"In the future there is only war" [OOC sign-up thread, Attn: TFU]
Introduction:
Hail future tech players and nations alike, I come before you today to announce my intention through the use of a puppet/friends nation to start probably the biggest war against The Fedral Union that these boards have ever seen. Of course, this war will be entirely conducted in accordance to my role-play suggestions (http://forums2.jolt.co.uk/showthread.php?t=355350) as well as being co-ordinated a little through OOC conversation on messenger with The Fedral Union so to avoid any serious arguments breaking out in the thread and make sure the thread runs smoothly.
This war will be considered to be open for other nations, though I’m expecting mostly TFU’s allies and enemies to be interested in the carnage I am about to unleash upon known space as well as upon The Fedral Union themselves. However, those submitting to this thread will be submitting to my rules and ultimately my arbitration through out the thread (but not outside of it of course). If you are not willing to follow the rules noted below then you are welcome not to join the thread… I’m not forcing this on anyone and all parties will be aware of the circumstances they are agreeing to.
However, and this is important, while this war will undoubtedly reduce the Fedral Unions forces to an all time low in such a way in which would make a coup de grace fairly easy for his enemies, they will have to submit to the thread in order to be able to reap these benefits… if you do not join this role-play because you don’t want to accept the conditions (which is understandable) then you cannot go to war with the Fedral Union and expect them to role-play the wars affect… after all, you were not willing to accept the war happened (by ignoring the thread) so it’s affects in your universe never happened.
Any and all nations; friends of the Fedral Union or not, in this role-play will be under threat… I intend to role-play a menace to the galaxy which happens to appear near TFU space, any nations role-playing in the thread will probably feel this menace as it spreads.
So on to the concept…
Concept/Background:
By now you are probably wondering what I’ve got planned for the Fedral Union which is going to be so menacing. Perhaps giving away the plot now would ruin the thread but seeing as I’m trying to sell the idea to people I feel that a brief explanation is in order.
500 years in the future, a nation called “The Flame Drake Zoltan” will have spread far and wide, colonising many worlds through vicious imperialism and annexation. Their technological achievements are vastly superior to many in their region as they can travel through the warp across the galaxy in little time, homing in on powerful psykers and genetically engineered humans to navigate. Their elite troopers are made of genetically engineered supermen called “Space Marines” altered through a gene-seed of the perfect originals, each man worth a thousand grunts from the Draconian Guard. Their weapons are masterpieces and their space ships are large enough to be seen from the ground as they are in orbit… truly it was to be a golden age.
However, dark times fell on the territories as the flame of rebellion slipped through the empire, splitting it into two fighting factions. The wars are bloody and the losses great… over the many years that followed much information was lost, but religion and ceremony replaced knowledge and new ways were found of keeping the golden technology operating. What used to be called “maintenance” is now called “ritual” as the holy men of the machine cleanse it and bath it in sacred oils. Much is lost in these dark times and war had become common place. The rebellion was had taken almost half of the empire with it, now warring against the loyalists… even the space marines were split in two as the temptation of power is too great. They too wanted the great red dragon, Lord Zoltan to die so that they could rule in a new order.
Now 800 years into the future the war came to a climax at the battle for the Drak’nar system, a crucial foot hold which would sway the battle to either the loyalists or the rebels depending on the victor. To enforce that system, a large fleet was formed to assure victory to the loyalists, Battlefleet Baelus was to arrive as quickly as possible using its Warp Drive, a dangerous form of travel occasionally as it took the fleet through Warp Space, potentially filled with daemons and spawns of chaos, one needed a navigator to guide the ship to it’s destination without harm.
However, on this fateful day the fleet didn’t arrive in the system of Drak’nar and the battle was lost… but the ramifications of the fleets disappearance were much more dire then the loss of such an important system. The fleet had hit a Warp Storm… unpredictable folds in time and space the fleet was driven back 800 years to a time they did not understand, these men are xenophobic, insisting on keeping the human race pure. They were ruthless as the constant wars had moulded their morals and they were imperialistic… taking what they could for the glory of Zoltan, a god figure to them.
And now they were in a world much less advanced, unprepared for their arrival and peaceful… their weakness would be shown and their worlds plundered in the glory of Zoltan. The galaxy would burn.
For in the future, there is only war…
Further OOC explanation:
So there you have it… as you can see I’ve pretty much just teleported into an existence a fleet which is made up of ships which are quite frankly huge… I think in the 40k universe (which I’ve so blatantly ripped and repackaged) a mile long cap-ship is considered small.
This fleet is violent, it needs resources and it is going to fight for them all the way, it also wants domination and to destroy impurities in the human race, war is strengthening as the survivors grow strong and the dead just die.
All of these ships will be pretty much stupendously powerful in comparison to some, though they do have disadvantages which will become rather apparent. Also, bear in mind that I don’t intend to win this… but it will be gruesome and to the death fighting.
The fact is that the ships this fleet have will be grossly overpowered as one might expect from anything based on Warhammer 40’000 without the control put in. They will take huge amounts of punishment and they will deal out a lot in return, they also have numerous other features. However, you have to bare in mind that I am not going to win this, I have to be beaten and I’m one of the few nations that The Fedral Union trusts… this is why I can probably get away with a lot.
Also note that I’m not forcing anyone on this… I told The Fedral Union that I would RP a conflict with him and this is what I’m offering, I will RP everything to the best of my ability and I’ll avoid as much of the crap as I can, this is about the description, the fighting and around fun RPing. Anyone who doesn’t want to acknowledge it can ignore it at their will remembering they can’t use the weakened TFU state if they do, but remember that if you join in you will take a beating too (and win!).
So are you up for the war? I can do this with TFU alone if I must.
Rules and Guidelines:
We can’t have a war if there aren’t going to be any ground rules laid out, especially given the fact the Fedral Union is a magnet for flaming.
First, lets establish what you may have already guessed. I’m running this show. That doesn’t mean I’ve got the right to abuse that fact… I will treat everyone with respect providing they do the same to everyone else. I won’t kick you out of the thread unless I feel you are damaging the story… because that’s what is going to matter here, the story.
What it does mean is that I will be making judgement on various matters regarding how our technologies react… again, you have the option not to join this thread or you can leave and ignore it at any time. It’s just that to resolve arguments quickly we can discuss it and then I give it the thumbs up.
Please, in the IC thread no OOC posts except for small reminders or important information, keep it brief. What I do want is description and story… your statistics are nice but they aren’t too important here, you will earn more effect for good description then you will pointing me at how much terra-watts of power it runs on.
The same goes for numbers and so on… I can tolerate your fleet details as OOC posts in this thread, but remember that they are not really the kind of RP I’m looking for here; we want action, not mathematics.
