NationStates Jolt Archive


Bipodal Armor Systems in the Sinoese Army?

Sino
19-08-2004, 06:30
http://images.ea.com/eagames/official/cc_tiberiansun/GDI/gdi_body/sublevel01/subsection03/gdi_subprev01.jpg

The Sinoese Army denies the reports conducted by civilian media into such bizarre projects behind its many secret facilites. No Sinoese officer would confirm the autheticity of the photograph shown. Several civilian sources have quoted the vehicle as 'Gou Xiong-1' (Black Bear-1), capable of 15km/h travel and has dual 30mm chainguns (with limited AA capabilities). The system is also considered to be NBC proof with sufficient subsystems to match a light tank. Varying reports indicate it is 3.5-4.0m in height.
Sino
19-08-2004, 06:31
OOC: Sino is a 2015-2020 nation.
Weapons-Tech incorp
19-08-2004, 06:31
OOC: C&C stuff this will not go far.
Sino
19-08-2004, 06:33
OOC: C&C stuff this will not go far.

OOC: Still innovative, just like the many bizarre ideas of the U.S. Army and USAF. As an unconfirmed report, I have the right to RP that some people in my country are bullsh*tting.
Kisogo
19-08-2004, 06:38
OOC: C&C stuff this will not go far.

Yet so many people use it.
Sino
19-08-2004, 06:41
OOC: I'm proud to say that I'm a big C&C fan, just like that nation The Brotherhood of Nod. Most C&C systems, especially in RA2 are FUBAR though.
Sino
19-08-2004, 06:46
Bump
Sino
19-08-2004, 06:54
BUMP

OOC: Sort of reminds off that old C&C song Mechanical Man.

OOC 2 (singly out off tune): I'm a mechanical, I'm a mechanical, I'm a mechanical man.
Agrigento
19-08-2004, 07:04
OOC: I'm proud to say that I'm a big C&C fan, just like that nation The Brotherhood of Nod. Most C&C systems, especially in RA2 are FUBAR though.

ooc: you have to love the Prism tanks though...
Weapons-Tech incorp
19-08-2004, 07:09
true bout the prisms.
Scandavian States
19-08-2004, 07:13
[I'm 2020 tech as well, but don't expect me to ever acknowledge this. I've said it before and I'll say it again, the technology necessary to make such things capable of being able to stand, much less conduct combat operations, won't exist for another hundred years.]
Sino
19-08-2004, 07:14
ooc: you have to love the Prism tanks though...

OOC: The rigid Kirov airships are the worst! SEALs kicked arse, but the whole game and its storyline was beyond FUBAR.
The Brotherhood of Nod
19-08-2004, 08:48
The Brotherhood would like to buy some, if these will ever be for sale.
_Taiwan
19-08-2004, 10:50
OOC: Sino, that is a piece of sh*t. 15km an hour?
Bonstock
19-08-2004, 14:39
Ground Intelligence Briefing Room

"Sir, agents in the Sinoese weapons apparatus have uncovered a new mechanized walker, similar to the Zecro ST series."

"Specs?"

"About 4 m high, with two 30mm chainguns, travels about 15 miles an hour. Maropian villiagers claim to see them near the _Taiwanese border."

"A nice RPG should put it in its place."
Sino
20-08-2004, 01:44
[I'm 2020 tech as well, but don't expect me to ever acknowledge this. I've said it before and I'll say it again, the technology necessary to make such things capable of being able to stand, much less conduct combat operations, won't exist for another hundred years.]

OOC: Bipodal standing and slow walking (up to 5km/hr) is capable and the Japs have manufactured a humanoid robot of such capability. 15km/hr is only rumoured. Such systems, employing broad 'feet' can balance and travel steadily. Running and jumping are the main issues of programming and mechanics.
Sino
20-08-2004, 01:52
OOC: Sino, that is a piece of sh*t. 15km an hour?

OOC: Mate, never believe what you read in the papers.
Sino
20-08-2004, 01:53
Bump
Sino
20-08-2004, 01:55
The Brotherhood would like to buy some, if these will ever be for sale.

Isn't the Brotherhood's military largely a copy of C&C and TS systems?
Sino
20-08-2004, 02:03
Bump
Sino
20-08-2004, 02:18
OOC (to _Taiwan): Should I let this system's existence be confirmed or continuously denied?

OOC (to Bonstock): No Sinoese are present at your border yet. So you can forget your last post.
Sino
20-08-2004, 23:47
"A nice RPG should put it in its place."

Horsesh*t! RPGs can only scratch the paint on modern MBTs, they can do squat to ERA.
Belem
21-08-2004, 21:40
A tank would be much more effective then a mech. The cost for 1 mech would be able to buy you about 4 tanks.
Bonstock
22-08-2004, 01:02
Horsesh*t! RPGs can only scratch the paint on modern MBTs, they can do squat to ERA.

An RPG with a tandem warhead can penetrate the armor of an M-1 Abrams. The Iraqis just don't have that tandem warhead. But even so, they can knock out an Abrams if they shoot at the right spot. Blow a tank's tracks and it's close to worthless.

