NationStates Jolt Archive


Combat AI's for sale

CorpSac
13-08-2004, 15:42
Since the AI war far in our past Combat robots and civilian robots were declared Iligial and same with AIs. but in recent years this has been changed now allowing Robots to be used in all areas with full AI sentiance this means that all robots have there own personality this also allows Biobots (or Bioroids, a half biological half android) full rights in the empire.

Clash Series

http://img.photobucket.com/albums/v378/corpsac/a635c7da.jpg

The Clash is based on the "Stalker" Humanoid combat robot from Central Facehuggeria, when the Robotic department ordered 10 of them (then striped them down copyed the look of the thing then remade it with there own stuff). the Clash was resized to only 6 feet tall (they thought 7 feet was asking to get shot by an anti tank round) made from Light Endor Steel and LECM (light endor Crystal Mesh).
The AI has full sentience with its own personailty makeing the Clashes rather dangerus (tho all Pyscotic personailty are removed) unlike most Robots not only can they make there own disctions they can also make friends what makes them extreamly dangerus in combat (think about it the Robot knows its extreamly hard, so whats stoping it running towards a gunman fireing at the bots best mate and ripeing his head off). the Clash has 1 Plasma Bolter as standard but as it has hands it can use basicly any weapon it wants and also are well adapt at melee combat and use in melee weapons.
unlike its counter part the Stalker that had the Drone aspect the Clash had that removed completely seeing that they couldnt work out how they worked with out copying the Central Facehuggeria design (and im not about steal that). all tho this Robot looks like the Stalker it is infact completely different and abit shorter.
this Robot is also used in some of the most dangerus colonies as police officers with vary little rule to them.

Hight: 6 Ft
Wight: its heavy
Armor: LECM
Struture:Light Endor Steel
Weapons: Plasma Bolter Cannon, hands, anything it can pick up
AI: Fist Series combat AI
skills: Martial arts of all known kinds, weapons training (all known class), Hacking (hay you think i would leave that out of my first robot), robotical repair (i wonder why?) and more
Computer Sex (well the voice): both
Personaility: yes
Power Plant: Micro fussion Reactor
Speeds: depends on the mood but is limited to around 72mph
Cost: 10 million Cr
Prodution Rights: 300 Billion Cr
Selling Rights: N/A

Boomers:
Combat Boomer:
http://img.photobucket.com/albums/v378/corpsac/b11.jpg
the boomber a grown Bioroid in the labs, used from simple tasks to this the combat boomer, one of the most feared things now in the empire. the things have no idea whats good or bad and when they lose control they dont care if they are attacking friendlys or enemys they just want to kill. CBs take about 6 months to grow and to save time a small chip is placed in the brain of the creature and is then uploaded with all the data they need. combat boomers range between 5ft to 6ft 5" and are as strong as 15 men and 7 men if they are in some of the best Combat armor.
CB can use almost any weapon, and are vary smart bur are only now comeing into use.
the body is infact quite like a liveing one, it bleeds, it pumps blood round it, it has internal organs the only differents is that the tissue used in away metal. (infact the tissue is a metal that infact also Biological confussed yet? good).
the tissue is rare and expensive useing Nanites to make, the tissue at a cellular level is organic. but thanks to the nanites it learns and heals and is as strong as Endor, the stuff can stretch to about 6 meters. the mussle tissue is the same as well as most of the organs tho each part of the body tissue is different (eg the lung tissue is different to tbe brain tissue) they call can do extream things. Lungs for exsample can change any gas into the O2 at long as there is oxegen(O) (even if its CO2 it will turn it into O2 hell it even changes H2O into O2 with lots of H2 left over), Mussles can incress its mass and strength faster then a human becomeing stronger then even a robot. the nanites tho simple and crude do the job well.

Cost: 200 million Cr
Production Rights: 1.2 Trillion Cr
Selling rights:N/A

Path Finders
http://img.photobucket.com/albums/v378/corpsac/5afb5a52.jpg

small man size robots used in the Police sector and some milltary sectors, they are smart and also vary bloody moody at times (dont ever let the women design the personalitys when shes on PMT). they are 2 times stronger then humans, are are vary skilled in meny areas (mainly combat and getting into a fight over something or other thats completely stupid). the Path finders are best shooters of all robots made by the the robotic core of CorpSac Corporation (the only corporation takeing up the Robotical Trade) they also use the boomer muscle tissue so are able to incress there strength and agility. the speed is what the PF relies on most, not the most armored robot in the world so speed is what was needed.
all in all the parth finder makes best work as Snipers and police officers and scouts but not much more (unless you want something that will rip your head of for looking at them the wrong way).