Large OOC posts go here, not in the IC thread.
Meanwhile, I know I’m using grossly over powered ships, but you have to remember that I can’t make more and we’re a fleet, not a nation. So please don’t wank up your technology and certainly don’t complain to me that I’m not taking enough damage. You can complain in this thread but ultimately if I don’t want to change you can either accept it or ignore thread… I don’t mind either way. My ships being overpowered is the point of the thread and the danger of it too.
No flaming, spamming and ect… you know the drill. Please don’t mention spelling either… that just ticks Rob off.
Also note that priority goes to TFU, followed by nations associated to TFU as enemies and allies… if I get a lot of people interested I may have to knock a few off in order to keep it workable because I’m going to be answering everyone’s post the best I can.
That’s all for now… will edit later, am tired now.
Pete / Iuthia
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Interested:
Foolish Pesants
The First Republic
Ilham
Parlim
Five Civilized Nations
Cam III
Shadow Tech
Weyr
CoreWorlds
New Exodus
Concidering/Watching
Feazanthia
Chronosia
Central Facehuggeria
Arenumberg
Greenskinz
Arenumberg
24-09-2004, 08:25
Have too keep my eye on this
The First Republic
24-09-2004, 08:30
I'd like to participate in this. It should give me the chance to get this "puppet" an opportunity to spread its wings.
Foolish Pesants
24-09-2004, 09:40
Well, I'm in given my current allignments. I'm sure it'll give me a chance to make a space fleet without having to RP it being built at some point.....
Count Ilham and Saudir in.both are my nations,and I roleplay either fantasy or high-tech science fiction/fantasy.
To take on the fleet of imperialist barbarians,you have at your call the military of Ilham and Saudir.
My forces:
The 1st Ilham-Saudir Allied Expeditionary SpaceGuard.
1 Battleship
5 Cruisers
10 Destroyers
20 Strike Cruisers
Will only take part in exoplanetary battles.My fleet follows a lightning war strategy,blaze in,hit everything incredibly hard and fade away.
Main weapon of the fleet are the Zaphir-Class Strike Cruisers,they use Alcubierre/VanderBroek Warp Drives (http://www.daviddarling.info/encyclopedia/A/Alcubdrive.html)
and Pitch Drives(http://www.orionsarm.com/ships/pitch_drive.html)
[please note that both are based on hard science]
to allow them incredible accelerations in normal spacetime,fast interstellar travel through spacetime(that doesn't violate causality) that avoids the dangers of interdimensional 'Warp' travel.
Strike Cruiser defences are gravitational lensing effects and gravitational distortions that can deflect,divert and even halt physical and energy attacks,as well as plasma-magnetic shields that can deflect energy weapons or reduce their effectivness and incinerate physical projectiles such as asteroids or missiles.these are produces by the Pitch Drive and shield systems respectively.
Strike Cruiser weapons are plasma cannons(similar to that used in Halo:Combat Evolved series by the Covenant Hegemony) and MAC(Magnetic Accelerator Cannon) which accelerates a ball of ferric tungsten to near light speed at a target,or a shell of depleted uranium.
Its extremely fast and stealthy,with decent long range firepower and incredible accelerations.Its Pitch Drive can be used to distort spacetime and hide itself from electromagnetic-based means of detection,its only sign being the slight interference it produces against the background cosmic radiation.
btw,is this based to some extent on realistic physics,as in is the speed of light a physical law in this setting?
and to flesh it out,my fleet is manned with baseline humans(homo sapiens sapiens) and Saudir(homo sapiens saudir),an engineered derivative of the baseline human that is more resilient,intelligent,stronger on average and an average reaction speed of 0.0020 s or 20 milliseconds.enough to incite any hatred in human purists.
First Point: I'm not really going to let people use more then one nation... this thread follows normal RP rules with the exception that my force just teleported into existance. So please, choose your nation and stick with it.
Second Point: I'm not really too worried about physics here... I'd like things to make sense on a basic level, but I honestly couldn't care about the specifics of a gravitational drive which accelerates at 50g+ and so on.
Third Point: So far I've not actually RPed anything... for the time being this is a sign-up thread looking for interested parties, but mostly to benefit TFU and I'd prefer to give his allies and enemies priority when it comes to who I go with when this starts (because too many, should it come to that wouldn't be workable against one man). I'd rather we saved the "this is how my ship works" for later... though I don't mind being told the basics I guess.
Final Points: Alot of what you have given me is nice for science crap... but in this thread we're in the realm of fiction. Basically in this fictional story the ability you have depends on how well you describe the attack and perhaps the weapon itself a little. I'm not looking for specific figures like how many milimetres faster a man is... if he's faster you will describe it so. I'm using Warhammer 40'000 as my concept here... real life physics kinda only apply when it's convenient for plot. Beyond that we are talking huge ships (mile long being small for these guys) with simple gun decks, torpeedos and odd mixtures of technologies and tactics which no sane man would do in real life...
Here's what I'm looking for in a aplication... Rob doesn't need to appy like everyone else because I already know about his nation. However, everyone else I don't have a clue about.
So it's pretty much just:
> Claim you have an interest
> State what relation, if any, you have to TFU
> Describe basically your technology's concepts... detail isn't important unless I see something which looks a little out of place, I just want to know what kind of technology I'm dealing with so I don't get overwhelmed by people claiming GOD tech.
Simple enough?
ok.sorry about that.
will readjust my stats.
Ilhami Peacekeepers Task Force
1 Battleship(Muhammad's Hammer)[Medina-Class]
2 Cruisers(Morroco Flash,Morroco Thunder)[Morocco-Class]
2 Destroyers(Saddam's Joke,Holy Lightning)[Mogadishu-Class]
4 Strike Cruisers(S'Kun,S'Thar,S'Yun,S'Ching)[Zaphir-Class]
That's what I plan to start out with.
Ilham is a polity based on the deathworld of Neraka,with most of its population living in orbit over the harsh planet,where 6 in 13 people die before the age of 16,due to the incredibly vivious wildlife and inclement climatic conditions.A mere 50 million people inhabit the deathworld,which serves as the military training grounds for the army which handles all things related to planetary warfare.The individual Ilhami soldier is professional,highly motivated,well-equipped and superbly trained for operations in guerilla,urban,mountain,desert and jungle environments,due to the great variety of environments found on the deathworld.They are mentally and physically resilient due to their environmental conditioning,and highly pragmatic as a culture.
They are an example of humans in extremis,humans surviving in extreme environmental conditions.They wholly consist of baseline humans(homo sapiens sapiens).
