Kriegorgrad
15-09-2004, 21:47
Alright, I'm not going to actually write anything for the RP right now other than some base rules, kinda thing.
The scene is an ancient city with gothic architecture, cobbled streets and the like. It rains constantly, cold, grey skies are a feature that doesnt go away. Overall, a very depressing place. Another thing can we keep the RP to one part city, I'm in the mood for small-scale squad-vs-squad combat.
One last thing before I talk about the city, the goverment is destined to win, im just in the mood for some good old RP. Should other nations want to get involved, just send in Elite squads discretely, or ask the Communist player for some troops to command. You can command loyalist mobs if you want, just ask me, I'll be happy to oblige.
Alright, now ill tell you a bit about the city, named "Kili'kuk". The city is split up into Quarters (not literally) which I'll state now:
Industrial Quarter
This area is extremely polluted, row-after-row of factories (Think 1800s Britain during the Industrial revolution) lined the cobbled streets, chimneys puff out an unfathomable amount of smoke each day. This area is affected by a vile smog (another 1800s Britain thing), a build-up of pollution that descends and can kill those who breathe it in. This would be a good place for the rebellion to start, alot of displeased workers-slaves are forced to beaver away in the factories under the cracking whips of the over zealous slave drivers. Densely populated.
Commercial Quarter
This quarter is a warren of twisting streets and old houses that jut out unevenly into the cobbled roads, pollution is a major issue here also and the smog descends occasionally, less often however than in the industrial quarter. Old brick and mortar lies bellow the thousands of stubby chimneys puffing out smoke with a passion, not as passionately as those in the industrial quarter though. A mixed area, filled with lower class to middle class, The lower class will have alot of intrest in Communism, however, the middle class outnumber the lower class (not by much though), and will have little intrest in Communism. Please note, this area is far too cramped for effective vehicular use. (bloody melees ensue :)) Densely populated.
Residential Quarter
An organised and well ploted area, designed to house the workers that work in the factories nearby, the smog is a problem here also, less however, than the Commercial and Industrial Quarter. Once more, row-upon-row of chimneys sit perched on endless rows of precise housing. Cobbled streets, lined with pavement, a rarity in Kili'Kuk. This is a strongly lower class area, alot of Communist sympathisers would be in here. Densely populated
Upper Quarter
The Upper Quarter is filled to the brim with the upper crass, noone below the highest of the middle classes can afford to live here. The quarter is very valuable, purely for the reason that it is near the Noble Quarter, also, the Upper Quarter very rarely sees the smog. The health care is alot better here, it also homes the only major hospital in Kili'kuk. This Quarter will definitely lean towards the loyalists, despite being moderately populated, the Upper Quarter always has a sense of stillness to it. Nothing seems to change. Architecture is getting better here, better kept roads and easier passage for automobiles (or tanks) among other things that simply point out how much better this is than the lower Quarters.
Noble Quarter
The Noble Quarter is the extreme Upper Crass, none but the rich and powerful live here. Resplendent stone structures line the streets, which are always kept clean and have a sterile quality to them. This also is home to the Kili'kuk City Hall. Populated by Nobles and the like, a lower noble of House Krieg lives here, Miricun, hold of the 4th seat of House Krieg has a residence near the City Hall. The town hall is quite a sight, White Marble pillars line the front of the startlingly sterile white building. Romanesque architecture abounds. White stone flagstones fill the streets. Sparsely Populated with nobles and extreme upper class. Devout to the goverment.
Alright, Done now, if anyone would like to stand up and be the Communist Player, I'd be happy, I'd like an experienced RPer if possible. Ask b4 you take the slot if you dont mind. Thanks.
The scene is an ancient city with gothic architecture, cobbled streets and the like. It rains constantly, cold, grey skies are a feature that doesnt go away. Overall, a very depressing place. Another thing can we keep the RP to one part city, I'm in the mood for small-scale squad-vs-squad combat.
One last thing before I talk about the city, the goverment is destined to win, im just in the mood for some good old RP. Should other nations want to get involved, just send in Elite squads discretely, or ask the Communist player for some troops to command. You can command loyalist mobs if you want, just ask me, I'll be happy to oblige.
Alright, now ill tell you a bit about the city, named "Kili'kuk". The city is split up into Quarters (not literally) which I'll state now:
Industrial Quarter
This area is extremely polluted, row-after-row of factories (Think 1800s Britain during the Industrial revolution) lined the cobbled streets, chimneys puff out an unfathomable amount of smoke each day. This area is affected by a vile smog (another 1800s Britain thing), a build-up of pollution that descends and can kill those who breathe it in. This would be a good place for the rebellion to start, alot of displeased workers-slaves are forced to beaver away in the factories under the cracking whips of the over zealous slave drivers. Densely populated.
Commercial Quarter
This quarter is a warren of twisting streets and old houses that jut out unevenly into the cobbled roads, pollution is a major issue here also and the smog descends occasionally, less often however than in the industrial quarter. Old brick and mortar lies bellow the thousands of stubby chimneys puffing out smoke with a passion, not as passionately as those in the industrial quarter though. A mixed area, filled with lower class to middle class, The lower class will have alot of intrest in Communism, however, the middle class outnumber the lower class (not by much though), and will have little intrest in Communism. Please note, this area is far too cramped for effective vehicular use. (bloody melees ensue :)) Densely populated.
Residential Quarter
An organised and well ploted area, designed to house the workers that work in the factories nearby, the smog is a problem here also, less however, than the Commercial and Industrial Quarter. Once more, row-upon-row of chimneys sit perched on endless rows of precise housing. Cobbled streets, lined with pavement, a rarity in Kili'Kuk. This is a strongly lower class area, alot of Communist sympathisers would be in here. Densely populated
Upper Quarter
The Upper Quarter is filled to the brim with the upper crass, noone below the highest of the middle classes can afford to live here. The quarter is very valuable, purely for the reason that it is near the Noble Quarter, also, the Upper Quarter very rarely sees the smog. The health care is alot better here, it also homes the only major hospital in Kili'kuk. This Quarter will definitely lean towards the loyalists, despite being moderately populated, the Upper Quarter always has a sense of stillness to it. Nothing seems to change. Architecture is getting better here, better kept roads and easier passage for automobiles (or tanks) among other things that simply point out how much better this is than the lower Quarters.
Noble Quarter
The Noble Quarter is the extreme Upper Crass, none but the rich and powerful live here. Resplendent stone structures line the streets, which are always kept clean and have a sterile quality to them. This also is home to the Kili'kuk City Hall. Populated by Nobles and the like, a lower noble of House Krieg lives here, Miricun, hold of the 4th seat of House Krieg has a residence near the City Hall. The town hall is quite a sight, White Marble pillars line the front of the startlingly sterile white building. Romanesque architecture abounds. White stone flagstones fill the streets. Sparsely Populated with nobles and extreme upper class. Devout to the goverment.
Alright, Done now, if anyone would like to stand up and be the Communist Player, I'd be happy, I'd like an experienced RPer if possible. Ask b4 you take the slot if you dont mind. Thanks.