NationStates Jolt Archive


Rate The ECF StarFleet!

East Coast Federation
04-08-2004, 18:03
Hows this Sound for a nation of My Size.

StarFleet Size As of 2350-
20-Sovereign Class BattleShips- With 4 Added Phaser Strips, Ablility to Phase Cloak., These are used as Command Ships during Fleet Manuvers
234-Defiant Class Heavy Escorts, Ability to Cloak but not carrying a Phase Cloak Generator, Our Light Assult Ship
120-Prometheus Battlecruiser, Can Seperate Into 3 Warp Capable Sections, Phase Cloak Capable,Heavy Assult Ship
30- Excelsior Class Cursiers, No Cloak as they are used for Diplomatic Missions,
However they are armed to the teeth if the situation goes well bad. ;)
10 Galaxy Refits- BattleShip- 3rd Nacell for speed, Added Sheilding,
30 Trop Lunchers,Luxary Crew Quaters Have Been Removed, 1 Heavy Cannon Has been added, VERY HEAVY Assult Shit
http://www.st-intelligence.com/ship_database/dom/images/Galx_anim.gif

and 3 Older Galaxy Class Ships Used for exploration.


Does that sound right
East Coast Federation
04-08-2004, 18:20
uber bumper
Cam III
04-08-2004, 18:23
Good idea, I might do one...
East Coast Federation
04-08-2004, 18:43
Opinions are welcomed/neeed
East Coast Federation
04-08-2004, 19:27
pump bump
CorpSac
04-08-2004, 19:31
my set up (http://s7.invisionfree.com/BIA_World_Factbook/index.php?showtopic=38) most of my money goes into building and maintaining ships its why my Ground technolagy looks so modern
Notquiteaplace
04-08-2004, 19:56
It would depend on your costs of mainatining the tech? Crew wages? Training?

And to those of us who didnt watch more than a few star trek episodes mabye an idea of the size...

EDIT: blehh, that was supposed to be as my future tech country. Not this one....
Five Civilized Nations
04-08-2004, 20:10
Hm... My entire navy, discounting assault ships and other dropships is currently at about 2780 and is increasing... Then again I'm a June 2003 nation...
East Coast Federation
05-08-2004, 01:35
I plan on making it much Larger.

Notquiteaplace- I'll post sizes later but Most Star Trek Ships are more powerful than things you see in say B5,Star Wars,And StarGate
Five Civilized Nations
05-08-2004, 01:38
Actually that is seriously up for debate. In Star Wars, it takes forever for a Mon Calamari Star Cruiser and a Imperial Star Destroyer, each with multitudes heavy weaponry to destroy each other. In Star Trek, under ten hits can break through a shield and destroy a vessel...
CorpSac
05-08-2004, 02:13
I plan on making it much Larger.

Notquiteaplace- I'll post sizes later but Most Star Trek Ships are more powerful than things you see in say B5,Star Wars,And StarGate

it also depends on what B5 ship in question, membari ships are far better then Earth ships and then you have the first ones (the shadows, vorlons, walkers etc) what i think could give the death star a run for its money and defently the borg from ST
East Coast Federation
05-08-2004, 14:48
Actually that is seriously up for debate. In Star Wars, it takes forever for a Mon Calamari Star Cruiser and a Imperial Star Destroyer, each with multitudes heavy weaponry to destroy each other. In Star Trek, under ten hits can break through a shield and destroy a vessel...
The difference is weapons.
Phasers and lasers. If you would compare the 2.
Phasers are far more powerful.
From TNG Ep *number escapes me * " Riker: Sir There locking lasers on us? Picard: Drop Main sheilds there no threat"
Then take a look on how a couple of rebel FIGHTERS can knock out the sheild generators and command deck with weapons that are only slightly more powerfu l than a HAND PHASER. And keep in mind Star Trek ships are much faster than a Star Trek Capital ship and should have no problems knocking one out. And the Reason theres only about 10 hits involded is because 1.Star Trek Weapons are far more powerful 2. The ships are far smaller and that means they cant take much damage when tere sheilds drop.

In B5 an sovereign could smash any earth or membari. Now The 1st Races would smash any ST Races expect for the Borg and 8472.