The Ilhami Navy is responsible for all exoplanetary operations,and lacks carriers of any sort to carry troops or aerospace craft.Instead,it carries out the role of seeding a wormhole in orbit over an enemy planet and letting the Ilham Army deploy troops from an orbital station which is formed with the wormhole at its core,allowing rapid reinforcement to and from the homeworld.Using their mastery of wormhole technology,they are incredibly mobile.The naval infantry are the elite ODST(Orbital Drop Shock Troops),who are drawn from inhabitants of the planetary surface.They serve in the role of shipboard defence and assault,as well as being the first force to enter combat.Each navy ship has at least 3 platoons of dedicated ODST under the command of the ship captain and carries 4 Baneresh Gunships.
Ilhami Navy doctrine emphasises mobility,speed,stealth,resilience and firepower,and this is obvious in the design of their ships.They utilise only Battleships,Cruisers,Destroyers,Strike Cruisers and Gunships.
Hm... fair enough. I'll keep an open mind about your technology and so on, just remember that while I do intend to lose, I also intend to do alot of damage while I'm at it.
Sure, TFU is an ally of sorts (helped me set up here in my new system), so I'll contribute a few ships, though not too many as I have my own war planned soon.
Perhaps...
The 6th Fleet (Or Part of it, at least. The other part is running exercises in my system)
x1 "Sword of the Republic" Class Battleship
x2 "Plague" Class Capitol Ship
x5 "Orca" Class Frigates
x3 "Bombardier" Class Frigates
x6 "Maverick" Class Frigates
x12 "Peregrine" Class Corvettes
x18 "Coyote" Class Corvettes
The military info can be found in my sig, but a basic breakdown:
The Capitol Ships are the big Mofos of my fleet, all of which are over 5km long. The have extensive weapons arrays.
Frigates are the medium sized ships, usually with a length limit of 1.5km, but are proportionally the best armed vessels.
Corvettes are small, 1-700 meters in lenght with a very small crew. They have weapons and sheilds to fit them, but usually just serve as escorts.
Like I said, the more specific stuff can be found in my sig.
Five Civilized Nations
24-09-2004, 18:31
Count the Five Civilized Nations in on this.
At this point, we would probably utilize the Tian Min (Heavenly Will) Fleet commanded by Grand Admiral Horatio Gates Nelson. The fleet consists of an assortment of about 600 warships with only a dozen of them greater in length than 10 kilometers.
Count the Five Civilized Nations in on this.
At this point, we would probably utilize the Tian Min (Heavenly Will) Fleet commanded by Grand Admiral Horatio Gates Nelson. The fleet consists of an assortment of about 600 warships with only a dozen of them greater in length than 10 kilometers.
Don't get me wrong here 5CN, but I everyone joins in with multi-kilometre ships then the danger of the thread with slowly dwindle or make it so I have to work the technology harder.
Part of the fun is that I'm going to cause damage to everything I can in a huge war...
But that said, we'll see I guess.
Five Civilized Nations
24-09-2004, 18:48
Well, then I'll probably just send a vanguard of explorers who find your warhammer fleet and then an expeditionary force of about 100 or so ships, with only one ship larger than 10 km long.
I hope my fleet is okay then? Most of my ships are smaller, designed to out-maneuver and deliver the death blow or provide covering fire or distractions for the gigantic Capitol ships.
OOC: I will use my puppet, Hive Fleet Leviathan. It is based on the Tyranids. You should be familure to them. It is only 6 million, but as the tyranids are a self supporting race, they do not need food to keep them alive. I can give anyone else more history if needed. My next post will be by them.... [Yes I will participate, I am neutral with TFU.]
Feazanthia
24-09-2004, 18:50
Hmm...interesting. If I wasn't already engaged in open war with CoreWorlds, I might join.
Shadow Tech
24-09-2004, 18:50
I'll join in.
I'll contribue
One Wither Dreadship (The second one in production but by the time this starts I suspect it will be finished. Also, the ship is 7km long but is almost weaponless so its not some godship.)
3,000 Ghost Maker class fighters.
Hmm...interesting. If I wasn't already engaged in open war with CoreWorlds, I might join.
CoreWorlds was one of the first nations I interested with this...
Think: "All consuming menance which needs to be stopped"
[offtopic]Parlim, could you post the thread about out RP?[end going off topic]
Force:
100 Norn Queens
100,000 Hive Tyrants
200,000 Tyrant Guards
500,000 Warriors
1,000,000 Genestealers
1,000,000 Hormagaunts
1,000,000 Termagaunts
900,000 Ripper Swarms
200,000 Carnifexs
700,000 Lictors
Total: 4,900,000
Ships:
5000 Hive ships
5000 Razorfiends
10,000 Krakens
10,000 Norn ships
70,000 Spores
Total: 100,000
Grand Total: 5 million.
All the Tyranids live on the ships, they only leave them when they attack.
[offtopic: On it, Check in a few minutes]
OOC: Well...Weyr's experience with TFU has been that it generally is at war with the sorts of people who would wipe Weyr of the map for no particular reason. *rolls a 1d20, produces 16* Yep. The one and only Ocean Fleet will be gearing for action. Expect a giant ball and some space penises to materialize for no apparent reason except that Weyr thinks that the TFU acts like a good buffer against other nations.
An Ocean Fleet is a major long-term operations group, consisting of vessels ranging from heavy dreadnaughts to light destroyers, and centered around the Ocean Sphere, a massive mobile station some eighty kilometers in diameter. The Ocean Fleet is designed for deep space and outer system operations. The favored tactic of Weyrean commanders is to translate into the system above the elliptic at nearly the speed of light, fire off missiles and guns, and translate back out. The Ocean Fleet can perform sustained operations in almost any section, and can be deployed within two days to any corner of the galaxy.
Weyrean ships come with very powerful ion shields, which normally have to be overpowered either by (a) dumping into them more positive ions than the shield can withstand, whcih usually results in the shield emitter being torn off its mounts, or (b) dumping a ton of negative ions so that the shield neutralizes. It's a simplistic representation, but I don't want to confuse anyone.
Weapons on the Ocean Fleet include WMC cannon, which are semi-thaumaturgic guns that act as kinetic weapons, and look like traditional naval guns. Missiles are used for long-range work, and are deployed with smaller missiles that protect the main missile from interceptors, and are amed with small railgun gatlings. therea are no energy weapons on Weyrean ships due to the amount of stray radiation they produce.
Weyrean scanners -cannot- go through a ship's armor, a planet, or an asteroid. A ship can actually disappear from scanners if it comes very close to a sun, or a planet. Weyrean sensor systems work passively most of the time, looking for emissions produced by reactors, engines, and any other systems. Active systems involve blasting the enemy with waves ranging from RADAR to tachyons, but have the downside of revealing the ship's position to everyone in the system. Weyr preffers to act passively, engaging in either hit-and-run inside the system or hide-and-seek on the system periphery. Shadow vessels especially, are very stealthy, and the radiationt they produce is almost always lost amidst the background noise.
