Soviet Bloc
05-08-2004, 06:41
ADF-920 Jericho
Aerial Threat Fleet Defense System
The Jericho Fleet Air Defense System was dreamed up during the beginning stages of the 'War on Sino'. What the ARSB navy really needed was a networked and connected fleet air defense system to counter enemy jamming and to perform exceptional air defense. Naval officials dwelled on this idea for some time before deciding to incorporate CIWS into this system as well. Soon enough, the Jericho fleet air defense system was born, paving a new road for fleet air defense. The Jericho system is an undefeatable anti-aircraft system since the missile itself doesn't rely on its own radar or infrared system to guide it to its target (meaning the aircraft can't deploy chaff and flares, expecting to disable the missile). The only thing that can mess this system up is if some fifty electronic warfare aircraft continuously cycled through frequencies and massive amounts of fire or flares were used.
The Jericho system is advanced as any ship-board system can get with its heavily reduntant systems and advanced technology it can defeat most any countermeasure an aircraft can employ. The Jericho ATFDS is composed of five main systems, listed below.
Another notable feature, any missile under the Jericho ATFDS, can be guided to target using aircraft or airborne radar data as well as radar data from other fleets or ships within satellite-communication range! Meaning, this system can successfully engage targets well beyond its radar and visual range.
==============================
Radar
The radar portion of the Jericho fleet air defense system is an advanced sub-network of radar receivers and other equipment. Operating the entire radar network is the AMRQ-S4 Fleet Combat Radar Control System. The AMRQ-S4 system is composed of the following sub-systems:
AMRQ-R77 Fleet Three Dimensional Radar- The AMRQ-R77 is the most advanced 3D radar in the ARSB inventory, capable of finding and tracking targets as they appear over the horizon. The AMRQ-R77 is run by the ASQ-S13 radar management system, giving it the ability to cycle through dozens of frequencies in one minute, making this a system incredibly hard to jam.
AMRQ-M90 Fleet Multi-Function Radar- The AMRQ-M90 is a medium range, multi-frequency multi-function radar, capable of detecting surface and aerial threats.
AMRQ-R87 S-Band Solid State Search Radar- The AMRQ-R87 is a medium to long-range solid state search radar, capable of locating and tracking hundreds of airborne objects.
Laser
The Jericho system also employs lasers as a secondary targetting system. The lasers are of the type you find on aircraft for guiding laser-guided bombs to their target and are independently mounted in re-fitted CIWS housing units. As many as needed can be placed on a ship. At least two should be present (bow and stern) to provide exceptional coverage (three is minimum in some cases, one atop the superstructure). The ALQ-S14 laser network system is directly connected into the radar network and relays information to the seperate lasers themselves (across the fleet), which then target independent aircraft. Since the lasers of every ship in the fleet are networked together, they can assist each other in targetting aircraft (example: One laser is blocked out by the superstructure of a nearby ship, a free laser responds by targetting the aircraft and guiding the munitions to target).
The second portion of the laser system is a series of 'nodes' which are basically composed of the same tracking systems found on laser-guided bombs. These 'nodes' pick up the laser beams and find their targets, cross-referencing that data with satellite, radar, and infrared data to come up with coordinates, which are then sent to the Jericho system's main hub, which then distributes that information to the missiles as they are in flight with periodic updates to target.
Wondering why lasers are part of the Jericho system? Look at the weapons section.
Infrared
This part of the Jericho system complements the radar system (mentioned above) in tracking airborne targets and to guarantee a kill against the target. The infrared portion is composed of two systems the IRSQ-I40 and the ISTQ-I76.
The IRSQ-I40 is an all-around infrared targetting system, taking a real-time view of the sky and converting into a picture. Its computer system targets objects emitting heat after the computer quickly runs through a database and compares it to other heat signatures, confirming it is a fighter, bomber, transport, etc.
The ISTQ-I76 is an infrared search and track, which uses the IRSQ-I40 as a base and combines it with another infrared reciever, which locates and tracks thermal signatures from extreme ranges.
Weapons
The weapons portion of the Jericho system is simply amazing. It is composed of the following subsystems...
CIWS- The ship's (well, entire fleet's for that matter) CIWS will be integrated into this system, using the Jericho system's radar, infrared, and laser systems to find and track incoming aircraft or missiles and opening fire when in range. This can drastically increase the effectiveness of any CIWS system.