/rant over
Germanische Zustande
05-08-2004, 16:12
good man, good man. But you have to look at it this way: Star trek races have not been in space for thousands of millenia. Star wars races and Stargate races have. As for B5, A federation Battleship could take on most ships from there... the only thing would be technology... the tech to hurt them...
Ghargonia
05-08-2004, 16:14
OOC: Take my advice; you people don't want to start this ;). I've been to other forums where this sort of argument starts up, and not only does it never die down (till it's closed by moderators), but it also gets quite nasty... it's a never-ending debate about two things that aren't compatible with each other (each franchise has twisted the laws of physics in its own unique way), and aren't real enough to loose friends/gain enemies over...
East Coast Federation
05-08-2004, 17:50
OCC: Last thing I'm gonna say for this debate, Phasers are far more powerful than lasers and you know it

The ECF StarFleet plans to have 1500 Vessels in the next 2 years.
Jangle Jangle Ridge
05-08-2004, 18:36
OCC: Last thing I'm gonna say for this debate, Phasers are far more powerful than lasers and you know it

The ECF StarFleet plans to have 1500 Vessels in the next 2 years.
OOC: Maybe, but lasers are feasible :D
Akita-Ryuvius
05-08-2004, 19:03
If you ask me Star Trek is the most stupid thing you could base it on. Make up your own ships, why do they have to be already used in something else?
East Coast Federation
05-08-2004, 19:07
If you ask me. I use Star Trek Ships and tech because I think it's cool. And It's better than anything most people here could make up. I know I probably could not desing stuff like that. I don't have the time or the programs to.

OCC: star trek is a better show(S) than anything your feeble mind could come up with.
CorpSac
05-08-2004, 19:32
ok simple fact ST ships couldnt take on a shadow even if the shadow sat in front of them with its rear end in there face. ST ships are poo to say the lest what is it 3 shots and the warp cores going to explode (thats like all the time in TNG "captain another hit like that and the warp cores going to blow") as soon as a ST ships shields are down it dead, at lest B5 ships look decent (and the EA ships look more like something we could build in the next few 100 years)

verdit ST ships couldnt take on a First ones race even if the first ones let the ST ships fire on them for about an hour and B5 ships look better then ST ships and at lest doest controdict it self


thats all i got to say
Five Civilized Nations
05-08-2004, 19:32
ECF, if you do not stop flaming, I will personally ask the mods to lock this thread.
East Coast Federation
05-08-2004, 19:43
OCC; SOrry But if you diss Star Trek I get REALLY mad, I'm not going to sit around and let someone diss the Best Sci Fi ever.

*turns rant machine on *
B5 Ships look like CRAP, There blocky and unorginal, ST Ships Look Sleek and clean not this blocky BS you see in B5 all the time.
And what do you mean 3 hits and the ship is dead?
NOrmally that only happens when fighting a ship thats stronger.
You dont know all that much about St Ships do you? You would be surprsied about how much of a beating they can take. If you knew anything the Galaxy class sheilds are not as strong as they should be for a ship that size. Remeber 1st contact? The ENT D took a massive beating and was still able to keep going.
Besides it was cheap shots anyway. Any ship with lasers is doomed when facing a star trek ship. B5 Earth ships STAND NO CHANCE agnist ST Ships. Of crouse the ST Ships can't take on the First ones but then Earth ships cannot either.
I'll bet money that either the Borg or 8472 would have no problem smearing the 1st ones off the face of the galaxy.
Keep in mind Phasers are abuot 50 times more powerful than lasers.
a SW would get trashed by ST.

