Secret IC: MRA-03 Mobile Armor
Japanese Antarctica
16-08-2004, 23:45
JAIA High Command Special Meeting Room
A man in the standard JAIA uniform steps up to stand. He clears his throat, then begins his presentation.
During the 50+ NS years of peacetime after the Soviet Expanse War, the Japanese Antarctican Army desired a highly mobile, versatile, armored infantry vehicle. It required something that could excel in an urban setting and could create a psychological effect by frightening the dug in enemy. Unfortunately, no existing company could provide such a machine, so the JAIA had to create it themselves. The first attempt was the MRA-01 (http://forums2.jolt.co.uk/showthread.php?t=336716). However, weight balance problems and limited understanding in bipedal movement rendered the MRA-01 useless, and it basically became a sculpture. R&D went back to the drawing board and was able to solve the problems with the MRA-01. Thus, the XMRA-02 was built, which is the pre-production model of the MRA-03. The result was a highly maneuverable suit. However, there were still some problems with overheating and effeciency. This spawned the MRA-03. Then come the variants. The MRA-03b is used in desert and jungle combat, and the MRA-03c are better suited for arctic combat.
Height: 15.2 m
Weight: 45 metric tons empty, 57 mt full
Powerplant: KS Industries DE1100V Generator, 1100 kW output
Armor: Titanium Alloy/Composite-Electric
Fixed Armaments: 2 x 20mm vulcan, head mounted , 4 x Javelin Antitank missile
Other Armaments: 40mm SMG, 100 mm cannon, 75mm recoiless rifle, 75mm ETC sniper rifle
Range: 5600m max
XMRA-02
http://kryogenix.xangans.com/mra-02.jpg
MRA-03
http://kryogenix.xangans.com/mra-03.jpg
MRA-03b
http://kryogenix.xangans.com/mra-03b.jpg
MRA-03c
http://kryogenix.xangans.com/mra-03c.jpg
MAW-01 40mm SMG
http://www.mahq.net/mecha/gundam/08thmsteam/lineart/rx-79g-machinegun.jpg
MAW-02 100mm Cannon
http://www.mahq.net/mecha/gundam/08thmsteam/lineart/rx-79g-bazookagun.jpg
MAW-03 75mm Recoiless Rifle
http://www.mahq.net/mecha/gundam/08thmsteam/lineart/rx-79g-beamrifle.jpg
MAW-04 ETC Rifle
http://www.mahq.net/mecha/gundam/08thmsteam/lineart/rgm-79g-sniper-beamrifle.jpg
OOC: Tell me if i should change anything. And remember, this is a secret meeting, so none of that "We're alarmed by your nation's actions" garbage.
Imperial Articas
16-08-2004, 23:57
OOC: Japanese Antartica, well done. Since you mentioned the Vladimir Wars(or as you call them, the Soviet Expanse Wars), it brings up the question of, are you planning an attack on CAD? It would make a nice little rp.
Japanese Antarctica
17-08-2004, 00:15
OOC: Japanese Antartica, well done. Since you mentioned the Vladimir Wars(or as you call them, the Soviet Expanse Wars), it brings up the question of, are you planning an attack on CAD? It would make a nice little rp.
OOC: I thought the CAD dissolved while I was on vacation. I don't understand why you would think that I would attack you, but the RP sounds fun. Maybe after I finish the Oil Crisis RP.
Doomingsland
17-08-2004, 00:24
OOC: No, rather than disolving, we tripled in size. Actualy, there is a plausible reason for you to attack us. After Vlad got deleted, us and Nikolaos carved up his land, we took New Crimsdale, he took the rest, and is supposed to give you half of his half, so you can say you want us out of NC, and start another war. That would be a plausible reason for the RP.
Japanese Antarctica
17-08-2004, 00:46
OOC: No, rather than disolving, we tripled in size. Actualy, there is a plausible reason for you to attack us. After Vlad got deleted, us and Nikolaos carved up his land, we took New Crimsdale, he took the rest, and is supposed to give you half of his half, so you can say you want us out of NC, and start another war. That would be a plausible reason for the RP.
OOC: when did this happen? link me to the thread where this took place. i'm going to look at the war thread now
Imperial Articas
17-08-2004, 00:50
OOC: when did this happen? link me to the thread where this took place. i'm going to look at the war thread now
There is no thread, Vlad got deleted from in-activity and we took over his region.
Japanese Antarctica
17-08-2004, 00:56
There is no thread, Vlad got deleted from in-activity and we took over his region.
usually, when you take over land, you have to rp it. i believe Chellis made a thread about stuff like that, if you claim and no one contests it, it's yours. i'll talk to nikolaos about it as well
Japanese Antarctica
24-08-2004, 16:34
bump
btw, this is modern - 2020 tech guys
Japanese Antarctica
24-08-2004, 16:54
bump
at least tell me if it's ok or not. and if it's not, how it could be better
OOC post
I would like to think that people can get away from the "mechs with hands" idea to a more original "mechs with interchangable body parts with built-in guns" idea. (Megaman comes to mind...)