Same with this, but its less armored, so it will be easier to destroy. Blow off one of its legs, and it will have no choice but to scream "MECHANIC! MECHANIC!"
The BlackWolf Order
22-08-2004, 01:10
1. Why are people always hating on mechs? They may not always be viable, but they're FUN to RP.

2. Why do 'puritan' Modern day RPers scream foul every time someone tries to make an advance somewhere? So what if, say, his nation suddenly had a huge breakthrough in technology that YOU dont have.
Sino
24-08-2004, 02:02
1. Why are people always hating on mechs? They may not always be viable, but they're FUN to RP.

2. Why do 'puritan' Modern day RPers scream foul every time someone tries to make an advance somewhere? So what if, say, his nation suddenly had a huge breakthrough in technology that YOU dont have.

I agree but somehow, I still have doubts on the value of such systems and their capabilities.
Zecro
24-08-2004, 06:57
Blow off one of its legs, and it will have no choice but to scream "MECHANIC! MECHANIC!"

OOC: Unless you're me and have mechs that could destroy your puny creation in the blink of an eye. Bonstock, see TG. It's turning out well :).

Sino, I hate you OOCly, but that doesn't stop me from telling you that a well-dug hole will not only disable a mech if it steps in it, it would also make a very expensive sitting duck. Bonstock knows this, when his rebels placed anti-tank mines that would blow off a mech's leg. I won't tell you anything more about my mechs, but the brand new mech I'm planning on (and that Bonstock will get plans and unlimited production rights to) will not only be immune to losing a leg, but will pack a lot of firepower. My mechs kick ass. Release that copy out for production, and they will get blown to pieces.

And an RPG could take out a mech, depending on where you shoot it. If you shot it into the barrel of that chaingun, the chassis will be blown up because of the ammunition exposion. You're just stuck in your box, that you can't think of anything original (not only to counter an RPG, but the entire mech).
Japanese Antarctica
24-08-2004, 13:22
I'd like some reaction to my creation

http://forums2.jolt.co.uk/showthread.php?t=349337
Sino
25-08-2004, 04:27
I'd like some reaction to my creation

http://forums2.jolt.co.uk/showthread.php?t=349337

All I can say is that I'm not a fan of 'mechs'. Therefore the GX-1 will remain an experimental design for now.
Sino
25-08-2004, 04:29
Sino, I hate you OOCly.

OOC: You have no reason to do so. Otherwise, please specify the nature of your hatred.
Zecro
25-08-2004, 05:14
OOC: You have no reason to do so. Otherwise, please specify the nature of your hatred.

OOC: Bonstock has been my RL friend for quite some time, and I do not appreciate you going to war on him. Actually, I can hate you ICly too, because I've been allied with Bonstock since I finally coaxed him into playing NationStates.

Anyway, read the comments I made on Japanese Antarctica's thread, because the same would go for you. However, you've got less of a manevering problem because they are so small. Heat and ammo limitations would be an issue for your mech, however. Are these manned? Because I don't see enough room for a mech's necessarry powerplant, ammo, armor, etc and a person in that thing.
Sino
25-08-2004, 05:38
OOC: Bonstock has been my RL friend for quite some time, and I do not appreciate you going to war on him. Actually, I can hate you ICly too, because I've been allied with Bonstock since I finally coaxed him into playing NationStates.

OOC: You haven't answered my question, have you? It is of no suprise that you hate my nation- Sino ICly (due to the nature of your pro-Bonstock stance), but you haven't expressed your reasons for hating me OOCly as well.

OOC: You think I rate 'mechs' highly? I see them as beer cans on wheels. When it comes to ground systems, I'm a tank and rifles man, myself.
Zecro
25-08-2004, 06:49
OOC: I suppose hate carries over to OOC. Oh well, you'll have to think of some new RPs with Bonstock, the wars (cold wars, real wars) are getting annoying and boring. We all know you hate him (and me now too, most likley), let's move on. Why don't you try to blockade him? Or an embargo? My brain hurts from a migrane, I can't think of anything more original.

As for mechs, it all depends on the design. You don't know the value of them until you've used a good mech. Right now, the design you have could be replaced by a car with the same chainguns. I need to finish design for my mechs, just so I can show you what a beast it will be. (Psst! Try three legs! Put a few more guns on it! Give it some AA weapons! Some tank cannons! Talk about being stuck in a box...) You can make a mech that can hold back ~6 helicopters, ~50 troops and ~5 tanks on its own. That would be value! Now, if you have 100 of those, that's a rival to about 600 helicopters, 5,000 troops and 500 tanks.

However, I beat the GDI campaign of the original C&C, but I could never pass the level with the Nod where you have to rescue some civilians or something. All my units died, and you can't build more in that level, so I ended up having to use the civilians to attack.
Sino
25-08-2004, 07:08
OOC: I have never hated Bonstock OOCly, in fact I don't hate anyone on NS OOCly yet (Daylam is an exception). 'Mechs' are still useless, they are too slow and get pounded down by artilleries and won't survive intensive air raids. Tanks can be recovered on a heavy lift truck and be carried off to battle, does the same apply for mechs?