Why do you people bash ST all the time?
******************

I'll be posting specs in about 20 mins
Five Civilized Nations
05-08-2004, 19:50
I don't know... The situation between Star Wars and Star Trek is like the difference between Apples and Oranges. Its an acquired taste, whichever one you like better...
CorpSac
05-08-2004, 20:01
I don't know... The situation between Star Wars and Star Trek is like the difference between Apples and Oranges. Its an acquired taste, whichever one you like better...


here here, we're all allowed are own opion lol, for me ST ships are poo and B5 ships rule to others its the other way round and others they think we're all mad need to be locked up and given drugs till we started likeing normal things....but hay that mad people for you. and to ECF first ones a billions of years old, there tech out waighs Borgs or 8472 they can take them on with no trubble.

and if you knew anything about B5 you would know that weapons used are:
X-ray/Patrical beams weapons
Ion weapons
Pulse cannons
Fussion weapons
Death rays (think a beam able to cut a planet into lil chunks with no trubble)
Lasers
Graverton beams
Nurtion Beams (or Slicer beams)
Fussion beams

i could go, on half of the weapons are as powerful as 105 megatons
Cardassia Minor
05-08-2004, 20:10
Your fleet is strong, you should make a point of getting some Akira, Norway, Saber and Steamrunner class vessels also.
Central Facehuggeria
05-08-2004, 20:35
OCC: Last thing I'm gonna say for this debate, Phasers are far more powerful than lasers and you know it

The ECF StarFleet plans to have 1500 Vessels in the next 2 years.

First thing I'm going to say for this debate: Where is your proof that phasers are more powerful than lasers? Would a 300 megawatt laser be less powerful than a 10 megawatt phaser?
Germanische Zustande
05-08-2004, 20:42
Hey, uh, don't you think a little more than 1500 ships are in order for a nation of your size?
East Coast Federation
05-08-2004, 20:44
Your fleet is strong, you should make a point of getting some Akira, Norway, Saber and Steamrunner class vessels also.
Oh I plan to. I just wanted to get down the Capital Ships. So in total is will be about 2000.


CorpSac- You ever hear of a little somthing I call the Transphasic Torpedo? That could wipe any earth or Middle Race ship.
I think 8476 or the Borg could smash them.
The Borg Have millions of cubes and I think it's actually over a billion
Races in ST have advanced far faster than anything in B5.
East Coast Federation
05-08-2004, 21:01
ECF Command: Specs are linked
150 Of The Akira Class-http://www.st-intelligence.com/ship_database/dom/aki.php
200-Defiant Class - http://www.st-intelligence.com/ship_database/dom/def.php
30- Excelsior Class Diplomatic Ships - http://www.st-intelligence.com/ship_database/dom/exc.php
80- Galaxy Class These are the Ships with the most mass in the fleet and 4th most powerful-http://www.st-intelligence.com/ship_database/dom/gal.php
24 Intrepid Class Ships 2nd Fastest Ship In The Fleet- http://www.st-intelligence.com/ship_database/dom/int.php
50Norway Class DiplomaticShips-http://www.st-intelligence.com/ship_database/dom/nor.php
80 Steamrunner Class SHips-http://www.st-intelligence.com/ship_database/dom/ste.php
This is The Big Boy-
150 Sovereign class- COmmand Ships-http://www.st-intelligence.com/ship_database/dom/sov.php the most powerful ship in the Fleet
34 Yeager Class-http://www.st-intelligence.com/ship_database/dom/yea.php
100 Saber-http://www.st-intelligence.com/ship_database/dom/sab.php
1- Nova-http://www.st-intelligence.com/ship_database/dom/nova.php
90 Nebula Class-http://www.st-intelligence.com/ship_database/dom/neb.php

And Our newest Production- Current Vessels 12- In 2 Years we will have 200
Prometheus -http://www.st-intelligence.com/ship_database/dom/pro.php
East Coast Federation
05-08-2004, 21:18
OCC; no More debating.

That Seems a bit small should I make it larger?
East Coast Federation
05-08-2004, 21:26
bump
Five Civilized Nations
05-08-2004, 21:38
ECF, considering the fact of the size and age of your nation and your low GDP figure, I would seriously doubt that you have so many vessels. There is a reason why there are more votes for making your navy smaller than making it bigger or staying the same.
East Coast Federation
05-08-2004, 21:50
Thats only about 1200 Ships.
And my GDP is not low at all.
CorpSac
05-08-2004, 21:53
Oh I plan to. I just wanted to get down the Capital Ships. So in total is will be about 2000.