Because moving a mechs' arms with as much coordination and purpose as a human might when firing/reloading weapons would take some complicated programming and a lot of power.
Better and more original than Sino's mechs, but still needs some work for optimization. I won't post anything about my mechs, but you can look it up (if those posts still exist).
In closing, a cylindrical chassis with four tank cannons and two legs (no arms) would be a cheaper solution for almost the same value.
Japanese Antarctica
24-08-2004, 21:20
OOC post
I would like to think that people can get away from the "mechs with hands" idea to a more original "mechs with interchangable body parts with built-in guns" idea. (Megaman comes to mind...)
Because moving a mechs' arms with as much coordination and purpose as a human might when firing/reloading weapons would take some complicated programming and a lot of power.
Better and more original than Sino's mechs, but still needs some work for optimization. I won't post anything about my mechs, but you can look it up (if those posts still exist).
In closing, a cylindrical chassis with four tank cannons and two legs (no arms) would be a cheaper solution for almost the same value.
OOC:
I suppose you have a point here. But I guess the reloading process can be automated so that pushing a button would allow the mech to grab a clip from it's waist and place it into the gun. Firing is not as complicated, but changing weapons on the fly (dropping one gun and picking up another) could be tough if it had to pick the gun off the ground (the gun is usually mounted on the back when not in use).
Thanks for the comments.
(could someone help me figure out the price per unit of this thing?)
Japanese Antarctica
24-08-2004, 22:47
bump
OOC: Would you mind funding my project since nobody wants your mechs? no offense, but your thread is mostly bumps.
Japanese Antarctica
24-08-2004, 22:53
OOC: Would you mind funding my project since nobody wants your mechs? no offense, but your thread is mostly bumps.
umm, i'm not selling these, that's why no one is buying them. it's an ooc thread for those who want to help make my armor more feasible
OOC: oh... oopsie. would you mind funding it anyway?
http://forums2.jolt.co.uk/showthread.php?t=351629
Japanese Antarctica
24-08-2004, 23:06
ooc: ok i just did
Japanese Antarctica
25-08-2004, 00:17
B to the U to the M to the P
Noone wants mechs becuase the countries that want them have their own. I have my own. Sino has his own.
However, the main diffrence between the other countries that have mechs, is that I've actually used mine in the past and know what works and what doesnt. Holes work well against an advancing army of mechs. Bonstock called them "mech ditches." Anti-tank mines work well for destroying mech legs, but they are less effective unless you have a lot of them laid out because mechs don't need to tread everywhere to move around. I know that you can use highly maneverable things to blow mechs up. The large barrels of mech weaponry make good targets for tanks, rockets, gernades and other things. Mechs are big, usually hard to maneuver (your main problem) and heavily computerized, making for a very large target for an EMP. They need more mechanics for maintanence than tanks, with more skills.
So, in the end, you need some mechanical-only parts, as little copmuterization as possible and the ability for a mech to hold its ground against a lot more troops and vehicles.
Japanese Antarctica
25-08-2004, 00:41
Noone wants mechs becuase the countries that want them have their own. I have my own. Sino has his own.
However, the main diffrence between the other countries that have mechs, is that I've actually used mine in the past and know what works and what doesnt. Holes work well against an advancing army of mechs. Bonstock called them "mech ditches." Anti-tank mines work well for destroying mech legs, but they are less effective unless you have a lot of them laid out because mechs don't need to tread everywhere to move around. I know that you can use highly maneverable things to blow mechs up. The large barrels of mech weaponry make good targets for tanks, rockets, gernades and other things. Mechs are big, usually hard to maneuver (your main problem) and heavily computerized, making for a very large target for an EMP. They need more mechanics for maintanence than tanks, with more skills.
So, in the end, you need some mechanical-only parts, as little copmuterization as possible and the ability for a mech to hold its ground against a lot more troops and vehicles.
Read my first post in this thread man. My armor is equipped with rocket thrusters to give it the ability to make short but quick leaps (like over landmines, dodging fire). The barrels of my weaponry are no larger than those on tanks. EMP shielding could lower the threat from EMP attacks. The only real threat would be an attack from the air I guess.
Japanese Antarctica
25-08-2004, 02:27
bump
Yeah, but chances are the enemy will see that your mechs can leap and begin placing mines to make sure you land on mines, not over them.
A helicopter or a well-dug hole can still disable it, especially if the hole has some mines or sharp spikes so you rip your armor or just blow up.
Speaking of sharp spikes, the armor should be good enough to resist a piercing spike that could be shot from a gun. Ooh... that's a good idea... *Notes: make weapon that shoots spikes*
Japanese Antarctica
25-08-2004, 14:25
Yeah, but chances are the enemy will see that your mechs can leap and begin placing mines to make sure you land on mines, not over them.
A helicopter or a well-dug hole can still disable it, especially if the hole has some mines or sharp spikes so you rip your armor or just blow up.