Short Range Anti-Aircraft Missiles- This subsystem is composed of the ship's/fleet's short range AAMs. The missiles only need two things, the first being a radio system to receive updates from the Jericho system on target range and heading. The second is a system found on laser-guided bombs. When the missile is at the near-terminal stage, its guidance system picks up the aircraft the laser has painted and continues towards it (it also uses radar and infrared data).
Medium Range Anti-Aircraft Missiles- This subsystem is composed of the ship's/fleet's medium range AAMs. The missiles only need two things, the first being a radio system to receive updates from the Jericho system on target range and heading. The second is a system found on laser-guided bombs. When the missile is at the near-terminal stage, its guidance system picks up the aircraft the laser has painted and continues towards it (it also uses radar and infrared data).
Long Range Anti-Aircraft Missiles- This subsystem is composed of the ship's/fleet's long range AAMs. The missiles only need one thing being a radio system to receive updates from the Jericho system on target range and heading (using radar and infrared data).
Control
The control portion of the Jericho system is the most amazing part of the 5-point Jericho Fleet Air Defense System. This portion is made of a massive network, using the combined processing power of every computer in the fleet as well as a central processing unit, most likely placed on a carrier or command ship. The sheer power of this system allows it to track hundreds of targets and engage dozens simultaneously. The control system also sends out periodic updates to missiles fired using radio systems on every ship on the fleet.
This system can also be connected to any war information net or satellite net to provide the fleet with the ultimate intel and increase its effectiveness even more.
============================
Combine all of these systems and you get Jericho, an impenetrable fleet defense tool.
Cost-
$4 Billion USD
GPS overview system-
http://www.computerworld.com/computerworld/records/images/story/swift02.jpg
Weapons Diagnostics Screen-
http://www.computerworld.com/computerworld/records/images/story/swift03.jpg
Combat information center:
http://www.computerworld.com/computerworld/records/images/story/swift06.jpg
Aircraft/missile 3D tracking screen-
http://www.computerworld.com/computerworld/records/images/story/swift07.jpg
Other tracking screens-
http://www.computerworld.com/computerworld/records/images/story/swift08.jpg
OOC- I'm not sure on the cost but otherwise I'm open to comments, questions, anything. And yes, this layout is confusing and probably random, but I got impatient with trying to create a new one.
Aerial Threat Fleet Defense System
The Jericho Fleet Air Defense System was dreamed up during the beginning stages of the 'War on Sino'. What the ARSB navy really needed was a networked and connected fleet air defense system to counter enemy jamming and to perform exceptional air defense. Naval officials dwelled on this idea for some time before deciding to incorporate CIWS into this system as well. Soon enough, the Jericho fleet air defense system was born, paving a new road for fleet air defense. The Jericho system is an undefeatable anti-aircraft system since the missile itself doesn't rely on its own radar or infrared system to guide it to its target (meaning the aircraft can't deploy chaff and flares, expecting to disable the missile). The only thing that can mess this system up is if some fifty electronic warfare aircraft continuously cycled through frequencies and massive amounts of fire or flares were used.
The Jericho system is advanced as any ship-board system can get with its heavily reduntant systems and advanced technology it can defeat most any countermeasure an aircraft can employ. The Jericho ATFDS is composed of five main systems, listed below.
Another notable feature, any missile under the Jericho ATFDS, can be guided to target using aircraft or airborne radar data as well as radar data from other fleets or ships within satellite-communication range! Meaning, this system can successfully engage targets well beyond its radar and visual range.
==============================
Radar
The radar portion of the Jericho fleet air defense system is an advanced sub-network of radar receivers and other equipment. Operating the entire radar network is the AMRQ-S4 Fleet Combat Radar Control System. The AMRQ-S4 system is composed of the following sub-systems:
AMRQ-R77 Fleet Three Dimensional Radar- The AMRQ-R77 is the most advanced 3D radar in the ARSB inventory, capable of finding and tracking targets as they appear over the horizon. The AMRQ-R77 is run by the ASQ-S13 radar management system, giving it the ability to cycle through dozens of frequencies in one minute, making this a system incredibly hard to jam.
AMRQ-M90 Fleet Multi-Function Radar- The AMRQ-M90 is a medium range, multi-frequency multi-function radar, capable of detecting surface and aerial threats.
AMRQ-R87 S-Band Solid State Search Radar- The AMRQ-R87 is a medium to long-range solid state search radar, capable of locating and tracking hundreds of airborne objects.