CorpSac- You ever hear of a little somthing I call the Transphasic Torpedo? That could wipe any earth or Middle Race ship.
I think 8476 or the Borg could smash them.
The Borg Have millions of cubes and I think it's actually over a billion
Races in ST have advanced far faster than anything in B5.
you just sead it there EARTH or MIDDILE race, not first ones Vorlons beam weapons are more powerful then Transphasic torpedos.

anyway how big is your space? (number of systems how well protected they etc etc) cos if you have lots of planets and there all well defended and how big is your surpply fleet (hospital ships, Surpply ships Troop transports etc) cos if your surpply fleet is smaller then your main fleet your going to have to following problems:
a) under surpplyed fleet
b) unable to commit large force to war
c) un able to invade well
you also have to make shore your entire fleet (main war fleet and surpply fleet) stay within you milltary budget and that you have the money to maintain them, then you have to make shore you have money for your grond forces an able to maintain them to.


its why my space is about what 6 systems total of about 12 planets, 2 shipyard complexes (totaling to about 8 Minor shipyards and about 4 Major each), 4 outpost systems an FTLi system to cover each system and the only system well protected that dont really need a fleet is the home system. i have over 1500 ships (warships) then i have 1750 in the surpply fleet with 10 in the Exploration fleet. to maintain that i lost out on ground forces so my milltary tho well trained and well maintained are not that well equiped most stuff being post modernish, on top of that i have no Welfare and other things in my empire.
my shipyard complexes can churn out about 6 Super Captial class per year (carriers, Destroyer battleship, Heavy Cruisers, battle Cruisers, Light Curisers, Dreadnoughts etc), 10 Captial ships (frigates, Torpedo Friagates, surpply ships), 40 Corvettes and around 10000 fighters of all classes (inculdeing Dropships) each per year. Super Super Captial ships come out as 1 per 10 years (my mothership class). and thats at peace time, during war i can produce (this is at 100% porduction)10 SC ships, 15 Cap ships, 60 Corvettes and 20000 fighters if not more fighters, and a mother ship can be pushed into production and be completed within 5-6 years
my ground forces are the 2nd largest thing i have at about 1% of my pop, Space core is at about 1.5%, Mech Core is at about 0.5%.

all thats expesive and comes at a cost, now your thinking "whats that got to do with me" well thats simple the larger your space the more you need to protect it thrus more shipyards need to produce ships, more ships needed and that means costs go up as you would need to incress your milltary numbers. trust me small space and large fleets is the way to go, or at lest powerful ships and a smaller fleet

tho ST ships have never been a match for my ships lol (a my ships have some nasty tricks, and b my ships armor is 2nd to only a few)
Germanische Zustande
05-08-2004, 21:54
Well, I'd think four thousand ships is good... maybe a combined crew of 25-35 thousand sounds good...
CorpSac
05-08-2004, 21:57
oh and you might find this website (http://www.ussmiranda.com/frames.htm) better for ship data
CorpSac
05-08-2004, 21:58
Well, I'd think four thousand ships is good... maybe a combined crew of 25-35 thousand sounds good...
do you want a ground force? or an ecom??? cos if not ya go for 4000 ships, then wait for someone to come along and blow your ships that are not maintained away. smaller numbers are the safest way
East Coast Federation
05-08-2004, 22:11
you just sead it there EARTH or MIDDILE race, not first ones Vorlons beam weapons are more powerful then Transphasic torpedos.

anyway how big is your space? (number of systems how well protected they etc etc) cos if you have lots of planets and there all well defended and how big is your surpply fleet (hospital ships, Surpply ships Troop transports etc) cos if your surpply fleet is smaller then your main fleet your going to have to following problems:
a) under surpplyed fleet
b) unable to commit large force to war
c) un able to invade well
you also have to make shore your entire fleet (main war fleet and surpply fleet) stay within you milltary budget and that you have the money to maintain them, then you have to make shore you have money for your grond forces an able to maintain them to.