Hive Fleet Leviathan
24-09-2004, 19:11
Thanks, didn't know how to start it... :headbang:
A little history:
The Tyranids are a plague in the universe. They have been around for millions of years. They were first encountered on Ichar IV, the 'nids had infested the Ichar system. Within days the entire population of the Ichar system was dead. The Noren Queens then sent forth the Rippers. Their job in the 'nid swarm is to strip all the Flora and Fauna from the planets, ready for use by the Norn Queens.
The Norn Queens are the main producers of other Tyranids. Tehy use the bio material from the Rippers to make more 'nids. There are innumerable aliens in the entire Tyranid race. Their vast swarms devour anything that stands in its way. Hive Fleet Leviathan has come for you...
Just some background :)
OOC: I will use my puppet, Hive Fleet Leviathan.
I'd rather not have 'nids if I can help it... this thread isn't about to degenerate into a puppet fest where people drop their normal nations to use overpowered 40k tech... afterall, we return to my problem with 5CN, if everyone has huge fleets with mutli-mile long ships then this won't be a war... it would just be everyone shooting me.
This is after all, a war against TFU... I'd prefer main nations from puppet nations.
OOC: You're looking at a main nation here. ;)
Oh, and...
Posted, Cam
I'd rather not have 'nids if I can help it... this thread isn't about to degenerate into a puppet fest where people drop their normal nations to use overpowered 40k tech... afterall, we return to my problem with 5CN, if everyone has huge fleets which mutli-mile long ships then this won't be a war... it would just be everyone shooting me.
This is after all, a war against TFU... I'd prefer main nations from puppet nations.
Meh. I could use Cam III, chaos.... (Up to you...)
Five Civilized Nations
24-09-2004, 19:27
I'd rather not have 'nids if I can help it... this thread isn't about to degenerate into a puppet fest where people drop their normal nations to use overpowered 40k tech... afterall, we return to my problem with 5CN, if everyone has huge fleets which mutli-mile long ships then this won't be a war... it would just be everyone shooting me.
This is after all, a war against TFU... I'd prefer main nations from puppet nations.
Well my normal nation is actually pretty big... What you should do is limit the amount of people who can join in, otherwise its going to get confusing, and limit the amount of warships able to join in on the battle...
If you still want me to downsize what am sending, I'll drop it to two squadrons (twenty-four ships) of my newest vessels, with only one (a carrier) that is ten kilometers long... Everything else except one battleship is under 1 kilometers. The battleship is over 1 km long.
For now I'm just getting an idea of what I've got. I will be limiting this thread when the time comes because it's all going to be against me and if I play against too many people otherwise I'll be spending all my time replying on this thread.
Again, I need to stress this thread is designed for TFU... so there are probably going to be some issues I need to sort out regarding that too.
You're reductions previously are better 5CN, but we'll see. I will orgnise when the time comes but this is just looking at the interest for now.
CoreWorlds
24-09-2004, 20:16
Obviously, I'm in. I'll be throwing in an Star Destroyer Sector Fleet to help TFU. I'll also be throwing in one reinforcement fleet, but that's it.
ISDSF:
3 Star Destroyers, commanded by Captain James Solomon of the Defiance.
2 Victories
3 Neb-B Frigates
5 Gunships
Reinforcements:
Same number as above.
Basic update on my plans:
I'll admit that so far I've been a bit of an ass with other people about what they can and can't have. I'm sure you will understand this because I've got a vision and I want to try and keep it close to the orginal idea. I'll try and let as many people as I can into this within reason as I intend to use this thread to be descriptive and have fun...
Firstly, lets look at the scenario and the IC explantion for why TFU and the nations near him will get more forces:
This force will arrive near, if not in the The Fedral Union's space. From there it will spread out taking resources and generally brawling with all forces it comes across. As they say "The galaxy will burn".
The thing is, however that because it's near TFU space it will easier for those near him (Coreworlds and others) to deploy larger forces to stop it... whats more his enemies will also want to try and stop it because this fleet doesn't care who is in it's exspansionistic way...
This is why people not near TFU will have a lessened presence...
So why do they care? Well this much is simple... the more people in the thread the more powerful the force has to be to balence the fact that only a co-ordinated effort will win this war. This means that people who aren't even near TFU who want to join in can IC concider the forces they see and recognise that if they don't help TFU then this force will break out and injure them too... people are getting invovled ulimately because it's the biggest group of warmongers around and it won't stop till it has everything...
That is why TFU and this allies and enemies (because they are near him) have priority.
I think that coveres the thread a little better? Don't you?
CoreWorlds
24-09-2004, 20:54
So in more layman terms: No matter if we're friend or enemy to TFU, the '40K-style forces are going to attack everyone who gets in their way, so we'd best think about making choices during the RP.
Chronosia
24-09-2004, 21:01
tag
No matter if we're friend or enemy to TFU, the '40K-style forces are going to attack everyone who gets in their way, so we'd best think about making choices during the RP.
Pretty much...
The challenge here will be keeping it all moving without too much arguements, but I am hoping to eliminate the need for too many conciderations about specific numbers and instead concentrate on the description aspect.
http://img.photobucket.com/albums/v258/Iuthia/WH40k/RetributionClass.jpg
RAWR!
Five Civilized Nations
24-09-2004, 22:00
Well basically, I've been planning an attack on the TFU. So, when the RP begins, my ships will be moving into position to take out the TFU leadership...
Heh... I see where you are coming from. They won't be getting the chance huh?
Five Civilized Nations
24-09-2004, 22:21
Of course not... :p They'll accidently run into your warhammer fleet... The captain of the vessel that I'll send to scout things out will be scared shitless...
This looks like it'll turn out decently.
Something for size comparisons. Bare in mind that the Imperial Cruiser is about 7km long... it give you a scale to work with.
http://img.photobucket.com/albums/v258/Iuthia/WH40k/ShipSizes.jpg
Five Civilized Nations
24-09-2004, 22:51
Jesus Christ... None of those ships are under a kilometer in length... Even my 12.5 km assault dreadnaught that I'm not using for this RP will probably have a tough time standing up to the Emperor...
Central Facehuggeria
24-09-2004, 23:37
OOC: Damn! The first time a chance for war against TFU that he won't wank out or ignore pops up and I RP the entire destruction of my fleet and enslavement of my nation not a week beforehand! Ack!
Oh well. I'll be watching the thread with intrest. I'd participate if I could justify it ICly, but I can't. :(
So please keep the thread clear of OOC crap and techwanking so that it's an enjoyable read instead of a "My 500 pound anti-matter penis is bigger than your 500 pound black hole penis" grade of RP that all attempts at war with TFU seem to devolve to.
