NationStates Jolt Archive


Republic of Tekania Military (Future Tech)

Tekania
05-09-2004, 12:21
"Orion" Class "Sector Control Ship" / BattleShip

http://www.curemode.com/battlestar/titpeg.jpg

Mass:13,800,000 Metric-tons
Length:4,450ft
Beam:1,811ft
Height:650ft
Crew:1800
Pilots:800
Marines:1500
Landing/Launch Bays:3
Fighter "Drop" Launch:20

Fighters:
400 "Wasp" Fighters
310 "Aurora" Assault Craft

Propulsion:
4x MARC (Matter/Antimatter)
6x Reactionless Drives(0.2 c)
2x Acubeir-Bubble Generators (Mark 4)(729 c) "warp field"
1x Kraskinov-Tube Generator (Mark 5)(classified) "warpgate"

Armor:
6x 900TW "Deflector" Shields
Neutronium Skin Armor
Ablative Armor

Weapons:
80 Type XIV Phased Particle Cannons (170TW)
150 Type X Phased Particle Cannons (50TW)
16 Type II Missile Tubes
400 Mk2 M/A Missiles (40exatons)
250 Mk9 M/A Init. ZPE Missiles (92 Exatons equiv)

Ships in Class: 4

TRSS Orion BSG-1
TRSS Pegasus BSG-2
TRSS Chronos BSG-3
TRSS Zeus BSG-4

"Aurora Assult Shuttle"
http://www.shipschematics.net/startrek/images/federation/fighter_killerhawk.jpg

Crew:4
Marines:20

Propulsion:
1x Micro-MARC
Reactionless Drive(0.7c)

Armor:
Ablative Armor
2x 1 TW "Deflector" Type Shields

Weapons:
4 Type III 900MW Phased Pulse Cannons
2 Mk1 12Exaton M/A Missiles
2 Mk8 40Exaton M/A-ZPE Missiles

"Wasp Fighter"
http://www.shipschematics.net/startrek/images/federation/fighter_banzai.jpg

Crew:2

Propulsion:
1x Micro-MARC
Reactionless Drive(0.85c)

Armor:
2x 800MW "Deflector" Type Shields

Weapons:
2 Type II 500MW Phased Particle Cannons
6 Mk1 12 Exaton equiv M/A Missiles

(more comming)
Cam III
05-09-2004, 12:29
"Orion" Class "Sector Control Ship" / BattleShip

http://www.curemode.com/battlestar/titpeg.jpg

Mass:13,800,000 Metric-tons
Length:4,450ft
Beam:1,811ft
Height:650ft
Crew:1800
Pilots:800
Marines:1500
Landing/Launch Bays:3
Fighter "Drop" Launch:20

Fighters:
400 "Wasp" Fighters
310 "Aurora" Assault Craft

Propulsion:
4x MARC (Matter/Antimatter)
6x Reactionless Drives(0.2 c)
2x Acubeir-Bubble Generators (Mark 4)(729 c) "warp field"
1x Kraskinov-Tube Generator (Mark 5)(classified) "warpgate"

Armor:
6x 900TW "Deflector" Shields
Neutronium Skin Armor
Ablative Armor

Weapons:
80 Type XIV Phased Particle Cannons (170TW)
150 Type X Phased Particle Cannons (50TW)
16 Type II Missile Tubes
400 Mk2 M/A Missiles (40exatons)
250 Mk9 M/A Init. ZPE Missiles (92 Exatons equiv)

How thick is the armour (in inches)? I guess it can go to warp, warpgate and warp field? And price?
Answer my questions an I might buy some...
Tekania
05-09-2004, 21:04
"Orion" Class SVC uses

Ablative Armor, 100cm designed to "evaporate" in the presense of energy weapons fire, directing force away from key systems.... This is used as secondary reaction against weapons fire, in the event of loss of shields. Armor is regenerated at a rate of (12mm^3)/sec. Can withstand max 920 Exa-Joules

Neutronium Skin is tertiary, 50cm thick (makes up nearly 1/2 the vessel mass). Non-Regenerative, can withstand high EM radiation, particle radiation and impacts with forces up to 5,590 Exa-Joules (Last line of Defense).

Shield Generators are located Keel/Superstructure/Fore/Aft/Port/Starboard, each shield has a rating of 730 Exa-Joules total capacity per generator, with regenerative capcity of 800 TeraJoules.

In-System Maneuvering on the vessel is fairly slow....

Short Range FTL via "WARP" at 729c
Long Range FTL via "Gate" (Krasikinov-Tube) technology, which is virtually instantaneous at ranges less than 200 parsecs... Kraskinov Technology can also be used to transport other vessels around..... so she can take her whole "fleet" with her through the "gate".

Vessel is not very maneuverable, except for rapid deployment, primarily designed as a "mobile" battlestation to "park" in a sector to take over control and operations, makes perfect flag-ships for a fleet...

Cargo Capacity: 1,236,000 Metric-Tons
Food Stores: 2 Years

Production Cost $9.7 Trillion
Production Time per Unit: 12 years.

Units in Operation: 4(BSG-1, BSG-2, BSG-3, BSG-4)
PreCommissioning Units(available):1(BSG-5)
Units Under Contruction: 3(BSG-6~1 year, BSG-7~8 years, BSG-8~11 years)

"Wasp"

Armor 1mm Ablative Non-Regenerative, 440 TeraJoules
Shields Max Capacity 300 TeraJoules, 1TeraJoule Regeneration/sec

Cost $700 million

"Aurora"

Armor 5mm Ablative Regenerative, 700nm^3/sec, 700 TeraJoules
Shields Max Capacity 480 TeraJoules, 4.3 TeraJoules Regeneration/sec

Cost $840 Million