its why my space is about what 6 systems total of about 12 planets, 2 shipyard complexes (totaling to about 8 Minor shipyards and about 4 Major each), 4 outpost systems an FTLi system to cover each system and the only system well protected that dont really need a fleet is the home system. i have over 1500 ships (warships) then i have 1750 in the surpply fleet with 10 in the Exploration fleet. to maintain that i lost out on ground forces so my milltary tho well trained and well maintained are not that well equiped most stuff being post modernish, on top of that i have no Welfare and other things in my empire.
my shipyard complexes can churn out about 6 Super Captial class per year (carriers, Destroyer battleship, Heavy Cruisers, battle Cruisers, Light Curisers, Dreadnoughts etc), 10 Captial ships (frigates, Torpedo Friagates, surpply ships), 40 Corvettes and around 10000 fighters of all classes (inculdeing Dropships) each per year. Super Super Captial ships come out as 1 per 10 years (my mothership class). and thats at peace time, during war i can produce (this is at 100% porduction)10 SC ships, 15 Cap ships, 60 Corvettes and 20000 fighters if not more fighters, and a mother ship can be pushed into production and be completed within 5-6 years
my ground forces are the 2nd largest thing i have at about 1% of my pop, Space core is at about 1.5%, Mech Core is at about 0.5%.

all thats expesive and comes at a cost, now your thinking "whats that got to do with me" well thats simple the larger your space the more you need to protect it thrus more shipyards need to produce ships, more ships needed and that means costs go up as you would need to incress your milltary numbers. trust me small space and large fleets is the way to go, or at lest powerful ships and a smaller fleet

tho ST ships have never been a match for my ships lol (a my ships have some nasty tricks, and b my ships armor is 2nd to only a few)

I hope your realizing that I only became a space nation a few days ago and have no had a chance to get that stuff down yet.
But it's going to be about 10 Planets and each of them with a StarBase around it. So I will only need about 100 repair ships if a ship gets damaged to the point where the crew cannot repair it.


This is also a game and I'm not going to stick to super strict regulations.

DId you know that Federation Star Ships are like mini self contained nations,

hospital ships, Surpply ships Troop transports,
Lets see Each SHip has a full Fuldged Hospital on it, All Ships have replicators
hmm troop transports?
All SHips Carry Marines on them. And most ST ships can hold at least 1000 extra people if the need be.
My Military Budget is quite large.
I don't plan to have any more than this.
East Coast Federation
05-08-2004, 22:12
oh and you might find this website (http://www.ussmiranda.com/frames.htm) better for ship data
ST-Intel is the Number one site for ship info as far as google in cornrrded.
Heh I also helped make the layout for it
CorpSac
05-08-2004, 22:19
ST-Intel is the Number one site for ship info as far as google in cornrrded.
Heh I also helped make the layout for it
i had a breif look at ST intel and compared to the site i just gave you its er.....not well informed. the Site i gave you give you alot more detail about the ships, stations races etc
East Coast Federation
05-08-2004, 22:25
ST-Intel-It;s also alot shorter which is better for people who don't watch startrek.
They don't have to read as much.
Sunset
05-08-2004, 22:27
Fewer is better - far fewer.

I would suggest taking a look at www.merzo.net - and that applies to the middle aged nations who think that 3000 1-kilometer long ships are acceptable as well. If one were to take a look at the older and most respected role-players you will find that many have less than 1,000 capital scale warships in their fleet - and many have less than 500. This is nations that are in the 3+ billion range for a indication of just what 'older' means.

Since this is all opinion though, I will spread mine around a little. Technology isn't important, and neither is fleet size except as an indication of how reasonable a person is. What is important is the story and the thoughts, actions, emotions, and persona of the characters in that story. Tell a good story and other RP'ers will respond in kind.
East Coast Federation
05-08-2004, 22:31
I was thinking of making it smaller anyway.
I realize that I would not have money to blow on worthless junk.
East Coast Federation
05-08-2004, 22:48
The New Number is 700 Ships, And 120 Small Support Vessels.
How does that sound?
East Coast Federation
05-08-2004, 23:13
ECF Command: Specs are linked
100 Of The Akira Class-http://www.st-intelligence.com/ship_database/dom/aki.php
100-Defiant Class - http://www.st-intelligence.com/ship...ase/dom/def.php
30- Excelsior Class Diplomatic Ships - http://www.st-intelligence.com/ship...ase/dom/exc.php
60- Galaxy Class These are the Ships with the most mass in the fleet and 4th most powerful-http://www.st-intelligence.com/ship_database/dom/gal.php
24 Intrepid Class Ships 2nd Fastest Ship In The Fleet- http://www.st-intelligence.com/ship...ase/dom/int.php
10Norway Class DiplomaticShips-http://www.st-intelligence.com/ship_database/dom/nor.php
30 Steamrunner Class SHips-http://www.st-intelligence.com/ship_database/dom/ste.php
This is The Big Boy-
34 Sovereign class- COmmand Ships-http://www.st-intelligence.com/ship_database/dom/sov.php the most powerful ship in the Fleet
34 Yeager Class-http://www.st-intelligence.com/ship_database/dom/yea.php
50 Saber-http://www.st-intelligence.com/ship_database/dom/sab.php
1- Nova-http://www.st-intelligence.com/ship_database/dom/nova.php
40 Nebula Class-http://www.st-intelligence.com/ship_database/dom/neb.php