Speaking of sharp spikes, the armor should be good enough to resist a piercing spike that could be shot from a gun. Ooh... that's a good idea... *Notes: make weapon that shoots spikes*
So if I send mine clearing vehicles first then I'll be fine. The helicopter would probably be shot down first by the vulcan cannons, but I guess aircraft like the A-10 can still hit my suits (of course I'll have aircraft protecting my suits too). The holes could do it, but I'm probably going to send tanks first. Then my suits will finish the rest. Maybe spikes will work, but the armor is pretty tough on this thing and it's angled so kinetic rounds will bounce off.
Doomingsland
25-08-2004, 14:38
So if I send mine clearing vehicles first then I'll be fine. The helicopter would probably be shot down first by the vulcan cannons, but I guess aircraft like the A-10 can still hit my suits (of course I'll have aircraft protecting my suits too). The holes could do it, but I'm probably going to send tanks first. Then my suits will finish the rest. Maybe spikes will work, but the armor is pretty tough on this thing and it's angled so kinetic rounds will bounce off.
It depends on the kinetic round, a railgun round could probably cause damage, and the leg armor can't be that thick, otherwise it would be difficult to move.
Japanese Antarctica
26-08-2004, 13:16
It depends on the kinetic round, a railgun round could probably cause damage, and the leg armor can't be that thick, otherwise it would be difficult to move.
But then again, it would be pretty hard to aim at the legs too. Imagine a tank like say, your M1A4 (chose this comparison because it has a ETC gun) trying to hit one of my suits that is strafing around it. Aiming at the legs would be like trying to hit the blades of a pair of scissors that is opening and closing constantly. By the time you've aimed well, the Javelin missile would probably have hit the tank by then.
However, I thought about this thing for a little while and I came to the conclusion that the multipurpose mobile suit isn't as efficient at doing a certain job as a unit specialized for that job. So on flat terrain, the suits wouldn't be so great. But in desert, rocky or snowy (my home terf) where the terrain is difficult to manage, these things would be arse kicking. Multipurpose suits would be best used at fighting other suits. But since there aren't that many out there, specialization is the way to go.
ummmm....
the tank COULD aim for your body instead... it's just as important as all the other parts in the mech.
Japanese Antarctica
26-08-2004, 13:22
ummmm....
the tank COULD aim for your body instead... it's just as important as all the other parts in the mech.
the body has more armor than the legs (the legs need to be lighter and mobile)
Doomingsland
26-08-2004, 18:24
But then again, it would be pretty hard to aim at the legs too. Imagine a tank like say, your M1A4 (chose this comparison because it has a ETC gun) trying to hit one of my suits that is strafing around it. Aiming at the legs would be like trying to hit the blades of a pair of scissors that is opening and closing constantly. By the time you've aimed well, the Javelin missile would probably have hit the tank by then.
However, I thought about this thing for a little while and I came to the conclusion that the multipurpose mobile suit isn't as efficient at doing a certain job as a unit specialized for that job. So on flat terrain, the suits wouldn't be so great. But in desert, rocky or snowy (my home terf) where the terrain is difficult to manage, these things would be arse kicking. Multipurpose suits would be best used at fighting other suits. But since there aren't that many out there, specialization is the way to go.
Ahhh, but that's the thing:I can blow you up from 5000 meters away before you even knew I was there.
Japanese Antarctica
26-08-2004, 19:19
Ahhh, but that's the thing:I can blow you up from 5000 meters away before you even knew I was there.
But my tactics would be to send tanks first. Then these guys would clean up. They're not meant to take the place of tanks. They hide in the back, taking out what they can. The Javelins are there in case of a close encounter. Hmmm, maybe I should put AA missiles too.
Doomingsland
26-08-2004, 20:18
Well, sure, if you want your giant robots to march over a pile of scrap metal... but I think the AA would be a good idea, what's to prevent me from shooting you up with GUA8s and Mavericks.
Japanese Antarctica
27-08-2004, 16:53
Well, sure, if you want your giant robots to march over a pile of scrap metal... but I think the AA would be a good idea, what's to prevent me from shooting you up with GUA8s and Mavericks.
Oh, I wouldn't mind my robots marching over your scrapped tanks at all :). I gues I could just have anti air vehicles around it or maybe have CIWS installed.
Doomingsland
27-08-2004, 17:20
Oh, I wouldn't mind my robots marching over your scrapped tanks at all :). I gues I could just have anti air vehicles around it or maybe have CIWS installed.
Lol. But seriously, a tactical SCRAMjet could take it out fairly easily.
New Exodus
25-09-2004, 05:44
OOC: Oh crap! You beat me to the *good* mobile suits. I was hoping I could quash all those crappy Gundam Wing units with a One Year War unit, but you got there first. Congrats, though. (My beloved GMs!)
IC: The Colonies of New Exodus have received word through... undisclosed means, that your nation has developed humanoid armor units. We would be interested in purchasing the rights to, and/or a number of the units and weapons.
-Commander Michael Haase