Laser
The Jericho system also employs lasers as a secondary targetting system. The lasers are of the type you find on aircraft for guiding laser-guided bombs to their target and are independently mounted in re-fitted CIWS housing units. As many as needed can be placed on a ship. At least two should be present (bow and stern) to provide exceptional coverage (three is minimum in some cases, one atop the superstructure). The ALQ-S14 laser network system is directly connected into the radar network and relays information to the seperate lasers themselves (across the fleet), which then target independent aircraft. Since the lasers of every ship in the fleet are networked together, they can assist each other in targetting aircraft (example: One laser is blocked out by the superstructure of a nearby ship, a free laser responds by targetting the aircraft and guiding the munitions to target).
The second portion of the laser system is a series of 'nodes' which are basically composed of the same tracking systems found on laser-guided bombs. These 'nodes' pick up the laser beams and find their targets, cross-referencing that data with satellite, radar, and infrared data to come up with coordinates, which are then sent to the Jericho system's main hub, which then distributes that information to the missiles as they are in flight with periodic updates to target.
Wondering why lasers are part of the Jericho system? Look at the weapons section.
Infrared
This part of the Jericho system complements the radar system (mentioned above) in tracking airborne targets and to guarantee a kill against the target. The infrared portion is composed of two systems the IRSQ-I40 and the ISTQ-I76.
The IRSQ-I40 is an all-around infrared targetting system, taking a real-time view of the sky and converting into a picture. Its computer system targets objects emitting heat after the computer quickly runs through a database and compares it to other heat signatures, confirming it is a fighter, bomber, transport, etc.
The ISTQ-I76 is an infrared search and track, which uses the IRSQ-I40 as a base and combines it with another infrared reciever, which locates and tracks thermal signatures from extreme ranges.
Weapons
The weapons portion of the Jericho system is simply amazing. It is composed of the following subsystems...
CIWS- The ship's (well, entire fleet's for that matter) CIWS will be integrated into this system, using the Jericho system's radar, infrared, and laser systems to find and track incoming aircraft or missiles and opening fire when in range. This can drastically increase the effectiveness of any CIWS system.
Short Range Anti-Aircraft Missiles- This subsystem is composed of the ship's/fleet's short range AAMs. The missiles only need two things, the first being a radio system to receive updates from the Jericho system on target range and heading. The second is a system found on laser-guided bombs. When the missile is at the near-terminal stage, its guidance system picks up the aircraft the laser has painted and continues towards it (it also uses radar and infrared data).
Medium Range Anti-Aircraft Missiles- This subsystem is composed of the ship's/fleet's medium range AAMs. The missiles only need two things, the first being a radio system to receive updates from the Jericho system on target range and heading. The second is a system found on laser-guided bombs. When the missile is at the near-terminal stage, its guidance system picks up the aircraft the laser has painted and continues towards it (it also uses radar and infrared data).
Long Range Anti-Aircraft Missiles- This subsystem is composed of the ship's/fleet's long range AAMs. The missiles only need one thing being a radio system to receive updates from the Jericho system on target range and heading (using radar and infrared data).
Control
The control portion of the Jericho system is the most amazing part of the 5-point Jericho Fleet Air Defense System. This portion is made of a massive network, using the combined processing power of every computer in the fleet as well as a central processing unit, most likely placed on a carrier or command ship. The sheer power of this system allows it to track hundreds of targets and engage dozens simultaneously. The control system also sends out periodic updates to missiles fired using radio systems on every ship on the fleet.
This system can also be connected to any war information net or satellite net to provide the fleet with the ultimate intel and increase its effectiveness even more.
============================
Combine all of these systems and you get Jericho, an impenetrable fleet defense tool.
Cost-
$4 Billion USD
GPS overview system-
http://www.computerworld.com/computerworld/records/images/story/swift02.jpg
Weapons Diagnostics Screen-
http://www.computerworld.com/computerworld/records/images/story/swift03.jpg
Combat information center:
http://www.computerworld.com/computerworld/records/images/story/swift06.jpg
Aircraft/missile 3D tracking screen-
http://www.computerworld.com/computerworld/records/images/story/swift07.jpg
Other tracking screens-
http://www.computerworld.com/computerworld/records/images/story/swift08.jpg
OOC- I'm not sure on the cost but otherwise I'm open to comments, questions, anything. And yes, this layout is confusing and probably random, but I got impatient with trying to create a new one.