Hight: 5 Ft
Wight: its heavy (but not that heavy)
Armor: LECM
Struture:Light Endor Steel
Weapons: M22 Pulse Rifle, M15 Pulse Sniper Rifles, and anything they can find
AI: Fist Series combat AI
skills: Martial arts of all known kinds, weapons training (all known class), Hacking (hay you think i would leave that out of my robots), robotical repair (i wonder why?), Markmenship
Computer Sex (well the voice): both
Personaility: yes
Power Plant: Micro fussion Reactor
Speeds: depends on the mood but is limited to around 105mph
Jump Hight: 32ft to 48ft
Cost: 25 Million Cr
Prodution Rights: 600 billion Cr
Selling rights: N/A
CorpSac
13-08-2004, 21:23
bump
Greater Valia
13-08-2004, 21:28
ooc: pssst!!! change the name of the pathfinders!!! cause thats what that model is really called in WH40K.
CorpSac
13-08-2004, 21:30
ooc: pssst!!! change the name of the pathfinders!!! cause thats what that model is really called in WH40K.
OOC: no the model used is called a Fire warrior :P
Greater Valia
13-08-2004, 21:36
OOC: no the model used is called a Fire warrior :P

http://us.games-workshop.com/games/40k/tau/catalog/pathfinder_team.htm

my bad, i didnt remember fire warrior teams using those weapons. not the long rifle looking thing but the short stubby one
CorpSac
13-08-2004, 22:36
well ya going to buy someing then.
Lord Feline
13-08-2004, 23:09
I would like to buy production rights for the Path Finder robots.
CorpSac
19-08-2004, 03:49
bump
CorpSac
29-08-2004, 00:19
bump
-Noir-
29-08-2004, 00:27
OOC: hehe...Gundam and Bubblegum Crisis, cool...you don't happen to have any hard-suits do you? I don't know where the last pic was from...

Telephone call from the -Noir-
The UMN 1st Division, displays interest in the Virgo class mobile suit...No I mean "Clash" robot...Money will be wired as soon as the shipment reaches the outer edge of the -Noir- territory of Miltia.
CorpSac
04-09-2004, 10:45
would be nice to know how meny you wanted..

and now:-
http://img.photobucket.com/albums/v378/corpsac/ClashMk2.gif
Army

http://img.photobucket.com/albums/v378/corpsac/ClashMk22.gif
Navy

the Clash Mk2 is a lighter version of the Mk1 designed for space and ground combat. it is able to boost into space useing 2 boosters that are also used for manuvering in space.

Height: 6 Ft
Weight: Without Boosters 1500lbs, With Boosters 2000lbs
Armor: LECM
Structure: Light Endor Steel
Weapons: Plasma Bolter Cannon, hands, 8 Fusion Beam Drones, or anything it can get its hands on.
AI: 2nd Series combat AI
Skills: Martial arts of all known kinds, weapons training (all known class), Hacking (hey you think I would leave that out of my first robot?), robotic repair (i wonder why?), atmospheric re-entry and exit, 0 G combat.
Computer Sex (well the voice): both
Personaility: yes
Power Plant: 2 Micro fusion Reactor
Booster speed:
Hover- 2,000 lbs of thrust
Flight- 4,000 Lbs of thrust at 9.8 m/s/s
Atmospheric Boost: 6,000 lbs of thrust

colour thanks to CC, as well as weight and other things on here (and for spell cheaking it) i couldnt do it with out him
Jackdonia
04-09-2004, 20:58
I would like to buy the produticon rights tro the Boomer class please.
The Resi Corporation
04-09-2004, 21:10
ooc: pssst!!! change the name of the pathfinders!!! cause thats what that model is really called in WH40K.
((OOC: If he was going to do that, he might as well change the BOOMERS, too.

So far I've seen three nations use BOOMERS... meaning I should probably start researching the VOMER effect if I want to stay safe. :p ))
Marimaia
04-09-2004, 22:14
Greetings! The Marimaian Central Command has expressed a great deal of interest in your Clash Series, and would like to purchase the production rights for your Clash Mk1. The required cost of 300 billion credits will be transferred to your relevant department upon confirmation of the transaction. We would also like to know if production rights for the Clash Mk2 are available, and if so how much would they cost?

Many thanks,

Wanfa Kong,
Minister of Defence


(OOC: Just acquiring things in case I do a future-tech RP at some point)
Lord Feline
09-09-2004, 23:01
I would like to buy the production rights for the Path Finder robots.
Marak
09-09-2004, 23:30
We would like to purchase the production rights to the combat boomers, but rather than just paying the entire price right now we would like to negotiate a sort of yearly payment, or perhaps trade.