So please keep the thread clear of OOC crap and techwanking so that it's an enjoyable read instead of a "My 500 pound anti-matter penis is bigger than your 500 pound black hole penis" grade of RP that all attempts at war with TFU seem to devolve to.
I would be happy for the kind of complement you seemed to be making, though I don't need you to tell me to keep the crap out of this... I'm going to be trying my best and I don't like people taking small jabs at TFU. Seeing as there is alot of interest in this thread I could cut TFU out if he becomes a problem... though it would defeat the point of the thread if I did so. I will be in close contact with TFU through-out the war and needless to say this will probably over-take the majority of wars TFU is already in because of the sheer size of it.
I'll do my best to handle TFU, but given that he's RPing against his tutor in a thread which he knows he can't lose in I don't really think he will be as much of a problem... after if he wanks against me I will be able to tell him about it in MSN and respond as I like, he's not going to call me a GODMODer now is he.
On that note however, it needs to be said. I've just:
a) teleported into existance a fleet bigger then anything even TFU has claimed in the past.
b) my smaller ships (not the fighters) are still over a kilometre in length
c) I am not really going to be paying attention to statistics which claim yield of weapons... I'll judge for myself how it basically works and then take damage I feel appropriate.
These could all be taken as some of the biggest accounts of legitimate GODMODing around in a sense... but what makes it ok, and this is the beauty of the thread, is that it will be balenced by the fact that I'm doing this to help the nation I'm about to seriously damage. I can't win and I don't want to win... what I do want is alot of damage, death and carnage. I want good descriptions of fear, anger and hatred as they pillage worlds... this is epic story and it will be about the story.
In part I'm setting out to prove (probably won't work mind) that you can have a OOC friendly war while still RPing a fight for your nations very existance.
RAWR!
McLeod03
25-09-2004, 00:00
OOC: As a theory, its good. But, and this is not meant as inflammatory or derogatory in any way, I fail to see the point of running this thread. If TFU knows he cannot lose, he'll get involved. At some stage, however, we all have to lose. And TFU's inability to do so is what, IMHO, causes most of the flaming in wars against him. Its a tough lesson, but sometimes, we all have to learn to lose in an RP.
I'm not saying he should lose his entire nation or become enslaved, but IIRC, he has never even lost a battle. He has to learn when to use diplomacy, not leaping in with thousands of ships. Then, he's far mroe likely to be able to carry out an RP without people leaping in shouting GODMOD or thats _____-wanking.
But then, that's just my $0.02.
Xessmithia
25-09-2004, 00:19
c) I am not really going to be paying attention to statistics which claim yield of weapons... I'll judge for myself how it basically works and then take damage I feel appropriate.
OOC: I'm not going to get involved with this thread but I do want to voice my opinion on this. I work hard on my stats on my weapon yields, I do the actual math to get them to work right. And to be perfectly honest I find it somewhat insulting that you so casually blow off the hard work of people like myself who actually make their tech plausible and back it up with actual physics.
OOC: As a theory, its good. But, and this is not meant as inflammatory or derogatory in any way, I fail to see the point of running this thread.
In which case you haven't read introduction fully.
> This thread is designed to help TFU learn more about RPing war, taking damages (which he will take alot of in this one) and to learn to co-operate with the other player to make a good thread. It's experience he needs and it's controlled.
> The fact that TFU will win is something that has to happen. Because if he doesn't win he will be destroyed. Planning the result is important in this case because it gets the biggest problem out of the way... he will be encouraged to enjoy the thread and not play out a competition where he can lose it all.
It seems your opinion of Nationstates is that it's some sort of competition... though I don't know if thats your opinion, I can only make the assumption. But for me Nationstates is a form of entertainment by having two people work together to role-play something they enjoy.
> TFU's biggest fear is that the nations who hate him will deliver the coup de grace and tell him he's dead, game over. Given some of the recent example I've seen I can understand his fear... you guys can seem real hateful. This is a thread he can RP war in for fun... it's controlled but its still got an element of danger, afterall I'm going to ruin his shit with this, I'm going to destroy worlds and decimate fleets. Challenge is to not be too heavly damaged.
If you can't understand why I'm doing this then just leave me to it and leave TFU alone. With some of the shit I've seen thrown at him I'm not surprised he GODMODs occasionally... some of the stuff against him is just as bad and just as abusive. They RP with him and at the same time insult his spelling despite the fact they started the RP with him.
We all know he's not perfect, we all know he's got a long way to go... but he's not going to learn anything if people aren't willing to help him. This is both help and something to keep him occupied... I think it's a nice idea.
McLeod03
25-09-2004, 00:24
OOC: I in no way see NS as a competition. As far as i'm concerned, pre-planned endings are pointless. If you know whats gonna happen in the end, whats the point in RPing at all? I like to leave every RP open. Allows for more realism, and far more dynamic plots. Makes it, in my opinion, more fun. Part of this open-ended RPing is being able to fully accept the consequences of your actions.
And, just so you know, if I still had a future tech nation, I would be getting involved here, on one side or the other. Probably trying to help TFU.
I find it somewhat insulting that you so casually blow off the hard work of people like myself who actually make their tech plausible and back it up with actual physics.
Then OMG don't rope-play with me.
Sheesh... it's pretty damn simple but let me give you an idea of why I'm doing this.
Star Trek technology has numberous amounts of statistics given by both Canon and the Fan's working things out, it may not be entirely correct to the real science of space but they have the figures.
Now lets have it fight say... Star Wars technology which again has numberous amounts of statistics given by the people who made it and the fans working their own things out from observations. Again we have statistics which could be plausable.
Get these two technologies and make them fight it out. Is it fare to scientifically work out damage and compare the two? Maybe it could work but I know some geeks who have argued for years about which technology is better, how they could defeat the other and how the statistics of Star Wars is much more powerful and all kinds of crap.
Try and wrap this arguement into a thread in nationstates and you will probably have some pedantic bastard bitching about how the Star Trek ship isn't taking enough damage from his Multi-Gigaton death bomb. An argument will ensue and the thread turns into a nothing more then those who hate ST and those who love it.
What you have failed to take into account is that this is a fictional game. Both technologies are fictional... being scientific about it isn't perfect and the two systems don't really cross. The best way around this is to listen to what they are using, concider it and then work how to fit it into a story...
This is what I'm doing... when TFU says phaser, I don't want to know the wattage because my ships use things which aren't even close to real science. Warp being filled with daemons anyone? What I will be looking to do is look at the description and the weapon and say "it would be cool to have my hull with a huge gash in it" and RP based on desciption.
What I don't want is a mathematics session of how much energy is going into my fictional armour.