And Our newest Production- Current Vessels 12- In 2 Years we will have 200
Prometheus -http://www.st-intelligence.com/ship_database/dom/pro.php

100 support vessles

768 Total Ships.
CorpSac
05-08-2004, 23:26
Fewer is better - far fewer.

I would suggest taking a look at www.merzo.net - and that applies to the middle aged nations who think that 3000 1-kilometer long ships are acceptable as well. If one were to take a look at the older and most respected role-players you will find that many have less than 1,000 capital scale warships in their fleet - and many have less than 500. This is nations that are in the 3+ billion range for a indication of just what 'older' means.



ive seen meny a good RPer who are 3+ Billion have just over 5,000 Ships or even higher, its really RP skill that counts and a balanced nation milltary.

i rarely use more then 500 ships per RP unless im desprate, 500 of my ships cant go FTL (they have no FTL drive lowering Maintinace). ive worked on my space navy for some time, its like i sead tho my navys strong other parts of my nation are screwed i have a total of around 1500 ships but only 1000 are warship with FTL (most of the ships are under 1Km long) then theres 500 warships without FTL and no troops on them. the Surpply fleets is high but i've not worked on them yet my total Space navy is most likly to be more then 2000 vessals and most of the surpply ships are rather small. my only major big ship is the Mothership thats rarely used (as it about 25Km long and is rather powerful, tho i really wouldnt want to lose it in an RP, its got so major weakness and is part of the 1st High Fleet (the royal fleet))
East Coast Federation
05-08-2004, 23:28
Keep in mind trek ships are much smaller than what alot of other people think is space tech.
That makes them cheaper to build.
Plus my fleet is spread out.
Unless is was an important battle I would not use more than 150.
East Coast Federation
05-08-2004, 23:55
bump
East Coast Federation
06-08-2004, 00:28
update: There all going to have Phase Cloak Generators.
CorpSac
06-08-2004, 00:42
what is it with people and phase cloak, dont anyone use tactics anymore?? for exsample when i was fighting a Shivan fleet (edicruh(what ever his name is) hand and some escourts) that contained one of the most powerful ships in the Shivan empire at the time i did a tactic that destroyed it (to my surprise) rather quickly. i dont understand why people use phase cloak, its not like its not unstopable, just put up a Real Barrier and bang no more phase cloak (real barrier stops anything from altering Real space eg, entering warp, opening Hyperspace jump points infact anything that alters real space)

have you deceided how big your fleet is?? (pondering weather to declare war on you or not thats all, just want to make shore it wont be over kill)
East Coast Federation
06-08-2004, 00:44
OCC: you can't fire when you use it. ANd most people don't have a barrier laying around on the battlefeuild and all you would have to do is avoid it.
It's merely for spying
769 Ships.
CorpSac
06-08-2004, 00:46
OCC: you can't fire when you use it. ANd most people don't have a barrier laying around on the battlefeuild and all you would have to do is avoid it.
It's merely for spying
769 Ships.
er...my FTL inhibitors are real barriers and they cover all my populated solar systems and my mothership can produce one to cover an area of 8,000,000 Km radios (tho it means it cant use some of it most powerful weapons but still and it can dubble that radios if it needs to at teh cost of other weapon systems)
East Coast Federation
06-08-2004, 00:50
the Cloaking Device will still work but it just won't be phased
CorpSac
06-08-2004, 01:01
the Cloaking Device will still work but it just won't be phased

thats why my sensor network in my system deteact thermal,noise, tiny particals that would bonce of the hull of you ships,shifts in particals so forth
East Coast Federation
06-08-2004, 01:12
Whatever.
There only ment for races who can't decet stuff like that.
East Coast Federation
06-08-2004, 01:32
Update:
Only Select Ships We Have The CLoaking array.