Is your OOC hatred of Sino based on my OOC comments or personal ideology?
_Taiwan
25-08-2004, 09:17
OOC: I'm surprised, Zecro and I are actually in agreement for once. When everyone says these mechs sucks....it sucks.
Praetonia
25-08-2004, 09:21
OOC: Mechs as a whole suck. They are:

1) Less stable
2) Slower
3) Harder to build
4) More expensive
5) Harder to repair
6) More vulnerable
7) Present a large profile
8) Less mobile
9) Heavier
10) Not as effective

as tracked vehicles such as tanks.
Sino
26-08-2004, 04:24
OOC: Mechs as a whole suck. They are:

1) Less stable
2) Slower
3) Harder to build
4) More expensive
5) Harder to repair
6) More vulnerable
7) Present a large profile
8) Less mobile
9) Heavier
10) Not as effective as tracked vehicles such as tanks.

OOC: Couldn't have said it better myself. Some people who devote their entire militaries to mechs must still be sucking their thumbs watching Jap cartoons of fighting robots. LOL!
The Blackguard
26-08-2004, 07:36
(OOC)

I wouldn’t say that the mech is totally useless. But I have to agree that it has no place on the battlefield. Not until you know how to deal with those nasty anti-armor weapons.

(I feel sorry for the Wolverine; I liked it so much in TibSun)

With proper adaptation, it could see use in construction or managing hazardous materials. With the basic structure already complete, it would be a cinch.
CorpSac
26-08-2004, 08:59
OOC: it really depends see say i dont know your useing an Assult mech from Battletech now lets say an Atlas, its ugly, its big and fat, really slow but its got more guns then gods got lil green apples and armor so think that it would make a i dont MBT look like its got a bit of paper protecting it, tho modarnish mechs (by that i mean something like this) are poo simply cos the are no use on a battle field. personaly go for Powered armor and ExsoSceleton Armor.

Praetonia:
the only reason to have a mech is for one reason, so it can sit a few miles away from a city, base town what ever and shoot it for a long time with mutiply Artillary guns at once that do more damage then your normal Field artillary. other then that i dont see the point in mechs as i agree with the points you put forward
Praetonia
26-08-2004, 09:25
Praetonia:
the only reason to have a mech is for one reason, so it can sit a few miles away from a city, base town what ever and shoot it for a long time with mutiply Artillary guns at once that do more damage then your normal Field artillary. other then that i dont see the point in mechs as i agree with the points you put forward
I understand that, but why does it need to have two legs to do that? As I pointed out the chassis has little if any advantage over a tracked or wheeled chassis and it also has considerable disadvantages. Sorry if this is hyjacking btw.
Japanese States
26-08-2004, 10:09
I understand that, but why does it need to have two legs to do that? As I pointed out the chassis has little if any advantage over a tracked or wheeled chassis and it also has considerable disadvantages. Sorry if this is hyjacking btw.
i know that but i was saying the only reason to have a mech would be for that reason (and who sead it had to have 2 legs, what about 4 or 6 or even 10 pointless i know but still)

anyway back to the topic at hand, the mech to me dont look like a bad first mech (even if its easy to kill, come off it the tank back when it was first made was a much use in combat then a really fat man on a race corse)
Japanese Antarctica
26-08-2004, 13:21
Here's what I wrote in my thread:

However, I thought about this thing for a little while and I came to the conclusion that the multipurpose mobile suit isn't as efficient at doing a certain job as a unit specialized for that job. So on flat terrain, the suits wouldn't be so great. But in desert, rocky or snowy (my home terf) where the terrain is difficult to manage, these things would be arse kicking. Multipurpose suits would be best used at fighting other suits. But since there aren't that many out there, specialization is the way to go.
Kyprion
26-08-2004, 13:32
tanks really only have two problems...
1. the hatch. someobdy could just chuck a grenade in there if they blew apart the locking mechanism.
2. the tracks. can be blown off very easily if they arent covered on the side and resistant to anti-tank mines.
Sino
27-08-2004, 05:27
tanks really only have two problems...
1. the hatch. someobdy could just chuck a grenade in there if they blew apart the locking mechanism.
2. the tracks. can be blown off very easily if they arent covered on the side and resistant to anti-tank mines.

Mechs have hatches too other entry points cannot withstand the hits.

If a mech get's mined, one of its legs get blown off and can't balance, the whole platform's useless.
Zecro
02-09-2004, 20:31
OOC: Sino, perhaps I don't hate you OOCly then. But I don't appreciate you nitpicking that post.

You just need to thnk about how to make "the better mech" if you want to use them. There is a lot of firepower that some are capable of.

CorpSac, when I played the third to last level on MechWarrior3, there was an Atlas mech that appeared. My only weapons were lasers, because my battle tactic was to use long-range lasers to burn off mechs' legs before they reached me so they fall down and blow up. I got a lot of salvage that way. I had to be careful to manage heat, but in the last levels of that game (in an arctic setting), I could just hold down the "fire all" button for quite some time and flush with coolant every so often. Ah, good times seeing red, blue and green lasers burning stuff up.