You don't like this story based method of taking damage, play with someone else who wants to be realistic. I just want to tell a story... it's not a competition, it's a interactive story and science fact comes second to plot.
Thanks and good day.
As far as i'm concerned, pre-planned endings are pointless.
Again, you ignored the point I made about how there is still a matter of how much damage he's going to take... he's not sure, neither am I. I could leave it open and then work out the winner after we've all had a good RP, that sort of RP is ideal... but it's hard to get many nations to agree to that.
Tell me, how many wars have been ignored, closed or otherwise stopped because of arguements about who's not taking enough damage? How many wars have failed because someone won't lose? It's not just TFU who doesn't lose... it could be concidered to be almost half of the players on NS.
The fact we know this war will end in me losing solves alot of problems and allows us to tell the story, so how brave are men are and try and save all we can.
But nevermind, we'll see how pointless it is... but you know, I've seen alot of good RPs where the ending has been planned, we don't know how we are going to get to the ending but the journey will be worth the time.
Xessmithia
25-09-2004, 00:48
Then OMG don't rope-play with me.
Sheesh... it's pretty damn simple but let me give you an idea of why I'm doing this.
Star Trek technology has numberous amounts of statistics given by both Canon and the Fan's working things out, it may not be entirely correct to the real science of space but they have the figures.
Now lets have it fight say... Star Wars technology which again has numberous amounts of statistics given by the people who made it and the fans working their own things out from observations. Again we have statistics which could be plausable.
Get these two technologies and make them fight it out. Is it fare to scientifically work out damage and compare the two? Maybe it could work but I know some geeks who have argued for years about which technology is better, how they could defeat the other and how the statistics of Star Wars is much more powerful and all kinds of crap.
Try and wrap this arguement into a thread in nationstates and you will probably have some pedantic bastard bitching about how the Star Trek ship isn't taking enough damage from his Multi-Gigaton death bomb. An argument will ensue and the thread turns into a nothing more then those who hate ST and those who love it.
What you have failed to take into account is that this is a fictional game. Both technologies are fictional... being scientific about it isn't perfect and the two systems don't really cross. The best way around this is to listen to what they are using, concider it and then work how to fit it into a story...
This is what I'm doing... when TFU says phaser, I don't want to know the wattage because my ships use things which aren't even close to real science. Warp being filled with daemons anyone? What I will be looking to do is look at the description and the weapon and say "it would be cool to have my hull with a huge gash in it" and RP based on desciption.
What I don't want is a mathematics session of how much energy is going into my fictional armour.
You don't like this story based method of taking damage, play with someone else who wants to be realistic. I just want to tell a story... it's not a competition, it's a interactive story and science fact comes second to plot.
Thanks and good day.
I'm all for plot, but it's fairly pointless to not have at least some idea of how damage a weapon could do. You want a gash in your armor, fine. But it's not going to happen with a weapon that has a pitiful energy output, no matter how cool the technobabble desribing it is.
I'm not saying have everyone pull out a calculator and start crunching numbers. I'm just saying that it's hard to have a fun and believable plot if you don't have the slightest clue of how damage that ray gun can do.
I'm not saying have everyone pull out a calculator and start crunching numbers. I'm just saying that it's hard to have a fun and believable plot if you don't have the slightest clue of how damage that ray gun can do.
I said I'd concider the weapon... meh, my rants should be more specific. I'm not against statistics, just the rather pointless demand for them. I don't mind people ignoring this thread becuase without a doubt I will be using the most overpowered tech around. But I'm not about to give statistics for all my ships... the important information will be given in the description of the attack as I explain the weapon without just saying "It's a 300'000 terrawatt phaser" which means nothing to anyone.
I'm sorry if you are insulted at the assumption I'm ignoring everything. I assure you that isn't the case. I'm just down playing need for statistics which are little more then aditional detail... I'd be happy with a description of it's power by saying "Capable of cutting through the stongest metals like a knife through hot butter".
CoreWorlds
25-09-2004, 00:59
I'm all for plot, but it's fairly pointless to not have at least some idea of how damage a weapon could do. You want a gash in your armor, fine. But it's not going to happen with a weapon that has a pitiful energy output, no matter how cool the technobabble desribing it is.
I'm not saying have everyone pull out a calculator and start crunching numbers. I'm just saying that it's hard to have a fun and believable plot if you don't have the slightest clue of how damage that ray gun can do.
Actually, the real point is that you just have to be creative and reasonable with the ray gun, both in attacking and in being attacked. It's not about thinking 'how many gigatons will it take to drop my shields', it's about describing 'what it does to my shields'. Neither is it about '15 teratons of uberlasers shoot at you', it's about describing what it does to your opponent.
It's about describing what it does to your opponent.
To a degree... though that can be concieved as calling damage if done without content. I think it's usually better to describe it's capability and then go on about how it looks and so on.
CoreWorlds
25-09-2004, 01:04
To a degree... though that can be concieved as calling damage if done without content. I think it's usually better to describe it's capability and then go on about how it looks and so on.
Ah. Thanks for clarifying that.
About fleet sizes :: I try to keep my ship numbers to a sane amount, and to use my real nation stats (1 billion, half of them living on earth). The Ocean Fleet has around fifty vessels (not counting fighters), and most of them are under a kilometer (0.7 miles) long. My full fleet is larger, but it is dispersed over several systems. Recalling any of those vessels would destroy my anti-pirate and border defenses, and would take weeks to comlete.
After watching the amount of numberwanking, coming from people who I'd have expected to know better, I've decided to use a floating power level. Skeelzania had an easy time kiling my ships because I lowered their power level. TFU would get a higher power level due to his ship numbers. Iuthia is still theoretically protected under the Earthbound Contract......
Anyhoo, I post this and find a whole lot of people have made my point moot. So.....yes.....
Iuthia is still theoretically protected under the Earthbound Contract......
Anyhoo, I post this and find a whole lot of people have made my point moot. So.....yes.....
It's still nice to hear from you Weyr, you know a fair few people on IRC have been watching some of your RP and they think you are certainly the new nation to watch for becoming a excellent RPer...
So whats this Earthbound thing?
(Oh and to clarfiy the thread will be done with a puppet nation, not Iuthia incase anyone cared.)
Thanks.
So whats this Earthbound thing?
It's an act, pushed through the High Council by the High King Alicia, which prevents Weyr from using its advanced weapons against modern-tech nations. It allows me to interact with modern-tech nations, to some extent, without forcing them to accept future-tech. It also ensures that the military doesn't arbitrarily glass anyone or anything while the High King's away on other business.
Hm... I like it, personally I've always just not used my space assets, though I don't really do war often enough for it to come up.
