support a military like ours and to maintain anything else about their society at the same time.
Things like training and moral were not problems for the CPRD or its armed forces (though perhaps moral would be a major concern for a capitalist or generally more open population and army in the same situation), but the military was hurt by restrictions placed upon the nation's technological base and its ability to import through capital or goods trade anything of worth in the modern world. Nobody was interested in bringing new things to Dra-pol, because all we could offer in return was a hundred million crisp salutes. We had nothing spare to invest in anything new at home, either.
Yes, a (sham) communist state can support giant armies like that, but no, I don't think it can sustain top-level technologies or furnish its people with luxury consumer products in the meantime. I'd call it unlikely that such an army would have all of the capabilities of smaller communist or capitalist armies, even in elite units (such as our Red Bamboo), which may be better trained, but still can't get more than a token weight of new technology after a certain length of time.
's my opinion.
Oh, I hasten to add that Dra-pol now officially fields 1.4million troops (though the real figure is lower as totals are drawn-up based on theoretical unit strengths, ignoring the fact that most divisions remain incomplete), since I got sick of the other-wordly feeling of having a million heavy artillery pieces that could win any war situation likely to face us, and do so in the first ten minutes, and reduced my population to a realistic 34million. No fun otherwise.
Marshahnk
28-09-2004, 04:02
It seems to me that the economic indicators are a rating of the nation's overall production capacity, etc. However, the point is debatable. I suppose it depends on how well they RPed it... If other nations consider it godmoding, it will be Ignored.
Yeah, I was inclined to go along with the whole production capacity thing... but then I realised that with a powerhouse or above economy, Dra-pol's sham communist system would be able to do everything, so I just decided to ignore it entirely and play the economy that I thought Dra-pol would have based on what I RP rather than on what light-hearted issues I happen to get and which comical and unrealistic response I select. That is to say, I pretty fricking terrible economy producing only a meagre level of food and then replacement parts and munitons for its army, and the means to make said items. If I played a sham communist system and considered that because my economy was frightening I was producing as much value as a diverse capitalist economy, it wouldn't make sense... consumer goods would be materialising out of thin air, or else my factories with technology enough only to build MiG-21 clone would be magically turning out Eurofighters or something.
Marshahnk
28-09-2004, 04:26
That certainly sounds like a good way to handle it- the more that is based on the IC nature of your country, the better. Of course, I doubt anyone will complain about it if you're playing a weaker economy than the game says you're entitled too... ;)