769 ships and this inculdes support vessles.
East Coast Federation
06-08-2004, 01:38
bump
East Coast Federation
06-08-2004, 02:59
bump
East Coast Federation
06-08-2004, 03:54
bump
Wazzu
06-08-2004, 04:55
Lot of people love to argue if ST/SW/B5/SG/Whatever ships are "more powerful." Thats all good and fun, hell, I love those debates. But here in NS, it doesn't matter.

The problem is that if you claim to have something better then mine, I'll just come back and claim to have something better then yours. Where is the standard?

Here is mine.

Basis: USSR and US durring cold war. One pseudo-communist, one capitalist. US had the best technology, USSR had more goods. Overall, the two powers were about balanced.

Conclusion: Economy type (tax amount, capitalist/communist/socialist/whatever) does not matter.

What matters?
-Level of economy: A resources poor nation won't be able to afford as much (the USSR was NOT resources poor).
-Time in game/population: You wouldn't accept a 5 million pop nation being better than you, would you?
-How much you build.

That last one is the biggie.

A lot of people in NS claim thousands (even tens of thousands) of multiple-mile long super-starships. Thats when I yell

!!!CARDBOARD!!!

People can claim as many, as large, as technologically advanced ships as they want, but it all comes down to distribution of resources. Think of it as the difference between buying a Viper, and buying 100 used VW Beetles. I don't care how fast you say your VWs are, the Viper is going to kill them in a race.

It all comes down to a personal choice. Going for thousands of cardboard ships isn't necessarially a bad thing, as long as you realize what they really are.

Personally, I prefer to have a few good ships. A december '02 nation, I have fewer then 150 combat ships, and the largest is a mere 315 meters long.

After comming back, I am working out some larger (and a few more powerful) ships, but I'm not changing my policy by much. They are mostly to be used for RP purposes (for use in a fractured government storyline that will envelop Wazzu probably for the next few months, if not next year or more). Basically, they are just RP tools.

The idea behind it all?

If I put 10, 100, 1000 times the resources into one of my ships, one of my crew as others put into one of theirs, I end up with fewer but far better. It gives me bragging rights (which is great fun :) ), but moreover:
-It means people underestimate my strength
-It means I can go into a battle with less, and accomplish more
-It also means I have deployment problems (only so many ships to move to so many places).

Overall, it is just a personal OOC choice and an IC choice for the characters of your nation.

Just remember that despite all anyone's claims to ubertech, it all comes down to how long they have been here, how well they are respected in the NS community, and how much they build/maintain.

Best Wishes!

-The Cardboard Avenger
East Coast Federation
06-08-2004, 14:39
OCC:I've said This Before, The only reason I use trek tech.
1. I think it's cool.
2. I'm a trekkie so I know all of it's strenghs(SP) and weakness
3.Its easy to desing for.
4.I think it's the best looking ships anyware.

And THAT is why I choose to use trek tech.
*******************
And with the Treaty of Algernon not in NS I can use stuff that the feds on TV can't
Wazzu
06-08-2004, 18:04
OCC:I've said This Before, The only reason I use trek tech.
1. I think it's cool.
2. I'm a trekkie so I know all of it's strenghs(SP) and weakness
3.Its easy to desing for.
4.I think it's the best looking ships anyware.

And THAT is why I choose to use trek tech.
*******************
And with the Treaty of Algernon not in NS I can use stuff that the feds on TV can't

All perfectly reasonable as long as you enjoy the game.

Just one suggestion though (take it or leave it): Make sure to build in some limits to your technology. Having problems that characters actually have to solve (or are not able to) and the reprocussions of those choices is part of the fun. :)

Good Gaming,

-The Cardboard Avenger
East Coast Federation
06-08-2004, 20:03
Of crouse you have limits.
It would be stupid without them