Xessmithia
25-09-2004, 02:18
Actually, the real point is that you just have to be creative and reasonable with the ray gun, both in attacking and in being attacked. It's not about thinking 'how many gigatons will it take to drop my shields', it's about describing 'what it does to my shields'. Neither is it about '15 teratons of uberlasers shoot at you', it's about describing what it does to your opponent.
To a degree... though that can be concieved as calling damage if done without content. I think it's usually better to describe it's capability and then go on about how it looks and so on.
And how does "200 kilotons of death" not describe what it's capapbilites are or what it does. It's also unbelievably simple to predict damage. The bigger the number the more damage and so on. To me it's just as exciting a way as doing it as saying "can cut through all known metals like they were cheese" and actually helps the other RPer questimate the amount of damage done. If all you say is the cheese thing how do I know if my metal is one of the ones you know of? It just clarifies it more.
And how does "200 kilotons of death" not describe what it's capapbilites are or what it does.
So long as it stays as a description... in your example you described the amount of energy it puts into it which is prefectly fine and would probably be even be easier to work with. What isn't fine is when I try work that into damage and say that my ship is damaged (because I can't actually work out much given that both armour and weapon are fictional substances) and then you start comparing how inferiour my technology is (statistically) to yours because your concept happens to be of a higher technology base.
Though I'll admit, perhaps I'm over reacting... I'm not banning statistics as they can be useful and I will probably need to know some basic information, but I'm not having someone turn the thread into a constant review of how scientifically incorrect the RP is, which has happened numberous times in the past.
Thats my stance on it and I would prefer that this thread doesn't get side tracked too much. If you want to discuss Space RP and how you are insulted by my opinion then please do so on my OOC Space RP Guide thread, which would be perfect for such an arguement. I don't mind people ignoring this thread... but I don't want those people ignoring this thread to be posting OOC telling me about it.
http://forums2.jolt.co.uk/showthread.php?t=355350
Xessmithia
25-09-2004, 04:46
So long as it stays as a description... in your example you described the amount of energy it puts into it which is prefectly fine and would probably be even be easier to work with. What isn't fine is when I try work that into damage and say that my ship is damaged (because I can't actually work out much given that both armour and weapon are fictional substances) and then you start comparing how inferiour my technology is (statistically) to yours because your concept happens to be of a higher technology base.
Though I'll admit, perhaps I'm over reacting... I'm not banning statistics as they can be useful and I will probably need to know some basic information, but I'm not having someone turn the thread into a constant review of how scientifically incorrect the RP is, which has happened numberous times in the past.
Thats my stance on it and I would prefer that this thread doesn't get side tracked too much. If you want to discuss Space RP and how you are insulted by my opinion then please do so on my OOC Space RP Guide thread, which would be perfect for such an arguement. I don't mind people ignoring this thread... but I don't want those people ignoring this thread to be posting OOC telling me about it.
http://forums2.jolt.co.uk/showthread.php?t=355350
I never expected anybody to do detailed calculations to get damage. So long as it's a good questimate of what it might be I don't care. And I'd never get into a stats war over anybodies tech, it's sci-fi, it's all BS
:p
New Exodus
25-09-2004, 05:09
OOC: I think it is wonderful that someone is trying to help TFU, rather than shout him down. We should all be a bit more forgiving, and more willing to assist.
IC:
The Colonies of New Exodus would be honored to join in this endeavor, assuming room is still available. Our tech level is much lower than most nations, but our cause is just, and our intentions noble. We stand ready to fight and die for the innocents of all nations.
-Commander Michael Haase
OOC: for basic info on the nation and our military, please check out
http://s6.invisionfree.com/International_Mall/index.php?showforum=40
Greenskinz
25-09-2004, 05:55
While I would dearly love to wreak my horrible revenge on TFU (he is afterall the one who refused the Greenskinz from joing the UFP), the clans are too scattered and disorganized right now for me to justify attacking him. Just consider me on the sidelines, maybe jumping into to attack soft targets on both sides (I still got a few surviving fleets).
OOC:Well,I'm getting involved in this simply because I am interested in it.I have never roleplayed against the Fedral Union and I couldn't care less about it.As long as the story turns out reasonably and turns out well and everyone enjoys themselves,I couldn't care less.
As for my position on everything,Iuthia has final say on this.He started the roleplay,what he says goes,though I think he is open to suggestions.I adopt a similar approach when I start roleplays or stories.He is the storymaster/gamemaster so to speak.Having been one before,I can empathise with his position and his need to manage everything so that it doesn't go out of hand.
best of luck.
IC:The polity of Ilham,from their remote deathworld habitat on the surface of Neraka,are quite content to trade with the rest of the inhabitants of the universe.They are open-minded,harmonious,industrious and pragmatic.Philosophically,they adopt the position of theistic freethinkers,believing in some form of higher cosmic entity but do not care to ponder upon its nature,instead enjoying their lifespans in the here and now.Death is simply a process that occurs and is a part of nature to them.What occurs after death,they highly suspect is another realm/plane of existence,though they don't really bother about it too much until they are older.
They enjoy life,enjoy the sensuality of the universe and believe in making oneself harmonious with your surroundings and situations.They absolutely despise extremism of any form,as well as those who would impose their views on others.They are a baseline human community which views many issues in the long terms and contemplate matters on the timescale of thousands of years for those that affect their society.
They utilise AIs of 2 classes,domain AIs,task AIs and adaptive AIs,which are on average 50 times more intelligent than baseline humans and can render calculations at a speed of 10^15 calculations per second or greater.
Technologies used are nanotech,picotech,gravitic and electromagnetic manipulation,matter editation and wormhole technology-derived from their sophisticated use of gravity manipulation technology,as well as matter/anti-matter manipulation and life sciences.
They are generally a benign power which prefers not to interfere with the matters of the universe and instead 'live and let live' as long as humanity endures,no matter its form.They are generally honourable and will respect whatever agreements they sign.They are merciful and respectful to their enemies which surrender and treat their captives relatively well,though conversely they are ruthless to those who abuse them or their allies.They typically use the approach of overkill when dealing with their enemies.A single warning is all any enemy usually gets,though the Ilhami will give their enemies every opportunity to surrender and will make diplomatic overtures at first contact.They view killing as a last resort to deal with threats.
Recently,a Peacekeeping Task Force was dispatched to explore the anamolous dissappearance of several neutral commercial freighters and pirate groups,as well as recent sightings of enormous vessels more than 7 km in length.Such activity so near their borders has merited the deployment of a battleship,2 cruisers,2 destroyers and 4 strike cruisers,as a show of strength to any regional powers that would dare interfere,a warning to pirates and in preparation for meeting what seems to be a malign threat.
The Medina-Class Battleship is the largest class of capital ship in their navy,at 4 km in length and 2 km in beam.
Just consider me on the sidelines, maybe jumping into to attack soft targets on both sides (I still got a few surviving fleets).
Well... to be honest I think there is only one side in this one. I mean like 5CN you would try and attack TFU, but anything near TFU space will probably (as plot demands it) come across the xenophobic might of the Imperium. You are Xenos and you must be eliminated for the Glory of Lord Zoltan himself! Glory to the Empire!
And so on. You're welcome to join in, I'll probably get hold of TFU's map and use it to co-ordinate where everyone is, why they are there be it to fight TFU or to research the time-space anomaly (I'll leave the why to you) and get the general lay out of the RP sorted.
I want one thing to be clear OOC though: Please don't use this war as an excuse to deal the coup de grace on TFU. There is a posibility that you can help deal damage to TFU, but if you do so I'll make a point of having plot turn against you to balance it out.
Feel free to make suggestions, add your input and criticisms. I can be a little bit of an ass at times and I'm aware of that (and proud at times) but I will listen so long as we don't lose track of the idea.
Chronosia
25-09-2004, 15:09
My nation is WH40K based, so I'd actually like to join this RP :)
WHen and how does it start?
Iuthia, it would be an understatement to say you have earned a lot of my respect. I am positive that this RP will turn out well, with you at the helm. I'd be happy to lose some ships to you.
Greenskinz
25-09-2004, 21:22
Well... to be honest I think there is only one side in this one. I mean like 5CN you would try and attack TFU, but anything near TFU space will probably (as plot demands it) come across the xenophobic might of the Imperium. You are Xenos and you must be eliminated for the Glory of Lord Zoltan himself! Glory to the Empire!
And so on. You're welcome to join in, I'll probably get hold of TFU's map and use it to co-ordinate where everyone is, why they are there be it to fight TFU or to research the time-space anomaly (I'll leave the why to you) and get the general lay out of the RP sorted.
I want one thing to be clear OOC though: Please don't use this war as an excuse to deal the coup de grace on TFU. There is a posibility that you can help deal damage to TFU, but if you do so I'll make a point of having plot turn against you to balance it out.
Feel free to make suggestions, add your input and criticisms. I can be a little bit of an ass at times and I'm aware of that (and proud at times) but I will listen so long as we don't lose track of the idea.
The thing with Orks though is that they don't have a sense of whats good for the universe. They would attack targets of opportunity. For example, one day they might be raiding Fedral outposts and the next attacking BFBaelus supply lines. If things started getting too rough, they would simply retreat back to their hidden bases and attack someplace else.
Also, the Orks lack the ability right now to deal a coup de grace to anyone. Theres only one Ork power of any strength nearby thats led by Brunk on the Arenumberg border. They only have 50-70 ships and little in the way of ground forces.
CoreWorlds
26-09-2004, 00:34
*Whistles* I decimated the Orks that badly?
Iuthia,may I please know when all the other roleplayers in this rp will be confirmed and when we can start it?I'm sure the other players are itching to get their mental muscles flexing trying to think up inventive ways of dealing with an overpowered Warhammer 40K fleet and several thousand Space Marines.
Iuthia,may I please know when all the other roleplayers in this rp will be confirmed and when we can start it?I'm sure the other players are itching to get their mental muscles flexing trying to think up inventive ways of dealing with an overpowered Warhammer 40K fleet and several thousand Space Marines.
In all honesty I've got alot of issues to resolve before I start looking at players for the thread... not to mention I've got other threads I need to keep an eye on, so I think I'll be taking my time with this.
I would suggest not worrying about this RP for a while as I sort some things out.
hello again Iuthia.
It's been over a month and nobody has said much about this roleplay.what is its status now?Is it dormant?is it cancelled?is it postponed indefinitely till a time that everyone can be involved?
Please provide an update.
Hogsweat
27-10-2004, 10:38
Considering.... I would use a puppet to conduct my space actions. Okay, put me down.
hello again Iuthia.
It's been over a month and nobody has said much about this roleplay.what is its status now?Is it dormant?is it cancelled?is it postponed indefinitely till a time that everyone can be involved?
Please provide an update.
Technically it's a shelved idea... something I liked the idea of but because TFU didn't want to drop everything and because I wasn't about to cop out and make it a "historic" RP we decided to leave it for a while... indefinately.
Chronosia
27-10-2004, 10:40
Damn; I would've loved to have taken part :(
Any idea when its gonna be unshelved?
Kriegorgrad
27-10-2004, 10:46
OOC: If this is going to be modern/future tech, could I join and get dominated by space marines and imper- Draconian Guardsmen. Also, could there be a huge, untapped resource deposit under Kriegorgrad that either side may want to take?
If this is closed already, sorry for not reading all the way through and wasting your time.
You see... the thing about the word "indefinitely" is that it basically means:
Not definite, especially:
Unclear; vague.
Lacking precise limits: an indefinite leave of absence.
Uncertain; undecided: indefinite about their plans.
I should also note that the original nation I was going to use for this project doesn't like the idea of me losing so much, so I would have had to change my plot a little to make it one of my own puppets instead, something I wasn't too keen on because I wanted to avoid others using too many puppets.
OOC: If this is closed already, sorry for not reading all the way through and wasting your time.
The problem here is it isn't "closed" as such, more "delayed" or "called off".
I may do it with another nation being the poor sucker taking the hit, but that would defeat the point of the thread being educational. Not to mention it is a large project in itself and I would rather people understood the strong terms required to be a part of it (mostly about me being uber-nails, but everyone else being normal).
Also note the thread is OOC so you don't need to point out it's OOC.
Kriegorgrad
27-10-2004, 10:53
Hmm, but I mean, TFU could still be the one getting hit but I just have a large amount of resources (fuel, adamantium, w/e!) buried under Kriegorgrad, just so I can get stormed by space marines. I find the idea of space marines throwing soldiers about rather appealing.
i might as well join cant let poor old TFU get pounded alone after all if your useing WH40K ships i know the weakness's and have come across meny a 40k nation (even if i dont explot then right off i will come across it hehe)
i might as well join cant let poor old TFU get pounded alone after all if your useing WH40K ships i know the weakness's and have come across meny a 40k nation (even if i dont explot then right off i will come across it hehe)
... you guys may have wanted to have read the latest developments before posting.
"Technically it's a shelved idea... something I liked the idea of but because TFU didn't want to drop everything and because I wasn't about to cop out and make it a "historic" RP we decided to leave it for a while... indefinately."
New Exodus
27-10-2004, 17:28
Oh well. I would volunteer my nation, but we are in Earth Orbit, and probably wouldn't offend the space marines too much because of our very devout nature. (Unless they don't like the three major western religions)
I'll be watching, though, in case the thread ever starts up again.